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Sep 26th, 2017
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  1. V War
  2. V Earth
  3. F isHealer(actor) = (class(actor) == 16 or class(actor) == 17 or class(actor) == 97 or class(actor) == 98 or class(actor) == 30 or class(actor) == 105 or class(actor) == 43 or class(actor) == 112 or class(actor) == 51 or class(actor) == 52 or class(actor) == 115 or class(actor) == 116)
  4. F isMage(actor) = (class (actor) == 12 or class (actor) == 13 or class (actor) == 27 or class (actor) == 40 or class (actor) == 94 or class (actor) == 95 or class (actor) == 103 or class (actor) == 110)
  5. F isSummoner(actor) = (class (actor) == 14 or class (actor) == 28 or class (actor) == 41 or class (actor) == 96 or class (actor) == 104 or class (actor) == 111)
  6. L Assign War = 0
  7. L Assign Earth = 1
  8. ?EarthChant >+E War == 0 : Assign War = 1; Assign Earth = 0; Display 2 ("Warchant "..War)
  9. ?EarthChant >+E Earth == 0 : Assign Earth = 1; Assign War = 0; Display 2 ("Earthchant "..Earth)
  10.  
  11. L EnableGroup buff off
  12. ?buff PT(1000) zone~=12 and distance(actor) < 1000 and not isDead(actor) and not isMedused(actor) and effectTime(actor,$ChantOfFire) < 60000 and effectTime(actor,$SoulOfPaagrio)==0 and effectTime(actor,$MagicBarrier) == 0 and effectTime(actor,$ImprovedMagic) == 0 : Cast $ChantOfFire
  13. ?buff PT(1000) zone~=12 and distance(actor) < 1000 and not isDead(actor) and not isMedused(actor) and effectTime(actor,$FlameChant) < 60000 and effectTime(actor,$Acumen)<60000 and effectTime(actor,$TheWisdomOfPaagrio)<60000 and effectTime(actor,2169)<60000 and effectTime(actor,2433)<60000 and (isHealer(actor) or isMage(actor) or isSummoner(actor)) : Cast $FlameChant
  14.  
  15. ?buff PT(1000) zone~=12 and distance(actor) < 1000 and not isDead(actor) and not isMedused(actor) and effectTime(actor,$ChantOfCombat) < 60000 and effectTime(actor,$ImprovedCombat) < 60000 and effectTime(actor,$CombatOfPaagrio) < 60000 and effectTime(actor,$BlockShield)==0 and effectTime(actor,$MassBlockShield)==0 : Cast $ChantOfCombat
  16. ?buff PT(1000) zone ~=12 and distance(actor) < 1000 and not isDead(actor) and not isMedused(actor) and effectTime(actor,$ChantOfMovement) < 60000 and effectTime(actor,$WindWalk) == 0 and effectTime(actor,$PaagrianHaste) ==0 and effectTime(actor,$ChantOfMovement) == 0 and effectTime(actor,$ImprovedMovement) == 0 and effectTime(actor,2034) == 0 and effectTime(actor,$BlockWindWalk) == 0 and effectTime(actor,$MassBlockWindWalk) == 0 : Cast $ChantOfMovement
  17.  
  18. ?buff PT(1000) distance(actor) < 1000 and not isDead(actor) and not isMedused(actor) and effectTime(actor,$ChantOfBloodAwakening) < 60000 and effectTime(actor,$Haste) == 0 and effectTime(actor,2035) == 0 and zone ~=12 and not (isHealer(actor) or isMage(actor) or isSummoner(actor)) : Cast $ChantOfBloodAwakening
  19. ?buff PT(1000) zone~=12 and War == 1 and distance(actor) < 1000 and not isDead(actor) and not isMedused(actor) and effectTime(actor,$WarChant) < 60000 and not (isHealer(actor) or isMage(actor) or isSummoner(actor)) : Cast $WarChant
  20. ?buff PT(1000) zone~=12 and Earth == 1 and distance(actor) < 1000 and not isDead(actor) and not isMedused(actor) and effectTime(actor,$EarthChant) < 60000 : Cast $EarthChant
  21. ?crit PT(1000) distance(actor) < 1000 and not isDead(actor) and not isMedused(actor) and effectTime(actor,$ChantOfCriticalAttack) < 60000 and effectTime(actor,1537) == 0 and effectTime(actor,2035) == 0 and zone ~=12 and not (isHealer(actor) or isMage(actor) or isSummoner(actor)) : Cast $ChantOfCriticalAttack
  22.  
  23. ?buff PT(1000) zone ~=12 and not isDead(actor) and not isMedused(actor) and effectTime(actor,$Salvation) < 60000 and effectTime(actor,$NoblesseBlessing) < 60000 and distance(actor)<1000 : Select (actor) > Cast $NoblesseBlessing
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