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a guest Aug 19th, 2018 66 Never
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  1. else
  2.             {
  3.                 for (int8 i = 0; SOLO_3V3_TALENTS_MELEE[i] != 0; i++)
  4.                     if (SOLO_3V3_TALENTS_MELEE[i] == talentInfo->TalentTab)
  5.                         count[MELEE] += rank + 1;
  6.  
  7.                 for (int8 i = 0; SOLO_3V3_TALENTS_CASTER[i] != 0; i++)
  8.                     if (SOLO_3V3_TALENTS_CASTER[i] == talentInfo->TalentTab)
  9.                         count[CASTER] += rank + 1;
  10.            
  11.                 for (int8 i = 0; SOLO_3V3_TALENTS_HEALER[i] != 0; i++)
  12.                     if (SOLO_3V3_TALENTS_HEALER[i] == talentInfo->TalentTab)
  13.                         count[HEALER] += rank + 1;
  14.             }
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