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pubspec.yaml

alvinvin00 Mar 18th, 2019 57 Never
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  1. name: bencana
  2. description: A new Flutter application.
  3.  
  4. # The following defines the version and build number for your application.
  5. # A version number is three numbers separated by dots, like 1.2.43
  6. # followed by an optional build number separated by a +.
  7. # Both the version and the builder number may be overridden in flutter
  8. # build by specifying --build-name and --build-number, respectively.
  9. # Read more about versioning at semver.org.
  10. version: 1.0.0+1
  11.  
  12. environment:
  13.   sdk: ">=2.0.0-dev.68.0 <3.0.0"
  14.  
  15. dependencies:
  16.   flutter:
  17.     sdk: flutter
  18.   firebase_auth: ^0.8.1+4
  19.   firebase_database: ^2.0.2
  20.   firebase_core: 0.3.1+1
  21.   image_picker: ^0.5.0+3
  22.   firebase_storage: ^2.1.0+1
  23.   intl: ^0.15.7
  24.   cached_network_image: ^0.7.0
  25.   shared_preferences: ^0.5.1+1
  26.  
  27.   # The following adds the Cupertino Icons font to your application.
  28.   # Use with the CupertinoIcons class for iOS style icons.
  29.   cupertino_icons: ^0.1.2
  30.  
  31. dev_dependencies:
  32.   flutter_test:
  33.     sdk: flutter
  34.  
  35.  
  36. # For information on the generic Dart part of this file, see the
  37. # following page: https://www.dartlang.org/tools/pub/pubspec
  38.  
  39. # The following section is specific to Flutter.
  40. flutter:
  41.  
  42.   # The following line ensures that the Material Icons font is
  43.   # included with your application, so that you can use the icons in
  44.   # the material Icons class.
  45.   uses-material-design: true
  46.  
  47.   # To add assets to your application, add an assets section, like this:
  48.   # assets:
  49.   #  - images/a_dot_burr.jpeg
  50.   #  - images/a_dot_ham.jpeg
  51.   assets:
  52.     - images/bencana_logo.png
  53.     - images/FIT Logo V2.jpg
  54.   # An image asset can refer to one or more resolution-specific "variants", see
  55.   # https://flutter.io/assets-and-images/#resolution-aware.
  56.  
  57.   # For details regarding adding assets from package dependencies, see
  58.   # https://flutter.io/assets-and-images/#from-packages
  59.  
  60.   # To add custom fonts to your application, add a fonts section here,
  61.   # in this "flutter" section. Each entry in this list should have a
  62.   # "family" key with the font family name, and a "fonts" key with a
  63.   # list giving the asset and other descriptors for the font. For
  64.   # example:
  65.   # fonts:
  66.   #   - family: Schyler
  67.   #     fonts:
  68.   #       - asset: fonts/Schyler-Regular.ttf
  69.   #       - asset: fonts/Schyler-Italic.ttf
  70.   #         style: italic
  71.   #   - family: Trajan Pro
  72.   #     fonts:
  73.   #       - asset: fonts/TrajanPro.ttf
  74.   #       - asset: fonts/TrajanPro_Bold.ttf
  75.   #         weight: 700
  76.   #
  77.   # For details regarding fonts from package dependencies,
  78.   # see https://flutter.io/custom-fonts/#from-packages
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