Advertisement
Guest User

BH_Soda

a guest
Apr 25th, 2018
80
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 19.62 KB | None | 0 0
  1. ff//Metadata[description]: planqi's HideNothing Resurgence config
  2. //Metadata[author]: planqi
  3. //Metadata[minimum_bh]: 1.8.7
  4. //Metadata[target_patch]: 1.4t
  5.  
  6. //Maphack Configuration
  7. Missile Color[Player]: 0x97
  8. Missile Color[Neutral]: 0x0A
  9. Missile Color[Partied]: 0x84
  10. Missile Color[Hostile]: 0x5B
  11.  
  12. Monster Color[Normal]: 0x5B
  13. Monster Color[Minion]: 0x60
  14. Monster Color[Champion]: 0x91
  15. Monster Color[Boss]: 0x84
  16.  
  17. //Monster Line[479]: 0x9B // shenk
  18. //Monster Line[706]: 0x9B // uber izual
  19. //Monster Line[707]: 0x9B // lilith
  20. //Monster Line[708]: 0x9B // uber duriel
  21.  
  22. //Dangerous Monsters
  23. //Gloams & Dolls
  24. Monster Color[118]: 0x9B
  25. Monster Color[119]: 0x9B
  26. Monster Color[120]: 0x9B
  27. Monster Color[121]: 0x9B
  28. Monster Color[212]: 0x9B
  29. Monster Color[213]: 0x9B
  30. Monster Color[214]: 0x9B
  31. Monster Color[215]: 0x9B
  32. Monster Color[216]: 0x9B
  33. Monster Color[597]: 0x9B
  34. Monster Color[639]: 0x9B
  35. Monster Color[640]: 0x9B
  36. Monster Color[641]: 0x9B
  37. Monster Color[690]: 0x9B
  38. Monster Color[691]: 0x9B
  39. Monster Color[733]: 0x9B
  40.  
  41. //Maphack Configuration
  42. Reveal Map: True, None
  43. Show Monsters: True, None
  44. Show Missiles: False, None
  45. Show Chests: True, VK_K
  46. Force Light Radius: False, None
  47. Remove Weather: False, None
  48. Infravision: True, None
  49. Remove Shake: True, None
  50. Display Level Names: True, None
  51. RevealMode: 1
  52.  
  53. Reload Config: VK_NUMPAD0
  54. Stats on Right: False, None
  55.  
  56. //Skill Warnings: set true to warn when effect expires from the player
  57. //The skill numbers can be found here:
  58. //https://github.com/underbent/slashdiablo-maphack/wiki/Effects
  59. Skill Warning[16]: False // enchant
  60. Skill Warning[32]: True // battle orders
  61. Skill Warning[101]: False // holy shield
  62. Skill Warning[149]: False // oak sage
  63. Skill Warning[151]: False // cyclone armor
  64. Skill Warning[157]: False // burst of speed
  65. Skill Warning[158]: False // blade shield
  66. Skill Warning[159]: False // fade
  67.  
  68. //Screen Info Configuration
  69. AutomapInfo[0]: Name: %GAMENAME%
  70. AutomapInfo[1]: Password: %GAMEPASS%
  71. AutomapInfo[2]: %LEVEL%
  72. AutomapInfo[3]: %GAMEDIFF%
  73. AutomapInfo[4]: %GAMETIME%
  74. //AutomapInfo[5]: %ACCOUNTNAME%
  75. //AutomapInfo[6]: Ping: %PING%
  76.  
  77. // Experience Display
  78. Experience Meter: True, VK_NUMPAD7
  79.  
  80. // Controls how many frames to recycle the minimap doodads for
  81. Minimap Max Ghost: 0
  82.  
  83. //Quest Drop Warning for Mephisto/Diablo/Baal quests
  84. Quest Drop Warning: False
  85.  
  86. //Gamefilter Configuration
  87. GameListRefresh: 1500
  88.  
  89. //Bnet Configuration
  90. Autofill Last Game: True
  91. Autofill Next Game: True
  92. Autofill Last Password: True
  93. Fail To Join: 4000
  94.  
  95. //Character Configuration
  96. Character Stats: VK_8
  97.  
  98. //Item Configuration
  99. Show Ethereal: True, None
  100. Show Sockets: True, None
  101. Show iLvl: True, None
  102. Show Rune Numbers: True, None
  103. Alt Item Style: True, None
  104. Color Mod: False, None
  105. Shorten Item Names: False, None
  106. Show Players Gear: VK_0
  107.  
  108. //AutoTele Configuration
  109. Display Messages: True, None
  110. Draw Path: False, None
  111. Draw Destination: False, None
  112. CP to cave: False, None
  113.  
  114. Path Color: 97
  115. Next Color: 0x97
  116. Other Color: 0x0A
  117. WP Color: 0x84
  118. Prev Color: 0x5B
  119. Other Extra Color: 0xA8
  120.  
  121. //Party Configuration
  122. Party Enabled: True, VK_9
  123. Looting Enabled: True, VK_7
  124.  
  125. //Using Potions in Inventory
  126. // Use Healing Potion: False, VK_V
  127. // Use Mana Potion: False, VK_G
  128.  
  129. //Item Display Configuration
  130. Advanced Item Display: True, None
  131.  
  132. //IDN adds a text warning when an item marked with a box on the map drops. Requires AID.
  133. Item Drop Notifications: True, None
  134.  
  135. // Fap's minimal Config
  136.  
  137. //Custom display for gems (Shorthens name and add matching rune number for cube transmute recipe)
  138. // Shortens name
  139. ItemDisplay[GEM=1]: Chp%CONTINUE%
  140. ItemDisplay[GEM=2]: Fld%CONTINUE%
  141. ItemDisplay[GEM=3]: Nrm%CONTINUE%
  142. //Flawless gems (non-skull) : Color name orange
  143. ItemDisplay[GEM=4]: Fls%CONTINUE%
  144. ItemDisplay[(GEM=4 AND !GEMTYPE=7)]: %ORANGE%Fls%CONTINUE%
  145. ItemDisplay[GEM=5]: Pft%CONTINUE%
  146.  
  147. // Adds a matching circle (instead of gem type in name)
  148. ItemDisplay[GEMTYPE=1]: %PURPLE%o %WHITE%%NAME%%CONTINUE%
  149. ItemDisplay[GEMTYPE=2]: %WHITE%o %NAME%%CONTINUE%
  150. ItemDisplay[GEMTYPE=3]: %GREEN%o %WHITE%%NAME%%CONTINUE%
  151. ItemDisplay[GEMTYPE=4]: %RED%o %WHITE%%NAME%%CONTINUE%
  152. ItemDisplay[GEMTYPE=5]: %BLUE%o %WHITE%%NAME%%CONTINUE%
  153. ItemDisplay[GEMTYPE=6]: %YELLOW%o %WHITE%%NAME%%CONTINUE%
  154. ItemDisplay[GEMTYPE=7]: %GRAY%o %WHITE%%NAME%%CONTINUE%
  155.  
  156.  
  157. // Appends name with rune number for cube transmute recipe
  158. ItemDisplay[GEM=1 GEMTYPE=6]: %NAME% - 10 %CONTINUE%
  159. ItemDisplay[GEM=1 GEMTYPE=1]: %NAME% - 11 %CONTINUE%
  160. ItemDisplay[GEM=1 GEMTYPE=5]: %NAME% - 12 %CONTINUE%
  161. ItemDisplay[GEM=1 GEMTYPE=4]: %NAME% - 13 %CONTINUE%
  162. ItemDisplay[GEM=1 GEMTYPE=3]: %NAME% - 14 %CONTINUE%
  163. ItemDisplay[GEM=1 GEMTYPE=2]: %NAME% - 15 %CONTINUE%
  164. ItemDisplay[GEM=2 GEMTYPE=6]: %NAME% - 16 %CONTINUE%
  165. ItemDisplay[GEM=2 GEMTYPE=1]: %NAME% - 17 %CONTINUE%
  166. ItemDisplay[GEM=2 GEMTYPE=5]: %NAME% - 18 %CONTINUE%
  167. ItemDisplay[GEM=2 GEMTYPE=4]: %NAME% - 19 %CONTINUE%
  168. ItemDisplay[GEM=2 GEMTYPE=3]: %NAME% - 20 %CONTINUE%
  169. ItemDisplay[GEM=2 GEMTYPE=2]: %NAME% - 21 %CONTINUE%
  170. ItemDisplay[GEM=3 GEMTYPE=6]: %NAME% - 22 %CONTINUE%
  171. ItemDisplay[GEM=3 GEMTYPE=1]: %NAME% - 23 %CONTINUE%
  172. ItemDisplay[GEM=3 GEMTYPE=5]: %NAME% - 24 %CONTINUE%
  173. ItemDisplay[GEM=3 GEMTYPE=4]: %NAME% - 25 %CONTINUE%
  174. ItemDisplay[GEM=3 GEMTYPE=3]: %NAME% - 26 %CONTINUE%
  175. ItemDisplay[GEM=3 GEMTYPE=2]: %NAME% - 27 %CONTINUE%
  176. ItemDisplay[GEM=4 GEMTYPE=6]: %NAME% - 28 %CONTINUE%
  177. ItemDisplay[GEM=4 GEMTYPE=1]: %NAME% - 29 %CONTINUE%
  178. ItemDisplay[GEM=4 GEMTYPE=5]: %NAME% - 30 %CONTINUE%
  179. ItemDisplay[GEM=4 GEMTYPE=4]: %NAME% - 31 %CONTINUE%
  180. ItemDisplay[GEM=4 GEMTYPE=3]: %NAME% - 32 %CONTINUE%
  181.  
  182. //Add ethereality, sockets, ilvl, superiority, weapon speed to the name
  183. ItemDisplay[SUP ED=15 AR=3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]: [15%][3AR] %NAME% %CONTINUE%
  184. ItemDisplay[SUP ED=15 AR<3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]: [15%] %NAME% %CONTINUE%
  185. ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
  186. ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
  187. ItemDisplay[WEAPON !CL6 !WP12]: [+%RANGE% %WPNSPD%] %NAME% %CONTINUE%
  188. ItemDisplay[!RUNE>0 !GEM>0]: %NAME% [L%ILVL%] %CONTINUE%
  189.  
  190. //Shorten item names, ignore junk
  191. ItemDisplay[tsc]: %GREEN%**%WHITE%TP
  192. ItemDisplay[isc]: %GREEN%**%WHITE%ID
  193. ItemDisplay[vps]: //Ignore stamina potions
  194. ItemDisplay[yps]: //Ignore Antidote
  195. ItemDisplay[wms]: //Ignore Thawing potion
  196. ItemDisplay[gps]: //Ignore Rancid Gas potion
  197. ItemDisplay[ops]: //Ignore Oil potion
  198. ItemDisplay[gpm]: //Ignore Choking Gas potion
  199. ItemDisplay[opm]: //Ignore Exploding potion
  200. ItemDisplay[gpl]: //Ignore Strangling Gas potion
  201. ItemDisplay[opl]: //Ignore Fulminating potion
  202.  
  203. ItemDisplay[hp1]: %RED%**%WHITE%H1
  204. ItemDisplay[hp2]: %RED%**%WHITE%H2
  205. ItemDisplay[hp3]: %RED%**%WHITE%H3
  206. ItemDisplay[hp4]: %RED%**%WHITE%H4
  207. ItemDisplay[hp5]: %RED%**%WHITE%H5
  208. ItemDisplay[mp1]: %BLUE%**%WHITE%M1
  209. ItemDisplay[mp2]: %BLUE%**%WHITE%M2
  210. ItemDisplay[mp3]: %BLUE%**%WHITE%M3
  211. ItemDisplay[mp4]: %BLUE%**%WHITE%M4
  212. ItemDisplay[mp5]: %BLUE%**%WHITE%M5
  213. ItemDisplay[rvs]: %PURPLE%**%WHITE%R1
  214. ItemDisplay[rvl]: %PURPLE%oo%WHITE%R5
  215. ItemDisplay[aqv]: %NAME% //Ignore Arrows
  216. ItemDisplay[cqv]: //Ignore Bolts
  217. ItemDisplay[key]: Key
  218.  
  219. //Ignore small gold stacks (disabled)
  220. ItemDisplay[GOLD<1000]:
  221.  
  222. //Ignore inferior items (disabled)
  223. ItemDisplay[INF]:
  224.  
  225.  
  226. // CUSTOMIZATION SHOULD START HERE
  227.  
  228. // Alters basic display of runes - add drop notification for runes over Fal
  229. //Runes : Runes up to Fal orange
  230. ItemDisplay[RUNE<20]: %RUNENUM% - %RUNENAME%%MAP%
  231. //RUNES : Runes Lem to Gul Red, box on map
  232. ItemDisplay[(RUNE>19 AND RUNE<26)]: %RUNENUM% - %RED%%RUNENAME%%MAP%
  233. //RUNES : Show a purple box on map for rune Vex and higher
  234. ItemDisplay[RUNE>25]: %RUNENUM% - %PURPLE%%RUNENAME%%MAP%
  235.  
  236. //A few disable examples (remove // at begining of line to enable them)
  237.  
  238. //Ignore useless non magical (white or gray) items, not that !leg is often neeed to show wirt's leg
  239. //ItemDisplay[NORM NMAG !RW !(EQ1 AND SOCK>1) !(EQ2 AND SOCK>1) !(EQ3 AND SOCK>1) !(WP9 AND SOCK>2) !fla !bsd !crs !lsd !WP8 !leg]:
  240. //this would hide every non magical items (normal quality) except for : Runewords (RW) Helms (EQ1), Armors (EQ2) and Shields (EQ3) that have 2+ sockets, flails (fla), broad swords (bsd), crystal swords (crs), long swords (lsd) and polearms (wp8)
  241. ItemDisplay[leg]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  242.  
  243. //Highlight potential spirt monarch base
  244. //Spirit monarch base
  245. ItemDisplay[NMAG uit (SOCK=0 OR SOCK=4)]: %RED%%NAME%
  246.  
  247. //Drop notification for unique rings, amulets or jewels
  248. ItemDisplay[UNI !ID (rin OR amu OR jew)]: %GOLD%%NAME%%MAP%
  249.  
  250. //Add Indicators
  251. //Indicators: Grey (Normal), Red (Exceptional), Purple (Elite)
  252.  
  253. //Uniques
  254. ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
  255. ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
  256. ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
  257. ItemDisplay[UNI (rin OR amu OR jew)]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
  258.  
  259. //Set Items
  260. ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
  261. ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
  262. ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
  263. ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
  264. ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
  265.  
  266. //Add ethereality, sockets, ilvl to the name
  267. ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
  268. ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
  269. ItemDisplay[]: %NAME% [L%ILVL%] %CONTINUE%
  270.  
  271. //Minimap Socketables
  272.  
  273. //Runewords
  274. ItemDisplay[RW]: %NAME%%MAP%
  275.  
  276. //4k Fort Base
  277. ItemDisplay[EQ2 NMAG ETH !RW !SUP SOCK=4 DEF>1328]: %RED%0 %PURPLE%%NAME%%MAP%
  278.  
  279. //Ebug Bases >750 Defense
  280. ItemDisplay[EQ2 NMAG ETH !SUP SOCK=0 DEF>750]: %RED%0 %WHITE%%NAME%%MAP%
  281.  
  282. //Elite Eth Infinity/Insight Bases
  283. ItemDisplay[WP8 ELT !7vo !7o7 ETH NMAG !SUP SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
  284. ItemDisplay[WP8 ELT !7vo !7o7 ETH SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
  285.  
  286. //+3 BO Barb Hats
  287. ItemDisplay[CL2 ILVL>25 !ETH NMAG !SOCK=1 !SOCK=2 SK149>2]: %RED%0 %WHITE%%NAME%%MAP%
  288.  
  289. //Paladin Shields >39@ non-eth, >29@ Eth
  290. ItemDisplay[CL3 ELT ETH !SUP NMAG RES>29 SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
  291. ItemDisplay[CL3 !ETH NMAG RES>39 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
  292.  
  293. //Superior Enigma & COH Bases
  294. ItemDisplay[xtp !ETH NMAG ED>14 !SOCK=1 !SOCK=2]: %RED%0 %WHITE%%NAME%%MAP%
  295. ItemDisplay[uui !ETH NMAG (ED>9 SOCK=3 OR ED>14 !SOCK=1 !SOCK=2)]: %RED%0 %WHITE%%NAME%%MAP%
  296. ItemDisplay[utp !ETH NMAG (ED>9 SOCK=3 OR ED>14 !SOCK=1 !SOCK=2)]: %RED%0 %WHITE%%NAME%%MAP%
  297. ItemDisplay[gth !ETH NMAG ED>14 SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
  298. ItemDisplay[xrs !ETH NMAG (ED>13 SOCK=0 OR SOCK=3)]: %RED%0 %ORANGE%%NAME%%MAP%
  299.  
  300.  
  301. //Chaos Bases
  302. //Mind Blast + 3LS
  303. ItemDisplay[!ETH NMAG (9hw OR 7hw) (SK273>0 AND SK271>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
  304. //Fade + 3Venom
  305. ItemDisplay[!ETH NMAG (9hw OR 7hw OR 9lw OR 7lw) (SK267>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
  306. //Weapon Block + 3Venom
  307. ItemDisplay[!ETH NMAG (9hw OR 7hw OR 9lw OR 7lw) (SK263>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
  308.  
  309. //Faith Bases
  310. ItemDisplay[(amc OR amb) SOCK=4 NMAG TABSK0>2]: %RED%0 %WHITE%%NAME%%MAP%
  311. ItemDisplay[6cb NMAG ED>14 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
  312.  
  313. //Berserker Axe/Colossus Sword/Blade Oath Bases 10+ ED
  314. ItemDisplay[(7wa OR 7fb OR 7gd) ETH NMAG ED>9 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
  315.  
  316. //Berserker Axe/Colossus Sword/Blade Death Bases 10+ ED
  317. ItemDisplay[(7wa OR 7fb OR 7gd) ETH NMAG ED>9 SOCK=5]: %RED%0 %WHITE%%NAME%%MAP%
  318.  
  319. //Berserker Axe/Colossus Blade BotD Bases 10+ ED
  320. ItemDisplay[(7wa OR 7gd) ETH NMAG ED>9 (SOCK=0 OR SOCK=6)]: %RED%0 %WHITE%%NAME%%MAP%
  321.  
  322. //FoH Sticks
  323. ItemDisplay[NMAG (wsp OR 9ws OR 7ws) (SK121>2 AND SK123>2) (SOCK=0 OR SOCK=5)]: %RED%0 %WHITE%%NAME%%MAP%
  324.  
  325. //White Base +3 Spirit and +3 Spear
  326. ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK84>2 AND SK93>2) !SOCK=1]: %RED%0 %WHITE%%NAME%%MAP%
  327.  
  328. //Optional White Items
  329.  
  330. //Leaf Base: +3 Enchant
  331. //ItemDisplay[WP11 NMAG SOCK=2 SK52>2]: %RED%0 %WHITE%%NAME%%MAP%
  332.  
  333. //Memory Base: +3 Energy Shield
  334. //ItemDisplay[WP11 NMAG SOCK=4 SK58>2]: %RED%0 %WHITE%%NAME%%MAP%
  335.  
  336. //Staff CTA Base: +3 Energy Shield
  337. //ItemDisplay[WP11 NMAG SOCK=5 SK58>2]: %RED%0 %WHITE%%NAME%%MAP%
  338.  
  339. //0/5/6 Socket Eth Crystal Swords
  340. ItemDisplay[ETH !NMAG crs !SOCK=1 !SOCK=2 !SOCK=3 !SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
  341.  
  342. //Crescent Moon Base Crystal Swords
  343. //ItemDisplay[crs NMAG SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
  344.  
  345. //0/4/5 Socket Eth Flails
  346. //ItemDisplay[ETH fla !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
  347.  
  348. //Insight Golem Bases
  349. //ItemDisplay[WP8 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
  350.  
  351. //Imbue Diadems
  352. ItemDisplay[ci3 !ETH NMAG SOCK=0]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  353.  
  354. //White Base 3spirit OR 3spear
  355. //ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK84>2 OR SK93>2) !SOCK=1]: %RED%0 %WHITE%%NAME%%MAP%
  356.  
  357. //Eth War pikes
  358. ItemDisplay[7p7 ETH (SOCK=0 OR SOCK=6)]: %RED%0 %WHITE%%NAME%%MAP%
  359.  
  360. //Monarch Spirit Base
  361. ItemDisplay[uit !ETH NMAG ED>14 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
  362.  
  363. //Magic Items
  364.  
  365. //Monarchs
  366. ItemDisplay[uit !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
  367.  
  368. //Barb Hats
  369. //ItemDisplay[CL2 MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
  370.  
  371. //Circlet Variants
  372. ItemDisplay[EQ7 !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
  373.  
  374. ItemDisplay[6lb SUP NMAG SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
  375.  
  376.  
  377.  
  378. //Gosu Magic Items
  379. ItemDisplay[uit MAG SOCK=4]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  380. ItemDisplay[EQ2 MAG SOCK=4 LIFE>80]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  381. ItemDisplay[EQ2 MAG SOCK=4]: %PURPLE%0 %NAME%%MAP%
  382. ItemDisplay[(am5 OR ama OR amf) IAS=40 (TABSK2>2 AND SK35>2) ]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  383. ItemDisplay[(am5 OR ama OR amf) (TABSK2>2 AND SK35>2) ]: %PURPLE%0 %NAME%%MAP%
  384. ItemDisplay[CL2 (TABSK34>2 AND SK149>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  385. ItemDisplay[CL5 (TABSK48>2 AND SK271>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  386. ItemDisplay[CL6 (TABSK8>2 AND SK52>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  387. ItemDisplay[CL5 (CLSK6>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
  388. ItemDisplay[CL5 (TABSK48>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
  389.  
  390. //Rare Items
  391.  
  392. //Rings, Amulets, Jewels, & Circlets
  393. ItemDisplay[RARE !ID (rin OR amu OR jew OR EQ7)]: %RED%0 %YELLOW%%NAME%%MAP%
  394.  
  395. //Gloves & Boots
  396. ItemDisplay[RARE !ID (EQ4 OR EQ5)]: %RED%0 %YELLOW%%NAME%%MAP%
  397.  
  398. //Druid Pelts
  399. ItemDisplay[RARE CL1 !ID]: %RED%0 %YELLOW%%NAME%%MAP%
  400.  
  401. //Assassin Claws
  402. ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
  403.  
  404. //ETH Berserker Axe, Colossus Sword, Colossus Blade & Crystal Sword Variants
  405. ItemDisplay[RARE ETH !ID (wax OR 9wa OR 7wa OR crs OR 9cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR CL5)]: %RED%0 %YELLOW%%NAME%%MAP%
  406.  
  407. //Add map indicators for Unique and Set items.
  408.  
  409. //Unique Hats
  410. ItemDisplay[UNI (ci3 OR urn)]: %NAME%%ORANGE%%MAP%
  411. ItemDisplay[UNI ETH usk]: %NAME%%ORANGE%%MAP%
  412. ItemDisplay[UNI (xh9 OR uap OR uhm OR usk OR uh9 OR dra OR baa)]: %NAME%%GOLD%%MAP%
  413.  
  414. //Body Armor
  415. ItemDisplay[UNI uar]: %NAME%%ORANGE%%MAP%
  416. ItemDisplay[UNI (xea OR uui OR upl)]: %NAME%%GOLD%%MAP%
  417. ItemDisplay[UNI ETH (xrs OR xhn OR xpl)]: %NAME%%GOLD%%MAP%
  418.  
  419. //Shields
  420. ItemDisplay[UNI (uit OR pa9 OR nea OR nef)]: %NAME%%GOLD%%MAP%
  421.  
  422. //Gloves
  423. ItemDisplay[UNI (uvg OR uhg)]: %NAME%%GOLD%%MAP%
  424.  
  425. //Boots
  426. ItemDisplay[UNI ETH uvb]: %NAME%%ORANGE%%MAP%
  427. ItemDisplay[UNI (xvb OR xtb OR xhb OR uvb OR umb OR uhb)]: %NAME%%GOLD%%MAP%
  428.  
  429. //Belts
  430. ItemDisplay[UNI ulc]: %NAME%%ORANGE%%MAP%
  431. ItemDisplay[UNI umc]: %NAME%%GOLD%%MAP%
  432.  
  433. //Weapons
  434. ItemDisplay[UNI ETH (7wa OR 7pa)]: %NAME%%ORANGE%%MAP%
  435. ItemDisplay[UNI (7gw OR obf)]: %NAME%%ORANGE%%MAP%
  436. ItemDisplay[UNI ETH (72a OR 7s8 OR 7b8 OR 7bk)]: %NAME%%GOLD%%MAP%
  437. ItemDisplay[UNI (7fl OR 6lw OR 7ws OR 9tw OR oba OR obc OR ama OR amf)]: %NAME%%GOLD%%MAP%
  438.  
  439. //Misc Uniques
  440. ItemDisplay[UNI (cm1 OR cm2 OR cm3 OR rin OR amu OR jew)]: %NAME%%GOLD%%MAP%
  441.  
  442. //Set Equips
  443. ItemDisplay[SET (urn OR paf OR 7ws OR uar OR uth OR amu OR ci3)]: %NAME%%GREEN%%MAP%
  444.  
  445. //Display small charms, grand charms and jewels on the map
  446. ItemDisplay[!ID (cm1 OR cm3 OR jew)]: %RED%0 %BLUE%%NAME%%MAP%
  447. ItemDisplay[!UNI cm2]:
  448.  
  449. //Uber Keys on the Map
  450. ItemDisplay[(pk1 OR pk2 OR pk3)]: %RED%0 %ORANGE%%NAME%%GOLD%%MAP%
  451.  
  452. //Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion, scroll renaming & gold piles below 2500.
  453. ItemDisplay[GOLD<2500]:
  454. ItemDisplay[tsc]: %GREEN%+ %WHITE%TP
  455. ItemDisplay[isc]: %GREEN%+ %WHITE%ID
  456. ItemDisplay[vps]:
  457. ItemDisplay[yps]:
  458. ItemDisplay[wms]:
  459. ItemDisplay[gps]:
  460. ItemDisplay[ops]:
  461. ItemDisplay[gpm]:
  462. ItemDisplay[opm]:
  463. ItemDisplay[gpl]:
  464. ItemDisplay[opl]:
  465. ItemDisplay[hp1]:
  466. ItemDisplay[hp2]:
  467. ItemDisplay[hp3]:
  468. ItemDisplay[hp4]: %RED%+ %WHITE%H4
  469. ItemDisplay[hp5]: %RED%+ %WHITE%H5
  470. ItemDisplay[mp1]:
  471. ItemDisplay[mp2]:
  472. ItemDisplay[mp3]:
  473. ItemDisplay[mp4]: %BLUE%+ %WHITE%M4
  474. ItemDisplay[mp5]: %BLUE%+ %WHITE%M5
  475. ItemDisplay[rvs]: %PURPLE%+ %WHITE%R1
  476. ItemDisplay[rvl]: %PURPLE%+ %WHITE%R2
  477. ItemDisplay[aqv]:
  478. ItemDisplay[cqv]:
  479. ItemDisplay[key]: %GREEN%+ %WHITE%KEY
  480. ItemDisplay[ear]:
  481.  
  482. //Item Filter
  483. //Ignore ALMOST ALL inferior, white and magic Normal and Exceptional items
  484. //Normal Non-Magic Exceptions: Runewords, Broadsword, Crystal Sword, Flail, War Scepter, Ancient Armor, Gothic Plate, Barbarian Helmets
  485. //Normal Magic Exceptions: Identified Items, Staves, Wands, Scepters, Sorceress Orbs, Circlets, Barbarian Helmets
  486. //Exceptional Non-Magic Exceptions: Runewords, Greater Claws, Greater Talons, Mage Plate, Divine Scepter, Barbarian Helmets
  487. //Exceptional Magic Exceptions: Identified Items, Staves, Wands, Scepters, Sorceress Orbs, Circlets, Barbarian Helmets
  488. //Filtered Non-Magic Elite: Daggers, Throwing Weapons, Javelins, Crossbows, Gloves, Boots, Belts,
  489. //Filtered Magic Elite: Unidentified - Daggers, Throwing Weapons, Javelins, Crossbows, Helms, Gloves Boots, Belts,
  490.  
  491. ItemDisplay[INF]:
  492. ItemDisplay[NORM NMAG !RW !CL2 !bsd !crs !fla !wsp !aar !gth]:
  493. ItemDisplay[NORM MAG !ID !CL2 !WP11 !WP12 !WP13 !CL6 !EQ7]:
  494. ItemDisplay[EXC NMAG !RW !WP8 !xrs !CL2 !9lw !9tw !xtp !9ws]:
  495. ItemDisplay[EXC MAG !ID !CL2 !WP11 !WP12 !WP13 !CL6 !EQ7]:
  496. ItemDisplay[ELT NMAG !RW !CL2 (WP4 OR WP5 OR WP6 OR WP10 OR EQ4 OR EQ5 OR EQ6)]:
  497. ItemDisplay[ELT MAG !ID !CL2 (WP4 OR WP5 OR WP6 OR WP10 OR EQ1 OR EQ4 OR EQ5 OR EQ6)]:
  498.  
  499. // Stash Export
  500. // Mustache Templates
  501. // This doesn't work with v1.5 of BH i think.
  502. Mustache Default: stash
  503. Mustache[stats]: {{#defense}}\n\n >{{defense}} defense{{/defense}}{{#stats}}\n\n > {{value}}{{#range}} ({{min}}-{{max}}){{/range}} {{^skill}}{{name}}{{/skill}}{{skill}}{{/stats}}
  504. Mustache[header-unique]: {{#quality=Unique}}**{{^name}}{{type}}{{/name}}{{name}}** (L{{iLevel}}){{#sockets}}[{{sockets}}]{{/sockets}}{{/quality}}
  505. Mustache[header-magic]: {{#quality$Magic|Rare}}**{{^name}}{{type}}{{/name}}{{name}}** (L{{iLevel}}){{#sockets}}[{{sockets}}]{{/sockets}}{{/quality}}
  506. Mustache[header-else]: {{#quality^Unique|Magic|Rare}}{{^isRuneword}}{{^name}}{{type}}{{/name}}{{name}}{{/isRuneword}}{{#isRuneword}}**{{runeword}}** {{type}}{{/isRuneword}} (L{{iLevel}}){{#sockets}}[{{sockets}}]{{/sockets}}{{/quality}}
  507. Mustache[header]: {{#isEthereal}}Eth {{/isEthereal}}{{>header-unique}}{{>header-magic}}{{>header-else}}{{#count}} **x{{count}}**{{/count}}
  508. Mustache[item]: {{>header}}{{>stats}}{{^isRuneword}}{{#socketed}}\n\n * {{>>item}}{{/socketed}}{{/isRuneword}}\n
  509. Mustache[stash]: {{#this}}* {{>item}}\n\n{{/this}}
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement