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- Initialize engine version: 2018.2.14f1 (3262fb3b0716)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce MX150 (ID=0x1d10)
- Vendor:
- VRAM: 1983 MB
- Driver: 25.21.14.1967
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.101 seconds
- OnLevelWasLoaded was found on LeanTween
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 343)
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- Serialization depth limit 7 exceeded at 'Goal.gc'. There may be an object composition cycle in one or more of your serialized classes.
- Serialization hierarchy:
- 8: Goal.gc
- 7: Goal.SubGoals
- 6: Goal.SubGoals
- 5: Goal.SubGoals
- 4: Goal.SubGoals
- 3: Goal.SubGoals
- 2: Goal.SubGoals
- 1: Goal.SubGoals
- 0: Brain.Goals
- (Filename: Line: 76)
- UnloadTime: 1.099093 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-00000296B701D020.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-00000296B70E4F60.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-00000296B70E8770.dll
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- ------- LOADED SCENE -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Beta 75
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate GameResources
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate ChunkLoad
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate AudioHandler
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Instantiate NetworkManager (GameController)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Steam Initialized
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NetworkManager: Awake (First)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NetworkManagerExtra Awake (Second)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libc
- GC Network Manager Setup
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NetworkManager: StartNewLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Coroutines Running: 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NATHelper: Connected to Facilitator: 1085367638004768487
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Facilitator connected
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 25%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_2: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- STARTING GAME
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WorldSpaceGUI Awake: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: False - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- InitialCharacterSelect
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: hudvrpjp
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: 302794467
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: hudvrpjp - 302794467
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 0 - 0 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 730 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 991
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 730
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 96
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 161
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 622
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 730
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 730 - 49 - 112
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 730
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 730
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 730
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 762
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 472
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 677
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Hobo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Hobo - 0 - True - - 991
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Object Agents
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 279857.
- Total: 351.181837 ms (FindLiveObjects: 17.737950 ms CreateObjectMapping: 16.072244 ms MarkObjects: 316.914256 ms DeleteObjects: 0.456817 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- InitialCharacterSelect2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 0 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- InitialCharacterSelect3 HomeBase
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Character Accepted: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player 1 Chose Character: Assassin
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CURLEVEL_11: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CLEAR DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FadedOut
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetProTipLevelEnd
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 280162.
- Total: 359.816430 ms (FindLiveObjects: 17.095106 ms CreateObjectMapping: 16.414715 ms MarkObjects: 325.869702 ms DeleteObjects: 0.436337 ms)
- ChangeLevel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Extra AgentHealthBars: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing Extra AgentHealthBar: DummyAgent (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- UNACCEPTED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ------- LEVEL TRANSITION -------
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- WaitForRealStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 278423.
- Total: 351.473108 ms (FindLiveObjects: 14.231320 ms CreateObjectMapping: 14.847995 ms MarkObjects: 322.004103 ms DeleteObjects: 0.389119 ms)
- WaitForRealStart 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- WaitForRealStart 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 37%
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadStuff2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Letter Seed: hhsdzihl
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Num Seed: 2063193924
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM SEED: hhsdzihl - 2063193924
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL NUM: 1 - 1 (Endless)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER: 673 - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CREATING INITIAL MAP WITH SEED NUM: 2063193924 - UsedChunks Count: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LEVEL SIZE: 20
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Random Number After CreateInitialMap: 217
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Playerr - 0 - True - - 1258
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set Level Theme: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.4: 673
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.5: 50
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Spawners Length: 494
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 1.6: 284
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2: 673
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 2.5: 673 - 153 - 341
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 3.5: 673
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4: 673
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 4.5: 673
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 5: 374
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 6: 439
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- RANDOM NUMBER 7: 753
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 50% - RANDOM NUMBER 8: 814
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Hang Test 1 - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set BigQuest: Assassin
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Player Info: Playerr (Agent) - Assassin - 0 - True - - 1258
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 1 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE3 2 False - True - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Vending Machines
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Trash Cans
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Fire Hydrants
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Flaming Barrels
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Lamps
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Ambient Objects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Slum Dwellers
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Recycled Agents: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_1 True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CREATE: Kill - QuestTarget
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set up quest
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CREATE: KillAndRetrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Set up quest
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Couldn't set up all quests
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_10.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE4_11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Set RecentlyFadedOut False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 211 unused Assets to reduce memory usage. Loaded Objects now: 318506.
- Total: 369.369779 ms (FindLiveObjects: 17.318110 ms CreateObjectMapping: 15.963017 ms MarkObjects: 335.460029 ms DeleteObjects: 0.627484 ms)
- SETUPMORE4_13 False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SetBigQuestStatus Playerr (Agent) - True - - 1 - 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Big Quest Assassin Gang
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FADE11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: OfficeDrone (1150) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - True - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: HackingTool - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Can't Go Invisible: ObjectAgent (1185) (Agent) - False - - - True - False - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: BaseballBat - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: BaconCheeseburger - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Pistol - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - True - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - True - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- CREATE: KillAndRetrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Will - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Destroyed Quest Item: Will - KillAndRetrieve
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Checking player: Playerr (Agent) - 25
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed? 1: False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Beer - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ADDRELHATE: Hobo (1234) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: BaseballBat - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Banana - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: BaseballBat - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - True - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Pistol - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SETRELHATE: OfficeDrone (1164) (Agent) - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - True - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Key - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: SafeCombination - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Pistol - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Pistol - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HideInventory Sound Debug: True - False - False - False - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Teleport
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Teleport End 1: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Teleport End 2: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Teleport End 3: Playerr (Agent)00 - False - False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Beer - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Attempted Add Item: Money - False - True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 38c4 -> priority: 1
- Thread -> id: 38d4 -> priority: 1
- Thread -> id: 2fe0 -> priority: 1
- Thread -> id: 371c -> priority: 1
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