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- local library = loadstring(game:HttpGet("https://pastebin.com/raw/eWKgbdix", true))()
- library.options.underlinecolor = "rainbow"
- Mod = require(game.ReplicatedStorage.Modules.Network_Module)
- local Farming = library:CreateWindow("Farming")
- local Sell = Farming:Toggle("Give Coins", {flag = "Sell"})
- local Rebirth = Farming:Toggle("Give Rebirths", {flag = "Rebirth"})
- spawn(function()
- while wait(0.1) do
- if Farming.flags.Sell then
- Mod:FireServer("SellCandy", 9999999999999999999999999999999999999999999999999999999999999999999999999)
- end
- end
- end)
- spawn(function()
- while wait(0.01) do
- if Farming.flags.Rebirth then
- Mod:FireServer("Rebirth")
- end
- end
- end)
- local sfbg = Farming:Button("INF Range", function()
- game.Players.LocalPlayer.Range.Value = 9999999999999999
- end)
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