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Feb 23rd, 2020
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  1. Begin Map
  2. Begin Level
  3. Begin Actor Class=/Script/Engine.DirectionalLight Name=LightSource Archetype=/Script/Engine.DirectionalLight'/Script/Engine.Default__DirectionalLight'
  4. Begin Object Class=/Script/Engine.DirectionalLightComponent Name="LightComponent0" Archetype=DirectionalLightComponent'/Script/Engine.Default__DirectionalLight:LightComponent0'
  5. End Object
  6. Begin Object Class=/Script/Engine.ArrowComponent Name="ArrowComponent0" Archetype=ArrowComponent'/Script/Engine.Default__DirectionalLight:ArrowComponent0'
  7. End Object
  8. Begin Object Name="LightComponent0"
  9. bUsedAsAtmosphereSunLight=True
  10. Intensity=7.722598
  11. LightColor=(B=220,G=255,R=255,A=255)
  12. RelativeLocation=(X=100.000000,Y=-200.000000,Z=570.000000)
  13. RelativeRotation=(Pitch=-12.841458,Yaw=122.301018,Roll=128.581802)
  14. Mobility=Movable
  15. End Object
  16. Begin Object Name="ArrowComponent0"
  17. ArrowColor=(B=220,G=255,R=255,A=255)
  18. AttachParent="LightComponent0"
  19. End Object
  20. ArrowComponent="ArrowComponent0"
  21. DirectionalLightComponent="LightComponent0"
  22. LightComponent="LightComponent0"
  23. SpawnCollisionHandlingMethod=AlwaysSpawn
  24. RootComponent="LightComponent0"
  25. ActorLabel="Light Source"
  26. FolderPath="Lighting"
  27. End Actor
  28. Begin Actor Class=/Script/Engine.SkyLight Name=SkyLight_1 Archetype=/Script/Engine.SkyLight'/Script/Engine.Default__SkyLight'
  29. Begin Object Class=/Script/Engine.BillboardComponent Name="Sprite" Archetype=BillboardComponent'/Script/Engine.Default__SkyLight:Sprite'
  30. End Object
  31. Begin Object Class=/Script/Engine.SkyLightComponent Name="SkyLightComponent0" Archetype=SkyLightComponent'/Script/Engine.Default__SkyLight:SkyLightComponent0'
  32. End Object
  33. Begin Object Name="Sprite"
  34. AttachParent="SkyLightComponent0"
  35. End Object
  36. Begin Object Name="SkyLightComponent0"
  37. Intensity=2.000000
  38. RelativeLocation=(X=20.774353,Y=-30.995270,Z=504.748230)
  39. Mobility=Movable
  40. End Object
  41. LightComponent="SkyLightComponent0"
  42. SpriteComponent="Sprite"
  43. RootComponent="SkyLightComponent0"
  44. ActorLabel="SkyLight"
  45. FolderPath="Lighting"
  46. End Actor
  47. Begin Actor Class=/Script/Engine.SkyAtmosphere Name=SkyAtmosphere_1 Archetype=/Script/Engine.SkyAtmosphere'/Script/Engine.Default__SkyAtmosphere'
  48. Begin Object Class=/Script/Engine.BillboardComponent Name="Sprite" Archetype=BillboardComponent'/Script/Engine.Default__SkyAtmosphere:Sprite'
  49. End Object
  50. Begin Object Class=/Script/Engine.SkyAtmosphereComponent Name="SkyAtmosphereComponent" Archetype=SkyAtmosphereComponent'/Script/Engine.Default__SkyAtmosphere:SkyAtmosphereComponent'
  51. End Object
  52. Begin Object Class=/Script/Engine.ArrowComponent Name="ArrowComponent" Archetype=ArrowComponent'/Script/Engine.Default__SkyAtmosphere:ArrowComponent'
  53. End Object
  54. Begin Object Name="Sprite"
  55. AttachParent="SkyAtmosphereComponent"
  56. End Object
  57. Begin Object Name="SkyAtmosphereComponent"
  58. BottomRadius=1000.000000
  59. bStaticLightingBuiltGUID=27AAAD3D47E35C84756CBDA1F8CB7987
  60. RelativeLocation=(X=2619.593994,Y=-4237.657715,Z=113.445923)
  61. End Object
  62. Begin Object Name="ArrowComponent"
  63. AttachParent="SkyAtmosphereComponent"
  64. End Object
  65. SkyAtmosphereComponent="SkyAtmosphereComponent"
  66. ArrowComponent="ArrowComponent"
  67. SpriteComponent="Sprite"
  68. RootComponent="SkyAtmosphereComponent"
  69. ActorLabel="SkyAtmosphere"
  70. FolderPath="Lighting"
  71. End Actor
  72. Begin Actor Class=/Script/Engine.ExponentialHeightFog Name=ExponentialHeightFog_1 Archetype=/Script/Engine.ExponentialHeightFog'/Script/Engine.Default__ExponentialHeightFog'
  73. Begin Object Class=/Script/Engine.BillboardComponent Name="Sprite" Archetype=BillboardComponent'/Script/Engine.Default__ExponentialHeightFog:Sprite'
  74. End Object
  75. Begin Object Class=/Script/Engine.ExponentialHeightFogComponent Name="HeightFogComponent0" Archetype=ExponentialHeightFogComponent'/Script/Engine.Default__ExponentialHeightFog:HeightFogComponent0'
  76. End Object
  77. Begin Object Name="Sprite"
  78. AttachParent="HeightFogComponent0"
  79. End Object
  80. Begin Object Name="HeightFogComponent0"
  81. FogDensity=0.050000
  82. FogHeightFalloff=1.105210
  83. bEnableVolumetricFog=True
  84. VolumetricFogScatteringDistribution=0.711429
  85. RelativeLocation=(X=4112.062500,Y=-10821.585938,Z=-473.228241)
  86. End Object
  87. Component="HeightFogComponent0"
  88. SpriteComponent="Sprite"
  89. RootComponent="HeightFogComponent0"
  90. ActorLabel="ExponentialHeightFog"
  91. FolderPath="Lighting"
  92. End Actor
  93. End Level
  94. Begin Surface
  95. End Surface
  96. End Map
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