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Sammybobs12 Jan 12th, 2018 136 Never
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  1. -- DUALIECIDER
  2. --[[
  3. Genocider by Salvo_Starly
  4. Remade by Nebula_Zorua
  5.  
  6. Credit to CKbackup's and idk..
  7.              B
  8.           U     R
  9.          N  I N  H
  10.           E     L
  11.              L
  12. ]]--
  13.  
  14.  
  15. wait(1 / 60)
  16. Effects = { }
  17. local Player = game.Players.localPlayer
  18. local Character = Player.Character
  19. local Humanoid = Character.Humanoid
  20. local Mouse = Player:GetMouse()
  21. local LeftArm = Character["Left Arm"]
  22. local RightArm = Character["Right Arm"]
  23. local LeftLeg = Character["Left Leg"]
  24. local RightLeg = Character["Right Leg"]
  25. local Head = Character.Head
  26. local Torso = Character.Torso
  27. local Camera = game.Workspace.CurrentCamera
  28. local RootPart = Character.HumanoidRootPart
  29. local RootJoint = RootPart.RootJoint
  30. local attack = false
  31. local Anim = 'Idle'
  32. local attacktype = 1
  33. local delays = false
  34. local play = true
  35. local targetted = nil
  36. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  37. local velocity = RootPart.Velocity.y
  38. local sine = 0
  39. local change = 1
  40. local doe = 0
  41. local Create = LoadLibrary("RbxUtility").Create
  42. Humanoid.WalkSpeed = 8
  43. local m = Create("Model"){
  44.     Parent = Character,
  45.     Name = "WeaponModel",
  46. }
  47.  
  48.  
  49. Humanoid.Animator.Parent = nil
  50. Character.Animate.Parent = nil
  51.  
  52. local newMotor = function(part0, part1, c0, c1)
  53.     local w = Create('Motor'){
  54.         Parent = part0,
  55.         Part0 = part0,
  56.         Part1 = part1,
  57.         C0 = c0,
  58.         C1 = c1,
  59.     }
  60.     return w
  61. end
  62.  
  63. function clerp(a, b, t)
  64.     return a:lerp(b, t)
  65. end
  66.  
  67. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  68. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  69.  
  70. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  71. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  72. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  73. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  74. RootJoint.C1 = CFrame.new(0, 0, 0)
  75. RootJoint.C0 = CFrame.new(0, 0, 0)
  76. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  77. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  78.  
  79. local rarmc1 = RW.C1
  80. local larmc1 = LW.C1
  81. local rlegc1 = RH.C1
  82. local llegc1 = LH.C1
  83.  
  84. local resetc1 = false
  85.  
  86. function PlayAnimationFromTable(table, speed, bool)
  87.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  88.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  89.     RW.C0 = clerp(RW.C0, table[3], speed)
  90.     LW.C0 = clerp(LW.C0, table[4], speed)
  91.     RH.C0 = clerp(RH.C0, table[5], speed)
  92.     LH.C0 = clerp(LH.C0, table[6], speed)
  93.     if bool == true then
  94.         if resetc1 == false then
  95.             resetc1 = true
  96.             RootJoint.C1 = RootJoint.C1
  97.             Torso.Neck.C1 = Torso.Neck.C1
  98.             RW.C1 = rarmc1
  99.             LW.C1 = larmc1
  100.             RH.C1 = rlegc1
  101.             LH.C1 = llegc1
  102.         end
  103.     end
  104. end
  105.  
  106. ArtificialHB = Create("BindableEvent", script){
  107.     Parent = script,
  108.     Name = "Heartbeat",
  109. }
  110.  
  111. script:WaitForChild("Heartbeat")
  112.  
  113. frame = 1 / 30
  114. tf = 0
  115. allowframeloss = false
  116. tossremainder = false
  117. lastframe = tick()
  118. script.Heartbeat:Fire()
  119.  
  120. game:GetService("RunService").Heartbeat:connect(function(s, p)
  121.     tf = tf + s
  122.     if tf >= frame then
  123.         if allowframeloss then
  124.             script.Heartbeat:Fire()
  125.             lastframe = tick()
  126.         else
  127.             for i = 1, math.floor(tf / frame) do
  128.                 script.Heartbeat:Fire()
  129.             end
  130.             lastframe = tick()
  131.         end
  132.         if tossremainder then
  133.             tf = 0
  134.         else
  135.             tf = tf - frame * math.floor(tf / frame)
  136.         end
  137.     end
  138. end)
  139.  
  140. function swait(num)
  141.     if num == 0 or num == nil then
  142.         ArtificialHB.Event:wait()
  143.     else
  144.         for i = 0, num do
  145.             ArtificialHB.Event:wait()
  146.         end
  147.     end
  148. end
  149.  
  150. function RemoveOutlines(part)
  151.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  152. end
  153.    
  154. CFuncs = { 
  155.     ["Part"] = {
  156.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  157.             local Part = Create("Part"){
  158.                 Parent = Parent,
  159.                 Reflectance = Reflectance,
  160.                 Transparency = Transparency,
  161.                 CanCollide = false,
  162.                 Locked = true,
  163.                 BrickColor = BrickColor.new(tostring(BColor)),
  164.                 Name = Name,
  165.                 Size = Size,
  166.                 Material = Material,
  167.             }
  168.             RemoveOutlines(Part)
  169.             return Part
  170.         end;
  171.     };
  172.    
  173.     ["Mesh"] = {
  174.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  175.             local Msh = Create(Mesh){
  176.                 Parent = Part,
  177.                 Offset = OffSet,
  178.                 Scale = Scale,
  179.             }
  180.             if Mesh == "SpecialMesh" then
  181.                 Msh.MeshType = MeshType
  182.                 Msh.MeshId = MeshId
  183.             end
  184.             return Msh
  185.         end;
  186.     };
  187.    
  188.     ["Mesh"] = {
  189.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  190.             local Msh = Create(Mesh){
  191.                 Parent = Part,
  192.                 Offset = OffSet,
  193.                 Scale = Scale,
  194.             }
  195.             if Mesh == "SpecialMesh" then
  196.                 Msh.MeshType = MeshType
  197.                 Msh.MeshId = MeshId
  198.             end
  199.             return Msh
  200.         end;
  201.     };
  202.    
  203.     ["Weld"] = {
  204.         Create = function(Parent, Part0, Part1, C0, C1)
  205.             local Weld = Create("Weld"){
  206.                 Parent = Parent,
  207.                 Part0 = Part0,
  208.                 Part1 = Part1,
  209.                 C0 = C0,
  210.                 C1 = C1,
  211.             }
  212.             return Weld
  213.         end;
  214.     };
  215.  
  216.     ["Sound"] = {
  217.         Create = function(id, par, vol, pit)
  218.             coroutine.resume(coroutine.create(function()
  219.                 local S = Create("Sound"){
  220.                     Volume = vol,
  221.                     Pitch = pit or 1,
  222.                     SoundId = id,
  223.                     Parent = par or workspace,
  224.                 }
  225.                 wait()
  226.                 S:play()
  227.                 game:GetService("Debris"):AddItem(S, 6)
  228.             end))
  229.         end;
  230.     };
  231.    
  232.     ["ParticleEmitter"] = {
  233.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  234.             local fp = Create("ParticleEmitter"){
  235.                 Parent = Parent,
  236.                 Color = ColorSequence.new(Color1, Color2),
  237.                 LightEmission = LightEmission,
  238.                 Size = Size,
  239.                 Texture = Texture,
  240.                 Transparency = Transparency,
  241.                 ZOffset = ZOffset,
  242.                 Acceleration = Accel,
  243.                 Drag = Drag,
  244.                 LockedToPart = LockedToPart,
  245.                 VelocityInheritance = VelocityInheritance,
  246.                 EmissionDirection = EmissionDirection,
  247.                 Enabled = Enabled,
  248.                 Lifetime = LifeTime,
  249.                 Rate = Rate,
  250.                 Rotation = Rotation,
  251.                 RotSpeed = RotSpeed,
  252.                 Speed = Speed,
  253.                 VelocitySpread = VelocitySpread,
  254.             }
  255.             return fp
  256.         end;
  257.     };
  258.  
  259.     CreateTemplate = {
  260.    
  261.     };
  262. }
  263.  
  264.  
  265.  
  266. New = function(Object, Parent, Name, Data)
  267.     local Object = Instance.new(Object)
  268.     for Index, Value in pairs(Data or {}) do
  269.         Object[Index] = Value
  270.     end
  271.     Object.Parent = Parent
  272.     Object.Name = Name
  273.     return Object
  274. end
  275.    
  276.  
  277. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("New Yeller"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Material=Enum.Material.Neon})
  278. ShadowHead.Material = "Neon"
  279. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  280. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  281.  
  282. Handle = New("Part",m,"Handle",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  283. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  284. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  285. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  286. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  287. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  288. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  289. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  290. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  291. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  292. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  293. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  294. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  295. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  296. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  297. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  298. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  299. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  300. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  301. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  302. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  303. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  304. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  305. Partss1 = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  306. Mesh = New("SpecialMesh",Partss1,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  307. mot = New("Weld",Partss1,"mot",{Part0 = Partss1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  308. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  309. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  310. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  311. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  312. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  313. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  314. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  315. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  316. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  317. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  318. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  319. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  320. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  321. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  322. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  323. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  324. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  325. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  326. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  327. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  328. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  329. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  330. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  331. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  332. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  333. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  334. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  335. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  336. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  337. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  338. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  339. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  340. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  341. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  342. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  343. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  344. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  345.  
  346. Handle2 = New("Part",m,"Handle2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  347. moter2 = New("Weld",Handle2,"mot",{Part0 = LeftArm,Part1 = Handle2,})  
  348. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  349. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  350. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  351. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  352. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  353. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  354. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  355. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  356. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  357. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  358. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  359. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  360. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  361. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  362. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  363. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  364. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  365. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  366. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  367. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  368. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  369. Partss2 = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  370. Mesh = New("SpecialMesh",Partss2,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  371. mot = New("Weld",Partss2,"mot",{Part0 = Partss2,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  372. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  373. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  374. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  375. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  376. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  377. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  378. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  379. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  380. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  381. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  382. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  383. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  384. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  385. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  386. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  387. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  388. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  389. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  390. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  391. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  392. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  393. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  394. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  395. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  396. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  397. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  398. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  399. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  400. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  401. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  402. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  403. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  404. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  405. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  406. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  407. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  408. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  409.  
  410. for _,v in pairs(m:children()) do
  411. if v:IsA("Part") then
  412. v.CanCollide = false
  413. end
  414. end
  415.  
  416. function rayCast(Position, Direction, Range, Ignore)
  417.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  418. end
  419.  
  420. --[[FindNearestTorso = function(pos)
  421.     local list = (game.Workspace:children())
  422.     local torso = nil
  423.     local dist = 1000
  424.     local temp, human, temp2 = nil, nil, nil
  425.     for x = 1, #list do
  426.         temp2 = list[x]
  427.         if temp2.className == "Model" and temp2.Name ~= Character.Name then
  428.             temp = temp2:findFirstChild("Torso")
  429.             human = temp2:findFirstChild("Humanoid")
  430.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  431.                 local dohit = true
  432.                 if dohit == true then
  433.                     torso = temp
  434.                     dist = (temp.Position - pos).magnitude
  435.                 end
  436.             end
  437.         end
  438.     end
  439.     return torso, dist
  440. end]]
  441. function FindNearestTorso(Position, Distance, SinglePlayer)
  442.     if SinglePlayer then
  443.         return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  444.     end
  445.     local List = {}
  446.     for i, v in pairs(workspace:GetChildren()) do
  447.         if v:IsA("Model") then
  448.             if v.Name == "Dummy" then
  449.                 for _,k in next, v:children() do
  450.                     if k:IsA"Model" then
  451.                         print(k.Name)
  452.                         if k:FindFirstChild"Torso" then
  453.                             if k ~= Character then
  454.                                 if (k.Torso.Position - Position).magnitude <= Distance then
  455.                                     table.insert(List, k)
  456.                                 end
  457.                             end
  458.                         end
  459.                     end
  460.                 end
  461.             end
  462.             if v:findFirstChild("Torso") then
  463.                 if v ~= Character then
  464.                     if (v.Torso.Position - Position).magnitude <= Distance then
  465.                         table.insert(List, v)
  466.                     end
  467.                 end
  468.             end
  469.         end
  470.     end
  471.     return List
  472. end
  473. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  474.     if hit.Parent == nil then
  475.         return
  476.     end
  477.     local h = hit.Parent:FindFirstChild("Humanoid")
  478.     for _, v in pairs(hit.Parent:children()) do
  479.         if v:IsA("Humanoid") then
  480.             h = v
  481.         end
  482.     end
  483.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  484.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  485.             if hit.Parent.DebounceHit.Value == true then
  486.                 return
  487.             end
  488.         end
  489.         local c = Create("ObjectValue"){
  490.             Name = "creator",
  491.             Value = game:service("Players").LocalPlayer,
  492.             Parent = h,
  493.         }
  494.         game:GetService("Debris"):AddItem(c, .5)
  495.         if HitSound ~= nil and HitPitch ~= nil then
  496.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  497.         end
  498.         local Damage = math.random(minim, maxim)
  499.         local blocked = false
  500.         local block = hit.Parent:findFirstChild("Block")
  501.         if block ~= nil then
  502.             if block.className == "IntValue" then
  503.                 if block.Value > 0 then
  504.                     blocked = true
  505.                     block.Value = block.Value - 1
  506.                     print(block.Value)
  507.                 end
  508.             end
  509.         end
  510.         if blocked == false then
  511.             h.Health = h.Health - Damage
  512.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("New Yeller").Color)
  513.         else
  514.             h.Health = h.Health - (Damage / 2)
  515.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("New Yeller").Color)
  516.         end
  517.         if Type == "Knockdown" then
  518.             local hum = hit.Parent.Humanoid
  519.             hum.PlatformStand = true
  520.             coroutine.resume(coroutine.create(function(HHumanoid)
  521.                 swait(1)
  522.                 HHumanoid.PlatformStand = false
  523.             end), hum)
  524.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  525.             local bodvol = Create("BodyVelocity"){
  526.                 velocity = angle * knockback,
  527.                 P = 5000,
  528.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  529.                 Parent = hit,
  530.             }
  531.             local rl = Create("BodyAngularVelocity"){
  532.                 P = 3000,
  533.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  534.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  535.                 Parent = hit,
  536.             }
  537.             game:GetService("Debris"):AddItem(bodvol, .5)
  538.             game:GetService("Debris"):AddItem(rl, .5)
  539.         elseif Type == "Normal" then
  540.             local vp = Create("BodyVelocity"){
  541.                 P = 500,
  542.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  543.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  544.             }
  545.             if knockback > 0 then
  546.                 vp.Parent = hit.Parent.Torso
  547.             end
  548.             game:GetService("Debris"):AddItem(vp, .5)
  549.         elseif Type == "Up" then
  550.             local bodyVelocity = Create("BodyVelocity"){
  551.                 velocity = Vector3.new(0, 20, 0),
  552.                 P = 5000,
  553.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  554.                 Parent = hit,
  555.             }
  556.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  557.         elseif Type == "DarkUp" then
  558.             coroutine.resume(coroutine.create(function()
  559.                 for i = 0, 1, 0.1 do
  560.                     swait()
  561.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  562.                 end
  563.             end))
  564.             local bodyVelocity = Create("BodyVelocity"){
  565.                 velocity = Vector3.new(0, 20, 0),
  566.                 P = 5000,
  567.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  568.                 Parent = hit,
  569.             }
  570.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  571.         elseif Type == "Snare" then
  572.             local bp = Create("BodyPosition"){
  573.                 P = 2000,
  574.                 D = 100,
  575.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  576.                 position = hit.Parent.Torso.Position,
  577.                 Parent = hit.Parent.Torso,
  578.             }
  579.             game:GetService("Debris"):AddItem(bp, 1)
  580.         elseif Type == "Freeze" then
  581.             local BodPos = Create("BodyPosition"){
  582.                 P = 50000,
  583.                 D = 1000,
  584.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  585.                 position = hit.Parent.Torso.Position,
  586.                 Parent = hit.Parent.Torso,
  587.             }
  588.             local BodGy = Create("BodyGyro") {
  589.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  590.                 P = 20e+003,
  591.                 Parent = hit.Parent.Torso,
  592.                 cframe = hit.Parent.Torso.CFrame,
  593.             }
  594.             hit.Parent.Torso.Anchored = true
  595.             coroutine.resume(coroutine.create(function(Part)
  596.                 swait(1.5)
  597.                 Part.Anchored = false
  598.             end), hit.Parent.Torso)
  599.             game:GetService("Debris"):AddItem(BodPos, 3)
  600.             game:GetService("Debris"):AddItem(BodGy, 3)
  601.         end
  602.         local debounce = Create("BoolValue"){
  603.             Name = "DebounceHit",
  604.             Parent = hit.Parent,
  605.             Value = true,
  606.         }
  607.         game:GetService("Debris"):AddItem(debounce, Delay)
  608.         c = Create("ObjectValue"){
  609.             Name = "creator",
  610.             Value = Player,
  611.             Parent = h,
  612.         }
  613.         game:GetService("Debris"):AddItem(c, .5)
  614.     end
  615. end
  616.  
  617. function ShowDamage(Pos, Text, Time, Color)
  618.     local Rate = (1 / 30)
  619.     local Pos = (Pos or Vector3.new(0, 0, 0))
  620.     local Text = (Text or "")
  621.     local Time = (Time or 2)
  622.     local Color = (Color or Color3.new(1, 0, 1))
  623.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  624.     EffectPart.Anchored = true
  625.     local BillboardGui = Create("BillboardGui"){
  626.         Size = UDim2.new(3, 0, 3, 0),
  627.         Adornee = EffectPart,
  628.         Parent = EffectPart,
  629.     }
  630.     local TextLabel = Create("TextLabel"){
  631.         BackgroundTransparency = 1,
  632.         Size = UDim2.new(1, 0, 1, 0),
  633.         Text = Text,
  634.         Font = "SciFi",
  635.         TextColor3 = Color,
  636.         TextScaled = true,
  637.         Parent = BillboardGui,
  638.     }
  639.     game.Debris:AddItem(EffectPart, (Time))
  640.     EffectPart.Parent = game:GetService("Workspace")
  641.     delay(0, function()
  642.         local Frames = (Time / Rate)
  643.         for Frame = 1, Frames do
  644.             wait(Rate)
  645.             local Percent = (Frame / Frames)
  646.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  647.             TextLabel.TextTransparency = Percent
  648.         end
  649.         if EffectPart and EffectPart.Parent then
  650.             EffectPart:Destroy()
  651.         end
  652.     end)
  653. end
  654.  
  655. local lrs = game:service'RunService'.RenderStepped
  656. function bleed(chr,timeforbleed)
  657.     local Rate = (1/30)
  658.     local clr = BrickColor.new"New Yeller"
  659.     if chr.Name == "Quil_Cyndaquil" or chr.Name == "TheBoozled" or chr.Parent.Name == "Quil_Cyndaquil" or chr.Parent.Name == "TheBoozled" then
  660.         clr = BrickColor.new"Teal"
  661.     elseif chr.Name == "Salvo_Starly" or chr.Parent.Name == "Salvo_Starly" then
  662.         clr = BrickColor.new"New Yeller"
  663.     elseif chr.Name == "visabledude" or chr.Parent.Name == "visabledude" then
  664.         clr = BrickColor.new"Really blue"
  665.     end
  666.     local Frames = timeforbleed / Rate
  667.     wait(.25)
  668.  
  669.     for Frame = 1, Frames do
  670.         coroutine.wrap(function()
  671.             local p = Instance.new("Part",workspace)
  672.             p.BrickColor = clr
  673.             p.Size = Vector3.new(.25,.25,.25)
  674.             p.Material = Enum.Material.Neon
  675.             local prt
  676.             if chr:IsA"Model" then
  677.                 prt =  chr:FindFirstChild"Torso" or chr:FindFirstChild"UpperTorso"
  678.             else
  679.                 prt = chr;
  680.             end
  681.             p.CFrame = prt.CFrame;
  682.             p.Name = "Blood"
  683.             p.CanCollide = false
  684.             p.Velocity = prt.CFrame.lookVector * -math.random(25,30) + Vector3.new(math.random(-10,10),0,0)
  685.             p.Touched:connect(function(tou)
  686.                 if tou.Name ~= "Blood" and tou.Parent and tou.Parent ~= chr and (not tou.Parent.Parent or tou.Parent.Parent ~= chr.Parent) and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:IsA"Tool" == false and tou.Name ~= "Handle" then
  687.                     local pos = Vector3.new(p.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,p.Position.Z)
  688.                     p:destroy()
  689.                     if tou.Name == "BloodPuddle" then
  690.                         local reee = tou.CFrame
  691.                         if tou.Transparency > .2 then
  692.                             tou.Transparency = tou.Transparency - .1
  693.                         end
  694.                         if tou.Size.X < 15 then
  695.                             tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
  696.                             tou.CFrame = reee
  697.                         end
  698.                     else
  699.                         local bloodlol = Instance.new('Part',workspace)
  700.                         bloodlol.Size=Vector3.new(1,0.2,1)
  701.                         bloodlol.Name = "BloodPuddle"
  702.                         bloodlol.Anchored = true
  703.                         bloodlol.CanCollide = false
  704.                         bloodlol.Material = Enum.Material.Neon
  705.                         bloodlol.BrickColor = clr
  706.                         local cyl = Instance.new('CylinderMesh',bloodlol)
  707.                         cyl.Scale = Vector3.new(1,0.1,1)
  708.                         bloodlol.CFrame = CFrame.new(pos)
  709.                         coroutine.wrap(function()
  710.                             wait(1)
  711.                             while bloodlol.Parent ~= nil do
  712.                                 if bloodlol.Transparency < 1 then
  713.                                     bloodlol.Transparency = bloodlol.Transparency+0.01
  714.                                 else
  715.                                     bloodlol:Destroy()
  716.                                 end
  717.                                 wait()
  718.                             end
  719.                         end)()
  720.                     end
  721.                 end
  722.             end)
  723.         end)()
  724.         wait((1/30))
  725.     end
  726. end
  727.  
  728.  
  729. function dmg(dude)
  730. if dude.Name ~= Character then
  731. dude.Humanoid.PlatformStand = true
  732. local bgf = Instance.new("BodyGyro",dude.Head)
  733. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  734. local val = Instance.new("BoolValue",dude)
  735. val.Name = "IsHit"
  736. local ds = coroutine.wrap(function()
  737. wait()
  738. dude:BreakJoints()
  739. end)
  740. ds()
  741. bleed(dude,2)
  742.  
  743. end
  744. end
  745.  
  746. Effects = {
  747.     Block = {
  748.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  749.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  750.             prt.Anchored = true
  751.             prt.CFrame = cframe
  752.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  753.             game:GetService("Debris"):AddItem(prt, 10)
  754.             if Type == 1 or Type == nil then
  755.                 table.insert(Effects, {
  756.                     prt,
  757.                     "Block1",
  758.                     delay,
  759.                     x3,
  760.                     y3,
  761.                     z3,
  762.                     msh
  763.                 })
  764.             elseif Type == 2 then
  765.                 table.insert(Effects, {
  766.                     prt,
  767.                     "Block2",
  768.                     delay,
  769.                     x3,
  770.                     y3,
  771.                     z3,
  772.                     msh
  773.                 })
  774.             end
  775.         end;
  776.     };
  777.  
  778.         Cylinder = {
  779.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  780.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  781.             prt.Anchored = true
  782.             prt.CFrame = cframe
  783.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  784.             game:GetService("Debris"):AddItem(prt, 10)
  785.             table.insert(Effects, {
  786.                 prt,
  787.                 "Cylinder",
  788.                 delay,
  789.                 x3,
  790.                 y3,
  791.                 z3,
  792.                 msh
  793.             })
  794.         end;
  795.     };
  796.     Head = {
  797.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  798.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  799.             prt.Anchored = true
  800.             prt.CFrame = cframe
  801.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  802.             game:GetService("Debris"):AddItem(prt, 10)
  803.             table.insert(Effects, {
  804.                 prt,
  805.                 "Cylinder",
  806.                 delay,
  807.                 x3,
  808.                 y3,
  809.                 z3,
  810.                 msh
  811.             })
  812.         end;
  813.     };
  814.    
  815.     Sphere = {
  816.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  817.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  818.             prt.Anchored = true
  819.             prt.CFrame = cframe
  820.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  821.             game:GetService("Debris"):AddItem(prt, 10)
  822.             table.insert(Effects, {
  823.                 prt,
  824.                 "Cylinder",
  825.                 delay,
  826.                 x3,
  827.                 y3,
  828.                 z3,
  829.                 msh
  830.             })
  831.         end;
  832.     };
  833.    
  834.     Elect = {
  835.         Create = function(cff, x, y, z)
  836.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  837.             prt.Anchored = true
  838.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  839.             prt.CFrame = CFrame.new(prt.Position)
  840.             game:GetService("Debris"):AddItem(prt, 2)
  841.             local xval = math.random() / 2
  842.             local yval = math.random() / 2
  843.             local zval = math.random() / 2
  844.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  845.             table.insert(Effects, {
  846.                 prt,
  847.                 "Elec",
  848.                 0.1,
  849.                 x,
  850.                 y,
  851.                 z,
  852.                 xval,
  853.                 yval,
  854.                 zval
  855.             })
  856.         end;
  857.  
  858.     };
  859.    
  860.     Ring = {
  861.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  862.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  863.             prt.Anchored = true
  864.             prt.CFrame = cframe
  865.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  866.             game:GetService("Debris"):AddItem(prt, 10)
  867.             table.insert(Effects, {
  868.                 prt,
  869.                 "Cylinder",
  870.                 delay,
  871.                 x3,
  872.                 y3,
  873.                 z3,
  874.                 msh
  875.             })
  876.         end;
  877.     };
  878.  
  879.  
  880.     Wave = {
  881.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  882.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  883.             prt.Anchored = true
  884.             prt.CFrame = cframe
  885.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  886.             game:GetService("Debris"):AddItem(prt, 10)
  887.             table.insert(Effects, {
  888.                 prt,
  889.                 "Cylinder",
  890.                 delay,
  891.                 x3,
  892.                 y3,
  893.                 z3,
  894.                 msh
  895.             })
  896.         end;
  897.     };
  898.  
  899.     Break = {
  900.         Create = function(brickcolor, cframe, x1, y1, z1)
  901.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  902.             prt.Anchored = true
  903.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  904.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  905.             local num = math.random(10, 50) / 1000
  906.             game:GetService("Debris"):AddItem(prt, 10)
  907.             table.insert(Effects, {
  908.                 prt,
  909.                 "Shatter",
  910.                 num,
  911.                 prt.CFrame,
  912.                 math.random() - math.random(),
  913.                 0,
  914.                 math.random(50, 100) / 100
  915.             })
  916.         end;
  917.     };
  918.    
  919.     Fire = {
  920.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  921.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  922.             prt.Anchored = true
  923.             prt.CFrame = cframe
  924.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  925.             game:GetService("Debris"):AddItem(prt, 10)
  926.             table.insert(Effects, {
  927.                 prt,
  928.                 "Fire",
  929.                 delay,
  930.                 1,
  931.                 1,
  932.                 1,
  933.                 msh
  934.             })
  935.         end;
  936.     };
  937.    
  938.     FireWave = {
  939.         Create = function(brickcolor, cframe, x1, y1, z1)
  940.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  941.             prt.Anchored = true
  942.             prt.CFrame = cframe
  943.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  944.             local d = Create("Decal"){
  945.                 Parent = prt,
  946.                 Texture = "rbxassetid://711463989",
  947.                 Face = "Top",
  948.             }
  949.             local d = Create("Decal"){
  950.                 Parent = prt,
  951.                 Texture = "rbxassetid://711463989",
  952.                 Face = "Bottom",
  953.             }
  954.             game:GetService("Debris"):AddItem(prt, 10)
  955.             table.insert(Effects, {
  956.                 prt,
  957.                 "FireWave",
  958.                 1,
  959.                 30,
  960.                 math.random(400, 600) / 100,
  961.                 msh
  962.             })
  963.         end;
  964.     };
  965.    
  966.     Lightning = {
  967.         Create = function(parent,p0, p1, tym, ofs, col, th, tra, last)
  968.             local magz = (p0 - p1).magnitude
  969.             local curpos = p0
  970.             local trz = {
  971.                 -ofs,
  972.                 ofs
  973.             }
  974.             for i = 1, tym do
  975.                
  976.                
  977.                 local li = CFuncs.Part.Create(parent, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  978.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  979.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  980.                 li.Anchored = true
  981.                 if tym == i then
  982.                     local magz2 = (curpos - p1).magnitude
  983.                     li.Size = Vector3.new(th, th, magz2)
  984.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  985.                     table.insert(Effects, {
  986.                         li,
  987.                         "Disappear",
  988.                         last
  989.                     })
  990.                 else
  991.                     do
  992.                         do
  993.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  994.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  995.                             game.Debris:AddItem(li, 10)
  996.                             table.insert(Effects, {
  997.                                 li,
  998.                                 "Disappear",
  999.                                 last
  1000.                             })
  1001.                         end
  1002.                     end
  1003.                 end
  1004.             end
  1005.         end
  1006.     };
  1007.  
  1008.     EffectTemplate = {
  1009.  
  1010.     };
  1011. }
  1012.  
  1013. function chatfunc(text)
  1014. local chat = coroutine.wrap(function()
  1015. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1016. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1017. end
  1018. local naeeym2 = Instance.new("BillboardGui",Character)
  1019. naeeym2.Size = UDim2.new(0,100,0,40)
  1020. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1021. naeeym2.Adornee = Character.Head
  1022. naeeym2.Name = "TalkingBillBoard"
  1023. local tecks2 = Instance.new("TextLabel",naeeym2)
  1024. tecks2.BackgroundTransparency = 1
  1025. tecks2.BorderSizePixel = 0
  1026. tecks2.Text = ""
  1027. tecks2.Font = "Code"
  1028. tecks2.TextSize = 30
  1029. tecks2.TextStrokeTransparency = 1
  1030. tecks2.TextColor3 = BrickColor.new"White".Color
  1031. tecks2.TextStrokeColor3 = Color3.new(1,1,1)
  1032. tecks2.Size = UDim2.new(1,0,0.5,0)
  1033. local tecks3 = Instance.new("TextLabel",naeeym2)
  1034. tecks3.BackgroundTransparency = 1
  1035. tecks3.BorderSizePixel = 0
  1036. tecks3.Text = ""
  1037. tecks3.Font = "Code"
  1038. tecks3.TextSize = 30
  1039. tecks3.TextStrokeTransparency = 0
  1040. tecks3.TextColor3 = BrickColor.new"Black".Color
  1041. tecks3.TextStrokeColor3 = Color3.new(1,1,1)
  1042. tecks3.Size = UDim2.new(1,0,0.5,0)
  1043. for i = 1,string.len(text),1 do
  1044. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  1045. tecks2.Text = string.sub(text,1,i)
  1046. tecks3.Text = string.sub(text,1,i)
  1047. wait(0.01)
  1048. end
  1049. wait(2)
  1050. for i = 1, 50 do
  1051. swait()
  1052. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1053. tecks2.Rotation = tecks2.Rotation - .8
  1054. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1055. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1056. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1057. tecks3.Rotation = tecks2.Rotation + .8
  1058. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1059. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1060. end
  1061. naeeym2:Destroy()
  1062. end)
  1063. chat()
  1064. end
  1065. function onChatted(msg)
  1066. chatfunc(msg)
  1067. end
  1068. Player.Chatted:connect(onChatted)
  1069.  
  1070. abss = Instance.new("BillboardGui",Character)
  1071. abss.Size = UDim2.new(10,0,10,0)
  1072. abss.Enabled = false
  1073. imgl = Instance.new("ImageLabel",abss)
  1074. imgl.Position = UDim2.new(0,0,0,0)
  1075. imgl.Size = UDim2.new(1,0,1,0)
  1076. imgl.Image = "rbxassetid://446710859"
  1077. imgl.BackgroundTransparency = 1
  1078. imgl.ImageColor3 = Color3.new(0,0,0)
  1079. img2 = Instance.new("ImageLabel",abss)
  1080. img2.Position = UDim2.new(0,0,0,0)
  1081. img2.Size = UDim2.new(1,0,1,0)
  1082. img2.Image = "rbxassetid://446710859"
  1083. img2.BackgroundTransparency = 1
  1084. img2.ImageColor3 = Color3.new(0,0,0)
  1085. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1086.     --local buddy
  1087.     for _, c in pairs(workspace:children()) do
  1088.         local hum = c:findFirstChild("Humanoid")
  1089.         if hum ~= nil then
  1090.             local head = c:findFirstChild("Torso")
  1091.             if head ~= nil then
  1092.                 local targ = head.Position - Part.Position
  1093.                 local mag = targ.magnitude
  1094.                 if mag <= Magnitude and c.Name ~= Player.Name then
  1095.                     if c ~= Character then
  1096.                         --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1097.                         dmg(c)
  1098.                     end
  1099.                 end
  1100.             end
  1101.         end
  1102.     end
  1103. end
  1104. function skidda()
  1105.     attack = true;
  1106.     Humanoid.WalkSpeed = 0;
  1107.     coroutine.wrap(function()
  1108.         for i =0,4 do
  1109.             wait(.2)
  1110.             CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1)
  1111.         end
  1112.     end)()
  1113.        
  1114.     for i = 0, 4, 0.1 do
  1115.         swait()
  1116.         PlayAnimationFromTable({
  1117.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1118.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1119.          CFrame.new(2.01686478, 0.469705999, -0.0200805664, 0, -1, 0, 1, 0, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1120.          CFrame.new(-1.97317946, 0.536730051, -0.0103883194, 0, 1, 0.000391999987, -1, 0, 0, 0, -0.000391999987, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1121.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1122.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1123.         }, .3, false)
  1124.         moter.C0 = clerp(moter.C0, CFrame.new(0.118733972, -1.58793473, -0.00885154679, 0, 1, 0, 0.999851882, 0, -0.0172099993, -0.0172099974, 0, -0.999851882) * CFrame.Angles(0, 0,math.rad(doe*22)), 0.3)
  1125.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0808329955, -1.58807147, -0.0588302352, -0.000389999943, -1, 6.71189991e-06, 0.999845147, -0.000390057714, -0.0176019389, 0.0176019389, -1.53895854e-07, 0.999845147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe*22)), 0.3)
  1126.     end
  1127.     for i = 0, 1, 0.1 do
  1128.         swait()
  1129.         PlayAnimationFromTable({
  1130.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1131.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1132.          CFrame.new(1.49998474, 1.01833379, -0.0448913574, 1, 0, 0, 0, -1, 0, 0, 0, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1133.          CFrame.new(-1.49998474, 1.01823509, 0.0254110973, 1, 0, 0, 0, -1, -0.000391999987, 0, 0.000391999987, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1134.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1135.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1136.         }, .3, false)
  1137.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963599, -1.58793688, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1138.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810479075, -1.58792508, -0.41858986, -0.0172099974, 9.93238825e-10, -0.999851882, 0.999852061, 1.94227323e-06, -0.0172099993, 1.94198219e-06, -1.00000012, -3.44189175e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1139.     end
  1140.     wait(0.5)
  1141.     for i =1, 4 do
  1142.         Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1143.         Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1144.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1145.  
  1146.    
  1147.         for i = 0, 1, 0.1 do
  1148.             swait()
  1149.             PlayAnimationFromTable({
  1150.              CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1151.              CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1152.              CFrame.new(1.49998474, 0.388334125, -0.0448913574, 1, 0, 0, 0, -1, 0, 0, 0, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1153.              CFrame.new(-1.49998474, 1.01823509, 0.0254110973, 1, 0, 0, 0, -1, -0.000391999987, 0, 0.000391999987, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1154.              CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1155.              CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1156.             }, .3, false)
  1157.             moter.C0 = clerp(moter.C0, CFrame.new(0.118963599, -1.58793712, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1158.             moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810479075, -1.58792508, -0.41858986, -0.0172099974, 9.93238825e-10, -0.999851882, 0.999852061, 1.94227323e-06, -0.0172099993, 1.94198219e-06, -1.00000012, -3.44189175e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1159.         end
  1160.         Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1161.         Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1162.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1163.  
  1164.         for i = 0, 1, 0.1 do
  1165.             swait()
  1166.             PlayAnimationFromTable({
  1167.              CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1168.              CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1169.              CFrame.new(1.49998474, 1.01833379, -0.0448913574, 1, 0, 0, 0, -1, 0, 0, 0, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1170.              CFrame.new(-1.49998474, 0.238234937, 0.0254116822, 1, 0, 0, 0, -1, -0.000391999987, 0, 0.000391999987, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1171.              CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1172.              CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1173.             }, .3, false)
  1174.             moter.C0 = clerp(moter.C0, CFrame.new(0.118963599, -1.58793688, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1175.             moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810479, -1.58792579, -0.41858986, -0.0172099974, 9.93238825e-10, -0.999851882, 0.999852061, 1.94227323e-06, -0.0172099993, 1.94198219e-06, -1.00000012, -3.44189175e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1176.         end
  1177.     end
  1178.     attack = false
  1179.     local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1180.     Humanoid.WalkSpeed = 8
  1181.     wait(.4)
  1182.     for i = 0, 8 do
  1183.         wait(.2)
  1184.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)    
  1185.         ref1.Position = Mouse.hit.p
  1186.         ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1187.         coroutine.wrap(function()
  1188.             for i,v in next, workspace:children() do
  1189.                 local selected = v:FindFirstChild"HumanoidRootPart" or v:FindFirstChild"Torso" or v:FindFirstChild"UpperTorso"
  1190.                 if v ~= Character and selected and (ref1.CFrame.p - selected.CFrame.p).magnitude < 3 then
  1191.                     local hum = v:FindFirstChildOfClass"Humanoid"
  1192.                     if hum and hum.Health > 0 then
  1193.                         coroutine.wrap(function() dmg(v) end)()
  1194.                     end
  1195.                 end
  1196.             end
  1197.         end)()
  1198.         Effects.Cylinder.Create(BrickColor.new("New Yeller"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1199.         --Effects.Lightning.Create(EffectModel,ref1.CFrame*CFrame.new(0,1000,0).p,ref1.CFrame.p,50,1,BrickColor.new"Bright yellow",1,0.4,0.05)
  1200.     end
  1201.     ref1:Remove()
  1202.    
  1203.        
  1204. end
  1205.  
  1206.  
  1207. function boomboom()
  1208.     attack = true
  1209.     Humanoid.WalkSpeed = 0
  1210.     for i = 0, 1, 0.1 do
  1211.         swait()
  1212.         PlayAnimationFromTable({
  1213.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1214.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215.          CFrame.new(1.22115958, 0.491593987, -0.579970896, 0.906928301, 0.421285123, 0, 0, 0, -1, -0.421285152, 0.906928241, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216.          CFrame.new(-1.16241193, 0.491593987, -0.652253032, 0.825196266, -0.564846158, 0, 0, 0, -1, 0.564846158, 0.825196266, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217.          CFrame.new(0.499995589, -1.99996972, 0, 0.992627025, -0.121209003, 0, 0.121209003, 0.992627025, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218.          CFrame.new(-0.499992251, -1.9999696, -0, 0.987132549, 0.159903929, 0, -0.159903929, 0.987132549, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219.         }, .3, false)
  1220.         moter.C0 = clerp(moter.C0, CFrame.new(0.118959248, -1.5879463, -0.418594003, -0.363917559, 0, -0.931431293, 0.931431174, 0, -0.36391753, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1221.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.295632005, -1.44108772, -0.418594003, 0.647028923, 0, -0.762465596, 0.762465596, 0, 0.647028923, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1222.     end
  1223.     wait(.25)
  1224.     for i = 1,3 do
  1225.         local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1226.         Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1227.         Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1228.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1229.     --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)      
  1230.         ref1.Position = Mouse.hit.p
  1231.         ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1232.         coroutine.wrap(function()
  1233.             for i,v in next, workspace:children() do
  1234.                 local selected = v:FindFirstChild"HumanoidRootPart" or v:FindFirstChild"Torso" or v:FindFirstChild"UpperTorso"
  1235.                 if v ~= Character and selected and (ref1.CFrame.p - selected.CFrame.p).magnitude < 3 then
  1236.                     local hum = v:FindFirstChildOfClass"Humanoid"
  1237.                     if hum and hum.Health > 0 then
  1238.                         coroutine.wrap(function() dmg(v) end)()
  1239.                     end
  1240.                 end
  1241.             end
  1242.         end)()
  1243.         local dist = (Partss1.CFrame.p - ref1.CFrame.p).magnitude
  1244.         local ray1 = Create("Part"){Parent=workspace,BrickColor = BrickColor.new"New Yeller",Material = "Neon",Transparency = 0.25,Anchored=true,Locked=true,CanCollide=false,Size = Vector3.new(0.3, 0.3, dist),CFrame = CFrame.new(Partss1.CFrame.p, ref1.CFrame.p) * CFrame.new(0, 0, -dist / 2)}
  1245.         delay(0, function()
  1246.             ray1.Anchored = true;
  1247.             for i = 0.25, 1, .1 do
  1248.                 ray1.Transparency = i
  1249.                 wait()
  1250.             end
  1251.             ray1:destroy()
  1252.         end)
  1253.         print(ray1.Anchored)
  1254.         for i = 0, 1, 0.25 do
  1255.             swait()
  1256.             PlayAnimationFromTable({
  1257.              CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1258.              CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1259.              CFrame.new(1.22115076, 0.866211176, -0.793424129, 0.906927884, 0.421285868, -5.28104351e-07, 0.207527965, -0.446759343, -0.870251894, -0.366624981, 0.789255619, -0.492607147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1260.              CFrame.new(-1.16241193, 0.491593987, -0.652253032, 0.825196266, -0.564846158, 0, 0, 0, -1, 0.564846158, 0.825196266, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1261.              CFrame.new(0.499995589, -1.99996972, 0, 0.992627025, -0.121209003, 0, 0.121209003, 0.992627025, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1262.              CFrame.new(-0.499992251, -1.9999696, -0, 0.987132549, 0.159903929, 0, -0.159903929, 0.987132549, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1263.             }, .3, false)
  1264.             moter.C0 = clerp(moter.C0, CFrame.new(0.11895743, -1.58793926, -0.418587416, -0.363918245, -7.77077958e-07, -0.931430876, 0.931430995, 3.42753992e-07, -0.363918304, 5.6311859e-07, -1.00000024, 6.01582656e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1265.             moter2.C0 = clerp(moter2.C0, CFrame.new(-0.295632005, -1.44108772, -0.418594003, 0.647028923, 0, -0.762465596, 0.762465596, 0, 0.647028923, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1266.         end
  1267.         Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1268.         Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1269.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1270.     --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)      
  1271.         ref1.Position = Mouse.hit.p
  1272.         ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1273.         coroutine.wrap(function()
  1274.             for i,v in next, workspace:children() do
  1275.                 local selected = v:FindFirstChild"HumanoidRootPart" or v:FindFirstChild"Torso" or v:FindFirstChild"UpperTorso"
  1276.                 if v ~= Character and selected and (ref1.CFrame.p - selected.CFrame.p).magnitude < 3 then
  1277.                     local hum = v:FindFirstChildOfClass"Humanoid"
  1278.                     if hum and hum.Health > 0 then
  1279.                         coroutine.wrap(function() dmg(v) end)()
  1280.                     end
  1281.                 end
  1282.             end
  1283.         end)()
  1284.         local dist = (Partss2.CFrame.p - ref1.CFrame.p).magnitude
  1285.         local ray = Create("Part"){Parent=workspace,BrickColor = BrickColor.new"New Yeller",Material = "Neon",Transparency = 0.25,Anchored=true,Locked=true,CanCollide=false,Size = Vector3.new(0.3, 0.3, dist),CFrame = CFrame.new(Partss2.CFrame.p, ref1.CFrame.p) * CFrame.new(0, 0, -dist / 2)}
  1286.                
  1287.         delay(0, function()
  1288.             for i = 0.25, 1, .1 do
  1289.                 ray.Transparency = i
  1290.                 wait()
  1291.             end
  1292.             ray:destroy()
  1293.         end)
  1294.         ray.Anchored = true;
  1295.         for i = 0, 1, 0.25 do
  1296.             swait()
  1297.             PlayAnimationFromTable({
  1298.              CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1299.              CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1300.              CFrame.new(1.22115958, 0.491593987, -0.579970896, 0.906928301, 0.421285123, 0, 0, 0, -1, -0.421285152, 0.906928241, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301.              CFrame.new(-1.16240716, 0.84250015, -0.859516263, 0.825195968, -0.564846575, 4.45129551e-08, -0.285420001, -0.416976064, -0.86294055, 0.487428993, 0.712095141, -0.505305469) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302.              CFrame.new(0.499995589, -1.99996972, 0, 0.992627025, -0.121209003, 0, 0.121209003, 0.992627025, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303.              CFrame.new(-0.499992251, -1.9999696, -0, 0.987132549, 0.159903929, 0, -0.159903929, 0.987132549, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1304.             }, .3, false)
  1305.             moter.C0 = clerp(moter.C0, CFrame.new(0.118959248, -1.5879463, -0.418594003, -0.363917559, 0, -0.931431293, 0.931431174, 0, -0.36391753, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1306.             moter2.C0 = clerp(moter2.C0, CFrame.new(-0.29564327, -1.44108844, -0.418594211, 0.647029161, 4.82448073e-08, -0.762465358, 0.762465358, -9.26282127e-08, 0.647029221, -5.50086838e-08, -1, -1.1133028e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1307.         end
  1308.     end
  1309.     for i = 0, 1, 0.1 do
  1310.         swait()
  1311.         PlayAnimationFromTable({
  1312.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314.          CFrame.new(1.22115958, 0.491593987, -0.579970896, 0.906928301, 0.421285123, 0, 0, 0, -1, -0.421285152, 0.906928241, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315.          CFrame.new(-1.16241193, 0.491593987, -0.652253032, 0.825196266, -0.564846158, 0, 0, 0, -1, 0.564846158, 0.825196266, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316.          CFrame.new(0.499995589, -1.99996972, 0, 0.992627025, -0.121209003, 0, 0.121209003, 0.992627025, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317.          CFrame.new(-0.499992251, -1.9999696, -0, 0.987132549, 0.159903929, 0, -0.159903929, 0.987132549, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318.         }, .3, false)
  1319.         moter.C0 = clerp(moter.C0, CFrame.new(0.118959248, -1.5879463, -0.418594003, -0.363917559, 0, -0.931431293, 0.931431174, 0, -0.36391753, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1320.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.295632005, -1.44108772, -0.418594003, 0.647028923, 0, -0.762465596, 0.762465596, 0, 0.647028923, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1321.     end
  1322.     wait(.5)
  1323.     attack = false;
  1324.     Humanoid.WalkSpeed = 8
  1325. end
  1326. function attackone()
  1327.     attack = true
  1328.     Humanoid.WalkSpeed = 0
  1329.     for i = 0, 1, 0.1 do
  1330.         swait()
  1331.         PlayAnimationFromTable({
  1332.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335.          CFrame.new(-1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338.         }, .3, false)
  1339.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1340.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794141, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1341.     end
  1342.     wait(.5)
  1343.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1344.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1345.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1346.  
  1347.     coroutine.wrap(function() if targetted then
  1348.         dmg(targetted)
  1349.     end end)()
  1350.     for i = 0, 1, 0.1 do
  1351.         swait()
  1352.         PlayAnimationFromTable({
  1353.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1354.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1355.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1356.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1357.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1358.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1359.         }, .3, false)
  1360.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1361.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1362.     end
  1363.    
  1364.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1365.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1366.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1367.     coroutine.wrap(function() if targetted then
  1368.         bleed(targetted,2)
  1369.     end end)()
  1370.     for i = 0, 1, 0.1 do
  1371.         swait()
  1372.         PlayAnimationFromTable({
  1373.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1375.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379.         }, .3, false)
  1380.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1381.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1382.     end
  1383.     wait(.5)
  1384.     attack = false;
  1385.     Humanoid.WalkSpeed = 8
  1386. end
  1387.  
  1388.  
  1389. function edge()
  1390.     if targetted.Name ~= "CKbackup" then
  1391.     local grab = nil
  1392.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1393.         if v:FindFirstChild('Head') then
  1394.             Grabbed = true
  1395.                 CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1396.             grab = v
  1397.         end
  1398.     end
  1399.     local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1400. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1401.     attack = true;
  1402.     Humanoid.WalkSpeed = 0
  1403.     RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1404.     for i = 0,1,0.10 do
  1405.         swait()
  1406.         if Grabbed == true then
  1407.             grab.Humanoid.PlatformStand = true
  1408.             --GGyro.position = Partss.Position
  1409.             --GGyro.Parent = grab.Head
  1410.             grab.Head.CFrame = k.CFrame * CFrame.Angles(10,math.rad(-90),5)
  1411.         end
  1412.         PlayAnimationFromTable({
  1413.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1414.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1415.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416.          CFrame.new(-1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1417.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419.         }, .3, false)
  1420.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1421.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794141, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1422.         end
  1423.     wait(.5)
  1424.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1425.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1426.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1427.     coroutine.wrap(function() if targetted then
  1428.     end end)()
  1429.     for i = 0,1,0.10 do
  1430.         swait()
  1431.         PlayAnimationFromTable({
  1432.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438.         }, .3, false)
  1439.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1440.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1441.     end
  1442.    
  1443.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1444.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1445.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1446.     coroutine.wrap(function() if targetted then
  1447.     end end)()
  1448.     for i = 0,1,0.11 do
  1449.         swait()
  1450.         PlayAnimationFromTable({
  1451.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1452.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1453.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457.         }, .3, false)
  1458.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1459.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1460.     end
  1461.     for i = 0,1,0.11 do
  1462.         swait()
  1463.         PlayAnimationFromTable({
  1464.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467.          CFrame.new(-1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470.         }, .3, false)
  1471.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1472.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794141, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1473.     end
  1474.     wait(.5)
  1475.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1476.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1477.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1478.     coroutine.wrap(function() if targetted then
  1479.     end end)()
  1480.     for i = 0,1,0.12 do
  1481.         swait()
  1482.         PlayAnimationFromTable({
  1483.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1489.         }, .3, false)
  1490.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1491.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1492.     end
  1493.    
  1494.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1495.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1496.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1497.     coroutine.wrap(function() if targetted then
  1498.     end end)()
  1499.     for i = 0,1,0.12 do
  1500.         swait()
  1501.         PlayAnimationFromTable({
  1502.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508.         }, .3, false)
  1509.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1510.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1511.     end
  1512.     for i = 0,1,0.14 do
  1513.         swait()
  1514.         PlayAnimationFromTable({
  1515.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1518.          CFrame.new(-1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521.         }, .3, false)
  1522.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1523.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794141, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1524.     end
  1525.     wait(.5)
  1526.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1527.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1528.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1529.     coroutine.wrap(function() if targetted then
  1530.     end end)()
  1531.     for i = 0,1,0.15 do
  1532.         swait()
  1533.         PlayAnimationFromTable({
  1534.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1538.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540.         }, .3, false)
  1541.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1542.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1543.     end
  1544.    
  1545.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1546.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1547.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1548.     coroutine.wrap(function() if targetted then
  1549.     end end)()
  1550.     for i = 0,1,0.16 do
  1551.         swait()
  1552.         PlayAnimationFromTable({
  1553.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1556.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1557.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1558.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1559.         }, .3, false)
  1560.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1561.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1562.     end
  1563.     for i = 0,1,0.16 do
  1564.         swait()
  1565.         PlayAnimationFromTable({
  1566.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1568.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1569.          CFrame.new(-1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1570.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1571.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1572.         }, .3, false)
  1573.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1574.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794141, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1575.         end
  1576.     wait(.5)
  1577.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1578.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1579.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1580.     coroutine.wrap(function() if targetted then
  1581.     end end)()
  1582.     for i = 0,1,0.17 do
  1583.         swait()
  1584.         PlayAnimationFromTable({
  1585.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591.         }, .3, false)
  1592.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1593.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1594.     end
  1595.    
  1596.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1597.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1598.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1599.     coroutine.wrap(function() if targetted then
  1600.     end end)()
  1601.     for i = 0,1,0.17 do
  1602.         swait()
  1603.         PlayAnimationFromTable({
  1604.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610.         }, .3, false)
  1611.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1612.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1613.     end
  1614.     for i = 0,1,0.18 do
  1615.         swait()
  1616.         PlayAnimationFromTable({
  1617.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1618.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620.          CFrame.new(-1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623.         }, .3, false)
  1624.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1625.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794141, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1626.     end
  1627.     wait(.5)
  1628.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1629.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1630.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1631.     coroutine.wrap(function() if targetted then
  1632.     end end)()
  1633.     for i = 0,1,0.18 do
  1634.         swait()
  1635.         PlayAnimationFromTable({
  1636.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1638.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1641.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1642.         }, .3, false)
  1643.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1644.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1645.     end
  1646.    
  1647.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1648.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1649.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1650.     coroutine.wrap(function() if targetted then
  1651.     end end)()
  1652.     for i = 0,1,0.19 do
  1653.         swait()
  1654.         PlayAnimationFromTable({
  1655.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1656.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1657.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1658.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1659.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1660.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661.         }, .3, false)
  1662.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1663.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1664.     end
  1665.     for i = 0,1,0.19 do
  1666.         swait()
  1667.         PlayAnimationFromTable({
  1668.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1669.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1671.          CFrame.new(-1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1672.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1673.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674.         }, .3, false)
  1675.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1676.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794141, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1677.     end
  1678.     wait(.5)
  1679.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1680.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1681.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1682.     coroutine.wrap(function() if targetted then
  1683.     end end)()
  1684.     for i = 0,1,0.20 do
  1685.         swait()
  1686.         PlayAnimationFromTable({
  1687.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693.         }, .3, false)
  1694.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1695.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1696.     end
  1697.    
  1698.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1699.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1700.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1701.     coroutine.wrap(function() if targetted then
  1702.     end end)()
  1703.     for i = 0,1,0.21 do
  1704.         swait()
  1705.         PlayAnimationFromTable({
  1706.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1707.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1708.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1709.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1710.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1711.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1712.         }, .3, false)
  1713.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1714.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1715.     end
  1716.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1717.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1718.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1719.     for i = 0,1,0.20 do
  1720.         swait()
  1721.         PlayAnimationFromTable({
  1722.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1723.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1724.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1725.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1726.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1727.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728.         }, .3, false)
  1729.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1730.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1731.     end
  1732.    
  1733.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1734.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1735.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1736.     coroutine.wrap(function() if targetted then
  1737.     end end)()
  1738.     for i = 0,1,0.21 do
  1739.         swait()
  1740.         PlayAnimationFromTable({
  1741.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1742.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1743.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1744.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1745.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1746.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1747.         }, .3, false)
  1748.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1749.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1750.     end
  1751.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1752.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1753.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1754.     for i = 0,1,0.26 do
  1755.         swait()
  1756.         PlayAnimationFromTable({
  1757.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1758.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1759.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1760.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1761.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1762.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1763.         }, .3, false)
  1764.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1765.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1766.     end
  1767.    
  1768.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1769.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1770.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1771.     coroutine.wrap(function() if targetted then
  1772.     end end)()
  1773.     for i = 0,1,0.29 do
  1774.         swait()
  1775.         PlayAnimationFromTable({
  1776.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1777.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1778.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1779.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1780.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1781.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1782.         }, .3, false)
  1783.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1784.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1785.     end
  1786.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1787.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1788.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1789.     for i = 0,1,0.29 do
  1790.         swait()
  1791.         PlayAnimationFromTable({
  1792.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1793.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1794.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1795.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1796.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1797.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1798.         }, .3, false)
  1799.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1800.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1801.     end
  1802.    
  1803.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1804.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1805.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1806.     coroutine.wrap(function() if targetted then
  1807.     end end)()
  1808.     for i = 0,1,0.29 do
  1809.         swait()
  1810.         PlayAnimationFromTable({
  1811.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1812.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1813.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1814.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1815.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1816.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1817.         }, .3, false)
  1818.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1819.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1820.     end
  1821.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1822.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1823.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1824.     for i = 0,1,0.29 do
  1825.         swait()
  1826.         PlayAnimationFromTable({
  1827.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1828.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1829.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1830.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1831.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1832.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1833.         }, .3, false)
  1834.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1835.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1836.     end
  1837.    
  1838.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1839.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1840.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1841.     coroutine.wrap(function() if targetted then
  1842.     end end)()
  1843.     for i = 0,1,0.29 do
  1844.         swait()
  1845.         PlayAnimationFromTable({
  1846.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1848.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1849.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1850.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1851.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1852.         }, .3, false)
  1853.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1854.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1855.     end
  1856.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1857.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1858.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1859.     for i = 0,1,0.29 do
  1860.         swait()
  1861.         PlayAnimationFromTable({
  1862.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1863.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1864.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1865.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1866.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1867.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1868.         }, .3, false)
  1869.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1870.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1871.     end
  1872.    
  1873.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1874.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1875.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1876.     coroutine.wrap(function() if targetted then
  1877.     end end)()
  1878.     for i = 0,1,0.29 do
  1879.         swait()
  1880.         PlayAnimationFromTable({
  1881.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1882.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1883.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1884.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1885.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1886.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1887.         }, .3, false)
  1888.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1889.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1890.     end
  1891.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1892.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1893.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1894.     for i = 0,1,0.29 do
  1895.         swait()
  1896.         PlayAnimationFromTable({
  1897.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1898.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1899.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1900.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1901.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903.         }, .3, false)
  1904.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1905.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1906.     end
  1907.    
  1908.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1909.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1910.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1911.     coroutine.wrap(function() if targetted then
  1912.     end end)()
  1913.     for i = 0,1,0.29 do
  1914.         swait()
  1915.         PlayAnimationFromTable({
  1916.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1917.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1918.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1919.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1920.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1921.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1922.         }, .3, false)
  1923.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1924.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1925.     end
  1926.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1927.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1928.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1929.     for i = 0,1,0.34 do
  1930.         swait()
  1931.         PlayAnimationFromTable({
  1932.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1933.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1934.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1935.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1936.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1937.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1938.         }, .3, false)
  1939.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1940.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1941.     end
  1942.    
  1943.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1944.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1945.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1946.     coroutine.wrap(function() if targetted then
  1947.     end end)()
  1948.     for i = 0,1,0.34 do
  1949.         swait()
  1950.         PlayAnimationFromTable({
  1951.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1952.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1953.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1954.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1955.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1956.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1957.         }, .3, false)
  1958.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1959.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1960.     end
  1961.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1962.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1963.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1964.     for i = 0,1,0.34 do
  1965.         swait()
  1966.         PlayAnimationFromTable({
  1967.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1968.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1969.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1970.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1971.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1972.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1973.         }, .3, false)
  1974.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1975.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1976.     end
  1977.    
  1978.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1979.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1980.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1981.     coroutine.wrap(function() if targetted then
  1982.     end end)()
  1983.     for i = 0,1,0.34 do
  1984.         swait()
  1985.         PlayAnimationFromTable({
  1986.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1987.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1988.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1989.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1990.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1991.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1992.         }, .3, false)
  1993.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1994.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1995.     end
  1996.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1997.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1998.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1999.     for i = 0,1,0.34 do
  2000.         swait()
  2001.         PlayAnimationFromTable({
  2002.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2003.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2004.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2005.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2006.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2007.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2008.         }, .3, false)
  2009.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2010.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2011.     end
  2012.    
  2013.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2014.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2015.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2016.     coroutine.wrap(function() if targetted then
  2017.     end end)()
  2018.     for i = 0,1,0.34 do
  2019.         swait()
  2020.         PlayAnimationFromTable({
  2021.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2022.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2023.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2024.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2025.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2026.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2027.         }, .3, false)
  2028.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2029.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2030.     end
  2031.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2032.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2033.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2034.     for i = 0,1,0.44 do
  2035.         swait()
  2036.         PlayAnimationFromTable({
  2037.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2038.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2039.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2040.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2041.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2042.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2043.         }, .3, false)
  2044.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2045.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2046.     end
  2047.    
  2048.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2049.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2050.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2051.     coroutine.wrap(function() if targetted then
  2052.     end end)()
  2053.     for i = 0,1,0.44 do
  2054.         swait()
  2055.         PlayAnimationFromTable({
  2056.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2057.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2058.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2059.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2060.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2061.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2062.         }, .3, false)
  2063.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2064.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2065.     end
  2066.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2067.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2068.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2069.     for i = 0,1,0.50 do
  2070.         swait()
  2071.         PlayAnimationFromTable({
  2072.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2073.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2074.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2075.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2076.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2077.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2078.         }, .3, false)
  2079.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2080.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2081.     end
  2082.    
  2083.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2084.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2085.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2086.     coroutine.wrap(function() if targetted then
  2087.     end end)()
  2088.     for i = 0,1,0.50 do
  2089.         swait()
  2090.         PlayAnimationFromTable({
  2091.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2092.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2093.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2094.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2095.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2096.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2097.         }, .3, false)
  2098.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2099.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2100.     end
  2101.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2102.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2103.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2104.     for i = 0,1,0.50 do
  2105.         swait()
  2106.         PlayAnimationFromTable({
  2107.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2108.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2109.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2110.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2111.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2112.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2113.         }, .3, false)
  2114.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2115.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2116.     end
  2117.    
  2118.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2119.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2120.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2121.     coroutine.wrap(function() if targetted then
  2122.     end end)()
  2123.     for i = 0,1,0.50 do
  2124.         swait()
  2125.         PlayAnimationFromTable({
  2126.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2127.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2128.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2129.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2130.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2131.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2132.         }, .3, false)
  2133.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2134.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2135.     end
  2136.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2137.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2138.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2139.     for i = 0,1,0.50 do
  2140.         swait()
  2141.         PlayAnimationFromTable({
  2142.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2143.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2144.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2145.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2146.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2147.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2148.         }, .3, false)
  2149.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2150.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2151.     end
  2152.    
  2153.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2154.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2155.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2156.     coroutine.wrap(function() if targetted then
  2157.     end end)()
  2158.     for i = 0,1,0.50 do
  2159.         swait()
  2160.         PlayAnimationFromTable({
  2161.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2162.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2163.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2164.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2165.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2166.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2167.         }, .3, false)
  2168.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2169.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2170.     end
  2171.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2172.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2173.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2174.     for i = 0,1,0.50 do
  2175.         swait()
  2176.         PlayAnimationFromTable({
  2177.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2178.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2179.          CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2180.          CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2181.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2182.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2183.         }, .3, false)
  2184.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2185.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2186.     end
  2187.    
  2188.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2189.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2190.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2191.     coroutine.wrap(function() if targetted then
  2192.     end end)()
  2193.     for i = 0,1,0.50 do
  2194.         swait()
  2195.         PlayAnimationFromTable({
  2196.          CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2197.          CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2198.          CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2199.          CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2200.          CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2201.          CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2202.         }, .3, false)
  2203.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2204.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2205.     end
  2206.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2207.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2208.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2209.     for i = 0, 2, 0.1 do
  2210.         swait()
  2211.         if Grabbed == true then
  2212.             grab.Humanoid.PlatformStand = true
  2213.             --GGyro.position = Partss.Position
  2214.             --GGyro.Parent = grab.Head
  2215.             grab.Torso.CFrame = Partss1.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2216.         end
  2217.         PlayAnimationFromTable({
  2218.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2219.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2220.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2221.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2222.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2223.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2224.         }, .3, false)
  2225.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2226.     end
  2227.     chatfunc("Now feel the pain I suffered.")
  2228.     for i = 0, 2, 0.1 do
  2229.         swait()
  2230.                 if Grabbed == true then
  2231.             grab.Humanoid.PlatformStand = true
  2232.             --GGyro.position = Partss.Position
  2233.             --GGyro.Parent = grab.Head
  2234.             grab.Torso.CFrame = Partss1.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2235.         end
  2236.         PlayAnimationFromTable({
  2237.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2238.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2239.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2240.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2241.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2242.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2243.         }, .1, false)
  2244.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2245.     end
  2246.     for i = 0, 1, 0.1 do
  2247.         swait()
  2248.         PlayAnimationFromTable({
  2249.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2250.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2251.          CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2252.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2253.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2254.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2255.         }, .3, false)
  2256.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2257.     end
  2258. Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2259.     Effects.Block.Create(BrickColor.new("New Yeller"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2260.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  2261.     dmg(targetted)
  2262. attack = false;
  2263. Humanoid.WalkSpeed = 8
  2264. k:Remove()
  2265.     end
  2266.     end
  2267.  
  2268. function LockOn()
  2269. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2270. TargetSelect(Mouse.Target.Parent)
  2271. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  2272. end
  2273. end
  2274.  
  2275. function TargetSelect(person)
  2276. local dd=coroutine.wrap(function()
  2277. if targetted ~= person then
  2278. targetted = person
  2279. img2.Size = UDim2.new(1,0,1,0)
  2280. img2.ImageTransparency = 0
  2281. img2.Position = UDim2.new(0,0,0,0)
  2282. for i = 0, 2, 0.1 do
  2283. swait()
  2284. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  2285. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  2286. img2.ImageTransparency = img2.ImageTransparency + 0.05
  2287. end
  2288. end
  2289. end)
  2290. dd()
  2291. end
  2292.  
  2293.  
  2294.  
  2295. Mouse.Button1Down:connect(function()
  2296.     if attack == false and targetted ~= nil and targetted.Parent ~= nil then
  2297.         attackone()
  2298.     end
  2299. end)
  2300.  
  2301. function halfit(v)
  2302.                
  2303.     v:ClearAllChildren()
  2304.     v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  2305.     v.Velocity = Vector3.new(5,0,0)
  2306.     v.Name = v.Name.."Half"
  2307.    
  2308.     local a = v:Clone()
  2309.     a.Parent = v.Parent
  2310.     a.Velocity = Vector3.new(-5,0,0)
  2311.     a.CFrame = v.CFrame * CFrame.new(v.Size.x,0,0)
  2312.     a.Anchored=false;
  2313.     v.Anchored=false;
  2314. end
  2315.  
  2316.  
  2317. Mouse.KeyDown:connect(function(k)
  2318.     k = k:lower()
  2319.     if attack == false and k == 'q' then
  2320.         LockOn()
  2321.     elseif attack == false and k == 'e' then
  2322.         skidda()
  2323.     elseif attack == false and k == 'r' then
  2324.         suicide()
  2325.     elseif attack == false and k == 'b' then
  2326.         boomboom()
  2327.     elseif attack == false and k == 'v' then
  2328.         enditmotherfucker()
  2329.     elseif attack == false and targetted ~= nil and targetted.Parent ~= nil and k == 'z' then
  2330.         edge()
  2331.     end
  2332.    
  2333. end)
  2334.  
  2335. kkk = Instance.new("Sound",Torso)
  2336. kkk.Volume = 1.5
  2337. kkk.PlaybackSpeed = 1
  2338. kkk.Pitch = 1
  2339. kkk.SoundId = "rbxassetid://277784505"
  2340. kkk:Play()
  2341. kkk.Name = "a"
  2342. kkk.Looped = true
  2343.  
  2344. coroutine.wrap(function()
  2345.     chatfunc('Dualiecider, a Genocider edit by Quil_Cyndaquil')
  2346.     wait(5)
  2347.     chatfunc('Original source credit goes to Salvo_Starly!')
  2348. end)()
  2349. coroutine.wrap(function()
  2350. while true do
  2351. swait()
  2352.     for i, v in pairs(Character.WeaponModel:GetChildren()) do
  2353.         if v:IsA("Part") then
  2354.         v.Anchored = false
  2355.         end
  2356.         end
  2357.     for i, v in pairs(Character:GetChildren()) do
  2358.         if v:IsA("Part") then
  2359.         v.Anchored = false
  2360.         elseif v:IsA("Accessory") then
  2361.         v.Handle.Anchored = false
  2362.         end
  2363.         end
  2364. end
  2365. end)()
  2366. coroutine.wrap(function()
  2367. while 1 do
  2368. swait()
  2369. if doe <= 360 then
  2370.     doe = doe + 2
  2371. else
  2372.     doe = 0
  2373. end
  2374. end
  2375. end)()
  2376. EffectModel = Instance.new("Model",Character)
  2377. EffectModel.Name = "FX"
  2378.  
  2379. while true do
  2380.     swait()
  2381.     for i, v in pairs(Character:GetChildren()) do
  2382.         if v:IsA("Part") then
  2383.             v.Material = "SmoothPlastic"
  2384.         elseif v:IsA("Accessory") then
  2385.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  2386.         end
  2387.     end
  2388. while true do
  2389. swait()
  2390. Character.Humanoid.MaxHealth = math.huge
  2391. Character.Humanoid.Health = math.huge
  2392. imgl.Rotation = imgl.Rotation + 3
  2393. img2.Rotation = img2.Rotation + 3
  2394. if targetted ~= nil then
  2395. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2396. abss.Enabled = true
  2397. elseif targetted == nil then
  2398. abss.Adornee = nil
  2399. abss.Enabled = false
  2400. end
  2401.  
  2402.  
  2403. while true and imgl.Rotation >= 360 do
  2404. imgl.Rotation = 0  
  2405. img2.Rotation = 0
  2406. end
  2407.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2408.     velocity = RootPart.Velocity.y
  2409.     sine = sine + change
  2410.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2411.         if RootPart.Velocity.y > 1 and hit == nil then
  2412.             Anim = "Jump"
  2413.             if attack == false then
  2414.         PlayAnimationFromTable({
  2415.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2416.          CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2417.          CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2418.          CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2419.          CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2420.          CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2421.         }, .3, false)
  2422.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2423.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2424.                     end
  2425.         elseif RootPart.Velocity.y < -1 and hit == nil then
  2426.             Anim = "Fall"
  2427.             if attack == false then
  2428.         PlayAnimationFromTable({
  2429.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2430.          CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2431.          CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2432.          CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2433.          CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2434.          CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2435.         }, .3, false)
  2436.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2437.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2438.                     end
  2439.         elseif Torsovelocity < 1 and hit ~= nil then
  2440.             Anim = "Idle"
  2441.             if attack == false then
  2442.                 change = 1
  2443.         PlayAnimationFromTable({
  2444.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2445.          CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2446.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2447.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2448.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2449.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2450.         }, .3, false)
  2451.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2452.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2453.             end
  2454.         elseif Torsovelocity > 2 and hit ~= nil then
  2455.             Anim = "Walk"
  2456.             if attack == false then
  2457.          PlayAnimationFromTable({      
  2458.              CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2459.              CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2460.              CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2461.              CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2462.              CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2463.              CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2464.             }, .3, false)
  2465.         moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2466.         moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2467.             end
  2468.         end
  2469.     if 0 < #Effects then
  2470.         for e = 1, #Effects do
  2471.             if Effects[e] ~= nil then
  2472.                 local Thing = Effects[e]
  2473.                 if Thing ~= nil then
  2474.                     local Part = Thing[1]
  2475.                     local Mode = Thing[2]
  2476.                     local Delay = Thing[3]
  2477.                     local IncX = Thing[4]
  2478.                     local IncY = Thing[5]
  2479.                     local IncZ = Thing[6]
  2480.                     if Thing[2] == "Shoot" then
  2481.                         local Look = Thing[1]
  2482.                         local move = 30
  2483.                         if Thing[8] == 3 then
  2484.                             move = 10
  2485.                         end
  2486.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2487.                         if Thing[10] ~= nil then
  2488.                             da = pos
  2489.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2490.                             cfa = CFrame.new(Thing[4], pos)
  2491.                             tehCF = cfa:lerp(cf2, 0.2)
  2492.                             Thing[1] = tehCF.lookVector
  2493.                         end
  2494.                         local mag = (Thing[4] - pos).magnitude
  2495.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2496.                         if Thing[8] == 2 then
  2497.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2498.                         end
  2499.                         Thing[4] = Thing[4] + Look * move
  2500.                         Thing[3] = Thing[3] - 1
  2501.                         if 2 < Thing[5] then
  2502.                             Thing[5] = Thing[5] - 0.3
  2503.                             Thing[6] = Thing[6] - 0.3
  2504.                         end
  2505.                         if hit ~= nil then
  2506.                             Thing[3] = 0
  2507.                             if Thing[8] == 1 or Thing[8] == 3 then
  2508.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2509.                             else
  2510.                                 if Thing[8] == 2 then
  2511.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2512.                                     if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2513.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("New Yeller"), "Reference", Vector3.new())
  2514.                                         ref.Anchored = true
  2515.                                         ref.CFrame = CFrame.new(pos)
  2516.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2517.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  2518.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2519.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2520.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2521.                                     end
  2522.                                 end
  2523.                             end
  2524.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("New Yeller"), "Reference", Vector3.new())
  2525.                             ref.Anchored = true
  2526.                             ref.CFrame = CFrame.new(pos)
  2527.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2528.                             game:GetService("Debris"):AddItem(ref, 1)
  2529.                         end
  2530.                         if Thing[3] <= 0 then
  2531.                             table.remove(Effects, e)
  2532.                         end
  2533.                     end
  2534.                     do
  2535.                         do
  2536.                             if Thing[2] == "FireWave" then
  2537.                                 if Thing[3] <= Thing[4] then
  2538.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2539.                                     Thing[3] = Thing[3] + 1
  2540.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2541.                                 else
  2542.                                     Part.Parent = nil
  2543.                                     table.remove(Effects, e)
  2544.                                 end
  2545.                             end
  2546.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2547.                                 if Thing[1].Transparency <= 1 then
  2548.                                     if Thing[2] == "Block1" then
  2549.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2550.                                         Mesh = Thing[7]
  2551.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2552.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2553.                                     else
  2554.                                         if Thing[2] == "Block2" then
  2555.                                             Thing[1].CFrame = Thing[1].CFrame
  2556.                                             Mesh = Thing[7]
  2557.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2558.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2559.                                         else
  2560.                                             if Thing[2] == "Fire" then
  2561.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2562.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2563.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2564.                                             else
  2565.                                                 if Thing[2] == "Cylinder" then
  2566.                                                     Mesh = Thing[7]
  2567.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2568.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2569.                                                 else
  2570.                                                     if Thing[2] == "Blood" then
  2571.                                                         Mesh = Thing[7]
  2572.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2573.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2574.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2575.                                                     else
  2576.                                                         if Thing[2] == "Elec" then
  2577.                                                             Mesh = Thing[10]
  2578.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2579.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2580.                                                         else
  2581.                                                             if Thing[2] == "Disappear" then
  2582.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2583.                                                             else
  2584.                                                                 if Thing[2] == "Shatter" then
  2585.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2586.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2587.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2588.                                                         Thing[6] = Thing[6] + Thing[5]
  2589.                                                                 end
  2590.                                                             end
  2591.                                                         end
  2592.                                                     end
  2593.                                                 end
  2594.                                             end
  2595.                                         end
  2596.                                     end
  2597.                                 else
  2598.                                     Part.Parent = nil
  2599.                                     table.remove(Effects, e)
  2600.                                 end
  2601.                             end
  2602.                         end
  2603.                     end
  2604.                 end
  2605.             end
  2606.         end
  2607.     end
  2608. end
  2609. end
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