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Armin

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Nov 12th, 2019
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  1. function onDeath(cid, corpse, killer)
  2. local monstName,Storage = "Leviathan",63536 -- monster name, storage
  3. if isMonster(cid) and string.lower(getCreatureName(cid)) == string.lower(monstName) then
  4. if getPlayerStorageValue(killer[1], Storage) == 1 then
  5. doCreatureSay(cid, "Voce ja pode passar pelos portoes.", TALKTYPE_ORANGE_1)
  6. else
  7. doCreatureSay(cid, "Voce agora pode passar pelos portoes de Atlantida e enfrentar os monstros do Mar.", TALKTYPE_ORANGE_1)
  8. if isInParty(killer[1]) == true then
  9. local players = getPartyMembers(getPartyLeader(killer[1]))
  10. for i, k in ipairs(players) do
  11. setPlayerStorageValue(k, Storage, 1)
  12. end
  13. elseif
  14. setPlayerStorageValue(killer[1], Storage, 1) then
  15. end
  16. end
  17. end
  18. return true
  19. end
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