Advertisement
Guest User

hoi4 errors

a guest
May 26th, 2019
127
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 48.99 KB | None | 0 0
  1. [11:11:50][id.cpp:89]: Failed to create id 700 54. Already exists in game.
  2. [11:17:24][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  3. [11:17:26][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  4. [11:17:28][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  5. [11:17:29][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  6. [11:17:31][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  7. [11:17:33][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  8. [11:17:35][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  9. [11:17:37][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  10. [11:17:39][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  11. [11:17:41][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  12. [11:17:43][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  13. [11:17:45][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  14. [11:17:46][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  15. [11:17:48][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  16. [11:33:46][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  17. [11:34:03][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  18. [11:34:33][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  19. [11:34:48][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  20. [11:35:05][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  21. [11:35:34][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  22. [12:38:41][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  23. [12:38:54][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  24. [12:39:05][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  25. [12:39:05][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  26. [12:39:17][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  27. [12:40:17][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  28. [12:40:18][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  29. [12:40:23][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  30. [12:40:23][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  31. [12:40:39][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  32. [12:40:41][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  33. [12:40:41][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  34. [12:40:46][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  35. [12:40:49][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  36. [12:40:50][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  37. [12:42:19][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  38. [12:42:29][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  39. [12:42:30][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  40. [12:42:31][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  41. [12:42:54][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  42.  
  43. [12:42:58][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  44. [12:43:18][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  45. [12:43:22][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  46. [12:43:31][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  47. [12:43:32][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  48. [12:43:33][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  49. [12:43:44][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  50. [12:43:44][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  51. [12:43:50][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  52. [12:43:56][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  53. [12:43:56][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  54. [12:44:38][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  55. [12:44:39][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  56. [12:44:46][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  57. [12:45:22][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  58. [12:45:22][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  59. [12:45:25][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  60. [12:45:25][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  61. [12:45:25][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  62. [12:45:26][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  63. [12:45:35][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  64. [12:45:37][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  65. [12:45:37][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  66. [12:53:36][diplomaticaction.cpp:189]: Action is auto accept! Executing again.
  67. [12:54:20][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  68. [12:54:21][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  69. [12:54:21][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  70. [12:54:21][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  71. [12:54:33][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  72. [12:54:33][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  73. [12:54:33][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  74. [12:54:35][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  75. [12:54:35][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  76. [12:54:36][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  77. [12:54:36][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  78. [12:54:36][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  79. [12:54:36][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  80. [12:54:36][peaceconferenceitems.cpp:484]: Double click event in peace
  81.  
  82. conference, check if this was actually single click
  83. [12:54:37][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  84. [12:54:37][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  85. [12:54:37][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  86. [12:54:37][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  87. [12:54:37][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  88. [12:54:37][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  89. [12:54:38][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  90. [12:54:38][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  91. [12:54:38][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  92. [12:54:38][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  93. [12:54:39][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  94. [12:54:39][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  95. [12:54:39][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  96. [12:54:39][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  97. [12:54:40][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  98. [12:54:40][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  99. [12:54:40][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  100. [12:54:41][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  101. [12:54:41][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  102. [12:54:41][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  103. [12:54:41][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  104. [12:54:41][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  105. [12:54:41][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  106. [12:54:42][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  107. [12:54:42][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  108. [12:54:42][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  109. [12:54:42][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  110. [12:54:42][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  111. [13:04:02][diplomaticaction.cpp:189]: Action is auto accept! Executing again.
  112. [13:04:04][diplomaticaction.cpp:189]: Action is auto accept! Executing again.
  113. [13:05:00][diplomaticaction.cpp:189]: Action is auto accept! Executing again.
  114. [13:05:13][diplomaticaction.cpp:189]: Action is auto accept! Executing again.
  115. [13:18:50][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  116. [13:18:50][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  117.  
  118. [13:18:51][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  119. [13:18:51][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  120. [13:18:51][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  121. [13:18:52][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  122. [13:18:52][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  123. [13:18:57][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  124. [13:18:57][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  125. [13:18:58][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  126. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 89ya Strelkovaya Diviziya Soviet Union
  127.  
  128. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 89ya Strelkovaya Diviziya Soviet Union failed twice.
  129.  
  130. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 108ya Strelkovaya Diviziya Soviet Union
  131.  
  132. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 108ya Strelkovaya Diviziya Soviet Union failed twice.
  133.  
  134. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 91ya Strelkovaya Diviziya Soviet Union
  135.  
  136. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 91ya Strelkovaya Diviziya Soviet Union failed twice.
  137.  
  138. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 88ya Strelkovaya Diviziya Soviet Union
  139.  
  140. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 88ya Strelkovaya Diviziya Soviet Union failed twice.
  141.  
  142. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 124ya Strelkovaya Diviziya Soviet Union
  143.  
  144. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 124ya Strelkovaya Diviziya Soviet Union failed twice.
  145.  
  146. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 114ya Strelkovaya Diviziya Soviet Union
  147.  
  148. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 114ya Strelkovaya Diviziya Soviet Union failed twice.
  149.  
  150. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 105ya Strelkovaya Diviziya Soviet Union
  151.  
  152. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 105ya Strelkovaya Diviziya Soviet Union failed twice.
  153.  
  154. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 169ya Strelkovaya Diviziya Soviet Union
  155.  
  156. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 169ya Strelkovaya Diviziya Soviet Union failed twice.
  157.  
  158. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 144ya Strelkovaya Diviziya Soviet Union
  159.  
  160. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 144ya Strelkovaya Diviziya Soviet Union failed twice.
  161.  
  162. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 116ya Strelkovaya Diviziya Soviet Union
  163.  
  164. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 116ya Strelkovaya Diviziya Soviet Union failed twice.
  165.  
  166. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 119ya Strelkovaya Diviziya Soviet Union
  167.  
  168. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 119ya Strelkovaya Diviziya Soviet Union failed twice.
  169.  
  170. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 137ya Strelkovaya Diviziya Soviet Union
  171.  
  172. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 137ya Strelkovaya Diviziya Soviet Union failed twice.
  173.  
  174. [13:20:22][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  175. [13:20:23][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  176. [13:20:23][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually
  177.  
  178. single click
  179. [13:20:24][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  180. [13:20:30][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  181. [13:20:30][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  182. [13:20:31][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  183. [13:20:32][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  184. [13:20:32][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  185. [13:20:46][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  186. [13:20:46][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  187. [13:20:47][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  188. [13:20:47][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  189. [13:20:48][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  190. [13:20:48][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  191. [13:20:56][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  192. [13:20:57][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  193. [13:20:57][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  194. [13:20:58][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  195. [13:20:58][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  196. [13:20:58][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  197. [13:20:59][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  198. [13:21:08][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  199. [13:21:37][gamestate.cpp:5070]: deleting a unit not in a country 89ya Strelkovaya Diviziya Soviet Union
  200.  
  201. [13:21:37][gamestate.cpp:5083]: deleting a unit not in a country 89ya Strelkovaya Diviziya Soviet Union failed twice.
  202.  
  203. [13:21:37][gamestate.cpp:5070]: deleting a unit not in a country 108ya Strelkovaya Diviziya Soviet Union
  204.  
  205. [13:21:37][gamestate.cpp:5083]: deleting a unit not in a country 108ya Strelkovaya Diviziya Soviet Union failed twice.
  206.  
  207. [13:21:37][gamestate.cpp:5070]: deleting a unit not in a country 91ya Strelkovaya Diviziya Soviet Union
  208.  
  209. [13:21:37][gamestate.cpp:5083]: deleting a unit not in a country 91ya Strelkovaya Diviziya Soviet Union failed twice.
  210.  
  211. [13:21:37][gamestate.cpp:5070]: deleting a unit not in a country 88ya Strelkovaya Diviziya Soviet Union
  212.  
  213. [13:21:37][gamestate.cpp:5083]: deleting a unit not in a country 88ya Strelkovaya Diviziya Soviet Union failed twice.
  214.  
  215. [13:21:37][gamestate.cpp:5070]: deleting a unit not in a country 124ya Strelkovaya Diviziya Soviet Union
  216.  
  217. [13:21:37][gamestate.cpp:5083]: deleting a unit not in a country 124ya Strelkovaya Diviziya Soviet Union failed twice.
  218.  
  219. [13:21:37][gamestate.cpp:5070]: deleting a unit not in a country 114ya Strelkovaya Diviziya Soviet Union
  220.  
  221. [13:21:37][gamestate.cpp:5083]: deleting a unit not in a country 114ya Strelkovaya Diviziya Soviet Union failed twice.
  222.  
  223. [13:21:37][gamestate.cpp:5070]: deleting a unit not in a country 105ya Strelkovaya Diviziya Soviet Union
  224.  
  225. [13:21:37][gamestate.cpp:5083]: deleting a unit not in a country 105ya Strelkovaya Diviziya Soviet Union failed twice.
  226.  
  227. [13:21:37][gamestate.cpp:5070]: deleting a unit not in a country 169ya Strelkovaya Diviziya Soviet Union
  228.  
  229. [13:21:37][gamestate.cpp:5083]: deleting a unit not in a country 169ya Strelkovaya Diviziya Soviet Union failed twice.
  230.  
  231. [13:21:37][gamestate.cpp:5070]: deleting a unit not in a country 144ya Strelkovaya Diviziya Soviet Union
  232.  
  233. [13:21:37][gamestate.cpp:5083]: deleting a unit not in a country 144ya Strelkovaya Diviziya Soviet Union failed twice.
  234.  
  235. [13:21:37][gamestate.cpp:5070]: deleting a unit not in a country 116ya Strelkovaya Diviziya Soviet Union
  236.  
  237. [13:21:37][gamestate.cpp:5083]: deleting a unit not in a country 116ya Strelkovaya Diviziya Soviet Union failed twice.
  238.  
  239. [13:21:37][gamestate.cpp:5070]: deleting a unit not in a country 119ya Strelkovaya Diviziya Soviet Union
  240.  
  241. [13:21:37][gamestate.cpp:5083]: deleting a unit not in a country 119ya Strelkovaya Diviziya Soviet Union failed twice.
  242.  
  243. [13:21:37][gamestate.cpp:5070]: deleting a unit not in a country 137ya Strelkovaya Diviziya Soviet Union
  244.  
  245. [13:21:37][gamestate.cpp:5083]: deleting a unit not in a country 137ya Strelkovaya Diviziya Soviet Union failed twice.
  246.  
  247. -----------------------------------------------------------
  248.  
  249. [11:11:50][id.cpp:89]: Failed to create id 700 54. Already exists in game.
  250. [11:17:24][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  251. [11:17:26][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  252. [11:17:28][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  253. [11:17:29][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  254. [11:17:31][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  255. [11:17:33][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  256. [11:17:35][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  257. [11:17:37][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  258. [11:17:39][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  259. [11:17:41][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  260. [11:17:43][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  261. [11:17:45][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  262. [11:17:46][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  263. [11:17:48][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  264. [11:33:46][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  265. [11:34:03][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  266. [11:34:33][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  267. [11:34:48][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  268. [11:35:05][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  269. [11:35:34][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  270. [12:38:41][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  271. [12:38:54][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  272. [12:39:05][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  273. [12:39:05][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  274. [12:39:17][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  275. [12:40:17][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  276. [12:40:18][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  277. [12:40:23][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  278. [12:40:23][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  279. [12:40:39][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  280. [12:40:41][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  281. [12:40:41][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  282. [12:40:46][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  283. [12:40:49][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  284. [12:40:50][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  285. [12:42:19][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  286. [12:42:29][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  287. [12:42:30][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  288. [12:42:31][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  289. [12:42:54][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  290.  
  291. [12:42:58][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  292. [12:43:18][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  293. [12:43:22][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  294. [12:43:31][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  295. [12:43:32][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  296. [12:43:33][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  297. [12:43:44][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  298. [12:43:44][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  299. [12:43:50][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  300. [12:43:56][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  301. [12:43:56][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  302. [12:44:38][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  303. [12:44:39][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  304. [12:44:46][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  305. [12:45:22][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  306. [12:45:22][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  307. [12:45:25][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  308. [12:45:25][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  309. [12:45:25][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  310. [12:45:26][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  311. [12:45:35][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  312. [12:45:37][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  313. [12:45:37][pdx_entity.cpp:1484]: FRA_light_armor_0_entity has no attachment node named right_exhaust
  314. [12:53:36][diplomaticaction.cpp:189]: Action is auto accept! Executing again.
  315. [12:54:20][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  316. [12:54:21][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  317. [12:54:21][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  318. [12:54:21][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  319. [12:54:33][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  320. [12:54:33][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  321. [12:54:33][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  322. [12:54:35][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  323. [12:54:35][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  324. [12:54:36][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  325. [12:54:36][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  326. [12:54:36][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  327. [12:54:36][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  328. [12:54:36][peaceconferenceitems.cpp:484]: Double click event in peace
  329.  
  330. conference, check if this was actually single click
  331. [12:54:37][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  332. [12:54:37][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  333. [12:54:37][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  334. [12:54:37][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  335. [12:54:37][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  336. [12:54:37][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  337. [12:54:38][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  338. [12:54:38][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  339. [12:54:38][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  340. [12:54:38][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  341. [12:54:39][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  342. [12:54:39][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  343. [12:54:39][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  344. [12:54:39][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  345. [12:54:40][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  346. [12:54:40][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  347. [12:54:40][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  348. [12:54:41][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  349. [12:54:41][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  350. [12:54:41][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  351. [12:54:41][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  352. [12:54:41][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  353. [12:54:41][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  354. [12:54:42][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  355. [12:54:42][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  356. [12:54:42][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  357. [12:54:42][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  358. [12:54:42][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  359. [13:04:02][diplomaticaction.cpp:189]: Action is auto accept! Executing again.
  360. [13:04:04][diplomaticaction.cpp:189]: Action is auto accept! Executing again.
  361. [13:05:00][diplomaticaction.cpp:189]: Action is auto accept! Executing again.
  362. [13:05:13][diplomaticaction.cpp:189]: Action is auto accept! Executing again.
  363. [13:18:50][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  364. [13:18:50][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  365.  
  366. [13:18:51][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  367. [13:18:51][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  368. [13:18:51][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  369. [13:18:52][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  370. [13:18:52][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  371. [13:18:57][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  372. [13:18:57][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  373. [13:18:58][peaceconferenceitems.cpp:484]: Double click event in peace conference, check if this was actually single click
  374. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 89ya Strelkovaya Diviziya Soviet Union
  375.  
  376. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 89ya Strelkovaya Diviziya Soviet Union failed twice.
  377.  
  378. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 108ya Strelkovaya Diviziya Soviet Union
  379.  
  380. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 108ya Strelkovaya Diviziya Soviet Union failed twice.
  381.  
  382. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 91ya Strelkovaya Diviziya Soviet Union
  383.  
  384. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 91ya Strelkovaya Diviziya Soviet Union failed twice.
  385.  
  386. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 88ya Strelkovaya Diviziya Soviet Union
  387.  
  388. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 88ya Strelkovaya Diviziya Soviet Union failed twice.
  389.  
  390. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 124ya Strelkovaya Diviziya Soviet Union
  391.  
  392. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 124ya Strelkovaya Diviziya Soviet Union failed twice.
  393.  
  394. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 114ya Strelkovaya Diviziya Soviet Union
  395.  
  396. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 114ya Strelkovaya Diviziya Soviet Union failed twice.
  397.  
  398. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 105ya Strelkovaya Diviziya Soviet Union
  399.  
  400. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 105ya Strelkovaya Diviziya Soviet Union failed twice.
  401.  
  402. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 169ya Strelkovaya Diviziya Soviet Union
  403.  
  404. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 169ya Strelkovaya Diviziya Soviet Union failed twice.
  405.  
  406. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 144ya Strelkovaya Diviziya Soviet Union
  407.  
  408. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 144ya Strelkovaya Diviziya Soviet Union failed twice.
  409.  
  410. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 116ya Strelkovaya Diviziya Soviet Union
  411.  
  412. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 116ya Strelkovaya Diviziya Soviet Union failed twice.
  413.  
  414. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 119ya Strelkovaya Diviziya Soviet Union
  415.  
  416. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 119ya Strelkovaya Diviziya Soviet Union failed twice.
  417.  
  418. [13:20:05][gamestate.cpp:5070]: deleting a unit not in a country 137ya Strelkovaya Diviziya Soviet Union
  419.  
  420. [13:20:05][gamestate.cpp:5083]: deleting a unit not in a country 137ya Strelkovaya Diviziya Soviet Union failed twice.
  421.  
  422. --------------------------------------
  423.  
  424. [11:11:50][id.cpp:89]: Failed to create id 700 54. Already exists in game.
  425. [11:17:24][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  426. [11:17:26][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  427. [11:17:28][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  428. [11:17:29][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  429. [11:17:31][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  430. [11:17:33][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  431. [11:17:35][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  432. [11:17:37][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  433. [11:17:39][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  434. [11:17:41][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  435. [11:17:43][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  436. [11:17:45][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  437. [11:17:46][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  438. [11:17:48][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  439. [11:33:46][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  440. [11:34:03][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  441. [11:34:33][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  442. [11:34:48][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  443. [11:35:05][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  444. [11:35:34][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  445.  
  446. -------------------------------------
  447.  
  448. [11:11:50][id.cpp:89]: Failed to create id 700 54. Already exists in game.
  449. [11:17:24][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  450. [11:17:26][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  451. [11:17:28][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  452. [11:17:29][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  453. [11:17:31][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  454. [11:17:33][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  455. [11:17:35][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  456. [11:17:37][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  457. [11:17:39][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  458. [11:17:41][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  459. [11:17:43][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  460. [11:17:45][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  461. [11:17:46][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  462. [11:17:48][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  463. [11:33:46][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  464. [11:34:03][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  465. [11:34:33][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  466. [11:34:48][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  467. [11:35:05][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  468.  
  469. --------------------------------
  470.  
  471. [11:11:50][id.cpp:89]: Failed to create id 700 54. Already exists in game.
  472. [11:17:24][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  473. [11:17:26][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  474. [11:17:28][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  475. [11:17:29][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  476. [11:17:31][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  477. [11:17:33][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  478. [11:17:35][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  479. [11:17:37][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  480. [11:17:39][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  481. [11:17:41][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  482. [11:17:43][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  483. [11:17:45][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  484. [11:17:46][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  485. [11:17:48][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  486. [11:33:46][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  487. [11:34:03][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  488. [11:34:33][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  489. [11:34:48][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  490.  
  491. ----------------------
  492.  
  493. [11:11:50][id.cpp:89]: Failed to create id 700 54. Already exists in game.
  494. [11:17:24][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  495. [11:17:26][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  496. [11:17:28][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  497. [11:17:29][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  498. [11:17:31][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  499. [11:17:33][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  500. [11:17:35][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  501. [11:17:37][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  502. [11:17:39][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  503. [11:17:41][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  504. [11:17:43][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  505. [11:17:45][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  506. [11:17:46][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  507. [11:17:48][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  508. [11:33:46][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  509. [11:34:03][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  510. [11:34:33][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  511.  
  512. -------------------------------
  513.  
  514. [11:11:50][id.cpp:89]: Failed to create id 700 54. Already exists in game.
  515. [11:17:24][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  516. [11:17:26][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  517. [11:17:28][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  518. [11:17:29][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  519. [11:17:31][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  520. [11:17:33][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  521. [11:17:35][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  522. [11:17:37][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  523. [11:17:39][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  524. [11:17:41][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  525. [11:17:43][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  526. [11:17:45][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  527. [11:17:46][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  528. [11:17:48][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  529. [11:33:46][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  530. [11:34:03][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  531.  
  532. -=---------------------------
  533.  
  534. [11:11:50][id.cpp:89]: Failed to create id 700 54. Already exists in game.
  535. [11:17:24][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  536. [11:17:26][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  537. [11:17:28][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  538. [11:17:29][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  539. [11:17:31][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  540. [11:17:33][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  541. [11:17:35][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  542. [11:17:37][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  543. [11:17:39][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  544. [11:17:41][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  545. [11:17:43][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  546. [11:17:45][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  547. [11:17:46][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  548. [11:17:48][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  549. [11:33:46][theatre.cpp:4776]: Theaters or fronts has been fixed, as some spots was incorrect as in the savegame.
  550.  
  551. ---------------------------------
  552.  
  553. [11:11:50][id.cpp:89]: Failed to create id 700 54. Already exists in game.
  554. [11:17:24][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  555. [11:17:26][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  556. [11:17:28][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  557. [11:17:29][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  558. [11:17:31][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  559. [11:17:33][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  560. [11:17:35][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  561. [11:17:37][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  562. [11:17:39][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  563. [11:17:41][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  564. [11:17:43][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  565. [11:17:45][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  566. [11:17:46][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
  567. [11:17:48][gameidler.cpp:1524]: AI tried to post an invalid command: order_assign_command
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement