Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- global:onPlayerStatsLoad(playerid)
- {
- new rows, fields;
- cache_get_data(rows, fields);
- if(rows)
- {
- new outputString[8];
- cache_get_row(0, 0, outputString);
- userStats[playerid][accID] = strval(outputString);
- cache_get_row(0, 1, outputString);
- userStats[playerid][cash] = strval(outputString);
- ResetPlayerMoney(playerid);
- GivePlayerMoney(playerid, userStats[playerid][cash]);
- cache_get_row(0, 2, outputString);
- userStats[playerid][fixes] = strval(outputString);
- cache_get_row(0, 3, outputString);
- userStats[playerid][lcps] = strval(outputString);
- cache_get_row(0, 4, outputString);
- userStats[playerid][race1] = strval(outputString);
- cache_get_row(0, 5, outputString);
- userStats[playerid][race2] = strval(outputString);
- cache_get_row(0, 6, outputString);
- userStats[playerid][race3] = strval(outputString);
- cache_get_row(0, 7, outputString);
- userStats[playerid][racef] = strval(outputString);
- cache_get_row(0, 8, outputString);
- userStats[playerid][racet] = strval(outputString);
- cache_get_row(0, 9, outputString);
- userStats[playerid][rank] = strval(outputString);
- cache_get_row(0, 9, outputString);
- userStats[playerid][points] = strval(outputString);
- SetPlayerScore(playerid, userStats[playerid][points]);
- //SetPlayerRank(playerid);
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement