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  1. Date: 02/11/15
  2. Time: 01:02:35:
  3. --------------------------------------------------------------
  4. Build 274
  5. Windows Server 2008 64-bit (build 6002)
  6. [ 0.086] Main : Error: PhysX: Invalid Cuda context!
  7. Server tickrate 30, client sendrate 20, bandwidth limit per player 25600
  8. Connected to Steam servers
  9. Web server running at localhost:82
  10. Downloading mods
  11. VAC Enabled
  12. Finished downloading and installing mods
  13. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m5f4f178_1407976468/
  14. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/mb7149f9_1414064711/
  15. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m706d242_1423425761/
  16. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m812f004_1423439406/
  17. DAK successfully loaded!
  18. Loading Shine config...
  19. Loading extensions...
  20. - Extension 'workshopupdater' loaded.
  21. - Extension 'pregame' loaded.
  22. - Extension 'badges' loaded.
  23. - Extension 'reservedslots' loaded.
  24. - Extension 'afkkick' loaded.
  25. Completed loading Shine extensions.
  26. [01:02:41]Shine started up successfully.
  27. [01:02:41]Loading config://ServerConfig.json
  28. [01:02:41]Loading config://ReservedSlotsConfig.json
  29. [01:02:41]Loading config://MapCycle.json
  30. [01:02:42]Hashed 1 game_setup.xml files for consistency
  31. [01:02:42]Hashed 1041 *.lua files for consistency
  32. [01:02:42]Hashed 42 *.hlsl files for consistency
  33. [01:02:42]Hashed 35 *.shader files for consistency
  34. [01:02:42]Hashed 23 *.screenfx files for consistency
  35. [01:02:42]Hashed 145 *.surface_shader files for consistency
  36. [01:02:42]Hashed 3 *.fxh files for consistency
  37. [01:02:42]Hashed 5 *.render_setup files for consistency
  38. [01:02:42]Hashed 2 *.shader_template files for consistency
  39. [01:02:42]Hashed 13 *.level files for consistency
  40. [01:02:42]Hashed 6515 *.dds files for consistency
  41. [01:02:42]Hashed 90 *.jpg files for consistency
  42. [01:02:42]Hashed 51 *.png files for consistency
  43. [01:02:42]Hashed 936 *.cinematic files for consistency
  44. [01:02:42]Hashed 2299 *.material files for consistency
  45. [01:02:42]Hashed 4006 *.model files for consistency
  46. [01:02:43]Hashed 105 *.animation_graph files for consistency
  47. [01:02:43]Hashed 202 *.polygons files for consistency
  48. [01:02:43]Hashed 6 *.fev files for consistency
  49. [01:02:43]Hashed 26 *.fsb files for consistency
  50. [01:02:43]Hashed 10 *.hmp files for consistency
  51. [01:02:43]Skipped 967 ui/*.dds files for consistency
  52. [01:02:43]Skipped 138 *_view*.dds files for consistency
  53. [01:02:43]Skipped 61 *_view*.material files for consistency
  54. [01:02:43]Skipped 150 *_view*.model files for consistency
  55. [01:02:43]Skipped 21 models/marine/hands/* files for consistency
  56. [01:02:43]Skipped 1 sound/*_client.fev files for consistency
  57. [01:02:43]Skipped 1 sound/*_client.fsb files for consistency
  58. [01:02:43]Skipped 1 shaders/DarkVision.hlsl files for consistency
  59. [01:02:43]Skipped 1 shaders/DarkVision.screenfx files for consistency
  60. [01:02:43]Skipped 1 shaders/DarkVision.shader files for consistency
  61. [01:02:43]Skipped 90 screens/*.jpg files for consistency
  62. [01:02:43]Skipped 1 models/marine/male/flashlight.dds files for consistency
  63. [01:02:43]Hashed 2 lua/entry/*.entry files for consistency
  64. [01:02:43]Consistency checking took 2 seconds
  65. [01:02:43]Server : 0.000000 : INFO: LuaJIT setup: maxtrace=23,000, maxmcode=46,000
  66. [01:02:43][Elixer (Server)] Loading Utility Scripts v.1.80
  67. [01:02:43][Elixer (Server)] Using Utility Scripts v.1.80
  68. [01:02:43]Loading config://NS2PlusServerConfig.json
  69. [01:02:43]------[NS2+ Server Settings]------
  70. [01:02:43]Blocked client options: drawviewmodel
  71. [01:02:43]Display team avg. skill: Disabled
  72. [01:02:43]Display player skill pregame: Disabled
  73. [01:02:43]Display end game stats automatically on round end: Enabled
  74. [01:02:43]End game team stats scoreboard: Enabled
  75. [01:02:43]Shine workshop updater is enabled. Disabling NS2+ mod updater.
  76. [01:02:43]----------------------------------
  77. [01:02:43]Loading Badge config://ServerAdmin.json
  78. [ 7.843] Worker 00 : Loading 'maps/ns2_tram.level'
  79. [ 8.727] Worker 00 : Error: Unable to open 'models/dev/dev_sphere.material' (usage 0x1)
  80. [ 10.241] Worker 12 : Error: Unable to open 'models/effects/frag_metal_01.model' (usage 0x1)
  81. [ 12.559] Worker 00 : Error: Unable to open 'models/effects/halo_rounded_blue.model' (usage 0x1)
  82. Building pathing mesh for level maps/ns2_tram.level
  83. Finished loading 'maps/ns2_tram.level'
  84. Shine reloaded users from the web.
  85. Shine reloaded users from the web.
  86. Shine reloaded users from the web.
  87. Shine reloaded users from the web.
  88. Shine reloaded users from the web.
  89. Shine reloaded users from the web.
  90. Shine reloaded users from the web.
  91. Shine reloaded users from the web.
  92. Shine reloaded users from the web.
  93. Shine reloaded users from the web.
  94. Shine reloaded users from the web.
  95. Shine reloaded users from the web.
  96. Shine reloaded users from the web.
  97. Shine reloaded users from the web.
  98. Shine reloaded users from the web.
  99. Shine reloaded users from the web.
  100. Shine reloaded users from the web.
  101. Client connecting (24.98.102.162)
  102. Client connected (24.98.102.162)
  103. [01:20:35]Client Authed. Steam ID: 5083745
  104. ZERO <ibis> connected.
  105. Shine loaded users from web.
  106. Shine reloaded users from the web.
  107. Shine reloaded users from the web.
  108. Shine reloaded users from the web.
  109. Downloading mods
  110. Finished downloading and installing mods
  111. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m5f4f178_1407976468/
  112. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/mb7149f9_1414064711/
  113. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m706d242_1423425761/
  114. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m812f004_1423439406/
  115. DAK successfully loaded!
  116. Loading Shine config...
  117. Loading extensions...
  118. - Extension 'workshopupdater' loaded.
  119. - Extension 'pregame' loaded.
  120. - Extension 'badges' loaded.
  121. - Extension 'reservedslots' loaded.
  122. - Extension 'afkkick' loaded.
  123. Completed loading Shine extensions.
  124. [01:23:36]Shine started up successfully.
  125. [01:23:36]Loading config://ServerConfig.json
  126. [01:23:36]Loading config://ReservedSlotsConfig.json
  127. [01:23:36]Loading config://MapCycle.json
  128. [01:23:36]Hashed 1 game_setup.xml files for consistency
  129. [01:23:37]Hashed 1041 *.lua files for consistency
  130. [01:23:37]Hashed 42 *.hlsl files for consistency
  131. [01:23:37]Hashed 35 *.shader files for consistency
  132. [01:23:37]Hashed 23 *.screenfx files for consistency
  133. [01:23:37]Hashed 145 *.surface_shader files for consistency
  134. [01:23:37]Hashed 3 *.fxh files for consistency
  135. [01:23:37]Hashed 5 *.render_setup files for consistency
  136. [01:23:37]Hashed 2 *.shader_template files for consistency
  137. [01:23:37]Hashed 13 *.level files for consistency
  138. [01:23:37]Hashed 6515 *.dds files for consistency
  139. [01:23:37]Hashed 90 *.jpg files for consistency
  140. [01:23:37]Hashed 51 *.png files for consistency
  141. [01:23:37]Hashed 936 *.cinematic files for consistency
  142. [01:23:37]Hashed 2299 *.material files for consistency
  143. [01:23:37]Hashed 4006 *.model files for consistency
  144. [01:23:37]Hashed 105 *.animation_graph files for consistency
  145. [01:23:37]Hashed 202 *.polygons files for consistency
  146. [01:23:37]Hashed 6 *.fev files for consistency
  147. [01:23:37]Hashed 26 *.fsb files for consistency
  148. [01:23:38]Hashed 10 *.hmp files for consistency
  149. [01:23:38]Skipped 967 ui/*.dds files for consistency
  150. [01:23:38]Skipped 138 *_view*.dds files for consistency
  151. [01:23:38]Skipped 61 *_view*.material files for consistency
  152. [01:23:38]Skipped 150 *_view*.model files for consistency
  153. [01:23:38]Skipped 21 models/marine/hands/* files for consistency
  154. [01:23:38]Skipped 1 sound/*_client.fev files for consistency
  155. [01:23:38]Skipped 1 sound/*_client.fsb files for consistency
  156. [01:23:38]Skipped 1 shaders/DarkVision.hlsl files for consistency
  157. [01:23:38]Skipped 1 shaders/DarkVision.screenfx files for consistency
  158. [01:23:38]Skipped 1 shaders/DarkVision.shader files for consistency
  159. [01:23:38]Skipped 90 screens/*.jpg files for consistency
  160. [01:23:38]Skipped 1 models/marine/male/flashlight.dds files for consistency
  161. [01:23:38]Hashed 2 lua/entry/*.entry files for consistency
  162. [01:23:38]Consistency checking took 2 seconds
  163. [01:23:38]Server : 0.000000 : INFO: LuaJIT setup: maxtrace=23,000, maxmcode=46,000
  164. [01:23:38][Elixer (Server)] Loading Utility Scripts v.1.80
  165. [01:23:38][Elixer (Server)] Using Utility Scripts v.1.80
  166. [01:23:38]Loading config://NS2PlusServerConfig.json
  167. [01:23:38]------[NS2+ Server Settings]------
  168. [01:23:38]Blocked client options: drawviewmodel
  169. [01:23:38]Display team avg. skill: Disabled
  170. [01:23:38]Display player skill pregame: Disabled
  171. [01:23:38]Display end game stats automatically on round end: Enabled
  172. [01:23:38]End game team stats scoreboard: Enabled
  173. [01:23:38]Shine workshop updater is enabled. Disabling NS2+ mod updater.
  174. [01:23:38]----------------------------------
  175. [01:23:38]Loading Badge config://ServerAdmin.json
  176. [1262.684] Worker 11 : Loading 'maps/ns2_mineshaft.level'
  177. [1262.982] Worker 14 : Error: Unable to open 'models/effects/windowcracks.model' (usage 0x1)
  178. Building pathing mesh for level maps/ns2_mineshaft.level
  179. Finished loading 'maps/ns2_mineshaft.level'
  180. Client connected (24.98.102.162)
  181. [01:24:23]Client Authed. Steam ID: 5083745
  182. ZERO <ibis> connected.
  183. Shine loaded users from web.
  184. Shine reloaded users from the web.
  185. Shine reloaded users from the web.
  186. Shine reloaded users from the web.
  187. Shine reloaded users from the web.
  188. Shine reloaded users from the web.
  189. Shine reloaded users from the web.
  190. Shine reloaded users from the web.
  191. Shine reloaded users from the web.
  192. Shine reloaded users from the web.
  193. Client connecting (178.121.40.244)
  194. Shine reloaded users from the web.
  195. Shine reloaded users from the web.
  196. Shine reloaded users from the web.
  197. Shine reloaded users from the web.
  198. Shine reloaded users from the web.
  199. Shine reloaded users from the web.
  200. Shine reloaded users from the web.
  201. Shine reloaded users from the web.
  202. Client disconnected (178.121.40.244) Quit
  203. Shine reloaded users from the web.
  204. Shine reloaded users from the web.
  205. Shine reloaded users from the web.
  206. Downloading mods
  207. Finished downloading and installing mods
  208. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m5f4f178_1407976468/
  209. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/mb7149f9_1414064711/
  210. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m706d242_1423425761/
  211. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m812f004_1423439406/
  212. DAK successfully loaded!
  213. Loading Shine config...
  214. Loading extensions...
  215. - Extension 'workshopupdater' loaded.
  216. - Extension 'pregame' loaded.
  217. - Extension 'badges' loaded.
  218. - Extension 'reservedslots' loaded.
  219. - Extension 'afkkick' loaded.
  220. Completed loading Shine extensions.
  221. [01:44:29]Shine started up successfully.
  222. [01:44:29]Loading config://ServerConfig.json
  223. [01:44:29]Loading config://ReservedSlotsConfig.json
  224. [01:44:29]Loading config://MapCycle.json
  225. [01:44:29]Hashed 1 game_setup.xml files for consistency
  226. [01:44:29]Hashed 1041 *.lua files for consistency
  227. [01:44:29]Hashed 42 *.hlsl files for consistency
  228. [01:44:29]Hashed 35 *.shader files for consistency
  229. [01:44:29]Hashed 23 *.screenfx files for consistency
  230. [01:44:29]Hashed 145 *.surface_shader files for consistency
  231. [01:44:29]Hashed 3 *.fxh files for consistency
  232. [01:44:29]Hashed 5 *.render_setup files for consistency
  233. [01:44:29]Hashed 2 *.shader_template files for consistency
  234. [01:44:29]Hashed 13 *.level files for consistency
  235. [01:44:29]Hashed 6515 *.dds files for consistency
  236. [01:44:29]Hashed 90 *.jpg files for consistency
  237. [01:44:29]Hashed 51 *.png files for consistency
  238. [01:44:29]Hashed 936 *.cinematic files for consistency
  239. [01:44:29]Hashed 2299 *.material files for consistency
  240. [01:44:29]Hashed 4006 *.model files for consistency
  241. [01:44:29]Hashed 105 *.animation_graph files for consistency
  242. [01:44:30]Hashed 202 *.polygons files for consistency
  243. [01:44:30]Hashed 6 *.fev files for consistency
  244. [01:44:30]Hashed 26 *.fsb files for consistency
  245. [01:44:30]Hashed 10 *.hmp files for consistency
  246. [01:44:30]Skipped 967 ui/*.dds files for consistency
  247. [01:44:30]Skipped 138 *_view*.dds files for consistency
  248. [01:44:30]Skipped 61 *_view*.material files for consistency
  249. [01:44:30]Skipped 150 *_view*.model files for consistency
  250. [01:44:30]Skipped 21 models/marine/hands/* files for consistency
  251. [01:44:30]Skipped 1 sound/*_client.fev files for consistency
  252. [01:44:30]Skipped 1 sound/*_client.fsb files for consistency
  253. [01:44:30]Skipped 1 shaders/DarkVision.hlsl files for consistency
  254. [01:44:30]Skipped 1 shaders/DarkVision.screenfx files for consistency
  255. [01:44:30]Skipped 1 shaders/DarkVision.shader files for consistency
  256. [01:44:30]Skipped 90 screens/*.jpg files for consistency
  257. [01:44:30]Skipped 1 models/marine/male/flashlight.dds files for consistency
  258. [01:44:30]Hashed 2 lua/entry/*.entry files for consistency
  259. [01:44:30]Consistency checking took 1 seconds
  260. [01:44:30]Server : 0.000000 : INFO: LuaJIT setup: maxtrace=23,000, maxmcode=46,000
  261. [01:44:30][Elixer (Server)] Loading Utility Scripts v.1.80
  262. [01:44:30][Elixer (Server)] Using Utility Scripts v.1.80
  263. [01:44:30]Loading config://NS2PlusServerConfig.json
  264. [01:44:30]------[NS2+ Server Settings]------
  265. [01:44:30]Blocked client options: drawviewmodel
  266. [01:44:30]Display team avg. skill: Disabled
  267. [01:44:30]Display player skill pregame: Disabled
  268. [01:44:30]Display end game stats automatically on round end: Enabled
  269. [01:44:30]End game team stats scoreboard: Enabled
  270. [01:44:30]Shine workshop updater is enabled. Disabling NS2+ mod updater.
  271. [01:44:30]----------------------------------
  272. [01:44:30]Loading Badge config://ServerAdmin.json
  273. [2514.897] Worker 15 : Loading 'maps/ns2_kodiak.level'
  274. [2515.832] Worker 02 : Error: Unable to open 'models/effects/sprinklers_top.model' (usage 0x1)
  275. [2516.559] Worker 02 : Error: Unable to open 'models/effects/halo_red.model' (usage 0x1)
  276. [2516.559] Worker 02 : Error: Unable to open 'models/effects/halo_green.model' (usage 0x1)
  277. [2516.559] Worker 02 : Error: Unable to open 'models/effects/halo_rounded_red.model' (usage 0x1)
  278. [2516.760] Worker 02 : Error: Unable to open 'models/effects/frag_rock_04.model' (usage 0x1)
  279. [2517.067] Worker 02 : Error: Unable to open 'models/effects/frag_rock_05.model' (usage 0x1)
  280. Building pathing mesh for level maps/ns2_kodiak.level
  281. Finished loading 'maps/ns2_kodiak.level'
  282. Client connected (24.98.102.162)
  283. [01:45:16]Client Authed. Steam ID: 5083745
  284. ZERO <ibis> connected.
  285. Shine loaded users from web.
  286. Shine reloaded users from the web.
  287. Shine reloaded users from the web.
  288. Shine reloaded users from the web.
  289. Shine reloaded users from the web.
  290. Shine reloaded users from the web.
  291. Shine reloaded users from the web.
  292. Shine reloaded users from the web.
  293. Shine reloaded users from the web.
  294. Shine reloaded users from the web.
  295. Shine reloaded users from the web.
  296. Shine reloaded users from the web.
  297. Shine reloaded users from the web.
  298. Shine reloaded users from the web.
  299. Shine reloaded users from the web.
  300. Shine reloaded users from the web.
  301. Shine reloaded users from the web.
  302. Shine reloaded users from the web.
  303. Shine reloaded users from the web.
  304. Shine reloaded users from the web.
  305. Shine reloaded users from the web.
  306. Downloading mods
  307. Finished downloading and installing mods
  308. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m5f4f178_1407976468/
  309. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/mb7149f9_1414064711/
  310. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m706d242_1423425761/
  311. Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m812f004_1423439406/
  312. DAK successfully loaded!
  313. Loading Shine config...
  314. Loading extensions...
  315. - Extension 'workshopupdater' loaded.
  316. - Extension 'pregame' loaded.
  317. - Extension 'badges' loaded.
  318. - Extension 'reservedslots' loaded.
  319. - Extension 'afkkick' loaded.
  320. Completed loading Shine extensions.
  321. [02:05:22]Shine started up successfully.
  322. [02:05:22]Loading config://ServerConfig.json
  323. [02:05:22]Loading config://ReservedSlotsConfig.json
  324. [02:05:22]Loading config://MapCycle.json
  325. [02:05:22]Hashed 1 game_setup.xml files for consistency
  326. [02:05:22]Hashed 1041 *.lua files for consistency
  327. [02:05:22]Hashed 42 *.hlsl files for consistency
  328. [02:05:22]Hashed 35 *.shader files for consistency
  329. [02:05:22]Hashed 23 *.screenfx files for consistency
  330. [02:05:22]Hashed 145 *.surface_shader files for consistency
  331. [02:05:22]Hashed 3 *.fxh files for consistency
  332. [02:05:23]Hashed 5 *.render_setup files for consistency
  333. [02:05:23]Hashed 2 *.shader_template files for consistency
  334. [02:05:23]Hashed 13 *.level files for consistency
  335. [02:05:23]Hashed 6515 *.dds files for consistency
  336. [02:05:23]Hashed 90 *.jpg files for consistency
  337. [02:05:23]Hashed 51 *.png files for consistency
  338. [02:05:23]Hashed 936 *.cinematic files for consistency
  339. [02:05:23]Hashed 2299 *.material files for consistency
  340. [02:05:23]Hashed 4006 *.model files for consistency
  341. [02:05:23]Hashed 105 *.animation_graph files for consistency
  342. [02:05:23]Hashed 202 *.polygons files for consistency
  343. [02:05:23]Hashed 6 *.fev files for consistency
  344. [02:05:23]Hashed 26 *.fsb files for consistency
  345. [02:05:23]Hashed 10 *.hmp files for consistency
  346. [02:05:23]Skipped 967 ui/*.dds files for consistency
  347. [02:05:23]Skipped 138 *_view*.dds files for consistency
  348. [02:05:23]Skipped 61 *_view*.material files for consistency
  349. [02:05:23]Skipped 150 *_view*.model files for consistency
  350. [02:05:23]Skipped 21 models/marine/hands/* files for consistency
  351. [02:05:23]Skipped 1 sound/*_client.fev files for consistency
  352. [02:05:23]Skipped 1 sound/*_client.fsb files for consistency
  353. [02:05:23]Skipped 1 shaders/DarkVision.hlsl files for consistency
  354. [02:05:23]Skipped 1 shaders/DarkVision.screenfx files for consistency
  355. [02:05:23]Skipped 1 shaders/DarkVision.shader files for consistency
  356. [02:05:23]Skipped 90 screens/*.jpg files for consistency
  357. [02:05:23]Skipped 1 models/marine/male/flashlight.dds files for consistency
  358. [02:05:23]Hashed 2 lua/entry/*.entry files for consistency
  359. [02:05:23]Consistency checking took 1 seconds
  360. [02:05:23]Server : 0.000000 : INFO: LuaJIT setup: maxtrace=23,000, maxmcode=46,000
  361. [02:05:23][Elixer (Server)] Loading Utility Scripts v.1.80
  362. [02:05:23][Elixer (Server)] Using Utility Scripts v.1.80
  363. [02:05:23]Loading config://NS2PlusServerConfig.json
  364. [02:05:23]------[NS2+ Server Settings]------
  365. [02:05:23]Blocked client options: drawviewmodel
  366. [02:05:23]Display team avg. skill: Disabled
  367. [02:05:23]Display player skill pregame: Disabled
  368. [02:05:23]Display end game stats automatically on round end: Enabled
  369. [02:05:23]End game team stats scoreboard: Enabled
  370. [02:05:23]Shine workshop updater is enabled. Disabling NS2+ mod updater.
  371. [02:05:23]----------------------------------
  372. [02:05:23]Loading Badge config://ServerAdmin.json
  373. [3768.572] Worker 03 : Loading 'maps/ns2_eclipse.level'
  374. Building pathing mesh for level maps/ns2_eclipse.level
  375. Finished loading 'maps/ns2_eclipse.level'
  376. Client connected (24.98.102.162)
  377. [02:06:09]Client Authed. Steam ID: 5083745
  378. ZERO <ibis> connected.
  379. Shine loaded users from web.
  380. Shine reloaded users from the web.
  381. [3835.529] Main : Error: 204083 memory leaks in 'Resources' (356056148 bytes)
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