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  1. LogPlayLevel: ********** BUILD COMMAND STARTED **********
  2. LogPlayLevel: Completed Launch On Stage: Build Task, Time: 29.701877
  3. LogPlayLevel: Running: mono "/Users/Shared/Epic Games/UE_4.18/Engine/Binaries/DotNET/UnrealBuildTool.exe" TamagotchiGame IOS Development -Project="/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/TamagotchiGame.uproject" "/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/TamagotchiGame.uproject" -NoUBTMakefiles -remoteini="/Users
  4. /bariscavusoglu/Documents/Unreal Projects/TamagotchiGame" -skipdeploy -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -noxge -generatemanifest -nocreatestub -NoHotReload
  5. LogPlayLevel: Compiling with iPhoneOS SDK 11.2
  6. LogPlayLevel: Took 39.025591s to run mono, ExitCode=0
  7. LogPlayLevel: Running: mono "/Users/Shared/Epic Games/UE_4.18/Engine/Binaries/DotNET/UnrealBuildTool.exe" TamagotchiGame IOS Development -Project="/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/TamagotchiGame.uproject" "/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/TamagotchiGame.uproject" -NoUBTMakefiles -remoteini="/Users
  8. /bariscavusoglu/Documents/Unreal Projects/TamagotchiGame" -skipdeploy -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -noxge -nocreatestub -NoHotReload -ignorejunk
  9. LogPlayLevel: Compiling with iPhoneOS SDK 11.2
  10. LogPlayLevel: Performing 3 actions (8 in parallel)
  11. LogPlayLevel: [1/3] Compile UELinkerFixups.cpp
  12. LogPlayLevel: [2/3] sh /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/TamagotchiGame
  13. LogPlayLevel: [3/3] xcrun actool --output-format human-readable-text --notices --warnings --output-partial-info-plist "/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Intermediate/IOS/Resources/assetcatalog_generated_info.plist" --app-icon AppIcon --enable-on-demand-resources YES --target-device iphone --target-device ipad --minimum-deploym
  14. ent-target 9.0 --platform iphoneos --product-type com.apple.product-type.application --compile "/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app" "/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Intermediate/IOS/Resources/Assets.xcassets"
  15. LogPlayLevel: /* com.apple.actool.document.notices */
  16. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Intermediate/IOS/Resources/Assets.xcassets:./AppIcon.appiconset/[][ipad][76x76][][][1x][][]: notice: 76x76@1x app icons only apply to iPad apps targeting releases of iOS prior to 10.0.
  17. LogPlayLevel: /* com.apple.actool.compilation-results */
  18. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon20x20@2x.png
  19. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon20x20@3x.png
  20. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon29x29@2x.png
  21. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon29x29@3x.png
  22. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon40x40@2x.png
  23. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon40x40@3x.png
  24. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon60x60@2x.png
  25. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon60x60@3x.png
  26. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon20x20~ipad.png
  27. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon20x20@2x~ipad.png
  28. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon29x29~ipad.png
  29. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon29x29@2x~ipad.png
  30. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon40x40~ipad.png
  31. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon40x40@2x~ipad.png
  32. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon76x76~ipad.png
  33. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon76x76@2x~ipad.png
  34. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/AppIcon83.5x83.5@2x~ipad.png
  35. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Binaries/IOS/Payload/TamagotchiGame.app/Assets.car
  36. LogPlayLevel: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Intermediate/IOS/Resources/assetcatalog_generated_info.plist
  37. LogPlayLevel: UPL Init: None
  38. LogPlayLevel: Generating and uploading Crashlytics Data
  39. LogPlayLevel: Deploying TamagotchiGame IOS Development...
  40. LogPlayLevel: UPL Init: None
  41. LogPlayLevel: Total build time: 205.64 seconds (Local executor: 109.81 seconds)
  42. LogPlayLevel: Took 210.370288s to run mono, ExitCode=0
  43. LogPlayLevel: ********** BUILD COMMAND COMPLETED **********
  44. LogPlayLevel: Completed Launch On Stage: Build Task, Time: 249.747523
  45. LogPlayLevel: ********** STAGE COMMAND STARTED **********
  46. LogPlayLevel: Creating UE4CommandLine.txt
  47. LogPlayLevel: Creating Staging Manifest...
  48. LogPlayLevel: CookPlat IOS, this IOSPlatform
  49. LogPlayLevel: UPL Init: None
  50. LogPlayLevel: Cleaning Stage Directory: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS
  51. LogPlayLevel: Copying NonUFSFiles to staging directory: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS
  52. LogPlayLevel: Copying DebugFiles to staging directory: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS
  53. LogPlayLevel: Copying UFSFiles to staging directory: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS
  54. LogPlayLevel: Running: mono "/Users/Shared/Epic Games/UE_4.18/Engine/Binaries/DotNET/IOS/DeploymentServer.exe" Backup -file "/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS/Manifest_UFSFiles_IOS.txt" -file "/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS/Manifest_NonUFSFiles_IOS.txt"
  55. -device 7e22d78c455720c3ea44c00417ec407f80a16c6b -bundle com.bariscavusoglu.
  56. LogPlayLevel: [deploy] Created deployment server.
  57. LogPlayLevel: [DD] Trying to connect to mobile device running iOS ...
  58. LogPlayLevel: [DD] Mobile Device 'Baris???s iPhone' connected
  59. LogPlayLevel: Failed to connect to bundle 'com.bariscavusoglu.' with Unknown error 0xE80000B7
  60. LogPlayLevel: [DD] ... File to be written '/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOSBaris???s iPhone_Manifest_UFSFiles_IOS.txt'
  61. LogPlayLevel: [DD] ... File to be written '/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOSBaris???s iPhone_Manifest_NonUFSFiles_IOS.txt'
  62. LogPlayLevel: [DD] ... Error: Failed to connect to bundle 'com.bariscavusoglu.'
  63. LogPlayLevel: [DD]
  64. LogPlayLevel: Exiting.
  65. LogPlayLevel: Took 3.167487s to run mono, ExitCode=1
  66. LogPlayLevel: ********** STAGE COMMAND COMPLETED **********
  67. LogPlayLevel: ********** PACKAGE COMMAND STARTED **********
  68. LogPlayLevel: Package /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/TamagotchiGame.uproject
  69. LogPlayLevel: UPL Init: None
  70. LogPlayLevel: Project: /Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/TamagotchiGame_IOS.xcworkspace
  71. LogPlayLevel: Running: mono "/Users/Shared/Epic Games/UE_4.18/Engine/Binaries/DotNET/UnrealBuildTool.exe" -XcodeProjectFiles -project="/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/TamagotchiGame.uproject" -platforms=IOS -game -nointellisense -IOSdeployonly -ignorejunk -nocreatestub -NoHotReload -ignorejunk
  72. LogPlayLevel: Discovering modules, targets and source code for project...
  73. LogPlayLevel: Writing project files... 0%33%67%100%
  74. LogPlayLevel: Writing project files... 0%33%67%100%
  75. LogPlayLevel: Writing project files... 0%33%67%100%
  76. LogSlate: Took 0.012457 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K)
  77. LogSlate: Took 0.013482 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
  78. LogPlayLevel: Took 48.398044s to run mono, ExitCode=0
  79. LogPlayLevel: Running: /usr/bin/env UBT_NO_POST_DEPLOY=true /usr/bin/xcrun xcodebuild build -workspace "/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/TamagotchiGame_IOS.xcworkspace" -scheme 'TamagotchiGame' -configuration "Development" -destination generic/platform=iOS -sdk iphoneos CODE_SIGN_IDENTITY="iPhone Developer: bronom@hotmail.com (B
  80. 4QB927267)" PROVISIONING_PROFILE_SPECIFIER=67a2a925-9aa8-42a9-a9e7-34018f3079f3
  81. LogPlayLevel: Build settings from command line:
  82. LogPlayLevel: CODE_SIGN_IDENTITY = iPhone Developer: bronom@hotmail.com (B4QB927267)
  83. LogPlayLevel: PROVISIONING_PROFILE_SPECIFIER = 67a2a925-9aa8-42a9-a9e7-34018f3079f3
  84. LogPlayLevel: SDKROOT = iphoneos11.2
  85. LogPlayLevel: 2018-01-04 13:28:03.459 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users/bariscavusoglu/Documents/Unreal Projects/TamagotchiGame/Config/DefaultEditor.ini" failed, errno = 2
  86. LogPlayLevel: 2018-01-04 13:28:03.992 xcodebuild[15482:142825] DTDeviceKit: deviceType from 7e22d78c455720c3ea44c00417ec407f80a16c6b was NULL
  87. LogPlayLevel: 2018-01-04 13:28:08.835 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users/Shared/Epic Games/UE_4.18/Engine/Config/BaseEditorLayout.ini" failed, errno = 2
  88. LogPlayLevel: 2018-01-04 13:28:09.622 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users/Shared/Epic Games/UE_4.18/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/alembic/houdini/SOP_AlembicIn/OPalembic/Object_1alembicarchive/Help" failed, errno = 2
  89. LogPlayLevel: 2018-01-04 13:28:09.632 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users/Shared/Epic Games/UE_4.18/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/alembic/houdini/SOP_AlembicIn/OPalembic/Object_1alembicxform/Help" failed, errno = 2
  90. LogPlayLevel: 2018-01-04 13:28:11.068 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users/Shared/Epic Games/UE_4.18/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/hdf5/tools/testfiles/tmulti-g.h5" failed, errno = 2
  91. LogPlayLevel: 2018-01-04 13:28:11.120 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users/Shared/Epic Games/UE_4.18/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/hdf5/tools/testfiles/tnoddlfile.ddl" failed, errno = 2
  92. LogPlayLevel: 2018-01-04 13:28:11.266 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users/Shared/Epic Games/UE_4.18/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/hdf5/tools/testfiles/twithddlfile.ddl" failed, errno = 2
  93. LogPlayLevel: 2018-01-04 13:28:18.439 xcodebuild[15482:142795] iPhoneConnect: ## Unable to mount developer disk image, (Error Domain=com.apple.dtdevicekit Code=-402652958 "Development cannot be enabled while your device is locked." UserInfo={NSLocalizedDescription=Development cannot be enabled while your device is locked., com.apple.dtdevicekit.stacktrace
  94. =(
  95. LogPlayLevel: 0 DTDeviceKitBase 0x00000001116c5fed DTDKCreateNSError + 113
  96. LogPlayLevel: 1 DTDeviceKitBase 0x00000001116c6831 DTDK_AMDErrorToNSError + 1135
  97. LogPlayLevel: 2 DTDeviceKitBase 0x0000000111707441 -[DTDKMobileDeviceToken mountDeveloperDiskImage:withError:] + 782
  98. LogPlayLevel: 3 DTDeviceKitBase 0x0000000111707cf8 -[DTDKMobileDeviceToken mountDeveloperDiskImageWithError:] + 488
  99. LogPlayLevel: 4 IDEiOSSupportCore 0x00000001115eb250 __37-[DVTiOSDevice(Connect) hasConnected]_block_invoke_2 + 133
  100. LogPlayLevel: 5 DVTFoundation 0x0000000105d28b63 __DVTDispatchGroupAsync_block_invoke + 806
  101. LogPlayLevel: 6 libdispatch.dylib 0x00007fff7aa0f591 _dispatch_call_block_and_release + 12
  102. LogPlayLevel: 7 libdispatch.dylib 0x00007fff7aa07d50 _dispatch_client_callout + 8
  103. LogPlayLevel: 8 libdispatch.dylib 0x00007fff7aa1aef5 _dispatch_continuation_pop + 599
  104. LogPlayLevel: 9 libdispatch.dylib 0x00007fff7aa126cb _dispatch_async_redirect_invoke + 703
  105. LogPlayLevel: 10 libdispatch.dylib 0x00007fff7aa09941 _dispatch_root_queue_drain + 515
  106. LogPlayLevel: 11 libdispatch.dylib 0x00007fff7aa096ed _dispatch_worker_thread3 + 101
  107. LogPlayLevel: 12 libsystem_pthread.dylib 0x00007fff7accc1ca _pthread_wqthread + 1387
  108. LogPlayLevel: 13 libsystem_pthread.dylib 0x00007fff7accbc4d start_wqthread + 13
  109. LogPlayLevel: ), NSLocalizedRecoverySuggestion=Please unlock your device and reattach. (0xE80000E2)., NSLocalizedFailureReason=Please unlock your device and reattach. (0xE80000E2).}) {
  110. LogPlayLevel: NSLocalizedDescription = "Development cannot be enabled while your device is locked.";
  111. LogPlayLevel: NSLocalizedFailureReason = "Please unlock your device and reattach. (0xE80000E2).";
  112. LogPlayLevel: NSLocalizedRecoverySuggestion = "Please unlock your device and reattach. (0xE80000E2).";
  113. LogPlayLevel: "com.apple.dtdevicekit.stacktrace" = (
  114. LogPlayLevel: 0 DTDeviceKitBase 0x00000001116c5fed DTDKCreateNSError + 113
  115. LogPlayLevel: 1 DTDeviceKitBase 0x00000001116c6831 DTDK_AMDErrorToNSError + 1135
  116. LogPlayLevel: 2 DTDeviceKitBase 0x0000000111707441 -[DTDKMobileDeviceToken mountDeveloperDiskImage:withError:] + 782
  117. LogPlayLevel: 3 DTDeviceKitBase 0x0000000111707cf8 -[DTDKMobileDeviceToken mountDeveloperDiskImageWithError:] + 488
  118. LogPlayLevel: 4 IDEiOSSupportCore 0x00000001115eb250 __37-[DVTiOSDevice(Connect) hasConnected]_block_invoke_2 + 133
  119. LogPlayLevel: 5 DVTFoundation 0x0000000105d28b63 __DVTDispatchGroupAsync_block_invoke + 806
  120. LogPlayLevel: 6 libdispatch.dylib 0x00007fff7aa0f591 _dispatch_call_block_and_release + 12
  121. LogPlayLevel: 7 libdispatch.dylib 0x00007fff7aa07d50 _dispatch_client_callout + 8
  122. LogPlayLevel: 8 libdispatch.dylib 0x00007fff7aa1aef5 _dispatch_continuation_pop + 599
  123. LogPlayLevel: 9 libdispatch.dylib 0x00007fff7aa126cb _dispatch_async_redirect_invoke + 703
  124. LogPlayLevel: 10 libdispatch.dylib 0x00007fff7aa09941 _dispatch_root_queue_drain + 515
  125. LogPlayLevel: 11 libdispatch.dylib 0x00007fff7aa096ed _dispatch_worker_thread3 + 101
  126. LogPlayLevel: 12 libsystem_pthread.dylib 0x00007fff7accc1ca _pthread_wqthread + 1387
  127. LogPlayLevel: 13 libsystem_pthread.dylib 0x00007fff7accbc4d start_wqthread + 13
  128. LogPlayLevel: );
  129. LogPlayLevel: }
  130. LogPlayLevel: === BUILD TARGET TamagotchiGame OF PROJECT TamagotchiGame WITH CONFIGURATION Development ===
  131. LogPlayLevel: Check dependencies
  132. LogPlayLevel: Code Signing Error: Signing certificate is invalid. Signing certificate "iPhone Developer: bronom@hotmail.com (B4QB927267)", serial number "1CD4670282940E26", is not valid for code signing. It may have been revoked or expired.
  133. LogPlayLevel: Code Signing Error: Code signing is required for product type 'Application' in SDK 'iOS 11.2'
  134. LogPlayLevel: ** BUILD FAILED **
  135. LogPlayLevel: The following build commands failed:
  136. LogPlayLevel: Check dependencies
  137. LogPlayLevel: (1 failure)
  138. LogPlayLevel: Took 19.987584s to run env, ExitCode=65
  139. LogPlayLevel: ERROR: CodeSign Failed
  140. LogPlayLevel: (see /Users/bariscavusoglu/Library/Logs/Unreal Engine/LocalBuildLogs/UAT_Log.txt for full exception trace)
  141. LogPlayLevel: AutomationTool exiting with ExitCode=32 (Error_FailedToCodeSign)
  142. LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 82.563784
  143. LogPlayLevel: RunUAT ERROR: AutomationTool was unable to run successfully.
  144. PackagingResults: Error: Launch failed! Failed to Code Sign
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