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  2. Log started: sø, 14 feb 2010 18:22:51 Vest-Europa (normaltid)
  3. (17:22:51) * Now talking in #Alpha
  4. (17:22:52) * KiidOwnage|Away (~KiidOwnag@Swift-41AA4F81.haye.cable.virginmedia.com) has joined #Alpha
  5. (17:22:58) * M3L3343V3R (~M3L3343V3@Swift-565F4AC5.access.telenet.be) has joined #Alpha
  6. (17:23:59) <@rip_on_da_13> ok
  7. (17:24:02) <@rip_on_da_13> lol
  8. (17:24:03) <@rip_on_da_13> 4 ppl
  9. (17:24:16) <@rip_on_da_13> we'll start in 6 minutes
  10. (17:24:23) <KiidOwnage|Away> ok
  11. (17:25:34) * [EoP]Joe|Elit3 (~Smdkid@Swift-80B60752.lightspeed.iplsin.sbcglobal.net) has joined #Alpha
  12. (17:28:23) * A_Laze_A (~A_Laze_A@Swift-FE9BE68E.qualitynet.net) has joined #Alpha
  13. (17:28:25) <A_Laze_A> fosho
  14. (17:29:12) <A_Laze_A> brb ima open this on a bit irc so i can screen it, for future refrance >.>
  15. (17:29:34) * A_Laze_A_ (~A_Laze_A@Swift-FE9BE68E.qualitynet.net) has joined #Alpha
  16. (17:30:00) * A_Laze_A has quit IRC (SVSKilled: NickServ (GHOST command on nickname A_Laze_A (ExtreemPest) by A_Laze_A_ (authorized by password))o)
  17. (17:30:06) * A_Laze_A_ has quit IRC (Client exitedo)
  18. (17:30:33) * @rip_on_da_13 has quit IRC (Client exitedo)
  19. (17:30:34) * A_Laze_A (~A_Laze_A@Swift-FE9BE68E.qualitynet.net) has joined #Alpha
  20. (17:30:39) * rip_on_da_13 (~rip_on_da@Swift-63AB78A0.shv.bellsouth.net) has joined #Alpha
  21. (17:30:43) <rip_on_da_13> we start now
  22. (17:30:57) <rip_on_da_13> im going to outline the basics in 10 minutes
  23. (17:31:12) <rip_on_da_13> and use the remaining 20 minutes to give you guys techniques
  24. (17:31:41) <rip_on_da_13> first off, there are two things that convey a merchanter
  25. (17:31:55) <rip_on_da_13> discipline and experience
  26. (17:32:15) <rip_on_da_13> these two traits can rival talent and skill
  27. (17:32:28) <rip_on_da_13> still, you may have all FOUR of these traits
  28. (17:32:45) <rip_on_da_13> which can give you a big boost in the game
  29. (17:33:25) <rip_on_da_13> there are a couple genre of merching
  30. (17:33:52) <rip_on_da_13> 1. the popular "flipping" method; 2. buyouts; 3. Basic Merchanting
  31. (17:34:07) <rip_on_da_13> which one of these best suits you guys?
  32. (17:34:18) <rip_on_da_13> my guess would be flipping
  33. (17:34:24) <[Foe]D4tchy> o
  34. (17:34:37) <M3L3343V3R> but we wanna do option 2 and 3
  35. (17:34:41) <M3L3343V3R> flipping easy
  36. (17:34:49) <rip_on_da_13> but if you can utilize all three genre, then you would make even more money
  37. (17:35:00) <M3L3343V3R> ;o
  38. (17:35:05) <rip_on_da_13> this is only 3/8 genre
  39. (17:35:13) <rip_on_da_13> but i do not have time to go over the other five
  40. (17:35:27) <KiidOwnage|Away> To carry that out you would also need alot of money.
  41. (17:35:35) <KiidOwnage|Away> Am i correct.
  42. (17:35:40) <rip_on_da_13> do you guys want to make billions?
  43. (17:35:51) <[Foe]D4tchy> yh
  44. (17:35:55) <rip_on_da_13> it's common logic that you need more money to make more money
  45. (17:35:59) <KiidOwnage|Away> Of course
  46. (17:36:05) <rip_on_da_13> so, yes, you are correct.
  47. (17:36:30) <rip_on_da_13> making billions on rs is easier than masturbation
  48. (17:36:43) <rip_on_da_13> there are some basic principles you must follow
  49. (17:36:58) <rip_on_da_13> 1. Discipline, modesty, and motivation
  50. (17:37:33) <rip_on_da_13> to achieve these traits you must do the following:
  51. (17:37:51) <rip_on_da_13> a. Sell every worthless shit in your bank (e.g. pk artifacts, etc)
  52. (17:37:58) <rip_on_da_13> anything you think that you wont need
  53. (17:38:22) <rip_on_da_13> when you pk in f2p, bring lobsters instead of swordfish, and same logic for p2p.
  54. (17:38:35) <rip_on_da_13> whenever somebody asks you how much money you have
  55. (17:38:43) <rip_on_da_13> tell them you are broke (never give out an exact number)
  56. (17:38:51) <KiidOwnage|Away> And why is that?
  57. (17:38:53) <A_Laze_A> why?
  58. (17:39:01) <rip_on_da_13> because your goal is making billions
  59. (17:39:37) <rip_on_da_13> and you need discipline, which will lead to modesty, which will lead to MOTIVATION.
  60. (17:39:49) <rip_on_da_13> it's simple as that
  61. (17:39:59) <rip_on_da_13> the reason why you dont have billions right now
  62. (17:40:05) <rip_on_da_13> is not because it's hard to get
  63. (17:40:17) <rip_on_da_13> but it's because you're too stupid to get it
  64. (17:40:21) <rip_on_da_13> no offense
  65. (17:40:25) <rip_on_da_13> i like to scold people
  66. (17:40:32) <rip_on_da_13> that'll make them better
  67. (17:40:46) <rip_on_da_13> the second rule is simple
  68. (17:41:04) <rip_on_da_13> 2. Gain experience
  69. (17:41:11) <rip_on_da_13> and how do you gain experience?
  70. (17:41:22) <A_Laze_A> merch? L
  71. (17:41:25) <rip_on_da_13> by failing and failing and failing.
  72. (17:41:32) <[Foe]D4tchy> true
  73. (17:41:48) <rip_on_da_13> eventually, you'll fail so much
  74. (17:41:58) <rip_on_da_13> that you will grasp the concept
  75. (17:42:08) <rip_on_da_13> and there is no room for failure after that
  76. (17:42:23) <rip_on_da_13> the best way to reach perfection is to narrow down your imperfection
  77. (17:42:37) <rip_on_da_13> idc if you lose 100M on a merch
  78. (17:42:57) <rip_on_da_13> you will benefit from it
  79. (17:43:10) <A_Laze_A> this is kinda off topic, but wuts ur biggest loss from 1 merch
  80. (17:43:23) <rip_on_da_13> principle 3-- fnding your own style
  81. (17:43:31) <rip_on_da_13> over 300M
  82. (17:43:40) <rip_on_da_13> it was crystal seeds
  83. (17:43:46) <A_Laze_A> oh kkk
  84. (17:43:48) <A_Laze_A> *kk
  85. (17:44:02) <rip_on_da_13> i have tons of channels that you guys have never heard of
  86. (17:44:06) * [EoP]Joe|Elit3 is now known as Elit3`Caping
  87. (17:44:09) <rip_on_da_13> enterprise is basically my charity work
  88. (17:44:19) <rip_on_da_13> finding your own style
  89. (17:44:31) <[Foe]D4tchy> Tell us how
  90. (17:44:35) <rip_on_da_13> is the catalyst for your bank
  91. (17:44:43) <rip_on_da_13> you have to find out on your own
  92. (17:44:49) <rip_on_da_13> money is free out there
  93. (17:44:53) <rip_on_da_13> you just have to go to it
  94. (17:44:55) <rip_on_da_13> and pick it up
  95. (17:45:04) <rip_on_da_13> for instant, if you know a reliable merch cc
  96. (17:45:09) <rip_on_da_13> ALL Merch CC SCAMS
  97. (17:45:15) <KiidOwnage|Away> So how do we define an item to merch on, like viewing graphs ect?
  98. (17:45:20) <rip_on_da_13> but that doesnt mean you wont be able to profit from it
  99. (17:45:28) <rip_on_da_13> i havent got to that yet
  100. (17:45:32) <KiidOwnage|Away> ok
  101. (17:45:36) <rip_on_da_13> let me finish the three basic principles
  102. (17:45:47) <rip_on_da_13> if you know a merch cc
  103. (17:45:51) <rip_on_da_13> that holds their items for days
  104. (17:46:02) <rip_on_da_13> then invest in that items at the beginning
  105. (17:46:07) <rip_on_da_13> and dump it really early
  106. (17:46:10) <[Foe]D4tchy> But rip
  107. (17:46:14) <rip_on_da_13> the more experience you gain, you can hold even longer
  108. (17:46:22) <[Foe]D4tchy> most of the time its already bought out and you wont get any
  109. (17:46:27) <rip_on_da_13> DONT RELIE ON BUYOUTS
  110. (17:46:40) <rip_on_da_13> which is why you would flip/merch
  111. (17:46:42) <rip_on_da_13> for most of your money
  112. (17:46:49) <rip_on_da_13> flipping would be 3/10 of merching
  113. (17:47:01) <rip_on_da_13> i'll leave it to you guys to find your own style of merching
  114. (17:47:06) <rip_on_da_13> because im running out of time
  115. (17:47:17) <rip_on_da_13> now we'll go over on "how to find an item"
  116. (17:47:27) <rip_on_da_13> How do you guys find your items
  117. (17:47:38) <[Foe]D4tchy> graphics
  118. (17:47:39) <rip_on_da_13> you have 3 minutes to tell me how
  119. (17:47:52) <M3L3343V3R> u mean the items we flip?
  120. (17:47:53) <KiidOwnage|Away> i look at the recent drop/rise of an item, to decide how much to buy it over/under mid
  121. (17:48:01) <M3L3343V3R> same as KiidOwnage|Away
  122. (17:48:05) <M3L3343V3R> i dont use graphs tho
  123. (17:48:10) <KiidOwnage|Away> neither do i.
  124. (17:48:13) <KiidOwnage|Away> as its only flipping
  125. (17:48:18) <KiidOwnage|Away> there is no longterm holding of an item
  126. (17:48:35) <KiidOwnage|Away> therefor i done see graph viewing as a needed element to flipping
  127. (17:49:12) <rip_on_da_13> ok
  128. (17:49:24) <rip_on_da_13> here is how I judge an item
  129. (17:49:42) <rip_on_da_13> these are the steps i do before i even consider an item
  130. (17:49:48) <rip_on_da_13> 1. Manage my bank
  131. (17:49:58) <rip_on_da_13> the more money i have, the more risks i can handle
  132. (17:50:07) <rip_on_da_13> and the more money i can make from an tiem
  133. (17:50:17) <rip_on_da_13> 2. Calculate the strength of an item
  134. (17:50:48) <rip_on_da_13> ask yourself: is this a good time to invest in this item? What is the worth of this item? How many people use this item?
  135. (17:51:28) <rip_on_da_13> 3. Capitalize on the odds
  136. (17:51:48) <rip_on_da_13> what is the odds of you losing money
  137. (17:52:06) <rip_on_da_13> and, finally, go to GE
  138. (17:52:10) <rip_on_da_13> ALWAYS
  139. (17:52:11) <rip_on_da_13> ALWAYS
  140. (17:52:13) <rip_on_da_13> ALWAYS
  141. (17:52:27) <rip_on_da_13> go to a busy world
  142. (17:52:31) <rip_on_da_13> a busy "GE" world
  143. (17:52:34) <rip_on_da_13> like w2, etc
  144. (17:52:52) <KiidOwnage|Away> Why is that?
  145. (17:52:54) <rip_on_da_13> That's basically a big sign saying "ok, dude, here's what you should merch today"
  146. (17:53:16) <rip_on_da_13> the most important step is OBSERVATION
  147. (17:53:36) <rip_on_da_13> Graph is only for long term investment
  148. (17:53:54) <rip_on_da_13> W2/Forums are merchanting
  149. (17:54:09) <rip_on_da_13> i would add RS Updates
  150. (17:54:10) <A_Laze_A> ugh.. wuts the diff between merchin n flippin
  151. (17:54:20) <rip_on_da_13> but there are too many variables for me to cover
  152. (17:54:31) <rip_on_da_13> When I released Flipping 15 months a go
  153. (17:54:40) <M3L3343V3R> did u ;o?
  154. (17:54:41) <rip_on_da_13> the defnition i outlined for flipping is this
  155. (17:54:46) <rip_on_da_13> yes, i did
  156. (17:55:08) <rip_on_da_13> sec
  157. (17:55:11) <rip_on_da_13> i forgot the definition
  158. (17:55:16) <rip_on_da_13> so i made a guide for it
  159. (17:55:45) <rip_on_da_13> err
  160. (17:55:50) <A_Laze_A> i thought like merchin + flippin are the same thing... anyways go ahead
  161. (17:55:51) <rip_on_da_13> i dont really want to go over this
  162. (17:55:57) <rip_on_da_13> it's totally different
  163. (17:56:04) <rip_on_da_13> flipping is a genre of merchanting
  164. (17:56:11) <rip_on_da_13> that's what i designed it to be
  165. (17:56:54) <rip_on_da_13> well, i lost the guide
  166. (17:57:01) <rip_on_da_13> but this is how it goes
  167. (17:57:02) <rip_on_da_13> i think
  168. (17:57:31) <rip_on_da_13> Flipping -- To purchase a "stable" item and to sell it in the duration of the SAME GE update.
  169. (17:57:54) <rip_on_da_13> there are tons of interpretation from that
  170. (17:58:04) <KiidOwnage|Away> That sounds spot on tbh.
  171. (17:58:29) <rip_on_da_13> i have like a whole paragraph on the old guide
  172. (17:58:33) <rip_on_da_13> on the definition
  173. (17:58:36) <rip_on_da_13> that's barely a setence
  174. (17:59:09) <Elit3`Caping> rip
  175. (17:59:09) <rip_on_da_13> i would say the difference is the stability and the "uncertainty"
  176. (17:59:09) <KiidOwnage|Away> Of course you could abbreviate from that, but thats a short way of saying it realy
  177. (17:59:11) <Elit3`Caping> can u do my jad?
  178. (17:59:22) <rip_on_da_13> no, sorry
  179. (17:59:27) <rip_on_da_13> i blocked rs
  180. (17:59:32) <rip_on_da_13> im on MIRC atm
  181. (17:59:34) <KiidOwnage|Away> Elit3 were taking a lesson here,
  182. (17:59:37) <rip_on_da_13> which i will delete later
  183. (17:59:40) <Elit3`Caping> o
  184. (17:59:41) <Elit3`Caping> kk
  185. (17:59:57) <rip_on_da_13> when you are dealing with flipping
  186. (18:00:10) <rip_on_da_13> you have possibly a 99% of succeeding
  187. (18:00:28) <rip_on_da_13> the only question would be, how much more could i make if i change my prices?
  188. (18:00:59) <rip_on_da_13> merching would probably be a 20% success rate
  189. (18:01:06) <rip_on_da_13> 50% for experienced players
  190. (18:01:16) <rip_on_da_13> 75% for ppl who are born merchers
  191. (18:01:35) <KiidOwnage|Away> How does the profit diffrentiate between flipping and merching?
  192. (18:01:36) <rip_on_da_13> and if you are experienced and talented, the sky is the limit for you.
  193. (18:01:59) <rip_on_da_13> flipping deals with only ONE GE update
  194. (18:02:16) <rip_on_da_13> i would say (base on experience)
  195. (18:02:24) <rip_on_da_13> if you have less than 500M
  196. (18:02:28) <rip_on_da_13> Flipping is the best for you
  197. (18:02:33) <KiidOwnage|Away> ok
  198. (18:02:39) <rip_on_da_13> because you can flipping over 20+ different items a day
  199. (18:02:47) <rip_on_da_13> utilize all 6 slots
  200. (18:02:52) <rip_on_da_13> and maximize your profit
  201. (18:03:01) <rip_on_da_13> if you have over 300m-500m
  202. (18:03:15) <rip_on_da_13> merching is the BEST way for you to maximize your profit
  203. (18:03:25) <rip_on_da_13> it's at least 3x quicker than flipping
  204. (18:03:30) <rip_on_da_13> and u dont have to waste your time flipping 20+ items
  205. (18:03:44) <rip_on_da_13> im excluding buyouts
  206. (18:03:48) <rip_on_da_13> unless you guys in here
  207. (18:03:52) <M3L3343V3R> i have 300-500
  208. (18:03:57) <rip_on_da_13> make a formidable buyout cc in rs
  209. (18:04:02) <rip_on_da_13> and start a buyout yourself
  210. (18:04:05) <rip_on_da_13> but the chances are slim
  211. (18:04:19) <rip_on_da_13> you'd have to buy a site, promote youtube vids, etc
  212. (18:04:37) <KiidOwnage|Away> How does the 25-75% success rate of merching counter with flipping profits?
  213. (18:05:02) <rip_on_da_13> it all comes down to experience and talent
  214. (18:05:11) <rip_on_da_13> you can do both
  215. (18:05:26) <rip_on_da_13> im running out of time
  216. (18:05:33) <rip_on_da_13> i'll just teach u guys how to find items
  217. (18:06:37) * Elit3`Caping is now known as Elit3|AFK
  218. (18:06:37) <rip_on_da_13> btw
  219. (18:06:37) <rip_on_da_13> instinct comes from talent
  220. (18:06:37) <rip_on_da_13> Discipline comes from experience
  221. (18:06:37) <KiidOwnage|Away> Experience comes from failure?
  222. (18:06:37) <rip_on_da_13> and success
  223. (18:07:15) <rip_on_da_13> Instinct and Discipline
  224. (18:07:25) <rip_on_da_13> can sparkle a new ability
  225. (18:07:40) <rip_on_da_13> the ability to predict items that will be extremely profitable
  226. (18:07:47) <rip_on_da_13> days,weeks,months, and even years from now
  227. (18:08:06) <rip_on_da_13> yeah
  228. (18:08:10) <rip_on_da_13> i dont really have time atm
  229. (18:08:15) <rip_on_da_13> idk who's even still in here
  230. (18:08:19) <KiidOwnage|Away> i
  231. (18:08:41) <rip_on_da_13> for merching
  232. (18:09:01) <rip_on_da_13> if you havent track the market for a while
  233. (18:09:05) <rip_on_da_13> you would need to use graphs
  234. (18:09:13) <rip_on_da_13> find an item that shows "potential"
  235. (18:09:30) <M3L3343V3R> define potential
  236. (18:09:34) <rip_on_da_13> these are just techniques
  237. (18:09:41) <rip_on_da_13> potential meaning you can 2x-5x your money
  238. (18:09:49) <rip_on_da_13> you can define it yourself
  239. (18:09:53) <rip_on_da_13> it comes with experience
  240. (18:09:57) <rip_on_da_13> i cannot teach u experience
  241. (18:10:17) <rip_on_da_13> i dont think anybody in the world can teach you experience, lol.
  242. (18:10:24) <rip_on_da_13> but just like inventors
  243. (18:10:31) <rip_on_da_13> ican teach u how to build something
  244. (18:10:41) <rip_on_da_13> by giving you the intruction manual
  245. (18:10:50) <rip_on_da_13> and you can build your machine over time
  246. (18:10:58) <rip_on_da_13> in this case--- billions of RSGP
  247. (18:11:09) <rip_on_da_13> you can apply these methods
  248. (18:11:17) <rip_on_da_13> to both flipping, merching, and even buyouts
  249. (18:11:46) <rip_on_da_13> like i said earlier
  250. (18:11:49) <A_Laze_A> w8 so u didnt rly say
  251. (18:11:52) <rip_on_da_13> you will first need to find potential items
  252. (18:11:55) <A_Laze_A> how can u profit from the scam CCs
  253. (18:12:09) <rip_on_da_13> there is only one way to benefit from it
  254. (18:12:12) <rip_on_da_13> dump early
  255. (18:12:19) <A_Laze_A> kk
  256. (18:12:22) <rip_on_da_13> but if you know what they are buying out
  257. (18:12:27) <rip_on_da_13> then you would "buy early
  258. (18:12:35) <rip_on_da_13> but i dont have time to go over that
  259. (18:12:39) <rip_on_da_13> and i dont want to teach u guys how to do that
  260. (18:12:53) <rip_on_da_13> that would totally fucks up the meaning of merchanting
  261. (18:12:53) <A_Laze_A> so basicly what we did with buyouts?
  262. (18:12:59) <A_Laze_A> (if i buy early)
  263. (18:13:03) <A_Laze_A> or do i jus dumb on their asses?
  264. (18:13:18) <rip_on_da_13> it's too easy to track the cc items
  265. (18:13:30) <A_Laze_A> Ugh can u just explain that?
  266. (18:13:32) <rip_on_da_13> the more greedy they are, the easier it is to track them
  267. (18:13:34) <rip_on_da_13> no
  268. (18:13:47) <rip_on_da_13> (11:12:53) <rip_on_da_13> that would totally fucks up the meaning of merchanting
  269. (18:13:53) <A_Laze_A> kk 1 more thing
  270. (18:13:54) <rip_on_da_13> and it would take me at least 30 minutes to explain how
  271. (18:14:09) <rip_on_da_13> im about to give u guys "priceless" techniques
  272. (18:14:13) <A_Laze_A> #gem is a total scam right? ( idk if it changed) but it was/is one right?
  273. (18:14:30) <A_Laze_A> actually go ahead soz
  274. (18:14:38) <rip_on_da_13> any buyout channels is a scamming channel
  275. (18:14:53) <rip_on_da_13> there is no exception
  276. (18:15:14) <rip_on_da_13> 1. find potential items (tracking the market, using graphs, etc)
  277. (18:15:25) <rip_on_da_13> 2. go to a popular world (like w2) @ GE
  278. (18:15:44) <rip_on_da_13> buy 1-10 of your potential item
  279. (18:15:50) <rip_on_da_13> depending on how much it cost
  280. (18:16:02) <rip_on_da_13> a. buy it at min price
  281. (18:16:12) <rip_on_da_13> if it sells instantly, what does it mean?
  282. (18:16:19) <rip_on_da_13> hurry i dont have much time, answer it quick
  283. (18:16:22) <M3L3343V3R> its crashing
  284. (18:16:23) <M3L3343V3R> being dumped
  285. (18:16:44) <rip_on_da_13> if it takes a while to sell, then what does it mean?
  286. (18:17:03) <M3L3343V3R> its going up
  287. (18:17:06) <KiidOwnage|Away> you got it by chance from inpatient people?
  288. (18:17:06) <A_Laze_A> its a good merch
  289. (18:17:32) <rip_on_da_13> or it could be dumped the day after
  290. (18:17:40) <rip_on_da_13> therefore, you would do this next method
  291. (18:17:53) <rip_on_da_13> buy 1-10 of that potential item at mid price, and max price
  292. (18:18:10) <rip_on_da_13> you would hit 20 birds with 3 stones
  293. (18:18:22) <rip_on_da_13> and they would shit gold bricks when you hit them
  294. (18:18:39) <rip_on_da_13> need more elaboration?
  295. (18:18:43) <rip_on_da_13> or can i proceed
  296. (18:18:49) <KiidOwnage|Away> proceed from there.
  297. (18:18:54) <A_Laze_A> go ahead
  298. (18:19:02) <rip_on_da_13> look at around GE
  299. (18:19:16) <rip_on_da_13> take a couple minutes to observ
  300. (18:19:26) <rip_on_da_13> see what the majority of the people are selling/buying
  301. (18:19:31) <rip_on_da_13> so you would know which items to avoid, etc
  302. (18:19:37) * iMusic|MW2 is now known as iMusic
  303. (18:19:43) <rip_on_da_13> if you see a common flip item, exclude it from your observation
  304. (18:19:47) <rip_on_da_13> like whips, etc
  305. (18:19:52) <rip_on_da_13> you're interested in merch items
  306. (18:20:17) <rip_on_da_13> what does it mean when people are selling/buying items?
  307. (18:20:21) <rip_on_da_13> just using your common logic
  308. (18:20:33) <rip_on_da_13> give me the answer to that question
  309. (18:20:50) <iMusic> its stabile
  310. (18:20:59) <KiidOwnage|Away> If mass sale of an item is being said in the ge area, this means that the item is being dumped?
  311. (18:21:08) <KiidOwnage|Away> and mass buying of an item means it is rising?
  312. (18:21:25) <rip_on_da_13> what would you do next
  313. (18:21:46) <iMusic> buy loads of a dumped item when it has hit rock bottom :D
  314. (18:21:58) <rip_on_da_13> how do you determine when a specific item has been dumped or being merched?
  315. (18:22:09) <rip_on_da_13> good idea, iMusic
  316. (18:22:16) <rip_on_da_13> while you're doing that
  317. (18:22:25) <rip_on_da_13> drop everything in your bank while you're at it
  318. (18:22:28) <KiidOwnage|Away> Rofl
  319. (18:22:29) <A_Laze_A> risky tho, so not a good idea for some1 who isnt that rich
  320. (18:22:33) <KiidOwnage|Away> lol
  321. (18:22:44) <A_Laze_A> works tho, jus 1% chance >.>\
  322. (18:22:54) <rip_on_da_13> yeh
  323. (18:23:04) <rip_on_da_13> 99% you would be broke
  324. (18:23:19) <rip_on_da_13> i left out something
  325. (18:23:24) <rip_on_da_13> DONT EVER TAKE RISKS
  326. (18:23:32) <rip_on_da_13> i've never taken any risks on any items i merch/set
  327. (18:23:52) <rip_on_da_13> that's how you judge your ability
  328. (18:24:02) <rip_on_da_13> how do you determine when a specific item has been dumped or being merched?
  329. (18:24:04) <rip_on_da_13> hurry up
  330. (18:24:08) <rip_on_da_13> you guys are in enterprise
  331. (18:24:12) <rip_on_da_13> and yet this is taking forever
  332. (18:24:23) <iMusic> graphs obviousilly
  333. (18:24:35) <rip_on_da_13> ok
  334. (18:24:37) <rip_on_da_13> can you go even further
  335. (18:24:38) <KiidOwnage|Away> and what people are saying at ge
  336. (18:24:47) <iMusic> or when an item is selling at lowest
  337. (18:24:56) <rip_on_da_13> take it to the next level
  338. (18:24:56) <KiidOwnage|Away> then you back that up with grapths
  339. (18:24:56) <KiidOwnage|Away> graphs*
  340. (18:24:57) <rip_on_da_13> take it to the next level, what do you do after that?
  341. (18:25:02) <rip_on_da_13> what would*
  342. (18:25:07) <KiidOwnage|Away> you test the item with the ge.
  343. (18:25:11) <KiidOwnage|Away> and try buying ?
  344. (18:26:03) <rip_on_da_13> you would first check when the item was dumped
  345. (18:26:14) <rip_on_da_13> and when it was merched
  346. (18:26:26) <rip_on_da_13> two key points
  347. (18:26:37) <rip_on_da_13> if it has been merched for a while
  348. (18:26:42) <rip_on_da_13> then dont invest in it
  349. (18:26:59) <rip_on_da_13> conversely, if it has been dumped for a while
  350. (18:27:09) <rip_on_da_13> there are some "potential" in this item
  351. (18:27:21) <rip_on_da_13> the best thing to do is keep a list
  352. (18:27:36) <rip_on_da_13> you immediately write down the items that are being merched, and dumped
  353. (18:27:46) <rip_on_da_13> so you would know which items to avoid/to come back later for
  354. (18:28:05) <rip_on_da_13> if the item has just been merched
  355. (18:28:09) <rip_on_da_13> and you see people buying it
  356. (18:28:15) <rip_on_da_13> no matter how many ppl
  357. (18:28:24) <rip_on_da_13> as long as the buy>sell
  358. (18:28:29) <rip_on_da_13> you would go to ge
  359. (18:28:31) <rip_on_da_13> and check that item
  360. (18:28:47) <rip_on_da_13> using the min/mid/max method i've told you guys earlier
  361. (18:29:12) <rip_on_da_13> if it takes a while to buy
  362. (18:29:18) <rip_on_da_13> then you immediately invest in that item
  363. (18:29:25) <rip_on_da_13> but this is after u "track" the market
  364. (18:29:28) <rip_on_da_13> so you wont risk getting dumped on
  365. (18:29:38) <rip_on_da_13> you have to use your god given ability known as instinct
  366. (18:29:48) <rip_on_da_13> and your instinct is usually 99% right
  367. (18:29:56) <rip_on_da_13> idk how to explain instinct
  368. (18:30:02) <rip_on_da_13> yet
  369. (18:30:19) <rip_on_da_13> when you are dealing with a crashing item
  370. (18:30:28) <rip_on_da_13> you go back to what i've said 45 minutes a go
  371. (18:30:46) <A_Laze_A> if u have a good feeling about somthing ( and u can back up with facts tho... right...? ) invest in it i guess? thats wut ur sayin?=/
  372. (18:31:49) <rip_on_da_13> (10:50:17) <rip_on_da_13> 2. Calculate the strength of an item
  373. (18:31:49) <rip_on_da_13> (10:50:48) <rip_on_da_13> ask yourself: is this a good time to invest in this item? What is the worth of this item? How many people use this item?
  374. (18:31:51) <rip_on_da_13> i need to add-- How demanding is this item?
  375. (18:32:21) <rip_on_da_13> if it's at an all time low
  376. (18:32:23) <rip_on_da_13> what does that mean
  377. (18:32:24) <rip_on_da_13> hurry
  378. (18:33:03) <KiidOwnage|Away> Does that mean it is due a rise?
  379. (18:33:23) <KiidOwnage|Away> or does it mean that this item is now a very nonused item and a newer item has taken over this item in use and abilitys?
  380. (18:34:22) <A_Laze_A> well if an item is at it's all time low u can check if it has stabilized, if it hasnt then dont invest if it has for a few days u can invest in it cuz its bound to go back up
  381. (18:34:29) <rip_on_da_13> lol
  382. (18:34:31) <rip_on_da_13> you guys are close
  383. (18:34:35) <rip_on_da_13> take it to the next level
  384. (18:34:38) <A_Laze_A> WELL dependin on wut the item is cuz if its like an ags then fuck no dont risk it
  385. (18:34:39) <rip_on_da_13> u guys can do it
  386. (18:34:48) <A_Laze_A> if its like a whip and its like 1.4m then yeh invest the shit in it
  387. (18:34:58) <rip_on_da_13> ok, why does it bound to go back up?
  388. (18:35:02) <rip_on_da_13> take it to the next level!
  389. (18:35:05) <rip_on_da_13> think deep!
  390. (18:35:13) <rip_on_da_13> that's how real merchanters are born
  391. (18:35:19) <A_Laze_A> cuz of demand since whips are virtually used for everything
  392. (18:35:30) <rip_on_da_13> we're not talking about whips
  393. (18:35:31) <KiidOwnage|Away> its bound to go up because its not supposed to be at this price, it got to that price because of manipulation of the ge
  394. (18:35:38) <A_Laze_A> ik as an example
  395. (18:35:40) <rip_on_da_13> WHY
  396. (18:35:50) <rip_on_da_13> HOW DOES IT GO BACK UP>
  397. (18:36:02) <rip_on_da_13> you're just telling me why it would go back up
  398. (18:36:07) <rip_on_da_13> but HOW does it go back up
  399. (18:36:09) <KiidOwnage|Away> erm
  400. (18:36:10) <rip_on_da_13> it's so simple
  401. (18:36:15) <iMusic> demand
  402. (18:36:30) <KiidOwnage|Away> it goes back up because people may now be able to afford this item as it is at a all time low.
  403. (18:36:34) <A_Laze_A> for some reason the answer is gonna be so simple ima hate myself, but im gonna go with an idk
  404. (18:36:52) <rip_on_da_13> lol
  405. (18:36:56) <KiidOwnage|Away> and they will buy it, causing it to rise as the demand for this item will be higher than the ______
  406. (18:36:57) <rip_on_da_13> the answer is so obvious
  407. (18:36:58) <KiidOwnage|Away> cant renmber the word
  408. (18:37:15) <rip_on_da_13> ok
  409. (18:37:31) <rip_on_da_13> it will go back up because not only more ppl can afford it now
  410. (18:37:39) <rip_on_da_13> but it will ATTRACT merchers
  411. (18:37:49) <rip_on_da_13> that's how you can buy bulk items
  412. (18:38:04) <rip_on_da_13> the more supply out of the market, the more demand will extrapolate
  413. (18:38:13) <rip_on_da_13> and the product would be a peak in the item
  414. (18:38:22) <A_Laze_A> as i said i will hate myself wen u answer why
  415. (18:38:27) <rip_on_da_13> and whoever holds the supply will control the prices
  416. (18:38:32) <rip_on_da_13> it's ok
  417. (18:38:42) <KiidOwnage|Away> " but it will ATTRACT merchers" WHY?
  418. (18:38:57) <rip_on_da_13> i doubt i can find 1-2 ppl on rs that are on my level of merchanting
  419. (18:39:06) <rip_on_da_13> i already told u why
  420. (18:39:13) <rip_on_da_13> because the item crashed
  421. (18:39:30) <rip_on_da_13> btw
  422. (18:39:30) <KiidOwnage|Away> oh my bad sorry
  423. (18:39:31) <KiidOwnage|Away> i get it
  424. (18:39:47) <rip_on_da_13> if you can captilize on merchanting
  425. (18:39:50) <rip_on_da_13> you can EASILY
  426. (18:39:58) <rip_on_da_13> find the items the merch ccs are buying out
  427. (18:40:00) <rip_on_da_13> before they set it
  428. (18:40:14) <rip_on_da_13> that's the extraordinary thing about experience
  429. (18:40:25) <rip_on_da_13> it builds instinct
  430. (18:40:37) <rip_on_da_13> ok
  431. (18:40:42) <rip_on_da_13> now we take it to the next level
  432. (18:40:53) <rip_on_da_13> i dont expect an answer on this
  433. (18:41:01) <rip_on_da_13> because it's kind of obscure
  434. (18:41:12) <rip_on_da_13> when do you dump a merch item?
  435. (18:41:49) <iMusic> before anyone else does
  436. (18:42:15) <rip_on_da_13> obviously
  437. (18:42:15) <A_Laze_A> um when it starts selling SLOWLY on mid??
  438. (18:42:17) <rip_on_da_13> but when is that
  439. (18:42:21) <A_Laze_A> oh
  440. (18:42:32) <rip_on_da_13> lol
  441. (18:42:35) <rip_on_da_13> you're getting warmer
  442. (18:42:38) <KiidOwnage|Away> You dump a Merch item when you have reached your maximum estimated profit, which you would of calculated earlier?
  443. (18:43:22) <rip_on_da_13> that's one of the reasons
  444. (18:43:26) <rip_on_da_13> but it's not THE reason
  445. (18:43:39) <rip_on_da_13> the answer isnt obvious like the last question
  446. (18:43:51) <rip_on_da_13> but it's so important
  447. (18:44:31) <KiidOwnage|Away> Is it somthing to do with first and second tier items?
  448. (18:44:34) <KiidOwnage|Away> or is that farfetched?
  449. (18:44:54) <rip_on_da_13> it's obscure and obvious at the same time
  450. (18:45:03) <rip_on_da_13> i've never told this to anybody before
  451. (18:45:32) <rip_on_da_13> ok
  452. (18:45:36) <rip_on_da_13> ill give u guys a hint
  453. (18:45:39) <KiidOwnage|Away> ok
  454. (18:45:54) <rip_on_da_13> go back to the part where someone says something about "when it sells slowly at market price"
  455. (18:45:58) <rip_on_da_13> ponder about that for a minute
  456. (18:46:02) <rip_on_da_13> and give me a better answer
  457. (18:46:21) <KiidOwnage|Away> When people have stopped mass atempt selling around the ge area?
  458. (18:46:25) <KiidOwnage|Away> and people are starting to buy the item?
  459. (18:47:14) <rip_on_da_13> you guys give up?
  460. (18:47:29) <KiidOwnage|Away> ok
  461. (18:47:45) <KiidOwnage|Away> i would like to think it out, but if you are short on time just explain please.
  462. (18:47:56) <rip_on_da_13> i can come back later today if u want
  463. (18:48:04) <rip_on_da_13> nvm
  464. (18:48:09) <rip_on_da_13> i probably wont be on later today
  465. (18:48:16) <rip_on_da_13> you look at the trend in prices
  466. (18:48:36) <rip_on_da_13> how high/low the prices increase/decrease
  467. (18:48:48) <rip_on_da_13> on the first day the item is merched
  468. (18:48:56) <rip_on_da_13> it's expected to go up "unsually"
  469. (18:49:21) <rip_on_da_13> on the second day, the item should reach its maximum increase
  470. (18:49:54) <rip_on_da_13> you can calculate how strong the items are based on the increase/decrease of its ge update
  471. (18:50:21) <rip_on_da_13> you dump immediately when you see a significant drop
  472. (18:50:30) <rip_on_da_13> or even a small drop
  473. (18:50:40) <rip_on_da_13> you ask yourself: how long can this item last?
  474. (18:50:57) <rip_on_da_13> most items are usually 3-4 days
  475. (18:51:01) <rip_on_da_13> the mean would be 3 days
  476. (18:51:06) <rip_on_da_13> mode would be 4 days
  477. (18:51:17) <rip_on_da_13> and why is that?
  478. (18:51:26) <rip_on_da_13> this answer is very obvious
  479. (18:52:23) <rip_on_da_13> anyone?
  480. (18:52:28) <KiidOwnage|Away> Your asking why most items last around 3-4 days correct?
  481. (18:52:53) <rip_on_da_13> the average
  482. (18:52:53) <rip_on_da_13> a strong merch cc (buyout clan)
  483. (18:53:05) <rip_on_da_13> "Could" last over a week
  484. (18:53:23) <rip_on_da_13> im about to reveal a secret
  485. (18:53:31) <A_Laze_A> w8 so whats the question
  486. (18:53:32) <rip_on_da_13> that anybody here can tell me
  487. (18:53:45) <rip_on_da_13> without me even revealing it
  488. (18:54:10) <A_Laze_A> w8 ur askin why items only last 3-4 days after a merch cc sets em?
  489. (18:54:13) <rip_on_da_13> Why are the average merch items only last for 3-4 days?
  490. (18:54:25) <rip_on_da_13> merch cc can make it last for over a week
  491. (18:54:37) <rip_on_da_13> this is the focal point to determine a dump date
  492. (18:54:39) <A_Laze_A> its cuz they buy em out way before they set them and when they do set them they wait for it to get bought out and then sell like 30%/day
  493. (18:55:07) <rip_on_da_13> no
  494. (18:55:18) <KiidOwnage|Away> hmm
  495. (18:55:22) <rip_on_da_13> the answer to why merch cc's item last for over a week
  496. (18:55:24) <rip_on_da_13> is OBVIOUS
  497. (18:55:35) <rip_on_da_13> im trying to reveal a secret
  498. (18:55:37) <KiidOwnage|Away> because they have strong foundations?
  499. (18:55:39) <rip_on_da_13> not to expose a logic
  500. (18:55:40) <A_Laze_A> cuz the item cant rise that high?
  501. (18:56:02) <A_Laze_A> i have no idea, tell us i guess o.O)
  502. (18:56:21) <iMusic> cuz they got alot of people?
  503. (18:56:36) <rip_on_da_13> common misconception
  504. (18:56:58) <rip_on_da_13> one would say that the item will be dumped
  505. (18:57:07) <rip_on_da_13> because there are not investors
  506. (18:57:09) <rip_on_da_13> BUT
  507. (18:57:21) <rip_on_da_13> human nature overpowers that idea
  508. (18:57:41) <rip_on_da_13> not many people can triumph over greed
  509. (18:57:55) <rip_on_da_13> a merch item can usually last 3-4 days
  510. (18:58:01) <A_Laze_A> so uncertainty/greed will cause ppl to dump on others?
  511. (18:58:03) <rip_on_da_13> because people are tired of holding onto the items
  512. (18:58:11) <rip_on_da_13> ^
  513. (18:58:16) <rip_on_da_13> they are just bored
  514. (18:58:21) <rip_on_da_13> of holding onto the same item
  515. (18:58:26) <A_Laze_A> oh... L
  516. (18:58:45) <rip_on_da_13> does that make a better sense?
  517. (18:58:57) <A_Laze_A> its cuz alot of people forget about what they need and invest all they have or bordom would have nothin to do with it=/ but meh
  518. (18:58:59) <A_Laze_A> yeh L
  519. (18:59:10) <rip_on_da_13> that's the secret of dumping
  520. (18:59:20) <rip_on_da_13> it's so stupid, but it teaches us so much
  521. (18:59:27) <rip_on_da_13> sometimes the answer is just retarded
  522. (18:59:32) <rip_on_da_13> but it's the answer
  523. (18:59:36) <A_Laze_A> w8, so simply, when do i know i should dump RIGHT NOW
  524. (18:59:38) <rip_on_da_13> ok
  525. (18:59:46) <rip_on_da_13> no
  526. (18:59:50) <rip_on_da_13> lol
  527. (18:59:53) <rip_on_da_13> think!!!
  528. (19:00:01) <rip_on_da_13> i've given you guys so many valuble information
  529. (19:00:09) <rip_on_da_13> now you know that the average merch item can last for 3-4 days
  530. (19:00:15) <rip_on_da_13> WHAT WOULD THAT TELL U
  531. (19:00:20) <A_Laze_A> so after 1.5-2days?
  532. (19:00:26) <A_Laze_A> like 2 updates?
  533. (19:00:50) <rip_on_da_13> usually 2-3 days
  534. (19:00:56) <rip_on_da_13> most of the time, it's 3 updates
  535. (19:01:08) <KiidOwnage|Away> And that is when you are with a merchanting cc ?
  536. (19:01:15) <A_Laze_A> oh kk
  537. (19:01:21) <rip_on_da_13> no
  538. (19:01:27) <rip_on_da_13> you can hold longer
  539. (19:01:32) <KiidOwnage|Away> or does that also stand for solo merching?
  540. (19:01:37) <rip_on_da_13> when you are dealing with merch ccs, depending on how strong the cc is
  541. (19:01:44) <rip_on_da_13> when you are solo merching
  542. (19:01:47) <rip_on_da_13> you can hold even longer
  543. (19:01:53) <rip_on_da_13> because you'll buy it out earlier
  544. (19:02:22) <rip_on_da_13> and i've just ran out of time
  545. (19:02:31) <rip_on_da_13> i hope this little lecture helps u guys
  546. (19:02:43) <rip_on_da_13> just build upon the stuffs i've told u guys
  547. (19:02:54) <A_Laze_A> yeh thanx 4 the help
  548. (19:03:02) <rip_on_da_13> and billions will no longer be a fantasy
  549. (19:03:09) <KiidOwnage|Away> Thanks so much for your knowledge towards "MERchanting" Rip
  550. (19:03:10) <rip_on_da_13> feel free to save this conversation
  551. (19:03:16) <KiidOwnage|Away> i will be
  552. (19:03:22) <rip_on_da_13> this isnt even the beginning
  553. (19:03:23) <KiidOwnage|Away> and i will be reading it all again
  554. (19:03:30) <rip_on_da_13> this is just scratching the icing off the cake
  555. (19:03:37) <KiidOwnage|Away> mmm cake
  556. (19:03:38) <A_Laze_A> gonna be a pain in the ass to paste L
  557. (19:04:08) <rip_on_da_13> takes like 2 secs to copy+paste on mirc
  558. (19:04:19) <KiidOwnage|Away> this was a 1:32 minutes converstation
  559. (19:04:19) * rip_on_da_13 (~rip_on_da@Swift-63AB78A0.shv.bellsouth.net) has left #Alpha
  560. (19:04:19) <KiidOwnage|Away> :O
  561. (19:04:20) <KiidOwnage|Away> the legend has left the building
  562. (19:05:26) <A_Laze_A> oi
  563. (19:05:27) <A_Laze_A> any of u on mirc?
  564. (19:05:27) <KiidOwnage|Away> i have auto saving logs on
  565. (19:05:27) <KiidOwnage|Away> so mine will be in a wordpad already
  566. (19:05:27) <KiidOwnage|Away> lol
  567. (19:05:27) * KiidOwnage|Away (~KiidOwnag@Swift-41AA4F81.haye.cable.virginmedia.com) has left #Alpha
  568. (19:05:27) <A_Laze_A> um
  569.  
  570. Log ended: sø, 14 feb 2010 20:07:20 Vest-Europa (normaltid)
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