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EssentialsX config

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Jun 25th, 2021
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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # |                       Notes                          | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # This is the config file for EssentialsX.
  8. # This config was generated for version 2.18.2.0.
  9.  
  10. # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
  11. # If you receive an error when Essentials loads, ensure that:
  12. #   - No tabs are present: YAML only allows spaces
  13. #   - Indents are correct: YAML hierarchy is based entirely on indentation
  14. #   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
  15. #   - Text with symbols is enclosed in single or double quotation marks
  16.  
  17. # If you need help, you can join the EssentialsX community: https://essentialsx.cf/community.html
  18.  
  19. ############################################################
  20. # +------------------------------------------------------+ #
  21. # |                 Essentials (Global)                  | #
  22. # +------------------------------------------------------+ #
  23. ############################################################
  24.  
  25. # A color code between 0-9 or a-f. Set to 'none' to disable.
  26. # In 1.16+ you can use hex color codes here as well. (For example, #613e1d is brown).
  27. ops-name-color: '4'
  28.  
  29. # The character(s) to prefix all nicknames, so that you know they are not true usernames.
  30. nickname-prefix: ''
  31.  
  32. # The maximum length allowed in nicknames. The nickname prefix is included in this.
  33. max-nick-length: 15
  34.  
  35. # A list of phrases that cannot be used in nicknames. You can include regular expressions here.
  36. # Users with essentials.nick.blacklist.bypass will be able to bypass this filter.
  37. nick-blacklist:
  38. #- Notch
  39. #- '^Dinnerbone'
  40.  
  41. # When this option is enabled, nickname length checking will exclude color codes in player names.
  42. # ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
  43. ignore-colors-in-max-nick-length: false
  44.  
  45. # When this option is enabled, display names for hidden users will not be shown. This prevents players from being
  46. # able to see that they are online while vanished.
  47. hide-displayname-in-vanish: true
  48.  
  49. # Disable this if you have any other plugin, that modifies the displayname of a user.
  50. change-displayname: true
  51.  
  52. # When this option is enabled, the (tab) player list will be updated with the displayname.
  53. # The value of change-displayname (above) has to be true.
  54. #change-playerlist: true
  55.  
  56. # When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
  57. # This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
  58. # The value of change-displayname (above) has to be true.
  59. # Do not edit this setting unless you know what you are doing!
  60. #add-prefix-suffix: false
  61.  
  62. # When this option is enabled, player prefixes will be shown in the playerlist.
  63. # This feature only works for Minecraft version 1.8 and higher.
  64. # This value of change-playerlist has to be true
  65. #add-prefix-in-playerlist: true
  66.  
  67. # When this option is enabled, player suffixes will be shown in the playerlist.
  68. # This feature only works for Minecraft version 1.8 and higher.
  69. # This value of change-playerlist has to be true
  70. #add-suffix-in-playerlist: true
  71.  
  72. # If the teleport destination is unsafe, should players be teleported to the nearest safe location?
  73. # If this is set to true, Essentials will attempt to teleport players close to the intended destination.
  74. # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
  75. teleport-safety: true
  76.  
  77. # This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
  78. # teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
  79. force-disable-teleport-safety: false
  80.  
  81. # If a player is teleporting to an unsafe location in creative, adventure, or god mode; they will not be teleported to a
  82. # safe location. If you'd like players to be teleported to a safe location all of the time, set this option to true.
  83. force-safe-teleport-location: false
  84.  
  85. # If a player has any passengers, the teleport will fail. Should their passengers be dismounted before they are teleported?
  86. # If this is set to true, Essentials will dismount the player's passengers before teleporting.
  87. # If this is set to false, attempted teleports will be canceled with a warning.
  88. teleport-passenger-dismount: true
  89.  
  90. # The delay, in seconds, required between /home, /tp, etc.
  91. teleport-cooldown: 120
  92.  
  93. # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
  94. teleport-delay: 5
  95.  
  96. # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
  97. # This will also prevent the player attacking other players.
  98. teleport-invulnerability: 5
  99.  
  100. # Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
  101. teleport-to-center: true
  102.  
  103. # The delay, in seconds, required between /heal or /feed attempts.
  104. heal-cooldown: 60
  105.  
  106. # Do you want to remove potion effects when healing a player?
  107. remove-effects-on-heal: true
  108.  
  109. # Near Radius
  110. # The default radius with /near
  111. # Used to use chat radius but we are going to make it separate.
  112. near-radius: 200
  113.  
  114. # What to prevent from /item and /give.
  115. # e.g item-spawn-blacklist: 10,11,46
  116. item-spawn-blacklist:
  117. # Set this to true if you want permission based item spawn rules.
  118. # Note: The blacklist above will be ignored then.
  119. # Example permissions (these go in your permissions manager):
  120. #  - essentials.itemspawn.item-all
  121. #  - essentials.itemspawn.item-[itemname]
  122. #  - essentials.itemspawn.item-[itemid]
  123. #  - essentials.give.item-all
  124. #  - essentials.give.item-[itemname]
  125. #  - essentials.give.item-[itemid]
  126. #  - essentials.unlimited.item-all
  127. #  - essentials.unlimited.item-[itemname]
  128. #  - essentials.unlimited.item-[itemid]
  129. #  - essentials.unlimited.item-bucket # Unlimited liquid placing
  130. #
  131. # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
  132. permission-based-item-spawn: false
  133.  
  134. # Mob limit on the /spawnmob command per execution.
  135. spawnmob-limit: 10
  136.  
  137. # Shall we notify users when using /lightning?
  138. warn-on-smite: false
  139.  
  140. # Shall we drop items instead of adding to inventory if the target inventory is full?
  141. drop-items-if-full: false
  142.  
  143. # Essentials Mail Notification
  144. # Should we notify players if they have no new mail?
  145. notify-no-new-mail: false
  146.  
  147. # Specifies the duration (in seconds) between each time a player is notified of mail they have.
  148. # Useful for servers with a lot of mail traffic.
  149. notify-player-of-mail-cooldown: 60
  150.  
  151. # The motd and rules are now configured in the files motd.txt and rules.txt.
  152.  
  153. # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
  154. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
  155. # In this state, which plugin 'wins' appears to be almost random.
  156. #
  157. # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
  158. # To force essentials to take 'god' alias 'god' to 'egod'.
  159. # See http://wiki.bukkit.org/Commands.yml#aliases for more information.
  160.  
  161. overridden-commands:
  162. #  - god
  163. #  - info
  164.  
  165. # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
  166. # You should not have to disable commands used in other plugins, they will automatically get priority.
  167. # See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
  168. disabled-commands:
  169. #  - nick
  170. #  - clear
  171.  
  172. # These commands will be shown to players with socialSpy enabled.
  173. # You can add commands from other plugins you may want to track or
  174. # remove commands that are used for something you dont want to spy on.
  175. # Set - '*' in order to listen on all possible commands.
  176. socialspy-commands:
  177.  - msg
  178.   - w
  179.   - r
  180.   - mail
  181.   - m
  182.   - t
  183.   - whisper
  184.   - emsg
  185.   - tell
  186.   - er
  187.   - reply
  188.   - ereply
  189.   - email
  190.   - action
  191.   - describe
  192.   - eme
  193.   - eaction
  194.   - edescribe
  195.   - etell
  196.   - ewhisper
  197.   - pm
  198.  
  199. # Whether the private and public messages from muted players should appear in the social spy.
  200. # If so, they will be differentiated from those sent by normal players.
  201. socialspy-listen-muted-players: true
  202.  
  203. # The following settings listen for when a player changes worlds.
  204. # If you use another plugin to control speed and flight, you should change these to false.
  205.  
  206. # When a player changes world, should EssentialsX reset their flight?
  207. # This will disable flight if the player does not have essentials.fly.
  208. world-change-fly-reset: true
  209.  
  210. # When a player changes world, should we reset their speed according to their permissions?
  211. # This resets the player's speed to the default if they don't have essentials.speed.
  212. # If the player doesn't have essentials.speed.bypass, this resets their speed to the maximum specified above.
  213. world-change-speed-reset: true
  214.  
  215. # Mute Commands
  216. # These commands will be disabled when a player is muted.
  217. # Use '*' to disable every command.
  218. # Essentials already disabled Essentials messaging commands by default.
  219. # It only cares about the root command, not args after that (it sees /f chat the same as /f)
  220. mute-commands:
  221.  - f
  222.   - kittycannon
  223.  # - '*'
  224.  
  225. # If you do not wish to use a permission system, you can define a list of 'player perms' below.
  226. # This list has no effect if you are using a supported permissions system.
  227. # If you are using an unsupported permissions system, simply delete this section.
  228. # Whitelist the commands and permissions you wish to give players by default (everything else is op only).
  229. # These are the permissions without the "essentials." part.
  230. #
  231. # To enable this feature, please set use-bukkit-permissions to false.
  232. player-commands:
  233.  - afk
  234.   - afk.auto
  235.   - back
  236.   - back.ondeath
  237.   - balance
  238.   - balance.others
  239.   - balancetop
  240.   - build
  241.   - chat.color
  242.   - chat.format
  243.   - chat.shout
  244.   - chat.question
  245.   - clearinventory
  246.   - compass
  247.   - depth
  248.   - delhome
  249.   - getpos
  250.   - geoip.show
  251.   - help
  252.   - helpop
  253.   - home
  254.   - home.others
  255.   - ignore
  256.   - info
  257.   - itemdb
  258.   - kit
  259.   - kits.tools
  260.   - list
  261.   - mail
  262.   - mail.send
  263.   - me
  264.   - motd
  265.   - msg
  266.   - msg.color
  267.   - nick
  268.   - near
  269.   - pay
  270.   - ping
  271.   - protect
  272.   - r
  273.   - rules
  274.   - realname
  275.   - seen
  276.   - sell
  277.   - sethome
  278.   - setxmpp
  279.   - signs.create.protection
  280.   - signs.create.trade
  281.   - signs.break.protection
  282.   - signs.break.trade
  283.   - signs.use.balance
  284.   - signs.use.buy
  285.   - signs.use.disposal
  286.   - signs.use.enchant
  287.   - signs.use.free
  288.   - signs.use.gamemode
  289.   - signs.use.heal
  290.   - signs.use.info
  291.   - signs.use.kit
  292.   - signs.use.mail
  293.   - signs.use.protection
  294.   - signs.use.repair
  295.   - signs.use.sell
  296.   - signs.use.time
  297.   - signs.use.trade
  298.   - signs.use.warp
  299.   - signs.use.weather
  300.   - spawn
  301.   - suicide
  302.   - time
  303.   - tpa
  304.   - tpaccept
  305.   - tpahere
  306.   - tpdeny
  307.   - warp
  308.   - warp.list
  309.   - world
  310.   - worth
  311.   - xmpp
  312.  
  313. # Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
  314. # This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
  315. # If you wish to use EssentialsX's built-in permissions using the `player-commands` section above, set this to false.
  316. # Default is true.
  317. use-bukkit-permissions: true
  318.  
  319. # When this option is enabled, one-time use kits (ie. delay < 0) will be
  320. # removed from the /kit list when a player can no longer use it
  321. skip-used-one-time-kits-from-kit-list: false
  322.  
  323. # Determines the functionality of the /createkit command.
  324. # If this is true, /createkit will give the user a link with the kit code.
  325. # If this is false, /createkit will add the kit to the kits.yml config file directly.
  326. #
  327. pastebin-createkit: false
  328.  
  329. # Essentials Sign Control
  330. # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
  331. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
  332. # Essentials colored sign support will be enabled when any sign types are enabled.
  333. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
  334.  
  335. enabledSigns:
  336.  #- color
  337.   #- balance
  338.   #- buy
  339.   #- sell
  340.   #- trade
  341.   #- free
  342.   #- disposal
  343.   #- warp
  344.   #- kit
  345.   #- mail
  346.   #- enchant
  347.   #- gamemode
  348.   #- heal
  349.   #- info
  350.   #- spawnmob
  351.   #- repair
  352.   #- time
  353.   #- weather
  354.  
  355. # How many times per second can Essentials signs be interacted with per player.
  356. # Values should be between 1-20, 20 being virtually no lag protection.
  357. # Lower numbers will reduce the possibility of lag, but may annoy players.
  358. sign-use-per-second: 4
  359.  
  360. # Allow item IDs on pre-existing signs on 1.13 and above.
  361. # You cannot use item IDs on new signs, but this will allow players to interact with signs that
  362. # were placed before 1.13.
  363. allow-old-id-signs: false
  364.  
  365. # List of sign names Essentials should not protect. This feature is especially useful when
  366. # another plugin provides a sign that EssentialsX provides, but Essentials overrides.
  367. # For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
  368. # Essentials's, then simply add kit below and Essentials will not protect it.
  369. #
  370. # See https://github.com/drtshock/Essentials/pull/699 for more information.
  371. unprotected-sign-names:
  372.  #- kit
  373.  
  374. # Backup runs a custom batch/bash command at a specified interval.
  375. # The server will save the world before executing the backup command, and disable
  376. # saving during the backup to prevent world corruption or other conflicts.
  377. # Backups can also be triggered manually with /backup.
  378. backup:
  379.  # Interval in minutes.
  380.   interval: 30
  381.   # If true, the backup task will run even if there are no players online.
  382.   always-run: false
  383.   # Unless you add a valid backup command or script here, this feature will be useless.
  384.   # Use 'save-all' to simply force regular world saving without backup.
  385.   # The example command below utilizes rdiff-backup: https://rdiff-backup.net/
  386.   #command: 'rdiff-backup World1 backups/World1'
  387.  
  388. # Set this true to enable permission per warp.
  389. per-warp-permission: false
  390.  
  391. # Sort output of /list command by groups.
  392. # You can hide and merge the groups displayed in /list by defining the desired behaviour here.
  393. # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
  394. list:
  395.    # To merge groups, list the groups you wish to merge
  396.     #Staff: owner admin moderator
  397.     Admins: owner admin
  398.     # To limit groups, set a max user limit
  399.     #builder: 20
  400.     # To hide groups, set the group as hidden
  401.     #default: hidden
  402.     # Uncomment the line below to simply list all players with no grouping
  403.     #Players: '*'
  404.  
  405. # Displays real names in /list next to players who are using a nickname.
  406. real-names-on-list: false
  407.  
  408. # More output to the console.
  409. debug: false
  410.  
  411. # Set the locale for all messages.
  412. # If you don't set this, the default locale of the server will be used.
  413. # For example, to set language to English, set locale to en, to use the file "messages_en.properties".
  414. # Don't forget to remove the # in front of the line.
  415. # For more information, visit http://wiki.ess3.net/wiki/Locale
  416. #locale: en
  417.  
  418. # Turn off god mode when people leave the server.
  419. remove-god-on-disconnect: false
  420.  
  421. # Auto-AFK
  422. # After this timeout in seconds, the user will be set as AFK.
  423. # This feature requires the player to have essentials.afk.auto node.
  424. # Set to -1 for no timeout.
  425. auto-afk: 300
  426.  
  427. # Auto-AFK Kick
  428. # After this timeout in seconds, the user will be kicked from the server.
  429. # essentials.afk.kickexempt node overrides this feature.
  430. # Set to -1 for no timeout.
  431. auto-afk-kick: -1
  432.  
  433. # Set this to true, if you want to freeze the player, if the player is AFK.
  434. # Other players or monsters can't push the player out of AFK mode then.
  435. # This will also enable temporary god mode for the AFK player.
  436. # The player has to use the command /afk to leave the AFK mode.
  437. freeze-afk-players: false
  438.  
  439. # When the player is AFK, should he be able to pickup items?
  440. # Enable this, when you don't want people idling in mob traps.
  441. disable-item-pickup-while-afk: false
  442.  
  443. # This setting controls if a player is marked as active on interaction.
  444. # When this setting is false, the player would need to manually un-AFK using the /afk command.
  445. cancel-afk-on-interact: true
  446.  
  447. # Should we automatically remove afk status when a player moves?
  448. # Player will be removed from AFK on chat/command regardless of this setting.
  449. # Disable this to reduce server lag.
  450. cancel-afk-on-move: true
  451.  
  452. # Should AFK players be ignored when other players are trying to sleep?
  453. # When this setting is false, players won't be able to skip the night if some players are AFK.
  454. # Users with the permission node essentials.sleepingignored will always be ignored.
  455. sleep-ignores-afk-players: true
  456.  
  457. # Set the player's list name when they are AFK. This is none by default which specifies that Essentials
  458. # should not interfere with the AFK player's list name.
  459. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
  460. afk-list-name: "none"
  461.  
  462. # When a player enters or exits AFK mode, should the AFK notification be broadcast
  463. # to the entire server, or just to the player?
  464. # When this setting is false, only the player will be notified upon changing their AFK state.
  465. broadcast-afk-message: true
  466.  
  467. # You can disable the death messages of Minecraft here.
  468. death-messages: true
  469.  
  470. # How should essentials handle players with the essentials.keepinv permission who have items with
  471. # curse of vanishing when they die?
  472. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  473. # Defaults to "keep"
  474. vanishing-items-policy: keep
  475.  
  476. # How should essentials handle players with the essentials.keepinv permission who have items with
  477. # curse of binding when they die?
  478. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  479. # Defaults to "keep"
  480. binding-items-policy: keep
  481.  
  482. # When players die, should they receive the coordinates they died at?
  483. send-info-after-death: false
  484.  
  485. # Should players with permissions be able to join and part silently?
  486. # You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
  487. # In addition, people with essentials.silentjoin.vanish will be vanished on join.
  488. allow-silent-join-quit: false
  489.  
  490. # You can set custom join and quit messages here. Set this to "none" to use the default Minecraft message,
  491. # or set this to "" to hide the message entirely.
  492. # You may use color codes, {USERNAME} for the player's name, and {PLAYER} for the player's displayname.
  493. custom-join-message: "none"
  494. custom-quit-message: "none"
  495.  
  496. # You can disable join and quit messages when the player count reaches a certain limit.
  497. # When the player count is below this number, join/quit messages will always be shown.
  498. # Set this to -1 to always show join and quit messages regardless of player count.
  499. hide-join-quit-messages-above: -1
  500.  
  501. # Add worlds to this list, if you want to automatically disable god mode there.
  502. no-god-in-worlds:
  503. #  - world_nether
  504.  
  505. # Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
  506. # This applies to /world, /back, /tp[a|o][here|all], but not warps.
  507. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  508. # This does not affect the /home command, there is a separate toggle below for this.
  509. world-teleport-permissions: false
  510.  
  511. # The number of items given if the quantity parameter is left out in /item or /give.
  512. # If this number is below 1, the maximum stack size size is given. If over-sized stacks.
  513. # are not enabled, any number higher than the maximum stack size results in more than one stack.
  514. default-stack-size: -1
  515.  
  516. # Over-sized stacks are stacks that ignore the normal max stack size.
  517. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
  518. # How many items should be in an over-sized stack?
  519. oversized-stacksize: 64
  520.  
  521. # Allow repair of enchanted weapons and armor.
  522. # If you set this to false, you can still allow it for certain players using the permission.
  523. # essentials.repair.enchanted
  524. repair-enchanted: true
  525.  
  526. # Allow 'unsafe' enchantments in kits and item spawning.
  527. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
  528. unsafe-enchantments: false
  529.  
  530. #Do you want Essentials to keep track of previous location for /back in the teleport listener?
  531. #If you set this to true any plugin that uses teleport will have the previous location registered.
  532. register-back-in-listener: false
  533.  
  534. #Delay to wait before people can cause attack damage after logging in.
  535. login-attack-delay: 5
  536.  
  537. #Set the max fly speed, values range from 0.1 to 1.0
  538. max-fly-speed: 0.8
  539.  
  540. #Set the max walk speed, values range from 0.1 to 1.0
  541. max-walk-speed: 0.8
  542.  
  543. #Set the maximum amount of mail that can be sent within a minute.
  544. mails-per-minute: 1000
  545.  
  546. # Set the maximum time /mute can be used for in seconds.
  547. # Set to -1 to disable, and essentials.mute.unlimited can be used to override.
  548. max-mute-time: -1
  549.  
  550. # Set the maximum time /tempban can be used for in seconds.
  551. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
  552. max-tempban-time: -1
  553.  
  554. # Changes the default /reply functionality. This can be changed on a per-player basis using /rtoggle.
  555. # If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
  556. # If false, /r goes to the last person that messaged you.
  557. last-message-reply-recipient: true
  558.  
  559. # If last-message-reply-recipient is enabled for a particular player,
  560. # this specifies the duration, in seconds, that would need to elapse for the
  561. # reply-recipient to update when receiving a message.
  562. # Default is 180 (3 minutes)
  563. last-message-reply-recipient-timeout: 180
  564.  
  565. # Changes the default /reply functionality.
  566. # If true, /reply will not check if the person you're replying to has vanished.
  567. # If false, players will not be able to /reply to players who they can no longer see due to vanish.
  568. last-message-reply-vanished: false
  569.  
  570. # Toggles whether or not left clicking mobs with a milk bucket turns them into a baby.
  571. milk-bucket-easter-egg: true
  572.  
  573. # Toggles whether or not the fly status message should be sent to players on join
  574. send-fly-enable-on-join: true
  575.  
  576. # Set to true to enable per-world permissions for setting time for individual worlds with essentials commands.
  577. # This applies to /time, /day, /eday, /night, /enight, /etime.
  578. # Give someone permission to teleport to a world with essentials.time.world.<worldname>.
  579. world-time-permissions: false
  580.  
  581. # Specify cooldown for both Essentials commands and external commands as well.
  582. # All commands do not start with a Forward Slash (/). Instead of /msg, write msg
  583. #
  584. # Wildcards are supported. E.g.
  585. # - '*i*': 50
  586. # adds a 50 second cooldown to all commands that include the letter i
  587. #
  588. # EssentialsX supports regex by starting the command with a caret ^
  589. # For example, to target commands starting with ban and not banip the following would be used:
  590. #  '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
  591. # Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123
  592. command-cooldowns:
  593. #  feed: 100 # 100 second cooldown on /feed command
  594. #  '*': 5 # 5 Second cooldown on all commands
  595.  
  596. # Whether command cooldowns should be persistent past server shutdowns
  597. command-cooldown-persistence: true
  598.  
  599. # Whether NPC balances should be listed in balance ranking features such as /balancetop.
  600. # NPC balances can include features like factions from FactionsUUID plugin.
  601. npcs-in-balance-ranking: false
  602.  
  603. # Allow bulk buying and selling signs when the player is sneaking.
  604. # This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
  605. allow-bulk-buy-sell: true
  606.  
  607. # Allow selling of items with custom names with the /sell command.
  608. # This may be useful to prevent players accidentally selling named items.
  609. allow-selling-named-items: false
  610.  
  611. # Delay for the MOTD display for players on join, in milliseconds.
  612. # This has no effect if the MOTD command or permission are disabled.
  613. delay-motd: 0
  614.  
  615. # A list of commands that should have their complementary confirm commands enabled by default.
  616. # This is empty by default, for the latest list of valid commands see the latest source config.yml.
  617. default-enabled-confirm-commands:
  618. #- pay
  619. #- clearinventory
  620.  
  621. # Whether or not to teleport a player back to their previous position after they have been freed from jail.
  622. teleport-back-when-freed-from-jail: true
  623.  
  624. # Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
  625. # Set to 0 for no timeout.
  626. tpa-accept-cancellation: 120
  627.  
  628. # Allow players to set hats by clicking on their helmet slot.
  629. allow-direct-hat: true
  630.  
  631. # Allow in-game players to specify a world when running /broadcastworld.
  632. # If false, running /broadcastworld in-game will always send a message to the player's current world.
  633. # This doesn't affect running the command from the console, where a world is always required.
  634. allow-world-in-broadcastworld: true
  635.  
  636. # Consider water blocks as "safe," therefore allowing players to teleport
  637. # using commands such as /home or /spawn to a location that is occupied
  638. # by water blocks
  639. is-water-safe: false
  640.  
  641. # Should the usermap try to sanitise usernames before saving them?
  642. # You should only change this to false if you use Minecraft China.
  643. safe-usermap-names: true
  644.  
  645. # Should Essentials output logs when a command block executes a command?
  646. # Example: CommandBlock at <x>,<y>,<z> issued server command: /<command>
  647. log-command-block-commands: true
  648.  
  649. # Set the maximum speed for projectiles spawned with /fireball.
  650. max-projectile-speed: 8
  651.  
  652. ############################################################
  653. # +------------------------------------------------------+ #
  654. # |                        Homes                         | #
  655. # +------------------------------------------------------+ #
  656. ############################################################
  657.  
  658. # Allows people to set their bed during the day.
  659. # This setting has no effect in Minecraft 1.15+, as Minecraft will always allow the player to set their bed location during the day.
  660. update-bed-at-daytime: true
  661.  
  662. # Set to true to enable per-world permissions for using homes to teleport between worlds.
  663. # This applies to the /home command only.
  664. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  665. world-home-permissions: false
  666.  
  667. # Allow players to have multiple homes.
  668. # Players need essentials.sethome.multiple before they can have more than 1 home.
  669. # You can set the default number of multiple homes using the 'default' rank below.
  670. # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
  671. # To grant different home amounts to different people, you need to define a 'home-rank' below.
  672. # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
  673. # For more information, visit http://wiki.ess3.net/wiki/Multihome
  674. sethome-multiple:
  675.   default: 3
  676.   vip: 5
  677.   staff: 10
  678.  
  679. # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
  680. # Remember, they MUST have both permission nodes in order to be able to set multiple homes.
  681.  
  682. # Controls whether players need the permission "essentials.home.compass" in order to point
  683. # the player's compass at their first home.
  684. #
  685. # Leaving this as false will retain Essentials' original behaviour, which is to always
  686. # change the compass' direction to point towards their first home.
  687. compass-towards-home-perm: false
  688.  
  689. # If no home is set, would you like to send the player to spawn?
  690. # If set to false, players will not be teleported when they run /home without setting a home first.
  691. spawn-if-no-home: true
  692.  
  693. # Should players be asked to provide confirmation for homes which they attempt to overwrite?
  694. confirm-home-overwrite: false
  695.  
  696. ############################################################
  697. # +------------------------------------------------------+ #
  698. # |                       Economy                        | #
  699. # +------------------------------------------------------+ #
  700. ############################################################
  701.  
  702. # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
  703.  
  704. # You can control the values of items that are sold to the server by using the /setworth command.
  705.  
  706. # Defines the balance with which new players begin. Defaults to 0.
  707. starting-balance: 0
  708.  
  709. # Defines the cost to use the given commands PER USE.
  710. # Some commands like /repair have sub-costs, check the wiki for more information.
  711. command-costs:
  712.  # /example costs $1000 PER USE
  713.   #example: 1000
  714.   # /kit tools costs $1500 PER USE
  715.   #kit-tools: 1500
  716.  
  717. # Set this to a currency symbol you want to use.
  718. # Remember, if you want to use special characters in this document,
  719. # such as accented letters, you MUST save the file as UTF-8, not ANSI.
  720. currency-symbol: '$'
  721.  
  722. # Enable this to make the currency symbol appear at the end of the amount rather than at the start.
  723. # For example, the euro symbol typically appears after the current amount.
  724. currency-symbol-suffix: false
  725.  
  726. # Set the maximum amount of money a player can have.
  727. # The amount is always limited to 10 trillion because of the limitations of a java double.
  728. max-money: 10000000000000
  729.  
  730. # Set the minimum amount of money a player can have (must be above the negative of max-money).
  731. # Setting this to 0, will disable overdrafts/loans completely.  Users need 'essentials.eco.loan' perm to go below 0.
  732. min-money: -10000
  733.  
  734. # Enable this to log all interactions with trade/buy/sell signs and sell command.
  735. economy-log-enabled: false
  736.  
  737. # Enable this to also log all transactions from other plugins through Vault.
  738. # This can cause the economy log to fill up quickly so should only be enabled for testing purposes!
  739. economy-log-update-enabled: false
  740.  
  741. # Minimum acceptable amount to be used in /pay.
  742. minimum-pay-amount: 0.001
  743.  
  744. # Enable this to block users who try to /pay another user which ignore them.
  745. pay-excludes-ignore-list: false
  746.  
  747. # The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration.
  748. #
  749. # "#,##0.00" is how the majority of countries display currency.
  750. #currency-format: "#,##0.00"
  751.  
  752. # Format currency symbols. Some locales use , and . interchangeably.
  753. # Some formats do not display properly in-game due to faulty Minecraft font rendering.
  754. #
  755. # For 1.234,50 use de-DE
  756. # For 1,234.50 use en-US
  757. # For 1'234,50 use fr-ch
  758. #currency-symbol-format-locale: en-US
  759.  
  760. ############################################################
  761. # +------------------------------------------------------+ #
  762. # |                         Help                         | #
  763. # +------------------------------------------------------+ #
  764. ############################################################
  765.  
  766. # Show other plugins commands in help.
  767. non-ess-in-help: true
  768.  
  769. # Hide plugins which do not give a permission.
  770. # You can override a true value here for a single plugin by adding a permission to a user/group.
  771. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
  772. # You can use negative permissions to remove access to just a single plugins help if the following is enabled.
  773. hide-permissionless-help: true
  774.  
  775. ############################################################
  776. # +------------------------------------------------------+ #
  777. # |                   EssentialsX Chat                   | #
  778. # +------------------------------------------------------+ #
  779. ############################################################
  780.  
  781. # You need to install EssentialsX Chat for this section to work.
  782. # See https://essentialsx.cf/wiki/Module-Breakdown.html for more information.
  783.  
  784. chat:
  785.   # If EssentialsX Chat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  786.   # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  787.   # Users with essentials.chat.shout can override this by prefixing their message with an exclamation mark (!)
  788.   # Users with essentials.chat.question can override this by prefixing their message with a question mark (?)
  789.   # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section.
  790.   radius: 0
  791.  
  792.   # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  793.   # Or you can give a group specific chat format, to give some extra variation.
  794.   # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  795.   # Note: Using the {PREFIX} and {SUFFIX} placeholders along with {DISPLAYNAME} may cause double prefixes/suffixes to be shown in chat unless add-prefix-suffix is uncommented and set to false.
  796.  
  797.   format: '{PREFIX} <{DISPLAYNAME}> {MESSAGE}'
  798.   #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
  799.   #format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
  800.  
  801.   group-formats:
  802.  #  default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
  803.   #  admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
  804.  
  805.   # If you are using group formats make sure to remove the '#' to allow the setting to be read.
  806.   # Note: Group names are case-sensitive so you must match them up with your permission plugin.
  807.  
  808.   # You can use permissions to control whether players can use formatting codes in their chat messages.
  809.   # See https://essentialsx.cf/wiki/Color-Permissions.html for more information.
  810.  
  811. ############################################################
  812. # +------------------------------------------------------+ #
  813. # |                 EssentialsX Protect                  | #
  814. # +------------------------------------------------------+ #
  815. ############################################################
  816.  
  817. # You need to install EssentialsX Protect for this section to work.
  818. # See https://essentialsx.cf/wiki/Module-Breakdown.html for more information.
  819.  
  820. protect:
  821.   # General physics/behavior modifications. Set these to true to disable behaviours.
  822.   prevent:
  823.     lava-flow: false
  824.     water-flow: false
  825.     water-bucket-flow: false
  826.     fire-spread: true
  827.     lava-fire-spread: true
  828.     lava-itemdamage: false
  829.     flint-fire: false
  830.     lightning-fire-spread: true
  831.     portal-creation: false
  832.     tnt-explosion: false
  833.     tnt-playerdamage: false
  834.     tnt-itemdamage: false
  835.     tnt-minecart-explosion: false
  836.     tnt-minecart-playerdamage: false
  837.     tnt-minecart-itemdamage: false
  838.     fireball-explosion: false
  839.     fireball-fire: false
  840.     fireball-playerdamage: false
  841.     fireball-itemdamage: false
  842.     witherskull-explosion: false
  843.     witherskull-playerdamage: false
  844.     witherskull-itemdamage: false
  845.     wither-spawnexplosion: false
  846.     wither-blockreplace: false
  847.     creeper-explosion: false
  848.     creeper-playerdamage: false
  849.     creeper-itemdamage: false
  850.     creeper-blockdamage: false
  851.     ender-crystal-explosion: false
  852.     enderdragon-blockdamage: true
  853.     enderman-pickup: false
  854.     villager-death: false
  855.     bed-explosion: false
  856.     respawn-anchor-explosion: false
  857.     # Monsters won't follow players.
  858.     # permission essentials.protect.entitytarget.bypass disables this.
  859.     entitytarget: false
  860.     # Prevents zombies from breaking down doors
  861.     zombie-door-break: false
  862.     # Prevents Ravagers from stealing blocks
  863.     ravager-thief: false
  864.     # Prevents sheep from turning grass to dirt
  865.     sheep-eat-grass: false
  866.     # Prevent certain transformations.
  867.     transformation:
  868.      # Prevent creepers becoming charged when struck by lightning.
  869.       charged-creeper: false
  870.       # Prevent villagers becoming zombie villagers.
  871.       zombie-villager: false
  872.       # Prevent zombie villagers being cured.
  873.       villager: false
  874.       # Prevent villagers becoming witches when struck by lightning.
  875.       witch: false
  876.       # Prevent pigs becoming zombie pigmen when struck by lightning.
  877.       zombie-pigman: false
  878.       # Prevent zombies turning into drowneds, and husks turning into zombies.
  879.       drowned: false
  880.       # Prevent mooshrooms changing colour when struck by lightning.
  881.       mooshroom: false
  882.     # Prevent the spawning of creatures. If a creature is missing, you can add it following the format below.
  883.     spawn:
  884.       creeper: false
  885.       skeleton: false
  886.       spider: false
  887.       giant: false
  888.       zombie: false
  889.       slime: false
  890.       ghast: false
  891.       pig_zombie: false
  892.       enderman: false
  893.       cave_spider: false
  894.       silverfish: false
  895.       blaze: false
  896.       magma_cube: false
  897.       ender_dragon: false
  898.       pig: false
  899.       sheep: false
  900.       cow: false
  901.       chicken: false
  902.       squid: false
  903.       wolf: false
  904.       mushroom_cow: false
  905.       snowman: false
  906.       ocelot: false
  907.       iron_golem: false
  908.       villager: false
  909.       wither: false
  910.       bat: false
  911.       witch: false
  912.       horse: false
  913.       phantom: false
  914.  
  915.   # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  916.   # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  917.   creeper:
  918.     max-height: -1
  919.  
  920.   # Disable various default physics and behaviors.
  921.   disable:
  922.    # Should fall damage be disabled?
  923.     fall: false
  924.  
  925.     # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
  926.     # They will be unable to attack users without that same permission node.
  927.     pvp: false
  928.  
  929.     # Should drowning damage be disabled?
  930.     # (Split into two behaviors; generally, you want both set to the same value.)
  931.     drown: false
  932.     suffocate: false
  933.  
  934.     # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
  935.     lavadmg: false
  936.  
  937.     # Should arrow damage be disabled?
  938.     projectiles: false
  939.  
  940.     # This will disable damage from touching cacti.
  941.     contactdmg: false
  942.  
  943.     # Burn, baby, burn!  Should fire damage be disabled?
  944.     firedmg: false
  945.  
  946.     # Should the damage after hit by a lightning be disabled?
  947.     lightning: false
  948.  
  949.     # Should Wither damage be disabled?
  950.     wither: false
  951.  
  952.     # Disable weather options?
  953.     weather:
  954.       storm: false
  955.       thunder: false
  956.       lightning: false
  957.  
  958. ############################################################
  959. # +------------------------------------------------------+ #
  960. # |                EssentialsX AntiBuild                 | #
  961. # +------------------------------------------------------+ #
  962. ############################################################
  963.  
  964.   # You need to install EssentialsX AntiBuild for this section to work.
  965.   # See https://essentialsx.cf/wiki/Module-Breakdown.html and http://wiki.ess3.net/wiki/AntiBuild for more information.
  966.  
  967.     # Should people without the essentials.build permission be allowed to build?
  968.     # Set true to disable building for those people.
  969.     # Setting to false means EssentialsAntiBuild will never prevent you from building.
  970.     build: true
  971.  
  972.     # Should people without the essentials.build permission be allowed to use items?
  973.     # Set true to disable using for those people.
  974.     # Setting to false means EssentialsAntiBuild will never prevent you from using items.
  975.     use: true
  976.  
  977.     # Should we warn people when they are not allowed to build?
  978.     warn-on-build-disallow: true
  979.  
  980.   # For which block types would you like to be alerted?
  981.   # You can find a list of items at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html.
  982.   alert:
  983.     on-placement: LAVA,TNT,LAVA_BUCKET
  984.     on-use: LAVA_BUCKET
  985.     on-break:
  986.   blacklist:
  987.     # Which blocks should people be prevented from placing?
  988.     placement: LAVA,TNT,LAVA_BUCKET
  989.  
  990.     # Which items should people be prevented from using?
  991.     usage: LAVA_BUCKET
  992.  
  993.     # Which blocks should people be prevented from breaking?
  994.     break:
  995.     # Which blocks should not be moved by pistons?
  996.     piston:
  997.     # Which blocks should not be dispensed by dispensers
  998.     dispenser:
  999. ############################################################
  1000. # +------------------------------------------------------+ #
  1001. # |            EssentialsX Spawn + New Players           | #
  1002. # +------------------------------------------------------+ #
  1003. ############################################################
  1004.  
  1005. # You need to install EssentialsX Spawn for this section to work.
  1006. # See https://essentialsx.cf/wiki/Module-Breakdown.html for more information.
  1007.  
  1008. newbies:
  1009.  # Should we announce to the server when someone logs in for the first time?
  1010.   # If so, use this format, replacing {DISPLAYNAME} with the player name.
  1011.   # If not, set to ''
  1012.   #announce-format: ''
  1013.   announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'
  1014.  
  1015.   # When we spawn for the first time, which spawnpoint do we use?
  1016.   # Set to "none" if you want to use the spawn point of the world.
  1017.   spawnpoint: none
  1018.  
  1019.   # Do we want to give users anything on first join? Set to '' to disable
  1020.   # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
  1021.   #kit: ''
  1022.   kit: tools
  1023.  
  1024. # What priority should we use for handling respawns?
  1025. # Set this to none, if you want vanilla respawning behaviour.
  1026. # Set this to lowest, if you want Multiverse to handle the respawning.
  1027. # Set this to high, if you want EssentialsSpawn to handle the respawning.
  1028. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
  1029. respawn-listener-priority: high
  1030.  
  1031. # What priority should we use for handling spawning on joining the server?
  1032. # See respawn-listener-priority for possible values.
  1033. # Note: changing this may impact or break spawn-on-join functionality.
  1034. spawn-join-listener-priority: high
  1035.  
  1036. # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
  1037. respawn-at-home: false
  1038.  
  1039. # When users die, should EssentialsSpawn respect users' respawn anchors?
  1040. respawn-at-anchor: false
  1041.  
  1042. # Teleport all joining players to the spawnpoint
  1043. spawn-on-join: false
  1044. # The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
  1045. #spawn-on-join: guests
  1046. # The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
  1047. #spawn-on-join:
  1048. #- guests
  1049. #- admin
  1050.  
  1051. # End of file <-- No seriously, you're done with configuration.
  1052.  
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