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- wait(1)
- -- Local Player
- local p = game.Players.LocalPlayer
- -- Instance Objects
- local gui = Instance.new('ScreenGui',p.PlayerGui)
- local frame = Instance.new('ScrollingFrame',gui)
- local open = Instance.new('TextButton',gui)
- local name = Instance.new('TextLabel',frame)
- local arrest = Instance.new('TextButton',frame)
- local btools = Instance.new('TextButton',frame)
- local escape = Instance.new('TextButton',frame)
- local exit = Instance.new('TextButton',frame)
- local killaura = Instance.new('TextButton',frame)
- local melee = Instance.new('TextButton',frame)
- local removedoors = Instance.new('TextButton',frame)
- local tools = Instance.new('TextButton',frame)
- local speedplus = Instance.new('TextButton',frame)
- local speedminus = Instance.new('TextButton',frame)
- local jumpplus = Instance.new('TextButton',frame)
- local jumpminus = Instance.new('TextButton',frame)
- local sedan = Instance.new('TextButton',frame)
- local squad = Instance.new('TextButton',frame)
- local bypass = Instance.new('TextButton',frame)
- local db = Instance.new('TextButton',frame)
- local floor = Instance.new('TextButton',frame)
- -- Name object
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