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  1. # DeluxeMenus 1.10.5 main configuration file
  2. #
  3. # check_updates: <true/false>
  4. # Should DeluxeMenus check if there are any updates available on Spigot and inform ops there is an update available.
  5. #
  6. # ==============================================================
  7. #
  8. # PER ITEM PERMISSION AND PRIORITY INFO:
  9. #
  10. # Per item permissions and priorities are optional.
  11. # High priority = 1, Lowest priority = 2147483647.
  12. # This allows you to show different items for a specific menu slot depending on the highest priority
  13. # item permission a player has. This makes your menus very dynamic :)
  14. #
  15. # You CAN NOT specify a permission without a priority!
  16. # You CAN specify a priority without a permission.
  17. # You should always create a low priority item without a permission which will act as the no permission
  18. # item if a player does not have permission for any of the items that require permission, otherwise
  19. # no item will be set in the slot if a player does not have permission for any of the permission items.
  20. #
  21. # ==============================================================
  22. #
  23. # GUI menu configuration:
  24. #
  25. # You can create as many GUI menus you like.
  26. # Every menu name must be unique. There can not be duplicate menu names!
  27. # Players must have permission for a GUI menu to open one!
  28. # Ops should automatically have permission for any GUI menu.
  29. #
  30. # Permission to open a GUI menu is: deluxemenus.guimenu.<menuName>
  31. #
  32. # You specify the command which opens the GUI menu. Make sure this command
  33. # does not conflict with any existing commands on your server!
  34. # A GUI menu without an open command specified will not be loaded!
  35. #
  36. # GUI menus configuration layout:
  37. #
  38. # gui_menus:
  39. # <menuName>:
  40. # menu_title: '<title of menu goes here>'
  41. # command: <command to open this menu goes here>
  42. # inventory_type: '<add this option if you want to create a menu of a different InventoryType aside from chest>'
  43. # open_requirement:
  44. # requirements:
  45. # <unique name for this requirement>:
  46. # type: <type for this requirement>
  47. # <unique options per requirement type would go here>
  48. # deny_commands:
  49. # - '[message] you do not meet requirements to open this menu'
  50. # size: <size of this menu, increments of 9, max size is 54>
  51. # update_interval: <time in seconds this gui should update for a player if an item is set to uodate placeholders>
  52. # items:
  53. # <item identifier>:
  54. # material: <name or id>
  55. # material: head-<name of player>
  56. # material: hdb-<HeadDatabase id> (requires plugin HeadDatabase)
  57. # data: <integer, used for data values for wool etc>
  58. # amount: <amount of this item to show>
  59. # slot: <slot number to put this item, slots start at 0 and end at 53 for a size 54 inventory>
  60. # priority: <this is used if you have multiple items set for the same slot>
  61. # view_requirement: <see view requirement info below. The lowest priority item a player meets all view requirements for will be shown>
  62. # update: <true/false if this item should update placeholders on the interval set for the gui menu this item is in>
  63. # hide_attributes: <true/false if this item should display item attributes>
  64. # hide_enchantments: <true/false if this item should display item enchantment / level> (useful for 'enchantment glow' items)
  65. # hide_effects: <true/false if this item should display item effect attributes>
  66. # hide_unbreakable: <true/false if this item should display item unbreakable attributes>
  67. # banner_meta: (this is used if you want to display a custom banner with specific patterns)
  68. # - <dyecolor>;<PatternType> (more information on where to find DyeColor and PatternType names below)
  69. # - 'RED;BASE'
  70. # - 'WHITE;CREEPER'
  71. # display_name: <display name to show for this item>
  72. # lore:
  73. # - 'placeholders can be used in the name and lore'
  74. # - '%<any placeholder from Papi>% shows the viewer values'
  75. # enchantments: valid enchantment names can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
  76. # - '<ENCHANTMENT>;<LEVEL>'
  77. # - 'SILK_TOUCH;1'
  78. # left_click_commands:
  79. # - '[close]'
  80. # left_click_requirement: <see how to use this option below>
  81. # right_click_commands:
  82. # - '[player] spawn'
  83. # right_click_requirement: <see how to use this option below>
  84. #
  85. #
  86. # You can specify if a GUI menu should be loaded from another file:
  87. #
  88. # gui_menus:
  89. # <menuName>:
  90. # file: 'menuName.yml'
  91. #
  92. # This allows you to keep your config clean and not have tons of GUI menus cluttering it.
  93. # The file format the GUI menu is loaded from must end in .yml
  94. # GUI menus loaded from other configuration files must follow a specific format as well...
  95. # To get started loading GUI menus from different files, simply create a GUI menu in this config and specify the file it will load from.
  96. # After that is done, use /dm reload and DeluxeMenus will create a folder and file specific to the GUI menu you specified.
  97. # If the file specified is created by DeluxeMenus (because it did not exist), a default GUI menu layout will be saved to that file.
  98. # From here you can edit it to your liking and use /dm reload to update your GUI menu!
  99. #
  100. # This loading from external config files is only available for gui menus and will not work for click menus yet....
  101. #
  102. # banner_meta must be listed with a specific format:
  103. # banner_meta:
  104. # - <DyeColor>;<PatternType>
  105. #
  106. # Valid DyeColor names can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html
  107. # Valid PatternTypes can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/banner/PatternType.html
  108. # ==============================================================
  109. #
  110. # Requirement information
  111. #
  112. # Requirements can be set as the following:
  113. #
  114. # open_requirement: This requirement is checked when a menu is opened
  115. # view_requirement: This requirement determines if an item should be set in a menu slot
  116. # left_click_requirement: This requirement is checked when an item is left clicked
  117. # right_click_requirement: This requirement is checked when an item is right clicked
  118. #
  119. # Requirement types:
  120. # javascript - Evaluates a javascript expression that must return true or false
  121. # configuration options:
  122. # expression
  123. #
  124. # has item - Checks if a player has a specific item
  125. # configuration options:
  126. # material
  127. # amount
  128. # data
  129. # name
  130. # lore
  131. #
  132. # has money - Checks if a player has enough money (Vault required)
  133. # configuration options:
  134. # amount
  135. #
  136. # has permission - Checks if a player has a specific permission
  137. # configuration options:
  138. # permission
  139. #
  140. # string contains - Checks if a string contains another string
  141. # configuration options:
  142. # input
  143. # output
  144. #
  145. # string equals - Checks if a string equals another string
  146. # configuration options:
  147. # input
  148. # output
  149. #
  150. # stringequalsignorecase - Checks if a string equals another string ignoring case
  151. # configuration options:
  152. # input
  153. # output
  154. #
  155. # > - Checks if a number is greater than another number
  156. # configuration options:
  157. # input
  158. # output
  159. #
  160. # >= - Checks if a number is greater than or equal to another number
  161. # configuration options:
  162. # input
  163. # output
  164. #
  165. # == - Checks if a number is equal to another number
  166. # configuration options:
  167. # input
  168. # output
  169. #
  170. # <= - Checks if a number is less than or equal to another number
  171. # configuration options:
  172. # input
  173. # output
  174. #
  175. # < - Checks if a number is less than another number
  176. # configuration options:
  177. # input
  178. # output
  179. #
  180. #
  181. #
  182. # So why would we want to use requirements?
  183. # By default, DeluxeMenus does not require a player meet any conditions to open your menu.
  184. # If you want to require a menu need a certain permission node for it to be accessed, or a certain amount of money
  185. # for a menu to be opened, You do that with an 'open_requirement'.
  186. # Below is an example of how you would deny opening a menu if the viewer does not have permission:
  187. #
  188. # menu_title: 'Menu that requires permission to open'
  189. # open_command: testmenu
  190. # size: 9
  191. # open_requirement:
  192. # requirements:
  193. # this_requirement_name:
  194. # type: has permission
  195. # permission: 'testmenu.open'
  196. # deny_commands:
  197. # - '[message] you do not have permission to open testmenu'
  198. #
  199. #
  200. # Below is a full example of use cases for requirements:
  201. #
  202. # menu_title: 'Menu that requires permission to open'
  203. # open_command: testmenu
  204. # size: 9
  205. # open_requirement:
  206. # requirements:
  207. # this_requirement_name:
  208. # type: has permission
  209. # permission: 'testmenu.open'
  210. # deny_commands:
  211. # - '[message] you do not have permission to open testmenu'
  212. # items:
  213. # mymenuitem:
  214. # priority: 2
  215. # material: DIRT
  216. # slot: 0
  217. # name 'You dont have 100 diamonds to view this item'
  218. # mymenuitem:
  219. # priority: 1
  220. # material: DIAMOND
  221. # slot: 0
  222. # name 'You have lots of diamonds so you can see this item'
  223. # view_requirement:
  224. # requirements:
  225. # diamond_requirement:
  226. # type: has item
  227. # material: diamond
  228. # amount: 100
  229. # left_click_requirement:
  230. # requirements:
  231. # money_requirement:
  232. # type: '>='
  233. # input: '%vault_eco_balance_fixed%'
  234. # output: 1000
  235. # deny_commands:
  236. # - '[message] you only have %vault_eco_balance_fixed%'
  237. # left_click_commands:
  238. # - '[message] you have over 1000 dollars!'
  239. # right_click_requirement:
  240. # requirements:
  241. # staff_requirement:
  242. # type: string equals
  243. # input: '%vault_rank%'
  244. # output: staff
  245. # deny_commands:
  246. # - '[message] you are not staff'
  247. # right_click_commands:
  248. # - '[message] you are staff'
  249. #
  250. # deny_commands: are optional and will be executed if the requirement is not met.
  251. # ==============================================================
  252. #
  253. #
  254. # You do not need to specify item options that you don't use!
  255. # The only required entries for a gui menu item to be valid are:
  256. #
  257. # A valid material
  258. # A valid slot
  259. #
  260. # Every item in the items list must have a unique <item identifier>
  261. #
  262. # If you choose to update placeholders for a specific item, you must specify update_interval: <time>
  263. # in the GUI menu options for the specific GUI menu.
  264. # Only GUI menus with at least one item that has update: true will update those specific items placeholders.
  265. #
  266. # Every click_command must start with a specific identifier to know what to do for the execution.
  267. # Valid click_command identifiers:
  268. #
  269. # [console] - Execute a command from the console
  270. # Usage: - '[console] <command with no slash>'
  271. #
  272. # [player] - Execute a command for the menu viewer
  273. # Usage: - '[player] <command with no slash>'
  274. #
  275. # [commandevent] - Fire a PlayerCommandPreprocessEvent for commands that do not use the bukkit command system
  276. # Usage: - '[commandevent] <command with no slash>'
  277. #
  278. # [message] - Send a message to the menu viewer
  279. # Usage: - [message] <message to send to the player
  280. #
  281. # [openguimenu] - Open a GUI menu (can only be used in GUI menu click_commands)
  282. # Usage: - '[openguimenu] <guiMenuName>'
  283. #
  284. # [connect] - Connect to the specified bungee server
  285. # Usage: - '[connect] <serverName>'
  286. #
  287. # [close] - Close the viewers open menu
  288. # Usage: - '[close]
  289. #
  290. # [refresh] - Refresh items in the current menu view
  291. # Usage: - '[refresh]
  292. #
  293. # [broadcastsound] - Broadcast a sound to the server
  294. # Usage: - '[broadcastsound]
  295. #
  296. # [sound] - Play a sound for a the specific player
  297. # Usage: - '[sound]
  298. #
  299. # [json] - Send a json message to the menu viewer
  300. # Usage: - '[json] {"text":"message"}'
  301. #
  302. #
  303. #
  304. # You can delay any of the click command being performed by ending the command with
  305. # <delay=(time in TICKS)>
  306. # example:
  307. # - '[close]'
  308. # - '[message] it has been 5 seconds since the menu closed!<delay=100>'
  309. # - '[message] it has been 10 seconds since the menu closed!<delay=200>'
  310. #
  311. # A delay should NOT be added to the [close] or [openguimenu] actions
  312. # as it could potentially cause unknown issues or glitches with menus.
  313. debug: false
  314. check_updates: true
  315. gui_menus:
  316. scaffolds:
  317. menu_title: '&nScaffolds Shop'
  318. open_command: scaffold
  319. size: 27
  320. items:
  321. filler:
  322. material: STAINED_GLASS_PANE
  323. data: 15
  324. slots:
  325. - 0
  326. - 1
  327. - 2
  328. - 3
  329. - 4
  330. - 5
  331. - 6
  332. - 7
  333. - 8
  334. - 18
  335. - 19
  336. - 20
  337. - 21
  338. - 22
  339. - 23
  340. - 24
  341. - 25
  342. - 26
  343. display_name: ''
  344. staffold-stone:
  345. material: STONE
  346. slot: 10
  347. display_name: '&8◆ &e&nStone Scaffold&r &8◆'
  348. lore:
  349. - '&7Once placed, this will make a verical'
  350. - '&7wall until it is stopped or reaches the'
  351. - '&7top of the world.'
  352. - ''
  353. - '&7Price: &e$5,000'
  354. left_click_requirement:
  355. requirements:
  356. money:
  357. type: '>='
  358. input: '%vault_eco_balance_fixed%'
  359. output: 5000
  360. deny_commands:
  361. - '[message] &c&l[!] &7Insufficient funds available! (&c%vault_eco_balance_fixed%$&7)'
  362. right_click_requirement:
  363. requirements:
  364. money:
  365. type: '>='
  366. input: '%vault_eco_balance_fixed%'
  367. output: 5000
  368. deny_commands:
  369. - '[message] &c&l[!] &7Insufficient funds available! (&c%vault_eco_balance_fixed%$&7)'
  370. left_click_commands:
  371. - '[console] eco take %player_name% 5000'
  372. - '[console] scaffold give %player_name% Stone'
  373. right_click_commands:
  374. - '[console] eco take %player_name% 5000'
  375. - '[console] scaffold give %player_name% Stone'
  376. staffold-cobblestone:
  377. material: COBBLESTONE
  378. slot: 12
  379. display_name: '&8◆ &e&nCobblestone Scaffold&r &8◆'
  380. lore:
  381. - '&7Once placed, this will make a verical'
  382. - '&7wall until it is stopped or reaches the'
  383. - '&7top of the world.'
  384. - ''
  385. - '&7Price: &e$5,000'
  386. left_click_requirement:
  387. requirements:
  388. money:
  389. type: '>='
  390. input: '%vault_eco_balance_fixed%'
  391. output: 5000
  392. deny_commands:
  393. - '[message] &c&l[!] &7Insufficient funds available! (&c%vault_eco_balance_fixed%$&7)'
  394. right_click_requirement:
  395. requirements:
  396. money:
  397. type: '>='
  398. input: '%vault_eco_balance_fixed%'
  399. output: 5000
  400. deny_commands:
  401. - '[message] &c&l[!] &7Insufficient funds available! (&c%vault_eco_balance_fixed%$&7)'
  402. left_click_commands:
  403. - '[console] eco take %player_name% 5000'
  404. - '[console] scaffold give %player_name% Cobblestone'
  405. right_click_commands:
  406. - '[console] eco take %player_name% 5000'
  407. - '[console] scaffold give %player_name% Cobblestone'
  408. staffold-sand:
  409. material: SAND
  410. slot: 14
  411. display_name: '&8◆ &e&nSand Scaffold&r &8◆'
  412. lore:
  413. - '&7Once placed, this will make a verical'
  414. - '&7wall until it is stopped or reaches the'
  415. - '&7top of the world.'
  416. - ''
  417. - '&7Price: &e$5,000'
  418. left_click_requirement:
  419. requirements:
  420. money:
  421. type: '>='
  422. input: '%vault_eco_balance_fixed%'
  423. output: 5000
  424. deny_commands:
  425. - '[message] &c&l[!] &7Insufficient funds available! (&c%vault_eco_balance_fixed%$&7)'
  426. right_click_requirement:
  427. requirements:
  428. money:
  429. type: '>='
  430. input: '%vault_eco_balance_fixed%'
  431. output: 5000
  432. deny_commands:
  433. - '[message] &c&l[!] &7Insufficient funds available! (&c%vault_eco_balance_fixed%$&7)'
  434. left_click_commands:
  435. - '[console] eco take %player_name% 5000'
  436. - '[console] scaffold give %player_name% Sand'
  437. right_click_commands:
  438. - '[console] eco take %player_name% 5000'
  439. - '[console] scaffold give %player_name% Sand'
  440. staffold-obsidian:
  441. material: OBSIDIAN
  442. slot: 16
  443. display_name: '&8◆ &e&nObsidian Scaffold&r &8◆'
  444. lore:
  445. - '&7Once placed, this will make a verical'
  446. - '&7wall until it is stopped or reaches the'
  447. - '&7top of the world.'
  448. - ''
  449. - '&7Price: &e$10,000'
  450. left_click_requirement:
  451. requirements:
  452. money:
  453. type: '>='
  454. input: '%vault_eco_balance_fixed%'
  455. output: 10000
  456. deny_commands:
  457. - '[message] &c&l[!] &7Insufficient funds available! (&c%vault_eco_balance_fixed%$&7)'
  458. right_click_requirement:
  459. requirements:
  460. money:
  461. type: '>='
  462. input: '%vault_eco_balance_fixed%'
  463. output: 10000
  464. deny_commands:
  465. - '[message] &c&l[!] &7Insufficient funds available! (&c%vault_eco_balance_fixed%$&7)'
  466. left_click_commands:
  467. - '[console] eco take %player_name% 10000'
  468. - '[console] scaffold give %player_name% Obsidian'
  469. right_click_commands:
  470. - '[console] eco take %player_name% 10000'
  471. - '[console] scaffold give %player_name% Obsidian'
  472. kits:
  473. menu_title: '&nServer Kits'
  474. open_command:
  475. - kit
  476. - kits
  477. size: 9
  478. update_interval: 1
  479. items:
  480. rankkits:
  481. material: head;Chest
  482. slot: 3
  483. priority: 1
  484. hide_attributes: true
  485. display_name: ' &7◆ &6&nRank Kits&r &7◆'
  486. lore:
  487. - '&7Ranks that grant ability to mysterious'
  488. - '&7 kits can be found here.'
  489. - '&r'
  490. - '&8◆ &6&nLeft-click&r &7to view the rank kits.'
  491. - '&8◆ &6&nRight-click&r &7for more information.'
  492. - ''
  493. left_click_commands:
  494. - '[sound] ITEM_PICKUP'
  495. - '[openguimenu] rankkits'
  496. right_click_commands:
  497. - '[sound] ITEM_PICKUP'
  498. - '[message] &b(!) &7&nRank kits&r&b are obtained with ranks. When you purchase
  499. or win a rank, you will receive a kit with that rank.'
  500. exclusivekits:
  501. material: head;ExperienceOrb
  502. slot: 4
  503. priority: 1
  504. hide_attributes: true
  505. display_name: ' &7◆ &b&nExclusive Kits&r &7◆'
  506. lore:
  507. - '&7Special kits that are granted through crates,'
  508. - '&7 award system, events and more.'
  509. - '&r'
  510. - '&8◆ &b&nLeft-click&r &7to view the exclusive kits.'
  511. - '&8◆ &b&nRight-click&r &7for more information.'
  512. - ''
  513. left_click_commands:
  514. - '[sound] ITEM_PICKUP'
  515. - '[openguimenu] exclusivekits'
  516. right_click_commands:
  517. - '[sound] ITEM_PICKUP'
  518. - '[message] &b(!) &7&nExclusive kits&r&b can be obtained through the server
  519. store, winning them, purchasing them with tokens and more...'
  520. godkits:
  521. material: head;FlooTastisch
  522. slot: 5
  523. priority: 1
  524. hide_attributes: true
  525. display_name: ' &7◆ &c&nGod Kits&r &7◆'
  526. lore:
  527. - '&7Powerful kits with items infused with magical'
  528. - '&7 powers and special abilities.'
  529. - '&r'
  530. - '&8◆ &c&nLeft-click&r &7to view the god kits.'
  531. - '&8◆ &c&nRight-click&r &7for more information.'
  532. - ''
  533. left_click_commands:
  534. - '[sound] ITEM_PICKUP'
  535. - '[player] gkit'
  536. right_click_commands:
  537. - '[sound] ITEM_PICKUP'
  538. - '[message] &b(!) &7&nGod kits&r&b can be obtained through the server store,
  539. winning them, purchasing them with tokens and more.'
  540. spacer1:
  541. material: STAINED_GLASS_PANE
  542. data: 15
  543. amount: 1
  544. slot: 0
  545. display_name: '&8&l? &7&l? &8&l?'
  546. spacer2:
  547. material: STAINED_GLASS_PANE
  548. data: 15
  549. amount: 1
  550. slot: 1
  551. display_name: '&8&l? &7&l? &8&l?'
  552. spacer3:
  553. material: STAINED_GLASS_PANE
  554. data: 15
  555. amount: 1
  556. slot: 2
  557. display_name: '&8&l? &7&l? &8&l?'
  558. spacer4:
  559. material: STAINED_GLASS_PANE
  560. data: 15
  561. amount: 1
  562. slot: 6
  563. display_name: '&8&l? &7&l? &8&l?'
  564. spacer5:
  565. material: STAINED_GLASS_PANE
  566. data: 15
  567. amount: 1
  568. slot: 7
  569. display_name: '&8&l? &7&l? &8&l?'
  570. spacer6:
  571. material: STAINED_GLASS_PANE
  572. data: 15
  573. amount: 1
  574. slot: 8
  575. display_name: '&8&l? &7&l? &8&l?'
  576. rankkits:
  577. menu_title: '&nRank Kits'
  578. open_command:
  579. - rkit
  580. - rkits
  581. size: 9
  582. update_interval: 1
  583. items:
  584. explorernopermission:
  585. material: head;Panji
  586. slot: 0
  587. priority: 1
  588. update: true
  589. hide_attributes: true
  590. view_requirement:
  591. requirements:
  592. nopermission:
  593. type: string equals ignorecase
  594. input: '%essentials_has_kit_explorer%'
  595. output: 'no'
  596. display_name: ' &7◆ &8&n[&7&nExplorer&8&n]&7&n Kit&r &7◆'
  597. lore:
  598. - '&7Uncover special items from this kit which'
  599. - '&7 you will use on your adventure.'
  600. - '&r'
  601. - '&7&nRequirements...'
  602. - '&8(&c&l✘&8) &8[&7Explorer&8] &7Rank'
  603. - '&8(&c&l✘&8) &7Cooldown Expired'
  604. - '&r'
  605. - '&8◆ &7&nRight-click&r &7to preview this kit.'
  606. - ''
  607. left_click_commands:
  608. - '[sound] ANVIL_LAND'
  609. - '[message] &c(!) You do not have permission to redeem the &7&nExplorer Kit&r&c.'
  610. - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
  611. access to this kit.'
  612. right_click_commands:
  613. - '[player] previewkit explorer'
  614. exploreravailable:
  615. material: head;Panji
  616. slot: 0
  617. priority: 2
  618. update: true
  619. hide_attributes: true
  620. view_requirement:
  621. requirements:
  622. available:
  623. type: string equals ignorecase
  624. input: '%essentials_kit_is_available_explorer%'
  625. output: 'yes'
  626. display_name: ' &7◆ &8&n[&7&nExplorer&8&n]&7&n Kit&r &7◆'
  627. lore:
  628. - '&7Uncover special items from this kit which'
  629. - '&7 you will use on your adventure.'
  630. - '&r'
  631. - '&7&nRequirements...'
  632. - '&8(&a&l✓&8) &8[&7Explorer&8] &7Rank'
  633. - '&8(&a&l✓&8) &7Cooldown Expired'
  634. - '&r'
  635. - '&8◆ &7&nLeft-click&r &7to redeem this kit.'
  636. - '&8◆ &7&nRight-click&r &7to preview this kit.'
  637. - ''
  638. left_click_commands:
  639. - '[player] kit explorer'
  640. - '[sound] HORSE_ARMOR'
  641. right_click_commands:
  642. - '[player] previewkit explorer'
  643. explorercooldown:
  644. material: head;Panji
  645. slot: 0
  646. priority: 3
  647. update: true
  648. display_name: ' &7◆ &8&n[&7&nExplorer&8&n]&7&n Kit&r &7◆'
  649. lore:
  650. - '&7Uncover special items from this kit which'
  651. - '&7 you will use on your adventure.'
  652. - '&r'
  653. - '&7&nRequirements...'
  654. - '&8(&a&l✓&8) &8[&7Explorer&8] &7Rank'
  655. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_explorer%&8)'
  656. - '&r'
  657. - '&8◆ &7&nRight-click&r &7to preview this kit.'
  658. - ''
  659. left_click_commands:
  660. - '[sound] ANVIL_LAND'
  661. - '[message] &c(!) This &7&nExplorer Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_explorer%&r&c.'
  662. right_click_commands:
  663. - '[player] previewkit explorer'
  664. Legendnopermission:
  665. material: head;crolin
  666. slot: 1
  667. priority: 1
  668. update: true
  669. hide_attributes: true
  670. view_requirement:
  671. requirements:
  672. nopermission:
  673. type: string equals ignorecase
  674. input: '%essentials_has_kit_Legend%'
  675. output: 'no'
  676. display_name: ' &7◆ &8&n[&3&nLegend&8&n]&3&n Kit&r &7◆'
  677. lore:
  678. - '&7Receive your special items from the Legend'
  679. - '&7 rank kit that will aid you on your quest.'
  680. - '&r'
  681. - '&3&nRequirements...'
  682. - '&8(&c&l✘&8) &8[&3Legend&8] &7Rank'
  683. - '&8(&c&l✘&8) &7Cooldown Expired'
  684. - '&r'
  685. - '&8◆ &3&nRight-click&r &7to preview this kit.'
  686. - ''
  687. left_click_commands:
  688. - '[sound] ANVIL_LAND'
  689. - '[message] &c(!) You do not have permission to redeem the &7&nLegend Kit&r&c.'
  690. - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
  691. access to this kit.'
  692. right_click_commands:
  693. - '[player] previewkit Legend'
  694. Legendavailable:
  695. material: head;crolin
  696. slot: 1
  697. priority: 2
  698. update: true
  699. hide_attributes: true
  700. view_requirement:
  701. requirements:
  702. available:
  703. type: string equals ignorecase
  704. input: '%essentials_kit_is_available_Legend%'
  705. output: 'yes'
  706. display_name: ' &7◆ &8&n[&3&nLegend&8&n]&3&n Kit&r &7◆'
  707. lore:
  708. - '&7Receive your special items from the Legend'
  709. - '&7 rank kit that will aid you on your quest.'
  710. - '&r'
  711. - '&3&nRequirements...'
  712. - '&8(&a&l✓&8) &8[&3Legend&8] &7Rank'
  713. - '&8(&a&l✓&8) &7Cooldown Expired'
  714. - '&r'
  715. - '&8◆ &3&nLeft-click&r &7to redeem this kit.'
  716. - '&8◆ &3&nRight-click&r &7to preview this kit.'
  717. - ''
  718. left_click_commands:
  719. - '[player] kit Legend'
  720. - '[sound] HORSE_ARMOR'
  721. right_click_commands:
  722. - '[player] previewkit Legend'
  723. Legendcooldown:
  724. material: head;crolin
  725. slot: 1
  726. priority: 3
  727. update: true
  728. display_name: ' &7◆ &8&n[&3&nLegend&8&n]&3&n Kit&r &7◆'
  729. lore:
  730. - '&7Receive your special items from the Legend'
  731. - '&7 rank kit that will aid you on your quest.'
  732. - '&r'
  733. - '&3&nRequirements...'
  734. - '&8(&a&l✓&8) &8[&3Legend&8] &7Rank'
  735. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_Legend%&8)'
  736. - '&r'
  737. - '&8◆ &3&nRight-click&r &7to preview this kit.'
  738. - ''
  739. left_click_commands:
  740. - '[sound] ANVIL_LAND'
  741. - '[message] &c(!) This &7&nLegend Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_Legend%&r&c.'
  742. right_click_commands:
  743. - '[player] previewkit Legend'
  744. Heronopermission:
  745. material: head;r04dk1ll
  746. slot: 2
  747. priority: 1
  748. update: true
  749. hide_attributes: true
  750. view_requirement:
  751. requirements:
  752. nopermission:
  753. type: string equals ignorecase
  754. input: '%essentials_has_kit_Hero%'
  755. output: 'no'
  756. display_name: ' &7◆ &8&n[&6&nHero&8&n]&6&n Kit&r &7◆'
  757. lore:
  758. - '&7Receive your special items from the Hero'
  759. - '&7 rank kit that will help you on your journey.'
  760. - '&r'
  761. - '&6&nRequirements...'
  762. - '&8(&c&l✘&8) &8[&6Hero&8] &7Rank'
  763. - '&8(&c&l✘&8) &7Cooldown Expired'
  764. - '&r'
  765. - '&8◆ &6&nRight-click&r &7to preview this kit.'
  766. - ''
  767. left_click_commands:
  768. - '[sound] ANVIL_LAND'
  769. - '[message] &c(!) You do not have permission to redeem the &7&nHero Kit&r&c.'
  770. - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
  771. access to this kit.'
  772. right_click_commands:
  773. - '[player] previewkit Hero'
  774. Heroavailable:
  775. material: head;r04dk1ll
  776. slot: 2
  777. priority: 2
  778. update: true
  779. hide_attributes: true
  780. view_requirement:
  781. requirements:
  782. available:
  783. type: string equals ignorecase
  784. input: '%essentials_kit_is_available_Hero%'
  785. output: 'yes'
  786. display_name: ' &7◆ &8&n[&6&nHero&8&n]&6&n Kit&r &7◆'
  787. lore:
  788. - '&7Receive your special items from the Hero'
  789. - '&7 rank kit that will help you on your journey.'
  790. - '&r'
  791. - '&6&nRequirements...'
  792. - '&8(&a&l✓&8) &8[&6Hero&8] &7Rank'
  793. - '&8(&a&l✓&8) &7Cooldown Expired'
  794. - '&r'
  795. - '&8◆ &6&nLeft-click&r &7to redeem this kit.'
  796. - '&8◆ &6&nRight-click&r &7to preview this kit.'
  797. - ''
  798. left_click_commands:
  799. - '[player] kit Hero'
  800. - '[sound] HORSE_ARMOR'
  801. right_click_commands:
  802. - '[player] previewkit Hero'
  803. Herocooldown:
  804. material: head;r04dk1ll
  805. slot: 2
  806. priority: 3
  807. update: true
  808. display_name: ' &7◆ &8&n[&6&nHero&8&n]&6&n Kit&r &7◆'
  809. lore:
  810. - '&7Receive your special items from the Hero'
  811. - '&7 rank kit that will help you on your journey.'
  812. - '&r'
  813. - '&6&nRequirements...'
  814. - '&8(&a&l✓&8) &8[&6Hero&8] &7Rank'
  815. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_Hero%&8)'
  816. - '&r'
  817. - '&8◆ &6&nRight-click&r &7to preview this kit.'
  818. - ''
  819. left_click_commands:
  820. - '[sound] ANVIL_LAND'
  821. - '[message] &c(!) This &7&nHero Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_Hero%&r&c.'
  822. right_click_commands:
  823. - '[player] previewkit Hero'
  824. Warlordnopermission:
  825. material: head;johanriedel
  826. slot: 3
  827. priority: 1
  828. update: true
  829. hide_attributes: true
  830. view_requirement:
  831. requirements:
  832. nopermission:
  833. type: string equals ignorecase
  834. input: '%essentials_has_kit_Warlord%'
  835. output: 'no'
  836. display_name: ' &7◆ &8&n[&2&nWarlord&8&n]&2&n Kit&r &7◆'
  837. lore:
  838. - '&7Receive your special items from the Warlord'
  839. - '&7 rank kit that will benefit you in the game.'
  840. - '&r'
  841. - '&2&nRequirements...'
  842. - '&8(&c&l✘&8) &8[&2Warlord&8] &7Rank'
  843. - '&8(&c&l✘&8) &7Cooldown Expired'
  844. - '&r'
  845. - '&8◆ &2&nRight-click&r &7to preview this kit.'
  846. - ''
  847. left_click_commands:
  848. - '[sound] ANVIL_LAND'
  849. - '[message] &c(!) You do not have permission to redeem the &7&nWarlord Kit&r&c.'
  850. - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
  851. access to this kit.'
  852. right_click_commands:
  853. - '[player] previewkit Warlord'
  854. Warlordavailable:
  855. material: head;johanriedel
  856. slot: 3
  857. priority: 2
  858. update: true
  859. hide_attributes: true
  860. view_requirement:
  861. requirements:
  862. available:
  863. type: string equals ignorecase
  864. input: '%essentials_kit_is_available_Warlord%'
  865. output: 'yes'
  866. display_name: ' &7◆ &8&n[&2&nWarlord&8&n]&2&n Kit&r &7◆'
  867. lore:
  868. - '&7Receive your special items from the Warlord'
  869. - '&7 rank kit that will benefit you in the game.'
  870. - '&r'
  871. - '&2&nRequirements...'
  872. - '&8(&a&l✓&8) &8[&2Warlord&8] &7Rank'
  873. - '&8(&a&l✓&8) &7Cooldown Expired'
  874. - '&r'
  875. - '&8◆ &2&nLeft-click&r &7to redeem this kit.'
  876. - '&8◆ &2&nRight-click&r &7to preview this kit.'
  877. - ''
  878. left_click_commands:
  879. - '[player] kit Warlord'
  880. - '[sound] HORSE_ARMOR'
  881. right_click_commands:
  882. - '[player] previewkit Warlord'
  883. Warlordcooldown:
  884. material: head;johanriedel
  885. slot: 3
  886. priority: 3
  887. update: true
  888. display_name: ' &7◆ &8&n[&2&nWarlord&8&n]&2&n Kit&r &7◆'
  889. lore:
  890. - '&7Receive your special items from the Warlord'
  891. - '&7 rank kit that will benefit you in the game.'
  892. - '&r'
  893. - '&2&nRequirements...'
  894. - '&8(&a&l✓&8) &8[&2Warlord&8] &7Rank'
  895. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_Warlord%&8)'
  896. - '&r'
  897. - '&8◆ &2&nRight-click&r &7to preview this kit.'
  898. - ''
  899. left_click_commands:
  900. - '[sound] ANVIL_LAND'
  901. - '[message] &c(!) This &7&nWarlord Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_Warlord%&r&c.'
  902. right_click_commands:
  903. - '[player] previewkit Warlord'
  904. Legacynopermission:
  905. material: head;funtime_egger
  906. slot: 4
  907. priority: 1
  908. update: true
  909. hide_attributes: true
  910. view_requirement:
  911. requirements:
  912. nopermission:
  913. type: string equals ignorecase
  914. input: '%essentials_has_kit_Legacy%'
  915. output: 'no'
  916. display_name: ' &7◆ &8&n[&a&nLegacy&8&n]&a&n Kit&r &7◆'
  917. lore:
  918. - '&7Receive your special items from the Legacy'
  919. - '&7 rank kit and strive to be the best.'
  920. - '&r'
  921. - '&a&nRequirements...'
  922. - '&8(&c&l✘&8) &8[&aLegacy&8] &7Rank'
  923. - '&8(&c&l✘&8) &7Cooldown Expired'
  924. - '&r'
  925. - '&8◆ &a&nRight-click&r &7to preview this kit.'
  926. - ''
  927. left_click_commands:
  928. - '[sound] ANVIL_LAND'
  929. - '[message] &c(!) You do not have permission to redeem the &7&nLegacy Kit&r&c.'
  930. - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
  931. access to this kit.'
  932. right_click_commands:
  933. - '[player] previewkit Legacy'
  934. Legacyavailable:
  935. material: head;funtime_egger
  936. slot: 4
  937. priority: 2
  938. update: true
  939. hide_attributes: true
  940. view_requirement:
  941. requirements:
  942. available:
  943. type: string equals ignorecase
  944. input: '%essentials_kit_is_available_Legacy%'
  945. output: 'yes'
  946. display_name: ' &7◆ &8&n[&a&nLegacy&8&n]&a&n Kit&r &7◆'
  947. lore:
  948. - '&7Receive your special items from the Legacy'
  949. - '&7 rank kit and strive to be the best.'
  950. - '&r'
  951. - '&a&nRequirements...'
  952. - '&8(&a&l✓&8) &8[&aLegacy&8] &7Rank'
  953. - '&8(&a&l✓&8) &7Cooldown Expired'
  954. - '&r'
  955. - '&8◆ &a&nLeft-click&r &7to redeem this kit.'
  956. - '&8◆ &a&nRight-click&r &7to preview this kit.'
  957. - ''
  958. left_click_commands:
  959. - '[player] kit Legacy'
  960. - '[sound] HORSE_ARMOR'
  961. right_click_commands:
  962. - '[player] previewkit Legacy'
  963. Legacycooldown:
  964. material: head;funtime_egger
  965. slot: 4
  966. priority: 3
  967. update: true
  968. display_name: ' &7◆ &8&n[&a&nLegacy&8&n]&a&n Kit&r &7◆'
  969. lore:
  970. - '&7Receive your special items from the Legacy'
  971. - '&7 rank kit and strive to be the best.'
  972. - '&r'
  973. - '&a&nRequirements...'
  974. - '&8(&a&l✓&8) &8[&aLegacy&8] &7Rank'
  975. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_Legacy%&8)'
  976. - '&r'
  977. - '&8◆ &a&nRight-click&r &7to preview this kit.'
  978. - ''
  979. left_click_commands:
  980. - '[sound] ANVIL_LAND'
  981. - '[message] &c(!) This &7&nLegacy Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_Legacy%&r&c.'
  982. right_click_commands:
  983. - '[player] previewkit Legacy'
  984. DemiGodnopermission:
  985. material: head;FuzeIII
  986. slot: 5
  987. priority: 1
  988. update: true
  989. hide_attributes: true
  990. view_requirement:
  991. requirements:
  992. nopermission:
  993. type: string equals ignorecase
  994. input: '%essentials_has_kit_DemiGod%'
  995. output: 'no'
  996. display_name: ' &7◆ &8&n[&6&k&n;&e&nDemiGod&6&k&n;&8&n]&e&n
  997. Kit&r &7◆'
  998. lore:
  999. - '&7Receive your special items from the DemiGod'
  1000. - '&7 rank kit and dominate the server.'
  1001. - '&r'
  1002. - '&e&nRequirements...'
  1003. - '&8(&c&l✘&8) &8[&6&k;&eDemiGod&6&k;&8] &7Rank'
  1004. - '&8(&c&l✘&8) &7Cooldown Expired'
  1005. - '&r'
  1006. - '&8◆ &e&nRight-click&r &7to preview this kit.'
  1007. - ''
  1008. left_click_commands:
  1009. - '[sound] ANVIL_LAND'
  1010. - '[message] &c(!) You do not have permission to redeem the &7&nDemiGod Kit&r&c.'
  1011. - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
  1012. access to this kit.'
  1013. right_click_commands:
  1014. - '[player] previewkit DemiGod'
  1015. DemiGodavailable:
  1016. material: head;FuzeIII
  1017. slot: 5
  1018. priority: 2
  1019. update: true
  1020. hide_attributes: true
  1021. view_requirement:
  1022. requirements:
  1023. available:
  1024. type: string equals ignorecase
  1025. input: '%essentials_kit_is_available_DemiGod%'
  1026. output: 'yes'
  1027. display_name: ' &7◆ &8&n[&6&k&n;&e&nDemiGod&6&k&n;&8&n]&e&n
  1028. Kit&r &7◆'
  1029. lore:
  1030. - '&7Receive your special items from the DemiGod'
  1031. - '&7 rank kit and dominate the server.'
  1032. - '&r'
  1033. - '&e&nRequirements...'
  1034. - '&8(&a&l✓&8) &8[&6&k;&eDemiGod&6&k;&8] &7Rank'
  1035. - '&8(&a&l✓&8) &7Cooldown Expired'
  1036. - '&r'
  1037. - '&8◆ &e&nLeft-click&r &7to redeem this kit.'
  1038. - '&8◆ &e&nRight-click&r &7to preview this kit.'
  1039. - ''
  1040. left_click_commands:
  1041. - '[player] kit DemiGod'
  1042. - '[sound] HORSE_ARMOR'
  1043. right_click_commands:
  1044. - '[player] previewkit DemiGod'
  1045. DemiGodcooldown:
  1046. material: head;FuzeIII
  1047. slot: 5
  1048. priority: 3
  1049. update: true
  1050. display_name: ' &7◆ &8&n[&6&k&n;&e&nDemiGod&6&k&n;&8&n]&e&n
  1051. Kit&r &7◆'
  1052. lore:
  1053. - '&7Receive your special items from the DemiGod'
  1054. - '&7 rank kit and dominate the server.'
  1055. - '&r'
  1056. - '&e&nRequirements...'
  1057. - '&8(&a&l✓&8) &8[&6&k;&eDemiGod&6&k;&8] &7Rank'
  1058. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_DemiGod%&8)'
  1059. - '&r'
  1060. - '&8◆ &e&nRight-click&r &7to preview this kit.'
  1061. - ''
  1062. left_click_commands:
  1063. - '[sound] ANVIL_LAND'
  1064. - '[message] &c(!) This &7&nDemiGod Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_DemiGod%&r&c.'
  1065. right_click_commands:
  1066. - '[player] previewkit DemiGod'
  1067. spacer1:
  1068. material: STAINED_GLASS_PANE
  1069. data: 15
  1070. amount: 1
  1071. slot: 6
  1072. display_name: '&8&l? &7&l? &8&l?'
  1073. spacer2:
  1074. material: STAINED_GLASS_PANE
  1075. data: 15
  1076. amount: 1
  1077. slot: 7
  1078. display_name: '&8&l? &7&l? &8&l?'
  1079. spacer3:
  1080. material: STAINED_GLASS_PANE
  1081. data: 15
  1082. amount: 1
  1083. slot: 8
  1084. display_name: '&8&l? &7&l? &8&l?'
  1085. exclusivekits:
  1086. menu_title: '&nExclusive Kits'
  1087. open_command:
  1088. - ekit
  1089. - ekits
  1090. size: 9
  1091. update_interval: 1
  1092. items:
  1093. raidernopermission:
  1094. material: head;MHF_TNT2
  1095. slot: 0
  1096. priority: 1
  1097. update: true
  1098. hide_attributes: true
  1099. view_requirement:
  1100. requirements:
  1101. nopermission:
  1102. type: string equals ignorecase
  1103. input: '%essentials_has_kit_raider%'
  1104. output: 'no'
  1105. display_name: ' &7◆ &4&nRaider Kit&r &7◆'
  1106. lore:
  1107. - '&7 Obtain materials to take down your'
  1108. - '&7opponent''s base and take their loot.'
  1109. - '&r'
  1110. - '&4&nRequirements...'
  1111. - '&8(&c&l✘&8) &7Kit Access'
  1112. - '&8(&c&l✘&8) &7Cooldown Expired'
  1113. - '&r'
  1114. - '&8◆ &4&nRight-click&r &7to preview this kit.'
  1115. - ''
  1116. left_click_commands:
  1117. - '[sound] ANVIL_LAND'
  1118. - '[message] &c(!) You do not have permission to redeem the &7&nRaider Kit&r&c.'
  1119. - '[message] &7Purchase the kit on &nshop.yourserver.com&r&7 or win it.'
  1120. right_click_commands:
  1121. - '[player] previewkit raider'
  1122. raideravailable:
  1123. material: head;MHF_TNT2
  1124. slot: 0
  1125. priority: 2
  1126. update: true
  1127. hide_attributes: true
  1128. view_requirement:
  1129. requirements:
  1130. available:
  1131. type: string equals ignorecase
  1132. input: '%essentials_kit_is_available_raider%'
  1133. output: 'yes'
  1134. display_name: ' &7◆ &4&nRaider Kit&r &7◆'
  1135. lore:
  1136. - '&7 Obtain materials to take down your'
  1137. - '&7opponent''s base and take their loot.'
  1138. - '&r'
  1139. - '&4&nRequirements...'
  1140. - '&8(&a&l✓&8) &7Kit Access'
  1141. - '&8(&a&l✓&8) &7Cooldown Expired'
  1142. - '&r'
  1143. - '&8◆ &4&nLeft-click&r &7to redeem this kit.'
  1144. - '&8◆ &4&nRight-click&r &7to preview this kit.'
  1145. - ''
  1146. left_click_commands:
  1147. - '[player] kit raider'
  1148. - '[sound] HORSE_ARMOR'
  1149. right_click_commands:
  1150. - '[player] previewkit raider'
  1151. raidercooldown:
  1152. material: head;MHF_TNT2
  1153. slot: 0
  1154. priority: 3
  1155. update: true
  1156. display_name: ' &7◆ &4&nRaider Kit&r &7◆'
  1157. lore:
  1158. - '&7 Obtain materials to take down your'
  1159. - '&7opponent''s base and take their loot.'
  1160. - '&r'
  1161. - '&4&nRequirements...'
  1162. - '&8(&a&l✓&8) &7Kit Access'
  1163. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_raider%&8)'
  1164. - '&r'
  1165. - '&8◆ &4&nRight-click&r &7to preview this kit.'
  1166. - ''
  1167. left_click_commands:
  1168. - '[sound] ANVIL_LAND'
  1169. - '[message] &c(!) This &7&nRaider Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_raider%&r&c.'
  1170. right_click_commands:
  1171. - '[player] previewkit raider'
  1172. basepacknopermission:
  1173. material: head;BlockOfObsidian
  1174. slot: 1
  1175. priority: 1
  1176. update: true
  1177. hide_attributes: true
  1178. view_requirement:
  1179. requirements:
  1180. nopermission:
  1181. type: string equals ignorecase
  1182. input: '%essentials_has_kit_obsidianbasepack%'
  1183. output: 'no'
  1184. display_name: ' &7◆ &5&nBase Pack Kit&r &7◆'
  1185. lore:
  1186. - '&7 Obtain materials to take down your'
  1187. - '&7opponent''s base and take their loot.'
  1188. - '&r'
  1189. - '&5&nRequirements...'
  1190. - '&8(&c&l✘&8) &7Kit Access'
  1191. - '&8(&c&l✘&8) &7Cooldown Expired'
  1192. - '&r'
  1193. - '&8◆ &5&nRight-click&r &7to preview this kit.'
  1194. - ''
  1195. left_click_commands:
  1196. - '[sound] ANVIL_LAND'
  1197. - '[message] &c(!) You do not have permission to redeem the &7&nBase Pack
  1198. Kit&r&c.'
  1199. - '[message] &7Purchase the kit on &nshop.yourserver.com&r&7 or win it.'
  1200. right_click_commands:
  1201. - '[player] previewkit obsidianbasepack'
  1202. basepackavailable:
  1203. material: head;BlockOfObsidian
  1204. slot: 1
  1205. priority: 2
  1206. update: true
  1207. hide_attributes: true
  1208. view_requirement:
  1209. requirements:
  1210. available:
  1211. type: string equals ignorecase
  1212. input: '%essentials_kit_is_available_raider%'
  1213. output: 'yes'
  1214. display_name: ' &7◆ &5&nBase Pack Kit&r &7◆'
  1215. lore:
  1216. - '&7Obtain materials build the base of your'
  1217. - '&7dreams so that it does not get raided.'
  1218. - '&r'
  1219. - '&5&nRequirements...'
  1220. - '&8(&a&l✓&8) &7Kit Access'
  1221. - '&8(&a&l✓&8) &7Cooldown Expired'
  1222. - '&r'
  1223. - '&8◆ &5&nLeft-click&r &7to redeem this kit.'
  1224. - '&8◆ &5&nRight-click&r &7to preview this kit.'
  1225. - ''
  1226. left_click_commands:
  1227. - '[player] kit obsidianbasepack'
  1228. - '[sound] HORSE_ARMOR'
  1229. right_click_commands:
  1230. - '[player] previewkit obsidianbasepack'
  1231. basepackcooldown:
  1232. material: head;BlockOfObsidian
  1233. slot: 1
  1234. priority: 3
  1235. update: true
  1236. display_name: ' &7◆ &5&nBase Pack Kit&r &7◆'
  1237. lore:
  1238. - '&7 Obtain materials to take down your'
  1239. - '&7opponent''s base and take their loot.'
  1240. - '&r'
  1241. - '&5&nRequirements...'
  1242. - '&8(&a&l✓&8) &7Kit Access'
  1243. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_obsidianbasepack%&8)'
  1244. - '&r'
  1245. - '&8◆ &5&nRight-click&r &7to preview this kit.'
  1246. - ''
  1247. left_click_commands:
  1248. - '[sound] ANVIL_LAND'
  1249. - '[message] &c(!) This &7&nBase Pack Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_obsidianbasepack%&r&c.'
  1250. right_click_commands:
  1251. - '[player] previewkit obsidianbasepack'
  1252. minernopermission:
  1253. material: head;Miner
  1254. slot: 2
  1255. priority: 1
  1256. update: true
  1257. hide_attributes: true
  1258. view_requirement:
  1259. requirements:
  1260. nopermission:
  1261. type: string equals ignorecase
  1262. input: '%essentials_has_kit_miner%'
  1263. output: 'no'
  1264. display_name: ' &7◆ &6&nMiner Kit&r &7◆'
  1265. lore:
  1266. - '&7Use your enchanted pickaxes to venture'
  1267. - '&7 down into the caves to get your gems.'
  1268. - '&r'
  1269. - '&6&nRequirements...'
  1270. - '&8(&c&l✘&8) &7Kit Access'
  1271. - '&8(&c&l✘&8) &7Cooldown Expired'
  1272. - '&r'
  1273. - '&8◆ &6&nRight-click&r &7to preview this kit.'
  1274. - ''
  1275. left_click_commands:
  1276. - '[sound] ANVIL_LAND'
  1277. - '[message] &c(!) You do not have permission to redeem the &7&nMiner Kit&r&c.'
  1278. - '[message] &7Purchase the kit on &nshop.yourserver.com&r&7 or win it.'
  1279. right_click_commands:
  1280. - '[player] previewkit miner'
  1281. mineravailable:
  1282. material: head;Miner
  1283. slot: 2
  1284. priority: 2
  1285. update: true
  1286. hide_attributes: true
  1287. view_requirement:
  1288. requirements:
  1289. available:
  1290. type: string equals ignorecase
  1291. input: '%essentials_kit_is_available_miner%'
  1292. output: 'yes'
  1293. display_name: ' &7◆ &6&nMiner Kit&r &7◆'
  1294. lore:
  1295. - '&7Use your enchanted pickaxes to venture'
  1296. - '&7 down into the caves to get your gems.'
  1297. - '&r'
  1298. - '&6&nRequirements...'
  1299. - '&8(&a&l✓&8) &7Kit Access'
  1300. - '&8(&a&l✓&8) &7Cooldown Expired'
  1301. - '&r'
  1302. - '&8◆ &6&nLeft-click&r &7to redeem this kit.'
  1303. - '&8◆ &6&nRight-click&r &7to preview this kit.'
  1304. - ''
  1305. left_click_commands:
  1306. - '[player] kit miner'
  1307. - '[sound] HORSE_ARMOR'
  1308. right_click_commands:
  1309. - '[player] previewkit miner'
  1310. minercooldown:
  1311. material: head;Miner
  1312. slot: 2
  1313. priority: 3
  1314. update: true
  1315. display_name: ' &7◆ &6&nMiner Kit&r &7◆'
  1316. lore:
  1317. - '&7Use your enchanted pickaxes to venture'
  1318. - '&7 down into the caves to get your gems.'
  1319. - '&r'
  1320. - '&6&nRequirements...'
  1321. - '&8(&a&l✓&8) &7Kit Access'
  1322. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_miner%&8)'
  1323. - '&r'
  1324. - '&8◆ &6&nRight-click&r &7to preview this kit.'
  1325. - ''
  1326. left_click_commands:
  1327. - '[sound] ANVIL_LAND'
  1328. - '[message] &c(!) This &7&nMiner Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_miner%&r&c.'
  1329. right_click_commands:
  1330. - '[player] previewkit miner'
  1331. warzonenopermission:
  1332. material: head;r04dk1ll
  1333. slot: 3
  1334. priority: 1
  1335. update: true
  1336. hide_attributes: true
  1337. view_requirement:
  1338. requirements:
  1339. nopermission:
  1340. type: string equals ignorecase
  1341. input: '%essentials_has_kit_warzonewarrior%'
  1342. output: 'no'
  1343. display_name: ' &7◆ &c&nWarzone Kit&r &7◆'
  1344. lore:
  1345. - '&7Get your armor and weapons and fight'
  1346. - '&7 until one man dies in the warzone.'
  1347. - '&r'
  1348. - '&c&nRequirements...'
  1349. - '&8(&c&l✘&8) &7Kit Access'
  1350. - '&8(&c&l✘&8) &7Cooldown Expired'
  1351. - '&r'
  1352. - '&8◆ &c&nRight-click&r &7to preview this kit.'
  1353. - ''
  1354. left_click_commands:
  1355. - '[sound] ANVIL_LAND'
  1356. - '[message] &c(!) You do not have permission to redeem the &7&nWarzone Kit&r&c.'
  1357. - '[message] &7Purchase the kit on &nshop.yourserver.com&r&7 or win it.'
  1358. right_click_commands:
  1359. - '[player] previewkit warzonewarrior'
  1360. warzoneavailable:
  1361. material: head;r04dk1ll
  1362. slot: 3
  1363. priority: 2
  1364. update: true
  1365. hide_attributes: true
  1366. view_requirement:
  1367. requirements:
  1368. available:
  1369. type: string equals ignorecase
  1370. input: '%essentials_kit_is_available_miner%'
  1371. output: 'yes'
  1372. display_name: ' &7◆ &c&nWarzone Kit&r &7◆'
  1373. lore:
  1374. - '&7Get your armor and weapons and fight'
  1375. - '&7 until one man dies in the warzone.'
  1376. - '&r'
  1377. - '&c&nRequirements...'
  1378. - '&8(&a&l✓&8) &7Kit Access'
  1379. - '&8(&a&l✓&8) &7Cooldown Expired'
  1380. - '&r'
  1381. - '&8◆ &c&nLeft-click&r &7to redeem this kit.'
  1382. - '&8◆ &c&nRight-click&r &7to preview this kit.'
  1383. - ''
  1384. left_click_commands:
  1385. - '[player] kit warzonewarrior'
  1386. - '[sound] HORSE_ARMOR'
  1387. right_click_commands:
  1388. - '[player] previewkit warzonewarrior'
  1389. warzonecooldown:
  1390. material: head;r04dk1ll
  1391. slot: 3
  1392. priority: 3
  1393. update: true
  1394. display_name: ' &7◆ &c&nWarzone Kit&r &7◆'
  1395. lore:
  1396. - '&7Get your armor and weapons and fight'
  1397. - '&7 until one man dies in the warzone.'
  1398. - '&r'
  1399. - '&c&nRequirements...'
  1400. - '&8(&a&l✓&8) &7Kit Access'
  1401. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_miner%&8)'
  1402. - '&r'
  1403. - '&8◆ &c&nRight-click&r &7to preview this kit.'
  1404. - ''
  1405. left_click_commands:
  1406. - '[sound] ANVIL_LAND'
  1407. - '[message] &c(!) This &7&nWarzone Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_miner%&r&c.'
  1408. right_click_commands:
  1409. - '[player] previewkit warzonewarrior'
  1410. spacer1:
  1411. material: STAINED_GLASS_PANE
  1412. data: 15
  1413. amount: 1
  1414. slot: 4
  1415. display_name: '&8&l? &7&l? &8&l?'
  1416. spacer2:
  1417. material: STAINED_GLASS_PANE
  1418. data: 15
  1419. amount: 1
  1420. slot: 5
  1421. display_name: '&8&l? &7&l? &8&l?'
  1422. spacer3:
  1423. material: STAINED_GLASS_PANE
  1424. data: 15
  1425. amount: 1
  1426. slot: 6
  1427. display_name: '&8&l? &7&l? &8&l?'
  1428. spacer4:
  1429. material: STAINED_GLASS_PANE
  1430. data: 15
  1431. amount: 1
  1432. slot: 7
  1433. display_name: '&8&l? &7&l? &8&l?'
  1434. spacer5:
  1435. material: STAINED_GLASS_PANE
  1436. data: 15
  1437. amount: 1
  1438. slot: 8
  1439. display_name: '&8&l? &7&l? &8&l?'
  1440. warps:
  1441. menu_title: '&nWarps'
  1442. open_command:
  1443. - warp
  1444. - warps
  1445. size: 9
  1446. items:
  1447. biome:
  1448. material: head;Baeumchen
  1449. slot: 3
  1450. display_name: ' &7◆ &a&nBiome Warps&r &7◆'
  1451. lore:
  1452. - '&7These warps will teleport you to a biome.'
  1453. - '&r'
  1454. - '&8◆ &a&nLeft-click&r &7to view warps.'
  1455. - ''
  1456. left_click_commands:
  1457. - '[openguimenu] bwarps'
  1458. - '[sound] ITEM_PICKUP'
  1459. right_click_commands:
  1460. - '[openguimenu] bwarps'
  1461. - '[sound] ITEM_PICKUP'
  1462. spawn:
  1463. material: head;xshot13
  1464. data: 5
  1465. slot: 5
  1466. display_name: ' &7◆ &b&nSpawn Warps&r &7◆'
  1467. lore:
  1468. - '&7These warps will teleport you'
  1469. - '&7 around spawn.'
  1470. - '&r'
  1471. - '&8◆ &b&nLeft-click&r &7to view warps.'
  1472. - ''
  1473. left_click_commands:
  1474. - '[openguimenu] swarps'
  1475. - '[sound] ITEM_PICKUP'
  1476. right_click_commands:
  1477. - '[openguimenu] swarps'
  1478. - '[sound] ITEM_PICKUP'
  1479. spacer1:
  1480. material: STAINED_GLASS_PANE
  1481. data: 15
  1482. amount: 1
  1483. slot: 0
  1484. display_name: '&8&l? &7&l? &8&l?'
  1485. spacer2:
  1486. material: STAINED_GLASS_PANE
  1487. data: 15
  1488. amount: 1
  1489. slot: 1
  1490. display_name: '&8&l? &7&l? &8&l?'
  1491. spacer3:
  1492. material: STAINED_GLASS_PANE
  1493. data: 15
  1494. amount: 1
  1495. slot: 2
  1496. display_name: '&8&l? &7&l? &8&l?'
  1497. spacer4:
  1498. material: STAINED_GLASS_PANE
  1499. data: 15
  1500. amount: 1
  1501. slot: 4
  1502. display_name: '&8&l? &7&l? &8&l?'
  1503. spacer5:
  1504. material: STAINED_GLASS_PANE
  1505. data: 15
  1506. amount: 1
  1507. slot: 6
  1508. display_name: '&8&l? &7&l? &8&l?'
  1509. spacer6:
  1510. material: STAINED_GLASS_PANE
  1511. data: 15
  1512. amount: 1
  1513. slot: 7
  1514. display_name: '&8&l? &7&l? &8&l?'
  1515. spacer7:
  1516. material: STAINED_GLASS_PANE
  1517. data: 15
  1518. amount: 1
  1519. slot: 8
  1520. display_name: '&8&l? &7&l? &8&l?'
  1521. bwarps:
  1522. menu_title: '&nBiome Warps'
  1523. open_command:
  1524. - bwarp
  1525. - bwarps
  1526. size: 9
  1527. items:
  1528. plains:
  1529. material: head;redstonekasi
  1530. slot: 0
  1531. display_name: ' &7◆ &a&nPlains&r &7◆'
  1532. lore:
  1533. - '&7A landscape that is relatively flat and'
  1534. - '&7 ideal for fighting your opponent.'
  1535. - '&r'
  1536. - '&8◆ &a&nLeft-click&r &7to teleport.'
  1537. - '&8◆ &a&nRight-click&r &7for more information.'
  1538. - ''
  1539. left_click_commands:
  1540. - '[player] warp plains'
  1541. - '[sound] PORTAL_TRIGGER'
  1542. right_click_commands:
  1543. - '[sound] ITEM_PICKUP'
  1544. - '[message] &r'
  1545. - '[message] &a&nPlains&r &a[INFORMATION]'
  1546. - '[message] &7* Safe Teleport: &aYes'
  1547. - '[message] &7* Warzone Available: &aYes'
  1548. - '[message] &7* PvP in Warzone: &aYes'
  1549. - '[message] &7* Supply Crates Spawning: &aYes'
  1550. - '[message] &r'
  1551. forest:
  1552. material: head;TheRoro17
  1553. slot: 1
  1554. display_name: ' &7◆ &b&nForest&r &7◆'
  1555. lore:
  1556. - '&7A wooded area with many obstacles where'
  1557. - '&7 multiple challenges arise.'
  1558. - '&r'
  1559. - '&8◆ &b&nLeft-click&r &7to teleport.'
  1560. - '&8◆ &b&nRight-click&r &7for more information.'
  1561. - ''
  1562. left_click_commands:
  1563. - '[player] warp forest'
  1564. - '[sound] PORTAL_TRIGGER'
  1565. right_click_commands:
  1566. - '[sound] ITEM_PICKUP'
  1567. - '[message] &r'
  1568. - '[message] &b&nForest&r &b[INFORMATION]'
  1569. - '[message] &7* Safe Teleport: &aYes'
  1570. - '[message] &7* Warzone Available: &aYes'
  1571. - '[message] &7* PvP in Warzone: &aYes'
  1572. - '[message] &7* Supply Crates Spawning: &aYes'
  1573. - '[message] &r'
  1574. desert:
  1575. material: head;sweet_taco10
  1576. slot: 2
  1577. display_name: ' &7◆ &e&nDesert&r &7◆'
  1578. lore:
  1579. - '&7A very hot and dry environment that is'
  1580. - '&7 mostly flat with a few obstacles.'
  1581. - '&r'
  1582. - '&8◆ &e&nLeft-click&r &7to teleport.'
  1583. - '&8◆ &e&nRight-click&r &7for more information.'
  1584. - ''
  1585. left_click_commands:
  1586. - '[player] warp desert'
  1587. - '[sound] PORTAL_TRIGGER'
  1588. right_click_commands:
  1589. - '[sound] ITEM_PICKUP'
  1590. - '[message] &r'
  1591. - '[message] &e&nDesert&r &e[INFORMATION]'
  1592. - '[message] &7* Safe Teleport: &aYes'
  1593. - '[message] &7* Warzone Available: &aYes'
  1594. - '[message] &7* PvP in Warzone: &aYes'
  1595. - '[message] &7* Supply Crates Spawning: &aYes'
  1596. - '[message] &r'
  1597. nether:
  1598. material: head;Numba_one_Stunna
  1599. slot: 3
  1600. display_name: ' &7◆ &c&nNether&r &7◆'
  1601. lore:
  1602. - '&7A very hot environment that is extremely'
  1603. - '&7 dangerous and difficult to survive in.'
  1604. - '&r'
  1605. - '&8◆ &c&nLeft-click&r &7to teleport.'
  1606. - '&8◆ &c&nRight-click&r &7for more information.'
  1607. - ''
  1608. left_click_commands:
  1609. - '[player] warp nether'
  1610. - '[sound] PORTAL_TRIGGER'
  1611. right_click_commands:
  1612. - '[sound] ITEM_PICKUP'
  1613. - '[message] &r'
  1614. - '[message] &c&nNether&r &c[INFORMATION]'
  1615. - '[message] &7* Safe Teleport: &aYes'
  1616. - '[message] &7* Warzone Available: &aYes'
  1617. - '[message] &7* PvP in Warzone: &aYes'
  1618. - '[message] &7* Supply Crates Spawning: &cNo'
  1619. - '[message] &r'
  1620. spacer1:
  1621. material: STAINED_GLASS_PANE
  1622. data: 15
  1623. amount: 1
  1624. slot: 4
  1625. display_name: '&8&l? &7&l? &8&l?'
  1626. spacer2:
  1627. material: STAINED_GLASS_PANE
  1628. data: 15
  1629. amount: 1
  1630. slot: 5
  1631. display_name: '&8&l? &7&l? &8&l?'
  1632. spacer3:
  1633. material: STAINED_GLASS_PANE
  1634. data: 15
  1635. amount: 1
  1636. slot: 6
  1637. display_name: '&8&l? &7&l? &8&l?'
  1638. spacer4:
  1639. material: STAINED_GLASS_PANE
  1640. data: 15
  1641. amount: 1
  1642. slot: 7
  1643. display_name: '&8&l? &7&l? &8&l?'
  1644. spacer5:
  1645. material: STAINED_GLASS_PANE
  1646. data: 15
  1647. amount: 1
  1648. slot: 8
  1649. display_name: '&8&l? &7&l? &8&l?'
  1650. swarps:
  1651. menu_title: '&nSpawn Warps'
  1652. open_command:
  1653. - swarp
  1654. - swarps
  1655. size: 9
  1656. items:
  1657. plains:
  1658. material: head;Zealock
  1659. slot: 0
  1660. display_name: ' &7◆ &a&nCrates&r &7◆'
  1661. lore:
  1662. - '&7A place where you can use your keys'
  1663. - '&7 to open crates and get some items.'
  1664. - '&r'
  1665. - '&8◆ &a&nLeft-click&r &7to teleport.'
  1666. - '&8◆ &a&nRight-click&r &7for more information.'
  1667. - ''
  1668. left_click_commands:
  1669. - '[player] warp crates'
  1670. - '[sound] PORTAL_TRIGGER'
  1671. right_click_commands:
  1672. - '[sound] ITEM_PICKUP'
  1673. - '[message] &r'
  1674. - '[message] &a&nCrates&r &a[INFORMATION]'
  1675. - '[message] &7Obtain keys through &a/buy &7or through the &d&nWar Merchant&r
  1676. &7and'
  1677. - '[message] &7open crates to get some items.'
  1678. - '[message] &r'
  1679. leaderboards:
  1680. material: head;zsoccer23
  1681. slot: 1
  1682. display_name: ' &7◆ &b&nLeaderboards&r &7◆'
  1683. lore:
  1684. - '&7 A place where you can see the top'
  1685. - '&7three players for a certain category.'
  1686. - '&r'
  1687. - '&8◆ &b&nLeft-click&r &7to teleport.'
  1688. - '&8◆ &b&nRight-click&r &7for more information.'
  1689. - ''
  1690. left_click_commands:
  1691. - '[player] warp leaderboards'
  1692. - '[sound] PORTAL_TRIGGER'
  1693. right_click_commands:
  1694. - '[sound] ITEM_PICKUP'
  1695. - '[message] &r'
  1696. - '[message] &b&nLeaderboards&r &b[INFORMATION]'
  1697. - '[message] &7See who the top 3 players are for something. You can'
  1698. - '[message] &7also access some areas where NPCs are.'
  1699. - '[message] &r'
  1700. raidingroom:
  1701. material: head;MHF_TNT2
  1702. slot: 2
  1703. display_name: ' &7◆ &c&nRaiding Room&r &7◆'
  1704. lore:
  1705. - '&7A place where you can learn how to raid'
  1706. - '&7protected bases and blast through walls.'
  1707. - '&r'
  1708. - '&8◆ &c&nLeft-click&r &7to teleport.'
  1709. - '&8◆ &c&nRight-click&r &7for more information.'
  1710. - ''
  1711. left_click_commands:
  1712. - '[player] warp raidingroom'
  1713. - '[sound] PORTAL_TRIGGER'
  1714. right_click_commands:
  1715. - '[sound] ITEM_PICKUP'
  1716. - '[message] &r'
  1717. - '[message] &c&nRaiding Room&r &c[INFORMATION]'
  1718. - '[message] &7Learn how to raid protected bases on the server with a cannon.'
  1719. - '[message] &r'
  1720. warzone:
  1721. material: head;FlooTastisch
  1722. slot: 3
  1723. display_name: ' &7◆ &d&nWarzone&r &7◆'
  1724. lore:
  1725. - '&7A place where you can enter into'
  1726. - '&7the deadly and infected warzone.'
  1727. - '&r'
  1728. - '&8◆ &d&nLeft-click&r &7to teleport.'
  1729. - '&8◆ &d&nRight-click&r &7for more information.'
  1730. - ''
  1731. left_click_commands:
  1732. - '[player] warp warzone'
  1733. - '[sound] PORTAL_TRIGGER'
  1734. right_click_commands:
  1735. - '[sound] ITEM_PICKUP'
  1736. - '[message] &r'
  1737. - '[message] &d&nWarzone&r &d[INFORMATION]'
  1738. - '[message] &7Enter the warzone where you can fight other players and'
  1739. - '[message] &7kill powerful bosses.'
  1740. - '[message] &r'
  1741. spacer1:
  1742. material: STAINED_GLASS_PANE
  1743. data: 15
  1744. amount: 1
  1745. slot: 4
  1746. display_name: '&8&l? &7&l? &8&l?'
  1747. spacer2:
  1748. material: STAINED_GLASS_PANE
  1749. data: 15
  1750. amount: 1
  1751. slot: 5
  1752. display_name: '&8&l? &7&l? &8&l?'
  1753. spacer3:
  1754. material: STAINED_GLASS_PANE
  1755. data: 15
  1756. amount: 1
  1757. slot: 6
  1758. display_name: '&8&l? &7&l? &8&l?'
  1759. spacer4:
  1760. material: STAINED_GLASS_PANE
  1761. data: 15
  1762. amount: 1
  1763. slot: 7
  1764. display_name: '&8&l? &7&l? &8&l?'
  1765. spacer5:
  1766. material: STAINED_GLASS_PANE
  1767. data: 15
  1768. amount: 1
  1769. slot: 8
  1770. display_name: '&8&l? &7&l? &8&l?'
  1771. panel:
  1772. menu_title: '&nPanel'
  1773. open_command:
  1774. - panel
  1775. - help
  1776. size: 18
  1777. items:
  1778. warps:
  1779. material: head;redstonekasi
  1780. slot: 0
  1781. display_name: ' &7◆ &a&nWarps&r &7◆'
  1782. lore:
  1783. - '&7 Warps teleport you to different places'
  1784. - '&7on the server that have different things.'
  1785. - '&r'
  1786. - '&8◆ &a&nLeft-click&r &7to see.'
  1787. - '&8◆ &a&nRight-click&r &7for more information.'
  1788. - ''
  1789. left_click_commands:
  1790. - '[openguimenu] warps'
  1791. - '[sound] ITEM_PICKUP'
  1792. right_click_commands:
  1793. - '[sound] ITEM_PICKUP'
  1794. - '[message] &r'
  1795. - '[message] &a&nWarps&r &a[INFORMATION]'
  1796. - '[message] &7Teleport to different places on the server to see'
  1797. - '[message] &7new and interesting things.'
  1798. - '[message] &r'
  1799. kits:
  1800. material: head;Tom25W
  1801. slot: 1
  1802. display_name: ' &7◆ &b&nKits&r &7◆'
  1803. lore:
  1804. - '&7 Different kits give you different items'
  1805. - '&7that you may find useful on your journey.'
  1806. - '&r'
  1807. - '&8◆ &b&nLeft-click&r &7to see.'
  1808. - '&8◆ &b&nRight-click&r &7for more information.'
  1809. - ''
  1810. left_click_commands:
  1811. - '[openguimenu] kits'
  1812. - '[sound] ITEM_PICKUP'
  1813. right_click_commands:
  1814. - '[sound] ITEM_PICKUP'
  1815. - '[message] &r'
  1816. - '[message] &b&nKits&r &b[INFORMATION]'
  1817. - '[message] &7Here you can redeem kits and get special items. There'
  1818. - '[message] &7are multiple categories of kits and each kit can be'
  1819. - '[message] &7obtained differently.'
  1820. - '[message] &r'
  1821. shop:
  1822. material: head;BedHeadBread
  1823. slot: 2
  1824. display_name: ' &7◆ &c&nShop&r &7◆'
  1825. lore:
  1826. - '&7Purchase and sell items to'
  1827. - '&7 and from the shop.'
  1828. - '&r'
  1829. - '&8◆ &c&nLeft-click&r &7to see.'
  1830. - '&8◆ &c&nRight-click&r &7for more information.'
  1831. - ''
  1832. left_click_commands:
  1833. - '[player] shop'
  1834. - '[sound] ITEM_PICKUP'
  1835. right_click_commands:
  1836. - '[sound] ITEM_PICKUP'
  1837. - '[message] &r'
  1838. - '[message] &c&nShop&r &c[INFORMATION]'
  1839. - '[message] &7Purchase and sell items at the shop for money.'
  1840. - '[message] &r'
  1841. rtp:
  1842. material: head;Dipicrylamine
  1843. slot: 3
  1844. display_name: ' &7◆ &d&nRandom Teleport&r &7◆'
  1845. lore:
  1846. - '&7Randomly teleport into the wilderness and'
  1847. - '&7 find a place to start making your base!'
  1848. - '&r'
  1849. - '&8◆ &d&nLeft-click&r &7to see.'
  1850. - '&8◆ &d&nRight-click&r &7for more information.'
  1851. - ''
  1852. left_click_commands:
  1853. - '[player] rtp gui'
  1854. - '[sound] ITEM_PICKUP'
  1855. right_click_commands:
  1856. - '[sound] ITEM_PICKUP'
  1857. - '[message] &r'
  1858. - '[message] &d&nRandom Teleport&r &d[INFORMATION]'
  1859. - '[message] &7Teleport to a random location in the wilderness.'
  1860. - '[message] &r'
  1861. enchanter:
  1862. material: head;nobody
  1863. slot: 4
  1864. display_name: ' &7◆ &6&nEnchanter&r &7◆'
  1865. lore:
  1866. - '&7Purchase custom enchantments with experience.'
  1867. - '&r'
  1868. - '&8◆ &6&nLeft-click&r &7to see.'
  1869. - '&8◆ &6&nRight-click&r &7for more information.'
  1870. - ''
  1871. left_click_commands:
  1872. - '[player] enchanter'
  1873. - '[sound] ITEM_PICKUP'
  1874. right_click_commands:
  1875. - '[sound] ITEM_PICKUP'
  1876. - '[message] &r'
  1877. - '[message] &6&nEnchanter&r &6[INFORMATION]'
  1878. - '[message] &7Purchase custom enchantment books for your items so'
  1879. - '[message] &7that they have unique and cool abilities.'
  1880. - '[message] &r'
  1881. tinkerer:
  1882. material: head;spoonfork
  1883. slot: 5
  1884. display_name: ' &7◆ &f&nTinkerer&r &7◆'
  1885. lore:
  1886. - '&7Exchange your unwanted stuff for'
  1887. - '&7 something useful and valuable.'
  1888. - '&r'
  1889. - '&8◆ &f&nLeft-click&r &7to see.'
  1890. - '&8◆ &f&nRight-click&r &7for more information.'
  1891. - ''
  1892. left_click_commands:
  1893. - '[player] tinkerer'
  1894. - '[sound] ITEM_PICKUP'
  1895. right_click_commands:
  1896. - '[sound] ITEM_PICKUP'
  1897. - '[message] &r'
  1898. - '[message] &f&nTinkerer&r &f[INFORMATION]'
  1899. - '[message] &7Exchange your unwanted custom enchantment'
  1900. - '[message] &7books and armor for something more useful.'
  1901. - '[message] &r'
  1902. boosters:
  1903. material: head;ExperienceOrb
  1904. slot: 6
  1905. display_name: ' &7◆ &2&nBoosters&r &7◆'
  1906. lore:
  1907. - '&7Purchase boosters to get more experience.'
  1908. - '&r'
  1909. - '&8◆ &2&nLeft-click&r &7to see.'
  1910. - '&8◆ &2&nRight-click&r &7for more information.'
  1911. - ''
  1912. left_click_commands:
  1913. - '[player] xpboost gui'
  1914. - '[sound] ITEM_PICKUP'
  1915. right_click_commands:
  1916. - '[sound] ITEM_PICKUP'
  1917. - '[message] &r'
  1918. - '[message] &2&nBoosters&r &2[INFORMATION]'
  1919. - '[message] &7Purchase a booster to gain more experience'
  1920. - '[message] &7when you kill mobs or when you mine.'
  1921. - '[message] &r'
  1922. quests:
  1923. material: head;Tereneckla
  1924. slot: 7
  1925. display_name: ' &7◆ &3&nQuests&r &7◆'
  1926. lore:
  1927. - '&7Complete quests and get a reward.'
  1928. - '&r'
  1929. - '&8◆ &3&nLeft-click&r &7to see.'
  1930. - '&8◆ &3&nRight-click&r &7for more information.'
  1931. - ''
  1932. left_click_commands:
  1933. - '[player] cluescroll'
  1934. - '[sound] ITEM_PICKUP'
  1935. right_click_commands:
  1936. - '[sound] ITEM_PICKUP'
  1937. - '[message] &r'
  1938. - '[message] &3&nQuests&r &3[INFORMATION]'
  1939. - '[message] &7Complete quests to get a reward. Some quests are'
  1940. - '[message] &7harder than others to complete.'
  1941. - '[message] &r'
  1942. Scaffolds:
  1943. material: head;mblade1
  1944. slot: 8
  1945. display_name: ' &7◆ &e&nScaffolds&r &7◆'
  1946. lore:
  1947. - '&7Purchase efficient items'
  1948. - '&7 Base building'
  1949. - '&r'
  1950. - '&8◆ &c&nLeft-click&r &7to see.'
  1951. - '&8◆ &c&nRight-click&r &7for more information.'
  1952. - ''
  1953. left_click_commands:
  1954. - '[player] scaffold'
  1955. - '[sound] ITEM_PICKUP'
  1956. right_click_commands:
  1957. - '[sound] ITEM_PICKUP'
  1958. - '[message] &r'
  1959. - '[message] &c&nScaffolds&r &e[INFORMATION]'
  1960. - '[message] &7Build your base with ease!'
  1961. - '[message] &r'
  1962. spacer9:
  1963. material: STAINED_GLASS_PANE
  1964. data: 15
  1965. amount: 1
  1966. slot: 9
  1967. display_name: '&8&l? &7&l? &8&l?'
  1968. spacer10:
  1969. material: STAINED_GLASS_PANE
  1970. data: 15
  1971. amount: 1
  1972. slot: 10
  1973. display_name: '&8&l? &7&l? &8&l?'
  1974. spacer11:
  1975. material: STAINED_GLASS_PANE
  1976. data: 15
  1977. amount: 1
  1978. slot: 11
  1979. display_name: '&8&l? &7&l? &8&l?'
  1980. spacer12:
  1981. material: STAINED_GLASS_PANE
  1982. data: 15
  1983. amount: 1
  1984. slot: 12
  1985. display_name: '&8&l? &7&l? &8&l?'
  1986. Tokens:
  1987. material: head;Nihilus
  1988. slot: 13
  1989. display_name: ' &7◆ &6&nWarShop&r &7◆'
  1990. lore:
  1991. - '&6Use your hard earned tokens here'
  1992. - '&r'
  1993. - '&8◆ &4&nLeft-click&r &7to see.'
  1994. - '&8◆ &4&nRight-click&r &7for more information.'
  1995. - ''
  1996. left_click_commands:
  1997. - '[player] token shop war'
  1998. - '[sound] ITEM_PICKUP'
  1999. right_click_commands:
  2000. - '[sound] ITEM_PICKUP'
  2001. - '[message] &r'
  2002. - '[message] &6&nWar Shop&r &4[INFORMATION]'
  2003. - '[message] &6 Spend those hard earned tokens!'
  2004. - '[message] &6 You deserve a upgrade.'
  2005. - '[message] &r'
  2006. spacer14:
  2007. material: STAINED_GLASS_PANE
  2008. data: 15
  2009. amount: 1
  2010. slot: 14
  2011. display_name: '&8&l? &7&l? &8&l?'
  2012. spacer15:
  2013. material: STAINED_GLASS_PANE
  2014. data: 15
  2015. amount: 1
  2016. slot: 15
  2017. display_name: '&8&l? &7&l? &8&l?'
  2018. spacer16:
  2019. material: STAINED_GLASS_PANE
  2020. data: 15
  2021. amount: 1
  2022. slot: 16
  2023. display_name: '&8&l? &7&l? &8&l?'
  2024. spacer17:
  2025. material: STAINED_GLASS_PANE
  2026. data: 15
  2027. amount: 1
  2028. slot: 17
  2029. display_name: '&8&l? &7&l? &8&l?'
  2030. spacer18:
  2031. material: STAINED_GLASS_PANE
  2032. data: 15
  2033. amount: 1
  2034. slot: 18
  2035. display_name: '&8&l? &7&l? &8&l?'
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