Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- GNU gdb (GDB) 7.7.50.20140303-cvs
- Copyright (C) 2014 Free Software Foundation, Inc.
- License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
- This is free software: you are free to change and redistribute it.
- There is NO WARRANTY, to the extent permitted by law. Type "show copying"
- and "show warranty" for details.
- This GDB was configured as "x86_64-w64-mingw32".
- Type "show configuration" for configuration details.
- For bug reporting instructions, please see:
- <http://www.gnu.org/software/gdb/bugs/>.
- Find the GDB manual and other documentation resources online at:
- <http://www.gnu.org/software/gdb/documentation/>.
- For help, type "help".
- Type "apropos word" to search for commands related to "word".
- This binary was built by Equation Solution <http://www.Equation.com>.
- (gdb) file kag.exe
- Reading symbols from kag.exe...done.
- (gdb) run nolauncher noautoupdate
- Starting program: D:\SteamGames\steamapps\common\King Arthur's Gold\kag.exe nolauncher noautoupdate
- [New Thread 3952.0x4758]
- [New Thread 3952.0x3dec]
- [New Thread 3952.0x3264]
- [New Thread 3952.0x3670]
- KAG started
- Running without AutoUpdate
- PID: 3952
- Starting in directory: D:/SteamGames/steamapps/common/King Arthur's Gold/
- Engine
- Running without Launcher
- Key Software\Classes\kag\shell\open\command was successfully added to the registry.
- ____________________________________________________NO AUTOUPDATE _________________________________________
- INITIALIZING ANGELSCRIPT 2.35.0 WIP
- Game DLL initialized.
- Changing game working directory to 'D:/SteamGames/steamapps/common/King Arthur's Gold/Base/'
- Gathering all files from Base...
- [17:45:02] Loading ignorelist from Base/Security/ignorelist.cfg
- [17:45:02] Ignorelist active.
- [17:45:02] Config file not found 'D:/SteamGames/steamapps/common/King Arthur's Gold/Security/hidenamelist.cfg'
- [17:45:02] Loading hidenamelist from Base/Security/hidenamelist.cfg
- [17:45:02] Loading hidenamelist failed - file missing or corrupt. A blank hidenamelist file will be generated for you.
- [New Thread 3952.0xa44]
- [New Thread 3952.0x4b78]
- [17:45:02] Loading mod: virmus
- Running autostart script configure from Scripts/autostart.as
- [Thread 3952.0x4b78 exited with code 0]
- [17:45:02] Creating video device...
- [17:45:02] Checking driver support...
- [17:45:02] Initializing new video device...
- [New Thread 3952.0x4160]
- [17:45:02] Irrlicht Engine version 1.8.0-alpha
- [17:45:02] Professional Edition (Build 9200)
- [New Thread 3952.0x407c]
- [New Thread 3952.0x1d7c]
- [New Thread 3952.0x234c]
- [Thread 3952.0x407c exited with code 0]
- [Thread 3952.0x1d7c exited with code 0]
- [Thread 3952.0x234c exited with code 0]
- [New Thread 3952.0x4444]
- [New Thread 3952.0x26a0]
- [New Thread 3952.0x2eb8]
- [New Thread 3952.0x3adc]
- [New Thread 3952.0x3314]
- [New Thread 3952.0x2768]
- [17:45:03] Using renderer: OpenGL 4.6.0
- [17:45:03] GeForce GTX 1650/PCIe/SSE2: NVIDIA Corporation
- [17:45:03] OpenGL driver version is 1.2 or better.
- [17:45:03] GLSL version: 4.6
- [17:45:03] Could not open file of image: ../KAG.png
- Failed to load icon from path '../KAG.png'
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/arrow_cursor.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/TitleBackground.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/title.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/MenuHelp.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/hud_back.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/ChatTexture.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/blockmenu.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/button.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/whitebutton.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/HeartNBubble.png
- [New Thread 3952.0x4b3c]
- [New Thread 3952.0x409c]
- [17:45:03] Joystick support is enabled and 0 joystick(s) are present.
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/DarkMicroStone.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/BorderStone.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/SimpleStone.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/FramedStone.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/PolishedStone.png
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/Bubble.png
- [17:45:03] Created lightmap texture at 384x216
- [17:45:03] Created back texture at 1920x1080
- [17:45:03] Created front texture at 1920x1080
- [New Thread 3952.0x1b00]
- [17:45:03] Sound engine initialized, using backend SDL2 (static)
- [17:45:03] Precaching files...
- Precaching files.
- [17:45:03] Precaching files end.
- Game version 3195
- [17:45:03] Controls loaded from ../Cache/player1.dat
- [17:45:03] Controls loaded from ../Cache/player2.dat
- [17:45:03] Controls loaded from ../Cache/player3.dat
- [17:45:03] Controls loaded from ../Cache/player4.dat
- [17:45:03] Initializing Game Script
- [17:45:03] ############ GAMEMODE CTF
- [17:45:03] Created lightmap texture at 384x216
- [17:45:03] Created back texture at 1920x1080
- [17:45:03] Created front texture at 1920x1080
- LAG 3
- [17:45:03] Loaded texture: D:/SteamGames/steamapps/common/King Arthur's Gold/Base/GUI/MenuItems.png
- LAG 3
- [17:45:09] Pooling sound (stream=1): Sounds/GUI/menuclick.ogg
- [17:45:09] Authenticating...
- [17:45:09] Authenticating...
- Program received signal SIGSEGV, Segmentation fault.
- [Switching to Thread 3952.0x1b00]
- 0x0000000000425530 in panAndExpand (aVoice=aVoice@entry=0x9e6c8c0, aBuffer=0x13107fb0,
- aBuffer@entry=0x63ca1a32000003d5, aSamplesToRead=aSamplesToRead@entry=981, aBufferSize=981, aBufferSize@entry=0,
- aScratch=<optimized out>, aScratch@entry=0x4199e974472c4400, aChannels=<optimized out>, aChannels@entry=797344141)
- at /usr/lib/gcc/x86_64-w64-mingw32/9.2.1/include/xmmintrin.h:198
- 198 /usr/lib/gcc/x86_64-w64-mingw32/9.2.1/include/xmmintrin.h: No such file or directory.
- (gdb) bt full
- #0 0x0000000000425530 in panAndExpand (aVoice=aVoice@entry=0x9e6c8c0, aBuffer=0x13107fb0,
- aBuffer@entry=0x63ca1a32000003d5, aSamplesToRead=aSamplesToRead@entry=981, aBufferSize=981, aBufferSize@entry=0,
- aScratch=<optimized out>, aScratch@entry=0x4199e974472c4400, aChannels=<optimized out>, aChannels@entry=797344141)
- at /usr/lib/gcc/x86_64-w64-mingw32/9.2.1/include/xmmintrin.h:198
- f0 = {0, -0.00328492559, 0.0202335734, 0.0428309254}
- c1 = <optimized out>
- o1 = <optimized out>
- c0 = {0, -0.00232279324, 0.0143072968, 0.0302860364}
- f1 = {0, -0.00328492559, 0.0202335734, 0.0428309254}
- o0 = <optimized out>
- pan1 = {mData = 0x1407fa00,
- mActualData = "\000\000\000\000\000\000\000\000\004\065?\004\065?\004\065?\004\065?<'", '\000' <repeats 12 times>, "\230\000\000\000\000\000\000\000(\a\024\000\000\000\000 \a\024\000\000\000\000\002\000\000\000\000\000\000\000\002\000\000\000\000\000\000"}
- pan0delta = {0, 0, 0, 0}
- c = 0
- p0 = {0.707106769, 0.707106769, 0.707106769, 0.707106769}
- samplequads = 245
- pan0 = {mData = 0x1407fa60,
- mActualData = " \a\024\000\000\000\000\004\065?\004\065?\004\065?\004\065?\000\000\005\000\000\000\000?qB\000\000\000\000\000 \a\024\000\000\000\000\020\000\000\000\000\000\000\000@C(\020\000\000\000\000\b", '\000' <repeats 14 times>}
- pan1delta = {0, 0, 0, 0}
- p1 = {0.707106769, 0.707106769, 0.707106769, 0.707106769}
- pan = {0.707106769, 0.707106769, -6.1787345e-032, 4.59163468e-041, 3.30595986e-029, 0, 2.97418593e-040, 0}
- pand = {0.707106769, 0.707106769, 0, 0, 0, 0, 2.00002289, 0}
- pani = {0, 0, 0, 0, 0, 0, 0, 0}
- j = 0
- k = <optimized out>
- ---Type <return> to continue, or q <return> to quit---
- ofs = 0
- #1 0x0000000000427856 in mixBus_internal (this=<optimized out>, this@entry=0x9c8b080, aBuffer=0x63ca1a32000003d5,
- aSamplesToRead=<optimized out>, aSamplesToRead@entry=981, aBufferSize=0, aBufferSize@entry=981,
- aScratch=<optimized out>, aBus=<optimized out>, aBus@entry=0, aSamplerate=44100, aChannels=2, aResampler=1)
- at ../../src/core/soloud.cpp:1762
- step = <optimized out>
- step_fixed = 336067792
- outofs = 981
- voice = 0x9e6c8c0
- i = <optimized out>
- j = <optimized out>
- #2 0x000000000042da0c in mix_internal (this=this@entry=0x9c8b080, aSamples=aSamples@entry=981)
- at ../../src/core/soloud.cpp:2152
- buffertime = <optimized out>
- i = 1
- once = true
- #3 0x000000000042f0b9 in SoLoud::Soloud::mix (this=0x9c8b080, aBuffer=0x13006330, aSamples=981)
- at ../../src/core/soloud.cpp:2210
- No locals.
- #4 0x00000000004037f3 in soloud_sdl2static_audiomixer (userdata=<optimized out>, stream=<optimized out>,
- len=<optimized out>) at ../../src/backend/sdl2_static/soloud_sdl2_static.cpp:55
- samples = <optimized out>
- buf = <optimized out>
- soloud = <optimized out>
- #5 0x0000000063eb3a4e in SDL_RunAudio () from D:\SteamGames\steamapps\common\King Arthur's Gold\SDL2.dll
- No symbol table info available.
- #6 0x0000000063f0b9ed in SDL_RunThread () from D:\SteamGames\steamapps\common\King Arthur's Gold\SDL2.dll
- No symbol table info available.
- #7 0x0000000063f86f1b in RunThreadViaBeginThreadEx () from D:\SteamGames\steamapps\common\King Arthur's Gold\SDL2.dll
- ---Type <return> to continue, or q <return> to quit---
- No symbol table info available.
- #8 0x00007fff912ab04a in msvcrt!_beginthreadex () from C:\Windows\System32\msvcrt.dll
- No symbol table info available.
- #9 0x00007fff912ab11c in msvcrt!_endthreadex () from C:\Windows\System32\msvcrt.dll
- No symbol table info available.
- #10 0x00007fff92be7bd4 in KERNEL32!BaseThreadInitThunk () from C:\Windows\System32\kernel32.dll
- No symbol table info available.
- #11 0x00007fff92e0ced1 in ntdll!RtlUserThreadStart () from C:\Windows\SYSTEM32\ntdll.dll
- No symbol table info available.
- #12 0x0000000000000000 in ?? ()
- No symbol table info available.
- Backtrace stopped: previous frame inner to this frame (corrupt stack?)
- (gdb)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement