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  1. # Note: Xcode shows these values in Settings -> Locations -> Custom Paths
  2. # Xcode does not hot reload these values so you must restart Xcode to get the changes.
  3.  
  4. # Define a dictionary entry for LUMBERJACK_DIR with a display name
  5. defaults write com.apple.dt.Xcode IDEApplicationwideBuildSettings -dict-add LUMBERJACK_DIR "\$LUMBERJACK_DIR"
  6. defaults write com.apple.dt.Xcode IDESourceTreeDisplayNames -dict-add LUMBERJACK_DIR "Lumberjack 1.0"
  7.  
  8. # Change the display name
  9. defaults write com.apple.dt.Xcode IDESourceTreeDisplayNames -dict-add LUMBERJACK_DIR "Lumberjack 2.0"
  10.  
  11. # View the values which match this key
  12. defaults read com.apple.dt.Xcode IDEApplicationwideBuildSettings | grep LUMBERJACK_DIR
  13. defaults read com.apple.dt.Xcode IDESourceTreeDisplayNames | grep LUMBERJACK_DIR
  14.  
  15. # Your Xcode project can define the $LUMBERJACK_DIR value in an .xcconfig variable.
  16. # Be sure to add your .xcconfig to your project configuration for your current build configuration.
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