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Dec 7th, 2019
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  1. 2018-2019 updates i liked in no particular order
  2.  
  3. ds2 (not everything though)
  4. a taste of hope
  5. bryophyta
  6. hosidious rework
  7. sarachnis
  8. tob
  9. beginner clues
  10. fremenik exiles
  11. lms
  12. my arm quest
  13. loot directly into looting bag
  14.  
  15. definitely some small ones i missed just what i remember
  16.  
  17. --
  18.  
  19. stuff like ds2 tho is a prime example of how to take a great update and make it only good, or even bad
  20.  
  21. ds2 gave us, new avas, new range dfs, bone neck, a new pet, new bis bones (and actually viable), zulrah 2.0 but better for ironmen, dplate, dcb, #1 alt method new top tier normal spells, new rc method, new bis cooking range, new place to collect dragon scales, new IM construction meta
  22.  
  23. that is way too much stuff to come from 1 update, even as big as ds2
  24.  
  25. the quest itself is amazing, and even if it had no post quest content, people still would have done it for various reasons including
  26.  
  27. fun from the quest
  28. unlocking quest cape
  29. music cape
  30. nmz cost reduction etc
  31. xp from the quest reward
  32.  
  33. i understand thats not enough for some people, and it would be kind of underwhelming to get nothing cool after all that. but that list of new best things is huge
  34.  
  35. rune dragons dont need to be an amazing alt method
  36. avas doesnt need +range str, people would use just for ammo save
  37.  
  38. 2019 is petscape, people will do bosses for pets, vorkath didnt need to have zulrah 2.0 drop table, especially when it was dropping new BIS bones every kill already
  39.  
  40. if the average vork kill was 30% the gp value it is now, lots of people would still do vork
  41.  
  42. the range next to the bank in myths guild is just dumb lmao, but the other stuff like new con meta, and dragon scales etc is fine to be in the reward
  43.  
  44. the issue is a LOT of updates suffer from this on smaller scale. new content is massively over incentivized
  45.  
  46. I think a lot of the issue with this, is that jagex judges content based on how many people are using it daily, so to them if vork got kill 150k times on day 1, thats 'more successful' than if it only got killed 100k
  47.  
  48. it seems like most updates just make things easier/faster with no trade offs. just fewer clicks, or more xp/hr, or more afk but still getting the same reward
  49.  
  50. there is a lot of room for parallel content. some might disagree but i think mining minus vm is a good example of it vm throws the effort/reward out of wack and is by far the best method for lazyscapers
  51.  
  52. but ignoring it you have
  53. mlm, afk, profitable, but slow
  54. blast mine, not afk, consumes resource, more profitable, more xp
  55. 3t4g, not afk, no profit (loss on stones too), but best xp
  56.  
  57. theres room for balance like this in other skills still too
  58.  
  59. herblore basically only has 1 method, making pots and no matter what you make its pretty fast and expensive
  60. theres room for an update that offers 'slow' herb xp like 100k/hr but its very cheap
  61.  
  62. that idea i just pulled out of my ass obviously has to be balanced around ironmen because otherwise its a ridiculous boost for them, but im sure it could be done
  63.  
  64. if that was introduced with some decently fun content, or as a quest reward that would be a good update the issue is, not everyone would do it, it would be more efficient for mains to just earn gp and train herblore normally, but lots of casuals would do it for sure.
  65.  
  66. but that would make the engagement numbers look bad, and seem like not a good update
  67.  
  68. theres 3 main things i like in updates
  69.  
  70. 1. quests
  71. 2. updates that make there be more choices for the player to make. there shouldn't be just 1 BEST THING that you point to, and say 'do that' as the answer
  72.  
  73. "if you want X do Y, or you could do A instead if you find B fun its not much worse and you save Z" is better
  74.  
  75. 3. things that focus on keeping the very nebulous 'oldschool feel'
  76.  
  77. i loved song of the elves the quest, but i hate the graphics of the elves. priff and surrounding areas look really good, but they dont fit what i like in osrs
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