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- options:
- Prefix: &8┃ &6✪ &8┃
- Permission: &8┃ &8» &6SkyQuick &8┃ &cDu hast dafür keine Rechte!
- command /kit:
- trigger:
- open chest with 6 rows named "&8» &c&lKits" to player
- wait 2 ticks
- format slot 46 of player with skull of "Zealock" parsed as offline player named "&8» &7Kit&8: &7&lSpieler" to close then run [make player execute command "/irewginrgewiorewgrewgoniwrpgoe§"]
- format slot 48 of player with skull of "Zealock" parsed as offline player named "&8» &7Kit&8: &d&lVIP" to close then run [make player execute command "/36455634365365oniwrpgoe§"]
- format slot 50 of player with skull of "Zealock" parsed as offline player named "&8» &7Kit&8: &e&lExtrem" to close then run [make player execute command "/3642542434325325grerpgoe§"]
- format slot 52 of player with skull of "Zealock" parsed as offline player named "&8» &7Kit&8: &3&lElite" to close then run [make player execute command "/36243523525325235§"]
- format slot 29 of player with skull of "Zealock" parsed as offline player named "&8» &7Kit&8: &9&lChampion" to close then run [make player execute command "/36243526547456745735§"]
- format slot 31 of player with skull of "Zealock" parsed as offline player named "&8» &7Kit&8: &2&lMaster" to close then run [make player execute command "/3543665563456345634gdg§"]
- format slot 33 of player with skull of "Zealock" parsed as offline player named "&8» &7Kit&8: &a&lLegend" to close then run [make player execute command "/3554239z2tgb29304tb§"]
- format slot 12 of player with skull of "Zealock" parsed as offline player named "&8» &7Kit&8: &b&lPrime" to close then run [make player execute command "/hb45t90ß4bvt5490tb4t90§"]
- format slot 14 of player with skull of "Zealock" parsed as offline player named "&8» &7Kit&8: &6&lLegendary" to close then run [make player execute command "/4329850hzntgß043w5§"]
- format slot 2 of player with skull of "Zealock" parsed as offline player named "&8» &7Kit&8: &f&kS&2&lQ&c&lu&2&li&c&lc&2&lk&f&kS" to close then run [make player execute command "/irewginrgewiorewgrewgoniwrpgoe7456532w321f§"]
- format slot 6 of player with skull of "Zealock" parsed as offline player named "&8» &7Kit&8: &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx" to close then run [make player execute command "/43294325245twgwggre3265§"]
- Command /irewginrgewiorewgrewgoniwrpgoe§:
- trigger:
- if {kitspieler::%player%} is 0 or -1:
- send player title "&7&oLade."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade.."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade..."
- play "Click" to player
- wait 0.4 seconds
- send player title "&8➲ &7Spieler&8-&7Kit" with subtitle "&7Das &6Kit &7wurde ausgewählt!"
- give player 1 diamond helmet of protection 1, unbreaking 2 named "&8» &7Spieler &8┃ &7Kit"
- give player 1 diamond chestplate of protection 1, unbreaking 2 named "&8» &7&7Spieler &8┃ &7Kit"
- give player 1 diamond leggings of protection 1, unbreaking 2 named "&8» &7&7Spieler &8┃ &7Kit"
- give player 1 diamond boots of protection 1, unbreaking 2 named "&8» &7&7Spieler &8┃ &7Kit"
- give player 1 diamond sword of sharpness 2, unbreaking 2, fire aspect 1 named "&8» &7&7Spieler &8┃ &7Kit"
- give player 1 bow of flame 1, punch 2 named "&8» &7&7Spieler &8┃ &7Kit"
- give player 1 fishing rod of unbreaking 2 named "&8» &7&7Spieler &8┃ &7Kit"
- give player 16 322 named "&8» &7&7Spieler &8┃ &7Kit"
- give player 1 322:1 named "&8» &7&7Spieler &8┃ &7Kit"
- give player 12 steak named "&8» &7&7Spieler &8┃ &7Kit"
- give player 8 368 named "&8» &7&7Spieler &8┃ &7Kit"
- give player 8 arrow named "&8» &7&7Spieler &8┃ &7Kit"
- play "LEVEL_UP" to player
- send "&8» &6SkyQuick &8┃ &7Du hast dich mit dem &8(&7Spieler&8-&7Kit&8) &7ausgerüstet!"
- if player does not have permission "kits.unlimited":
- set {kitspieler::%player%} to 300
- if player have permission "kits.unlimited":
- send "&8» &6SkyQuick &8┃ &7Da du ein &b&lT&3&le&b&la&3&lm&b&lm&3&li&b<&3&lg&b&li&3&le&b&ld &7bist, hast du keinen &a&lCooldown&7!"
- stop
- else:
- play "ANVIL_LAND" to player
- send "&8» &6SkyQuick &8┃ &cDu darfst das Kit in &4%{kitspieler::%player%}% Sekunden &cwieder benutzen!"
- every 1 second:
- loop all players:
- if {kitspieler::%loop-player%} is more than 0:
- remove 1 from {kitspieler::%loop-player%}
- if {kitvip::%loop-player%} is more than 0:
- remove 1 from {kitvip::%loop-player%}
- if {kitextrem::%loop-player%} is more than 0:
- remove 1 from {kitextrem::%loop-player%}
- loop all players:
- if {kitspieler::%loop-player%} is not set:
- set {kitspieler::%loop-player%} to 0
- if {kitvip::%loop-player%} is not set:
- set {kitvip::%loop-player%} to 0
- if {kitextrem::%loop-player%} is not set:
- set {kitextrem::%loop-player%} to 0
- Command /36455634365365oniwrpgoe§ [<text>]:
- trigger:
- if player have permission "kit.vip":
- if {kitvip::%player%} is 0 or -1:
- send player title "&7&oLade."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade.."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade..."
- play "Click" to player
- wait 0.4 seconds
- send player title "&8➲ &d&lVIP&8-&dKit" with subtitle "&7Das &6Kit &7wurde ausgewählt!"
- give player 1 diamond helmet of protection 2, unbreaking 2 named "&8» &d&lVIP &8┃ &dKit"
- give player 1 diamond chestplate of protection 2, unbreaking 2 named "&8» &d&lVIP &8┃ &dKit"
- give player 1 diamond leggings of protection 2, unbreaking 2 named "&8» &d&lVIP &8┃ &dKit"
- give player 1 diamond boots of protection 2, unbreaking 2 named "&8» &d&lVIP &8┃ &dKit"
- give player 1 diamond sword of sharpness 3, unbreaking 3, fire aspect 1 named "&8» &d&lVIP &8┃ &dKit"
- give player 1 bow of flame 1, punch 2 named "&8» &d&lVIP &8┃ &dKit"
- give player 1 fishing rod of unbreaking 2 named "&8» &d&lVIP &8┃ &dKit"
- give player 18 322 named "&8» &d&lVIP &8┃ &dKit"
- give player 2 322:1 named "&8» &d&lVIP &8┃ &dKit"
- give player 12 steak named "&8» &d&lVIP &8┃ &dKit"
- give player 8 368 named "&8» &d&lVIP &8┃ &dKit"
- give player 8 arrow named "&8» &d&lVIP &8┃ &dKit"
- play "LEVEL_UP" to player
- send "&8» &6SkyQuick &8┃ &7Du hast dich mit dem &8(&d&lVIP&8-&dKit&8) &7ausgerüstet!"
- if player does not have permission "kits.unlimited":
- set {kitvip::%player%} to 360
- if player have permission "kits.unlimited":
- send "&8» &6SkyQuick &8┃ &7Da du ein &b&lT&3&le&b&la&3&lm&b&lm&3&li&b<&3&lg&b&li&3&le&b&ld &7bist, hast du keinen &a&lCooldown&7!"
- stop
- if {kitvip::%player%} is not 0 or -1:
- play "ANVIL_LAND" to player
- send "&8» &6SkyQuick &8┃ &cDu darfst das Kit in &4%{kitvip::%player%}% Sekunden &cwieder benutzen!"
- else:
- send "&8» &6SkyQuick &8┃ &cDu hast keine Rechte das Kit zu benutzen!"
- play "ANVIL_LAND" to player at Volume 1000
- Command /3642542434325325grerpgoe§ [<text>]:
- trigger:
- if player have permission "kit.extrem":
- if {kitextrem::%player%} is 0 or -1:
- send player title "&7&oLade."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade.."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade..."
- play "Click" to player
- wait 0.4 seconds
- send player title "&8➲ &e&lExtrem&8-&eKit" with subtitle "&7Das &6Kit &7wurde ausgewählt!"
- give player 1 diamond helmet of protection 3, unbreaking 2 named "&8» &e&lExtrem &8┃ &eKit"
- give player 1 diamond chestplate of protection 3, unbreaking 2 named "&8» &e&lExtrem &8┃ &eKit"
- give player 1 diamond leggings of protection 3, unbreaking 2 named "&8» &e&lExtrem &8┃ &eKit"
- give player 1 diamond boots of protection 3, unbreaking 2 named "&8» &e&lExtrem &8┃ &eKit"
- give player 1 diamond sword of sharpness 3, unbreaking 3, fire aspect 2 named "&8» &e&lExtrem &8┃ &eKit"
- give player 1 bow of flame 1, punch 2 named "&8» &e&lExtrem &8┃ &eKit"
- give player 1 fishing rod of unbreaking 2 named "&8» &e&lExtrem &8┃ &eKit"
- give player 18 322 named "&8» &e&lExtrem &8┃ &eKit"
- give player 2 322:1 named "&8» &e&lExtrem &8┃ &eKit"
- give player 12 steak named "&8» &e&lExtrem &8┃ &eKit"
- give player 8 368 named "&8» &e&lExtrem &8┃ &eKit"
- give player 8 arrow named "&8» &e&lExtrem &8┃ &eKit"
- play "LEVEL_UP" to player
- send "&8» &6SkyQuick &8┃ &7Du hast dich mit dem &8(&e&lExtrem&8-&eKit&8) &7ausgerüstet!"
- if player does not have permission "kits.unlimited":
- set {kitextrem::%player%} to 360
- if player have permission "kits.unlimited":
- send "&(» &6SkyQuick &8┃ &7Da du ein &b&lT&3&le&b&la&3&lm&b&lm&3&li&b<&3&lg&b&li&3&le&b&ld &7bist, hast du keinen &a&lCooldown&7!"
- stop
- if {kitextrem::%player%} is not 0 or -1:
- play "ANVIL_LAND" to player
- send "&8» &6SkyQuick &8┃ &cDu darfst das Kit in &4%{kitextrem::%player%}% Sekunden &cwieder benutzen!"
- else:
- send "&8» &6SkyQuick &8┃ &cDu hast keine Rechte das Kit zu benutzen!"
- play "ANVIL_LAND" to player at Volume 1000
- Command /36243523525325235§ [<text>]:
- trigger:
- if player have permission "kit.elite":
- if {kitelite::%player%} is 0 or -1:
- send player title "&7&oLade."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade.."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade..."
- play "Click" to player
- wait 0.4 seconds
- send player title "&8➲ &3&lElite&8-&3Kit" with subtitle "&7Das &6Kit &7wurde ausgewählt!"
- give player 1 diamond helmet of protection 4, unbreaking 3 named "&8» &3&lElite &8┃ &3Kit"
- give player 1 diamond chestplate of protection 4, unbreaking 3 named "&8» &3&lElite &8┃ &3Kit"
- give player 1 diamond leggings of protection 4, unbreaking 3 named "&8» &3&lElite &8┃ &3Kit"
- give player 1 diamond boots of protection 4, unbreaking 3 named "&8» &3&lElite &8┃ &3Kit"
- give player 1 diamond sword of sharpness 4, unbreaking 3, fire aspect 2 named "&8» &3&lElite &8┃ &3Kit"
- give player 1 bow of flame 2, punch 3 named "&8» &3&lElite &8┃ &3Kit"
- give player 1 fishing rod of unbreaking 3 named "&8» &3&lElite &8┃ &3Kit"
- give player 24 322 named "&8» &3&lElite &8┃ &3Kit"
- give player 3 322:1 named "&8» &3&lElite &8┃ &3Kit"
- give player 12 steak named "&8» &3&lElite &8┃ &3Kit"
- give player 8 368 named "&8» &3&lElite &8┃ &3Kit"
- give player 8 arrow named "&8» &3&lElite &8┃ &3Kit"
- play "LEVEL_UP" to player
- send "&8» &6SkyQuick &8┃ &7Du hast dich mit dem &8(&3&lElite&8-&3Kit&8) &7ausgerüstet!"
- if player does not have permission "kits.unlimited":
- set {kitelite::%player%} to 360
- if player have permission "kits.unlimited":
- send "&8» &6SkyQuick &8┃ &7Da du ein &b&lT&3&le&b&la&3&lm&b&lm&3&li&b<&3&lg&b&li&3&le&b&ld &7bist, hast du keinen &a&lCooldown&7!"
- stop
- if {kitelite::%player%} is not 0 or -1:
- play "ANVIL_LAND" to player
- send "&8» &6SkyQuick &8┃ &cDu darfst das Kit in &4%{kitelite::%player%}% Sekunden &cwieder benutzen!"
- else:
- send "&8» &6SkyQuick &8┃ &cDu hast keine Rechte das Kit zu benutzen!"
- play "ANVIL_LAND" to player at Volume 1000
- Command /36243526547456745735§ [<text>]:
- trigger:
- if player have permission "kit.champion":
- if {kitelite::%player%} is 0 or -1:
- send player title "&7&oLade."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade.."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade..."
- play "Click" to player
- wait 0.4 seconds
- send player title "&8➲ &9&lChampion&8-&9Kit" with subtitle "&7Das &6Kit &7wurde ausgewählt!"
- give player 1 diamond helmet of protection 5, unbreaking 3 named "&8» &9&lChampion &8┃ &9Kit"
- give player 1 diamond chestplate of protection 5, unbreaking 3 named "&8» &9&lChampion &8┃ &9Kit"
- give player 1 diamond leggings of protection 5, unbreaking 3 named "&8» &9&lChampion &8┃ &9Kit"
- give player 1 diamond boots of protection 5, unbreaking 3 named "&8» &9&lChampion &8┃ &9Kit"
- give player 1 diamond sword of sharpness 5, unbreaking 3, fire aspect 2 named "&8» &9&lChampion &8┃ &9Kit"
- give player 1 bow of flame 2, punch 4 named "&8» &9&lChampion &8┃ &9Kit"
- give player 1 fishing rod of unbreaking 4 named "&8» &9&lChampion &8┃ &9Kit"
- give player 26 322 named "&8» &9&lChampion &8┃ &9Kit"
- give player 4 322:1 named "&8» &9&lChampion &8┃ &9Kit"
- give player 12 steak named "&8» &9&lChampion &8┃ &9Kit"
- give player 8 368 named "&8» &9&lChampion &8┃ &9Kit"
- give player 8 arrow named "&8» &9&lChampion &8┃ &9Kit"
- play "LEVEL_UP" to player
- send "&8» &6SkyQuick &8┃ &7Du hast dich mit dem &8(&9&lChampion&8-&9Kit&8) &7ausgerüstet!"
- if player does not have permission "kits.unlimited":
- set {kitchampion::%player%} to 360
- if player have permission "kits.unlimited":
- send "&8» &6SkyQuick &8┃ &7Da du ein &b&lT&3&le&b&la&3&lm&b&lm&3&li&b<&3&lg&b&li&3&le&b&ld &7bist, hast du keinen &a&lCooldown&7!"
- stop
- if {kitchampion::%player%} is not 0 or -1:
- play "ANVIL_LAND" to player
- send "&8» &6SkyQuick &8┃ &cDu darfst das Kit in &4%{kitchampion::%player%}% Sekunden &cwieder benutzen!"
- else:
- send "&8» &6SkyQuick &8┃ &cDu hast keine Rechte das Kit zu benutzen!"
- play "ANVIL_LAND" to player at Volume 1000
- Command /3543665563456345634gdg§ [<text>]:
- trigger:
- if player have permission "kit.master":
- if {kitmaster::%player%} is 0 or -1:
- send player title "&7&oLade."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade.."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade..."
- play "Click" to player
- wait 0.4 seconds
- send player title "&8➲ &2&lMaster&8-&2Kit" with subtitle "&7Das &6Kit &7wurde ausgewählt!"
- give player 1 diamond helmet of protection 6, unbreaking 3 named "&8» &2&lMaster &8┃ &2Kit"
- give player 1 diamond chestplate of protection 6, unbreaking 2 named "&8» &2&lMaster &8┃ &2Kit"
- give player 1 diamond leggings of protection 6, unbreaking 3 named "&8» &2&lMaster &8┃ &2Kit"
- give player 1 diamond boots of protection 6, unbreaking 3 named "&8» &2&lMaster &8┃ &2Kit"
- give player 1 diamond sword of sharpness 6, unbreaking 3, fire aspect 2 named "&8» &2&lMaster &8┃ &2Kit"
- give player 1 bow of flame 3, punch 4 named "&8» &2&lMaster &8┃ &2Kit"
- give player 1 fishing rod of unbreaking 4 named "&8» &2&lMaster &8┃ &2Kit"
- give player 32 322 named "&8» &2&lMaster &8┃ &2Kit"
- give player 5 322:1 named "&8» &2&lMaster &8┃ &2Kit"
- give player 12 steak named "&8» &2&lMaster &8┃ &2Kit"
- give player 8 368 named "&8» &2&lMaster &8┃ &2Kit"
- give player 8 arrow named "&8» &2&lMaster &8┃ &2Kit"
- play "LEVEL_UP" to player
- send "&8» &6SkyQuick &8┃ &7Du hast dich mit dem &8(&2&lMaster&8-&2Kit&8) &7ausgerüstet!"
- if player does not have permission "kits.unlimited":
- set {kitmaster::%player%} to 360
- if player have permission "kits.unlimited":
- send "&8» &6SkyQuick &8┃ &7Da du ein &b&lT&3&le&b&la&3&lm&b&lm&3&li&b<&3&lg&b&li&3&le&b&ld &7bist, hast du keinen &a&lCooldown&7!"
- stop
- if {kitmaster::%player%} is not 0 or -1:
- play "ANVIL_LAND" to player
- send "&8» &6SkyQuick &8┃ &cDu darfst das Kit in &4%{kitmaster::%player%}% Sekunden &cwieder benutzen!"
- else:
- send "&8» &6SkyQuick &8┃ &cDu hast keine Rechte das Kit zu benutzen!"
- play "ANVIL_LAND" to player at Volume 1000
- Command /3554239z2tgb29304tb§ [<text>]:
- trigger:
- if player have permission "kit.legend":
- if {kitlegend::%player%} is 0 or -1:
- send player title "&7&oLade."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade.."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade..."
- play "Click" to player
- wait 0.4 seconds
- send player title "&8➲ &a&lLegend&8-&aKit" with subtitle "&7Das &6Kit &7wurde ausgewählt!"
- give player 1 diamond helmet of protection 6, unbreaking 2 named "&8» &a&lLegend &8┃ &aKit"
- give player 1 diamond chestplate of protection 6, unbreaking 2 named "&8» &a&lLegend &8┃ &aKit"
- give player 1 diamond leggings of protection 6, unbreaking 2 named "&8» &a&lLegend &8┃ &aKit"
- give player 1 diamond boots of protection 6, unbreaking 2 named "&8» &a&lLegend &8┃ &aKit"
- give player 1 diamond sword of sharpness 6, unbreaking 4, fire aspect 2 named "&8» &a&lLegend &8┃ &aKit"
- give player 1 bow of flame 1, punch 2 named "&8» &a&lLegend &8┃ &aKit"
- give player 1 fishing rod of unbreaking 2 named "&8» &a&lLegend &8┃ &aKit"
- give player 32 322 named "&8» &a&lLegend &8┃ &aKit"
- give player 6 322:1 named "&8» &a&lLegend &8┃ &aKit"
- give player 12 steak named "&8» &a&lLegend &8┃ &aKit"
- give player 8 368 named "&8» &a&lLegend &8┃ &aKit"
- give player 8 arrow named "&8» &a&lLegend &8┃ &aKit"
- play "LEVEL_UP" to player
- send "&8» &6SkyQuick &8┃ &7Du hast dich mit dem &8(&a&lLegend&8-&aKit&8) &7ausgerüstet!"
- if player does not have permission "kits.unlimited":
- set {kitlegend::%player%} to 360
- if player have permission "kits.unlimited":
- send "&8» &6SkyQuick &8┃ &7Da du ein &b&lT&3&le&b&la&3&lm&b&lm&3&li&b<&3&lg&b&li&3&le&b&ld &7bist, hast du keinen &a&lCooldown&7!"
- stop
- if {kitlegend::%player%} is not 0 or -1:
- play "ANVIL_LAND" to player
- send "&8» &6SkyQuick &8┃ &cDu darfst das Kit in &4%{kitlegend::%player%}% Sekunden &cwieder benutzen!"
- else:
- send "&8» &6SkyQuick &8┃ &cDu hast keine Rechte das Kit zu benutzen!"
- play "ANVIL_LAND" to player at Volume 1000
- Command /hb45t90ß4bvt5490tb4t90§ [<text>]:
- trigger:
- if player have permission "kit.prime":
- if {kitprime::%player%} is 0 or -1:
- send player title "&7&oLade."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade.."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade..."
- play "Click" to player
- wait 0.4 seconds
- send player title "&8➲ &b&lPrime&8-&bKit" with subtitle "&7Das &6Kit &7wurde ausgewählt!"
- give player 1 diamond helmet of protection 6, unbreaking 2 named "&8» &b&lPrime &8┃ &bKit"
- give player 1 diamond chestplate of protection 7, unbreaking 2 named "&8» &b&lPrime &8┃ &bKit"
- give player 1 diamond leggings of protection 6, unbreaking 2 named "&8» &b&lPrime &8┃ &bKit"
- give player 1 diamond boots of protection 6, unbreaking 2 named "&8» &b&lPrime &8┃ &bKit"
- give player 1 diamond sword of sharpness 6, unbreaking 3, fire aspect 2 named "&8» &b&lPrime &8┃ &bKit"
- give player 1 bow of flame 4, punch 4 named "&8» &b&lPrime &8┃ &bKit"
- give player 1 fishing rod of unbreaking 2 named "&8» &b&lPrime &8┃ &bKit"
- give player 32 322 named "&8» &b&lPrime &8┃ &bKit"
- give player 6 322:1 named "&8» &b&lPrime &8┃ &bKit"
- give player 12 steak named "&8» &b&lPrime &8┃ &bKit"
- give player 8 368 named "&8» &b&lPrime &8┃ &bKit"
- give player 8 arrow named "&8» &b&lPrime &8┃ &bKit"
- play "LEVEL_UP" to player
- send "&8» &6SkyQuick &8┃ &7Du hast dich mit dem &8(&b&lPrime&8-&bKit&8) &7ausgerüstet!"
- if player does not have permission "kits.unlimited":
- set {kitprime::%player%} to 360
- if player have permission "kits.unlimited":
- send "&8» &6SkyQuick &8┃ &7Da du ein &b&lT&3&le&b&la&3&lm&b&lm&3&li&b<&3&lg&b&li&3&le&b&ld &7bist, hast du keinen &a&lCooldown&7!"
- stop
- if {kitprime::%player%} is not 0 or -1:
- play "ANVIL_LAND" to player
- send "&8» &6SkyQuick &8┃ &cDu darfst das Kit in &4%{kitprime::%player%}% Sekunden &cwieder benutzen!"
- else:
- send " &8» &6SkyQuick &8┃ &cDu hast keine Rechte das Kit zu benutzen!"
- play "ANVIL_LAND" to player at Volume 1000
- Command /4329850hzntgß043w5§ [<text>]:
- trigger:
- if player have permission "kit.legendary":
- if {kitlegendary::%player%} is 0 or -1:
- send player title "&7&oLade."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade.."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade..."
- play "Click" to player
- wait 0.4 seconds
- send player title "&8➲ &6&lLegendary&8-&6Kit" with subtitle "&7Das &6Kit &7wurde ausgewählt!"
- give player 1 diamond helmet of protection 6, unbreaking 3 named "&8» &6&lLegendary &8┃ &6Kit"
- give player 1 diamond chestplate of protection 8, unbreaking 3 named "&8» &6&lLegendary &8┃ &6Kit"
- give player 1 diamond leggings of protection 6, unbreaking 3 named "&8» &6&lLegendary &8┃ &6Kit"
- give player 1 diamond boots of protection 6, unbreaking 3 named "&8» &6&lLegendary &8┃ &6Kit"
- give player 1 diamond sword of sharpness 6, unbreaking 4, fire aspect 2 named "&8» &6&lLegendary &8┃ &6Kit"
- give player 1 bow of flame 2, punch 4 named "&8» &6&lLegendary &8┃ &6Kit"
- give player 1 fishing rod of unbreaking 5 named "&8» &6&lLegendary &8┃ &6Kit"
- give player 64 322 named "&8» &6&lLegendary &8┃ &6Kit"
- give player 8 322:1 named "&8» &6&lLegendary &8┃ &6Kit"
- give player 12 steak named "&8» &6&lLegendary &8┃ &6Kit"
- give player 8 368 named "&8» &6&lLegendary &8┃ &6Kit"
- give player 8 arrow named "&8» &6&lLegendary &8┃ &6Kit"
- play "LEVEL_UP" to player
- send " &8» &6SkyQuick &8┃ &7Du hast dich mit dem &8(&6&lLegendary&8-&6Kit&8) &7ausgerüstet!"
- if player does not have permission "kits.unlimited":
- set {kitlegendary::%player%} to 360
- if player have permission "kits.unlimited":
- send " &8» &6SkyQuick &8┃ &7Da du ein &b&lT&3&le&b&la&3&lm&b&lm&3&li&b<&3&lg&b&li&3&le&b&ld &7bist, hast du keinen &a&lCooldown&7!"
- stop
- if {kitlegendary::%player%} is not 0 or -1:
- play "ANVIL_LAND" to player
- send " &8» &6SkyQuick &8┃ &cDu darfst das Kit in &4%{kitlegendary::%player%}% Sekunden &cwieder benutzen!"
- else:
- send " &8» &6SkyQuick &8┃ &cDu hast keine Rechte das Kit zu benutzen!"
- play "ANVIL_LAND" to player at Volume 1000
- Command /43294325245twgwggre3265§:
- trigger:
- if player have permission "kit.phoenix":
- if {kitphoenix::%player%} is 0 or -1:
- send player title "&7&oLade."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade.."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade..."
- play "Click" to player
- wait 0.4 seconds
- send player title "&8➲ &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx&8-&cKit" with subtitle "&7Das &6Kit &7wurde ausgewählt!"
- give player 1 diamond helmet of protection 8, unbreaking 2 named "&8» &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx &8┃ &cKit"
- give player 1 diamond chestplate of protection 8, unbreaking 2 named "&8» &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx &8┃ &cKit"
- give player 1 diamond leggings of protection 8, unbreaking 2 named "&8» &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx &8┃ &cKit"
- give player 1 diamond boots of protection 8, unbreaking 2 named "&8» &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx &8┃ &cKit"
- give player 1 diamond sword of sharpness 6, unbreaking 3, fire aspect 2 named "&8» &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx &8┃ &cKit"
- give player 1 bow of flame 5, punch 5 named "&8» &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx &8┃ &cKit"
- give player 1 fishing rod of unbreaking 6 named "&8» &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx &8┃ &cKit"
- give player 64 322 named "&8» &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx &8┃ &cKit"
- give player 12 322:1 named "&8» &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx &8┃ &cKit"
- give player 12 steak named "&8» &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx &8┃ &cKit"
- give player 8 368 named "&8» &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx &8┃ &cKit"
- give player 8 arrow named "&8» &c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx &8┃ &cKit"
- play "LEVEL_UP" to player
- send " &8» &6SkyQuick &8┃ &7Du hast dich mit dem &8(&c&lP&4&lh&c&lo&4&le&c&ln&4&li&c&lx&8-&cKit&8) &7ausgerüstet!"
- if player does not have permission "kits.unlimited":
- set {kitphoenix::%player%} to 360
- if player have permission "kits.unlimited":
- send " &8» &6SkyQuick &8┃ &7Da du ein &b&lT&3&le&b&la&3&lm&b&lm&3&li&b<&3&lg&b&li&3&le&b&ld &7bist, hast du keinen &a&lCooldown&7!"
- stop
- if {kitphoenix::%player%} is not 0 or -1:
- play "ANVIL_LAND" to player
- send " &8» &6SkyQuick &8┃ &cDu darfst das Kit in &4%{kitphoenix::%player%}% Sekunden &cwieder benutzen!"
- else:
- send " &8» &6SkyQuick &8┃ &cDu hast keine Rechte das Kit zu benutzen!"
- play "ANVIL_LAND" to player at Volume 1000
- Command /irewginrgewiorewgrewgoniwrpgoe7456532w321f§:
- trigger:
- if player have permission "kit.quick":
- if {kitdquick::%player%} is 0 or -1:
- send player title "&7&oLade."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade.."
- play "Click" to player
- wait 0.4 seconds
- send player title "&7&oLade..."
- play "Click" to player
- wait 0.4 seconds
- send player title "&8➲ &a&lQuick&8-&aKit" with subtitle "&7Das &6Kit &7wurde ausgewählt!"
- give player 1 diamond helmet of protection 9, unbreaking 4 named "&8» &a&lQuick &8┃ &aKit"
- give player 1 diamond chestplate of protection 9, unbreaking 4 named "&8» &a&lQuick &8┃ &aKit"
- give player 1 diamond leggings of protection 9, unbreaking 4 named "&8» &a&lQuick &8┃ &aKit"
- give player 1 diamond boots of protection 9, unbreaking 4 named "&8» &a&lQuick &8┃ &aKit"
- give player 1 diamond sword of sharpness 8, unbreaking 5, fire aspect 2 named "&8» &a&lQuick &8┃ &aKit"
- give player 1 bow of flame 6, punch 6 named "&8» &a&lQuick &8┃ &aKit"
- give player 1 fishing rod of unbreaking 6 named "&8» &a&lQuick &8┃ &aKit"
- give player 64 322 named "&8» &a&lDeity &8┃ &aKit"
- give player 42 322:1 named "&8» &a&lQuick &8┃ &aKit"
- give player 12 steak named "&8» &a&lQuick &8┃ &aKit"
- give player 8 368 named "&8» &a&lQuick &8┃ &aKit"
- give player 8 arrow named "&8» &a&lQuick &8┃ &aKit"
- play "LEVEL_UP" to player
- send " &8» &6SkyQuick &8┃ &7Du hast dich mit dem &8(&a&lQuick&8-&aKit&8) &7ausgerüstet!"
- if player does not have permission "kits.unlimited":
- set {kitdquick::%player%} to 360
- if player have permission "kits.unlimited":
- send " &8» &6SkyQuick &8┃ &7Da du ein &b&lT&3&le&b&la&3&lm&b&lm&3&li&b<&3&lg&b&li&3&le&b&ld &7bist, hast du keinen &a&lCooldown&7!"
- stop
- if {kitdquick::%player%} is not 0 or -1:
- play "ANVIL_LAND" to player
- send " &8┃ &6✪ &8┃ &cDu darfst das Kit in &4%{kitdquick::%player%}% Sekunden &cwieder benutzen!"
- else:
- send " &8┃ &6✪ &8┃ &cDu hast keine Rechte das Kit zu benutzen!"
- play "ANVIL_LAND" to player at Volume 1000
- Command /resetall [<text>]:
- permission: system.Owner
- permission message: {@Permission}
- trigger:
- delete {kitspieler::*}
- delete {kitvip::*}
- delete {kitextrem::*}
- delete {kitelite::*}
- delete {kitchampion::*}
- delete {kitmaster::*}
- delete {kitlegend::*}
- delete {kitprime::*}
- delete {kitlegendary::*}
- delete {kitphoenix::*}
- delete {kitdquick::*}
- send "{@Prefix} &aAlle Kits wurden zurückgesetzt!"
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