Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ff//Metadata[description]: planqi's HideNothing Resurgence config
- //Metadata[author]: planqi
- //Metadata[minimum_bh]: 1.8.7
- //Metadata[target_patch]: 1.4t
- //Maphack Configuration
- Missile Color[Player]: 0x97
- Missile Color[Neutral]: 0x0A
- Missile Color[Partied]: 0x84
- Missile Color[Hostile]: 0x5B
- Monster Color[Normal]: 0x5B
- Monster Color[Minion]: 0x60
- Monster Color[Champion]: 0x91
- Monster Color[Boss]: 0x84
- //Monster Line[479]: 0x9B // shenk
- //Monster Line[706]: 0x9B // uber izual
- //Monster Line[707]: 0x9B // lilith
- //Monster Line[708]: 0x9B // uber duriel
- //Dangerous Monsters
- //Gloams & Dolls
- Monster Color[118]: 0x9B
- Monster Color[119]: 0x9B
- Monster Color[120]: 0x9B
- Monster Color[121]: 0x9B
- Monster Color[212]: 0x9B
- Monster Color[213]: 0x9B
- Monster Color[214]: 0x9B
- Monster Color[215]: 0x9B
- Monster Color[216]: 0x9B
- Monster Color[597]: 0x9B
- Monster Color[639]: 0x9B
- Monster Color[640]: 0x9B
- Monster Color[641]: 0x9B
- Monster Color[690]: 0x9B
- Monster Color[691]: 0x9B
- Monster Color[733]: 0x9B
- //Maphack Configuration
- Reveal Map: True, None
- Show Monsters: True, None
- Show Missiles: False, None
- Show Chests: True, VK_K
- Force Light Radius: False, None
- Remove Weather: False, None
- Infravision: True, None
- Remove Shake: True, None
- Display Level Names: True, None
- RevealMode: 1
- Reload Config: VK_NUMPAD0
- Stats on Right: False, None
- //Skill Warnings: set true to warn when effect expires from the player
- //The skill numbers can be found here:
- //https://github.com/underbent/slashdiablo-maphack/wiki/Effects
- Skill Warning[16]: False // enchant
- Skill Warning[32]: True // battle orders
- Skill Warning[101]: False // holy shield
- Skill Warning[149]: False // oak sage
- Skill Warning[151]: False // cyclone armor
- Skill Warning[157]: False // burst of speed
- Skill Warning[158]: False // blade shield
- Skill Warning[159]: False // fade
- //Screen Info Configuration
- AutomapInfo[0]: Name: %GAMENAME%
- AutomapInfo[1]: Password: %GAMEPASS%
- AutomapInfo[2]: %LEVEL%
- AutomapInfo[3]: %GAMEDIFF%
- AutomapInfo[4]: %GAMETIME%
- //AutomapInfo[5]: %ACCOUNTNAME%
- //AutomapInfo[6]: Ping: %PING%
- // Experience Display
- Experience Meter: True, VK_NUMPAD7
- // Controls how many frames to recycle the minimap doodads for
- Minimap Max Ghost: 0
- //Quest Drop Warning for Mephisto/Diablo/Baal quests
- Quest Drop Warning: False
- //Gamefilter Configuration
- GameListRefresh: 1500
- //Bnet Configuration
- Autofill Last Game: True
- Autofill Next Game: True
- Autofill Last Password: True
- Fail To Join: 4000
- //Character Configuration
- Character Stats: VK_8
- //Item Configuration
- Show Ethereal: True, None
- Show Sockets: True, None
- Show iLvl: True, None
- Show Rune Numbers: True, None
- Alt Item Style: True, None
- Color Mod: False, None
- Shorten Item Names: False, None
- Show Players Gear: VK_0
- //AutoTele Configuration
- Display Messages: True, None
- Draw Path: False, None
- Draw Destination: False, None
- CP to cave: False, None
- Path Color: 97
- Next Color: 0x97
- Other Color: 0x0A
- WP Color: 0x84
- Prev Color: 0x5B
- Other Extra Color: 0xA8
- //Party Configuration
- Party Enabled: True, VK_9
- Looting Enabled: True, VK_7
- //Using Potions in Inventory
- // Use Healing Potion: False, VK_V
- // Use Mana Potion: False, VK_G
- //Item Display Configuration
- Advanced Item Display: True, None
- //IDN adds a text warning when an item marked with a box on the map drops. Requires AID.
- Item Drop Notifications: True, None
- // Fap's minimal Config
- //Custom display for gems (Shorthens name and add matching rune number for cube transmute recipe)
- // Shortens name
- ItemDisplay[GEM=1]: Chp%CONTINUE%
- ItemDisplay[GEM=2]: Fld%CONTINUE%
- ItemDisplay[GEM=3]: Nrm%CONTINUE%
- //Flawless gems (non-skull) : Color name orange
- ItemDisplay[GEM=4]: Fls%CONTINUE%
- ItemDisplay[(GEM=4 AND !GEMTYPE=7)]: %ORANGE%Fls%CONTINUE%
- ItemDisplay[GEM=5]: Pft%CONTINUE%
- // Adds a matching circle (instead of gem type in name)
- ItemDisplay[GEMTYPE=1]: %PURPLE%o %WHITE%%NAME%%CONTINUE%
- ItemDisplay[GEMTYPE=2]: %WHITE%o %NAME%%CONTINUE%
- ItemDisplay[GEMTYPE=3]: %GREEN%o %WHITE%%NAME%%CONTINUE%
- ItemDisplay[GEMTYPE=4]: %RED%o %WHITE%%NAME%%CONTINUE%
- ItemDisplay[GEMTYPE=5]: %BLUE%o %WHITE%%NAME%%CONTINUE%
- ItemDisplay[GEMTYPE=6]: %YELLOW%o %WHITE%%NAME%%CONTINUE%
- ItemDisplay[GEMTYPE=7]: %GRAY%o %WHITE%%NAME%%CONTINUE%
- // Appends name with rune number for cube transmute recipe
- ItemDisplay[GEM=1 GEMTYPE=6]: %NAME% - 10 %CONTINUE%
- ItemDisplay[GEM=1 GEMTYPE=1]: %NAME% - 11 %CONTINUE%
- ItemDisplay[GEM=1 GEMTYPE=5]: %NAME% - 12 %CONTINUE%
- ItemDisplay[GEM=1 GEMTYPE=4]: %NAME% - 13 %CONTINUE%
- ItemDisplay[GEM=1 GEMTYPE=3]: %NAME% - 14 %CONTINUE%
- ItemDisplay[GEM=1 GEMTYPE=2]: %NAME% - 15 %CONTINUE%
- ItemDisplay[GEM=2 GEMTYPE=6]: %NAME% - 16 %CONTINUE%
- ItemDisplay[GEM=2 GEMTYPE=1]: %NAME% - 17 %CONTINUE%
- ItemDisplay[GEM=2 GEMTYPE=5]: %NAME% - 18 %CONTINUE%
- ItemDisplay[GEM=2 GEMTYPE=4]: %NAME% - 19 %CONTINUE%
- ItemDisplay[GEM=2 GEMTYPE=3]: %NAME% - 20 %CONTINUE%
- ItemDisplay[GEM=2 GEMTYPE=2]: %NAME% - 21 %CONTINUE%
- ItemDisplay[GEM=3 GEMTYPE=6]: %NAME% - 22 %CONTINUE%
- ItemDisplay[GEM=3 GEMTYPE=1]: %NAME% - 23 %CONTINUE%
- ItemDisplay[GEM=3 GEMTYPE=5]: %NAME% - 24 %CONTINUE%
- ItemDisplay[GEM=3 GEMTYPE=4]: %NAME% - 25 %CONTINUE%
- ItemDisplay[GEM=3 GEMTYPE=3]: %NAME% - 26 %CONTINUE%
- ItemDisplay[GEM=3 GEMTYPE=2]: %NAME% - 27 %CONTINUE%
- ItemDisplay[GEM=4 GEMTYPE=6]: %NAME% - 28 %CONTINUE%
- ItemDisplay[GEM=4 GEMTYPE=1]: %NAME% - 29 %CONTINUE%
- ItemDisplay[GEM=4 GEMTYPE=5]: %NAME% - 30 %CONTINUE%
- ItemDisplay[GEM=4 GEMTYPE=4]: %NAME% - 31 %CONTINUE%
- ItemDisplay[GEM=4 GEMTYPE=3]: %NAME% - 32 %CONTINUE%
- //Add ethereality, sockets, ilvl, superiority, weapon speed to the name
- ItemDisplay[SUP ED=15 AR=3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]: [15%][3AR] %NAME% %CONTINUE%
- ItemDisplay[SUP ED=15 AR<3 !EQ4 !EQ5 !EQ6 !WP12 !WP6 !WP5 !WP4]: [15%] %NAME% %CONTINUE%
- ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
- ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
- ItemDisplay[WEAPON !CL6 !WP12]: [+%RANGE% %WPNSPD%] %NAME% %CONTINUE%
- ItemDisplay[!RUNE>0 !GEM>0]: %NAME% [L%ILVL%] %CONTINUE%
- //Shorten item names, ignore junk
- ItemDisplay[tsc]: %GREEN%**%WHITE%TP
- ItemDisplay[isc]: %GREEN%**%WHITE%ID
- ItemDisplay[vps]: //Ignore stamina potions
- ItemDisplay[yps]: //Ignore Antidote
- ItemDisplay[wms]: //Ignore Thawing potion
- ItemDisplay[gps]: //Ignore Rancid Gas potion
- ItemDisplay[ops]: //Ignore Oil potion
- ItemDisplay[gpm]: //Ignore Choking Gas potion
- ItemDisplay[opm]: //Ignore Exploding potion
- ItemDisplay[gpl]: //Ignore Strangling Gas potion
- ItemDisplay[opl]: //Ignore Fulminating potion
- ItemDisplay[hp1]: %RED%**%WHITE%H1
- ItemDisplay[hp2]: %RED%**%WHITE%H2
- ItemDisplay[hp3]: %RED%**%WHITE%H3
- ItemDisplay[hp4]: %RED%**%WHITE%H4
- ItemDisplay[hp5]: %RED%**%WHITE%H5
- ItemDisplay[mp1]: %BLUE%**%WHITE%M1
- ItemDisplay[mp2]: %BLUE%**%WHITE%M2
- ItemDisplay[mp3]: %BLUE%**%WHITE%M3
- ItemDisplay[mp4]: %BLUE%**%WHITE%M4
- ItemDisplay[mp5]: %BLUE%**%WHITE%M5
- ItemDisplay[rvs]: %PURPLE%**%WHITE%R1
- ItemDisplay[rvl]: %PURPLE%oo%WHITE%R5
- ItemDisplay[aqv]: %NAME% //Ignore Arrows
- ItemDisplay[cqv]: //Ignore Bolts
- ItemDisplay[key]: Key
- //Ignore small gold stacks (disabled)
- ItemDisplay[GOLD<1000]:
- //Ignore inferior items (disabled)
- ItemDisplay[INF]:
- // CUSTOMIZATION SHOULD START HERE
- // Alters basic display of runes - add drop notification for runes over Fal
- //Runes : Runes up to Fal orange
- ItemDisplay[RUNE<20]: %RUNENUM% - %RUNENAME%%MAP%
- //RUNES : Runes Lem to Gul Red, box on map
- ItemDisplay[(RUNE>19 AND RUNE<26)]: %RUNENUM% - %RED%%RUNENAME%%MAP%
- //RUNES : Show a purple box on map for rune Vex and higher
- ItemDisplay[RUNE>25]: %RUNENUM% - %PURPLE%%RUNENAME%%MAP%
- //A few disable examples (remove // at begining of line to enable them)
- //Ignore useless non magical (white or gray) items, not that !leg is often neeed to show wirt's leg
- //ItemDisplay[NORM NMAG !RW !(EQ1 AND SOCK>1) !(EQ2 AND SOCK>1) !(EQ3 AND SOCK>1) !(WP9 AND SOCK>2) !fla !bsd !crs !lsd !WP8 !leg]:
- //this would hide every non magical items (normal quality) except for : Runewords (RW) Helms (EQ1), Armors (EQ2) and Shields (EQ3) that have 2+ sockets, flails (fla), broad swords (bsd), crystal swords (crs), long swords (lsd) and polearms (wp8)
- ItemDisplay[leg]: %PURPLE%0 %ORANGE%%NAME%%MAP%
- //Highlight potential spirt monarch base
- //Spirit monarch base
- ItemDisplay[NMAG uit (SOCK=0 OR SOCK=4)]: %RED%%NAME%
- //Drop notification for unique rings, amulets or jewels
- ItemDisplay[UNI !ID (rin OR amu OR jew)]: %GOLD%%NAME%%MAP%
- //Add Indicators
- //Indicators: Grey (Normal), Red (Exceptional), Purple (Elite)
- //Uniques
- ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
- ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
- ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
- ItemDisplay[UNI (rin OR amu OR jew)]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
- //Set Items
- ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
- ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
- ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
- ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
- ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
- //Add ethereality, sockets, ilvl to the name
- ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
- ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
- ItemDisplay[]: %NAME% [L%ILVL%] %CONTINUE%
- //Minimap Socketables
- //Runewords
- ItemDisplay[RW]: %NAME%%MAP%
- //4k Fort Base
- ItemDisplay[EQ2 NMAG ETH !RW !SUP SOCK=4 DEF>1328]: %RED%0 %PURPLE%%NAME%%MAP%
- //Ebug Bases >750 Defense
- ItemDisplay[EQ2 NMAG ETH !SUP SOCK=0 DEF>750]: %RED%0 %WHITE%%NAME%%MAP%
- //Elite Eth Infinity/Insight Bases
- ItemDisplay[WP8 ELT !7vo !7o7 ETH NMAG !SUP SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
- ItemDisplay[WP8 ELT !7vo !7o7 ETH SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
- //+3 BO Barb Hats
- ItemDisplay[CL2 ILVL>25 !ETH NMAG !SOCK=1 !SOCK=2 SK149>2]: %RED%0 %WHITE%%NAME%%MAP%
- //Paladin Shields >39@ non-eth, >29@ Eth
- ItemDisplay[CL3 ELT ETH !SUP NMAG RES>29 SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
- ItemDisplay[CL3 !ETH NMAG RES>39 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
- //Superior Enigma & COH Bases
- ItemDisplay[xtp !ETH NMAG ED>14 !SOCK=1 !SOCK=2]: %RED%0 %WHITE%%NAME%%MAP%
- ItemDisplay[uui !ETH NMAG (ED>9 SOCK=3 OR ED>14 !SOCK=1 !SOCK=2)]: %RED%0 %WHITE%%NAME%%MAP%
- ItemDisplay[utp !ETH NMAG (ED>9 SOCK=3 OR ED>14 !SOCK=1 !SOCK=2)]: %RED%0 %WHITE%%NAME%%MAP%
- ItemDisplay[gth !ETH NMAG ED>14 SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
- ItemDisplay[xrs !ETH NMAG (ED>13 SOCK=0 OR SOCK=3)]: %RED%0 %ORANGE%%NAME%%MAP%
- //Chaos Bases
- //Mind Blast + 3LS
- ItemDisplay[!ETH NMAG (9hw OR 7hw) (SK273>0 AND SK271>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
- //Fade + 3Venom
- ItemDisplay[!ETH NMAG (9hw OR 7hw OR 9lw OR 7lw) (SK267>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
- //Weapon Block + 3Venom
- ItemDisplay[!ETH NMAG (9hw OR 7hw OR 9lw OR 7lw) (SK263>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
- //Faith Bases
- ItemDisplay[(amc OR amb) SOCK=4 NMAG TABSK0>2]: %RED%0 %WHITE%%NAME%%MAP%
- ItemDisplay[6cb NMAG ED>14 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
- //Berserker Axe/Colossus Sword/Blade Oath Bases 10+ ED
- ItemDisplay[(7wa OR 7fb OR 7gd) ETH NMAG ED>9 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
- //Berserker Axe/Colossus Sword/Blade Death Bases 10+ ED
- ItemDisplay[(7wa OR 7fb OR 7gd) ETH NMAG ED>9 SOCK=5]: %RED%0 %WHITE%%NAME%%MAP%
- //Berserker Axe/Colossus Blade BotD Bases 10+ ED
- ItemDisplay[(7wa OR 7gd) ETH NMAG ED>9 (SOCK=0 OR SOCK=6)]: %RED%0 %WHITE%%NAME%%MAP%
- //FoH Sticks
- ItemDisplay[NMAG (wsp OR 9ws OR 7ws) (SK121>2 AND SK123>2) (SOCK=0 OR SOCK=5)]: %RED%0 %WHITE%%NAME%%MAP%
- //White Base +3 Spirit and +3 Spear
- ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK84>2 AND SK93>2) !SOCK=1]: %RED%0 %WHITE%%NAME%%MAP%
- //Optional White Items
- //Leaf Base: +3 Enchant
- //ItemDisplay[WP11 NMAG SOCK=2 SK52>2]: %RED%0 %WHITE%%NAME%%MAP%
- //Memory Base: +3 Energy Shield
- //ItemDisplay[WP11 NMAG SOCK=4 SK58>2]: %RED%0 %WHITE%%NAME%%MAP%
- //Staff CTA Base: +3 Energy Shield
- //ItemDisplay[WP11 NMAG SOCK=5 SK58>2]: %RED%0 %WHITE%%NAME%%MAP%
- //0/5/6 Socket Eth Crystal Swords
- ItemDisplay[ETH !NMAG crs !SOCK=1 !SOCK=2 !SOCK=3 !SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
- //Crescent Moon Base Crystal Swords
- //ItemDisplay[crs NMAG SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
- //0/4/5 Socket Eth Flails
- //ItemDisplay[ETH fla !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
- //Insight Golem Bases
- //ItemDisplay[WP8 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
- //Imbue Diadems
- ItemDisplay[ci3 !ETH NMAG SOCK=0]: %PURPLE%0 %ORANGE%%NAME%%MAP%
- //White Base 3spirit OR 3spear
- //ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK84>2 OR SK93>2) !SOCK=1]: %RED%0 %WHITE%%NAME%%MAP%
- //Eth War pikes
- ItemDisplay[7p7 ETH (SOCK=0 OR SOCK=6)]: %RED%0 %WHITE%%NAME%%MAP%
- //Monarch Spirit Base
- ItemDisplay[uit !ETH NMAG ED>14 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
- //Magic Items
- //Monarchs
- ItemDisplay[uit !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
- //Barb Hats
- //ItemDisplay[CL2 MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
- //Circlet Variants
- ItemDisplay[EQ7 !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
- ItemDisplay[6lb SUP NMAG SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
- //Gosu Magic Items
- ItemDisplay[uit MAG SOCK=4]: %PURPLE%0 %ORANGE%%NAME%%MAP%
- ItemDisplay[EQ2 MAG SOCK=4 LIFE>80]: %PURPLE%0 %ORANGE%%NAME%%MAP%
- ItemDisplay[EQ2 MAG SOCK=4]: %PURPLE%0 %NAME%%MAP%
- ItemDisplay[(am5 OR ama OR amf) IAS=40 (TABSK2>2 AND SK35>2) ]: %PURPLE%0 %ORANGE%%NAME%%MAP%
- ItemDisplay[(am5 OR ama OR amf) (TABSK2>2 AND SK35>2) ]: %PURPLE%0 %NAME%%MAP%
- ItemDisplay[CL2 (TABSK34>2 AND SK149>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
- ItemDisplay[CL5 (TABSK48>2 AND SK271>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
- ItemDisplay[CL6 (TABSK8>2 AND SK52>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
- ItemDisplay[CL5 (CLSK6>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
- ItemDisplay[CL5 (TABSK48>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
- //Rare Items
- //Rings, Amulets, Jewels, & Circlets
- ItemDisplay[RARE !ID (rin OR amu OR jew OR EQ7)]: %RED%0 %YELLOW%%NAME%%MAP%
- //Gloves & Boots
- ItemDisplay[RARE !ID (EQ4 OR EQ5)]: %RED%0 %YELLOW%%NAME%%MAP%
- //Druid Pelts
- ItemDisplay[RARE CL1 !ID]: %RED%0 %YELLOW%%NAME%%MAP%
- //Assassin Claws
- ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
- //ETH Berserker Axe, Colossus Sword, Colossus Blade & Crystal Sword Variants
- ItemDisplay[RARE ETH !ID (wax OR 9wa OR 7wa OR crs OR 9cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR CL5)]: %RED%0 %YELLOW%%NAME%%MAP%
- //Add map indicators for Unique and Set items.
- //Unique Hats
- ItemDisplay[UNI (ci3 OR urn)]: %NAME%%ORANGE%%MAP%
- ItemDisplay[UNI ETH usk]: %NAME%%ORANGE%%MAP%
- ItemDisplay[UNI (xh9 OR uap OR uhm OR usk OR uh9 OR dra OR baa)]: %NAME%%GOLD%%MAP%
- //Body Armor
- ItemDisplay[UNI uar]: %NAME%%ORANGE%%MAP%
- ItemDisplay[UNI (xea OR uui OR upl)]: %NAME%%GOLD%%MAP%
- ItemDisplay[UNI ETH (xrs OR xhn OR xpl)]: %NAME%%GOLD%%MAP%
- //Shields
- ItemDisplay[UNI (uit OR pa9 OR nea OR nef)]: %NAME%%GOLD%%MAP%
- //Gloves
- ItemDisplay[UNI (uvg OR uhg)]: %NAME%%GOLD%%MAP%
- //Boots
- ItemDisplay[UNI ETH uvb]: %NAME%%ORANGE%%MAP%
- ItemDisplay[UNI (xvb OR xtb OR xhb OR uvb OR umb OR uhb)]: %NAME%%GOLD%%MAP%
- //Belts
- ItemDisplay[UNI ulc]: %NAME%%ORANGE%%MAP%
- ItemDisplay[UNI umc]: %NAME%%GOLD%%MAP%
- //Weapons
- ItemDisplay[UNI ETH (7wa OR 7pa)]: %NAME%%ORANGE%%MAP%
- ItemDisplay[UNI (7gw OR obf)]: %NAME%%ORANGE%%MAP%
- ItemDisplay[UNI ETH (72a OR 7s8 OR 7b8 OR 7bk)]: %NAME%%GOLD%%MAP%
- ItemDisplay[UNI (7fl OR 6lw OR 7ws OR 9tw OR oba OR obc OR ama OR amf)]: %NAME%%GOLD%%MAP%
- //Misc Uniques
- ItemDisplay[UNI (cm1 OR cm2 OR cm3 OR rin OR amu OR jew)]: %NAME%%GOLD%%MAP%
- //Set Equips
- ItemDisplay[SET (urn OR paf OR 7ws OR uar OR uth OR amu OR ci3)]: %NAME%%GREEN%%MAP%
- //Display small charms, grand charms and jewels on the map
- ItemDisplay[!ID (cm1 OR cm3 OR jew)]: %RED%0 %BLUE%%NAME%%MAP%
- ItemDisplay[!UNI cm2]:
- //Uber Keys on the Map
- ItemDisplay[(pk1 OR pk2 OR pk3)]: %RED%0 %ORANGE%%NAME%%GOLD%%MAP%
- //Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion, scroll renaming & gold piles below 2500.
- ItemDisplay[GOLD<2500]:
- ItemDisplay[tsc]: %GREEN%+ %WHITE%TP
- ItemDisplay[isc]: %GREEN%+ %WHITE%ID
- ItemDisplay[vps]:
- ItemDisplay[yps]:
- ItemDisplay[wms]:
- ItemDisplay[gps]:
- ItemDisplay[ops]:
- ItemDisplay[gpm]:
- ItemDisplay[opm]:
- ItemDisplay[gpl]:
- ItemDisplay[opl]:
- ItemDisplay[hp1]:
- ItemDisplay[hp2]:
- ItemDisplay[hp3]:
- ItemDisplay[hp4]: %RED%+ %WHITE%H4
- ItemDisplay[hp5]: %RED%+ %WHITE%H5
- ItemDisplay[mp1]:
- ItemDisplay[mp2]:
- ItemDisplay[mp3]:
- ItemDisplay[mp4]: %BLUE%+ %WHITE%M4
- ItemDisplay[mp5]: %BLUE%+ %WHITE%M5
- ItemDisplay[rvs]: %PURPLE%+ %WHITE%R1
- ItemDisplay[rvl]: %PURPLE%+ %WHITE%R2
- ItemDisplay[aqv]:
- ItemDisplay[cqv]:
- ItemDisplay[key]: %GREEN%+ %WHITE%KEY
- ItemDisplay[ear]:
- //Item Filter
- //Ignore ALMOST ALL inferior, white and magic Normal and Exceptional items
- //Normal Non-Magic Exceptions: Runewords, Broadsword, Crystal Sword, Flail, War Scepter, Ancient Armor, Gothic Plate, Barbarian Helmets
- //Normal Magic Exceptions: Identified Items, Staves, Wands, Scepters, Sorceress Orbs, Circlets, Barbarian Helmets
- //Exceptional Non-Magic Exceptions: Runewords, Greater Claws, Greater Talons, Mage Plate, Divine Scepter, Barbarian Helmets
- //Exceptional Magic Exceptions: Identified Items, Staves, Wands, Scepters, Sorceress Orbs, Circlets, Barbarian Helmets
- //Filtered Non-Magic Elite: Daggers, Throwing Weapons, Javelins, Crossbows, Gloves, Boots, Belts,
- //Filtered Magic Elite: Unidentified - Daggers, Throwing Weapons, Javelins, Crossbows, Helms, Gloves Boots, Belts,
- ItemDisplay[INF]:
- ItemDisplay[NORM NMAG !RW !CL2 !bsd !crs !fla !wsp !aar !gth]:
- ItemDisplay[NORM MAG !ID !CL2 !WP11 !WP12 !WP13 !CL6 !EQ7]:
- ItemDisplay[EXC NMAG !RW !WP8 !xrs !CL2 !9lw !9tw !xtp !9ws]:
- ItemDisplay[EXC MAG !ID !CL2 !WP11 !WP12 !WP13 !CL6 !EQ7]:
- ItemDisplay[ELT NMAG !RW !CL2 (WP4 OR WP5 OR WP6 OR WP10 OR EQ4 OR EQ5 OR EQ6)]:
- ItemDisplay[ELT MAG !ID !CL2 (WP4 OR WP5 OR WP6 OR WP10 OR EQ1 OR EQ4 OR EQ5 OR EQ6)]:
- // Stash Export
- // Mustache Templates
- // This doesn't work with v1.5 of BH i think.
- Mustache Default: stash
- Mustache[stats]: {{#defense}}\n\n >{{defense}} defense{{/defense}}{{#stats}}\n\n > {{value}}{{#range}} ({{min}}-{{max}}){{/range}} {{^skill}}{{name}}{{/skill}}{{skill}}{{/stats}}
- Mustache[header-unique]: {{#quality=Unique}}**{{^name}}{{type}}{{/name}}{{name}}** (L{{iLevel}}){{#sockets}}[{{sockets}}]{{/sockets}}{{/quality}}
- Mustache[header-magic]: {{#quality$Magic|Rare}}**{{^name}}{{type}}{{/name}}{{name}}** (L{{iLevel}}){{#sockets}}[{{sockets}}]{{/sockets}}{{/quality}}
- Mustache[header-else]: {{#quality^Unique|Magic|Rare}}{{^isRuneword}}{{^name}}{{type}}{{/name}}{{name}}{{/isRuneword}}{{#isRuneword}}**{{runeword}}** {{type}}{{/isRuneword}} (L{{iLevel}}){{#sockets}}[{{sockets}}]{{/sockets}}{{/quality}}
- Mustache[header]: {{#isEthereal}}Eth {{/isEthereal}}{{>header-unique}}{{>header-magic}}{{>header-else}}{{#count}} **x{{count}}**{{/count}}
- Mustache[item]: {{>header}}{{>stats}}{{^isRuneword}}{{#socketed}}\n\n * {{>>item}}{{/socketed}}{{/isRuneword}}\n
- Mustache[stash]: {{#this}}* {{>item}}\n\n{{/this}}
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement