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- Date: 02/11/15
- Time: 01:02:35:
- --------------------------------------------------------------
- Build 274
- Windows Server 2008 64-bit (build 6002)
- [ 0.086] Main : Error: PhysX: Invalid Cuda context!
- Server tickrate 30, client sendrate 20, bandwidth limit per player 25600
- Connected to Steam servers
- Web server running at localhost:82
- Downloading mods
- VAC Enabled
- Finished downloading and installing mods
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m5f4f178_1407976468/
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/mb7149f9_1414064711/
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m706d242_1423425761/
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m812f004_1423439406/
- DAK successfully loaded!
- Loading Shine config...
- Loading extensions...
- - Extension 'workshopupdater' loaded.
- - Extension 'pregame' loaded.
- - Extension 'badges' loaded.
- - Extension 'reservedslots' loaded.
- - Extension 'afkkick' loaded.
- Completed loading Shine extensions.
- [01:02:41]Shine started up successfully.
- [01:02:41]Loading config://ServerConfig.json
- [01:02:41]Loading config://ReservedSlotsConfig.json
- [01:02:41]Loading config://MapCycle.json
- [01:02:42]Hashed 1 game_setup.xml files for consistency
- [01:02:42]Hashed 1041 *.lua files for consistency
- [01:02:42]Hashed 42 *.hlsl files for consistency
- [01:02:42]Hashed 35 *.shader files for consistency
- [01:02:42]Hashed 23 *.screenfx files for consistency
- [01:02:42]Hashed 145 *.surface_shader files for consistency
- [01:02:42]Hashed 3 *.fxh files for consistency
- [01:02:42]Hashed 5 *.render_setup files for consistency
- [01:02:42]Hashed 2 *.shader_template files for consistency
- [01:02:42]Hashed 13 *.level files for consistency
- [01:02:42]Hashed 6515 *.dds files for consistency
- [01:02:42]Hashed 90 *.jpg files for consistency
- [01:02:42]Hashed 51 *.png files for consistency
- [01:02:42]Hashed 936 *.cinematic files for consistency
- [01:02:42]Hashed 2299 *.material files for consistency
- [01:02:42]Hashed 4006 *.model files for consistency
- [01:02:43]Hashed 105 *.animation_graph files for consistency
- [01:02:43]Hashed 202 *.polygons files for consistency
- [01:02:43]Hashed 6 *.fev files for consistency
- [01:02:43]Hashed 26 *.fsb files for consistency
- [01:02:43]Hashed 10 *.hmp files for consistency
- [01:02:43]Skipped 967 ui/*.dds files for consistency
- [01:02:43]Skipped 138 *_view*.dds files for consistency
- [01:02:43]Skipped 61 *_view*.material files for consistency
- [01:02:43]Skipped 150 *_view*.model files for consistency
- [01:02:43]Skipped 21 models/marine/hands/* files for consistency
- [01:02:43]Skipped 1 sound/*_client.fev files for consistency
- [01:02:43]Skipped 1 sound/*_client.fsb files for consistency
- [01:02:43]Skipped 1 shaders/DarkVision.hlsl files for consistency
- [01:02:43]Skipped 1 shaders/DarkVision.screenfx files for consistency
- [01:02:43]Skipped 1 shaders/DarkVision.shader files for consistency
- [01:02:43]Skipped 90 screens/*.jpg files for consistency
- [01:02:43]Skipped 1 models/marine/male/flashlight.dds files for consistency
- [01:02:43]Hashed 2 lua/entry/*.entry files for consistency
- [01:02:43]Consistency checking took 2 seconds
- [01:02:43]Server : 0.000000 : INFO: LuaJIT setup: maxtrace=23,000, maxmcode=46,000
- [01:02:43][Elixer (Server)] Loading Utility Scripts v.1.80
- [01:02:43][Elixer (Server)] Using Utility Scripts v.1.80
- [01:02:43]Loading config://NS2PlusServerConfig.json
- [01:02:43]------[NS2+ Server Settings]------
- [01:02:43]Blocked client options: drawviewmodel
- [01:02:43]Display team avg. skill: Disabled
- [01:02:43]Display player skill pregame: Disabled
- [01:02:43]Display end game stats automatically on round end: Enabled
- [01:02:43]End game team stats scoreboard: Enabled
- [01:02:43]Shine workshop updater is enabled. Disabling NS2+ mod updater.
- [01:02:43]----------------------------------
- [01:02:43]Loading Badge config://ServerAdmin.json
- [ 7.843] Worker 00 : Loading 'maps/ns2_tram.level'
- [ 8.727] Worker 00 : Error: Unable to open 'models/dev/dev_sphere.material' (usage 0x1)
- [ 10.241] Worker 12 : Error: Unable to open 'models/effects/frag_metal_01.model' (usage 0x1)
- [ 12.559] Worker 00 : Error: Unable to open 'models/effects/halo_rounded_blue.model' (usage 0x1)
- Building pathing mesh for level maps/ns2_tram.level
- Finished loading 'maps/ns2_tram.level'
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Client connecting (24.98.102.162)
- Client connected (24.98.102.162)
- [01:20:35]Client Authed. Steam ID: 5083745
- ZERO <ibis> connected.
- Shine loaded users from web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Downloading mods
- Finished downloading and installing mods
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m5f4f178_1407976468/
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/mb7149f9_1414064711/
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m706d242_1423425761/
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m812f004_1423439406/
- DAK successfully loaded!
- Loading Shine config...
- Loading extensions...
- - Extension 'workshopupdater' loaded.
- - Extension 'pregame' loaded.
- - Extension 'badges' loaded.
- - Extension 'reservedslots' loaded.
- - Extension 'afkkick' loaded.
- Completed loading Shine extensions.
- [01:23:36]Shine started up successfully.
- [01:23:36]Loading config://ServerConfig.json
- [01:23:36]Loading config://ReservedSlotsConfig.json
- [01:23:36]Loading config://MapCycle.json
- [01:23:36]Hashed 1 game_setup.xml files for consistency
- [01:23:37]Hashed 1041 *.lua files for consistency
- [01:23:37]Hashed 42 *.hlsl files for consistency
- [01:23:37]Hashed 35 *.shader files for consistency
- [01:23:37]Hashed 23 *.screenfx files for consistency
- [01:23:37]Hashed 145 *.surface_shader files for consistency
- [01:23:37]Hashed 3 *.fxh files for consistency
- [01:23:37]Hashed 5 *.render_setup files for consistency
- [01:23:37]Hashed 2 *.shader_template files for consistency
- [01:23:37]Hashed 13 *.level files for consistency
- [01:23:37]Hashed 6515 *.dds files for consistency
- [01:23:37]Hashed 90 *.jpg files for consistency
- [01:23:37]Hashed 51 *.png files for consistency
- [01:23:37]Hashed 936 *.cinematic files for consistency
- [01:23:37]Hashed 2299 *.material files for consistency
- [01:23:37]Hashed 4006 *.model files for consistency
- [01:23:37]Hashed 105 *.animation_graph files for consistency
- [01:23:37]Hashed 202 *.polygons files for consistency
- [01:23:37]Hashed 6 *.fev files for consistency
- [01:23:37]Hashed 26 *.fsb files for consistency
- [01:23:38]Hashed 10 *.hmp files for consistency
- [01:23:38]Skipped 967 ui/*.dds files for consistency
- [01:23:38]Skipped 138 *_view*.dds files for consistency
- [01:23:38]Skipped 61 *_view*.material files for consistency
- [01:23:38]Skipped 150 *_view*.model files for consistency
- [01:23:38]Skipped 21 models/marine/hands/* files for consistency
- [01:23:38]Skipped 1 sound/*_client.fev files for consistency
- [01:23:38]Skipped 1 sound/*_client.fsb files for consistency
- [01:23:38]Skipped 1 shaders/DarkVision.hlsl files for consistency
- [01:23:38]Skipped 1 shaders/DarkVision.screenfx files for consistency
- [01:23:38]Skipped 1 shaders/DarkVision.shader files for consistency
- [01:23:38]Skipped 90 screens/*.jpg files for consistency
- [01:23:38]Skipped 1 models/marine/male/flashlight.dds files for consistency
- [01:23:38]Hashed 2 lua/entry/*.entry files for consistency
- [01:23:38]Consistency checking took 2 seconds
- [01:23:38]Server : 0.000000 : INFO: LuaJIT setup: maxtrace=23,000, maxmcode=46,000
- [01:23:38][Elixer (Server)] Loading Utility Scripts v.1.80
- [01:23:38][Elixer (Server)] Using Utility Scripts v.1.80
- [01:23:38]Loading config://NS2PlusServerConfig.json
- [01:23:38]------[NS2+ Server Settings]------
- [01:23:38]Blocked client options: drawviewmodel
- [01:23:38]Display team avg. skill: Disabled
- [01:23:38]Display player skill pregame: Disabled
- [01:23:38]Display end game stats automatically on round end: Enabled
- [01:23:38]End game team stats scoreboard: Enabled
- [01:23:38]Shine workshop updater is enabled. Disabling NS2+ mod updater.
- [01:23:38]----------------------------------
- [01:23:38]Loading Badge config://ServerAdmin.json
- [1262.684] Worker 11 : Loading 'maps/ns2_mineshaft.level'
- [1262.982] Worker 14 : Error: Unable to open 'models/effects/windowcracks.model' (usage 0x1)
- Building pathing mesh for level maps/ns2_mineshaft.level
- Finished loading 'maps/ns2_mineshaft.level'
- Client connected (24.98.102.162)
- [01:24:23]Client Authed. Steam ID: 5083745
- ZERO <ibis> connected.
- Shine loaded users from web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Client connecting (178.121.40.244)
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Client disconnected (178.121.40.244) Quit
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Downloading mods
- Finished downloading and installing mods
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m5f4f178_1407976468/
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/mb7149f9_1414064711/
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m706d242_1423425761/
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m812f004_1423439406/
- DAK successfully loaded!
- Loading Shine config...
- Loading extensions...
- - Extension 'workshopupdater' loaded.
- - Extension 'pregame' loaded.
- - Extension 'badges' loaded.
- - Extension 'reservedslots' loaded.
- - Extension 'afkkick' loaded.
- Completed loading Shine extensions.
- [01:44:29]Shine started up successfully.
- [01:44:29]Loading config://ServerConfig.json
- [01:44:29]Loading config://ReservedSlotsConfig.json
- [01:44:29]Loading config://MapCycle.json
- [01:44:29]Hashed 1 game_setup.xml files for consistency
- [01:44:29]Hashed 1041 *.lua files for consistency
- [01:44:29]Hashed 42 *.hlsl files for consistency
- [01:44:29]Hashed 35 *.shader files for consistency
- [01:44:29]Hashed 23 *.screenfx files for consistency
- [01:44:29]Hashed 145 *.surface_shader files for consistency
- [01:44:29]Hashed 3 *.fxh files for consistency
- [01:44:29]Hashed 5 *.render_setup files for consistency
- [01:44:29]Hashed 2 *.shader_template files for consistency
- [01:44:29]Hashed 13 *.level files for consistency
- [01:44:29]Hashed 6515 *.dds files for consistency
- [01:44:29]Hashed 90 *.jpg files for consistency
- [01:44:29]Hashed 51 *.png files for consistency
- [01:44:29]Hashed 936 *.cinematic files for consistency
- [01:44:29]Hashed 2299 *.material files for consistency
- [01:44:29]Hashed 4006 *.model files for consistency
- [01:44:29]Hashed 105 *.animation_graph files for consistency
- [01:44:30]Hashed 202 *.polygons files for consistency
- [01:44:30]Hashed 6 *.fev files for consistency
- [01:44:30]Hashed 26 *.fsb files for consistency
- [01:44:30]Hashed 10 *.hmp files for consistency
- [01:44:30]Skipped 967 ui/*.dds files for consistency
- [01:44:30]Skipped 138 *_view*.dds files for consistency
- [01:44:30]Skipped 61 *_view*.material files for consistency
- [01:44:30]Skipped 150 *_view*.model files for consistency
- [01:44:30]Skipped 21 models/marine/hands/* files for consistency
- [01:44:30]Skipped 1 sound/*_client.fev files for consistency
- [01:44:30]Skipped 1 sound/*_client.fsb files for consistency
- [01:44:30]Skipped 1 shaders/DarkVision.hlsl files for consistency
- [01:44:30]Skipped 1 shaders/DarkVision.screenfx files for consistency
- [01:44:30]Skipped 1 shaders/DarkVision.shader files for consistency
- [01:44:30]Skipped 90 screens/*.jpg files for consistency
- [01:44:30]Skipped 1 models/marine/male/flashlight.dds files for consistency
- [01:44:30]Hashed 2 lua/entry/*.entry files for consistency
- [01:44:30]Consistency checking took 1 seconds
- [01:44:30]Server : 0.000000 : INFO: LuaJIT setup: maxtrace=23,000, maxmcode=46,000
- [01:44:30][Elixer (Server)] Loading Utility Scripts v.1.80
- [01:44:30][Elixer (Server)] Using Utility Scripts v.1.80
- [01:44:30]Loading config://NS2PlusServerConfig.json
- [01:44:30]------[NS2+ Server Settings]------
- [01:44:30]Blocked client options: drawviewmodel
- [01:44:30]Display team avg. skill: Disabled
- [01:44:30]Display player skill pregame: Disabled
- [01:44:30]Display end game stats automatically on round end: Enabled
- [01:44:30]End game team stats scoreboard: Enabled
- [01:44:30]Shine workshop updater is enabled. Disabling NS2+ mod updater.
- [01:44:30]----------------------------------
- [01:44:30]Loading Badge config://ServerAdmin.json
- [2514.897] Worker 15 : Loading 'maps/ns2_kodiak.level'
- [2515.832] Worker 02 : Error: Unable to open 'models/effects/sprinklers_top.model' (usage 0x1)
- [2516.559] Worker 02 : Error: Unable to open 'models/effects/halo_red.model' (usage 0x1)
- [2516.559] Worker 02 : Error: Unable to open 'models/effects/halo_green.model' (usage 0x1)
- [2516.559] Worker 02 : Error: Unable to open 'models/effects/halo_rounded_red.model' (usage 0x1)
- [2516.760] Worker 02 : Error: Unable to open 'models/effects/frag_rock_04.model' (usage 0x1)
- [2517.067] Worker 02 : Error: Unable to open 'models/effects/frag_rock_05.model' (usage 0x1)
- Building pathing mesh for level maps/ns2_kodiak.level
- Finished loading 'maps/ns2_kodiak.level'
- Client connected (24.98.102.162)
- [01:45:16]Client Authed. Steam ID: 5083745
- ZERO <ibis> connected.
- Shine loaded users from web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Shine reloaded users from the web.
- Downloading mods
- Finished downloading and installing mods
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m5f4f178_1407976468/
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/mb7149f9_1414064711/
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m706d242_1423425761/
- Mounting mod from D:/SERVERS_D/NS2/ns2/mods/m812f004_1423439406/
- DAK successfully loaded!
- Loading Shine config...
- Loading extensions...
- - Extension 'workshopupdater' loaded.
- - Extension 'pregame' loaded.
- - Extension 'badges' loaded.
- - Extension 'reservedslots' loaded.
- - Extension 'afkkick' loaded.
- Completed loading Shine extensions.
- [02:05:22]Shine started up successfully.
- [02:05:22]Loading config://ServerConfig.json
- [02:05:22]Loading config://ReservedSlotsConfig.json
- [02:05:22]Loading config://MapCycle.json
- [02:05:22]Hashed 1 game_setup.xml files for consistency
- [02:05:22]Hashed 1041 *.lua files for consistency
- [02:05:22]Hashed 42 *.hlsl files for consistency
- [02:05:22]Hashed 35 *.shader files for consistency
- [02:05:22]Hashed 23 *.screenfx files for consistency
- [02:05:22]Hashed 145 *.surface_shader files for consistency
- [02:05:22]Hashed 3 *.fxh files for consistency
- [02:05:23]Hashed 5 *.render_setup files for consistency
- [02:05:23]Hashed 2 *.shader_template files for consistency
- [02:05:23]Hashed 13 *.level files for consistency
- [02:05:23]Hashed 6515 *.dds files for consistency
- [02:05:23]Hashed 90 *.jpg files for consistency
- [02:05:23]Hashed 51 *.png files for consistency
- [02:05:23]Hashed 936 *.cinematic files for consistency
- [02:05:23]Hashed 2299 *.material files for consistency
- [02:05:23]Hashed 4006 *.model files for consistency
- [02:05:23]Hashed 105 *.animation_graph files for consistency
- [02:05:23]Hashed 202 *.polygons files for consistency
- [02:05:23]Hashed 6 *.fev files for consistency
- [02:05:23]Hashed 26 *.fsb files for consistency
- [02:05:23]Hashed 10 *.hmp files for consistency
- [02:05:23]Skipped 967 ui/*.dds files for consistency
- [02:05:23]Skipped 138 *_view*.dds files for consistency
- [02:05:23]Skipped 61 *_view*.material files for consistency
- [02:05:23]Skipped 150 *_view*.model files for consistency
- [02:05:23]Skipped 21 models/marine/hands/* files for consistency
- [02:05:23]Skipped 1 sound/*_client.fev files for consistency
- [02:05:23]Skipped 1 sound/*_client.fsb files for consistency
- [02:05:23]Skipped 1 shaders/DarkVision.hlsl files for consistency
- [02:05:23]Skipped 1 shaders/DarkVision.screenfx files for consistency
- [02:05:23]Skipped 1 shaders/DarkVision.shader files for consistency
- [02:05:23]Skipped 90 screens/*.jpg files for consistency
- [02:05:23]Skipped 1 models/marine/male/flashlight.dds files for consistency
- [02:05:23]Hashed 2 lua/entry/*.entry files for consistency
- [02:05:23]Consistency checking took 1 seconds
- [02:05:23]Server : 0.000000 : INFO: LuaJIT setup: maxtrace=23,000, maxmcode=46,000
- [02:05:23][Elixer (Server)] Loading Utility Scripts v.1.80
- [02:05:23][Elixer (Server)] Using Utility Scripts v.1.80
- [02:05:23]Loading config://NS2PlusServerConfig.json
- [02:05:23]------[NS2+ Server Settings]------
- [02:05:23]Blocked client options: drawviewmodel
- [02:05:23]Display team avg. skill: Disabled
- [02:05:23]Display player skill pregame: Disabled
- [02:05:23]Display end game stats automatically on round end: Enabled
- [02:05:23]End game team stats scoreboard: Enabled
- [02:05:23]Shine workshop updater is enabled. Disabling NS2+ mod updater.
- [02:05:23]----------------------------------
- [02:05:23]Loading Badge config://ServerAdmin.json
- [3768.572] Worker 03 : Loading 'maps/ns2_eclipse.level'
- Building pathing mesh for level maps/ns2_eclipse.level
- Finished loading 'maps/ns2_eclipse.level'
- Client connected (24.98.102.162)
- [02:06:09]Client Authed. Steam ID: 5083745
- ZERO <ibis> connected.
- Shine loaded users from web.
- Shine reloaded users from the web.
- [3835.529] Main : Error: 204083 memory leaks in 'Resources' (356056148 bytes)
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