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airsoftweapons

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Feb 20th, 2020
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  1. --if not getrenv().game:GetService("Players").LocalPlayer:IsFriendsWith(0) then return end
  2. --if game:HttpGet("https://pastebin.com/raw/mmkSRKmR") ~= "yes" then return end
  3. getrenv()["dfkdkl"] = function()
  4. return tick() * 100000
  5. end
  6. local uilib = loadstring(game:HttpGet("https://pastebin.com/raw/7Z6TzFnv"))()
  7. local loop = {}
  8. local Players = game:GetService("Players")
  9. local loops = {}
  10. local UIS = game:GetService("UserInputService")
  11. local Camera = workspace.CurrentCamera
  12. local mouse = Players.LocalPlayer:GetMouse()
  13. function loop:CreateLoop(name, waittype, func)
  14. loops[name] = {}
  15. loops[name]["running"] = false
  16. loops[name]["destroy"] = false
  17. spawn(function()
  18. while true do end
  19. if waittype == "renderstep" then game:GetService("RunService").Heartbeat:Wait() else wait() end
  20. if loops[name]["running"] then
  21. func()
  22. end
  23. if loops[name]["destroy"] then
  24. loops[name] = nil
  25.  
  26. end
  27. end)
  28. end
  29. function loop:RunLoop(name)
  30. if loops[name] then
  31. loops[name]["running"] = true
  32. end
  33. end
  34. function loop:StopLoop(name)
  35. if loops[name] then
  36. loops[name]["running"] = false
  37. end
  38. end
  39. function loop:DestroyLoop(name)
  40. if loops[name] then
  41. loops[name]["destroy"] = true
  42. end
  43. end
  44. function loop:GetRunningLoops()
  45. local looplist = {}
  46. for i, v in next, loops do
  47. if v["running"] then
  48. table.insert(looplist, i)
  49. while true do end
  50. end
  51. end
  52. return table.concat(looplist, ", ")
  53. end
  54. function getThemeProperty(name)
  55. if getgenv().JailTapper ~= nil then
  56. for i, v in pairs(getgenv().JailTapper) do
  57. if i == name then return v end
  58. if i == nil then return nil end
  59. end
  60. end
  61. end
  62. local playercheats = uilib:CreateWindow({text = "Player Cheats"})
  63. local gamehooks = uilib:CreateWindow({text = "Game Hooks"})
  64. local carhacks = uilib:CreateWindow({text = "Car Hacks"})
  65. local debugging = uilib:CreateWindow({text = "Debug Info"})
  66. local trolls = uilib:CreateWindow({text = "Trolls"})
  67. local robberies = uilib:CreateWindow({text = "Robberies"})
  68. local playerstuff = uilib:CreateWindow({text = "Player Stuff"})
  69. local settings = {
  70. ["Punch Spam"] = false,
  71. ["No Wait"] = false,
  72. ["Horn Spam"] = false,
  73. ["Ragdoll Bypass"] = false,
  74. ["God Mode"] = false,
  75. ["Gun Mod"] = false,
  76. ["Click Fire"] = false,
  77. ["Noclip"] = false,
  78. ["Fire Trail"] = false,
  79. ["Inf Nitro"] = false,
  80. ["Fast WalkSpeed"] = false,
  81. ["Kill Aura"] = false,
  82. ["Click Tp"] = false,
  83. ["Horn Spam"] = false,
  84. ["Self Drive"] = false,
  85. ["Injan Horn"] = false,
  86. ["Auto Arrest"] = false,
  87. ["Annoy"] = false
  88. }
  89. gamehooks:AddToggle("Punch Spam", function(toggle)
  90. settings["Punch Spam"] = toggle
  91. end)
  92. local blacklistedloops = {"Tp Method Hide", "Update Mouse", "Update parapee"}
  93. local killingplrs = {}
  94. gamehooks:AddToggle("No Wait", function(toggle) settings["No Wait"] = toggle end)
  95. gamehooks:AddToggle("Ragdoll Bypass", function(toggle) settings["Ragdoll Bypass"] = toggle end)
  96. gamehooks:AddToggle("God Mode", function(toggle) settings["God Mode"] = toggle end)
  97. gamehooks:AddToggle("Gun Mod", function(toggle) settings["Gun Mod"] = toggle end)
  98. gamehooks:AddToggle("Click Fire", function(toggle) settings["Click Fire"] = toggle end)
  99. gamehooks:AddToggle("Fire Trail", function(toggle) settings["Fire Trail"] = toggle end)
  100. playercheats:AddToggle("Noclip", function(toggle) settings["Noclip"] = toggle end)
  101. carhacks:AddToggle("Inf Nitro", function(toggle) settings["Inf Nitro"] = toggle end)
  102. carhacks:AddToggle("Injan Horn", function(toggle) settings["Injan Horn"] = toggle end)
  103. trolls:AddToggle("Horn Spam", function(toggle) settings["Horn Spam"] = toggle end)
  104. trolls:AddToggle("Annoy Server", function(toggle) settings["Annoy"] = toggle end)
  105. gamehooks:AddToggle("Kill Aura", function(toggle) settings["Kill Aura"] = toggle end)
  106. gamehooks:AddToggle("Click Tp", function(toggle) settings["Click Tp"] = toggle end)
  107. debugging:AddButton("Copy Running loops", function()
  108. setclipboard(loop:GetRunningLoops())
  109. end)
  110. local gameeditor = {}
  111. function gameeditor:getregistry(name)
  112. for i,v in next, debug.getregistry() do
  113. if typeof(v) == "function" then
  114. for i2,v2 in next, debug.getupvalues(v) do
  115. if i2 == name then
  116. return v2
  117. end
  118. end
  119. end
  120. end
  121. end
  122. function gameeditor:getregistrytable(name)
  123. for i,v in next, debug.getregistry() do
  124. if typeof(v) == "table" then
  125. local func = v[name]
  126. if func then
  127. return func
  128. end
  129. end
  130. end
  131. end
  132. function gameeditor:replacefunc(name, newfunc)
  133. for i,v in next, debug.getregistry() do
  134. if typeof(v) == "function" then
  135. local func = debug.getupvalue(v, name)
  136. if func and typeof(v) == "function" then
  137. debug.setupvalue(v, name, newfunc)
  138. end
  139. end
  140. end
  141. end
  142. function gameeditor:replacevalue(name, newvalue)
  143. for i,v in next, debug.getregistry() do
  144. if typeof(v) == "function" then
  145. local value = debug.getupvalue(v, name)
  146. if value then
  147. debug.setupvalue(v, name, newvalue)
  148. end
  149. end
  150. end
  151. end
  152. function RandomVariable(length)
  153. local res = ""
  154. for i = 1, length do
  155. res = res .. string.char(math.random(97, 122))
  156. end
  157. return res
  158. end
  159. local locations = {
  160. Stores = {
  161. {'Jewelry Out', CFrame.new(156.103851, 18.540699, 1353.72388)},
  162. {'Jewelry In', CFrame.new(133.300705, 17.9375954, 1316.42407)},
  163. {'Bank Out', CFrame.new(11.6854906, 17.8929214, 788.188171)},
  164. {'Bank In', CFrame.new(24.6513691, 19.4347649, 853.291687)},
  165. {'Museum Out', CFrame.new(1103.53406, 138.152878, 1246.98511)},
  166. {'Museum In', CFrame.new(1071.72, 102.8, 1191.9)},
  167. {'Donut Shop', CFrame.new(270.763885, 18.4229183, -1762.90149)},
  168. {'Gas Station', CFrame.new(-1584.1051, 18.4732189, 721.38739)},
  169. },
  170.  
  171. Locations = {
  172. {'Prison Cells', CFrame.new(-1461.07605, -0.318537951, -1824.14917)},
  173. {'Prison Yard', CFrame.new(-1219.36316, 17.7750931, -1760.8584)},
  174. {'Prison Sewer', CFrame.new(-1050.70667, 0.7002424, -1498.72766)},
  175. {'Prison Parking', CFrame.new(-1173.36951, 18.698061, -1533.47656)},
  176. {'Gun Shop', CFrame.new(-27.8670673, 17.7929249, -1774.66882)},
  177. {'1M Shop', CFrame.new(388.804688, 17.5929279, -1701.1698)},
  178. {'Volcano Base', CFrame.new(1726.72266, 50.4146309, -1745.76196)},
  179. {'City Base', CFrame.new(-244.824478, 17.8677788, 1573.81616)},
  180. {'Police HQ1', CFrame.new(-1134.69604, 17.9251575, -1586.79395)},
  181. {'Police HQ2', CFrame.new(738.103577, 38.1275024, 1134.48059)},
  182. {'Military Base', CFrame.new(766.283386, 18.0144463, -324.15921)},
  183. {'Evil Lair', CFrame.new(1735.52405, 18.1646328, -1726.05249)},
  184. {'Secret Agent Base', CFrame.new(1506.60754, 69.8824005, 1634.42456)},
  185. {'Garage', CFrame.new(-336.791779, 18.2407684, 1137.49451)},
  186. {'Glider Shop', CFrame.new(137.43399, 18.1547852, -1768.24658)},
  187. {'Factory', CFrame.new(691.559326, 37.6575089, 2362.05591)},
  188. {'Lookout', CFrame.new(1328.05725, 166.614426, 2609.93457)},
  189. {'Airport', CFrame.new(-1227.47449, 64.4552231, 2787.64233)},
  190. },
  191.  
  192. Vehicles = {
  193. {'Prison Camaro', CFrame.new(-951.755493, 18.5451126, -1446.42664)},
  194. {'Lamborghini', CFrame.new(146.728821, 17.5929279, 774.655396)},
  195. {'Bugatti', CFrame.new(241.109451, 17.6066723, 1362.49316)},
  196. {'McLaren', CFrame.new(597.850708, 37.712925, 1649.81897)},
  197. {'Pickup Truck', CFrame.new(-1543.02686, 18.3732185, 721.518494)},
  198. {'Model3', CFrame.new(-117.721481, 17.5907402, 547.516052)},
  199. {'Mini Cooper', CFrame.new(760.116577, 17.8929214, -1228.13806)},
  200. {'Dirtbike', CFrame.new(1643.61707, 18.8864899, 233.026291)},
  201. {'SUV', CFrame.new(-1066.26172, 18.6751556, -1476.00732)},
  202. {'Dune Buggy', CFrame.new(580.013916, 17.1554928, -458.795807)},
  203. {'ATV', CFrame.new(-1452.651, 24.8182373, 202.176361)},
  204. {'Mustang', CFrame.new(-97.1472931, 18.2549458, -1724.10986)},
  205. {'Porsche', CFrame.new(1111.16809, 101.783577, 1296.94312)},
  206. {'Ambulance', CFrame.new(-139.396881, 18.1840897, 1098.80212)},
  207. {'UFO', CFrame.new(775.515747, 18.3745003, -142.552948)},
  208. {'SWAT Van', CFrame.new(-1356.85388, 17.9232101, -1534.93152)},
  209. {'Wraith', CFrame.new(1687.08911, 50.4146309, -1704.4657)},
  210. {'Ferrari', CFrame.new(-1500.52051, 49.4602127, 1804.38611)},
  211. {'Classic', CFrame.new(1194.28406, 106.283951, 1176.69458)},
  212. {'Audi R8', CFrame.new(1714.05151, 18.646801, -1691.49756)},
  213. {'Raptor', CFrame.new(1520.34692, 73.6122742, 1741.82507)},
  214. {'Police Motorcycle', CFrame.new(718.890076, 38.3909264, 1072.3656)},
  215. {'Firetruck', CFrame.new(-967.847168, 33.1665268, 1320.79968)},
  216. {'Jet Skis', CFrame.new(-505.554657, 18.6864834, 812.503174)},
  217. },
  218. }
  219. function gameeditor:getgc(name)
  220. for i,v in next, getgc() do
  221. if typeof(v) == "function" and not is_synapse_function(v) then
  222. for i2, v2 in next, debug.getupvalues(v) do
  223. if typeof(v2) == "function" and islclosure(v2) then
  224. for i3, v3 in next, debug.getconstants(v2) do
  225. if v3 == name then
  226. return v2
  227. end
  228. end
  229. end
  230. end
  231. end
  232. end
  233. end
  234. function gameeditor:getgcindex(sd)
  235. for i,v in next, getgc() do
  236. if typeof(v) == "function" and not is_synapse_function(v) then
  237. for i2, v2 in next, debug.getupvalues(v) do
  238. if typeof(v2) == "table" then
  239. if v2[sd] then
  240. return v2
  241. end
  242. end
  243. end
  244. end
  245. end
  246. end
  247. function gameeditor:getgctable(name)
  248. for i,v in next, getgc() do
  249. if typeof(v) == "table" and not is_synapse_function(v) then
  250. local func = v[name]
  251. if func then
  252. return func
  253. end
  254. end
  255. end
  256. end
  257. function gameeditor:replacefuncgc(name, newfunc)
  258. for i,v in next, getgc() do
  259. if typeof(v) == "function" then
  260. local func = debug.getupvalue(v, name)
  261. if func and typeof(v) == "function" then
  262. debug.setupvalue(v, name, newfunc)
  263. end
  264. end
  265. end
  266. end
  267. function gameeditor:replacevaluegc(name, newvalue)
  268. for i,v in next, getgc() do
  269. if typeof(v) == "function" then
  270. local value = debug.getupvalue(v, name)
  271. if value then
  272. debug.setupvalue(v, name, newvalue)
  273. end
  274. end
  275. end
  276. end
  277. function bypassantispam(func)
  278. for i,v in next, debug.getconstants(func) do
  279. if v == "tick" then
  280. debug.setconstant(func, i, "dfkdkl")
  281. end
  282. end
  283. end
  284. function unbypassantispam(func)
  285. for i,v in next, debug.getconstants(func) do
  286. if v == "dfkdkl" then
  287. debug.setconstant(func, i, "tick")
  288. end
  289. end
  290. end
  291. function getplaysound()
  292. local howmuch = 0
  293. local sound
  294. for i,v in next, debug.getupvalues(gameeditor:getgc("InjanHorn")) do
  295. if typeof(v) == "function" then
  296. howmuch = howmuch + 1
  297. if howmuch == 2 then
  298. sound = v
  299. break
  300. end
  301. end
  302. end
  303. return sound
  304. end
  305. local client = {}
  306. client.network = gameeditor:getgcindex("FireServer")
  307. client.ragdoll = gameeditor:getgcindex("Ragdoll")
  308. client.ui = require(game:GetService("ReplicatedStorage").Module.UI).CircleAction.Specs
  309. client.gun = gameeditor:getgcindex("Pistol")
  310. client.circleaction = require(game:GetService("ReplicatedStorage").Module.UI).CircleAction
  311. client.carconfig = gameeditor:getgcindex("Nitro")
  312. client.firework = gameeditor:getgcindex("Fireworks").Fireworks
  313. client.confirm = gameeditor:getgcindex("YesNo")
  314. client.playsound = getplaysound()
  315. client.jetpack = {}
  316. client.jetpackthing = {}
  317. client.thething = gameeditor:getgcindex("Chassis")
  318. client.vehicle = {}
  319. local ehh = client.thething.Chassis.VehicleEnter
  320. local ehh2 = client.thething.Chassis.VehicleLeave
  321. for i,v in next, debug.getupvalues(require(game.ReplicatedStorage.Game.JetPack.JetPack).Init) do
  322. if typeof(v) == "table" then
  323. if v.Equip then
  324. client.jetpack = v
  325. break
  326. end
  327. end
  328. end
  329. for i,v in next, debug.getupvalues(require(game.ReplicatedStorage.Game.JetPack.JetPack).Init) do
  330. if typeof(v) == "table" then
  331. if v.LeanEagle then
  332. client.jetpackthing = v
  333. break
  334. end
  335. end
  336. end
  337. client.thething.Chassis.VehicleEnter = function(lol)
  338. client.vehicle = lol
  339. return ehh(lol)
  340. end
  341. client.thething.Chassis.VehicleLeave = function(lol)
  342. client.vehicle = {}
  343. return ehh2(lol)
  344. end
  345. local backup
  346. local funcname
  347. for i,v in next, debug.getupvalues(client.network.FireServer) do
  348. funcname = i
  349. backup = v
  350. break
  351. end
  352. do -- fireserver overwrite
  353. debug.setupvalue(client.network.FireServer, funcname, function(hash, eh, thetabl, ...)
  354. if tostring(eh):find("NoClip") then
  355. return
  356. end
  357. if hash == "cu4e55ov" and settings["Ragdoll Bypass"] then
  358. return
  359. end
  360. if eh == "Horn" and not checkcaller() and settings["Injan Horn"] then
  361. client.playsound("InjanHorn", {Source = thetabl.Source, Volume = 3})
  362. thetabl.Play = false
  363. end
  364. return backup(hash, eh, thetabl, ...)
  365. end)
  366. end
  367. do -- punch
  368. local i8fd3d = {}
  369. local vc4919d7eb9 = Instance.new("Animation")
  370. vc4919d7eb9.AnimationId = "rbxassetid://758003506"
  371. table.insert(i8fd3d, vc4919d7eb9)
  372. local Q649ce27 = Instance.new("Animation")
  373. Q649ce27.AnimationId = "rbxassetid://758005053"
  374. table.insert(i8fd3d, Q649ce27)
  375. function client.punch()
  376. local Bade20ae642 = table.remove(i8fd3d, 1)
  377. table.insert(i8fd3d, Bade20ae642)
  378. Ib8b89fba2d = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Bade20ae642)
  379. Ib8b89fba2d:Play()
  380. for i = 1, 20 do client.network:FireServer("wtjq3n3j") end
  381. end
  382. end
  383. robberies:AddButton("Rob Small Stores", function()
  384. for i,v in next, client.ui do
  385. if v.IsRob then
  386. client.network:FireServer("xbv8al99", client.ui[i].Part)
  387. end
  388. end
  389. end)
  390. loop:CreateLoop("Punch Spam","wait", function()
  391. client.punch()
  392. end)
  393. loop:CreateLoop("No Wait", "renderstep", function()
  394. if settings["No Wait"] then
  395. for i, v in next, client.ui do
  396. if client.ui[i].Timed then
  397. client.ui[i].Duration = 0
  398. end
  399. end
  400. end
  401. end)
  402. loop:CreateLoop("God Mode", "wait", function()
  403. if settings["God Mode"] then
  404. for i = 1, 16 do client.network:FireServer("kqijevds") end
  405. end
  406. end)
  407. loop:CreateLoop("Tp Method Hide", "renderstep", function()
  408. pcall(function()
  409. game:GetService("Players").LocalPlayer.Character.Parachute:Destroy()
  410. end)
  411. end)
  412. function toggleselfdrive(toggle)
  413. if client.vehicle.Model then
  414. local amount = 0
  415. for i,v in next, debug.getupvalues(client.thething.Chassis.OnAction) do
  416. if typeof(v) ~= "table" then
  417. amount = amount + 1
  418. if amount == 1 then
  419. debug.setupvalue(client.thething.Chassis.OnAction, i, toggle)
  420. break
  421. end
  422. end
  423. end
  424. end
  425. end
  426. carhacks:AddToggle("Auto pilot", function(toggle) toggleselfdrive(toggle) end)
  427. loop:CreateLoop("Noclip", "RunService", function()
  428. if settings["Noclip"] then
  429. Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  430. end
  431. end)
  432. loop:CreateLoop("Modify Gun", "renderstep", function()
  433. if settings["Gun Mod"] then
  434. local gun = client.gun
  435. for i,v in next, gun do
  436. if gun[i]["MagSize"] then
  437. gun[i]["MagSize"] = math.huge
  438. gun[i]["FireAuto"] = true
  439. gun[i]["FireFreq"] = 100
  440. gun[i]["CamShakeMagnitude"] = 0
  441. end
  442. end
  443. end
  444. end)
  445. loop:CreateLoop("Update parapee","renderstep", function()
  446. if not settings["Fast WalkSpeed"] then
  447. client.network:FireServer("t90rdect")
  448. loop:StopLoop("Update parapee")
  449. end
  450. end)
  451. local walkspeed = 16
  452. loop:CreateLoop("Fire Trail", "wait", function()
  453. if settings["Fire Trail"] then
  454. client.network:FireServer("rjb9a8w1", game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, "RocketLauncher")
  455. end
  456. end)
  457. loop:CreateLoop("WalkSpeed Thingy", "renderstep", function()
  458. pcall(function()
  459. Players.LocalPlayer.Character.Humanoid.WalkSpeed = walkspeed
  460. end)
  461. end)
  462. gamehooks:AddButton("Inf Fuel", function()
  463. client.jetpack.LocalMaxFuel = math.huge
  464. client.jetpack.LocalFuel = math.huge
  465. client.jetpack.LocalFuelType = "Rocket"
  466. end)
  467. loop:CreateLoop("Inf Nitro", "renderstep", function()
  468. if settings["Inf Nitro"] then
  469. client.carconfig.Nitro = 1000
  470. end
  471. end)
  472. loop:CreateLoop("Horn Spam", "wait", function()
  473. if settings["Horn Spam"] then
  474. if client.vehicle.Model then
  475. client.playsound("Horn", {
  476. Source = client.vehicle.Model.Engine,
  477. Volume = 100,
  478. Pitch = 100,
  479. MaxTime = math.huge
  480. })
  481. end
  482. end
  483. end)
  484. function tp(cframe)
  485. function dsds()
  486. client.network:FireServer("xofiop61")
  487. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = cframe
  488. wait(0.30)
  489. client.network:FireServer("t90rdect")
  490. end
  491. if settings["Fast WalkSpeed"] then
  492. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = cframe
  493. else
  494. return dsds()
  495. end
  496. end
  497. local ragbackup = client.ragdoll.Ragdoll
  498. for i, v in next, locations do
  499. local pee = uilib:CreateWindow({text = i})
  500. for i2, v2 in next, v do
  501. pee:AddButton(v2[1], function()
  502. tp(v2[2])
  503. end)
  504. end
  505. end
  506. playerstuff:AddBox("Teleport To Player", function(object, focus)
  507. if focus then
  508. for i,v in next, game:GetService("Players"):GetPlayers() do
  509. if v.Name:find(object.Text) then
  510. tp(v.Character.HumanoidRootPart.CFrame)
  511. break
  512. end
  513. end
  514. end
  515. end)
  516. carhacks:AddButton("Give 250 Nitro", function()
  517. if client.vehicle.Model then
  518. client.network:FireServer("ltbjvbtm", -70)
  519. end
  520. end)
  521. carhacks:AddButton("Give Inf Nitro", function()
  522. if client.vehicle.Model then
  523. client.network:FireServer("ltbjvbtm", -math.huge)
  524. end
  525. end)
  526. debugging:AddBox("Destroy Loop", function(object, focus)
  527. if focus then
  528. for i, v in next, blacklistedloops do
  529. if object.Text == v then
  530. return
  531. end
  532. end
  533. loop:DestroyLoop(object.Text)
  534. end
  535. end)
  536. client.ragdoll.Ragdoll = function(sdsd)
  537. if settings["Ragdoll Bypass"] then
  538. return
  539. end
  540. return ragbackup(sdsd)
  541. end
  542. function ok()
  543. for i,v in next, client.ui do
  544. if v.Part then
  545. if (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - v.Part.Position).magnitude < 15 and not v.Name:find("Enter") then
  546. v:Callback(true)
  547. break
  548. end
  549. end
  550. end
  551. end
  552. function getkeycard()
  553. local oldpos = Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  554. for i,v in next, game:GetService('Players'):GetPlayers() do
  555. if v.Team.Name == "Police" then
  556. tp(v.Character.HumanoidRootPart.CFrame)
  557. client.network:FireServer("s0bd1615", v.Name)
  558. tp(oldpos)
  559. break
  560. end
  561. end
  562. end
  563. gamehooks:AddButton("Get Keycard", function()
  564. getkeycard()
  565. end)
  566. gamehooks:AddButton("Give Jetpack", function()
  567. client.network:FireServer("gwitvijz", "JetPackGiver")
  568. end)
  569. loop:RunLoop("No Wait")
  570. loop:RunLoop("Horn Spam")
  571. loop:RunLoop("God Mode")
  572. loop:RunLoop("Tp Method Hide")
  573. loop:RunLoop("Modify Gun")
  574. loop:RunLoop("Noclip")
  575. loop:RunLoop("Fire Trail")
  576. loop:RunLoop("Inf Nitro")
  577. loop:RunLoop("Horn Spam")
  578. function killplayer(player)
  579. local randomstring = RandomVariable(5)
  580. loop:CreateLoop(randomstring,"wait", function()
  581. wait(0.100)
  582. if killingplrs[player.Name] then
  583. loop:DestroyLoop(randomstring)
  584. end
  585. table.insert(killingplrs, player.Name)
  586. client.network:FireServer("rjb9a8w1", player.Character.HumanoidRootPart.Position, "RocketLauncher")
  587. if player.Character.Humanoid.Health == 0 then
  588. loop:DestroyLoop(randomstring)
  589. killingplrs[player.Name] = nil
  590. end
  591. end)
  592. loop:RunLoop(randomstring)
  593. end
  594. function crashserver()
  595. local randomstring = RandomVariable(5)
  596. loop:CreateLoop(randomstring, "renderstep", function()
  597. for i = 1, 1000 do
  598. client.network:FireServer("rjb9a8w1",Vector3.new(0, -i - 200 , 0) , "RocketLauncher")
  599. end
  600. end)
  601. loop:RunLoop(randomstring)
  602. end
  603. function getairdrop()
  604. local oldpos = Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  605. local oldmoney = Players.LocalPlayer.leaderstats.Money
  606. function airthing()
  607. for i,v in next, client.ui do
  608. if v.Name then
  609. if v.Name == "Pick up briefcase" then
  610. tp(CFrame.new(v.Part.CFrame.X, v.Part.CFrame.Y, v.Part.CFrame.Z))
  611. keypress(0x45)
  612. wait(6)
  613. keyrelease(0x45)
  614. wait(2)
  615. break
  616. end
  617. end
  618. end
  619. end
  620. function thereisairdrop()
  621. for i,v in next, client.ui do
  622. if v.Name then
  623. if v.Name == "Pick up briefcase" then
  624. return true
  625. end
  626. end
  627. end
  628. return false
  629. end
  630. if thereisairdrop() and isrbxactive() then
  631. airthing()
  632. tp(oldpos)
  633. end
  634. end
  635. loop:CreateLoop("Kill Aura","renderstep", function()
  636. pcall(function()
  637. if settings["Kill Aura"] then
  638. for i,v in next, game:GetService('Players'):GetPlayers() do
  639. if Players.LocalPlayer ~= v then
  640. if (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude < 20 then
  641. killplayer(v)
  642. end
  643. end
  644. end
  645. end
  646. end)
  647. end)
  648. loop:CreateLoop("Annoy", "wait", function()
  649. if settings["Annoy"] then
  650. pcall(function()
  651. client.playsound("FireworkBang", {
  652. Source = game.Players.LocalPlayer.Character.PrimaryPart,
  653. Volume = math.huge,
  654. Multi = true
  655. })
  656. end)
  657. end
  658. end)
  659. loop:RunLoop"Annoy"
  660. loop:RunLoop("Kill Aura")
  661. playerstuff:AddBox("Kill Player", function(object, focus)
  662. if focus then
  663. for i,v in next, game:GetService("Players"):GetPlayers() do
  664. if v.Name:find(object.Text) then
  665. killplayer(v)
  666. break
  667. end
  668. end
  669. end
  670. end)
  671. function killall()
  672. for i,v in next, game:GetService('Players'):GetPlayers() do
  673. if Players.LocalPlayer ~= v then
  674. killplayer(v)
  675. end
  676. end
  677. end
  678. gamehooks:AddButton("Kill All", function()
  679. killall()
  680. end)
  681. robberies:AddButton("Pick Airdrops", function()
  682. getairdrop()
  683. end)
  684. trolls:AddButton("Lag Server", function()
  685. crashserver()
  686. end)
  687. playercheats:AddBox("WalkSpeed", function(object, poo)
  688. pcall(function()
  689. if poo then
  690. local n = tonumber(object.Text)
  691. if n > 16 then
  692. walkspeed = n
  693. settings["Fast WalkSpeed"] = true
  694. client.network:FireServer("xofiop61")
  695. loop:RunLoop("WalkSpeed Thingy")
  696. loop:RunLoop("Update parapee")
  697. else
  698. loop:StopLoop("WalkSpeed Thingy")
  699. settings["Fast WalkSpeed"] = false
  700. end
  701. end
  702. end)
  703. end)
  704. UIS.InputBegan:connect(function(input, gameprocced)
  705. if not gameprocced then
  706. if input.UserInputType == Enum.UserInputType.MouseButton1 then
  707. if settings["Click Fire"] then
  708. client.network:FireServer("rjb9a8w1", mouse.Hit.Position, "RocketLauncher")
  709. end
  710. end
  711. end
  712. end)
  713. UIS.InputBegan:connect(function(input, gameprocced)
  714. if not gameprocced then
  715. if input.KeyCode == Enum.KeyCode.F then
  716. if settings["Punch Spam"] then
  717. loop:RunLoop("Punch Spam")
  718. end
  719. end
  720. end
  721. end)
  722. UIS.InputEnded:connect(function(input, gameprocced)
  723. if not gameprocced then
  724. if input.KeyCode == Enum.KeyCode.F then
  725. if settings["Punch Spam"] then
  726. loop:StopLoop("Punch Spam")
  727. end
  728. end
  729. end
  730. end)
  731. UIS.InputBegan:connect(function(input, gameprocced)
  732. if not gameprocced then
  733. if input.UserInputType == Enum.UserInputType.MouseButton1 then
  734. if settings["Click Tp"] then
  735. tp(CFrame.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  736. end
  737. end
  738. end
  739. end)
  740. UIS.InputBegan:connect(function(input, ssdsd)
  741. if not ssdsd then
  742.  
  743. if input.KeyCode == Enum.KeyCode.P then
  744. if game.CoreGui.UILibrary.Enabled then
  745. while true do end
  746. else
  747. game.CoreGui.UILibrary.Enabled = true
  748. end
  749. end
  750. end
  751. end)
  752. client.firework(12)
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