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- #include <ButtonConstants.au3>
- #include <EditConstants.au3>
- #include <GUIConstantsEx.au3>
- #include <StaticConstants.au3>
- #include <WindowsConstants.au3>
- #include <NomadMemory.au3>
- #RequireAdmin
- #Region ### START Koda GUI section ### Form=
- $Form1 = GUICreate("Speedhack", 253, 36, 200, 122)
- $Button1 = GUICtrlCreateButton("On", 160, 8, 25, 17, $WS_GROUP)
- GUICtrlSetFont(-1, 8, 400, 0, "Palatino Linotype")
- $Button2 = GUICtrlCreateButton("Off", 192, 8, 25, 17, $WS_GROUP)
- GUICtrlSetFont(-1, 8, 400, 0, "Palatino Linotype")
- $Input1 = GUICtrlCreateInput("", 80, 8, 73, 19)
- GUICtrlSetFont(-1, 6, 400, 0, "Palatino Linotype")
- $Label1 = GUICtrlCreateLabel("Speedhack", 8, 8, 58, 20)
- GUICtrlSetFont(-1, 8, 400, 0, "Palatino Linotype")
- $Graphic1 = GUICtrlCreateGraphic(224, 8, 25, 17)
- GUICtrlSetColor(-1, 0x000000)
- GUICtrlSetBkColor(-1, 0xFF0000)
- GUISetState(@SW_SHOW)
- #EndRegion ### END Koda GUI section ###
- $GamePid1 = ProcessExists ("TClient.exe")
- $GameHandle1 = _MemoryOpen($GamePid1)
- $BaseAdresse1 = 0x00686D04
- Dim $Speedhack[3]
- $Speedhack[0]=0
- $Speedhack[1]=0xA08
- $Speedhack[2]= 0x9F6
- While 1
- $nMsg = GUIGetMsg()
- Switch $nMsg
- Case $GUI_EVENT_CLOSE
- Exit
- Case $Button1
- AdlibRegister("_Speedhack", 20)
- Case $Button2
- AdlibUnRegister("_Speedhack")
- _MemoryPointerWrite($BaseAdresse1,$GameHandle1,$Speedhack, 16230)
- GUICtrlSetBkColor($Graphic1, 16711680)
- EndSwitch
- WEnd
- Func _Speedhack()
- _MemoryPointerWrite($BaseAdresse1,$GameHandle1,$Speedhack, GUICtrlRead($Input1))
- GUICtrlSetBkColor($Graphic1, 65280)
- EndFunc
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