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  1.  
  2. #==============================O==============================#
  3. # I---------------------------------------------------------I #
  4. # | Advanced Achievements 5.2.6 configuration - Readme | #
  5. # 1---------------------------------------------------------1 #
  6. #==============================o==============================#
  7. # You can use Minecraft chat colors in Message|DisplayName|Goal, but include double quotes around the whole text: "&4Color".
  8. # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level), plugin won't work otherwise!
  9. # To check syntax errors in your file, use: yaml-online-parser.appspot.com
  10. # Do NOT delete any top level (= not indentented) sections in the configuration file.
  11. # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
  12. # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
  13. # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
  14. # Visit the wiki for some valuable additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
  15. #=============================O=O=============================#
  16. # II-------------------------------------------------------II #
  17. # | General settings | #
  18. # 2---------------------------------------------------------2 #
  19. #=============================o=o=============================#
  20. # Time in seconds between each /aach book (unless user has permission achievement.*).
  21. TimeBook: 900
  22.  
  23. # Check for update on plugin launch and notify when an OP joins the game.
  24. CheckForUpdate: true
  25.  
  26. # Set to true to activate firework effects when a player receives an achievement.
  27. Firework: true
  28.  
  29. # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
  30. FireworkStyle: BALL_LARGE
  31.  
  32. # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
  33. # Ignored if Firework setting is set to true.
  34. SimplifiedReception: false
  35.  
  36. # Number of players displayed in /aach top, week and month commands.
  37. TopList: 5
  38.  
  39. # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
  40. # /aach top, week or month when ranked in the top list.
  41. AdditionalEffects: true
  42.  
  43. # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and
  44. # /aach top, week or month when ranked in the top list.
  45. Sound: true
  46.  
  47. # Set the icon of the plugin (default: shamrock, \u2618).
  48. Icon: \u2618
  49.  
  50. # Set the color of the plugin (default: 5, dark purple).
  51. Color: c
  52.  
  53. # Notify other connected players when an achievement is received.
  54. # Default behaviour, a player can override what he sees by using /aach toggle.
  55. NotifyOtherPlayers: false
  56.  
  57. # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
  58. # When ActionBarNotify is false, chat messages are used.
  59. ActionBarNotify: false
  60.  
  61. # Separator between name, description and date on a book page.
  62. BookSeparator: ''
  63.  
  64. # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
  65. ListAchievementFormat: '%ICON% %NAME% %ICON%'
  66.  
  67. # Stop all stats from increasing when player in creative mode, including PlayedTime.
  68. # Connection achievements will only be handled once a player switches to a non-creative mode.
  69. RestrictCreative: false
  70.  
  71. # Stop all stats from increasing when player in spectator mode, including PlayedTime.
  72. # Connection achievements will only be handled once a player switches to a non-spectator mode.
  73. # No effect if using Minecraft 1.7.9 or 1.7.10.
  74. RestrictSpectator: true
  75.  
  76. # Stop all stats from increasing when player in adventure mode, including PlayedTime.
  77. # Connection achievements will only be handled once a player switches to a non-adventure mode.
  78. RestrictAdventure: false
  79.  
  80. # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
  81. # Connection achievements will only be handled once a player enters a non-excluded world.
  82. ExcludedWorlds: []
  83.  
  84. # - yourWorld1
  85. # - yourWorld2
  86. # Ignore vertical dimension (Y axis) when calculating distance statistics.
  87. IgnoreVerticalDistance: false
  88.  
  89. # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
  90. # Also prevent obtaining achievements for these categories and prevent stats from increasing.
  91. # If changed, do a full server restart, and not just /aach reload.
  92. DisabledCategories:
  93. - PetMasterGive
  94. - HoePlowings
  95. - DistanceGliding
  96. - PetMasterReceive
  97. - DistanceLlama
  98. - DistanceGliding
  99. - Breeding
  100. - MusicDiscs
  101. - Smelting
  102. - MusicDiscs
  103. - Fireworks
  104. - Brewing
  105. - Breedomg
  106. - Taming
  107. - Fertilising
  108. - ItemPickups
  109. - ItemDrops
  110. - DistanceLlama
  111. - DistanceBoat
  112. - DistanceMinecart
  113. - DistanceHorse
  114. - DistancePig
  115. - DistanceFoot
  116. - PlayedTime
  117. - ConsumedPotions
  118. - MaxLevel
  119. - Beds
  120. - Trades
  121. - WaterBuckets
  122. - LavaBuckets
  123. - Milk
  124. - Shear
  125. - EatenItems
  126. - ItemBreaks
  127. - Treasures
  128. - Fish
  129. - Eggs
  130. - Breaks
  131.  
  132. # Obfuscate achievements that have not yet been received in /aach list.
  133. ObfuscateNotReceived: false
  134.  
  135. # Obfuscate progressive achievements:
  136. # For categories with a series of related achievements where the only thing changing is the number of times
  137. # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
  138. # but obfuscate the additional achievements. In order for this to work properly, achievements must be sorted
  139. # in order of increasing difficulty. For example, under Places, stone, the first achievement could have a
  140. # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
  141. # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
  142. # the 500 stone achievement will become legible.
  143. ObfuscateProgressiveAchievements: false
  144.  
  145. # Hide categories with no achievements yet received in /aach list.
  146. HideNotReceivedCategories: false
  147.  
  148. # Hide categories for which the player does not have the corresponding count permissions.
  149. HideNoPermissionCategories: false
  150.  
  151. # Hide the reward display in /aach list.
  152. HideRewardDisplayInList: false
  153.  
  154. # Display precise statistic information in the /aach list progress bars.
  155. EnrichedListProgressBars: true
  156.  
  157. # Annotate each achievement displayed in a /aach list category with a number. Due to a Minecraft limitation,
  158. # if you have more than 64 achievements for a category, the counting will start back at 1 after number 64.
  159. NumberedItemsInList: false
  160.  
  161. # Display achievement Name and Message as screen titles. No effect if using Minecraft 1.7.9 or 1.7.10.
  162. TitleScreen: true
  163.  
  164. # Sort pages of the book in chronological order (false for reverse chronological order).
  165. BookChronologicalOrder: true
  166.  
  167. # Do not take into account items broken with Silk Touch for the Breaks achievements.
  168. DisableSilkTouchBreaks: false
  169.  
  170. # Do not take into account ores broken with Silk Touch for the Breaks achievements.
  171. # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
  172. DisableSilkTouchOreBreaks: false
  173.  
  174. # Name of the language file.
  175. LanguageFileName: lang.yml
  176.  
  177. # Time in seconds between each statistic count for the following categories.
  178. # LavaBuckets, WaterBuckets, Beds, Brewing, MusicDiscs.
  179. StatisticCooldown: 10
  180.  
  181. # Display action bar message when player performs an action while in the cooldown period.
  182. # No effect if using Minecraft 1.7.9 or 1.7.10.
  183. CooldownActionBar: true
  184.  
  185. # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
  186. # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
  187. DateLocale: en
  188.  
  189. # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
  190. # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
  191. DateDisplayTime: true
  192.  
  193. # Register advancements with a description corresponding to the Goal parameter of each achievement.
  194. # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
  195. # No effect if using Minecraft versions prior to 1.12.
  196. RegisterAdvancementDescriptions: true
  197.  
  198. # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
  199. # No effect if using Minecraft versions prior to 1.12.
  200. HideAdvancements: false
  201.  
  202. # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
  203. IgnoreAFKPlayedTime: false
  204.  
  205. #=============================OOO=============================#
  206. # III-----------------------------------------------------III #
  207. # | Database settings | #
  208. # 3---------------------------------------------------------3 #
  209. #=============================ooo=============================#
  210. # Make a daily backup of your local database (if sqlite).
  211. DatabaseBackup: true
  212.  
  213. # Database type, sqlite, postgresql or mysql. Do a full server restart for this to take effect.
  214. DatabaseType: sqlite
  215.  
  216. # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
  217. # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
  218. # Do a full server restart for this to take effect.
  219. TablePrefix: ''
  220.  
  221. # Settings to link with MySQL database (ignored if sqlite or postgresql).
  222. MYSQL:
  223. Database: jdbc:mysql://localhost:3306/minecraft
  224. User: root
  225. Password: root
  226.  
  227. # Settings to link with PostgresSQL database (ignored if sqlite or mysql).
  228. # Refer to https://github.com/PyvesB/AdvancedAchievements/wiki/Installation to set up PostgreSQL.
  229. POSTGRESQL:
  230. Database: jdbc:postgresql://localhost:5432/minecraft
  231. User: root
  232. Password: root
  233.  
  234. #============================OO=OO============================#
  235. # IV-------------------------------------------------------IV #
  236. # | Performance settings | #
  237. # 4---------------------------------------------------------4 #
  238. #============================oo=oo============================#
  239. # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
  240. # If any of the performance settings are changed, do a full server restart, and not just /aach reload.
  241. # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
  242. PlaytimeTaskInterval: 60
  243.  
  244. # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
  245. DistanceTaskInterval: 5
  246.  
  247. # Frequency of some statistics writes to the database.
  248. PooledRequestsTaskInterval: 10
  249.  
  250. #============================OOOOO============================#
  251. # V---------------------------------------------------------V #
  252. # | Action achievements | #
  253. # 5---------------------------------------------------------5 #
  254. #============================ooooo============================#
  255. # When a player connects during the day; statistic increases at most once per day.
  256. Connections:
  257. '1':
  258. Message: You connected to our server for the first time!
  259. Name: connect_1
  260. DisplayName: Good Choice
  261.  
  262. # When a specific block is placed (specify material name, lower case).
  263. Places:
  264. smooth_brick:
  265. '500':
  266. Goal: Place 500 stone bricks.
  267. Message: '&4You have placed 500 stone bricks!'
  268. Name: place_500_smooth_brick
  269. DisplayName: Stone Brick Layer
  270. '2500':
  271. Goal: Place 2500 stone bricks.
  272. Message: '&4You have placed 2500 stone bricks!'
  273. Name: place_2500_smooth_brick
  274. DisplayName: Stone Brick Architect
  275. stone:
  276. '100':
  277. Message: '&4One hundred placed stones!'
  278. Name: place_100_stone
  279. DisplayName: Stone Addict
  280. '1000':
  281. Message: '&4One thousand placed stones!'
  282. Name: place_1000_stone
  283. DisplayName: Stone God
  284.  
  285. # When a specific block is broken (specify material name, lower case).
  286. # Below, the notation sand:1 means sand item with metadata 1 (red sand).
  287. Breaks:
  288. sand:1:
  289. '10':
  290. Message: '&cYou have collected 10 red sand blocks!'
  291. Name: break_10_sand1
  292. DisplayName: Red Sand Fan
  293. stone:
  294. '1':
  295. Message: '&1The first time you went mining!'
  296. Name: break_1_stone
  297. DisplayName: Cobble!
  298. Reward:
  299. Command: give PLAYER 158 10; give PLAYER 126 5
  300.  
  301. # When a specific mob is killed.
  302. # Use an Entity name or poweredcreeper, in lower case.
  303. # Use player to track player kills as a whole.
  304. # Use specificplayer- followed by player UUID to track how many times a specific player has been killed.
  305. Kills:
  306. player:
  307. '1':
  308. Message: '&bThe first time you killed a player!'
  309. Name: First killing
  310. '10':
  311. Message: '&bYou killed 10 players!'
  312. Name: 10 Killings
  313. '50':
  314. Message: '&bYou killed 50 players!'
  315. Name: 50 Killings
  316. '100':
  317. Message: '&bYou killed 100 players!'
  318. Name: 100 Killings
  319. '200':
  320. Message: '&bYou killed 200 players!'
  321. Name: 200 Killings
  322. '300':
  323. Message: '&bYou killed 300 players!'
  324. Name: 300 Killings
  325. '400':
  326. Message: '&bYou killed 400 players!'
  327. Name: 400 Killings
  328. '500':
  329. Message: '&bYou killed 500 players!'
  330. Name: 500 Killings
  331. '600':
  332. Message: '&bYou killed 600 players!'
  333. Name: 600 Killings
  334. '700':
  335. Message: '&bYou killed 700 players!'
  336. Name: 700 Killings
  337. '800':
  338. Message: '&bYou killed 800 players!'
  339. Name: 800 Killings
  340. '900':
  341. Message: '&bYou killed 900 players!'
  342. Name: 900 Killings
  343. '1000':
  344. Message: '&bYou killed 1000 players!'
  345. Name: 1000 Killings
  346. '2000':
  347. Message: '&bYou killed 2000 players!'
  348. Name: 2000 Killings
  349. '3000':
  350. Message: '&bYou killed 3000 players!'
  351. Name: 3000 Killings
  352. '4000':
  353. Message: '&bYou killed 4000 players!'
  354. Name: 4000 Killings
  355. '5000':
  356. Message: '&bYou killed 5000 players!'
  357. Name: 5000 Killings
  358. '6000':
  359. Message: '&bYou killed 6000 players!'
  360. Name: 6000 Killings
  361. '7000':
  362. Message: '&bYou killed 7000 players!'
  363. Name: 7000 Killings
  364. '8000':
  365. Message: '&bYou killed 8000 players!'
  366. Name: 8000 Killings
  367. '9000':
  368. Message: '&bYou killed 9000 players!'
  369. Name: 9000 Killings
  370.  
  371. # When a specific item is crafted (specify material name, lower case).
  372. Crafts:
  373. diamond_sword:
  374. '1':
  375. Message: The first time you crafted a blade!
  376. Name: craft_1_blade
  377. DisplayName: Blacksmith Apprentice
  378.  
  379. # When the player dies.
  380. Deaths:
  381. '1':
  382. Message: The first time you died!
  383. Name: deaths_1
  384. '50':
  385. Message: You died 50 times!
  386. Name: deaths_50
  387. '100':
  388. Message: You died 100 times!
  389. Name: deaths_100
  390. '200':
  391. Message: You died 200 times!
  392. Name: deaths_200
  393. '300':
  394. Message: You died 3 00 times!
  395. Name: deaths_300
  396. '400':
  397. Message: You died 400 times!
  398. Name: deaths_400
  399. '500':
  400. Message: You died 500 times!
  401. Name: deaths_500
  402. '600':
  403. Message: You died 600 times!
  404. Name: deaths_600
  405. '700':
  406. Message: You died 700 times!
  407. Name: deaths_700
  408. '800':
  409. Message: You died 800 times!
  410. Name: deaths_800
  411. '900':
  412. Message: You died 900 times!
  413. Name: deaths_900
  414. '1000':
  415. Message: You died 1000 times!
  416. Name: deaths_1000
  417.  
  418. # When an arrow is shot.
  419. Arrows:
  420. '50':
  421. Message: 50 arrows shot!
  422. Name: arrows_50
  423. DisplayName: Arrows Around the Place
  424. '100':
  425. Message: 10 arrows shot!
  426. Name: arrows_100
  427. DisplayName: Arrows Around the Place
  428. '200':
  429. Message: 200 arrows shot!
  430. Name: arrows_200
  431. DisplayName: Arrows Around the Place
  432. '300':
  433. Message: 300 arrows shot!
  434. Name: arrows_300
  435. DisplayName: Arrows Around the Place
  436. '400':
  437. Message: 400 arrows shot!
  438. Name: arrows_400
  439. DisplayName: Arrows Around the Place
  440. '500':
  441. Message: 500 arrows shot!
  442. Name: arrows_500
  443. DisplayName: Arrows Around the Place
  444. '600':
  445. Message: 600 arrows shot!
  446. Name: arrows_600
  447. DisplayName: Arrows Around the Place
  448. '700':
  449. Message: 700 arrows shot!
  450. Name: arrows_700
  451. DisplayName: Arrows Around the Place
  452. '800':
  453. Message: 800 arrows shot!
  454. Name: arrows_800
  455. DisplayName: Arrows Around the Place
  456. '900':
  457. Message: 900 arrows shot!
  458. Name: arrows_900
  459. DisplayName: Arrows Around the Place
  460. '1000':
  461. Message: 1000 arrows shot!
  462. Name: arrows_1000
  463. DisplayName: Arrows Around the Place
  464.  
  465. # When a snowball is thrown.
  466. Snowballs:
  467. '100':
  468. Message: 100 snowballs thrown. That's the spirit!
  469. Name: snowballs_100
  470. DisplayName: Winter Addict
  471. '200':
  472. Message: 200 snowballs thrown. That's the spirit!
  473. Name: snowballs_200
  474. DisplayName: Winter Addict
  475. '300':
  476. Message: 300 snowballs thrown. That's the spirit!
  477. Name: snowballs_300
  478. DisplayName: Winter Addict
  479. '400':
  480. Message: 400 snowballs thrown. That's the spirit!
  481. Name: snowballs_400
  482. DisplayName: Winter Addict
  483. '500':
  484. Message: 500 snowballs thrown. That's the spirit!
  485. Name: snowballs_500
  486. DisplayName: Winter Addict
  487. '600':
  488. Message: 600 snowballs thrown. That's the spirit!
  489. Name: snowballs_600
  490. DisplayName: Winter Addict
  491. '700':
  492. Message: 700 snowballs thrown. That's the spirit!
  493. Name: snowballs_700
  494. DisplayName: Winter Addict
  495. '800':
  496. Message: 800 snowballs thrown. That's the spirit!
  497. Name: snowballs_800
  498. DisplayName: Winter Addict
  499. '900':
  500. Message: 900 snowballs thrown. That's the spirit!
  501. Name: snowballs_900
  502. DisplayName: Winter Addict
  503. '1000':
  504. Message: 1000 snowballs thrown. That's the spirit!
  505. Name: snowballs_1000
  506. DisplayName: Winter Addict
  507.  
  508. # When an egg is thrown.
  509. Eggs:
  510. '1000':
  511. Message: 1000 eggs thrown!
  512. Name: eggs_1000
  513. DisplayName: Omelet Addict
  514.  
  515. # When a fish is caught.
  516. Fish:
  517. '1':
  518. Message: The first time you caught a fish!
  519. Name: fish_1
  520. DisplayName: Time for Fish and Chips
  521.  
  522. # When a treasure is caught with a fishing rod.
  523. Treasures:
  524. '1':
  525. Message: Your first treasure from the sea!
  526. Name: treasure_1
  527. DisplayName: Treasure Hunter
  528.  
  529. # When a tool/armor/weapon is broken.
  530. ItemBreaks:
  531. '1':
  532. Message: You broke your favorite tool!
  533. Name: itembreaks_1
  534. DisplayName: '&4Clumsy Guy'
  535.  
  536. # When an item is eaten (excludes potions and milk).
  537. EatenItems:
  538. '1':
  539. Message: Just had a snack!
  540. Name: eatenitems_1
  541. DisplayName: First Snack
  542.  
  543. # When a sheep is sheared.
  544. Shear:
  545. '100':
  546. Message: 100 sheep sheared!
  547. Name: shear_100
  548. DisplayName: '&1Wool Addict'
  549.  
  550. # When a cow is milked.
  551. Milk:
  552. '1':
  553. Message: Just milked a cow!
  554. Name: milk_1
  555. DisplayName: First Milk
  556. Reward:
  557. Experience: 100
  558.  
  559. # When a bucket is filled with lava.
  560. LavaBuckets:
  561. '10':
  562. Message: 10 buckets filled with lava!
  563. Name: lavabuckets_10
  564. DisplayName: Pyroman
  565.  
  566. # When a bucket is filled with water.
  567. WaterBuckets:
  568. '15':
  569. Message: 15 buckets filled with water!
  570. Name: waterbuckets_15
  571. DisplayName: Fireman
  572.  
  573. # When a trade with a villager is made.
  574. Trades:
  575. '1':
  576. Message: Doing business with your first villager!
  577. Name: trades_1
  578. DisplayName: First Trade
  579.  
  580. # When an anvil is used. 10 items repaired
  581. AnvilsUsed:
  582. '1':
  583. Message: You just repaired your first item!
  584. Name: anvilsused_1
  585. DisplayName: First Repair
  586. '10':
  587. Message: You just repaired your first item!
  588. Name: anvilsused_10
  589. DisplayName: 10 repairs
  590. '25':
  591. Message: You just repaired your first item!
  592. Name: anvilsused_25
  593. DisplayName: 25 repairs
  594. '50':
  595. Message: You just repaired your first item!
  596. Name: anvilsused_50
  597. DisplayName: 50 repairs
  598. '75':
  599. Message: You just repaired your first item!
  600. Name: anvilsused_75
  601. DisplayName: 75 repairs
  602. '100':
  603. Message: You just repaired your first item!
  604. Name: anvilsused_100
  605. DisplayName: 100 repairs
  606. '125':
  607. Message: You just repaired your first item!
  608. Name: anvilsused_125
  609. DisplayName: 125 repairs
  610. '175':
  611. Message: You just repaired your first item!
  612. Name: anvilsused_175
  613. DisplayName: 175 repairs
  614.  
  615. # When an enchantment is performed.
  616. Enchantments:
  617. '5':
  618. Message: 5 objects enchanted!
  619. Name: enchantments_5
  620. DisplayName: '&5Wizard'
  621. '25':
  622. Message: 25 objects enchanted!
  623. Name: enchantments_25
  624. DisplayName: '&5Wizard'
  625. '50':
  626. Message: 50 objects enchanted!
  627. Name: enchantments_50
  628. DisplayName: '&5Wizard'
  629. '75':
  630. Message: 75 objects enchanted!
  631. Name: enchantments_75
  632. DisplayName: '&5Wizard'
  633. '100':
  634. Message: 100 objects enchanted!
  635. Name: enchantments_100
  636. DisplayName: '&5Wizard'
  637. '200':
  638. Message: 200 objects enchanted!
  639. Name: enchantments_200
  640. DisplayName: '&5Wizard'
  641.  
  642. # When a bed is entered.
  643. Beds:
  644. '5':
  645. Message: You entered a bed 5 times!
  646. Name: bed_5
  647. DisplayName: Sleepy Guy
  648.  
  649. # Maximum level reached.
  650. MaxLevel:
  651. '10':
  652. Message: Level 10 reached!
  653. Name: maxlevel_10
  654. DisplayName: '&4Rookie'
  655.  
  656. # When a potion is consumed.
  657. ConsumedPotions:
  658. '100':
  659. Message: Drinking weird beverages all the time...
  660. Name: consumedpotions_100
  661. DisplayName: Alcoholic
  662.  
  663. # Amount of time played on the server (in hours, use integers).
  664. PlayedTime:
  665. '1':
  666. Message: You played during one hour on the server!
  667. Name: playedtime_1
  668. DisplayName: First Hour
  669.  
  670. # When a distance is traveled by foot.
  671. DistanceFoot:
  672. '1000':
  673. Message: You traveled 1000 blocks by foot!
  674. Name: distancefoot_1000
  675. DisplayName: Big Walker
  676.  
  677. # When a distance is traveled on a pig.
  678. DistancePig:
  679. '100':
  680. Message: You traveled 100 blocks on a pig!
  681. Name: distancepig_100
  682. DisplayName: Carrot on a Stick Master
  683.  
  684. # When a distance is traveled on a horse.
  685. DistanceHorse:
  686. '500':
  687. Message: You traveled 500 blocks on a horse!
  688. Name: distancehorse_500
  689. DisplayName: The Avener
  690.  
  691. # When a distance is traveled in a minecart.
  692. DistanceMinecart:
  693. '100':
  694. Message: You traveled 100 blocks in a minecart!
  695. Name: distanceminecart_100
  696. DisplayName: Carting Fan
  697.  
  698. # When a distance is traveled in a boat.
  699. DistanceBoat:
  700. '200':
  701. Message: You traveled 200 blocks in a boat!
  702. Name: distanceboat_200
  703. DisplayName: Great Sailor
  704.  
  705. # When a distance is traveled with elytra.
  706. # Ignored on Minecraft versions prior to 1.9, add it to DisabledCategories list.
  707. DistanceGliding:
  708. '100':
  709. Message: You traveled 100 blocks with elytra!
  710. Name: distancegliding_100
  711. DisplayName: Angel
  712.  
  713. # When a distance is traveled on a llama.
  714. # Ignored on Minecraft versions prior to 1.11, add it to DisabledCategories list.
  715. DistanceLlama:
  716. '50':
  717. Message: You traveled 50 blocks on a llama!
  718. Name: distancellama_50
  719. DisplayName: Llama Rider
  720.  
  721. # When an item is dropped on the ground.
  722. ItemDrops:
  723. '15':
  724. Message: You're killing the planet!
  725. Name: itemdrops_15
  726. DisplayName: Polluter
  727.  
  728. # When an item is picked up from the ground.
  729. ItemPickups:
  730. '40':
  731. Message: You're saving the planet!
  732. Name: itempickups_40
  733. DisplayName: Environmentalist
  734.  
  735. # When soil is plowed with a hoe.
  736. HoePlowings:
  737. '10':
  738. Message: You plowed the ground 10 times!
  739. Name: hoeplowings_10
  740. DisplayName: Farmer
  741. Reward:
  742. Item: cookie 15
  743.  
  744. # When bone meal is used to fertilise plants.
  745. Fertilising:
  746. '15':
  747. Message: You used bone meal on plants 15 times!
  748. Name: fertilising_15
  749. DisplayName: Gardener
  750.  
  751. # When an animal is tamed.
  752. Taming:
  753. '1':
  754. Message: You tamed your first animal!
  755. Name: taming_1
  756. DisplayName: Tamer
  757.  
  758. # When animals breed (specify an entity name, lower case).
  759. Breeding:
  760. sheep:
  761. '100':
  762. Message: You bred your first animal!
  763. Name: breeding_1
  764. DisplayName: Breeder
  765.  
  766. # When a potion is brewed.
  767. Brewing:
  768. '1':
  769. Message: You brewed your first potion!
  770. Name: brewing_1
  771. DisplayName: Alchemist
  772.  
  773. # When a firework is launched.
  774. Fireworks:
  775. '10':
  776. Message: You launched 10 fireworks!
  777. Name: fireworks_10
  778. DisplayName: Pyrotechnist
  779. Reward:
  780. Experience: 200
  781.  
  782. # When a music disc is played.
  783. MusicDiscs:
  784. '1':
  785. Message: One jukebox used!
  786. Name: musicdiscs_1
  787. DisplayName: DJ
  788.  
  789. # When a player teleports with an enderpearl.
  790. EnderPearls:
  791. '10':
  792. Message: 10 teleportations with ender pearls!
  793. Name: enderpearls_10
  794. DisplayName: Teleport Man
  795. '50':
  796. Message: 500 teleportations with ender pearls!
  797. Name: enderpearls_50
  798. DisplayName: Teleport Man
  799. '100':
  800. Message: 100 teleportations with ender pearls!
  801. Name: enderpearls_100
  802. DisplayName: Teleport Man
  803. '200':
  804. Message: 200 teleportations with ender pearls!
  805. Name: enderpearls_200
  806. DisplayName: Teleport Man
  807. '300':
  808. Message: 300 teleportations with ender pearls!
  809. Name: enderpearls_300
  810. DisplayName: Teleport Man
  811. '400':
  812. Message: 400 teleportations with ender pearls!
  813. Name: enderpearls_400
  814. DisplayName: Teleport Man
  815. '500':
  816. Message: 500 teleportations with ender pearls!
  817. Name: enderpearls_500
  818. DisplayName: Teleport Man
  819. '600':
  820. Message: 600 teleportations with ender pearls!
  821. Name: enderpearls_600
  822. DisplayName: Teleport Man
  823. '700':
  824. Message: 700 teleportations with ender pearls!
  825. Name: enderpearls_700
  826. DisplayName: Teleport Man
  827. '800':
  828. Message: 800 teleportations with ender pearls!
  829. Name: enderpearls_800
  830. DisplayName: Teleport Man
  831. '900':
  832. Message: 900 teleportations with ender pearls!
  833. Name: enderpearls_900
  834. DisplayName: Teleport Man
  835. '1000':
  836. Message: 1000 teleportations with ender pearls!
  837. Name: enderpearls_1000
  838. DisplayName: Teleport Man
  839.  
  840. # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
  841. PetMasterGive:
  842. '3':
  843. Message: 3 pets given to friends!
  844. Name: petmastergive_3
  845. DisplayName: Donator
  846.  
  847. # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
  848. PetMasterReceive:
  849. '10':
  850. Message: 10 pets received from friends!
  851. Name: petmasterreceive_10
  852. DisplayName: Receiver
  853.  
  854. # When an item is smelt in a furnace.
  855. Smelting:
  856. '250':
  857. Message: 250 items smelt in a furnace!
  858. Name: smeltitems_250
  859. DisplayName: The Smelter
  860.  
  861. # When a player enters a specific command (specify command prefixes in lower case without initial slash).
  862. # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
  863. # Aliases of a given command will also be taken into account.
  864. PlayerCommands:
  865. aach stats:
  866. '10':
  867. Message: Run the stats command 10 times!
  868. Name: playercommand_aachstats_10
  869. DisplayName: Statistician
  870.  
  871. #===========================OOO=OOO===========================#
  872. # VI-------------------------------------------------------VI #
  873. # | Command achievements | #
  874. # 6---------------------------------------------------------6 #
  875. #===========================ooo=ooo===========================#
  876. # Let achievement commands be given several times.
  877. MultiCommand: true
  878.  
  879. # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
  880. # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
  881. Commands:
  882. yourAch1:
  883. Message: You took part in the special event!
  884. Name: yourAch1
  885. DisplayName: Special Event Achievement!
  886.  
  887. #===========================OOOOOOO===========================#
  888. # VII-----------------------------------------------------VII #
  889. # | Parameters in future plugin versions will appear here | #
  890. # 7---------------------------------------------------------7 #
  891. #===========================ooooooo===========================#
  892. #Set the format of the header used for most chat messages (default: "&7[%ICON%&7]").
  893. ChatHeader: '&7[%ICON%&7]'
  894.  
  895. #Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
  896. #for instance "&useUnicode=yes&characterEncoding=UTF-8".
  897. AdditionalConnectionOptions: ''
  898.  
  899. #When a player receives an achievement, the Name, Message and rewards of the achievement are displayed in
  900. #the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
  901. #Otherwise texts will be displayed one after the other.
  902. HoverableReceiverChatText: false
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