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- GUNZ 1,0,0,290 launched. build (Oct 28 2010 11:14:05)
- Log time (11/09/10 21:51:54)
- CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 7 ) @ 2333 MHz
- Error, could not get proc adress of Direct3DCreate9.Windows = 6.0 Build 6002 , Service Pack 2 (4192584KB) : ..
- Load XML from memory : system/locale.xml- SUCCESS
- Country : (USA), Language : (USA)
- Load Config from file : config.xml- SUCCESS
- Load XML from memory : system/system.xml- SUCCESS
- Load XML from memory : system/strings.xml(0x0009) - SUCCESS
- Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
- Load XML from memory : system/messages.xml(0x0009) - SUCCESS
- Load XML from memory : system/gametypecfg.xml.mef
- start init nhn auth.
- init nhn auth success.Init report start
- ZNHNUSA_Report::InitReport - success
- Init report success.
- Init poll start
- InitializeNotify ok.
- start gameguard
- WFog Enabled Device.
- device created.
- Video memory 1142.000000
- shader initialize successful : 1
- main : RGetLenzFlare()->Initialize()
- Version : 7183
- InitialLoading success.
- interface Initialize success
- ZApplication::OnCreate : begin
- 0(Primair geluidsstuurprogramma): Hardware Mixing Not Supported
- 1(Luidsprekers (2- Razer Megalodon)): Hardware Mixing Not Supported
- 2(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
- 3(Luidsprekers (Realtek High Definition Audio)): Hardware Mixing Not Supported
- [[[getMaxChannel32]]]]
- -------------------> Sound Engine Create : 1.289000
- sound engine create.
- Load XML from memory : System/tips.xml(0x0009)- SUCCESS
- start log bipmap
- end of load bitmaps2
- loading pictures : 0.976000
- warning : bitmap slot_head.tga not found.
- warning : bitmap slot_head.tga not found.
- warning : bitmap icon_gameroom.tga not found.
- IDLResource Loading Success!!
- IDL resources : 0.256000
- start InitInterface option
- Number of Display mode : 40
- Number of Display mode : 40
- end of InitInterface option ok
- Init maps : no Current ChannelRule
- Screen Effect Manager Create : 0.125000
- Screen effect manager create success.
- Effect manager create success.
- 7733 upnp port forward initialized.
- Client create success.
- game interface create success.
- -------------------> GameInterface Create : 1.957000
- Load character.xml success,
- -------------------> Character Loading : 6.317000
- -------------------> WeaponMesh Loading : 1.010000
- Load weapon.xml success.
- -------------------> Worlditem Loading : 0.057000
- Load zitem info success.
- Init world item manager success.
- Init map Descriptor success.
- Init channel rule manager success.
- Init abuse manager success.
- Init chatting filter. success
- -------------------> ETC .. : 4.570000
- BspObject open : begin interface/login/login.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 13
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- BspObject load lightmap : file.Read(&header)
- BspObject load lightmap nCount = 1
- BspObject load lightmap 0
- BspObject load lightmap : file.Read(&m_nLightmap) done
- BspObject load lightmap : end
- RBspObject::Open : done
- Load smoke description mesh.
- main : OnCreate() done
- MExitListener !
- Destroy gunz
- Destroy sound engine.
- Destroy sound engine. success
- Destroy console.
- Destroy interface begin
- destroy client.
- PeerInfoList Released
- clear looks end.
- Widget map clear end.
- desctroy cursor system end.
- clear IDL resource end.
- Final interface end.
- Destroy game interface done.
- clear looks end.
- Widget map clear end.
- desctroy cursor system end.
- Destroy mesh manager.
- Destroy weapon mesh manager.
- Clear SkillManager.
- Clear QuestItemDescMgr.
- Clear MatchItemDescMgr.
- Clear ChattingFilter.
- Clear ChannelRuleMgr.
- destroy game application done.
- interface finalize.
- game input destroy.
- game gonfiguration destroy.
- Bitmap manager destroy Animation bitmap.
- destroy gunz finish.
- Rframe_destory::closeDisplay
- delete gameguard instance...'
- delete gameguard instance done.
- Poll Process
- Return value = -13
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