- IGF and IndieCade Racketeering
- We have some interesting facts to disseminate for the public interest. In 2009 Philippe Poisson received investment money for Polytron Corporation in the form of a loan from several influential people.
- Ron Carmel of 2D Boy
- Nathan Vella of Capybara Studios
- Aaron Isaksen of AppAbove
- Kellee Santiago of OUYA, formerly of thatgamecompany, and IndieCade
- Jonathan Blow of EGW
- Kyle Gabler of 2D Boy
- Matthew Wegner of Flashbang Studios
- These 7 people later went on to form Indie Fund, the “funding source for independent developers” who were “looking to encourage the next wave of game developers.” You can consider FEZ to have received the “Beta” Indie Fund.
- Each of these individuals contributed a different amount of money to the FEZ creator and, in return, received a guarantee of a percentage of Gross Profits from Polytron.
- While this isn't necessarily the de-facto standard method of investing in a company, it is a valid method of fund raising and isn't suspicious in its own right.
- What is suspicious are the events that followed the initial investment of Polytron.
- In 2011, the Independent Games Festival (or IGF) had 5 members of Indie Fund on the finalists panel, and 3 members of Polytron's staff. That's 8 out of 10 judges. Mere days before IGF was to accept submissions, FEZ creator Philippe Poisson had to announce the delay of FEZ. Had Polytron finished FEZ on time, the game would have been a shoe-in to win the grand prize at IGF that year as they had a controlling interest.
- In 2012, FEZ gets through nominations and wins big. Of note here is the IGF anonymous nomination panel: all of the finalist judges are invited back to nominate games the following year. So the Indie Fund judges from 2011 would anonymously judge entrants for 2012.
- The nomination process is simple: a majority of people who vote on your game is all that is needed to push you through to the selection process. While judges are explicitly told that they can only vote on the games they are given, this is not the case, and any judge can vote on any game; for example, eight people who are members of a small clique can give one game a huge starting bias.
- In this instance FEZ would have started off with a bias of +8, and since it only takes a majority of people who voted to push a game through it would take at least 8 other judges to vote no, plus the number of judges that legitimately vote yes for FEZ.
- Even more interesting is that judges are not even required to play the game to submit a ruling on them. So, no time need be wasted by the submitting judges: they merely must say yes or no to continue the process.
- We know all of this thanks to leaked conversations of anonymous judges from past IGFs. We'd like to thank these judges for coming forward.
- Interestingly enough, and we think this is not a coincidence, the software used by IGF for the anonymous judges was created by Flashbang Studios – the same studio run by Matthew Wegner who had a financial interest in Polytron Corporation.
- FEZ was allowed through the IGF process twice – once in 2008 as a demo, which was strictly against IGF standards, and again in 2012 as a complete game – which created a fire-storm in the indie gaming community.
- FEZ was a pre-Indie Fund game. Antichamber was also an Indie Fund game, and it too was pushed through the IGF twice: once as Antichamber, and the year prior as Hazard.
- We do not suspect illegitimate practices on the part of the IGF; however, we do find it suspect that Brandon Boyer is close friends with Philippe Poisson, as he has stated on his twitter account multiple times, and is also friends with members of Indie Fund.
- We would encourage the IGF to investigate these possible abuses of the anonymous nomination process as well as have an outside third party firm audit the code of their anonymous jury nomination software.
- With that being said, I would now turn your attention to IndieCade, which labels itself as supporting the independent game development community. We intend to show that the only thing IndieCade supports is their own wallets.
- Kellee Santiago, in 2009, invested money in Polytron which gave her voting rights in the company and a percentage stake in FEZ's Gross Profits. In 2011 she became Chair of the Awards Jury of IndieCade. Coincidentally, 2011 was the year that FEZ won two major awards at IndieCade:
- Disciplinary Excellence in Story/World Design
- General Excellence by Grand Jury (or, their grand prize)
- IndieCade works with “hundreds” of jurors to select a winner, where the Chair of the Awards Jury “works closely” with each juror to help them select the right game. We find it suspicious that the Chair of the Awards Jury works closely with the anonymous jurors (some of which may or may not be members of Indie Fund) and has a vested financial interest in one of the games submitted to IndieCade which, interestingly, won their grand prize.
- If this is true, then IndieCade is guilty of siphoning funds through ticket sales and sponsorship money as a prize for FEZ, which is then recycled directly back into the pockets of those investors. Philippe Poisson gets a payday from his buddy investors, and the investors, including Kellee Santiago, get a payday thanks to their loan agreement.
- Coincidentally, after its big awards win at IGF, FEZ was released less than a month later. This helped bolster the property and contribute to its hot sales. We question just how much of a hand Indie Fund had in procuring those IGF awards.
- We suspect that Indie Fund has manipulated events to guarantee that their “beta” product – FEZ – would be a success and give the investors at Indie Fund a good name, at the cost of damaging the entire reputation of the indie gaming community.
- This racketeering allowed FEZ to receive top marketing in the gaming media through its win at IndieCade, and helped line the wallets of its investors thanks to its win and Indie Fund's suspicious involvement with IGF.
- If FEZ received such preferential treatment thanks to Indie Fund, what other games also received this treatment? Did Monaco, Antichamber, Dear Esther, and Framed, which are all Indie Fund games, also received special treatment because the investors at Indie Fund have their hands in the cookie jar? What other companies does Kellee Santiago have a vested financial interest in? What financial interests do these anonymous jurors for IGF and IndieCade have? Why aren't any of these interests disclosed to the public, or even the developers that apply to these expensive events? Of the journalists that covered this, how many of them were “incentivized” by Indie Fund or their members to cover these games positively?
- We may never know the answer to these questions. We do know that these different festivals are extremely important to marketing departments, as Edmond McMillen stated on a podcast where he recounts a conversation he had with a Microsoft marketing director.
- Until we get full transparency of the judges and judging processes behind IGF and IndieCade we cannot trust their results.
- The following parties were reached out to without success before we aired this piece:
- Brandon Boyer
- Philippe Poisson
- Ron Carmel
- Nathan Vella
- Aaron Isaksen
- Kellee Santiago
- Jonathan Blow
- Kyle Gabler
- Matthew Wegner
- Independent Games Festival
- We would encourage these people who have any comments on this story to reach out to us at email@example.com if they wish to clarify, dispute, or affirm any statements made herein.
- For further analysis on this situation I would refer you to CameraLady's Video, which you can find on Short Fat Otaku's YouTube channel.
- Special thanks to:
- Camera Lady
- Peter No One
- Temet – an unfortunate victim to house slipper abuse
- Our anonymous leakers, developers, and judges
- and the 1971 Supreme Court case: New York Times Co. v United States.
IGF and IndieCade Racketeering
a guest Sep 7th, 2014 3,478 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
RAW Paste Data