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  1. <Item>
  2. <modelName>POLICE6</modelName>
  3. <txdName>POLICE6</txdName>
  4. <handlingId>POLICE2</handlingId>
  5. <gameName>POLICE6</gameName>
  6. <vehicleMakeName />
  7. <expressionDictName>null</expressionDictName>
  8. <expressionName>null</expressionName>
  9. <animConvRoofDictName>null</animConvRoofDictName>
  10. <animConvRoofName>null</animConvRoofName>
  11. <animConvRoofWindowsAffected />
  12. <ptfxAssetName>null</ptfxAssetName>
  13. <audioNameHash>POLICE</audioNameHash>
  14. <layout>LAYOUT_STANDARD</layout>
  15. <coverBoundOffsets>BUFFALO_COVER_OFFSET_INFO</coverBoundOffsets>
  16. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  17. <scenarioLayout />
  18. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  19. <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  20. <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_EXTRA_HIGH</bonnetCameraName>
  21. <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  22. <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.040000" />
  23. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.040000" z="-0.020000" />
  24. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.115000" z="0.000000" />
  25. <FirstPersonProjectileDriveByPassengerIKOffset x="-0.100000" y="-0.140000" z="0.000000" />
  26. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.020000" />
  27. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.020000" />
  28. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  29. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.010000" />
  30. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  31. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  32. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  33. <FirstPersonMobilePhoneOffset x="0.155000" y="0.273000" z="0.535000" />
  34. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  35. <FirstPersonMobilePhoneSeatIKOffset>
  36. <Item>
  37. <Offset x="0.136000" y="0.156000" z="0.445000" />
  38. <SeatIndex value="2" />
  39. </Item>
  40. <Item>
  41. <Offset x="0.136000" y="0.156000" z="0.445000" />
  42. <SeatIndex value="3" />
  43. </Item>
  44. </FirstPersonMobilePhoneSeatIKOffset>
  45. <PovCameraOffset x="0.000000" y="-0.150000" z="0.665000" />
  46. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  47. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  48. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  49. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  50. <shouldUseCinematicViewMode value="true" />
  51. <shouldCameraTransitionOnClimbUpDown value="false" />
  52. <shouldCameraIgnoreExiting value="false" />
  53. <AllowPretendOccupants value="true" />
  54. <AllowJoyriding value="false" />
  55. <AllowSundayDriving value="false" />
  56. <AllowBodyColorMapping value="true" />
  57. <wheelScale value="0.253800" />
  58. <wheelScaleRear value="0.253800" />
  59. <dirtLevelMin value="0.000000" />
  60. <dirtLevelMax value="0.300000" />
  61. <envEffScaleMin value="0.000000" />
  62. <envEffScaleMax value="1.000000" />
  63. <envEffScaleMin2 value="0.000000" />
  64. <envEffScaleMax2 value="1.000000" />
  65. <damageMapScale value="0.600000" />
  66. <damageOffsetScale value="1.000000" />
  67. <diffuseTint value="0x00FFFFFF" />
  68. <steerWheelMult value="1.000000" />
  69. <HDTextureDist value="5.000000" />
  70. <lodDistances content="float_array">
  71. 15.000000
  72. 30.000000
  73. 70.000000
  74. 140.000000
  75. 500.000000
  76. 500.000000
  77. </lodDistances>
  78. <minSeatHeight value="0.862" />
  79. <identicalModelSpawnDistance value="20" />
  80. <maxNumOfSameColor value="10" />
  81. <defaultBodyHealth value="1000.000000" />
  82. <pretendOccupantsScale value="1.000000" />
  83. <visibleSpawnDistScale value="1.000000" />
  84. <trackerPathWidth value="2.000000" />
  85. <weaponForceMult value="1.000000" />
  86. <frequency value="100" />
  87. <swankness>SWANKNESS_1</swankness>
  88. <maxNum value="2" />
  89. <flags>FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_HAS_LIVERY</flags>
  90. <type>VEHICLE_TYPE_CAR</type>
  91. <plateType>VPT_BACK_PLATES</plateType>
  92. <dashboardType>VDT_GENTAXI</dashboardType>
  93. <vehicleClass>VC_EMERGENCY</vehicleClass>
  94. <wheelType>VWT_SPORT</wheelType>
  95. <trailers />
  96. <additionalTrailers />
  97. <drivers>
  98. <Item>
  99. <driverName>S_M_Y_Cop_01</driverName>
  100. <npcName />
  101. </Item>
  102. </drivers>
  103. <extraIncludes />
  104. <doorsWithCollisionWhenClosed />
  105. <driveableDoors />
  106. <bumpersNeedToCollideWithMap value="false" />
  107. <needsRopeTexture value="false" />
  108. <requiredExtras />
  109. <rewards>
  110. <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
  111. <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
  112. <Item>REWARD_STAT_WEAPON</Item>
  113. </rewards>
  114. <cinematicPartCamera>
  115. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  116. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  117. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  118. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  119. </cinematicPartCamera>
  120. <NmBraceOverrideSet />
  121. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  122. <buoyancySphereSizeScale value="1.000000" />
  123. <pOverrideRagdollThreshold type="NULL" />
  124. <firstPersonDrivebyData>
  125. <Item>STD_POLICE2_FRONT_LEFT</Item>
  126. <Item>STD_POLICE2_FRONT_RIGHT</Item>
  127. <Item>STD_POLICE2_REAR_LEFT</Item>
  128. <Item>STD_POLICE2_REAR_RIGHT</Item>
  129. </firstPersonDrivebyData>
  130. </Item>
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