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- local Keys = {
- ["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
- ["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
- ["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
- ["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
- ["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
- ["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
- ["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
- ["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
- ["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
- }
- local voice = {default = 5.0, shout = 12.0, whisper = 1.0, global = 19.0)
- AddEventHandler('onClientMapStart', function()
- if voice.current == 0 then
- NetworkSetTalkerProximity(voice.default)
- elseif voice.current == 1 then
- NetworkSetTalkerProximity(voice.shout)
- elseif voice.current == 2 then
- NetworkSetTalkerProximity(voice.whisper)
- end
- end)
- Citizen.CreateThread(function()
- while true do
- Citizen.Wait(1)
- if IsControlJustPressed(1, Keys['H']) and IsControlPressed(1, Keys['LEFTSHIFT']) then
- voice.current = (voice.current + 1) % 3
- if voice.current == 0 then
- NetworkSetTalkerProximity(voice.default)
- voice.level = _U('normal')
- elseif voice.current == 1 then
- NetworkSetTalkerProximity(voice.shout)
- voice.level = _U('shout')
- elseif voice.current == 2 then
- NetworkSetTalkerProximity(voice.whisper)
- voice.level = _U('whisper')
- end
- end
- if voice.current == 0 then
- voice.level = _U('normal')
- elseif voice.current == 1 then
- voice.level = _U('shout')
- elseif voice.current == 2 then
- voice.level = _U('whisper')
- end
- if NetworkIsPlayerTalking(PlayerId()) then
- drawLevel(41, 128, 185, 255)
- elseif not NetworkIsPlayerTalking(PlayerId()) then
- drawLevel(185, 185, 185, 255)
- end
- end
- end)
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