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Death Effect Fragment: Quick Death

InTesting Mar 26th, 2019 81 Never
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  1. function DeathEffect(obj_Player)
  2.     local hum = obj_Player.Character:FindFirstChildWhichIsA'Humanoid'
  3.     if hum then
  4.         hum.Died:Connect(function()
  5.             obj_Player:LoadCharacter()
  6.         end)
  7.     end
  8. end
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