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Omni God v2

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Mar 24th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. ------[[ Probably the best script I've ever created....of April 2017 ]]-------
  88.  
  89.  
  90.  
  91.  
  92. --[[
  93. Okay so, let me explain to you whats going to happen... First of all, the creator of this script is Wizardunstopable...
  94. Second, This script is a fusion of God Of Destruction & Wizardunstopable 100,000 and if you haven't seen these scripts yet
  95. go on my channel..and make sure to subscribe for more :D I may even do a giveaway.
  96.  
  97. https://www.youtube.com/channel/UCDvOvTlDXjCi1LiZ0UrLwHA
  98.  
  99. Further notes and upgrades will be listed down below...
  100. --]]
  101.  
  102.  
  103. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  104.  
  105.  
  106.  
  107. local char = game.Players.LocalPlayer.Character
  108. for i,v in pairs(char:children()) do
  109. if v:IsA("Accessory") then
  110. v:Destroy()
  111. end
  112. end
  113. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  114. aura.Size = NumberSequence.new(0)
  115. aura.Lifetime = NumberRange.new(0)
  116. aura.LightEmission = 0
  117. local jun = owner
  118. local Player= owner
  119. repeat wait()
  120. until Player
  121. local Char=Player.Character
  122. repeat wait()
  123. until Char
  124. local CurrentEffects={}
  125. local CurrentDamages={}
  126. local Human=Char.Humanoid
  127. local LArm=Char["Left Arm"]
  128. local RArm=Char["Right Arm"]
  129. local LLeg=Char["Left Leg"]
  130. local RLeg=Char["Right Leg"]
  131. local Torso=Char.Torso
  132. local RS=Torso["Right Shoulder"]
  133. local LS=Torso["Left Shoulder"]
  134. local RH=Torso["Right Hip"]
  135. local LH=Torso["Left Hip"]
  136. local Head=Char.Head
  137. local Neck=Torso.Neck
  138. local RootPart=Char.HumanoidRootPart
  139. local RootJoint=RootPart.RootJoint
  140. local equipped=false
  141. local Debounce=false
  142. local Anim="Idle"
  143. local chat = game:GetService("Chat")
  144. local Mouse=Player:GetMouse()
  145. local Lighting=game.Lighting
  146. local cf=CFrame.new
  147. local v3=Vector3.new
  148. local c3=Color3.new
  149. local it=Instance.new
  150. local angles=CFrame.Angles
  151. local rad=math.rad
  152. local ran=math.random
  153. local huge=math.huge
  154. local attacking=false
  155. local attacktype=1
  156. local Portalling=false
  157. local p = owner
  158. local char = p.Character
  159. local mouse = p:GetMouse()
  160. local larm = char["Left Arm"]
  161. local rarm = char["Right Arm"]
  162. local lleg = char["Left Leg"]
  163. local rleg = char["Right Leg"]
  164. local hed = char.Head
  165. local symbolimg = "rbxassetid://349165228"
  166. local torso = char.Torso
  167. local hum = char.Humanoid
  168. local cam = game.Workspace.CurrentCamera
  169. local root = char.HumanoidRootPart
  170. local deb = false
  171. local shot = 0
  172. local debris=game:service"Debris"
  173. local l = game:GetService("Lighting")
  174. local rs = game:GetService("RunService").RenderStepped
  175. local eColors = {"Royal purple", "Really black"}
  176. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  177. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  178. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  179. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  180. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  181. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  182. r=game:service'RunService'.RenderStepped
  183. --------------------------------------------------------------------
  184.  
  185.  
  186.  
  187. local Transforming = true
  188. Human.WalkSpeed = 0
  189.  
  190.  
  191. Player:ClearCharacterAppearance()
  192. wait(0.1)
  193. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  194. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  195. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  196. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  197. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  198. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  199. Player.Character.Head.face:Destroy()
  200.  
  201.  
  202.  
  203.  
  204.  
  205.  
  206.  
  207. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  208. selectionBoxOfTorso.Adornee = Torso
  209. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  210. selectionBoxOfTorso.LineThickness = 0.01
  211. selectionBoxOfTorso.Transparency = 0
  212.  
  213. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  214. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  215. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  216. selectionBoxOfRightArm.LineThickness = 0.01
  217. selectionBoxOfRightArm.Transparency = 0
  218.  
  219. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  220. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  221. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  222. selectionBoxOfRightLeg.LineThickness = 0.01
  223. selectionBoxOfRightLeg.Transparency = 0
  224.  
  225. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  226. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  227. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  228. selectionBoxOfLeftArm.LineThickness = 0.01
  229. selectionBoxOfLeftArm.Transparency = 0
  230.  
  231. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  232. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  233. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  234. selectionBoxOfLeftLeg.LineThickness = 0.01
  235. selectionBoxOfLeftLeg.Transparency = 0
  236.  
  237.  
  238. LightOnBody = Instance.new("PointLight", Head)
  239. LightOnBody.Brightness = 3000
  240. LightOnBody.Range = 20
  241. LightOnBody.Color = Color3.new(0, 225, 0)
  242.  
  243.  
  244.  
  245. local p = owner
  246. local char = p.Character
  247. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  248. GodOfDestruction.Name = "GodOfDestruction"
  249. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  250. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  251. shirt.Name = "Shirt"
  252. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  253. pants.Name = "Pants"
  254. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  255. torso.Size = Vector3.new(2,2,1)
  256. torso.Rotation = Vector3.new(0,180,0)
  257. torso.Position = Vector3.new(0,4,0)
  258. torso.BrickColor = BrickColor.new("Really black")
  259. torso.Name = "Torso"
  260. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  261. head.Size = Vector3.new(1.25,1.25,1.25)
  262. head.BrickColor = BrickColor.new("Really black")
  263. head.Name = "Head"
  264. head.Position = Vector3.new(0,6,0)
  265. headmesh = Instance.new("SpecialMesh",head)
  266. headmesh.MeshType = "Head"
  267. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  268. larm.Size = Vector3.new(1,2,1)
  269. larm.BrickColor = BrickColor.new("Really black")
  270. larm.Name = "Left Arm"
  271. larm.Position = Vector3.new(-2,4,0)
  272. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  273. rarm.Size = Vector3.new(1,2,1)
  274. rarm.BrickColor = BrickColor.new("Really black")
  275. rarm.Name = "Right Arm"
  276. rarm.Position = Vector3.new(2,4,0)
  277. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  278. lleg.Size = Vector3.new(1,2,1)
  279. lleg.Name = "Left Leg"
  280. lleg.Position = Vector3.new(1,2,0)
  281. lleg.BrickColor = BrickColor.new("Really black")
  282. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  283. rleg.Size = Vector3.new(1,2,1)
  284. rleg.Name = "Right Leg"
  285. rleg.Position = Vector3.new(-1,2,0)
  286. rleg.BrickColor = BrickColor.new("Really black")
  287. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  288. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  289. headweld.Part1 = torso
  290. headweld.C0 = CFrame.new(0, -1.5, 0)
  291. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  292. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  293. larmweld.Part1 = larm
  294. larmweld.C0 = CFrame.new(1.5, 0, 0)
  295. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  296. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  297. rarmweld.Part1 = rarm
  298. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  299. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  300. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  301. rlegweld.Part1 = rleg
  302. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  303. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  304. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  305. llegweld.Part1 = lleg
  306. llegweld.C0 = CFrame.new(0.5, -2, 0)
  307. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  308. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  309. npctoplayer.Part1 = torso
  310. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  311.  
  312.  
  313. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  314. selectionBoxOfTorso.Adornee = torso
  315. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  316. selectionBoxOfTorso.LineThickness = 0.01
  317. selectionBoxOfTorso.Transparency = 0
  318.  
  319. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  320. selectionBoxOfRightArm.Adornee =rarm
  321. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  322. selectionBoxOfRightArm.LineThickness = 0.01
  323. selectionBoxOfRightArm.Transparency = 0
  324.  
  325. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  326. selectionBoxOfRightLeg.Adornee =rleg
  327. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  328. selectionBoxOfRightLeg.LineThickness = 0.01
  329. selectionBoxOfRightLeg.Transparency = 0
  330.  
  331. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  332. selectionBoxOfLeftArm.Adornee = larm
  333. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  334. selectionBoxOfLeftArm.LineThickness = 0.01
  335. selectionBoxOfLeftArm.Transparency = 0
  336.  
  337. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  338. selectionBoxOfLeftLeg.Adornee = lleg
  339. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  340. selectionBoxOfLeftLeg.LineThickness = 0.01
  341. selectionBoxOfLeftLeg.Transparency = 0
  342.  
  343.  
  344. LightOnBody = Instance.new("PointLight", head)
  345. LightOnBody.Brightness = 3000
  346. LightOnBody.Range = 20
  347. LightOnBody.Color = Color3.new(225, 0, 0)
  348.  
  349.  
  350.  
  351.  
  352.  
  353.  
  354.  
  355.  
  356. CV="Pastel blue"
  357.  
  358. local txt = Instance.new("BillboardGui", GodOfDestruction)
  359. txt.Adornee = head
  360. txt.Name = "_status"
  361. txt.Size = UDim2.new(2, 0, 1.2, 0)
  362. txt.StudsOffset = Vector3.new(-9, 8, 0)
  363. local text = Instance.new("TextLabel", txt)
  364. text.Size = UDim2.new(10, 0, 7, 0)
  365. text.FontSize = "Size24"
  366. text.TextScaled = true
  367. text.TextTransparency = 0
  368. text.BackgroundTransparency = 1
  369. text.TextTransparency = 0
  370. text.TextStrokeTransparency = 0
  371. text.Font = "Antique"
  372. text.TextStrokeColor3 = Color3.new(225,0,0)
  373.  
  374. v=Instance.new("Part")
  375. v.Name = "ColorBrick"
  376. v.Parent=Player.Character
  377. v.FormFactor="Symmetric"
  378. v.Anchored=true
  379. v.CanCollide=false
  380. v.BottomSurface="Smooth"
  381. v.TopSurface="Smooth"
  382. v.Size=Vector3.new(10,5,3)
  383. v.Transparency=1
  384. v.CFrame=Char.Torso.CFrame
  385. v.BrickColor=BrickColor.new(CV)
  386. v.Transparency=1
  387. text.TextColor3 = Color3.new(0,0,0)
  388. v.Shape="Block"
  389. text.Text = "God Of Destruction"
  390.  
  391.  
  392.  
  393.  
  394. local ChatService = game:GetService("Chat")
  395.  
  396. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  397. wait(4)
  398. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  399. wait(4)
  400. ChatService:Chat(Head, "Lets do this...", "Green")
  401.  
  402.  
  403. local close = -10
  404. for i=1,10 do
  405. wait(0.2)
  406. close = close + 1
  407. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  408. end
  409. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  410. wait(0.1)
  411. local p = owner
  412. local char = p.Character
  413. local mouse = p:GetMouse()
  414. local larm = char["Left Arm"]
  415. local rarm = char["Right Arm"]
  416. local lleg = char["Left Leg"]
  417. local rleg = char["Right Leg"]
  418. local hed = char.Head
  419. local torso = char.Torso
  420. local hum = char.Humanoid
  421. local cam = game.Workspace.CurrentCamera
  422. local root = char.HumanoidRootPart
  423. local deb = false
  424. local shot = 0
  425. local debris=game:service"Debris"
  426. local l = game:GetService("Lighting")
  427. local rs = game:GetService("RunService").RenderStepped
  428.  
  429.  
  430. Debounces = {
  431. CanAttack = true;
  432. NoIdl = false;
  433. Slashing = false;
  434. Slashed = false;
  435. RPunch = false;
  436. Invisible = false;
  437. RPunched = false;
  438. LPunch = false;
  439. LPunched = false;
  440. }
  441. local Touche = {char.Name, }
  442.  
  443.  
  444. function genWeld(a,b)
  445. local w = Instance.new("Weld",a)
  446. w.Part0 = a
  447. w.Part1 = b
  448. return w
  449. end
  450. function weld(a, b)
  451. local weld = Instance.new("Weld")
  452. weld.Name = "W"
  453. weld.Part0 = a
  454. weld.Part1 = b
  455. weld.C0 = a.CFrame:inverse() * b.CFrame
  456. weld.Parent = a
  457. return weld;
  458. end
  459. ----------------------------------------------------
  460. function Lerp(c1,c2,al)
  461. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  462. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  463. for i,v in pairs(com1) do
  464. com1[i] = v+(com2[i]-v)*al
  465. end
  466. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  467. end
  468. ----------------------------------------------------
  469. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  470. local wld = Instance.new("Weld", wp1)
  471. wld.Part0 = wp0
  472. wld.Part1 = wp1
  473. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  474. end
  475. ----------------------------------------------------
  476. function weld5(part0, part1, c0, c1)
  477. weeld=Instance.new("Weld", part0)
  478. weeld.Part0=part0
  479. weeld.Part1=part1
  480. weeld.C0=c0
  481. weeld.C1=c1
  482. return weeld
  483. end
  484. ----------------------------------------------------
  485. function HasntTouched(plrname)
  486. local ret = true
  487. for _, v in pairs(Touche) do
  488. if v == plrname then
  489. ret = false
  490. end
  491. end
  492. return ret
  493. end
  494. ----------------------------------------------------
  495.  
  496. newWeld(torso, larm, -1.5, 0.5, 0)
  497. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  498. newWeld(torso, rarm, 1.5, 0.5, 0)
  499. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  500. newWeld(torso, hed, 0, 1.5, 0)
  501. newWeld(torso, lleg, -0.5, -1, 0)
  502. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  503. newWeld(torso, rleg, 0.5, -1, 0)
  504. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  505. newWeld(root, torso, 0, -1, 0)
  506. torso.Weld.C1 = CFrame.new(0, -1, 0)
  507.  
  508.  
  509. p = Instance.new("Part")
  510. p.BrickColor = BrickColor.new("Dark indigo")
  511. p.Transparency = 1
  512. TorsoColor = p.BrickColor
  513.  
  514.  
  515. local Transforming = true
  516. hum.WalkSpeed = 0
  517.  
  518.  
  519.  
  520.  
  521. local fx = Instance.new("Part",Torso)
  522. wit = p.BrickColor.Color
  523. wit2 = Color3.new(85,0,127)
  524. local glowz = Instance.new("ParticleEmitter",fx)
  525. glowz.LightEmission = 1
  526. glowz.Texture = "rbxassetid://284205403"
  527. glowz.Color = ColorSequence.new(wit)
  528. glowz.Size = NumberSequence.new(5)
  529. glowz.Speed = NumberRange.new(25,50)
  530. glowz.LockedToPart = false
  531. glowz.Transparency = NumberSequence.new(0.75)
  532. glowz.RotSpeed = NumberRange.new(-2000,2000)
  533. glowz.Lifetime = NumberRange.new(1)
  534. glowz.Rate = 50000
  535. glowz.VelocitySpread = 9001
  536. local glowz2 = Instance.new("ParticleEmitter",fx)
  537. glowz2.LightEmission = 0.5
  538. glowz.Texture = "rbxassetid://284205403"
  539. glowz2.Color = ColorSequence.new(wit2)
  540. glowz2.Size = NumberSequence.new(5)
  541. glowz2.Speed = NumberRange.new(25,50)
  542. glowz2.LockedToPart = false
  543. glowz2.Transparency = NumberSequence.new(0.75)
  544. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  545. glowz2.Lifetime = NumberRange.new(1)
  546. glowz2.Rate = 50000
  547. glowz2.VelocitySpread = 9001
  548. fx.Anchored = true
  549. fx.Material = "Neon"
  550. fx.CanCollide = false
  551. fx.Locked = true
  552. fx.Transparency = 1
  553. fx.Material = "Neon"
  554. fx.Size = Vector3.new(1,1,1)
  555. fx.TopSurface = "SmoothNoOutlines"
  556. fx.BottomSurface = "SmoothNoOutlines"
  557. fx.BrickColor = BrickColor.new("Really black")
  558. fxm = Instance.new("SpecialMesh",fx)
  559. fxm.MeshType = "Sphere"
  560. local sa2 = Instance.new("Sound",Torso)
  561. sa2.SoundId = "rbxassetid://93724183"
  562. sa2.Pitch = 0.5
  563. sa2.Volume = 5
  564. sa2.Looped = false
  565. sa2:Play()
  566. local value = 1
  567. fxm.Scale = Vector3.new(1,1,1)
  568. for i = 1, 20 do rs:wait()
  569. value = value - 0.05
  570. fx.Transparency = fx.Transparency - (1/20)
  571. fx.CFrame = Torso.CFrame
  572. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  573. rs:wait()
  574. end
  575.  
  576.  
  577. selectionBoxOfTorso:Destroy()
  578. selectionBoxOfRightArm:Destroy()
  579. selectionBoxOfRightLeg:Destroy()
  580. selectionBoxOfLeftArm:Destroy()
  581. selectionBoxOfLeftLeg:Destroy()
  582. LightOnBody:Destroy()
  583.  
  584.  
  585. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  586. selectionBoxOfTorso.Adornee = Torso
  587. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  588. selectionBoxOfTorso.LineThickness = 0.01
  589. selectionBoxOfTorso.Transparency = 0
  590.  
  591. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  592. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  593. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  594. selectionBoxOfRightArm.LineThickness = 0.01
  595. selectionBoxOfRightArm.Transparency = 0
  596.  
  597. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  598. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  599. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  600. selectionBoxOfRightLeg.LineThickness = 0.01
  601. selectionBoxOfRightLeg.Transparency = 0
  602.  
  603. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  604. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  605. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  606. selectionBoxOfLeftArm.LineThickness = 0.01
  607. selectionBoxOfLeftArm.Transparency = 0
  608.  
  609. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  610. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  611. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  612. selectionBoxOfLeftLeg.LineThickness = 0.01
  613. selectionBoxOfLeftLeg.Transparency = 0
  614.  
  615.  
  616.  
  617.  
  618. local Orbd = Instance.new("Part", char)
  619. Orbd.Name = "Orbd"
  620. Orbd.Shape = Enum.PartType.Ball
  621. Orbd.CanCollide = false
  622.  
  623. Orbd.BrickColor = BrickColor.new("Royal purple")
  624.  
  625. Orbd.Transparency = 0
  626. Orbd.Material = "Neon"
  627. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  628. Orbd.TopSurface = Enum.SurfaceType.Smooth
  629. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  630.  
  631. local Weld = Instance.new("Weld", Orbd)
  632. Weld.Part0 = char.Head
  633. Weld.Part1 = Orbd
  634. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  635. local glov = Instance.new("PointLight", Orbd)
  636. glov.Brightness = 3000
  637. glov.Range = 20
  638. glov.Color = Color3.new(255, 0, 255)
  639.  
  640. --------------------------------------------------------
  641. local Orbvc = Instance.new("Part", char)
  642. Orbvc.Name = "Orbvc"
  643. Orbvc.Shape = Enum.PartType.Ball
  644. Orbvc.CanCollide = false
  645.  
  646. Orbvc.BrickColor = BrickColor.new("Royal purple")
  647.  
  648. Orbvc.Transparency = 0
  649. Orbvc.Material = "Neon"
  650. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  651. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  652. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  653.  
  654. local Weld = Instance.new("Weld", Orbvc)
  655. Weld.Part0 = char.Head
  656. Weld.Part1 = Orbvc
  657. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  658. local glo = Instance.new("PointLight", Orbvc)
  659. glo.Brightness = 3000
  660. glo.Range = 20
  661. glo.Color = Color3.new(255, 0, 255)
  662. ----------------------------------------------------
  663.  
  664.  
  665.  
  666.  
  667.  
  668.  
  669.  
  670.  
  671.  
  672.  
  673. function FindNearestTorso(Position,Distance,SinglePlayer)
  674. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  675. local List = {}
  676. for i,v in pairs(workspace:GetChildren())do
  677. if v:IsA("Model")then
  678. if v:findFirstChild("Torso")then
  679. if v ~= char then
  680. if(v.Torso.Position -Position).magnitude <= Distance then
  681. table.insert(List,v)
  682. end
  683. end
  684. end
  685. end
  686. end
  687. return List
  688. end
  689.  
  690.  
  691.  
  692.  
  693. GroundWave1 = function()
  694. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  695. local Colors = {"Royal purple", "Really black"}
  696. local wave = Instance.new("Part", Torso)
  697. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  698. wave.Anchored = true
  699. wave.CanCollide = false
  700. wave.Locked = true
  701. wave.Size = Vector3.new(1, 1, 1)
  702. wave.TopSurface = "Smooth"
  703. wave.BottomSurface = "Smooth"
  704. wave.Transparency = 0.35
  705. wave.CFrame = HandCF
  706. wm = Instance.new("SpecialMesh", wave)
  707. wm.MeshId = "rbxassetid://3270017"
  708. coroutine.wrap(function()
  709. for i = 1, 30, 1 do
  710. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  711. wave.Size = wm.Scale
  712. wave.CFrame = HandCF
  713. wave.Transparency = i/30
  714. wait()
  715. end
  716. wait()
  717. wave:Destroy()
  718. end)()
  719. end
  720. ----------------------------------------------------
  721.  
  722.  
  723. GroundWave3 = function()
  724. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  725. local Colors = {"Royal purple", "Royal purple"}
  726. local wave = Instance.new("Part", torso)
  727. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  728. wave.Anchored = true
  729. wave.CanCollide = false
  730. wave.Locked = true
  731. wave.Size = Vector3.new(1, 1, 1)
  732. wave.TopSurface = "Smooth"
  733. wave.BottomSurface = "Smooth"
  734. wave.Transparency = 0.35
  735. wave.CFrame = HandCF
  736. wm = Instance.new("SpecialMesh", wave)
  737. wm.MeshId = "rbxassetid://3270017"
  738. coroutine.wrap(function()
  739. for i = 1, 14, 1 do
  740. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  741. wave.Size = wm.Scale
  742. wave.CFrame = HandCF
  743. wave.Transparency = i/14
  744. wait()
  745. end
  746. wait()
  747. wave:Destroy()
  748. end)()
  749. end
  750.  
  751.  
  752.  
  753.  
  754.  
  755. local acos = math.acos
  756. local sqrt = math.sqrt
  757. local Vec3 = Vector3.new
  758. local fromAxisAngle = CFrame.fromAxisAngle
  759.  
  760. local function toAxisAngle(CFr)
  761. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  762. local Angle = math.acos((R00+R11+R22-1)/2)
  763. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  764. A = A == 0 and 0.00001 or A
  765. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  766. B = B == 0 and 0.00001 or B
  767. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  768. C = C == 0 and 0.00001 or C
  769. local x = (R21-R12)/sqrt(A)
  770. local y = (R02-R20)/sqrt(B)
  771. local z = (R10-R01)/sqrt(C)
  772. return Vec3(x,y,z),Angle
  773. end
  774.  
  775. local acos = math.acos
  776. local sqrt = math.sqrt
  777. local Vec3 = Vector3.new
  778. local fromAxisAngle = CFrame.fromAxisAngle
  779.  
  780. local function toAxisAngle(CFr)
  781. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  782. local Angle = math.acos((R00+R11+R22-1)/2)
  783. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  784. A = A == 0 and 0.00001 or A
  785. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  786. B = B == 0 and 0.00001 or B
  787. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  788. C = C == 0 and 0.00001 or C
  789. local x = (R21-R12)/sqrt(A)
  790. local y = (R02-R20)/sqrt(B)
  791. local z = (R10-R01)/sqrt(C)
  792. return Vec3(x,y,z),Angle
  793. end
  794.  
  795. function ApplyTrig(Num,Func)
  796. local Min,Max = Func(0),Func(1)
  797. local i = Func(Num)
  798. return (i-Min)/(Max-Min)
  799. --[[if Func == "sin" then
  800. return (math.sin((1-Num)*math.pi)+1)/2
  801. elseif Func == "cos" then
  802. return (math.cos((1-Num)*math.pi)+1)/2
  803. end]]
  804. end
  805.  
  806. function LerpCFrame(CFrame1,CFrame2,Num)
  807. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  808. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  809. end
  810.  
  811.  
  812.  
  813. local togglecamshake = true
  814.  
  815. function camshake(partoz, magn, intens)
  816. if togglecamshake == true then
  817. return
  818. end
  819. for _, guy in pairs(workspace:GetChildren()) do
  820. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  821. coroutine.resume(coroutine.create(function()
  822. local humz = guy:FindFirstChild("Humanoid")
  823. local torse = guy:FindFirstChild("Torso")
  824. for _ = 1, 5 * intens do
  825. wait()
  826. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  827. end
  828. humz.CameraOffset = Vector3.new(0, 0, 0)
  829. end))
  830. end
  831. end
  832. end
  833.  
  834.  
  835. function Crater(Torso,Radius)
  836. Spawn(function()
  837. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  838. local Ignore = {}
  839. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  840. if v.Character ~= nil then
  841. Ignore[#Ignore+1] = v.Character
  842. end
  843. end
  844. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  845. if Hit == nil then return end
  846. local Parts = {}
  847. for i = 1,360,10 do
  848. local P = Instance.new("Part",Torso.Parent)
  849. P.Anchored = true
  850. P.FormFactor = "Custom"
  851. P.BrickColor = BrickColor.new("Royal purple")
  852. P.Material = "Granite"
  853. P.TopSurface = "Smooth"
  854. P.BottomSurface = "Smooth"
  855. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  856. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  857. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  858. if math.random(0,5) == 0 then -- rubble
  859. local P = Instance.new("Part",Torso.Parent)
  860. P.Anchored = true
  861. P.FormFactor = "Custom"
  862. P.BrickColor = BrickColor.new("Royal Purple")
  863. P.Material = Hit.Material
  864. P.TopSurface = "Smooth"
  865. P.BottomSurface = "Smooth"
  866. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  867. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  868. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  869. end
  870. end
  871. for i = 0,1,0.05 do
  872. for i2,v in pairs(Parts) do
  873. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  874. end
  875. wait(0.02)
  876. end
  877. for i,v in pairs(Parts) do
  878. if v[1].Size.X > 2.1 then
  879. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  880. end
  881. v[1].Anchored = false
  882. end
  883. for i = 0,1,0.05 do
  884. for i2,v in pairs(Parts) do
  885. v[1].Transparency = i
  886. if i == 1 then
  887. v[1]:Destroy()
  888. elseif i >= 0.25 then
  889. v[1].CanCollide = false
  890. end
  891. end
  892. wait(0.02)
  893. end
  894. Parts = nil
  895. end)
  896. end
  897.  
  898.  
  899.  
  900. GroundWave = function()
  901. if Transforming == true then
  902. local value = 5
  903. local value2 = 10
  904. local value3 = 20
  905. local sa2 = Instance.new("Sound",Torso)
  906. sa2.SoundId = "rbxassetid://393621716"
  907. sa2.Pitch = 1
  908. sa2.Volume = 10
  909. sa2.Looped = false
  910. sa2:Play()
  911. local wave = Instance.new("Part", Torso)
  912. local glowz = Instance.new("ParticleEmitter",wave)
  913. glowz.LightEmission = 1
  914. glowz.Texture = "rbxassetid://284205403"
  915. glowz.Color = ColorSequence.new(wit)
  916. glowz.Size = NumberSequence.new(30)
  917. glowz.Speed = NumberRange.new(25,100)
  918. glowz.LockedToPart = false
  919. glowz.Transparency = NumberSequence.new(0.75)
  920. glowz.RotSpeed = NumberRange.new(-2000,2000)
  921. glowz.Lifetime = NumberRange.new(1)
  922. glowz.Rate = 50000
  923. glowz.VelocitySpread = 9001
  924. local glowz2 = Instance.new("ParticleEmitter",wave)
  925. glowz2.LightEmission = 1
  926. glowz.Texture = "rbxassetid://284205403"
  927. glowz2.Color = ColorSequence.new(wit)
  928. glowz2.Size = NumberSequence.new(30)
  929. glowz2.Speed = NumberRange.new(25,100)
  930. glowz2.LockedToPart = false
  931. glowz2.Transparency = NumberSequence.new(0.75)
  932. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  933. glowz2.Lifetime = NumberRange.new(1)
  934. glowz2.Rate = 50000
  935. glowz2.VelocitySpread = 9001
  936. wave.BrickColor = BrickColor.new("Really black")
  937. wave.Anchored = true
  938. wave.CanCollide = false
  939. wave.Locked = true
  940. wave.Size = Vector3.new(1, 1, 1)
  941. wave.TopSurface = "Smooth"
  942. wave.BottomSurface = "Smooth"
  943. wave.Transparency = 0.35
  944. wave.CFrame = fx.CFrame
  945. wave.Material = "Neon"
  946. wm = Instance.new("SpecialMesh", wave)
  947. wm.MeshType = "Sphere"
  948. wm.Scale = Vector3.new(1,1,1)
  949. local wave2 = Instance.new("Part", Torso)
  950. wave2.BrickColor = TorsoColor
  951. wave2.Anchored = true
  952. wave2.CanCollide = false
  953. wave2.Locked = true
  954. wave2.Size = Vector3.new(1, 1, 1)
  955. wave2.TopSurface = "Smooth"
  956. wave2.BottomSurface = "Smooth"
  957. wave2.Transparency = 0.35
  958. wave2.CFrame = fx.CFrame
  959. wave2.Material = "Neon"
  960. wm2 = Instance.new("SpecialMesh", wave2)
  961. wm2.MeshType = "FileMesh"
  962. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  963. wm2.Scale = Vector3.new(1,1,1)
  964. local wave3 = Instance.new("Part", Torso)
  965. wave3.BrickColor = BrickColor.new("Really black")
  966. wave3.Anchored = true
  967. wave3.CanCollide = false
  968. wave3.Locked = true
  969. wave3.Size = Vector3.new(1, 1, 1)
  970. wave3.TopSurface = "Smooth"
  971. wave3.BottomSurface = "Smooth"
  972. wave3.Transparency = 0.35
  973. wave3.CFrame = fx.CFrame
  974. wave3.Material = "Neon"
  975. wm3 = Instance.new("SpecialMesh", wave3)
  976. wm3.MeshType = "FileMesh"
  977. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  978. wm3.Scale = Vector3.new(1,1,1)
  979. coroutine.wrap(function()
  980. for i = 1, 18, 1 do
  981. value = value - 0.5
  982. value2 = value2 - 0.75*1.5
  983. value3 = value3 - 0.475*1.5
  984. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  985. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  986. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  987. --wave.Size = wm.Scale
  988. wave.CFrame = fx.CFrame
  989. wave.Transparency = i/14
  990. --wave2.Size = wm2.Scale
  991. wave2.CFrame = fx.CFrame
  992. wave2.Rotation = Vector3.new(90, 0, 0)
  993. wave2.Transparency = i/14
  994. --wave3.Size = wm3.Scale
  995. wave3.CFrame = fx.CFrame
  996. wave3.Rotation = Vector3.new(90, 0, 0)
  997. wave3.Transparency = i/14
  998. wait()
  999. glowz.Rate = 0
  1000. glowz2.Rate = 0
  1001. end
  1002. wait()
  1003. wave:Destroy()
  1004. wave2:Destroy()
  1005. wave3:Destroy()
  1006. end)()
  1007. elseif Transforming == false then
  1008. wait()
  1009. end
  1010. end
  1011.  
  1012. for i = 1, 100 do rs:wait()
  1013. fx.CFrame = Torso.CFrame
  1014. end
  1015.  
  1016. spawn(function()
  1017. while wait(1) do
  1018. GroundWave()
  1019. end
  1020. end)
  1021.  
  1022.  
  1023.  
  1024.  
  1025.  
  1026.  
  1027. local RbxUtility = LoadLibrary("RbxUtility")
  1028. local Create = RbxUtility.Create
  1029.  
  1030. function RemoveOutlines(part)
  1031. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1032. end
  1033. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1034. local Part = Create("Part"){
  1035. Parent = Parent,
  1036. Reflectance = Reflectance,
  1037. Transparency = Transparency,
  1038. CanCollide = false,
  1039. Locked = true,
  1040. BrickColor = BrickColor.new(tostring(BColor)),
  1041. Name = Name,
  1042. Size = Size,
  1043. Material = Material,
  1044. }
  1045. RemoveOutlines(Part)
  1046. return Part
  1047. end
  1048. local Effects = {}
  1049.  
  1050.  
  1051.  
  1052. wait(2)
  1053. local Muss = Instance.new("Sound",char)
  1054. Muss.SoundId = "rbxassetid://186942568"
  1055. Muss.Pitch = 1
  1056. Muss.Volume = 0
  1057. Muss.Looped = true
  1058. Muss:Play()
  1059. Transforming = false
  1060.  
  1061.  
  1062. local value2 = 1
  1063. for i = 1, 20 do rs:wait()
  1064. value2 = value2 - 0.05
  1065. glowz.Rate = 0
  1066. glowz2.Rate = 0
  1067. fx.Transparency = fx.Transparency + (1/20)
  1068. fx.CFrame = torso.CFrame
  1069. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1070. rs:wait()
  1071. end
  1072.  
  1073.  
  1074. local Mus = Instance.new("Sound",char)
  1075. Mus.SoundId = "rbxassetid://752647397"
  1076. Mus.Pitch = 1
  1077. Mus.Volume = 40
  1078. Mus.Looped = false
  1079. wait(0.3)
  1080. Mus:Play()
  1081.  
  1082. glowz:Destroy()
  1083. glowz2:Destroy()
  1084. for i = 1,20 do
  1085.  
  1086. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1091. end
  1092. wait(1)
  1093. for i = 1,20 do
  1094. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1095. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1096. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1097.  
  1098. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1099. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1100.  
  1101. end
  1102.  
  1103.  
  1104. wait(5)
  1105.  
  1106. wait(1.3)
  1107. for i = 1,20 do
  1108. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1109.  
  1110.  
  1111. end
  1112. wait(0.4)
  1113. for i = 1,20 do
  1114.  
  1115. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1116. end
  1117. wait(0.6)
  1118. for i = 1,20 do
  1119. wait()
  1120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1121. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1122. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1123. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1124. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1125. end
  1126. wait(0.2)
  1127. for i = 1,20 do
  1128. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1129. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1130. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1131.  
  1132. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1133. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1134.  
  1135. end
  1136. wait()
  1137.  
  1138. camshake(torso, 48, 6)
  1139. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1140. if v:FindFirstChild('Humanoid') then
  1141. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1142. end
  1143. end
  1144.  
  1145.  
  1146.  
  1147.  
  1148. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1149. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1150. end
  1151.  
  1152. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1153. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1154. end
  1155. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1156. TBlast.BrickColor = BrickColor.new("Pink")
  1157. TBlast.Transparency = 1
  1158. TBlast.Anchored = true
  1159. TBlast.CanCollide = false
  1160. TBlast.CFrame = root.CFrame
  1161. TBlast.Size = Vector3.new(2,2,2)
  1162. TBMesh.Parent = TBlast
  1163. TBMesh.MeshType = "Sphere"
  1164. game.Lighting.Brightness = 0
  1165. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1166. game.Lighting.TimeOfDay = 0.1
  1167. game.Lighting.FogEnd = 1000
  1168. game.Lighting.FogColor = TBlast.BrickColor.Color
  1169. game.Lighting.TimeOfDay = "00:00:00"
  1170. game.Lighting.Ambient = Color3.new(0,0,0)
  1171. game.Lighting.FogColor = Color3.new(0,0,0)
  1172. game.Lighting.FogEnd = 500
  1173. game.Lighting.FogStart = 0
  1174. game.Lighting.GlobalShadows = true
  1175.  
  1176.  
  1177.  
  1178. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1179. local valuer = 5
  1180. local valuer2 = 10
  1181. local valuer3 = 15
  1182. local sa2 = Instance.new("Sound",torso)
  1183. sa2.SoundId = "rbxassetid://130972023"
  1184. sa2.Pitch = 1
  1185. sa2.Volume = 5
  1186. sa2.Looped = false
  1187. sa2:Play()
  1188. local sar2 = Instance.new("Sound",torso)
  1189. sar2.SoundId = "rbxassetid://153274423"
  1190. sar2.Pitch = 1
  1191. sar2.Volume = 5
  1192. sar2.Looped = false
  1193. sar2:Play()
  1194. Crater(torso,67)
  1195.  
  1196. GroundWave4 = function()
  1197.  
  1198. local wave = Instance.new("Part", torso)
  1199. wave.BrickColor = BrickColor.new("Royal purple")
  1200. wave.Anchored = true
  1201. wave.CanCollide = false
  1202. wave.Locked = true
  1203. wave.Size = Vector3.new(1, 1, 1)
  1204. wave.TopSurface = "Smooth"
  1205. wave.BottomSurface = "Smooth"
  1206. wave.Transparency = 0.35
  1207. wave.CFrame = fx.CFrame
  1208. wm = Instance.new("SpecialMesh", wave)
  1209. wm.MeshType = "Sphere"
  1210. wm.Scale = Vector3.new(1,1,1)
  1211. coroutine.wrap(function()
  1212. for i = 1, 18, 1 do
  1213. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1214. --wave.Size = wm.Scale
  1215. wave.CFrame = fx.CFrame
  1216. wave.Transparency = i/14
  1217. wait()
  1218. end
  1219. wait()
  1220. wave:Destroy()
  1221. end)()
  1222.  
  1223. end
  1224.  
  1225.  
  1226.  
  1227.  
  1228.  
  1229. GroundWave1()
  1230.  
  1231.  
  1232. CV="Pastel blue"
  1233.  
  1234. local txt = Instance.new("BillboardGui", Char)
  1235. txt.Adornee = Char .Head
  1236. txt.Name = "_status"
  1237. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1238. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1239. local text = Instance.new("TextLabel", txt)
  1240. text.Size = UDim2.new(10, 0, 7, 0)
  1241. text.FontSize = "Size24"
  1242. text.TextScaled = true
  1243. text.TextTransparency = 0
  1244. text.BackgroundTransparency = 1
  1245. text.TextTransparency = 0
  1246. text.TextStrokeTransparency = 0
  1247. text.Font = "Antique"
  1248. text.TextStrokeColor3 = Color3.new(170,0,255)
  1249.  
  1250. v=Instance.new("Part")
  1251. v.Name = "ColorBrick"
  1252. v.Parent=Player.Character
  1253. v.FormFactor="Symmetric"
  1254. v.Anchored=true
  1255. v.CanCollide=false
  1256. v.BottomSurface="Smooth"
  1257. v.TopSurface="Smooth"
  1258. v.Size=Vector3.new(10,5,3)
  1259. v.Transparency=1
  1260. v.CFrame=Char.Torso.CFrame
  1261. v.BrickColor=BrickColor.new(CV)
  1262. v.Transparency=1
  1263. text.TextColor3 = Color3.new(0,0,0)
  1264. v.Shape="Block"
  1265. text.Text = "The Omni-God of Erradication"
  1266.  
  1267.  
  1268.  
  1269.  
  1270. ROW = function(out, trans, s, wt, t, ang, plus)
  1271. for i = 1, 360, 360/t do
  1272. local c = Instance.new("Part", game.Workspace)
  1273. c.FormFactor = 3
  1274. c.TopSurface = 0
  1275. c.BottomSurface = 0
  1276. c.Size = s
  1277. c.Anchored = true
  1278. c.CanCollide = wt
  1279. c.Material=workspace.Base.Material
  1280. c.Transparency = trans
  1281. c.BrickColor = workspace.Base.BrickColor
  1282. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1283. c.Locked=true
  1284. game.Debris:AddItem(c,15)
  1285. end
  1286. end
  1287.  
  1288. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1289.  
  1290.  
  1291.  
  1292.  
  1293.  
  1294.  
  1295.  
  1296. local wave = Instance.new("Part", torso)
  1297. wave.BrickColor = TorsoColor
  1298. wave.Anchored = true
  1299. wave.CanCollide = false
  1300. wave.Locked = true
  1301. wave.Size = Vector3.new(1, 1, 1)
  1302. wave.TopSurface = "Smooth"
  1303. wave.BottomSurface = "Smooth"
  1304. wave.Transparency = 0.35
  1305. wave.CFrame = HandCF
  1306. wm = Instance.new("SpecialMesh", wave)
  1307. wm.MeshId = "rbxassetid://3270017"
  1308. local wave2 = Instance.new("Part", torso)
  1309. wave2.BrickColor = BrickColor.new("Really black")
  1310. wave2.Anchored = true
  1311. wave2.CanCollide = false
  1312. wave2.Locked = true
  1313. wave2.Size = Vector3.new(1, 1, 1)
  1314. wave2.TopSurface = "Smooth"
  1315. wave2.BottomSurface = "Smooth"
  1316. wave2.Transparency = 0.35
  1317. wave2.CFrame = HandCF
  1318. wm2 = Instance.new("SpecialMesh", wave2)
  1319. wm2.MeshId = "rbxassetid://3270017"
  1320. local wave3 = Instance.new("Part", torso)
  1321. wave3.BrickColor = TorsoColor
  1322. wave3.Anchored = true
  1323. wave3.CanCollide = false
  1324. wave3.Locked = true
  1325. wave3.Size = Vector3.new(1, 1, 1)
  1326. wave3.TopSurface = "Smooth"
  1327. wave3.BottomSurface = "Smooth"
  1328. wave3.Transparency = 0.35
  1329. wave3.CFrame = HandCF
  1330. wm3 = Instance.new("SpecialMesh", wave3)
  1331. wm3.MeshId = "rbxassetid://3270017"
  1332. coroutine.wrap(function()
  1333. for i = 1, 14, 1 do
  1334. valuer = valuer - 0.35
  1335. valuer2 = valuer - 0.45
  1336. valuer3 = valuer3 - 0.475
  1337. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1338. wave.Size = wm.Scale
  1339. wave.CFrame = HandCF
  1340. wave.Transparency = i/14
  1341. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1342. wave2.Size = wm2.Scale
  1343. wave2.CFrame = HandCF
  1344. wave2.Transparency = i/14
  1345. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1346. wave3.Size = wm2.Scale
  1347. wave3.CFrame = HandCF
  1348. wave3.Transparency = i/14
  1349. wait()
  1350. end
  1351. wait()
  1352. wave:Destroy()
  1353. wave2:Destroy()
  1354. end)()
  1355.  
  1356. local torso = game.Players.LocalPlayer.Character.Torso
  1357. local block = Instance.new("Part",torso)
  1358. block.Size = Vector3.new(0.1,0.1,0.1)
  1359. block.Position = block.Position + Vector3.new(2,2,2)
  1360. block.Transparency = 1
  1361. local weld = Instance.new("Weld",torso)
  1362. weld.Part0 = torso
  1363. weld.Part1 = block
  1364. weld.C0 = CFrame.new(0,5,0)
  1365. local tables = {5,4,3,2,1}
  1366. local part = Instance.new("ParticleEmitter")
  1367. part.Parent = game.Players.LocalPlayer.Character.Torso
  1368. part.LockedToPart = true
  1369.  
  1370. part.Texture = "rbxassetid://300899196"
  1371. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1372. part.Transparency = NumberSequence.new(0.7)
  1373. part.Lifetime = NumberRange.new(2)
  1374. part.Rate = 30
  1375. local part2 = Instance.new("ParticleEmitter",block)
  1376. part2.Lifetime = NumberRange.new(5)
  1377. part2.Speed = NumberRange.new(0)
  1378. part2.Size = NumberSequence.new(18)
  1379. part2.LockedToPart = true
  1380. part2.Transparency = NumberSequence.new(0.5)
  1381. part2.Rate = 3
  1382. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1383. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1384. local model = Instance.new("Model",torso)
  1385.  
  1386. local ball0 = Instance.new("Part",model)
  1387. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1388. ball0.Transparency = 0.5
  1389. ball0.BrickColor = BrickColor.new("Royal purple")
  1390. ball0.Size = Vector3.new(1,1,1)
  1391. ball0mesh = Instance.new("SpecialMesh",ball0)
  1392. ball0mesh.MeshType = "Sphere"
  1393. ball0mesh.Scale = Vector3.new(1,1,1)
  1394. ballweld = Instance.new("Weld",model)
  1395. ballweld.Part0 = torso
  1396. ballweld.Part1 = ball0
  1397.  
  1398.  
  1399.  
  1400.  
  1401. for i = 1,15 do
  1402. wait(0.1)
  1403. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1404. part2.Size = NumberSequence.new(15)
  1405. for i = 1 , 3 do
  1406. wait()
  1407. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1408.  
  1409. end
  1410.  
  1411. wait(0.1)
  1412. part2.Size = NumberSequence.new(8)
  1413. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1414. ball0mesh.Scale = Vector3.new(1,1,1)
  1415.  
  1416. end
  1417.  
  1418. hum.WalkSpeed = 16
  1419. Muss.Volume = 8
  1420.  
  1421.  
  1422. Charging = true
  1423. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1424. function FDebris()
  1425. repeat
  1426. local p = Instance.new('Part',Torso)
  1427. p.formFactor = 'Custom'
  1428. p.Size = Vector3.new(1,1,1)
  1429. p.BrickColor = BrickColor.new("Dark indigo")
  1430. p.CanCollide = false
  1431. p.Transparency = 0.2
  1432. p.Anchored = true
  1433. p.Locked=true
  1434. p.Material = "Neon"
  1435. s = math.random(1,40)/10
  1436. local m = Instance.new("BlockMesh",p)
  1437. m.Scale = Vector3.new(s,s,s)
  1438. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1439. --[[coroutine.wrap(function()
  1440. wait(2)
  1441. while Charging == true do
  1442. wait(2)
  1443. GroundWave1()
  1444. wait(2)
  1445. end
  1446. end)()]]--
  1447.  
  1448. spawn(function()
  1449. while rs:wait() do
  1450. if p.Transparency >= 1 then p:Destroy() break end
  1451. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1452. p.Transparency = p.Transparency+0.01
  1453. end
  1454. end)
  1455. wait(.3)
  1456. until Charging == false
  1457. end
  1458.  
  1459.  
  1460. spawn(function()
  1461. while wait(.01)
  1462. do
  1463. FDebris()
  1464. end
  1465. end)
  1466.  
  1467.  
  1468.  
  1469. FloatPart = function()
  1470. local Part = Instance.new('Part',Torso)
  1471. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1472. Part.Anchored = true
  1473. Part.Material = 'Neon'
  1474. Part.CanCollide = false
  1475. Part.BrickColor = BrickColor.new("Royal purple")
  1476. local Mesh = Instance.new('SpecialMesh',Part)
  1477. Mesh.Scale = Vector3.new(4,4,.2)
  1478. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1479. Mesh.VertexColor = Vector3.new(0,170,255)
  1480. spawn(function()
  1481. for i = 1,30 do
  1482. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1483. Part.Transparency = Part.Transparency + .035
  1484. game["Run Service"].RenderStepped:wait()
  1485. end
  1486. Part:Destroy()
  1487. end)
  1488. end;
  1489.  
  1490. DubPart = function()
  1491. local Part = Instance.new('Part',Torso)
  1492. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1493. Part.Anchored = true
  1494. Part.CanCollide = false
  1495. Part.Material = 'Neon'
  1496. Part.BrickColor = BrickColor.new(SecondaryColor)
  1497. local Mesh = Instance.new('SpecialMesh',Part)
  1498. Mesh.Scale = Vector3.new(7,7,.2)
  1499. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1500. Mesh.VertexColor = Vector3.new(0,170,255)
  1501. spawn(function()
  1502. for i = 1,30 do
  1503. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1504. Part.Transparency = Part.Transparency + .035
  1505. game["Run Service"].RenderStepped:wait()
  1506. end
  1507. Part:Destroy()
  1508. end)
  1509. end;
  1510.  
  1511. Fade = function(Item,t)
  1512. spawn(function()
  1513. for i = 1,20 do
  1514. Item.Transparency = Item.Transparency + .05
  1515. if t then
  1516. wait(t)
  1517. else
  1518. wait()
  1519. end
  1520. end
  1521. Item:Destroy()
  1522. end)
  1523. end
  1524.  
  1525. Particle = function(PrimaryColor)
  1526. local Part = Instance.new('Part',Torso)
  1527. Part.BrickColor = BrickColor.new(PrimaryColor)
  1528. Part.Anchored = true
  1529. Part.Transparency = .3
  1530. Part.CanCollide = false
  1531. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1532. local Mesh = Instance.new('BlockMesh',Part)
  1533. Mesh.Scale = Vector3.new(.05,.1,.1)
  1534. spawn(function()
  1535. for i = 1,40 do
  1536. Part.Transparency = Part.Transparency + .0125
  1537. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1538. game["Run Service"].RenderStepped:wait()
  1539. end
  1540. Part:Destroy()
  1541. end)
  1542. end;
  1543.  
  1544. --[[spawn(function()
  1545. while wait() do
  1546. wait(.05)
  1547. FloatPart()
  1548. wait(.08)
  1549. FloatPart()
  1550. wait(.05)
  1551. DubPart()
  1552. wait(.08)
  1553. end
  1554. end)]]
  1555.  
  1556. game["Run Service"].RenderStepped:connect(function(_)
  1557. Particle("Royale purple")
  1558. Particle("Really black")
  1559. Particle("Royal purple")
  1560. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1561. end)
  1562.  
  1563.  
  1564.  
  1565.  
  1566.  
  1567.  
  1568.  
  1569.  
  1570.  
  1571.  
  1572.  
  1573.  
  1574.  
  1575.  
  1576.  
  1577.  
  1578. function FindNearestTorso(Position,Distance,SinglePlayer)
  1579. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1580. local List = {}
  1581. for i,v in pairs(workspace:GetChildren())do
  1582. if v:IsA("Model")then
  1583. if v:findFirstChild("Torso")then
  1584. if v ~= char then
  1585. if(v.Torso.Position -Position).magnitude <= Distance then
  1586. table.insert(List,v)
  1587. end
  1588. end
  1589. end
  1590. end
  1591. end
  1592. return List
  1593. end
  1594.  
  1595.  
  1596.  
  1597.  
  1598. vt = Vector3.new
  1599.  
  1600.  
  1601.  
  1602. local player = owner
  1603. local pchar = player.Character
  1604. local mouse = player:GetMouse()
  1605. local cam = workspace.CurrentCamera
  1606.  
  1607. local rad = math.rad
  1608. bodyparts = {}
  1609. local keysDown = {}
  1610. local flySpeed = 0
  1611. local MAX_FLY_SPEED = 150
  1612.  
  1613. local canFly = false
  1614. local flyToggled = false
  1615.  
  1616. local forward, side = 0, 0
  1617. local lastForward, lastSide = 0, 0
  1618.  
  1619. local floatBP = Instance.new("BodyPosition")
  1620. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1621. local flyBV = Instance.new("BodyVelocity")
  1622. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1623. local turnBG = Instance.new("BodyGyro")
  1624. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1625.  
  1626. mouse.KeyDown:connect(function(key)
  1627. keysDown[key] = true
  1628.  
  1629. if key == "f" then
  1630. flyToggled = not flyToggled
  1631.  
  1632. if not flyToggled then
  1633. stanceToggle = "Normal"
  1634. floatBP.Parent = nil
  1635. flyBV.Parent = nil
  1636. turnBG.Parent = nil
  1637. root.Velocity = Vector3.new()
  1638. pchar.Humanoid.PlatformStand = false
  1639. end
  1640. end
  1641.  
  1642. end)
  1643. mouse.KeyUp:connect(function(key)
  1644. keysDown[key] = nil
  1645. end)
  1646.  
  1647. local function updateFly()
  1648.  
  1649.  
  1650.  
  1651.  
  1652. if not flyToggled then return end
  1653.  
  1654. lastForward = forward
  1655. lastSide = side
  1656.  
  1657. forward = 0
  1658. side = 0
  1659.  
  1660. if keysDown.w then
  1661. forward = forward + 1
  1662. end
  1663. if keysDown.s then
  1664. forward = forward - 1
  1665. end
  1666. if keysDown.a then
  1667. side = side - 1
  1668. end
  1669. if keysDown.d then
  1670. side = side + 1
  1671. end
  1672.  
  1673. canFly = (forward ~= 0 or side ~= 0)
  1674.  
  1675. if canFly then
  1676. stanceToggle = "Floating"
  1677. turnBG.Parent = root
  1678. floatBP.Parent = nil
  1679. flyBV.Parent = root
  1680.  
  1681. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1682. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1683. else
  1684. floatBP.position = root.Position
  1685. floatBP.Parent = root
  1686.  
  1687. flySpeed = flySpeed - 1
  1688. if flySpeed < 0 then flySpeed = 0 end
  1689. end
  1690.  
  1691. local camCF = cam.CoordinateFrame
  1692. local in_forward = canFly and forward or lastForward
  1693. local in_side = canFly and side or lastSide
  1694.  
  1695. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1696.  
  1697. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1698. end
  1699.  
  1700. game:service'RunService'.RenderStepped:connect(function()
  1701. if flyToggled then
  1702. pchar.Humanoid.PlatformStand = true
  1703. end
  1704. updateFly()
  1705. end)
  1706.  
  1707.  
  1708.  
  1709. mouse.KeyDown:connect(function(key)
  1710. if key == "b" then
  1711. hum.WalkSpeed = 0
  1712. if Debounces.CanAttack == true then
  1713. Debounces.CanAttack = false
  1714. Debounces.NoIdl = true
  1715. Debounces.on = true
  1716. v = Instance.new("Sound")
  1717. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1718. v.Parent = char
  1719. v.Looped = false
  1720. v.Pitch = 1
  1721. v.Volume = 3000
  1722. wait(0.01)
  1723. v:Play()
  1724. wait()
  1725. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1727. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1728. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1729. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1730. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1731. if Debounces.on == false then
  1732. end
  1733. wait()
  1734. end
  1735. wait()
  1736.  
  1737.  
  1738. local function Shockwave7()
  1739. local ENERGY = Instance.new("Part", Char)
  1740. ENERGY.Name = "ENERGY"
  1741. ENERGY.CanCollide = false
  1742. ENERGY.BrickColor = BrickColor.new("Really black")
  1743. ENERGY.Transparency = 0.2
  1744. ENERGY.TopSurface = 0
  1745. ENERGY.BottomSurface = 0
  1746. ENERGY.Anchored = true
  1747. local cm = Instance.new("CylinderMesh", ENERGY)
  1748. cm.Scale = Vector3.new(1, 20, 1)
  1749. ENERGY.Size = Vector3.new(5, 20, 5)
  1750. ENERGY.CFrame = char.Torso.CFrame
  1751. ENERGY.Touched:connect(function(hit)
  1752. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1753. local Occlude = true
  1754. local NotOccludes = {
  1755. char.Name;
  1756. "Wings";
  1757. "Scythe";
  1758. "Thingy";
  1759. "Thingy2"; -- put all of the names in a table pls
  1760. }
  1761. for i,v in pairs(NotOccludes) do
  1762. if hit.Parent.Name == v then
  1763. Occlude = false
  1764. end
  1765. end
  1766. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1767. if Occlude then
  1768. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1769. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1770. end
  1771. end
  1772. end)
  1773. for i = 1, 50 do
  1774. ENERGY.CFrame = char.Torso.CFrame
  1775. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1776. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1777. wait()
  1778. end
  1779. ENERGY:Destroy()
  1780. end
  1781. Shockwave7()
  1782.  
  1783.  
  1784. pt=Instance.new('Part',torso)
  1785. pt.Anchored=true
  1786. pt.CanCollide=false
  1787. pt.Locked = true
  1788. pt.FormFactor='Custom'
  1789. pt.Size=Vector3.new(1,1,1)
  1790. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1791. pt.Transparency=.6
  1792. pt.BrickColor=BrickColor.new('Royal purple')
  1793. msh=Instance.new('SpecialMesh',pt)
  1794. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1795. msh.Scale=Vector3.new(8,4,8)
  1796. pt2=pt:clone()
  1797. pt2.Parent = torso
  1798. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1799. pt2.BrickColor=BrickColor.new("Really black")
  1800. msh2=msh:clone()
  1801. msh2.Parent=pt2
  1802. msh2.Scale=Vector3.new(10,5,10)
  1803.  
  1804. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1805. bl = Instance.new("Part", char)
  1806. bl.Locked = true
  1807. bl.Name = "Shell"
  1808. bl.BrickColor = BrickColor.new("Royal purple")
  1809. bl.Anchored = true
  1810. bl.CanCollide = false
  1811. bl.Transparency = 0
  1812. bl.Reflectance = 0
  1813. bl.BottomSurface = 0
  1814. bl.TopSurface = 0
  1815. bl.Shape = 0
  1816. blm = Instance.new("SpecialMesh",bl)
  1817. blm.MeshType = "Sphere"
  1818. blm.Scale = Vector3.new(1,1,1)
  1819. blm.MeshId = "rbxassetid://9982590"
  1820.  
  1821. coroutine.resume(coroutine.create(function()
  1822. for i=1, math.huge, 4 do
  1823. rs:wait()
  1824. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1825. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1826. bl.Transparency = bl.Transparency + 0.005
  1827. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1828. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1829. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1830. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1831. end
  1832. end))
  1833.  
  1834. for i = 1, 15 do
  1835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1841. if Debounces.on == false then
  1842. break
  1843. end
  1844. wait()
  1845. end
  1846. for i = 1, 15 do
  1847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1848. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1849. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1850. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1851. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1852. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1853. if Debounces.on == false then
  1854. break
  1855. end
  1856. wait()
  1857. end
  1858. for i = 1, 15 do
  1859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1861. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1862. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1863. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1864. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1865. if Debounces.on == false then
  1866. break
  1867. end
  1868. wait()
  1869. end
  1870. for i = 1, 15 do
  1871. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1874. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1875. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1877. if Debounces.on == false then
  1878. break
  1879. end
  1880. wait()
  1881. end
  1882. for i = 1, 15 do
  1883. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1884. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1887. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1888. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1889. if Debounces.on == false then
  1890. break
  1891. end
  1892. wait()
  1893. end
  1894. for i = 1, 10 do
  1895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1896. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1901. if Debounces.on == false then
  1902. break
  1903. end
  1904. wait()
  1905. end
  1906. wait(1.4)
  1907. Debounces.NoIdl = false
  1908. hum.WalkSpeed = 5
  1909. Debounces.on = false
  1910. wait()
  1911. if Debounces.CanAttack == false then
  1912. Debounces.CanAttack = true
  1913. v:Destroy()
  1914. bl:Destroy()
  1915. blm:Destroy()
  1916. pt:Destroy()
  1917. pt2:Destroy()
  1918. msh:Destroy()
  1919. msh2:Destroy()
  1920. end
  1921. end
  1922. end)
  1923.  
  1924.  
  1925.  
  1926.  
  1927.  
  1928. local grabbed = false
  1929. local cf = CFrame.new
  1930. local mr = math.rad
  1931. local angles = CFrame.Angles
  1932. local ud = UDim2.new
  1933. local c3 = Color3.new
  1934. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1935. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1936. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1937. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1938.  
  1939. clerp = function(a, b, t)
  1940. return a:lerp(b, t)
  1941. end
  1942.  
  1943. local RbxUtility = LoadLibrary("RbxUtility")
  1944. local Create = RbxUtility.Create
  1945. RemoveOutlines = function(part)
  1946. part.TopSurface = 10
  1947. end
  1948.  
  1949. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1950. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1951. RemoveOutlines(Part)
  1952. return Part
  1953. end
  1954.  
  1955. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1956. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1957. if Mesh == "SpecialMesh" then
  1958. Msh.MeshType = MeshType
  1959. Msh.MeshId = MeshId
  1960. end
  1961. return Msh
  1962. end
  1963.  
  1964.  
  1965.  
  1966.  
  1967.  
  1968.  
  1969.  
  1970. ArtificialHB = Instance.new("BindableEvent", script)
  1971. ArtificialHB.Name = "Heartbeat"
  1972. script:WaitForChild("Heartbeat")
  1973. frame = 0.033333333333333
  1974. tf = 0
  1975. allowframeloss = false
  1976. tossremainder = false
  1977. lastframe = tick()
  1978. script.Heartbeat:Fire()
  1979. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1980. tf = tf + s
  1981. if frame <= tf then
  1982. if allowframeloss then
  1983. script.Heartbeat:Fire()
  1984. lastframe = tick()
  1985. else
  1986. for i = 1, math.floor(tf / frame) do
  1987. script.Heartbeat:Fire()
  1988. end
  1989. lastframe = tick()
  1990. end
  1991. if tossremainder then
  1992. tf = 0
  1993. else
  1994. tf = tf - frame * math.floor(tf / frame)
  1995. end
  1996. end
  1997. end
  1998. )
  1999. swait = function(num)
  2000. if num == 0 or num == nil then
  2001. ArtificialHB.Event:wait()
  2002. else
  2003. for i = 0, num do
  2004. ArtificialHB.Event:wait()
  2005. end
  2006. end
  2007. end
  2008.  
  2009.  
  2010.  
  2011.  
  2012.  
  2013.  
  2014.  
  2015.  
  2016.  
  2017. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2018. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2019. return Weld
  2020. end
  2021.  
  2022. rayCast = function(Position, Direction, Range, Ignore)
  2023. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2024. end
  2025.  
  2026. CreateSound = function(id, par, vol, pit)
  2027. coroutine.resume(coroutine.create(function()
  2028. local sou = Instance.new("Sound", par or workspace)
  2029. sou.Volume = vol
  2030. sou.Pitch = pit or 1
  2031. sou.SoundId = id
  2032. swait()
  2033. sou:play()
  2034. game:GetService("Debris"):AddItem(sou, 6)
  2035. end
  2036. ))
  2037. end
  2038.  
  2039. local getclosest = function(obj, distance)
  2040. local last, lastx = distance + 1, nil
  2041. for i,v in pairs(workspace:GetChildren()) do
  2042. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2043. local t = v.Torso
  2044. local dist = t.Position - obj.Position.magnitude
  2045. if dist <= distance and dist < last then
  2046. last = dist
  2047. lastx = v
  2048. end
  2049. end
  2050. end
  2051. return lastx
  2052. end
  2053.  
  2054. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2055. if hit.Parent == nil then
  2056. return
  2057. end
  2058. local h = hit.Parent:FindFirstChild("Humanoid")
  2059. for _,v in pairs(hit.Parent:children()) do
  2060. if v:IsA("Humanoid") then
  2061. h = v
  2062. end
  2063. end
  2064. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2065. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2066. return
  2067. end
  2068. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2069. game:GetService("Debris"):AddItem(c, 0.5)
  2070. if HitSound ~= nil and HitPitch ~= nil then
  2071. CreateSound(HitSound, hit, 1, HitPitch)
  2072. end
  2073. local Damage = math.random(minim, maxim)
  2074. local blocked = false
  2075. local block = hit.Parent:findFirstChild("Block")
  2076. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2077. blocked = true
  2078. block.Value = block.Value - 1
  2079. print(block.Value)
  2080. end
  2081. if blocked == false then
  2082. h.Health = h.Health - Damage
  2083. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2084. else
  2085. h.Health = h.Health - Damage / 2
  2086. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2087. end
  2088. if Type == "Knockdown" then
  2089. local hum = hit.Parent.Humanoid
  2090. hum.PlatformStand = true
  2091. coroutine.resume(coroutine.create(function(HHumanoid)
  2092. swait(1)
  2093. HHumanoid.PlatformStand = false
  2094. end
  2095. ), hum)
  2096. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2097. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2098. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2099. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2100. game:GetService("Debris"):AddItem(rl, 0.5)
  2101. else
  2102. do
  2103. if Type == "Debuff" then
  2104. print'hi'
  2105. else
  2106. if Type == "Up" then
  2107. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2108. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2109. else
  2110. do
  2111. if Type == "DarkUp" then
  2112. coroutine.resume(coroutine.create(function()
  2113. for i = 0, 1, 0.1 do
  2114. swait()
  2115. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2116. end
  2117. end
  2118. ))
  2119. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2120. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2121. else
  2122. do
  2123. if Type == "Snare" then
  2124. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2125. game:GetService("Debris"):AddItem(bp, 1)
  2126. else
  2127. do
  2128. if Type == "Freeze" then
  2129. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2130. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2131. hit.Parent.Torso.Anchored = true
  2132. coroutine.resume(coroutine.create(function(Part)
  2133. swait(1.5)
  2134. Part.Anchored = false
  2135. end), hit.Parent.Torso)
  2136. game:GetService("Debris"):AddItem(BodPos, 3)
  2137. game:GetService("Debris"):AddItem(BodGy, 3)
  2138. end
  2139. do
  2140. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2141. game:GetService("Debris"):AddItem(debounce, Delay)
  2142. c = Instance.new("ObjectValue")
  2143. c.Name = "creator"
  2144. c.Value = Player
  2145. c.Parent = h
  2146. game:GetService("Debris"):AddItem(c, 0.5)
  2147. end
  2148. end
  2149. end
  2150. end
  2151. end
  2152. end
  2153. end
  2154. end
  2155. end
  2156. end
  2157. end
  2158. end
  2159.  
  2160. ShowDamage = function(Pos, Text, Time, Color)
  2161. local Rate = 0.033333333333333
  2162. if not Pos then
  2163. local Pos = Vector3.new(0, 0, 0)
  2164. end
  2165. local Text = Text or ""
  2166. local Time = Time or 2
  2167. if not Color then
  2168. local Color = Color3.new(1, 0, 1)
  2169. end
  2170. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2171. EffectPart.Anchored = true
  2172. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2173. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2174. game.Debris:AddItem(EffectPart, Time + 0.1)
  2175. EffectPart.Parent = game:GetService("Workspace")
  2176. delay(0, function()
  2177. local Frames = Time / Rate
  2178. for Frame = 1, Frames do
  2179. wait(Rate)
  2180. local Percent = Frame / Frames
  2181. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2182. TextLabel.TextTransparency = Percent
  2183. end
  2184. if EffectPart and EffectPart.Parent then
  2185. EffectPart:Destroy()
  2186. end
  2187. end
  2188. )
  2189. end
  2190.  
  2191. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2192. for _,c in pairs(workspace:children()) do
  2193. local hum = c:findFirstChild("Humanoid")
  2194. if hum ~= nil then
  2195. local head = c:findFirstChild("Torso")
  2196. if head ~= nil then
  2197. local targ = head.Position - Part.Position
  2198. local mag = targ.magnitude
  2199. if mag <= magni and c.Name ~= Player.Name then
  2200. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2201. end
  2202. end
  2203. end
  2204. end
  2205. end
  2206.  
  2207.  
  2208.  
  2209.  
  2210.  
  2211. local effect = Instance.new("Model", Char)
  2212. effect.Name = "Effects"
  2213.  
  2214.  
  2215.  
  2216.  
  2217.  
  2218. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2219. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2220. prt.Anchored = true
  2221. prt.CFrame = cframe
  2222. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2223. game:GetService("Debris"):AddItem(prt, 10)
  2224. if Type == 1 or Type == nil then
  2225. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2226. else
  2227. if Type == 2 then
  2228. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2229. end
  2230. end
  2231. end
  2232.  
  2233.  
  2234.  
  2235.  
  2236. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2237. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2238. prt.Anchored = true
  2239. prt.CFrame = cframe
  2240. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2241. game:GetService("Debris"):AddItem(prt, 10)
  2242. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2243. end
  2244.  
  2245.  
  2246.  
  2247. local grabbing = false
  2248. WindFloor = function()
  2249.  
  2250. end
  2251.  
  2252.  
  2253.  
  2254. bc = BrickColor.new
  2255. function WindFloor2()
  2256. local shur = Instance.new("Part",char)
  2257. local gahd = Instance.new("Sound",shur)
  2258. gahd.SoundId = "rbxassetid://402981977"
  2259. gahd.Volume = 5
  2260. gahd.Pitch = 0.75
  2261. gahd:Play()
  2262. shur.Transparency = 1
  2263. shur.Material = "Neon"
  2264. shur.BrickColor = bc("Royal purple")
  2265. shur.Anchored = true
  2266. shur.CFrame = mouse.Hit
  2267. shur.Rotation = vt(0,math.random(-500,500),0)
  2268. shur.Size = vt(1,0.2,1)
  2269. shur.CanCollide = false
  2270. local dec = Instance.new("Decal",shur)
  2271. dec.Texture = symbolimg
  2272. dec.Face = "Top"
  2273. local dec2 = dec:Clone()
  2274. dec2.Parent = shur
  2275. dec2.Face = "Bottom"
  2276. local Meshshur = Instance.new("CylinderMesh",shur)
  2277. Meshshur.Scale = vt(0,1,0)
  2278. local value1 = 1*2.25
  2279. for i = 0, 50 do
  2280. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2281. value1 = value1 - 0.015*2.25
  2282. wait(0)
  2283. end
  2284. local spart = Instance.new("Part",char)
  2285. local tick = Instance.new("Sound",spart)
  2286. tick.SoundId = "rbxassetid://414516914"
  2287. tick.Volume = 2.5
  2288. tick.Pitch = 0.45
  2289. tick:Play()
  2290. spart.Size = vt(1,1,1)
  2291. spart.BrickColor = BrickColor.new("Royal purple")
  2292. spart.Transparency = 0.1
  2293. spart.Anchored = true
  2294. spart.CanCollide = false
  2295. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2296. local expld = Instance.new("Explosion", spart)
  2297. expld.BlastRadius = 27.5
  2298. expld.Position = spart.Position
  2299. local mesh = Instance.new("SpecialMesh",spart)
  2300. mesh.MeshType = "FileMesh"
  2301. mesh.Scale = vt(1,0.01,1)
  2302. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2303. local parz = spart:Clone()
  2304. local mshe = parz.Mesh
  2305. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2306. parz.CFrame = spart.CFrame
  2307. parz.Parent = char
  2308. local par2 = spart:Clone()
  2309. local msh = par2.Mesh
  2310. par2.Mesh.MeshType = "Sphere"
  2311. par2.Material = "Neon"
  2312. par2.CFrame = spart.CFrame
  2313. par2.BrickColor = BrickColor.new("Royal purple")
  2314. par2.Parent = char
  2315. local par3 = spart:Clone()
  2316. local msh3 = par2.Mesh
  2317. msh3.Scale = vt(15,0,15)
  2318. par3.Mesh.MeshType = "Sphere"
  2319. par3.Material = "Neon"
  2320. par3.CFrame = spart.CFrame
  2321. par3.BrickColor = BrickColor.new("Royal purple")
  2322. par3.Parent = char
  2323. for i = 0, 150 do
  2324. spart.Transparency = spart.Transparency + 0.01
  2325. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2326. spart.Position = spart.Position
  2327. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2328. par2.Transparency = par2.Transparency + 0.01
  2329. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2330. par2.Position = par2.Position
  2331. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2332. par3.Transparency = par2.Transparency + 0.05
  2333. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2334. par3.Position = par2.Position
  2335. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2336. parz.Transparency = par2.Transparency + 0.01
  2337. mshe.Scale = msh.Scale + vt(4,1,4)
  2338. parz.Position = parz.Position
  2339. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2340. wait(0)
  2341. end
  2342. for i = 0, 100 do
  2343. dec.Transparency = dec.Transparency + 0.015
  2344. dec2.Transparency = dec.Transparency
  2345. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2346. value1 = value1 - 0.015*2.25
  2347. wait(0)
  2348. end
  2349. shur:Destroy()
  2350. par2:Destroy()
  2351. spart:Destroy()
  2352. end
  2353.  
  2354.  
  2355.  
  2356.  
  2357.  
  2358.  
  2359.  
  2360. function BlastStorm()
  2361.  
  2362. local lag = Instance.new("Sound", workspace)
  2363. lag.SoundId = "rbxassetid://752783199"
  2364. lag.Volume = 20000
  2365. lag.Pitch = 1
  2366. lag:Play()
  2367. wait(0)
  2368. local ff = Instance.new("ForceField",char)
  2369. local shur = Instance.new("Part",char)
  2370. local gahd = Instance.new("Sound",char)
  2371. gahd.SoundId = "rbxassetid://402981977"
  2372. gahd.Volume = 2.5
  2373. gahd.Pitch = 0.6
  2374. gahd:Play()
  2375. shur.Transparency = 1
  2376. shur.Material = "Neon"
  2377. shur.BrickColor = bc("Royal purple")
  2378. shur.Anchored = true
  2379. shur.CFrame = mouse.Hit
  2380. shur.Size = vt(1,0.2,1)
  2381. shur.CanCollide = false
  2382. local dec = Instance.new("Decal",shur)
  2383. dec.Texture = symbolimg
  2384. dec.Face = "Top"
  2385. local dec2 = dec:Clone()
  2386. dec2.Parent = shur
  2387. dec2.Face = "Bottom"
  2388. local Meshshur = Instance.new("CylinderMesh",shur)
  2389. Meshshur.Scale = vt(0,1,0)
  2390. local value1 = 1*12.5
  2391. for i = 0, 50 do
  2392. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2393. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2394. value1 = value1 - 0.015*12.5
  2395. wait(0)
  2396. end
  2397.  
  2398. wait(0)
  2399. local spart = Instance.new("Part",char)
  2400. local tick = Instance.new("Sound",char)
  2401. tick.SoundId = "rbxassetid://414516914"
  2402. tick.Volume = 2.5
  2403. tick.Pitch = 0.4
  2404. tick:Play()
  2405. local tickz = Instance.new("Sound",char)
  2406. tickz.SoundId = "rbxassetid://435742675"
  2407. tickz.Volume = 1
  2408. tickz.Pitch = 1
  2409. tickz:Play()
  2410. local tickr = Instance.new("Sound",char)
  2411. tickr.SoundId = "rbxassetid://435742675"
  2412. tickr.Volume = 2.5
  2413. tickr.Pitch = 0.5
  2414. tickr:Play()
  2415. local tickel = Instance.new("Sound",char)
  2416. tickel.SoundId = "rbxassetid://2248511"
  2417. tickel.Volume = 3
  2418. tickel.Pitch = 0.2
  2419. tickel:Play()
  2420. spart.Size = vt(1,1,1)
  2421. spart.BrickColor = BrickColor.new("Royal purple")
  2422. spart.Transparency = 0.1
  2423. spart.Anchored = true
  2424. spart.CanCollide = false
  2425. spart.CFrame = mouse.Hit
  2426. local expld = Instance.new("Explosion", spart)
  2427. expld.BlastRadius = 500000
  2428. expld.Position = spart.Position
  2429. local mesh = Instance.new("SpecialMesh",spart)
  2430. mesh.MeshType = "FileMesh"
  2431. mesh.Scale = vt(1,0.01,1)
  2432. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2433. local parz = spart:Clone()
  2434. local mshe = parz.Mesh
  2435. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2436. parz.CFrame = spart.CFrame
  2437. parz.Parent = char
  2438. local par2 = spart:Clone()
  2439. local msh = par2.Mesh
  2440. par2.Mesh.MeshType = "Sphere"
  2441. par2.Material = "Neon"
  2442. par2.CFrame = spart.CFrame
  2443. par2.BrickColor = BrickColor.new("Royal purple")
  2444. par2.Parent = char
  2445. for i = 0, 200 do
  2446. spart.Transparency = spart.Transparency + 0.005
  2447. mesh.Scale = mesh.Scale + vt(10,1,10)
  2448. spart.Position = spart.Position
  2449. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2450. par2.Transparency = par2.Transparency + 0.005
  2451. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2452. par2.Position = par2.Position
  2453. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2454. parz.Transparency = par2.Transparency + 0.005
  2455. mshe.Scale = msh.Scale + vt(6,1,6)
  2456. parz.Position = parz.Position
  2457. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2458. wait(0)
  2459. end
  2460. ff:Destroy()
  2461. for i = 0, 100 do
  2462. dec.Transparency = dec.Transparency + 0.015
  2463. dec2.Transparency = dec.Transparency
  2464. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2465. value1 = value1 - 0.015*12.5
  2466. wait(0)
  2467. end
  2468. shur:Destroy()
  2469. par2:Destroy()
  2470. spart:Destroy()
  2471. tick:Destroy()
  2472. tickr:Destroy()
  2473. tickz:Destroy()
  2474. tickel:Destroy()
  2475. end
  2476.  
  2477.  
  2478.  
  2479.  
  2480.  
  2481.  
  2482.  
  2483.  
  2484. local maincolor = Color3.new(170/255,0/255,255/255)
  2485.  
  2486.  
  2487.  
  2488. function noobyisscripter()
  2489. local hitted = false
  2490. local valuesize = 5
  2491. local lb = Instance.new("Part")
  2492. lb.Parent = char
  2493. lb.Material = "Neon"
  2494. lb.BrickColor = BrickColor.new(maincolor)
  2495. lb.CanCollide = false
  2496. lb.Shape = "Ball"
  2497. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2498. lb.Anchored = false
  2499. lb.Size = vt(1,1,1)
  2500. local thing = Instance.new("SpecialMesh",lb)
  2501. thing.MeshType = "Sphere"
  2502. local trail = Instance.new("ParticleEmitter",lb)
  2503. trail.Texture = "rbxassetid://296874871"
  2504. trail.LightEmission = 0.95
  2505. trail.Color = ColorSequence.new(maincolor)
  2506. trail.Rate = 10000
  2507. trail.Lifetime = NumberRange.new(1.5)
  2508. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2509. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2510. trail.Speed = NumberRange.new(0,0)
  2511. trail.RotSpeed = NumberRange.new(-500,500)
  2512. local bv = Instance.new("BodyVelocity")
  2513. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2514. bv.velocity = mouse.Hit.lookVector *100
  2515. bv.Parent = lb
  2516. wait(0.1)
  2517. pewdiepie=lb.Touched:connect(function(hit)
  2518. if hitted == false then
  2519. local sd = Instance.new("Sound",lb)
  2520. sd.SoundId = "rbxassetid://138210320"
  2521. sd.Volume = 2.5
  2522. sd:Play()
  2523. hitted = true
  2524. trail.Rate = 0
  2525. lb.Anchored = true
  2526. local explosion = Instance.new("Explosion",lb)
  2527. explosion.BlastRadius = 10
  2528. explosion.Position = lb.Position
  2529. local ex = Instance.new("ParticleEmitter",lb)
  2530. ex.Texture = "rbxassetid://296874871"
  2531. ex.LightEmission = 0.95
  2532. ex.Color = ColorSequence.new(maincolor)
  2533. ex.Rate = 10000
  2534. ex.Lifetime = NumberRange.new(1.75)
  2535. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2536. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2537. ex.Speed = NumberRange.new(25,45)
  2538. ex.VelocitySpread = 90000
  2539. ex.RotSpeed = NumberRange.new(-500,500)
  2540. for i = 0, 19 do
  2541. wait()
  2542. valuesize = valuesize - 0.25
  2543. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2544. end
  2545. ex.Rate = 0
  2546. for i = 0, 9 do
  2547. wait()
  2548. lb.Transparency = lb.Transparency + 0.1
  2549. end
  2550. wait(5)
  2551. lb:Destroy()
  2552. end
  2553. end)
  2554. end
  2555.  
  2556.  
  2557. mouse.KeyDown:connect(function(key)
  2558. if key == "g" then
  2559. if Debounces.CanAttack == true then
  2560. Debounces.CanAttack = false
  2561. Debounces.on = true
  2562. Debounces.NoIdl = true
  2563. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2564. shot1 = Instance.new("Sound",Torso)
  2565. shot1.SoundId = "rbxassetid://200633492"
  2566. shot1.Looped = false
  2567. shot1.Pitch = 3
  2568. shot1.Volume = 400
  2569. shot1:Play()
  2570. Debounces.RPunch = true
  2571. Debounces.LPunch = true
  2572. Debounces.ks = true
  2573. Debounces.ks2 = true
  2574. for i = 1, 3 do
  2575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2581. if Debounces.on == false then break end
  2582. wait()
  2583. end
  2584. shot1 = Instance.new("Sound",Torso)
  2585. shot1.SoundId = "rbxassetid://200633492"
  2586. shot1.Looped = false
  2587. shot1.Pitch = 3
  2588. shot1.Volume = 400
  2589. shot1:Play()
  2590. wait(0.5)
  2591. noobyisscripter()
  2592. for i = 1, 3 do
  2593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2595. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2597. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2598. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2599. if Debounces.on == false then break end
  2600. wait()
  2601. end
  2602. shot1 = Instance.new("Sound",Torso)
  2603. shot1.SoundId = "rbxassetid://200633492"
  2604. shot1.Looped = false
  2605. shot1.Pitch = 3
  2606. shot1.Volume = 400
  2607. shot1:Play()
  2608. wait(0.5)
  2609. noobyisscripter()
  2610. for i = 1, 3 do
  2611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2617. if Debounces.on == false then break end
  2618. wait()
  2619. end
  2620. shot1 = Instance.new("Sound",Torso)
  2621. shot1.SoundId = "rbxassetid://200633492"
  2622. shot1.Looped = false
  2623. shot1.Pitch = 3
  2624. shot1.Volume = 400
  2625. shot1:Play()
  2626. wait(0.5)
  2627. noobyisscripter()
  2628. for i = 1, 3 do
  2629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2635. if Debounces.on == false then break end
  2636. wait()
  2637. end
  2638. shot1 = Instance.new("Sound",Torso)
  2639. shot1.SoundId = "rbxassetid://200633492"
  2640. shot1.Looped = false
  2641. shot1.Pitch = 3
  2642. shot1.Volume = 400
  2643. shot1:Play()
  2644. wait(0.5)
  2645. noobyisscripter()
  2646. for i = 1, 3 do
  2647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2653. if Debounces.on == false then break end
  2654. wait()
  2655. end
  2656. shot1 = Instance.new("Sound",Torso)
  2657. shot1.SoundId = "rbxassetid://200633492"
  2658. shot1.Looped = false
  2659. shot1.Pitch = 3
  2660. shot1.Volume = 400
  2661. shot1:Play()
  2662. wait(0.5)
  2663. noobyisscripter()
  2664. for i = 1, 3 do
  2665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2671. if Debounces.on == false then break end
  2672. wait()
  2673. end
  2674. shot1 = Instance.new("Sound",Torso)
  2675. shot1.SoundId = "rbxassetid://200633492"
  2676. shot1.Looped = false
  2677. shot1.Pitch = 3
  2678. shot1.Volume = 400
  2679. shot1:Play()
  2680. wait(0.5)
  2681. noobyisscripter()
  2682. for i = 1, 3 do
  2683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2689. if Debounces.on == false then break end
  2690. wait()
  2691. end
  2692. shot1 = Instance.new("Sound",Torso)
  2693. shot1.SoundId = "rbxassetid://200633492"
  2694. shot1.Looped = false
  2695. shot1.Pitch = 3
  2696. shot1.Volume = 400
  2697. shot1:Play()
  2698. wait(0.5)
  2699. noobyisscripter()
  2700. for i = 1, 3 do
  2701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2707. if Debounces.on == false then break end
  2708. wait()
  2709. end
  2710. shot1 = Instance.new("Sound",Torso)
  2711. shot1.SoundId = "rbxassetid://200633492"
  2712. shot1.Looped = false
  2713. shot1.Pitch = 3
  2714. shot1.Volume = 400
  2715. shot1:Play()
  2716. wait(0.5)
  2717. noobyisscripter()
  2718. for i = 1, 3 do
  2719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2725. if Debounces.on == false then break end
  2726. wait()
  2727. end
  2728. shot1 = Instance.new("Sound",Torso)
  2729. shot1.SoundId = "rbxassetid://200633492"
  2730. shot1.Looped = false
  2731. shot1.Pitch = 3
  2732. shot1.Volume = 400
  2733. shot1:Play()
  2734. wait(0.5)
  2735. noobyisscripter()
  2736. for i = 1, 3 do
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2743. if Debounces.on == false then break end
  2744. wait()
  2745. end
  2746. shot1 = Instance.new("Sound",Torso)
  2747. shot1.SoundId = "rbxassetid://200633492"
  2748. shot1.Looped = false
  2749. shot1.Pitch = 3
  2750. shot1.Volume = 400
  2751. shot1:Play()
  2752. wait(0.5)
  2753. noobyisscripter()
  2754. for i = 1, 3 do
  2755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2761. if Debounces.on == false then break end
  2762. wait()
  2763. end
  2764. shot1 = Instance.new("Sound",Torso)
  2765. shot1.SoundId = "rbxassetid://200633492"
  2766. shot1.Looped = false
  2767. shot1.Pitch = 3
  2768. shot1.Volume = 400
  2769. shot1:Play()
  2770. wait(0.5)
  2771. noobyisscripter()
  2772. for i = 1, 3 do
  2773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2779. if Debounces.on == false then break end
  2780. wait()
  2781. end
  2782. shot1 = Instance.new("Sound",Torso)
  2783. shot1.SoundId = "rbxassetid://200633492"
  2784. shot1.Looped = false
  2785. shot1.Pitch = 3
  2786. shot1.Volume = 400
  2787. shot1:Play()
  2788. wait(0.5)
  2789. noobyisscripter()
  2790. for i = 1, 3 do
  2791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2797. if Debounces.on == false then break end
  2798. wait()
  2799. end
  2800. shot1 = Instance.new("Sound",Torso)
  2801. shot1.SoundId = "rbxassetid://200633492"
  2802. shot1.Looped = false
  2803. shot1.Pitch = 3
  2804. shot1.Volume = 400
  2805. shot1:Play()
  2806. wait(0.5)
  2807. noobyisscripter()
  2808. for i = 1, 3 do
  2809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2815. if Debounces.on == false then break end
  2816. wait()
  2817. end
  2818. shot1 = Instance.new("Sound",Torso)
  2819. shot1.SoundId = "rbxassetid://200633492"
  2820. shot1.Looped = false
  2821. shot1.Pitch = 3
  2822. shot1.Volume = 400
  2823. shot1:Play()
  2824. wait(0.5)
  2825. noobyisscripter()
  2826. for i = 1, 3 do
  2827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2833. if Debounces.on == false then break end
  2834. wait()
  2835. end
  2836. shot1 = Instance.new("Sound",Torso)
  2837. shot1.SoundId = "rbxassetid://200633492"
  2838. shot1.Looped = false
  2839. shot1.Pitch = 3
  2840. shot1.Volume = 400
  2841. shot1:Play()
  2842. wait(0.5)
  2843. noobyisscripter()
  2844. for i = 1, 3 do
  2845. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2851. if Debounces.on == false then break end
  2852. wait()
  2853. end
  2854. shot1 = Instance.new("Sound",Torso)
  2855. shot1.SoundId = "rbxassetid://200633492"
  2856. shot1.Looped = false
  2857. shot1.Pitch = 3
  2858. shot1.Volume = 400
  2859. shot1:Play()
  2860. wait(0.5)
  2861. noobyisscripter()
  2862. for i = 1, 3 do
  2863. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2864. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2867. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2868. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2869. if Debounces.on == false then break end
  2870. wait()
  2871. end
  2872. shot1 = Instance.new("Sound",Torso)
  2873. shot1.SoundId = "rbxassetid://200633492"
  2874. shot1.Looped = false
  2875. shot1.Pitch = 3
  2876. shot1.Volume = 400
  2877. shot1:Play()
  2878. wait(0.5)
  2879. noobyisscripter()
  2880. for i = 1, 3 do
  2881. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2882. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2883. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2884. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2885. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2886. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2887. if Debounces.on == false then break end
  2888. wait()
  2889. end
  2890. shot1 = Instance.new("Sound",Torso)
  2891. shot1.SoundId = "rbxassetid://200633492"
  2892. shot1.Looped = false
  2893. shot1.Pitch = 3
  2894. shot1.Volume = 400
  2895. shot1:Play()
  2896. wait(0.5)
  2897. noobyisscripter()
  2898. for i = 1, 3 do
  2899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2905. if Debounces.on == false then break end
  2906. wait()
  2907. end
  2908. shot1 = Instance.new("Sound",Torso)
  2909. shot1.SoundId = "rbxassetid://200633492"
  2910. shot1.Looped = false
  2911. shot1.Pitch = 3
  2912. shot1.Volume = 400
  2913. shot1:Play()
  2914. wait(0.5)
  2915. noobyisscripter()
  2916. for i = 1, 3 do
  2917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2918. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2919. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2920. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2921. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2922. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2923. if Debounces.on == false then break end
  2924. wait()
  2925. end
  2926.  
  2927. Debounces.LPunch = false
  2928. Debounces.RPunch = false
  2929. Debounces.ks = false
  2930. Debounces.ks2 = false
  2931. if Debounces.CanAttack == false then
  2932. Debounces.CanAttack = true
  2933. Debounces.on = false
  2934. Debounces.NoIdl = false
  2935. end
  2936. end
  2937. end
  2938. end)
  2939.  
  2940.  
  2941.  
  2942.  
  2943. mouse.KeyDown:connect(function(key)
  2944. if key == "r" then
  2945.  
  2946. if Debounces.CanAttack == true then
  2947. Debounces.CanAttack = false
  2948. Debounces.NoIdl = true
  2949. Debounces.on = true
  2950. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2951. function FindNearestTorso(Position,Distance,SinglePlayer)
  2952. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2953. local List = {}
  2954. for i,v in pairs(workspace:GetChildren())do
  2955. if v:IsA("Model")then
  2956. if v:findFirstChild("Torso")then
  2957. if v ~= char then
  2958. if(v.Torso.Position -Position).magnitude <= Distance then
  2959. table.insert(List,v)
  2960. end
  2961. end
  2962. end
  2963. end
  2964. end
  2965. return List
  2966. end
  2967. z = Instance.new("Sound",hed)
  2968. z.SoundId = "rbxassetid://232213955"
  2969. z.Pitch = 1
  2970. z.Volume = 1
  2971. wait(0.2)
  2972. z:Play()
  2973. sp = Instance.new("Part",hed)
  2974. sp.Anchored = true
  2975. sp.CanCollide = false
  2976. sp.Locked = false
  2977. sp.Transparency = 0
  2978. sp.Material = "Neon"
  2979. sp.Size = Vector3.new(1,1,1)
  2980. sp.TopSurface = "SmoothNoOutlines"
  2981. sp.BottomSurface = "SmoothNoOutlines"
  2982. sp.BrickColor = BrickColor.new("Royal purple")
  2983. spm = Instance.new("SpecialMesh",sp)
  2984. spm.MeshType = "Sphere"
  2985. spm.Scale = Vector3.new(100,100,100)
  2986. sp2 = Instance.new("Part", rarm)
  2987. sp2.Name = "Energy"
  2988. sp2.BrickColor = BrickColor.new("Royal purple")
  2989. sp2.Size = Vector3.new(1,1,1)
  2990. sp2.Shape = "Ball"
  2991. sp2.CanCollide = false
  2992. sp2.Anchored = true
  2993. sp2.Locked = true
  2994. sp2.TopSurface = 0
  2995. sp2.BottomSurface = 0
  2996. sp2.Transparency = 1
  2997. spm2 = Instance.new("SpecialMesh",sp2)
  2998. spm2.MeshId = "rbxassetid://9982590"
  2999. spm2.Scale = Vector3.new(100,100,100)
  3000. for i = 1, 20 do
  3001. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3002. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3003. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3004. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3005. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3006. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3007. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3008. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3009. if Debounces.on == false then break end
  3010. rs:wait()
  3011. end
  3012. for i = 1, 100, 20 do rs:wait()
  3013. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3014. end
  3015. for i = 1, 20 do
  3016. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3019. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3020. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3021. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3022. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3023. if Debounces.on == false then break end
  3024. rs:wait()
  3025. end
  3026. sp.Transparency = 0
  3027. for i = 1, 20 do
  3028. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3029. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3030. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3031. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3032. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3033. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3034. if Debounces.on == false then break end
  3035. rs:wait()
  3036. end
  3037. wait(1)
  3038. sp.Transparency = 0
  3039. sp2.Transparency = 0.84
  3040. for i = 1, 20 do
  3041. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3042. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3043. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3044. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3045. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3046. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3047. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3048. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3049. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3050. if Debounces.on == false then break end
  3051. rs:wait()
  3052. end
  3053. for i = 1, 2880, 50 do
  3054. rs:wait()
  3055. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3056. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3057. rs:wait()
  3058. end
  3059. sp:Destroy()
  3060. sp2:Destroy()
  3061. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3062. local X = Instance.new("Part",char)
  3063. local O = Instance.new("ObjectValue",X)
  3064. O.Name = "creator"
  3065. X.Locked = true
  3066. X.Name = "Shell"
  3067. X.Anchored = false
  3068. X.CanCollide = false
  3069. X.Transparency = 0
  3070. X.Reflectance = 0
  3071. X.BottomSurface = 0
  3072. X.TopSurface = 0
  3073. X.Shape = 0
  3074. local V = Instance.new("ObjectValue",X)
  3075. V.Value = char
  3076. V.Name = "creator"
  3077. X.BrickColor = BrickColor.new("Royal purple")
  3078. X.Size = Vector3.new(1,1,1)
  3079. X.Material = "Neon"
  3080. local Z = Instance.new("SpecialMesh",X)
  3081. Z.MeshType = "Sphere"
  3082. Z.Scale = Vector3.new(100,100,100)
  3083. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3084. local bv = Instance.new("BodyVelocity",X)
  3085. bv.maxForce = Vector3.new(99999,99999,99999)
  3086. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3087. bv.velocity = X.CFrame.lookVector*65
  3088.  
  3089. Explode = X.Touched:connect(function(hit)
  3090.  
  3091. local cf = X.CFrame
  3092. bv:Destroy()
  3093. X.Anchored = true
  3094. Z:Remove()
  3095. Explode:disconnect()
  3096.  
  3097. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3098. for i = 1, 360, 360/t do
  3099. local c = Instance.new("Part", game.Workspace)
  3100. c.FormFactor = 3
  3101. c.TopSurface = 0
  3102. c.BottomSurface = 0
  3103. c.Size = s
  3104. c.Anchored = true
  3105. c.CanCollide = wt
  3106. c.Material=workspace.Base.Material
  3107. c.Transparency = trans
  3108. c.BrickColor = workspace.Base.BrickColor
  3109. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3110. c.Locked=true
  3111. game.Debris:AddItem(c,25)
  3112. end
  3113. end
  3114.  
  3115. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3116.  
  3117.  
  3118. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3119. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3120. if part then
  3121. local cfremz = CFrame.new(positi)
  3122. debris(cfremz, part, 30)
  3123. end
  3124.  
  3125. X.Size = Vector3.new(6,6,6)
  3126. X.Touched:connect(function(hit) end)
  3127. X.CanCollide = false
  3128. local part3 = Instance.new("Part", rarm)
  3129. part3.Anchored=true
  3130. part3.CanCollide=false
  3131. part3.Locked = true
  3132. part3.TopSurface = "SmoothNoOutlines"
  3133. part3.BottomSurface = "SmoothNoOutlines"
  3134. part3.FormFactor='Custom'
  3135. part3.Size=Vector3.new(2,2, 2)
  3136. part3.CFrame=X.CFrame
  3137. part3.Transparency=0
  3138. part3.BrickColor=TorsoColor
  3139. local mesh3 = Instance.new("SpecialMesh",part3)
  3140. mesh3.MeshType = "Sphere"
  3141. mesh3.Scale = Vector3.new(2,2,2)
  3142. --debris:AddItem(X,8)
  3143. local part4 = Instance.new("Part", rarm)
  3144. part4.Material = "Neon"
  3145. part4.Anchored=true
  3146. part4.CanCollide=false
  3147. part4.Locked = true
  3148. part4.TopSurface = "SmoothNoOutlines"
  3149. part4.BottomSurface = "SmoothNoOutlines"
  3150. part4.FormFactor='Custom'
  3151. part4.Size=Vector3.new(2,2, 2)
  3152. part4.CFrame=X.CFrame
  3153. part4.Transparency=0
  3154. part4.BrickColor=BrickColor.new("Black")
  3155. local mesh4 = Instance.new("SpecialMesh",part4)
  3156. mesh4.MeshType = "Sphere"
  3157. mesh4.Scale = Vector3.new(1,1,1)
  3158. local part7 = Instance.new("Part", rarm)
  3159. part7.Material = "Neon"
  3160. part7.Anchored=true
  3161. part7.CanCollide=false
  3162. part7.Locked = true
  3163. part7.TopSurface = "SmoothNoOutlines"
  3164. part7.BottomSurface = "SmoothNoOutlines"
  3165. part7.FormFactor='Custom'
  3166. part7.Size=Vector3.new(2,2, 2)
  3167. part7.CFrame=X.CFrame
  3168. part7.Transparency=0
  3169. part7.BrickColor=BrickColor.new("Really black")
  3170. local mesh7 = Instance.new("SpecialMesh",part7)
  3171. mesh7.MeshType = "Sphere"
  3172. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3173. --[[X.Touched:connect(function(ht)
  3174. hit = ht.Parent
  3175. if ht and hit:IsA("Model") then
  3176. if hit:FindFirstChild("Humanoid") then
  3177. if hit.Name ~= p.Name then
  3178. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3179. wait(.3)
  3180. end
  3181. end
  3182. elseif ht and hit:IsA("Hat") then
  3183. if hit.Parent.Name ~= p.Name then
  3184. if hit.Parent:FindFirstChild("Humanoid") then
  3185. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3186. wait(.3)
  3187. end
  3188. end
  3189. end
  3190. end)
  3191. part3.Touched:connect(function(ht)
  3192. hit = ht.Parent
  3193. if ht and hit:IsA("Model") then
  3194. if hit:FindFirstChild("Humanoid") then
  3195. if hit.Name ~= p.Name then
  3196. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3197. wait(.3)
  3198. end
  3199. end
  3200. elseif ht and hit:IsA("Hat") then
  3201. if hit.Parent.Name ~= p.Name then
  3202. if hit.Parent:FindFirstChild("Humanoid") then
  3203. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3204. wait(.3)
  3205. end
  3206. end
  3207. end
  3208. end)]]--
  3209. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3210. if v:FindFirstChild('Humanoid') then
  3211. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3212. v.Humanoid.PlatformStand = true
  3213. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3214. end
  3215. end
  3216.  
  3217. local acos = math.acos
  3218. local sqrt = math.sqrt
  3219. local Vec3 = Vector3.new
  3220. local fromAxisAngle = CFrame.fromAxisAngle
  3221.  
  3222. local function toAxisAngle(CFr)
  3223. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3224. local Angle = math.acos((R00+R11+R22-1)/2)
  3225. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3226. A = A == 0 and 0.00001 or A
  3227. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3228. B = B == 0 and 0.00001 or B
  3229. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3230. C = C == 0 and 0.00001 or C
  3231. local x = (R21-R12)/sqrt(A)
  3232. local y = (R02-R20)/sqrt(B)
  3233. local z = (R10-R01)/sqrt(C)
  3234. return Vec3(x,y,z),Angle
  3235. end
  3236.  
  3237. function ApplyTrig(Num,Func)
  3238. local Min,Max = Func(0),Func(1)
  3239. local i = Func(Num)
  3240. return (i-Min)/(Max-Min)
  3241. end
  3242.  
  3243. function LerpCFrame(CFrame1,CFrame2,Num)
  3244. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3245. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3246. end
  3247.  
  3248. function Crater(Torso,Radius)
  3249. Spawn(function()
  3250. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3251. local Ignore = {}
  3252. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3253. if v.Character ~= nil then
  3254. Ignore[#Ignore+1] = v.Character
  3255. end
  3256. end
  3257. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3258. if Hit == nil then return end
  3259. local Parts = {}
  3260. for i = 1,360,10 do
  3261. local P = Instance.new("Part",Torso.Parent)
  3262. P.Anchored = true
  3263. P.FormFactor = "Custom"
  3264. P.BrickColor = Hit.BrickColor
  3265. P.Material = Hit.Material
  3266. P.TopSurface = "Smooth"
  3267. P.BottomSurface = "Smooth"
  3268. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3269. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3270. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3271. if math.random(0,5) == 0 then -- rubble
  3272. local P = Instance.new("Part",Torso.Parent)
  3273. P.Anchored = true
  3274. P.FormFactor = "Custom"
  3275. P.BrickColor = Hit.BrickColor
  3276. P.Material = Hit.Material
  3277. P.TopSurface = "Smooth"
  3278. P.BottomSurface = "Smooth"
  3279. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3280. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3281. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3282. end
  3283. end
  3284. for i = 0,1,0.05 do
  3285. for i2,v in pairs(Parts) do
  3286. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3287. end
  3288. wait(0.02)
  3289. end
  3290. for i,v in pairs(Parts) do
  3291. if v[1].Size.X > 2.1 then
  3292. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3293. end
  3294. v[1].Anchored = false
  3295. end
  3296. for i = 0,1,0.05 do
  3297. for i2,v in pairs(Parts) do
  3298. v[1].Transparency = i
  3299. if i == 1 then
  3300. v[1]:Destroy()
  3301. elseif i >= 0.25 then
  3302. v[1].CanCollide = false
  3303. end
  3304. end
  3305. wait(0.02)
  3306. end
  3307. Parts = nil
  3308. end)
  3309. end
  3310.  
  3311.  
  3312. Part = function(x,y,z,color,tr,cc,an,parent)
  3313. local p = Instance.new('Part',parent or Weapon)
  3314. p.formFactor = 'Custom'
  3315. p.Size = Vector3.new(x,y,z)
  3316. p.BrickColor = BrickColor.new(color)
  3317. p.CanCollide = cc
  3318. p.Transparency = tr
  3319. p.Anchored = an
  3320. p.TopSurface,p.BottomSurface = 0,0
  3321. p.Locked=true
  3322. p:BreakJoints()
  3323. return p end
  3324.  
  3325. Mesh = function(par,num,x,y,z)
  3326. local msh = _
  3327. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3328. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3329. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3330. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3331. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3332. end msh.Scale = Vector3.new(x,y,z)
  3333. return msh end
  3334.  
  3335. function explosion(col1,col2,cfr,sz,rng,dmg)
  3336. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3337. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3338. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3339. v1,v2,v3=sz.x,sz.y,sz.z
  3340. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3341. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3342. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3343. a.CFrame=cfr
  3344. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3345. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3346.  
  3347. Spawn(function()
  3348. while wait() do
  3349. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3350. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3351. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3352. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3353. a.Transparency=a.Transparency+0.05
  3354. a2.Transparency=a2.Transparency+0.05
  3355. a3.Transparency=a3.Transparency+0.05
  3356. end
  3357. end)
  3358. end
  3359.  
  3360. Crater(X,120)
  3361. Crater(X,220)
  3362. Crater(X,320)
  3363. z = Instance.new("Sound",workspace)
  3364. z.SoundId = "rbxassetid://231917744"
  3365. z.Pitch = .5
  3366. z.Volume = 5
  3367. z1 = Instance.new("Sound",workspace)
  3368. z1.SoundId = "rbxassetid://231917744"
  3369. z1.Pitch = .5
  3370. z1.Volume = 5
  3371. z2 = Instance.new("Sound",workspace)
  3372. z2.SoundId = "rbxassetid://231917744"
  3373. z2.Pitch = .5
  3374. z2.Volume = 5
  3375. z3 = Instance.new("Sound",workspace)
  3376. z3.SoundId = "rbxassetid://245537790"
  3377. z3.Pitch = .7
  3378. z3.Volume = 5
  3379. z4 = Instance.new("Sound",workspace)
  3380. z4.SoundId = "rbxassetid://245537790"
  3381. z4.Pitch = .7
  3382. z4.Volume = 5
  3383. z4a = Instance.new("Sound",workspace)
  3384. z4a.SoundId = "rbxassetid://419447292"
  3385. z4a.Pitch = 1
  3386. z4a.Volume = 5
  3387. z3a = Instance.new("Sound",workspace)
  3388. z3a.SoundId = "rbxassetid://421328847"
  3389. z3a.Pitch = 1
  3390. z3a.Volume = 5
  3391. wait(0.1)
  3392. z:Play()
  3393. z1:Play()
  3394. z2:Play()
  3395. z3:Play()
  3396. z4:Play()
  3397. z3a:Play()
  3398. z4a:Play()
  3399.  
  3400. local part=Instance.new('Part',rarm)
  3401. part.Anchored=true
  3402. part.CanCollide=false
  3403. part.Locked = true
  3404. part.FormFactor='Custom'
  3405. part.Size=Vector3.new(2,2,2)
  3406. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3407. part.Transparency=0
  3408. part.BrickColor=BrickColor.new('Really black')
  3409. local mesh=Instance.new('SpecialMesh',part)
  3410. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3411. mesh.Scale=Vector3.new(4,4,4)
  3412. local part2=part:clone()
  3413. part2.Parent = rarm
  3414. part2.BrickColor=TorsoColor
  3415. local part5=part:clone()
  3416. part5.Parent = rarm
  3417. part5.BrickColor=TorsoColor
  3418. local part6=part:clone()
  3419. part6.Parent = rarm
  3420. part6.BrickColor=BrickColor.new("Black")
  3421. local mesh2=mesh:clone()
  3422. mesh2.Parent=part2
  3423. mesh2.Scale=Vector3.new(6, 6, 6)
  3424. local mesh5=mesh:clone()
  3425. mesh5.Parent=part5
  3426. mesh5.Scale=Vector3.new(6, 6, 6)
  3427. local mesh6=mesh:clone()
  3428. mesh6.Parent=part6
  3429. mesh6.Scale=Vector3.new(6, 6, 6)
  3430. local blast = Instance.new("Part", rarm)
  3431. blast.BrickColor = BrickColor.new("Really black")
  3432. blast.Anchored = true
  3433. blast.CanCollide = false
  3434. blast.Locked = true
  3435. blast.Size = Vector3.new(2, 2, 2)
  3436. blast.TopSurface = "Smooth"
  3437. blast.BottomSurface = "Smooth"
  3438. blast.Transparency = 0
  3439. blast.CFrame = HandCF
  3440. local bm = Instance.new("SpecialMesh", blast)
  3441. bm.Scale = Vector3.new(10,2,10)
  3442. bm.MeshId = "rbxassetid://3270017"
  3443. local blast2 = Instance.new("Part", rarm)
  3444. blast2.BrickColor = BrickColor.new("Really black")
  3445. blast2.Anchored = true
  3446. blast2.CanCollide = false
  3447. blast2.Locked = true
  3448. blast2.Size = Vector3.new(2, 2, 2)
  3449. blast2.TopSurface = "Smooth"
  3450. blast2.BottomSurface = "Smooth"
  3451. blast2.Transparency = 0
  3452. blast2.CFrame = HandCF
  3453. local bm2 = Instance.new("SpecialMesh", blast2)
  3454. bm2.Scale = Vector3.new(6,2,6)
  3455. bm2.MeshId = "rbxassetid://3270017"
  3456. local blast3 = Instance.new("Part", rarm)
  3457. blast3.BrickColor = BrickColor.new("Really black")
  3458. blast3.Anchored = true
  3459. blast3.CanCollide = false
  3460. blast3.Locked = true
  3461. blast3.Size = Vector3.new(1, 1, 1)
  3462. blast3.TopSurface = "Smooth"
  3463. blast3.BottomSurface = "Smooth"
  3464. blast3.Transparency = 0
  3465. blast3.CFrame = HandCF
  3466. local bm3 = Instance.new("SpecialMesh", blast3)
  3467. bm3.Scale = Vector3.new(6,2,6)
  3468. bm3.MeshId = "rbxassetid://3270017"
  3469. for i = 1,120 do rs:wait()
  3470. X.Transparency = X.Transparency + (1/120)
  3471. part.Transparency = part.Transparency + (1/120)
  3472. part2.Transparency = part2.Transparency + (1/120)
  3473. part3.Transparency = part3.Transparency + (1/120)
  3474. part4.Transparency = part4.Transparency + (1/120)
  3475. part5.Transparency = part5.Transparency + (1/120)
  3476. part6.Transparency = part6.Transparency + (1/120)
  3477. part7.Transparency = part7.Transparency + (1/120)
  3478. blast.Transparency = blast.Transparency + (1/120)
  3479. blast2.Transparency = blast2.Transparency + (1/120)
  3480. blast3.Transparency = blast3.Transparency + (1/120)
  3481. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3482. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3483. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3484. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3485. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3486. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3487. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3488. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3489. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3490. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3491. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3492. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3493. X.CFrame = cf
  3494. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3495. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3496. part3.CFrame=X.CFrame
  3497. part4.CFrame=X.CFrame
  3498. part7.CFrame=X.CFrame
  3499. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3500. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3501. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3502. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3503. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3504. rs:wait()
  3505. end
  3506. X:Destroy()
  3507. part:Destroy()
  3508. part2:Destroy()
  3509. part3:Destroy()
  3510. part4:Destroy()
  3511. part5:Destroy()
  3512. part6:Destroy()
  3513. blast:Destroy()
  3514. blast2:Destroy()
  3515. blast3:Destroy()
  3516. z:Destroy()
  3517. z1:Destroy()
  3518. z2:Destroy()
  3519. z3:Destroy()
  3520. z4:Destroy()
  3521. for i = 1, 20 do
  3522. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3523. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3524. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3525. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3526. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3527. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3528. if Debounces.on == false then break end
  3529. rs:wait()
  3530. end
  3531. if Debounces.CanAttack == false then
  3532. Debounces.CanAttack = true
  3533. Debounces.NoIdl = false
  3534. Debounces.on = false
  3535. end
  3536. end)
  3537. end
  3538. end
  3539. end)
  3540.  
  3541.  
  3542.  
  3543.  
  3544.  
  3545.  
  3546.  
  3547. WindFloor = function()
  3548. local useRageVer = false
  3549. local locor = 0
  3550. if TrackFunction ~= nil then
  3551. TrackFunction:disconnect()
  3552. TrackFunction = nil
  3553. end
  3554. Ult = true
  3555. Ragemode = false
  3556. CanInterrupt(false)
  3557. PlayerIsAttacking = true
  3558. local cl = 0
  3559. local clastframe = lastframe
  3560. BodyVel.velocity = Vector3.new()
  3561. local CPlane = MousePlane()
  3562. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3563. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3564. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3565. local cl = 0
  3566. DesiredWalkspeed = 0
  3567. p = Instance.new("Sound", vPlayer.Character.Torso)
  3568. p.Volume = 0.8
  3569. p.Pitch = 1
  3570. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3571. p:Play()
  3572. game:GetService("Debris"):AddItem(p, 3)
  3573. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3574. pb.Volume = 1
  3575. pb.Pitch = 0.85
  3576. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3577. pb:Play()
  3578. game:GetService("Debris"):AddItem(pb, 10)
  3579. do
  3580. for i = 1, 8 do
  3581. swait()
  3582. cl = cl + i * 0.02
  3583. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3584. if i == 4 then
  3585. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3586. pc.Mesh.MeshType = "FileMesh"
  3587. pc.Anchored = true
  3588. pc.CanCollide = false
  3589. pc.Parent = workspace
  3590. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3591. pc.Name = "Shockwave"
  3592. game:GetService("Debris"):AddItem(pc, 5)
  3593. coroutine.resume(coroutine.create(function(p)
  3594. for ii = 1, 10 do
  3595. p.Transparency = ii / 10
  3596. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3597. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3598. swait()
  3599. end
  3600. p:Remove()
  3601. end), pc)
  3602. end
  3603. end
  3604. end
  3605. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3606. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3607. cl = 0
  3608. clastframe = lastframe
  3609. for i = 1, 6 do
  3610. swait()
  3611. cl = cl + i * 0.05
  3612. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3613. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3614. eff.Parent = workspace
  3615. eff.Name = "BloodEffect"
  3616. eff.Anchored = true
  3617. eff.CanCollide = false
  3618. game:GetService("Debris"):AddItem(eff, 5)
  3619. coroutine.resume(coroutine.create(function(p, V, x)
  3620. A = vPlayer.Character.Torso.Velocity / 60
  3621. for i = 1, 12 do
  3622. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3623. p.Transparency = 0.75 + i / 48
  3624. p.CFrame = p.CFrame * V + A
  3625. swait()
  3626. end
  3627. p:Remove()
  3628. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3629. if i ~= 1 and (i ~= 4 or i == 6) then
  3630. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3631. pc.Mesh.MeshType = "FileMesh"
  3632. pc.Anchored = true
  3633. pc.CanCollide = false
  3634. pc.Parent = workspace
  3635. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3636. pc.Name = "Shockwave"
  3637. game:GetService("Debris"):AddItem(pc, 5)
  3638. coroutine.resume(coroutine.create(function(p)
  3639. for ii = 1, 7 do
  3640. p.Transparency = ii / 7
  3641. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3642. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3643. swait()
  3644. end
  3645. p:Remove()
  3646. end), pc)
  3647. end
  3648. end
  3649. swait()
  3650. for i = 1, 20 do
  3651. do
  3652. CPlane = MousePlane()
  3653. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3654. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3655. if i == 5 or i == 10 then
  3656. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3657. pc.Mesh.MeshType = "FileMesh"
  3658. pc.Anchored = true
  3659. pc.CanCollide = false
  3660. pc.Parent = workspace
  3661. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3662. pc.Name = "Shockwave"
  3663. game:GetService("Debris"):AddItem(pc, 5)
  3664. coroutine.resume(coroutine.create(function(p)
  3665. for ii = 1, 13 do
  3666. p.Transparency = ii / 13
  3667. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3668. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3669. swait()
  3670. end
  3671. p:Remove()
  3672. end), pc)
  3673. else
  3674. do
  3675. do
  3676. if i == 2 or i == 10 then
  3677. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3678. pc.Mesh.MeshType = "FileMesh"
  3679. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3680. pc.Parent = workspace
  3681. pc.Anchored = true
  3682. pc.CanCollide = false
  3683. pc.Transparency = 0.5
  3684. game:GetService("Debris"):AddItem(pc, 5)
  3685. coroutine.resume(coroutine.create(function(p)
  3686. for ii = 1, 20 do
  3687. p.Transparency = ii / 20
  3688. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3689. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3690. swait()
  3691. end
  3692. p:Remove()
  3693. end), pc)
  3694. end
  3695. if i % 4 == 0 then
  3696. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3697. applyCameraShake(v, 80 + i * 10, 4)
  3698. end
  3699. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3700. pc.Mesh.MeshType = "FileMesh"
  3701. pc.Anchored = true
  3702. pc.CanCollide = false
  3703. pc.Parent = workspace
  3704. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3705. pc.Name = "Shockwave"
  3706. game:GetService("Debris"):AddItem(pc, 5)
  3707. coroutine.resume(coroutine.create(function(p)
  3708. for ii = 1, 10 do
  3709. p.Transparency = ii / 10
  3710. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3711. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3712. swait()
  3713. end
  3714. p:Remove()
  3715. end), pc)
  3716. else
  3717. do
  3718. do
  3719. if i % 1 == 0 then
  3720. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3721. eff.Parent = workspace
  3722. eff.Name = "BloodEffect"
  3723. eff.Anchored = true
  3724. eff.CanCollide = false
  3725. game:GetService("Debris"):AddItem(eff, 5)
  3726. coroutine.resume(coroutine.create(function(p, V, x)
  3727. A = vPlayer.Character.Torso.Velocity / 60
  3728. for i = 1, 8 do
  3729. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3730. p.Transparency = 0.2
  3731. p.CFrame = p.CFrame * V + A
  3732. swait()
  3733. end
  3734. p:Remove()
  3735. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3736. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3737. eff.Parent = workspace
  3738. eff.Name = "BloodEffect"
  3739. eff.Anchored = true
  3740. eff.CanCollide = false
  3741. game:GetService("Debris"):AddItem(eff, 5)
  3742. coroutine.resume(coroutine.create(function(p, V, x)
  3743. A = vPlayer.Character.Torso.Velocity / 60
  3744. for i = 1, 12 do
  3745. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3746. p.Transparency = 0.75 + i / 48
  3747. p.CFrame = p.CFrame * V + A
  3748. swait()
  3749. end
  3750. p:Remove()
  3751. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3752. end
  3753. do
  3754. fwait()
  3755. end
  3756. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3757.  
  3758. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3759.  
  3760. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3761.  
  3762. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3763.  
  3764. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3765.  
  3766. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3767.  
  3768. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3769.  
  3770. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3771.  
  3772. end
  3773. end
  3774. end
  3775. end
  3776. end
  3777. end
  3778. end
  3779. end
  3780. cl = 0
  3781. clastframe = lastframe
  3782. for i = 1, 6 do
  3783. swait()
  3784. cl = cl + i * 0.05
  3785. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3786. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3787. pc.CanCollide = false
  3788. pc.Anchored = true
  3789. pc.Parent = workspace
  3790. game:GetService("Debris"):AddItem(pc, 5)
  3791. coroutine.resume(coroutine.create(function(p)
  3792. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3793. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3794. for i = 1, 30 do
  3795. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3796. p.Transparency = i / 30
  3797. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3798. swait()
  3799. end
  3800. p:Remove()
  3801. end), pc)
  3802. end
  3803. cl = 0
  3804. clastframe = lastframe
  3805. local Grabbee = nil
  3806. for i = 1, 15 do
  3807. fwait()
  3808. do
  3809. if i == 3 then
  3810. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3811. pc.Mesh.MeshType = "FileMesh"
  3812. pc.Anchored = true
  3813. pc.CanCollide = false
  3814. pc.Parent = workspace
  3815. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3816. pc.Name = "Shockwave"
  3817. game:GetService("Debris"):AddItem(pc, 5)
  3818. coroutine.resume(coroutine.create(function(p)
  3819. for ii = 1, 10 do
  3820. p.Transparency = ii / 10
  3821. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3822. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3823. swait()
  3824. end
  3825. p:Remove()
  3826. end), pc)
  3827. end
  3828. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3829. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3830. Grabbee = v
  3831. do break end
  3832. end
  3833. do
  3834. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3835. pc.CanCollide = false
  3836. pc.Anchored = true
  3837. pc.Parent = workspace
  3838. game:GetService("Debris"):AddItem(pc, 5)
  3839. coroutine.resume(coroutine.create(function(p)
  3840. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3841. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3842. for i = 1, 20 do
  3843. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3844. p.Transparency = i / 20
  3845. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3846. swait()
  3847. end
  3848. p:Remove()
  3849. end), pc)
  3850. do
  3851. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3852. pc.CanCollide = false
  3853. pc.Anchored = true
  3854. pc.Parent = workspace
  3855. game:GetService("Debris"):AddItem(pc, 5)
  3856. coroutine.resume(coroutine.create(function(p)
  3857. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3858. for i = 1, 20 do
  3859. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3860. p.Transparency = 0.5 + i / 40
  3861. p.CFrame = p.CFrame * R
  3862. swait()
  3863. end
  3864. p:Remove()
  3865. end), pc)
  3866. if i <= 6 then
  3867. cl = cl + i * 0.05
  3868. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3869. end
  3870. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3871.  
  3872. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3873.  
  3874. end
  3875. end
  3876. end
  3877. end
  3878. if Grabbee ~= nil then
  3879. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3880. Grabbee.Stats.Stun.Value = 999
  3881. end
  3882. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3883. cbuff.Name = "DecreaseDef"
  3884. cbuff.Value = -2
  3885. Mana.Value = Mana.Value - 10
  3886. if useRageVer == true then
  3887. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3888. else
  3889. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3890. end
  3891. local Grabdone = false
  3892. gpos = Instance.new("BodyPosition")
  3893. gpos.Name = ":<"
  3894. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3895. gpos.P = 5000
  3896. gpos.D = 600
  3897. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3898. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3899. coroutine.resume(coroutine.create(function(NNoob)
  3900. nubgyro = nil
  3901. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3902. if NNoob.Parent == nil then
  3903. break
  3904. else
  3905. if NNoob.Humanoid.Health < 0 then
  3906. break
  3907. end
  3908. end
  3909. NNoob.Humanoid.PlatformStand = true
  3910. if nubgyro == nil or nubpos == nil then
  3911. if NNoob.Torso:FindFirstChild(":>") then
  3912. NNoob.Torso[":>"]:Remove()
  3913. end
  3914. if NNoob.Torso:FindFirstChild(":<") then
  3915. NNoob.Torso[":<"]:Remove()
  3916. end
  3917. nubgyro = Instance.new("BodyGyro")
  3918. nubgyro.Name = ":>"
  3919. nubgyro.Parent = NNoob.Torso
  3920. nubgyro.P = 5000
  3921. nubgyro.D = 200
  3922. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3923. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3924. nubpos = Instance.new("BodyPosition")
  3925. nubpos.Name = ":<"
  3926. nubpos.Parent = NNoob.Torso
  3927. nubpos.P = 8000
  3928. nubpos.D = 200
  3929. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3930. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3931. else
  3932. if nubgyro.Parent == nil then
  3933. nubgyro = nil
  3934. nubpos = nil
  3935. else
  3936. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3937. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3938. end
  3939. end
  3940. swait()
  3941. end
  3942. if nubpos and nubgyro then
  3943. nubpos:Remove()
  3944. nubgyro:Remove()
  3945. if NNoob:FindFirstChild("Humanoid") then
  3946. NNoob.Humanoid.PlatformStand = false
  3947. end
  3948. end
  3949. end), Grabbee)
  3950. p = Instance.new("Sound", vPlayer.Character.Torso)
  3951. p.Volume = 1
  3952. p.Pitch = 0.9
  3953. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3954. p:Play()
  3955. game:GetService("Debris"):AddItem(p, 3)
  3956. BodyVel.velocity = Vector3.new()
  3957. cl = 0
  3958. clastframe = lastframe
  3959. for i = 1, 7 do
  3960. swait()
  3961. cl = cl + i * 0.036
  3962. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3963. end
  3964. cl = 0
  3965. clastframe = lastframe
  3966. for i = 1, 8 do
  3967. swait()
  3968. cl = cl + i * 0.028
  3969. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3970. end
  3971. p = Instance.new("Sound", vPlayer.Character.Torso)
  3972. p.Volume = 1
  3973. p.Pitch = 0.55
  3974. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3975. p:Play()
  3976. game:GetService("Debris"):AddItem(p, 3)
  3977. p = Instance.new("Sound", vPlayer.Character.Torso)
  3978. p.Volume = 1
  3979. p.Pitch = 1
  3980. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3981. p:Play()
  3982. game:GetService("Debris"):AddItem(p, 3)
  3983. p = Instance.new("Sound", vPlayer.Character.Torso)
  3984. p.Volume = 1
  3985. p.Pitch = 0.4
  3986. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3987. p:Play()
  3988. game:GetService("Debris"):AddItem(p, 3)
  3989. p = Instance.new("Sound", Grabbee.Torso)
  3990. p.Volume = 1
  3991. p.Pitch = 1
  3992. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3993. p:Play()
  3994. game:GetService("Debris"):AddItem(p, 3)
  3995. local sees = math.ceil(Mana.Value / borb)
  3996. local sees2 = (math.ceil(Corruption / borb))
  3997. local partic1, partic2 = nil, nil
  3998. partic1 = Instance.new("ParticleEmitter")
  3999. partic1.Name = "AttackParticleEmitter3"
  4000. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  4001. partic1.LightEmission = 0
  4002. partic1.ZOffset = 2
  4003. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4004. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4005. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4006. partic1.Rate = 80
  4007. partic1.VelocitySpread = 180
  4008. partic1.Speed = NumberRange.new(6, 10)
  4009. partic1.Lifetime = NumberRange.new(1, 1.2)
  4010. partic1.Rotation = NumberRange.new(-180, 180)
  4011. partic1.RotSpeed = NumberRange.new(-100, 100)
  4012. partic1.Parent = Grabbee.Torso
  4013. if useRageVer then
  4014. partic2 = Instance.new("ParticleEmitter", p)
  4015. partic2.Name = "AttackParticleEmitter3"
  4016. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  4017. partic2.LightEmission = 0
  4018. partic2.ZOffset = 1
  4019. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4020. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4021. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4022. partic2.Rate = 60
  4023. partic2.VelocitySpread = 180
  4024. partic2.Speed = NumberRange.new(1, 2)
  4025. partic2.Lifetime = NumberRange.new(1, 1.2)
  4026. partic2.Rotation = NumberRange.new(-180, 180)
  4027. partic2.RotSpeed = NumberRange.new(-100, 100)
  4028. partic2.Acceleration = Vector3.new(0, 10, 0)
  4029. partic2.Parent = Grabbee.Torso
  4030. end
  4031. for i = 1, borb + borb % 2 do
  4032. swait()
  4033. if i % 2 == 0 then
  4034. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4035. local st = Grabbee:FindFirstChild("Stats")
  4036. if st and st:FindFirstChild("Mana") then
  4037. if st.Mana.Value >= 3 then
  4038. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4039. st.Mana.Value = st.Mana.Value - 3
  4040. else
  4041. st.Mana.Value = 0
  4042. end
  4043. end
  4044. end
  4045. do
  4046. if sees <= Mana.Value then
  4047. Mana.Value = Mana.Value - sees
  4048. else
  4049. Mana.Value = 0
  4050. end
  4051. if useRageVer then
  4052. if sees2 <= Corruption then
  4053. Corruption = Corruption - sees2
  4054. else
  4055. Corruption = 0
  4056. end
  4057. end
  4058. if useRageVer == true and i % 2 == 0 then
  4059. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4060. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4061. end
  4062. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4063. eb.Parent = workspace
  4064. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4065. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4066. game:GetService("Debris"):AddItem(eb, 3)
  4067. coroutine.resume(coroutine.create(function(p)
  4068. local r = math.random(-3, 3) * 9
  4069. if r > -12 and r < 1 then
  4070. r = -12
  4071. else
  4072. if r < 12 and r > -1 then
  4073. r = 12
  4074. end
  4075. end
  4076. for i = 1, 12 do
  4077. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4078. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4079. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4080. swait()
  4081. end
  4082. p:Remove()
  4083. end), eb)
  4084. end
  4085. do
  4086. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4087. eff.Parent = workspace
  4088. eff.Name = "BloodEffect"
  4089. eff.Anchored = true
  4090. eff.CanCollide = false
  4091. game:GetService("Debris"):AddItem(eff, 5)
  4092. coroutine.resume(coroutine.create(function(p, V, x)
  4093. A = vPlayer.Character.Torso.Velocity / 60
  4094. for i = 1, 8 do
  4095. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4096. p.Transparency = 0.75 + i / 32
  4097. p.CFrame = p.CFrame * V + A
  4098. swait()
  4099. end
  4100. p:Remove()
  4101. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4102. if i % 5 == 0 then
  4103. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4104. applyCameraShake(v, 120, 5)
  4105. end
  4106. applyCameraShake(vPlayer.Character, 120, 5)
  4107. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4108. pc.Mesh.MeshType = "FileMesh"
  4109. pc.Anchored = true
  4110. pc.CanCollide = false
  4111. pc.Parent = workspace
  4112. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4113. pc.Name = "Shockwave"
  4114. game:GetService("Debris"):AddItem(pc, 5)
  4115. coroutine.resume(coroutine.create(function(p)
  4116. for ii = 1, 13 do
  4117. p.Transparency = ii / 13
  4118. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4119. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4120. swait()
  4121. end
  4122. p:Remove()
  4123. end), pc)
  4124. end
  4125. do
  4126. if Grabbee.Parent == nil then
  4127. break
  4128. else
  4129. if Grabbee:FindFirstChild("Humanoid") == nil then
  4130. break
  4131. end
  4132. end
  4133. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4134. eff.Parent = workspace
  4135. eff.Name = "BloodEffect"
  4136. eff.Anchored = true
  4137. eff.CanCollide = false
  4138. game:GetService("Debris"):AddItem(eff, 5)
  4139. coroutine.resume(coroutine.create(function(p, V, x)
  4140. A = vPlayer.Character.Torso.Velocity / 60
  4141. for i = 1, 12 do
  4142. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4143. p.Transparency = 0.25 + i / 48
  4144. p.CFrame = p.CFrame * V + A
  4145. swait()
  4146. end
  4147. p:Remove()
  4148. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4149. do
  4150. if i % 3 == 0 then
  4151. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4152. pc.CanCollide = false
  4153. pc.Anchored = true
  4154. pc.Parent = workspace
  4155. game:GetService("Debris"):AddItem(pc, 5)
  4156. coroutine.resume(coroutine.create(function(p)
  4157. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4158. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4159. for i = 1, 20 do
  4160. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4161. p.Transparency = i / 20
  4162. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4163. swait()
  4164. end
  4165. p:Remove()
  4166. end), pc)
  4167. end
  4168. end
  4169. end
  4170. end
  4171. end
  4172. end
  4173. cl = 0
  4174. clastframe = lastframe
  4175. for i = 1, 5 do
  4176. wait()
  4177. cl = cl + i * 0.07
  4178. if i == 3 then
  4179. Grabdone = true
  4180. partic1.Enabled = false
  4181. game:GetService("Debris"):AddItem(partic1, 5)
  4182. if partic2 then
  4183. partic2.Enabled = false
  4184. game:GetService("Debris"):AddItem(partic2, 5)
  4185. end
  4186. p = Instance.new("Sound", vPlayer.Character.Torso)
  4187. p.Volume = 1
  4188. p.Pitch = 0.95
  4189. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4190. p:Play()
  4191. game:GetService("Debris"):AddItem(p, 3)
  4192. if Grabbee:FindFirstChild("Stats") then
  4193. if Grabbee.Stats.Mana.Value >= 10 then
  4194. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4195. else
  4196. Grabbee.Stats.Mana.Value = 0
  4197. end
  4198. if Grabbee.Stats.Stunned.Value == false then
  4199. Grabbee.Stats.Stun.Value = 999
  4200. end
  4201. end
  4202. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4203. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4204. pc.Mesh.MeshType = "FileMesh"
  4205. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4206. pc.Parent = workspace
  4207. pc.Anchored = true
  4208. pc.CanCollide = false
  4209. pc.Transparency = 0.5
  4210. game:GetService("Debris"):AddItem(pc, 5)
  4211. coroutine.resume(coroutine.create(function(p)
  4212. for ii = 1, 28 do
  4213. p.Transparency = ii / 28
  4214. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4215. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4216. swait()
  4217. end
  4218. p:Remove()
  4219. end), pc)
  4220. for loel = 1, 8 do
  4221. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4222. eff.Parent = workspace
  4223. eff.Name = "BloodEffect"
  4224. eff.Anchored = true
  4225. eff.CanCollide = false
  4226. game:GetService("Debris"):AddItem(eff, 5)
  4227. coroutine.resume(coroutine.create(function(p, V, x)
  4228. for i = 1, 25 do
  4229. p.Transparency = 0.5 + i / 50
  4230. p.CFrame = p.CFrame + x / 2
  4231. swait()
  4232. end
  4233. p:Remove()
  4234. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4235. end
  4236. for loel = 1, 3 do
  4237. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4238. eff.Parent = workspace
  4239. eff.Name = "BloodEffect"
  4240. eff.Anchored = true
  4241. eff.CanCollide = false
  4242. game:GetService("Debris"):AddItem(eff, 5)
  4243. coroutine.resume(coroutine.create(function(p, V, x)
  4244. for i = 1, 25 do
  4245. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4246. p.Transparency = 0.25 + i / 18.75
  4247. p.CFrame = p.CFrame * V
  4248. swait()
  4249. end
  4250. p:Remove()
  4251. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4252. end
  4253. end
  4254. do
  4255. do
  4256. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4257. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4258.  
  4259. end
  4260. end
  4261. end
  4262. cbuff:Remove()
  4263. gpos:Remove()
  4264. else
  4265. do
  4266. for i = 1, 4 do
  4267. fwait()
  4268. BodyVel.velocity = BodyVel.velocity / 1.25
  4269. end
  4270. do
  4271. cl = 0
  4272. coroutine.resume(coroutine.create(function(p)
  4273. for i = 1, 30 do
  4274. p.Volume = 1 - i / 30
  4275. swait()
  4276. end
  4277. p:Stop()
  4278. end), pb)
  4279. clastframe = lastframe
  4280. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4281. for i = 1, 15 do
  4282. fwait()
  4283. BodyVel.velocity = BodyVel.velocity / 1.2
  4284. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4285. end
  4286. if Grabbee == nil then
  4287. Cooldowns["4"] = CooldownsB["4"] / 3
  4288. else
  4289. Cooldowns["4"] = CooldownsB["4"]
  4290. end
  4291. end
  4292. end
  4293. end
  4294. CanInterrupt(true)
  4295. PlayerIsAttacking = false
  4296. BodyVel.Parent = nil
  4297. BodyGyro.Parent = nil
  4298. Ult = false
  4299. end
  4300.  
  4301.  
  4302.  
  4303. mouse.KeyDown:connect(function(k)
  4304.  
  4305. k = k:lower()
  4306. if k == "q" then
  4307. BlastStorm()
  4308. end
  4309. if k == "e" then
  4310. WindFloor2()
  4311. end
  4312. if k == "t" then
  4313. WindFloor()
  4314. end
  4315. end)
  4316.  
  4317.  
  4318.  
  4319.  
  4320.  
  4321.  
  4322.  
  4323.  
  4324. local BC = BrickColor.new
  4325. local Col3 = Color3.new
  4326. local Inst = Instance.new
  4327. local Ud2 = UDim2.new
  4328. local FONT = "SourceSansLight"
  4329.  
  4330.  
  4331.  
  4332.  
  4333.  
  4334.  
  4335.  
  4336. Colour1 = BC("Pastel Blue")
  4337. Colour2 = BC("Black")
  4338. Colour3 = BC("Ghost grey")
  4339. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4340. Chaos_UI.Name = "Chaos UI"
  4341. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4342.  
  4343.  
  4344. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4345. Moves.BackgroundTransparency = .8
  4346. Moves.BorderSizePixel = 0
  4347. Moves.Name = "Moves"
  4348. Moves.Position = Ud2(-.2, 0, .4, 0)
  4349. Moves.Size = Ud2(.2, 0, .5, 0)
  4350. Moves.ScrollBarThickness = 8
  4351. OM.Name = "VML"
  4352. OM.Position = Ud2(.002, 0, .83, 0)
  4353. OM.Size = Ud2(.05, 0, .08, 0)
  4354. OM.Visible = false
  4355. OM.Style = "RobloxRoundButton"
  4356. OM.Font = FONT
  4357. OM.Text = "View Move List"
  4358. OM.TextColor3 = Col3(1,1,1)
  4359. OM.TextScaled = true
  4360. local Title = Inst("TextLabel", Moves)
  4361. Title.BackgroundTransparency = 1
  4362. Title.Name = "Title"
  4363. Title.Size = Ud2(1, 0, .014, 0)
  4364. Title.Font = FONT
  4365. Title.Text = "Move List"
  4366. Title.TextColor3 = Col3(1,1,1)
  4367. Title.TextScaled = true
  4368. Title.TextStrokeTransparency = 0
  4369.  
  4370. OM.Visible = true
  4371.  
  4372. function Create_Moves_In_List()
  4373. local ah = .012
  4374. local am = .012
  4375. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4376. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4377. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4378. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4379. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4380. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4381. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4382. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4383. end
  4384. Create_Moves_In_List()
  4385.  
  4386.  
  4387. local mopen = false
  4388. OM.MouseButton1Click:connect(function()
  4389. if not Debounces.UIAction and not mopen then
  4390. Debounces.UIAction = true
  4391. OM.Text = "Hide Move List"
  4392. mopen = true
  4393. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4394. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4395. wait(.3)
  4396. Debounces.UIAction = false
  4397. elseif not Debounces.UIAction and mopen then
  4398. Debounces.UIAction = true
  4399. OM.Text = "View Move List"
  4400. mopen = false
  4401. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4402. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4403. wait(.3)
  4404. Debounces.UIAction = false
  4405. end
  4406. end)
  4407.  
  4408.  
  4409.  
  4410.  
  4411.  
  4412. local animpose = "Idle"
  4413. local lastanimpose = "Idle"
  4414. local sine = 0
  4415. local change = 1
  4416. local val = 0
  4417. local ffing = false
  4418. -------------------------------
  4419. game:GetService("RunService").RenderStepped:connect(function()
  4420. --[[if char.Humanoid.Jump == true then
  4421. jump = true
  4422. else
  4423. jump = false
  4424. end]]
  4425. char.Humanoid.FreeFalling:connect(function(f)
  4426. if f then
  4427. ffing = true
  4428. else
  4429. ffing = false
  4430. end
  4431. end)
  4432. sine = sine + change
  4433. if jumpn == true then
  4434. animpose = "Jumping"
  4435. elseif ffing == true then
  4436. animpose = "Freefalling"
  4437. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4438. animpose = "Idle"
  4439. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4440. animpose = "Walking"
  4441. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4442. animpose = "Running"
  4443. end
  4444. if animpose ~= lastanimpose then
  4445. sine = 0
  4446. if Debounces.NoIdl == false then
  4447. if animpose == "Idle" then
  4448. for i = 1, 2 do
  4449. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4450. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4451. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4452. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4453. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4454. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4455. end
  4456. elseif animpose == "Walking" then
  4457. for i = 1, 2 do
  4458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4459. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4460. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4462. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4463. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4464. end
  4465. elseif animpose == "Running" then
  4466. for i = 1, 2 do
  4467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4468. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4473. wait()
  4474. end
  4475. end
  4476. else
  4477. end
  4478. end
  4479. lastanimpose = animpose
  4480. if Debounces.NoIdl == false then
  4481. if animpose == "Idle" then
  4482. change = 0.5
  4483. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4486. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4490. elseif animpose == "Walking" then
  4491. change = 1
  4492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4498. elseif animpose == "Running" then
  4499. change = 1
  4500. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4504. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4505. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4506. end
  4507. end
  4508. end)
  4509.  
  4510. hum.MaxHealth = math.huge
  4511. wait(3)
  4512. hum.Health = math.huge
  4513.  
  4514.  
  4515. spawn(function()
  4516. while wait(2)
  4517. do
  4518. GroundWave3()
  4519. end
  4520. end)
  4521.  
  4522.  
  4523. while true do --Loop
  4524. wait(0.04)
  4525. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4526. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4527. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4528. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4529. wait(0.04)
  4530. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4531. wait(0.04)
  4532. end
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