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- ubercombat.cmd: if evaluate: matchre("Necromancer", "Thief|Ranger|Necromancer") && (92 > 39) && (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("Necromancer", "Thief|Ranger|Necromancer") || (92 < 39) || (!0)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(11050): setvariable firetype poach
- [ubercombat]: poach
- ubercombat.cmd(11053): matchwait
- You slip quietly from your hiding place, convinced that you successfully poached your target.
- Your attempt is slightly hindered by your triangular sipar.
- < Moving as a single sinuous force, you poach a barbed arrow at a bristle-backed peccary. A bristle-backed peccary fails to evade, only partially avoiding the impact.
- The arrow lands a heavy strike that explodes the heart and lungs with a bone-shattering blow to the chest.
- ubercombat.cmd(322): action triggered: .* lodges itself
- ubercombat.cmd(322): action commands: var ammolodged 1
- ubercombat.cmd(322): setvariable ammolodged 1
- The barbed arrow lodges itself savagely into the bristle-backed peccary!
- A bristle-backed peccary flops in a porky heap, squealing one last time before passing into oblivion.
- ubercombat.cmd(330): action triggered: ^\[You're .*balanced?\]
- ubercombat.cmd(330): action commands: var newdead 1
- ubercombat.cmd(330): setvariable newdead 1
- ubercombat.cmd(304): action triggered: adeptly balanced
- ubercombat.cmd(304): action commands: put #var balance 2
- [You're adeptly balanced]
- [Roundtime 1 sec.]
- R>
- Learned: Bow, Missile Mastery
- ubercombat.cmd: match goto return
- ubercombat.cmd(22328): passing label: RETURN
- ubercombat.cmd(22329): delay 0.0001
- ubercombat.cmd(22330): return
- ubercombat.cmd(2762): math: ATTACKNUMBER add 1
- ubercombat.cmd(2762): math result: ATTACKNUMBER=4
- ubercombat.cmd: if evaluate: (4 > 2)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(2763): goto RANGEDTRAINXP
- ubercombat.cmd(2766): delay 0.0005
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a bristle-backed peccary, a bristle-backed peccary which appears dead, a bristle-backed peccary and a bristle-backed peccary."), "((?:which|that) appears dead|\(dead\))")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(2768): gosub CHECKDEAD
- ubercombat.cmd(3817): delay 0.0005
- ubercombat.cmd(3819): setvariable newdead 1
- ubercombat.cmd: if evaluate: (0) && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(tolower("You also see a bristle-backed peccary, a bristle-backed peccary which appears dead, a bristle-backed peccary and a bristle-backed peccary."), "(adult wyvern|angiswaerd hatchling|antelope|adder skeleton|arbelog|armadillo|armored warklin|arzumos|asaren celpeze|badger|barghest|basilisk|\bbear\b|beisswurm|\bbison\b|black ape|blight ogre|blood warrior|bloodfish|bone wyvern|\bboa\b|\bboar\b|bobcat|boobrie|brocket deer|burrower|caiman|caracal|carcal|cave troll|cinder beast|cougar|\bcrab\b|crayfish|belly crocodile|\bdeer\b|dobek moruryn|eidolon steed|faenrae stalker|firecat|\bfrog\b|gargoyle|goblin|grass eel|\bgrub\b|gryphon|\bhawk\b|ice adder|isundjen conjurer|jackal|juvenile wyvern|kartais|kobold|la'heke|larva|la'tami|leucro|\blizard\b|marbled angiswaerd|merrows|\bmoda\b|\bmoth\b|mottled westanuryn|musk hog|\bpard\b|peccary|pivuh|poloh'izh|pothanit|prereni|\bram\b|retan dolomar|rock troll|scaly seordmaor|scavenger troll|(?<![kk]ashika|[pp]iruati) serpent|endrus serpent|shadow beast|shadow mage|shalswar|shark|ship's rat|silverfish|sinuous elsralael|skunk|s'lai scout|sleek hele'la|sluagh|snowbeast|snow hawk|\bsow\b|spider|spirit dancer|steed|storm bull|suw bizar|murky puddle|trollkin|umbral moth|\bunyn\b|viper|vulture|vykathi harvester|vykathi soldier|warcat|\bwasp\b|\bwolf\b|\bworm\b|warklin mauler|xala'shar conjurer|young wyvern|snow goblin|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad|granite gargoyle|lava drake|black marble gargoyle|quartz gargoyle|gargoyle|endrus serpent|bone amalgam|bone warrior|elpalzi (bowyer|deadeye|dissident|fomenter|hunter|incendiary|instigator|malcontent|malcontent|partisan|rebel|sharpshooter|toxophilite)|flea-ridden beast|putrefying shambler|revivified mutt|shambling horror|skeletal peon|transmogrified oaf|ashu hhinvi|atik'et|banshee|bloodvine|bucca|cabalist|charred husk|clay archer|clay mage|clay soldier|\bcrag\b|creeper|cutthroat|black slime|dragon fanatic|dragon priest|dragon priest assassin|dragon priest intercessor|dryad|dummy|dusk ogre|dyrachis|eviscerator|faenrae assassin|fendryad|fire maiden|folsi immola|footpad|frostweaver|gam chaga|forest geni|gidii|goblin shaman|graverobber|guardian|gypsy marauder|\bimp\b|juggernaut|kelpie|kra'hei|kra'hei hatchling|lipopod|lun'shele hunter|madman|malchata|mountain giant|nipoh oshu|\bnyad\b|orc bandit|orc clan chief|orc raider|orc reiver|orc scout|pile of rubble|pirate|river sprite|ruffian|scout ogre|screamer|sentinel|shadow master|shadoweaver|sky giant|sleazy lout|sprite|swain|swamp troll|telga moradu|\bthug\b|trekhalo|tress|umbramagii|velver|\bvine\b|vykathi builder|vykathi excavator|wood troll|young ogre|zealot|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|revivified mutt|shylvic|skeletal peon|skeletal sailor|skeleton|skeleton kobold headhunter|skeleton kobold savage|snaer hafwa|soul|spectral pirate|spectral sailor|spirit|ur hhrki'izh|wind hound|wir dinego|zombie|zombie nomad|ashu hhinvi|boggle|bone amalgam|clay archer|clay mage|clay soldier|clockwork assistant|gam chaga|glass construct|lachmate|ice archon|(alabaster|andesite|breccia|dolomite|marble|obsidian|quartzite|rock) guardian|rough-hewn doll|pile of broken ice|nyad|moneygrubber|skinflint|tightwad|pinchfist|voidspawn|xala'shar magus|xala'shar thrall|xala'shar vanquisher|xala'shar archer|xala'shar archimage|xala'shar vindicator|xala'shar overseer|xala'shar shredder|clan-chief|teardrinker|origami bird|origami cow|origami dragon|origami duck|origami goblin|origami grasshopper|origami hat|origami mouse|origami sprite|origami yak|origami paper|nimbus|some/* fine ash|dryad priestess|revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|asketian harbinger|asketian herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \s+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|ashu hhinvi|boggle|bone amalgam|clay archer|clay mage|clay soldier|clockwork assistant|gam chaga|glass construct|granite gargoyle|lachmate|lava drake|marble gargoyle|quartz gargoyle|(marble|obsidian|quartzite|rock) guardian|rough-hewn doll|ice archon|mechanical mouse|beltunumshi|origami bird|origami cow|origami dragon|origami duck|origami goblin|guardian|origami grasshopper|origami hat|origami mouse|origami sprite|origami yak|origami paper|ashu hhinvi|boggle|bone amalgam|clay archer|clay mage|clay soldier|clockwork assistant|gam chaga|glass construct|granite gargoyle|lachmate|lava drake|marble gargoyle|quartz gargoyle|(marble|obsidian|quartzite|rock) guardian|rough-hewn doll|ice archon|mechanical mouse|beltunumshi|origami bird|origami cow|origami dragon|origami duck|origami goblin|guardian|origami grasshopper|origami hat|origami mouse|origami sprite|origami yak|origami paper|granite gargoyle|lava drake|black marble gargoyle|quartz gargoyle|gargoyle|endrus serpent|revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|asketian harbinger|asketian herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \s+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad) ((?:which|that) appears dead|\(dead\))")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a bristle-backed peccary, a bristle-backed peccary which appears dead, a bristle-backed peccary and a bristle-backed peccary."), "(adult wyvern|angiswaerd hatchling|antelope|adder skeleton|arbelog|armadillo|armored warklin|arzumos|asaren celpeze|badger|barghest|basilisk|\bbear\b|beisswurm|\bbison\b|black ape|blight ogre|blood warrior|bloodfish|bone wyvern|\bboa\b|\bboar\b|bobcat|boobrie|brocket deer|burrower|caiman|caracal|carcal|cave troll|cinder beast|cougar|\bcrab\b|crayfish|belly crocodile|\bdeer\b|dobek moruryn|eidolon steed|faenrae stalker|firecat|\bfrog\b|gargoyle|goblin|grass eel|\bgrub\b|gryphon|\bhawk\b|ice adder|isundjen conjurer|jackal|juvenile wyvern|kartais|kobold|la'heke|larva|la'tami|leucro|\blizard\b|marbled angiswaerd|merrows|\bmoda\b|\bmoth\b|mottled westanuryn|musk hog|\bpard\b|peccary|pivuh|poloh'izh|pothanit|prereni|\bram\b|retan dolomar|rock troll|scaly seordmaor|scavenger troll|(?<![kk]ashika|[pp]iruati) serpent|endrus serpent|shadow beast|shadow mage|shalswar|shark|ship's rat|silverfish|sinuous elsralael|skunk|s'lai scout|sleek hele'la|sluagh|snowbeast|snow hawk|\bsow\b|spider|spirit dancer|steed|storm bull|suw bizar|murky puddle|trollkin|umbral moth|\bunyn\b|viper|vulture|vykathi harvester|vykathi soldier|warcat|\bwasp\b|\bwolf\b|\bworm\b|warklin mauler|xala'shar conjurer|young wyvern|snow goblin|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad|granite gargoyle|lava drake|black marble gargoyle|quartz gargoyle|gargoyle|endrus serpent|bone amalgam|bone warrior|elpalzi (bowyer|deadeye|dissident|fomenter|hunter|incendiary|instigator|malcontent|malcontent|partisan|rebel|sharpshooter|toxophilite)|flea-ridden beast|putrefying shambler|revivified mutt|shambling horror|skeletal peon|transmogrified oaf|ashu hhinvi|atik'et|banshee|bloodvine|bucca|cabalist|charred husk|clay archer|clay mage|clay soldier|\bcrag\b|creeper|cutthroat|black slime|dragon fanatic|dragon priest|dragon priest assassin|dragon priest intercessor|dryad|dummy|dusk ogre|dyrachis|eviscerator|faenrae assassin|fendryad|fire maiden|folsi immola|footpad|frostweaver|gam chaga|forest geni|gidii|goblin shaman|graverobber|guardian|gypsy marauder|\bimp\b|juggernaut|kelpie|kra'hei|kra'hei hatchling|lipopod|lun'shele hunter|madman|malchata|mountain giant|nipoh oshu|\bnyad\b|orc bandit|orc clan chief|orc raider|orc reiver|orc scout|pile of rubble|pirate|river sprite|ruffian|scout ogre|screamer|sentinel|shadow master|shadoweaver|sky giant|sleazy lout|sprite|swain|swamp troll|telga moradu|\bthug\b|trekhalo|tress|umbramagii|velver|\bvine\b|vykathi builder|vykathi excavator|wood troll|young ogre|zealot|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|revivified mutt|shylvic|skeletal peon|skeletal sailor|skeleton|skeleton kobold headhunter|skeleton kobold savage|snaer hafwa|soul|spectral pirate|spectral sailor|spirit|ur hhrki'izh|wind hound|wir dinego|zombie|zombie nomad|ashu hhinvi|boggle|bone amalgam|clay archer|clay mage|clay soldier|clockwork assistant|gam chaga|glass construct|lachmate|ice archon|(alabaster|andesite|breccia|dolomite|marble|obsidian|quartzite|rock) guardian|rough-hewn doll|pile of broken ice|nyad|moneygrubber|skinflint|tightwad|pinchfist|voidspawn|xala'shar magus|xala'shar thrall|xala'shar vanquisher|xala'shar archer|xala'shar archimage|xala'shar vindicator|xala'shar overseer|xala'shar shredder|clan-chief|teardrinker|origami bird|origami cow|origami dragon|origami duck|origami goblin|origami grasshopper|origami hat|origami mouse|origami sprite|origami yak|origami paper|nimbus|some/* fine ash|dryad priestess|revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|asketian harbinger|asketian herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \s+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|ashu hhinvi|boggle|bone amalgam|clay archer|clay mage|clay soldier|clockwork assistant|gam chaga|glass construct|granite gargoyle|lachmate|lava drake|marble gargoyle|quartz gargoyle|(marble|obsidian|quartzite|rock) guardian|rough-hewn doll|ice archon|mechanical mouse|beltunumshi|origami bird|origami cow|origami dragon|origami duck|origami goblin|guardian|origami grasshopper|origami hat|origami mouse|origami sprite|origami yak|origami paper|ashu hhinvi|boggle|bone amalgam|clay archer|clay mage|clay soldier|clockwork assistant|gam chaga|glass construct|granite gargoyle|lachmate|lava drake|marble gargoyle|quartz gargoyle|(marble|obsidian|quartzite|rock) guardian|rough-hewn doll|ice archon|mechanical mouse|beltunumshi|origami bird|origami cow|origami dragon|origami duck|origami goblin|guardian|origami grasshopper|origami hat|origami mouse|origami sprite|origami yak|origami paper|granite gargoyle|lava drake|black marble gargoyle|quartz gargoyle|gargoyle|endrus serpent|revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|asketian harbinger|asketian herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \s+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad) ((?:which|that) appears dead|\(dead\))")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: ("None" != "None") && (3 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Necromancer" = "Necromancer") && (toupper("ON") = "ON") || ("Necromancer" = "Necromancer") && (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ((1) && (30 < 34)) || ((1) && (30 < 34)) || (("Necromancer" = "Necromancer") && (toupper("ON") = "ON"))
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(tolower("You also see a bristle-backed peccary, a bristle-backed peccary which appears dead, a bristle-backed peccary and a bristle-backed peccary."), "(adult wyvern|angiswaerd hatchling|antelope|adder skeleton|arbelog|armadillo|armored warklin|arzumos|asaren celpeze|badger|barghest|basilisk|\bbear\b|beisswurm|\bbison\b|black ape|blight ogre|blood warrior|bloodfish|bone wyvern|\bboa\b|\bboar\b|bobcat|boobrie|brocket deer|burrower|caiman|caracal|carcal|cave troll|cinder beast|cougar|\bcrab\b|crayfish|belly crocodile|\bdeer\b|dobek moruryn|eidolon steed|faenrae stalker|firecat|\bfrog\b|gargoyle|goblin|grass eel|\bgrub\b|gryphon|\bhawk\b|ice adder|isundjen conjurer|jackal|juvenile wyvern|kartais|kobold|la'heke|larva|la'tami|leucro|\blizard\b|marbled angiswaerd|merrows|\bmoda\b|\bmoth\b|mottled westanuryn|musk hog|\bpard\b|peccary|pivuh|poloh'izh|pothanit|prereni|\bram\b|retan dolomar|rock troll|scaly seordmaor|scavenger troll|(?<![Kk]ashika|[Pp]iruati) serpent|endrus serpent|shadow beast|shadow mage|shalswar|shark|ship's rat|silverfish|sinuous elsralael|skunk|S'lai scout|sleek hele'la|sluagh|snowbeast|snow hawk|\bsow\b|spider|spirit dancer|steed|storm bull|suw bizar|murky puddle|trollkin|umbral moth|\bunyn\b|viper|vulture|vykathi harvester|vykathi soldier|warcat|\bwasp\b|\bwolf\b|\bworm\b|warklin mauler|Xala'shar conjurer|young wyvern|snow goblin|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad|granite gargoyle|lava drake|black marble gargoyle|quartz gargoyle|gargoyle|endrus serpent) ((which|that) appears dead|\(dead\))")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3835): gosub SKIN_SUB
- ubercombat.cmd(3857): delay 0.0001
- ubercombat.cmd(3858): setvariable arrangecount 0
- ubercombat.cmd: if evaluate: ("yew shortbow" != "Empty") && ("Empty" != "Empty") && ("BOW" != "OFFHAND") && !contains("Empty", "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("yew shortbow" != "Empty") && ("Empty" != "Empty") && ("BOW" = "OFFHAND") && !contains("yew shortbow", "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (!1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3868): eval: ritual.critter tolower("bristle-backed peccary")
- ubercombat.cmd(3868): eval result: ritual.critter=bristle-backed peccary
- ubercombat.cmd: if evaluate: ("Necromancer" = "Necromancer") && (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Necromancer" = "Necromancer") && (toupper("ON") = "ON") && (30 = 34) && (28 = 34)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Necromancer" = "Necromancer") && (toupper("ON") = "ON") && !matchre("a bristle-backed peccary, a bristle-backed peccary, a bristle-backed peccary", "Ashu hhinvi|boggle|bone amalgam|clay archer|clay mage|clay soldier|clockwork assistant|gam chaga|glass construct|granite gargoyle|lachmate|lava drake|marble gargoyle|quartz gargoyle|(marble|obsidian|quartzite|rock) guardian|rough-hewn doll|ice archon|mechanical mouse|beltunumshi|origami bird|origami cow|origami dragon|origami duck|origami goblin|guardian|origami grasshopper|origami hat|origami mouse|origami sprite|origami yak|origami paper|granite gargoyle|lava drake|black marble gargoyle|quartz gargoyle|gargoyle|endrus serpent")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: (1) && (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1) && !contains("You also see a bristle-backed peccary, a bristle-backed peccary which appears dead, a bristle-backed peccary and a bristle-backed peccary.", "arisen") || (1) && (0 = 0)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3884): evalmath: necro.weapon_average 22 + 17 + 2 + 0 + 15 + 5 + 15 + 0 + 3 + 14 + 21 + 16 + 4 + 24
- ubercombat.cmd(3884): evalmath result: necro.weapon_average=158
- ubercombat.cmd(3885): evalmath: necro.weapon_average 158 / 14
- ubercombat.cmd(3885): evalmath result: necro.weapon_average=11.2857142857143
- necro.weapon_average = 11.2857142857143
- ubercombat.cmd: if evaluate: 9 < 30
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3887): setvariable necro.weapon_average 34
- necro.weapon_average after TM check = 34
- ubercombat.cmd: if evaluate: (34 >= 32) && (26 >= 32) && (34 > 27)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3892): gosub TARGET_RITUAL
- ubercombat.cmd(3932): setvariable ritual_skin pelt
- ubercombat.cmd(3933): eval: .critter_dead_position indexof("You also see a bristle-backed peccary, a bristle-backed peccary which appears dead, a bristle-backed peccary and a bristle-backed peccary.", bristle-backed peccary which appears dead)
- ubercombat.cmd(3933): eval result: .critter_dead_position=42
- ubercombat.cmd(3935): eval: .critter_until_first_dead substr("You also see a bristle-backed peccary, a bristle-backed peccary which appears dead, a bristle-backed peccary and a bristle-backed peccary.", 0, 42)
- ubercombat.cmd(3935): eval result: .critter_until_first_dead=You also see a bristle-backed peccary, a b
- ubercombat.cmd(3937): eval: .critter_ritual_target count("You also see a bristle-backed peccary, a b", bristle-backed peccary)
- ubercombat.cmd(3937): eval result: .critter_ritual_target=1
- ubercombat.cmd(3939): math: .critter_ritual_target add 1
- ubercombat.cmd(3939): math result: .critter_ritual_target=2
- ubercombat.cmd: if evaluate: contains("You also see a bristle-backed peccary, a b", "arisen bristle-backed peccary")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3942): setvariable TR.got_skins 0
- ubercombat.cmd(3943): setvariable TR.count_skins 0
- ubercombat.cmd: if evaluate: contains("You also see a bristle-backed peccary, a b", bristle-backed peccary pelt)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3951): gosub Necro.Ordinal 2
- ubercombat.cmd(3957): setvariable ordinal 2
- ubercombat.cmd: if evaluate: ("2" = "1")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("2" = "2")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3959): setvariable ordinal second
- ubercombat.cmd: if evaluate: ("second" = "3")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "4")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "5")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "6")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "7")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "8")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "9")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "10")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "11")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "12")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "13")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "14")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "15")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "16")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "17")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "18")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "19")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "20")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3978): return
- ubercombat.cmd(3952): setvariable .critter_ritual_target second
- ubercombat.cmd(3955): return
- ubercombat.cmd(3893): gosub PRESERVE
- ubercombat.cmd(4024): delay 0.0001
- ubercombat.cmd(4025): setvariable LOCATION PRESERVE_1
- ubercombat.cmd(4026): passing label: PRESERVE_1
- ubercombat.cmd(4027): pause 0.1
- ubercombat.cmd(4040): matchwait
- perform preserve on second bristle-backed peccary
- You bend over the peccary's corpse to make one long, continuous cut with your ritual knife that just barely pierces into it. Unseen energies seep into the creature's fluids, suspending the corpse in unnatural stasis for a time.
- ***Init detected, long lurk 120 seconds! + regular
- Roundtime: 4 sec.
- R>
- Learned: Thanatology, First Aid
- R>
- You feel fully rested.
- R>
- ubercombat.cmd: match goto return
- ubercombat.cmd(22328): passing label: RETURN
- ubercombat.cmd(22329): delay 0.0001
- ubercombat.cmd(22330): return
- ubercombat.cmd: if evaluate: (1) && (92 > 19) && !contains("You also see a bristle-backed peccary, a bristle-backed peccary which appears dead, a bristle-backed peccary and a bristle-backed peccary.", "arisen") && (0 = 0) && (0 = 0)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3894): goto NECRO_ARISE
- ubercombat.cmd(3925): setvariable Nec.Ritual arise
- ubercombat.cmd(3926): gosub TARGET_RITUAL
- ubercombat.cmd(3932): setvariable ritual_skin pelt
- ubercombat.cmd(3933): eval: .critter_dead_position indexof("You also see a bristle-backed peccary, a bristle-backed peccary which appears dead, a bristle-backed peccary and a bristle-backed peccary.", bristle-backed peccary which appears dead)
- ubercombat.cmd(3933): eval result: .critter_dead_position=42
- ubercombat.cmd(3935): eval: .critter_until_first_dead substr("You also see a bristle-backed peccary, a bristle-backed peccary which appears dead, a bristle-backed peccary and a bristle-backed peccary.", 0, 42)
- ubercombat.cmd(3935): eval result: .critter_until_first_dead=You also see a bristle-backed peccary, a b
- ubercombat.cmd(3937): eval: .critter_ritual_target count("You also see a bristle-backed peccary, a b", bristle-backed peccary)
- ubercombat.cmd(3937): eval result: .critter_ritual_target=1
- ubercombat.cmd(3939): math: .critter_ritual_target add 1
- ubercombat.cmd(3939): math result: .critter_ritual_target=2
- ubercombat.cmd: if evaluate: contains("You also see a bristle-backed peccary, a b", "arisen bristle-backed peccary")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3942): setvariable TR.got_skins 0
- ubercombat.cmd(3943): setvariable TR.count_skins 0
- ubercombat.cmd: if evaluate: contains("You also see a bristle-backed peccary, a b", bristle-backed peccary pelt)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3951): gosub Necro.Ordinal 2
- ubercombat.cmd(3957): setvariable ordinal 2
- ubercombat.cmd: if evaluate: ("2" = "1")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("2" = "2")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3959): setvariable ordinal second
- ubercombat.cmd: if evaluate: ("second" = "3")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "4")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "5")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "6")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "7")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "8")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "9")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "10")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "11")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "12")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "13")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "14")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "15")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "16")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "17")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "18")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "19")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("second" = "20")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3978): return
- ubercombat.cmd(3952): setvariable .critter_ritual_target second
- ubercombat.cmd(3955): return
- ubercombat.cmd(3927): gosub NECRO_RITUAL
- ubercombat.cmd(4046): math: RitualLoop add 1
- ubercombat.cmd(4046): math result: RitualLoop=1
- [ubercombat]: Perform arise on second bristle-backed peccary
- ubercombat.cmd(4048): pause
- You kneel over the peccary's corpse and carefully carve a ritual design across a handspan of its body. You stand up satisfied that you have prepared it to arise as one of the undead.
- Roundtime: 10 sec.
- R>
- Learned: Thanatology
- R>
- * Trying inexpertly, a bristle-backed peccary uses its tusks like dueling blades, twisting violently at you. You dodge, barely stepping to one side.
- ubercombat.cmd(328): action triggered: ^.* closes to pole weapon range on you\!|^You retreat back to pole range\.|^You .* at pole range\.|^You .* at pole weapon range\.|^You close to melee range on .*\.|^.* closes to melee range on you\!|^\[You're .*\.\]$|^You .* at melee range\.|^.* you at melee range\.
- ubercombat.cmd(328): action commands: var Pole.Range 1
- ubercombat.cmd(328): setvariable Pole.Range 1
- ubercombat.cmd(326): action triggered: ^You close to melee range on .*\.|^.* closes to melee range on you\!|^\[You're .*\.\]$|^You .* at melee range\.|^.* you at melee range\.|^You .* at melee range\.|^You are already at melee
- ubercombat.cmd(326): action commands: var Melee.Range 1
- ubercombat.cmd(326): setvariable Melee.Range 1
- ubercombat.cmd(305): action triggered: nimbly balanced
- ubercombat.cmd(305): action commands: put #var balance 3
- [You're nimbly balanced and have slight advantage.]
- R>
- Learned: Evasion, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- R>
- The bristle-backed peccary begins to advance on you!
- The bristle-backed peccary is still a distance away from you and is closing steadily.
- R>
- * With inexpert timing, a bristle-backed peccary lowers its head, tilts it to one side, and slashes its curved tusks at you. You dodge, just stepping out of harm's way.
- ubercombat.cmd(328): action triggered: ^.* closes to pole weapon range on you\!|^You retreat back to pole range\.|^You .* at pole range\.|^You .* at pole weapon range\.|^You close to melee range on .*\.|^.* closes to melee range on you\!|^\[You're .*\.\]$|^You .* at melee range\.|^.* you at melee range\.
- ubercombat.cmd(328): action commands: var Pole.Range 1
- ubercombat.cmd(328): setvariable Pole.Range 1
- ubercombat.cmd(326): action triggered: ^You close to melee range on .*\.|^.* closes to melee range on you\!|^\[You're .*\.\]$|^You .* at melee range\.|^.* you at melee range\.|^You .* at melee range\.|^You are already at melee
- ubercombat.cmd(326): action commands: var Melee.Range 1
- ubercombat.cmd(326): setvariable Melee.Range 1
- ubercombat.cmd(305): action triggered: nimbly balanced
- ubercombat.cmd(305): action commands: put #var balance 3
- [You're nimbly balanced and in better position.]
- R>
- Learned: Evasion, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- * Attacking inexpertly, a bristle-backed peccary uses its tusks like dueling blades, twisting violently at you. You barely block with a triangular sipar stamped with the emblem of Saint Aesetani in gold.
- ubercombat.cmd(328): action triggered: ^.* closes to pole weapon range on you\!|^You retreat back to pole range\.|^You .* at pole range\.|^You .* at pole weapon range\.|^You close to melee range on .*\.|^.* closes to melee range on you\!|^\[You're .*\.\]$|^You .* at melee range\.|^.* you at melee range\.
- ubercombat.cmd(328): action commands: var Pole.Range 1
- ubercombat.cmd(328): setvariable Pole.Range 1
- ubercombat.cmd(326): action triggered: ^You close to melee range on .*\.|^.* closes to melee range on you\!|^\[You're .*\.\]$|^You .* at melee range\.|^.* you at melee range\.|^You .* at melee range\.|^You are already at melee
- ubercombat.cmd(326): action commands: var Melee.Range 1
- ubercombat.cmd(326): setvariable Melee.Range 1
- ubercombat.cmd(305): action triggered: nimbly balanced
- ubercombat.cmd(305): action commands: put #var balance 3
- [You're nimbly balanced and have slight advantage.]
- R>
- Learned: Evasion, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(4049): pause 0.5
- ubercombat.cmd: if evaluate: (1 > 5)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(4051): return
- ubercombat.cmd(3928): gosub ARISE
- ubercombat.cmd(6989): passing label: ARISE_PREPARE
- ubercombat.cmd: if evaluate: !matchre("ManifestForce|CallfromBeyond|NecroticReconstruction|ReversePutrefaction|QuickenEarth|HeightenPain|SiphonVitality|ConsumeFlesh|Devour|PetrifyingVisions|EyesofBlind|Obfuscation|RiteofContrition|AcidSplash|Vivisection|ViscousSolution|ResearchersInsight|UniversalSolvent|ButchersEye|CalcifiedHide|PhilosophersPreservation|SpitefulRebirth|IvoryMask|CovetousRebirth|ClearVision", "CallfromBeyond")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("None" != "None")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(6992): pause
- >
- * Trying inexpertly, a bristle-backed peccary lowers its head, tilts it to one side, and slashes its curved tusks at you. You evade, stepping aside in the nick of time.
- ubercombat.cmd(328): action triggered: ^.* closes to pole weapon range on you\!|^You retreat back to pole range\.|^You .* at pole range\.|^You .* at pole weapon range\.|^You close to melee range on .*\.|^.* closes to melee range on you\!|^\[You're .*\.\]$|^You .* at melee range\.|^.* you at melee range\.
- ubercombat.cmd(328): action commands: var Pole.Range 1
- ubercombat.cmd(328): setvariable Pole.Range 1
- ubercombat.cmd(326): action triggered: ^You close to melee range on .*\.|^.* closes to melee range on you\!|^\[You're .*\.\]$|^You .* at melee range\.|^.* you at melee range\.|^You .* at melee range\.|^You are already at melee
- ubercombat.cmd(326): action commands: var Melee.Range 1
- ubercombat.cmd(326): setvariable Melee.Range 1
- ubercombat.cmd(305): action triggered: nimbly balanced
- ubercombat.cmd(305): action commands: put #var balance 3
- [You're nimbly balanced and have slight advantage.]
- >
- Learned: Evasion, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(6993): pause 0.1
- ubercombat.cmd(6995): pause 0.2
- prepare cfb 30
- ubercombat.cmd(6996): delay 1
- You mutter a foul-sounding phrase to yourself while preparing the Call from Beyond spell.
- >
- ubercombat.cmd(328): action triggered: ^.* closes to pole weapon range on you\!|^You retreat back to pole range\.|^You .* at pole range\.|^You .* at pole weapon range\.|^You close to melee range on .*\.|^.* closes to melee range on you\!|^\[You're .*\.\]$|^You .* at melee range\.|^.* you at melee range\.
- ubercombat.cmd(328): action commands: var Pole.Range 1
- ubercombat.cmd(328): setvariable Pole.Range 1
- The bristle-backed peccary closes to pole weapon range on you!
- >
- * With inept movements, a bristle-backed peccary uses its tusks like dueling blades, twisting violently at you. You barely block with a triangular sipar stamped with the emblem of Saint Aesetani in gold.
- ubercombat.cmd(328): action triggered: ^.* closes to pole weapon range on you\!|^You retreat back to pole range\.|^You .* at pole range\.|^You .* at pole weapon range\.|^You close to melee range on .*\.|^.* closes to melee range on you\!|^\[You're .*\.\]$|^You .* at melee range\.|^.* you at melee range\.
- ubercombat.cmd(328): action commands: var Pole.Range 1
- ubercombat.cmd(328): setvariable Pole.Range 1
- ubercombat.cmd(326): action triggered: ^You close to melee range on .*\.|^.* closes to melee range on you\!|^\[You're .*\.\]$|^You .* at melee range\.|^.* you at melee range\.|^You .* at melee range\.|^You are already at melee
- ubercombat.cmd(326): action commands: var Melee.Range 1
- ubercombat.cmd(326): setvariable Melee.Range 1
- ubercombat.cmd(305): action triggered: nimbly balanced
- ubercombat.cmd(305): action commands: put #var balance 3
- [You're nimbly balanced and in better position.]
- ubercombat.cmd: if evaluate: ("Call from Beyond" = "None")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(6998): passing label: ARISE_LOOP
- ubercombat.cmd(6999): pause 0.1
- >
- Learned: Evasion, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(7001): pause 0.2
- release symb
- But you haven't prepared a symbiosis!
- >
- ubercombat.cmd: if evaluate: (3 > 0)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(7003): pause 0.2
- attack left
- < Driving in like a master combatant, you punch your brass knuckle at a bristle-backed peccary. A bristle-backed peccary fails to evade, mainly avoiding the blow.
- The knuckle lands a heavy strike that thumps painfully on the toes of the left foot.
- ubercombat.cmd(328): action triggered: ^.* closes to pole weapon range on you\!|^You retreat back to pole range\.|^You .* at pole range\.|^You .* at pole weapon range\.|^You close to melee range on .*\.|^.* closes to melee range on you\!|^\[You're .*\.\]$|^You .* at melee range\.|^.* you at melee range\.
- ubercombat.cmd(328): action commands: var Pole.Range 1
- ubercombat.cmd(328): setvariable Pole.Range 1
- ubercombat.cmd(326): action triggered: ^You close to melee range on .*\.|^.* closes to melee range on you\!|^\[You're .*\.\]$|^You .* at melee range\.|^.* you at melee range\.|^You .* at melee range\.|^You are already at melee
- ubercombat.cmd(326): action commands: var Melee.Range 1
- ubercombat.cmd(326): setvariable Melee.Range 1
- ubercombat.cmd(305): action triggered: nimbly balanced
- ubercombat.cmd(305): action commands: put #var balance 3
- [You're nimbly balanced and in good position.]
- [Roundtime 2 sec.]
- ubercombat.cmd(7004): pause 0.2
- R>
- Learned: Brawling, Melee Mastery
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