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  1. Running City of Heroes
  2. Preloading DLLs...done. (0.01)
  3. CityOfHeroes client count: 1
  4. num cpus = 4 / 4
  5. Loading message stores...done. (0.26)
  6. ERRORLOG STARTING IGNORE:D_
  7. OpenGL vendor string: ATI Technologies Inc.
  8. OpenGL renderer string: AMD Radeon HD 6900 Series
  9. OpenGL version string: 3.0.13417 Compatibility Profile Context 15.301.1901.0
  10. auth i24.cityofheroesrebirth.com
  11. console 1
  12. Initializing hardware lights...done (0.00)
  13. CPU: 3423 Mhz / Memory: 4095 MBs / Available Memory: 4095 MBs / OS Version: 6.2.9200 /
  14. Command Line Arguments: "City Of Heroes" "-auth" "i24.cityofheroesrebirth.com" "-console"
  15. / Video Device 0: AMD Radeon HD 6900 Series, ID: PCI\VEN_1002&DEV_6718&SUBSYS_E182174B&REV_00, Flags: 0x08080005 (PRIMARY) / Video Device 1: AMD Radeon HD 6900 Series, ID: PCI\VEN_1002&DEV_6718&SUBSYS_E182174B&REV_00, Flags: 0x00080000 / Video Device 2: AMD Radeon HD 6900 Series, ID: PCI\VEN_1002&DEV_6718&SUBSYS_E182174B&REV_00, Flags: 0x00080000 / Video Device 3: AMD Radeon HD 6900 Series, ID: PCI\VEN_1002&DEV_6718&SUBSYS_E182174B&REV_00, Flags: 0x00080000 / Video Device 4: AMD Radeon HD 6900 Series, ID: PCI\VEN_1002&DEV_6718&SUBSYS_E182174B&REV_00, Flags: 0x00080000 / Video Device 5: AMD Radeon HD 6900 Series, ID: PCI\VEN_1002&DEV_6718&SUBSYS_E182174B&REV_00, Flags: 0x00080000Driver Date: 02-26-2016 / Video Memory: 2032 MBs / VideoCardVendorID: 0x1002 / VideoCardDeviceID: 0x6718
  16. OpenGL vendor: ATI Technologies Inc.
  17. OpenGL renderer: AMD Radeon HD 6900 Series
  18. OpenGL version: 3.0.13417 Compatibility Profile Context 15.301.1901.0
  19. Render settings: VBOS 1
  20. Render path: R200 R300 R430 ARBVP ARBFP GLSL DX10_CLASS
  21. Render features: WATER* BLOOM TONEMAP MULTITEX* MULTITEX_DUAL* HQBUMP* MULTITEX_HQBUMP* FPRENDER WATER_DEPTH* DOF BUMPMAPS* BUMPMAPS_WORLD* DESATURATE* AMBIENT CUBEMAP* SHADOWMAP* WATER_REFLECTIONS*
  22. OUTDATED VIDEO CARD DRIVER
  23. Initializing fragment shaders...
  24. Initializing vertex shaders...
  25. Renderer initialization complete.
  26. Caching relevant folders.. done (0.00)
  27. loading sounds.. done (0.01)
  28. loading tricks.. done (0.21)
  29. Loading texture headers.. (0.81)
  30. loadFonts... (0.30)
  31. Networking startup... (0.00)
  32. loading grouplibs..3227 files, 75482 names (0.08)
  33. loading lod infos.. done (0.04)
  34. loading sequencers... (2.10)
  35. Loading misc...
  36. Loading message stores.. (0.02)
  37. Loading powers..
  38. loading attrib names..done (0.00)
  39. loading vision phase names...done (0.00)
  40. loading character origins...done (0.00)
  41. loading villain origins..done (0.00)
  42. loading badges..done (0.01)
  43. loading supergroup badges and pophelp..ERROR: Can't open server/db/templates/pophelp.attribute
  44. done (0.01)
  45. loading misc..done (0.01)
  46. adding defines..done (0.00)
  47. loading power dictionary and boost sets..done (1.25)
  48. loading character classesdone (0.03)
  49. loading inventory attrib files..done (0.03)
  50. loading base data..done (0.01)
  51. loading villain classes..done (0.08)
  52. loading salvage..done (0.00)
  53. loading recipes..done (0.30)
  54. loading text links..done (0.24)
  55. loading arena maps list..done (0.00)
  56. loading costume weapon stance list..done (0.00)
  57. (2.00)
  58. Loading items.. (0.12)
  59. Loading FX info.. done (0.86)
  60. Building FX string handles.. done (0.05)
  61. Loading Loyalty Rewards.. done (0.00)
  62. Loading FX behaviors.. done (0.06)
  63. Loading villain defs.. done (0.27)
  64. Loading FX capes.. done (0.00)
  65. Loading body parts.. done (0.00)
  66. Loading NPC defs.. done (0.44)
  67. Loading ent_types.. done (0.02)
  68. (4.18)
  69. Preloading particles.. (0.44)
  70. loading Costume bins...done (0.31)
  71. Loading Player Created StoryArc Data...done (0.01)
  72. Loading Custom Critters...done (0.01)
  73. Loading Custom Villain Groupsdone (0.00)
  74. Loading Mission Commentsdone (0.00)
  75. Generating Mission Maker Data...
  76. StoryArcTemplate...done (0.50)
  77. MissionSettingsTemplate...done (0.08)
  78. WriteDialogTemplate...done (0.00)
  79. AmbushTemplate...done (0.00)
  80. BossTemplate...done (0.35)
  81. GiantMonsterTemplate...done (0.20)
  82. CollectionTemplate...done (0.01)
  83. DefendObjectTemplate...done (0.01)
  84. DestroyObjectTemplate...done (0.01)
  85. PatrolTemplate...done (0.00)
  86. RescueTemplate...done (0.46)
  87. AllyTemplate...done (0.02)
  88. EscortTemplate...done (0.02)
  89. RumbleTemplate...done (0.00)
  90. DefeatAllTemplate...done (0.00)
  91. done (1.69)
  92. Pre-loading character animations...done (0.00)
  93. Pre-loading fx geometry...done (0.05)
  94. Creating Auction Data...done (0.90)
  95. Done loading. (41.51)
  96. Auth:Connecting to i24.cityofheroesrebirth.com:2106 (TCP)... ok (0.14)
  97. Auth:Waiting for protocol version... ok (0.09)
  98. Auth:Sending password... ok (0.10)
  99. Auth:Requesting server list...
  100. response type=normal(1)
  101. Auth sent dbserver #6, CoHWorldServer_6 172.106.160.211:7000
  102. ok (0.09)
  103. Connecting to DbServer 172.106.160.211:7000 (UDP) cookie: 179933e0..ok(0.44)
  104. Connecting to mapserver 172.106.160.214:7016 (UDP) cookie: f42d4408.. (0.40)
  105. anim: Bad geometry request Model: '_vclub_PoolRack_Full_Lo'
  106. Detailing trays.. done (0.17)
  107. Welding interior models.. 802 welded (0.67)
  108. Applying texture swaps...29100 different, 118179 same (0.12)
  109. Loading zowie locations.. 0 zowies found (0.01)
  110. Error 206: PhysXDevice.dll not found... D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Core\Device\RegistryHardwareSelection.cpp line 65
  111.  
  112. loading novodex shapes...done: 2581 shapes created. (16.19)
  113. initActorSporeGrid...done. (0.00)
  114. loading textures..loading 9 textures
  115. (0.825 Mbytes 0.000 TexWord MPixels) (0.01)
  116. Warning: Message from server, 216 (SERVER_POPHELP_EVENT_HAPPENED_BY_TAG), was sent before we are receiving entity updates!
  117. (1.12)
  118. starting game
  119. Time to load game and get into a map: 150s
  120. Connecting to mapserver 172.106.160.213:7002 (UDP) cookie: c39b129d..Warning: Message from server, 60 (SERVER_TASK_STATUS), was sent before we are receiving entity updates!
  121. (0.41)
  122. anim: Bad geometry request Model: '_vclub_PoolRack_Full_Lo'
  123. Shutting down novodex...
  124. deiniting actor spore grid...done (5638). (0.01)
  125. freeing all novodex shapes...done: freed 2581 shapes. (0.02)
  126. success (0.03)
  127. Detailing trays.. done (0.27)
  128. Welding interior models.. 372 welded (0.09)
  129. Applying texture swaps...37001 different, 750692 same (0.51)
  130. Loading zowie locations.. 0 zowies found (0.01)
  131. Error 206: PhysXDevice.dll not found... D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Core\Device\RegistryHardwareSelection.cpp line 65
  132.  
  133. loading novodex shapes...done: 2166 shapes created. (16.47)
  134. initActorSporeGrid...done. (0.00)
  135. Warning: Message from server, 134 (SERVER_SHARDCOMM), was sent before we are receiving entity updates!
  136. Warning: Message from server, 134 (SERVER_SHARDCOMM), was sent before we are receiving entity updates!
  137. Warning: Message from server, 134 (SERVER_SHARDCOMM), was sent before we are receiving entity updates!
  138. loading textures..loading 148 textures
  139. (10.553 Mbytes 0.000 TexWord MPixels) (0.11)
  140. (0.59)
  141. starting game
  142. Connecting to mapserver 172.106.160.213:7018 (UDP) cookie: 3495323c.. (0.42)
  143. Shutting down novodex...
  144. deiniting actor spore grid...done (4701). (0.00)
  145. freeing all novodex shapes...done: freed 2166 shapes. (0.02)
  146. success (0.03)
  147. Warning: Message from server, 60 (SERVER_TASK_STATUS), was sent before we are receiving entity updates!
  148. Detailing trays.. done (0.01)
  149. Welding interior models.. 107 welded (0.01)
  150. Applying texture swaps...14 different, 3806 same (0.01)
  151. Loading zowie locations.. 0 zowies found (0.00)
  152. Error 206: PhysXDevice.dll not found... D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Core\Device\RegistryHardwareSelection.cpp line 65
  153.  
  154. loading novodex shapes...done: 150 shapes created. (0.06)
  155. initActorSporeGrid...done. (0.00)
  156. Warning: Message from server, 134 (SERVER_SHARDCOMM), was sent before we are receiving entity updates!
  157. loading textures..loading 64 textures
  158. (8.467 Mbytes 0.000 TexWord MPixels) (1.76)
  159. Warning: Message from server, 57 (SERVER_CONTACT_STATUS), was sent before we are receiving entity updates!
  160. (2.10)
  161. starting game
  162. Connecting to mapserver 172.106.160.213:7002 (UDP) cookie: 58fcbb91.. (0.39)
  163. Shutting down novodex...
  164. deiniting actor spore grid...done (1764). (0.00)
  165. freeing all novodex shapes...done: freed 150 shapes. (0.00)
  166. success (0.01)
  167. Warning: Message from server, 60 (SERVER_TASK_STATUS), was sent before we are receiving entity updates!
  168. Detailing trays.. done (0.30)
  169. Welding interior models.. 372 welded (0.04)
  170. Applying texture swaps...37001 different, 750692 same (0.49)
  171. Loading zowie locations.. 0 zowies found (0.01)
  172. Error 206: PhysXDevice.dll not found... D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Core\Device\RegistryHardwareSelection.cpp line 65
  173.  
  174. loading novodex shapes...done: 2166 shapes created. (0.98)
  175. initActorSporeGrid...done. (0.00)
  176. loading textures..loading 254 textures
  177. (19.330 Mbytes 0.000 TexWord MPixels) (0.14)
  178. Warning: Message from server, 216 (SERVER_POPHELP_EVENT_HAPPENED_BY_TAG), was sent before we are receiving entity updates!
  179. (0.79)
  180. starting game
  181. Connecting to mapserver 172.106.160.212:7020 (UDP) cookie: e514c3b4.. (0.42)
  182. Shutting down novodex...
  183. deiniting actor spore grid...done (4642). (0.01)
  184. freeing all novodex shapes...done: freed 2166 shapes. (0.02)
  185. success (0.03)
  186. Warning: Message from server, 60 (SERVER_TASK_STATUS), was sent before we are receiving entity updates!
  187. Detailing trays.. done (0.01)
  188. Welding interior models.. 107 welded (0.01)
  189. Applying texture swaps...14 different, 3806 same (0.01)
  190. Loading zowie locations.. 0 zowies found (0.00)
  191. Error 206: PhysXDevice.dll not found... D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Core\Device\RegistryHardwareSelection.cpp line 65
  192.  
  193. loading novodex shapes...done: 150 shapes created. (0.05)
  194. initActorSporeGrid...done. (0.00)
  195. Warning: Message from server, 134 (SERVER_SHARDCOMM), was sent before we are receiving entity updates!
  196. loading textures..loading 46 textures
  197. (4.982 Mbytes 0.000 TexWord MPixels) (0.64)
  198. Warning: Message from server, 57 (SERVER_CONTACT_STATUS), was sent before we are receiving entity updates!
  199. (0.94)
  200. starting game
  201. Connecting to mapserver 172.106.160.213:7002 (UDP) cookie: e2060623.. (0.41)
  202. Shutting down novodex...
  203. deiniting actor spore grid...done (1783). (0.01)
  204. freeing all novodex shapes...done: freed 150 shapes. (0.00)
  205. success (0.02)
  206. Warning: Message from server, 60 (SERVER_TASK_STATUS), was sent before we are receiving entity updates!
  207. Detailing trays.. done (12.60)
  208. Welding interior models.. 372 welded (0.07)
  209. Applying texture swaps...37001 different, 750692 same (0.50)
  210. Loading zowie locations.. 0 zowies found (0.01)
  211. Error 206: PhysXDevice.dll not found... D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Core\Device\RegistryHardwareSelection.cpp line 65
  212.  
  213. loading novodex shapes...done: 2166 shapes created. (6.47)
  214. initActorSporeGrid...done. (0.00)
  215. loading textures..loading 264 textures
  216. (23.964 Mbytes 0.000 TexWord MPixels) (0.16)
  217. Warning: Message from server, 216 (SERVER_POPHELP_EVENT_HAPPENED_BY_TAG), was sent before we are receiving entity updates!
  218. (0.75)
  219. starting game
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