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- local ScreenGui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Structure = Instance.new("Folder")
- local Background = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local Title = Instance.new("TextLabel")
- local Buttons = Instance.new("Folder")
- local RainName = Instance.new("TextButton")
- local BlockHats = Instance.new("TextButton")
- local Credits = Instance.new("TextButton")
- local Fling = Instance.new("TextButton")
- local StopFling = Instance.new("TextButton")
- local Fly = Instance.new("TextButton")
- local GodScript = Instance.new("TextButton")
- local Gravity = Instance.new("TextButton")
- local Amount2 = Instance.new("TextBox")
- local JumpPower = Instance.new("TextButton")
- local Amount1 = Instance.new("TextBox")
- local NoFace = Instance.new("TextButton")
- local NoLimbs = Instance.new("TextButton")
- local Sit = Instance.new("TextButton")
- local Tp = Instance.new("TextButton")
- local WalkSpeed = Instance.new("TextButton")
- local Amount3 = Instance.new("TextBox")
- local enordi = Instance.new("TextLabel")
- local Unanchor = Instance.new("TextButton")
- local AnchorPlr = Instance.new("TextButton")
- local power = Instance.new("NumberValue")
- power.Value = -100
- power.Parent = game.Players.LocalPlayer.Character.Head
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- ScreenGui.ResetOnSpawn = false
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.BackgroundColor3 = Color3.fromRGB(148, 148, 148)
- Main.BackgroundTransparency = 0.500
- Main.Position = UDim2.new(0.621200323, 0, 0.378378451, 0)
- Main.Size = UDim2.new(0, 415, 0, 196)
- Main.Draggable = true
- Main.Active = true
- Main.Selectable = true
- Close.MouseButton1Click:connect(function()
- Main.Visible = false
- end)
- Structure.Name = "Structure"
- Structure.Parent = Main
- Background.Name = "Background"
- Background.Parent = Structure
- Background.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Background.BackgroundTransparency = 0.900
- Background.Position = UDim2.new(-0.00317588705, 0, 0.142857149, 0)
- Background.Size = UDim2.new(0, 415, 0, 168)
- Close.Name = "Close"
- Close.Parent = Structure
- Close.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Close.LayoutOrder = -14235
- Close.Position = UDim2.new(0.929006875, 0, 0, 0)
- Close.Size = UDim2.new(0, 29, 0, 26)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.fromRGB(255, 0, 4)
- Close.TextSize = 14.000
- Title.Name = "Title"
- Title.Parent = Structure
- Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Title.BackgroundTransparency = 1.000
- Title.BorderSizePixel = 0
- Title.Position = UDim2.new(0.359036118, 0, 0, 0)
- Title.Size = UDim2.new(0, 113, 0, 28)
- Title.Font = Enum.Font.Code
- Title.Text = "RHS Gui (W.I.P)"
- Title.TextColor3 = Color3.fromRGB(255, 255, 255)
- Title.TextSize = 14.000
- Buttons.Name = "Buttons"
- Buttons.Parent = Main
- RainName.Name = "RainName"
- RainName.Parent = Buttons
- RainName.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- RainName.LayoutOrder = -14235
- RainName.Position = UDim2.new(0.035030935, 0, 0.387755126, 0)
- RainName.Size = UDim2.new(0, 72, 0, 26)
- RainName.Font = Enum.Font.SourceSans
- RainName.Text = "Rainbow Name"
- RainName.TextColor3 = Color3.fromRGB(255, 0, 4)
- RainName.TextSize = 14.000
- RainName.MouseButton1Click:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/RrFZqdPj", true))()
- end)
- BlockHats.Name = "BlockHats"
- BlockHats.Parent = Buttons
- BlockHats.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- BlockHats.LayoutOrder = -14235
- BlockHats.Position = UDim2.new(0.598886371, 0, 0.387755126, 0)
- BlockHats.Size = UDim2.new(0, 72, 0, 26)
- BlockHats.Font = Enum.Font.SourceSans
- BlockHats.Text = "Block Hats"
- BlockHats.TextColor3 = Color3.fromRGB(255, 0, 4)
- BlockHats.TextSize = 14.000
- BlockHats.MouseButton1Click:connect(function()
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.Mesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.Mesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.Mesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.Mesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.Mesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.Mesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.Mesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.Mesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.Mesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.Mesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.SpecialMesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.SpecialMesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.SpecialMesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.SpecialMesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.SpecialMesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.SpecialMesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.SpecialMesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.SpecialMesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.SpecialMesh:Destroy()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Handle.SpecialMesh:Destroy()
- end
- end
- end)
- Credits.Name = "Credits"
- Credits.Parent = Buttons
- Credits.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Credits.LayoutOrder = -14235
- Credits.Position = UDim2.new(0.0350309275, 0, 0.224489808, 0)
- Credits.Size = UDim2.new(0, 72, 0, 26)
- Credits.Font = Enum.Font.SourceSans
- Credits.Text = "PATCH NOTES"
- Credits.TextColor3 = Color3.fromRGB(255, 255, 255)
- Credits.TextSize = 14.000
- Credits.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- Credits.MouseButton1Click:connect(function()
- Credits.Visible = false
- local ScreenGui = Instance.new("ScreenGui")
- local Dragging = Instance.new("Frame")
- local MF2 = Instance.new("Frame")
- local PN = Instance.new("TextLabel")
- local UFB = Instance.new("TextLabel")
- local AB = Instance.new("TextLabel")
- local debounces = Instance.new("TextLabel")
- local ThisGui = Instance.new("TextLabel")
- local Fixed = Instance.new("TextLabel")
- local CON = Instance.new("TextLabel")
- local XButton = Instance.new("TextButton")
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Dragging.Name = "Dragging"
- Dragging.Parent = ScreenGui
- Dragging.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Dragging.BackgroundTransparency = 0.500
- Dragging.Position = UDim2.new(0, 0, 0.328009814, 0)
- Dragging.Size = UDim2.new(0, 194, 0, 26)
- Dragging.Draggable = true
- Dragging.Active = true
- Dragging.Selectable = true
- MF2.Name = "MF2"
- MF2.Parent = Dragging
- MF2.BackgroundColor3 = Color3.fromRGB(109, 109, 109)
- MF2.BackgroundTransparency = 0.300
- MF2.Position = UDim2.new(0, 0, 1, 0)
- MF2.Size = UDim2.new(0, 194, 0, 171)
- PN.Name = "PN"
- PN.Parent = MF2
- PN.BackgroundColor3 = Color3.fromRGB(90, 90, 90)
- PN.Size = UDim2.new(0, 194, 0, 20)
- PN.Font = Enum.Font.SourceSans
- PN.Text = "PATCH NOTES:"
- PN.TextColor3 = Color3.fromRGB(209, 209, 209)
- PN.TextSize = 14.000
- UFB.Name = "UFB"
- UFB.Parent = MF2
- UFB.BackgroundColor3 = Color3.fromRGB(90, 90, 90)
- UFB.BackgroundTransparency = 1.000
- UFB.Position = UDim2.new(0, 0, 0.116544642, 0)
- UFB.Size = UDim2.new(0, 194, 0, 20)
- UFB.Font = Enum.Font.SourceSans
- UFB.Text = "Added Flame Script"
- UFB.TextColor3 = Color3.fromRGB(255, 255, 255)
- UFB.TextSize = 14.000
- AB.Name = "AB"
- AB.Parent = MF2
- AB.BackgroundColor3 = Color3.fromRGB(90, 90, 90)
- AB.BackgroundTransparency = 1.000
- AB.Position = UDim2.new(0, 0, 0.233089298, 0)
- AB.Size = UDim2.new(0, 194, 0, 20)
- AB.Font = Enum.Font.SourceSans
- AB.Text = "Cleaner UI use"
- AB.TextColor3 = Color3.fromRGB(255, 255, 255)
- AB.TextSize = 14.000
- debounces.Name = "debounces"
- debounces.Parent = MF2
- debounces.BackgroundColor3 = Color3.fromRGB(90, 90, 90)
- debounces.BackgroundTransparency = 1.000
- debounces.Position = UDim2.new(0, 0, 0.349633962, 0)
- debounces.Size = UDim2.new(0, 194, 0, 20)
- debounces.Font = Enum.Font.SourceSans
- debounces.Text = "Debounces On Certain Buttons"
- debounces.TextColor3 = Color3.fromRGB(255, 255, 255)
- debounces.TextSize = 14.000
- ThisGui.Name = "ThisGui"
- ThisGui.Parent = MF2
- ThisGui.BackgroundColor3 = Color3.fromRGB(90, 90, 90)
- ThisGui.BackgroundTransparency = 1.000
- ThisGui.Position = UDim2.new(0, 0, 0.466178596, 0)
- ThisGui.Size = UDim2.new(0, 194, 0, 20)
- ThisGui.Font = Enum.Font.SourceSans
- ThisGui.Text = "Fixing Bugs"
- ThisGui.TextColor3 = Color3.fromRGB(255, 255, 255)
- ThisGui.TextSize = 14.000
- Fixed.Name = "Fixed"
- Fixed.Parent = MF2
- Fixed.BackgroundColor3 = Color3.fromRGB(90, 90, 90)
- Fixed.BackgroundTransparency = 1.000
- Fixed.Position = UDim2.new(0, 0, 0.602523327, 0)
- Fixed.Size = UDim2.new(0, 194, 0, 20)
- Fixed.Font = Enum.Font.SourceSans
- Fixed.Text = "Fixed Delayed On The \"Stop Fling\""
- Fixed.TextColor3 = Color3.fromRGB(255, 255, 255)
- Fixed.TextSize = 14.000
- CON.Name = "CON"
- CON.Parent = MF2
- CON.BackgroundColor3 = Color3.fromRGB(90, 90, 90)
- CON.BackgroundTransparency = 1.000
- CON.Position = UDim2.new(0, 0, 0.8813833, 0)
- CON.Size = UDim2.new(0, 194, 0, 20)
- CON.Font = Enum.Font.SourceSans
- CON.Text = "That Concludes The Patch Notes"
- CON.TextColor3 = Color3.fromRGB(255, 255, 255)
- CON.TextSize = 14.000
- XButton.Name = "XButton"
- XButton.Parent = Dragging
- XButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- XButton.Position = UDim2.new(0.871134043, 0, 0, 0)
- XButton.Size = UDim2.new(0, 25, 0, 25)
- XButton.Font = Enum.Font.SourceSans
- XButton.Text = "X"
- XButton.TextColor3 = Color3.fromRGB(255, 0, 4)
- XButton.TextSize = 14.000
- XButton.MouseButton1Click:connect(function()
- Credits.Visible = true
- Dragging:Destroy()
- end)
- end)
- StopFling.MouseButton1Click:connect(function()
- Fling.Visible = true
- StopFling.Visible = false
- bambam.Force = Vector3.new(0,0,0)
- wait()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 1
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.005)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- end)
- Fling.Name = "Fling"
- Fling.Parent = Buttons
- Fling.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Fling.LayoutOrder = -14235
- Fling.Position = UDim2.new(0.598886371, 0, 0.224489808, 0)
- Fling.Size = UDim2.new(0, 72, 0, 26)
- Fling.Font = Enum.Font.SourceSans
- Fling.Text = "Spin Fling"
- Fling.TextColor3 = Color3.fromRGB(255, 0, 4)
- Fling.TextSize = 14.000
- Fling.MouseButton1Click:connect(function()
- Fling.Visible = false
- StopFling.Visible = true
- bambam.Force = Vector3.new(power.Value,0,power.Value)
- game:GetService('RunService').Stepped:connect(function()
- local plr = game.Players.LocalPlayer.Character
- plr["Right Leg"].CanCollide = false
- plr["Left Leg"].CanCollide = false
- plr.Torso.CanCollide = false
- plr.Head.CanCollide = false
- end)
- end)
- StopFling.Name = "StopFling"
- StopFling.Parent = Main
- StopFling.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- StopFling.LayoutOrder = -14235
- StopFling.Position = Fling.Position
- StopFling.Size = UDim2.new(0, 72, 0, 26)
- StopFling.Visible = false
- StopFling.Font = Enum.Font.SourceSans
- StopFling.Text = "Stop Fling"
- StopFling.TextColor3 = Color3.fromRGB(255, 0, 4)
- StopFling.TextSize = 14.000
- Fly.Name = "Fly"
- Fly.Parent = Buttons
- Fly.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Fly.LayoutOrder = -14235
- Fly.Position = UDim2.new(0.410934538, 0, 0.224489808, 0)
- Fly.Size = UDim2.new(0, 72, 0, 26)
- Fly.Font = Enum.Font.SourceSans
- Fly.Text = "Fly"
- Fly.TextColor3 = Color3.fromRGB(255, 0, 4)
- Fly.TextSize = 14.000
- Fly.MouseButton1Click:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 100
- local speed = 0
- spawn(function()
- local message = Instance.new("Message",workspace)
- message.Text = "F to toggle fly"
- wait(5)
- message:Destroy()
- end)
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "f" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- GodScript.Name = "GodScript"
- GodScript.Parent = Buttons
- GodScript.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- GodScript.LayoutOrder = -14235
- GodScript.Position = UDim2.new(0.410934538, 0, 0.387755126, 0)
- GodScript.Size = UDim2.new(0, 72, 0, 26)
- GodScript.Font = Enum.Font.SourceSans
- GodScript.Text = "God Script"
- GodScript.TextColor3 = Color3.fromRGB(255, 0, 4)
- GodScript.TextSize = 14.000
- GodScript.MouseButton1Click:connect(function()
- local plr = game.Players.LocalPlayer.Character.Humanoid
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://429681631"
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- wait(0.6)
- local plr = game.Players.LocalPlayer;
- local chr = plr.Character;
- local hum = chr.Humanoid;
- local mov = {};
- local mov2 = {};
- --[[Network]]
- coroutine.resume(coroutine.create(function()
- settings().Physics.AllowSleep = false;
- game.RunService.RenderStepped:Connect(function()
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= plr then
- v.MaximumSimulationRadius = 0.1;
- v.SimulationRadius = 0;
- else
- v.MaximumSimulationRadius = math.pow(math.huge, math.huge);
- v.SimulationRadius = math.pow(math.huge, 2);
- end
- end
- end)
- end))
- function ftp(str)
- local pt = {};
- if str ~= 'me' and str ~= 'random' then
- for i, v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():find(str:lower()) then
- table.insert(pt, v);
- end
- end
- elseif str == 'me' then
- table.insert(pt, plr);
- elseif str == 'random' then
- table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]);
- end
- return pt;
- end
- for _, v in pairs(hum:GetAccessories()) do
- local b = v.Handle;
- b.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0);
- b.CanCollide = false;
- b:BreakJoints();
- for _, k in pairs(v:GetChildren()) do
- if not k:IsA'SpecialMesh' and not k:IsA'Part' then
- k:Destroy();
- end
- end
- local still = Instance.new('BodyAngularVelocity', b);
- still.MaxTorque = Vector3.new(math.huge, math.huge, math.huge);
- still.AngularVelocity = Vector3.new(0, 0, 0);
- local align = Instance.new('AlignPosition', b);
- align.MaxForce = 1000000;
- align.MaxVelocity = math.huge;
- align.RigidityEnabled = false;
- align.ApplyAtCenterOfMass = true;
- align.Responsiveness = 200;
- local a0 = Instance.new('Attachment', b);
- local a1 = Instance.new('Attachment', chr.Head);
- align.Attachment0 = a0;
- align.Attachment1 = a1;
- table.insert(mov, a1);
- table.insert(mov2, still);
- end
- local par = {};
- for _, v in pairs(mov) do
- local parr = Instance.new('Part', workspace);
- parr.Anchored = true;
- parr.Size = Vector3.new(1, 1, 1);
- parr.Transparency = 1;
- parr.CanCollide = false;
- table.insert(par, parr);
- end
- local rotx = 0;
- local rotz = math.pi / 2;
- local height = 0;
- local heighti = 1;
- local offset = 10;
- local mode = 9;
- local speed = 50;
- local angular = Vector3.new(0, 0, 0);
- local l = 1;
- game['Run Service'].RenderStepped:Connect(function()
- rotx = rotx + speed / 100;
- rotz = rotz + speed / 100;
- l = (l >= 360 and 1 or l + speed);
- for i, v in pairs(par) do
- v.CFrame = CFrame.new(chr.HumanoidRootPart.Position) * CFrame.fromEulerAnglesXYZ(0, math.rad(l + (360 / #par) * i + speed), 0) * CFrame.new(offset, 0, 0);
- end
- if heighti == 1 then
- height = height + speed / 100;
- elseif heighti == 2 then
- height = height - speed / 100;
- end
- if height > 2 then
- heighti = 2;
- end
- if height < -1 then
- heighti = 1;
- end
- if mode == 1 then
- for _, v in pairs(mov) do
- v.Position = Vector3.new(math.sin(rotx) * offset, 0, math.sin(rotz) * offset);
- end
- elseif mode == 2 then
- for _, v in pairs(mov) do
- v.Position = Vector3.new(offset, height, offset);
- end
- elseif mode == 3 then
- for _, v in pairs(mov) do
- v.Position = Vector3.new(math.sin(rotx) * offset, height, math.sin(rotz) * offset);
- end
- elseif mode == 4 then
- for i, v in pairs(mov) do
- v.Position = Vector3.new(chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).X, chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Y, chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Z);
- end
- elseif mode == 5 then
- for i, v in pairs(mov) do
- v.Position = Vector3.new((math.sin(rotx)) * offset, height, (math.cos(rotz) - i) * offset);
- end
- elseif mode == 6 then
- for i, v in pairs(mov) do
- v.Position = Vector3.new((math.sin(rotx)) * offset, height, (math.tan(rotz) - i) * offset);
- end
- elseif mode == 7 then
- for i, v in pairs(mov) do
- v.Position = Vector3.new(math.cos(rotx * i) * offset, 0, math.cos(rotz * i) * offset);
- end
- elseif mode == 8 then
- for i, v in pairs(mov) do
- v.Position = Vector3.new(math.sin(rotx) * i * offset, 0, math.sin(rotz) * i * offset);
- end
- elseif mode == 9 then
- pcall(function()
- local so = nil;
- for k, b in pairs(chr:GetChildren()) do
- if b:IsA'Tool' then
- for h, j in pairs(b:GetDescendants()) do
- if j:IsA'Sound' then
- so = j;
- end
- end
- end
- end
- if so ~= nil then
- offset = so.PlaybackLoudness / 35;
- speed = so.PlaybackLoudness / 500;
- angular = Vector3.new(0, so.PlaybackLoudness / 75, 0);
- end
- end)
- for i, v in pairs(mov) do
- v.Position = Vector3.new(chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).X, chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Y, chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Z);
- end
- elseif mode == 10 then
- offset = height * 15;
- for i, v in pairs(mov) do
- v.Position = Vector3.new(chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).X, chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Y, chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Z);
- end
- elseif mode == 11 then
- for i, v in pairs(mov) do
- v.Position = Vector3.new(chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(plr:GetMouse().Hit.p)).X, chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(plr:GetMouse().Hit.p)).Y, chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(plr:GetMouse().Hit.p)).Z) + Vector3.new(chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).X, chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Y, chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Z);
- end
- end
- for _, v in pairs(mov2) do
- v.AngularVelocity = angular;
- end
- end)
- game.Players.LocalPlayer.Chatted:Connect(function(c)
- if c:split(' ')[1] == '.orbit' then
- for _, v in pairs(mov) do
- chr = ftp(c:split(' ')[2])[1].Character;
- v.Parent = ftp(c:split(' ')[2])[1].Character.HumanoidRootPart;
- end
- end
- if c:split(' ')[1] == '.speed' then
- speed = tonumber(c:split(' ')[2]);
- end
- if c:split(' ')[1] == '.mode' then
- mode = tonumber(c:split(' ')[2]);
- end
- if c:split(' ')[1] == '.offset' then
- offset = tonumber(c:split(' ')[2]);
- end
- if c:split(' ')[1] == '.angular' then
- angular = Vector3.new(tonumber(c:split(' ')[2]), tonumber(c:split(' ')[3]), tonumber(c:split(' ')[4]));
- end
- end)
- local plr = game.Players.LocalPlayer.Character.Humanoid
- wait(0.1)
- plr.Animator:Destroy()
- power = -20
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- wait(0.1)
- while wait() do
- plr.HipHeight = 5
- wait(0.1)
- plr.HipHeight = 4.8
- wait(0.1)
- plr.HipHeight = 4.4
- wait(0.1)
- plr.HipHeight = 4.2
- wait(0.1)
- plr.HipHeight = 4
- wait(0.1)
- plr.HipHeight = 4.2
- wait(0.1)
- plr.HipHeight = 4.4
- wait(0.1)
- plr.HipHeight = 4.8
- wait(0.1)
- plr.HipHeight = 5
- end
- end)
- GodScript.MouseButton1Click:connect(function()
- local plr = game.Players.LocalPlayer.Character.Humanoid
- while true do
- plr.WalkSpeed = 100
- wait(.01)
- plr.WalkSpeed = 0
- wait(0.01)
- end
- end)
- GodScript.MouseButton1Click:connect(function()
- local plr = game.Players.LocalPlayer.Character
- local Buttons = Instance.new("ScreenGui")
- local ButtonFrame = Instance.new("Frame")
- local MainFrame = Instance.new("Frame")
- local TextButton = Instance.new("TextButton")
- game:GetService('RunService').Stepped:connect(function()
- local plr = game.Players.LocalPlayer.Character
- plr["Right Leg"].CanCollide = false
- plr["Left Leg"].CanCollide = false
- plr.Torso.CanCollide = false
- plr.Head.CanCollide = false
- end)
- Buttons.Name = "Buttons"
- Buttons.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Buttons.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- ButtonFrame.Name = "ButtonFrame"
- ButtonFrame.Parent = Buttons
- ButtonFrame.BackgroundColor3 = Color3.fromRGB(152, 152, 152)
- ButtonFrame.BackgroundTransparency = 0.600
- ButtonFrame.Position = UDim2.new(0, 0, 0.255528271, 0)
- ButtonFrame.Size = UDim2.new(0, 57, 0, 15)
- ButtonFrame.Draggable = true
- ButtonFrame.Active = true
- ButtonFrame.Selectable = true
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = ButtonFrame
- MainFrame.BackgroundColor3 = Color3.fromRGB(84, 84, 84)
- MainFrame.BackgroundTransparency = 0.500
- MainFrame.Position = UDim2.new(-0.00165272912, 0, 0.977792025, 0)
- MainFrame.Size = UDim2.new(0, 56, 0, 21)
- TextButton.Parent = ButtonFrame
- TextButton.BackgroundColor3 = Color3.fromRGB(255, 199, 101)
- TextButton.Position = UDim2.new(-0.00602400443, 0, 0.961537898, 0)
- TextButton.Size = UDim2.new(0, 57, 0, 22)
- TextButton.Font = Enum.Font.GothamBold
- TextButton.Text = "Attack"
- TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.TextSize = 14.000
- local Fix = Instance.new("ScreenGui")
- local Got = Instance.new("Frame")
- local FlungFrame = Instance.new("Frame")
- local UGF = Instance.new("TextButton")
- Fix.Name = "Fix"
- Fix.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Fix.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Got.Name = "Got"
- Got.Parent = Fix
- Got.BackgroundColor3 = Color3.fromRGB(132, 132, 132)
- Got.BackgroundTransparency = 0.600
- Got.Position = UDim2.new(0, 0, 0.330466837, 0)
- Got.Size = UDim2.new(0, 99, 0, 13)
- Got.Draggable = true
- Got.Active = true
- Got.Selectable = true
- FlungFrame.Name = "FlungFrame"
- FlungFrame.Parent = Got
- FlungFrame.BackgroundColor3 = Color3.fromRGB(132, 132, 132)
- FlungFrame.BackgroundTransparency = 0.600
- FlungFrame.Position = UDim2.new(0, 0, 0.948308468, 0)
- FlungFrame.Size = UDim2.new(0, 99, 0, 20)
- UGF.Name = "UGF"
- UGF.Parent = FlungFrame
- UGF.BackgroundColor3 = Color3.fromRGB(255, 147, 147)
- UGF.Size = UDim2.new(0, 99, 0, 20)
- UGF.Font = Enum.Font.GothamBold
- UGF.Text = "UnderGround Fix"
- UGF.TextColor3 = Color3.fromRGB(0, 0, 0)
- UGF.TextSize = 12.000
- UGF.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,50,0)
- end)
- TextButton.MouseButton1Click:connect(function()
- local power = Instance.new("NumberValue")
- power.Value = -300
- power.Parent = game.Players.LocalPlayer.Character.Head
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- bambam.Force = Vector3.new(power.Value,0,power.Value)
- plr.Humanoid.Sit = true
- wait(0.2)
- bambam.Force = Vector3.new(0,0,0)
- wait(0.05)
- plr.Humanoid.Sit = false
- wait(0.4)
- plr.Humanoid.Jump = true
- end)
- GodScript.Visible = false
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then
- GodScript.Visible = true
- end
- end)
- end)
- Gravity.Name = "Gravity"
- Gravity.Parent = Buttons
- Gravity.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Gravity.LayoutOrder = -14235
- Gravity.Position = UDim2.new(0.0350309275, 0, 0.571428537, 0)
- Gravity.Size = UDim2.new(0, 72, 0, 26)
- Gravity.Font = Enum.Font.SourceSans
- Gravity.Text = "Gravity"
- Gravity.TextColor3 = Color3.fromRGB(255, 0, 4)
- Gravity.TextSize = 14.000
- Gravity.MouseButton1Click:connect(function()
- game.Workspace.Gravity = Amount2.Text
- end)
- Amount2.Name = "Amount2"
- Amount2.Parent = Gravity
- Amount2.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Amount2.Position = UDim2.new(1, 0, 0, 0)
- Amount2.Size = UDim2.new(0, 78, 0, 26)
- Amount2.Font = Enum.Font.SourceSans
- Amount2.PlaceholderColor3 = Color3.fromRGB(138, 138, 138)
- Amount2.PlaceholderText = "Default = 196.2"
- Amount2.Text = ""
- Amount2.TextColor3 = Color3.fromRGB(255, 0, 4)
- Amount2.TextSize = 14.000
- JumpPower.Name = "JumpPower"
- JumpPower.Parent = Buttons
- JumpPower.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- JumpPower.LayoutOrder = -14235
- JumpPower.Position = UDim2.new(0.598886371, 0, 0.571428537, 0)
- JumpPower.Size = UDim2.new(0, 72, 0, 26)
- JumpPower.Font = Enum.Font.SourceSans
- JumpPower.Text = "JumpPower"
- JumpPower.TextColor3 = Color3.fromRGB(255, 0, 4)
- JumpPower.TextSize = 14.000
- JumpPower.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = Amount1.Text
- end)
- Amount1.Name = "Amount1"
- Amount1.Parent = JumpPower
- Amount1.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Amount1.Position = UDim2.new(1, 0, 0, 0)
- Amount1.Size = UDim2.new(0, 78, 0, 26)
- Amount1.Font = Enum.Font.SourceSans
- Amount1.PlaceholderColor3 = Color3.fromRGB(138, 138, 138)
- Amount1.PlaceholderText = "Default = 50"
- Amount1.Text = ""
- Amount1.TextColor3 = Color3.fromRGB(255, 0, 4)
- Amount1.TextSize = 14.000
- NoFace.Name = "NoFace"
- NoFace.Parent = Buttons
- NoFace.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- NoFace.LayoutOrder = -14235
- NoFace.Position = UDim2.new(0.222982734, 0, 0.387755126, 0)
- NoFace.Size = UDim2.new(0, 72, 0, 26)
- NoFace.Font = Enum.Font.SourceSans
- NoFace.Text = "No Face"
- NoFace.TextColor3 = Color3.fromRGB(255, 0, 4)
- NoFace.TextSize = 14.000
- NoFace.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Head.face:Destroy()
- end)
- NoLimbs.Name = "NoLimbs"
- NoLimbs.Parent = Buttons
- NoLimbs.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- NoLimbs.LayoutOrder = -14235
- NoLimbs.Position = UDim2.new(0.786838174, 0, 0.387755126, 0)
- NoLimbs.Size = UDim2.new(0, 72, 0, 26)
- NoLimbs.Font = Enum.Font.SourceSans
- NoLimbs.Text = "No Limbs"
- NoLimbs.TextColor3 = Color3.fromRGB(255, 0, 4)
- NoLimbs.TextSize = 14.000
- NoLimbs.MouseButton1Click:connect(function()
- local plr = game.Players.LocalPlayer.Character
- plr["Right Arm"]:Destroy()
- plr["Left Arm"]:Destroy()
- plr["Left Leg"]:Destroy()
- plr["Right Leg"]:Destroy()
- end)
- Sit.Name = "Sit"
- Sit.Parent = Buttons
- Sit.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Sit.LayoutOrder = -14235
- Sit.Position = UDim2.new(0.786838174, 0, 0.224489808, 0)
- Sit.Size = UDim2.new(0, 72, 0, 26)
- Sit.Font = Enum.Font.SourceSans
- Sit.Text = "Sit"
- Sit.TextColor3 = Color3.fromRGB(255, 0, 4)
- Sit.TextSize = 14.000
- Sit.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Sit = true
- end)
- Tp.Name = "Tp"
- Tp.Parent = Buttons
- Tp.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Tp.LayoutOrder = -14235
- Tp.Position = UDim2.new(0.222982734, 0, 0.224489808, 0)
- Tp.Size = UDim2.new(0, 72, 0, 26)
- Tp.Font = Enum.Font.SourceSans
- Tp.Text = "Click TP (E)"
- Tp.TextColor3 = Color3.fromRGB(255, 0, 4)
- Tp.TextSize = 14.000
- Tp.MouseButton1Click:connect(function()
- plr = game.Players.LocalPlayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- end
- end
- end)
- end)
- WalkSpeed.Name = "WalkSpeed"
- WalkSpeed.Parent = Buttons
- WalkSpeed.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- WalkSpeed.LayoutOrder = -14235
- WalkSpeed.Position = UDim2.new(0.0350309275, 0, 0.75, 0)
- WalkSpeed.Size = UDim2.new(0, 72, 0, 26)
- WalkSpeed.Font = Enum.Font.SourceSans
- WalkSpeed.Text = "WalkSpeed"
- WalkSpeed.TextColor3 = Color3.fromRGB(255, 0, 4)
- WalkSpeed.TextSize = 14.000
- WalkSpeed.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Amount3.Text
- end)
- Amount3.Name = "Amount3"
- Amount3.Parent = WalkSpeed
- Amount3.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Amount3.Position = UDim2.new(1, 0, 0, 0)
- Amount3.Size = UDim2.new(0, 78, 0, 26)
- Amount3.Font = Enum.Font.SourceSans
- Amount3.PlaceholderColor3 = Color3.fromRGB(138, 138, 138)
- Amount3.PlaceholderText = "Default = 16"
- Amount3.Text = ""
- Amount3.TextColor3 = Color3.fromRGB(255, 0, 4)
- Amount3.TextSize = 14.000
- enordi.Name = "enordi"
- enordi.Parent = Buttons
- enordi.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- enordi.BackgroundTransparency = 1.000
- enordi.BorderSizePixel = 0
- enordi.Position = UDim2.new(0.498795122, 0, 0.75, 0)
- enordi.Size = UDim2.new(0, 113, 0, 28)
- enordi.Font = Enum.Font.Code
- enordi.Text = "Loading..."
- enordi.TextColor3 = Color3.fromRGB(255, 255, 255)
- enordi.TextSize = 14.000
- if game.Workspace.FilteringEnabled == true then
- enordi.Text = "FE is enabled"
- end
- if game.Workspace.FilteringEnabled == false then
- enordi.Text = "Oh? FE is disabled..."
- end
- AnchorPlr.Name = "AnchorPlr"
- AnchorPlr.Parent = Buttons
- AnchorPlr.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- AnchorPlr.LayoutOrder = -14235
- AnchorPlr.Position = UDim2.new(0.410934538, 0, 0.571428537, 0)
- AnchorPlr.Size = UDim2.new(0, 72, 0, 26)
- AnchorPlr.Font = Enum.Font.SourceSans
- AnchorPlr.Text = "Flame Script"
- AnchorPlr.TextColor3 = Color3.fromRGB(255, 0, 4)
- AnchorPlr.TextSize = 14.000
- AnchorPlr.MouseButton1Click:connect(function()
- AnchorPlr.Visible = false
- local ConfirmationGui = Instance.new("ScreenGui")
- local DraggingFrame = Instance.new("Frame")
- local Background = Instance.new("Frame")
- local Back = Instance.new("TextLabel")
- local HTUS = Instance.new("TextLabel")
- local Link = Instance.new("TextBox")
- local Execute = Instance.new("TextButton")
- local clothes = Instance.new("TextButton")
- ConfirmationGui.Name = "ConfirmationGui"
- ConfirmationGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ConfirmationGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- ConfirmationGui.ResetOnSpawn = false
- DraggingFrame.Name = "DraggingFrame"
- DraggingFrame.Parent = ConfirmationGui
- DraggingFrame.BackgroundColor3 = Color3.fromRGB(79, 79, 79)
- DraggingFrame.BackgroundTransparency = 0.600
- DraggingFrame.Position = UDim2.new(0, 0, 0.293611825, 0)
- DraggingFrame.Size = UDim2.new(0, 271, 0, 21)
- DraggingFrame.Draggable = true
- DraggingFrame.Active = true
- DraggingFrame.Selectable = true
- Background.Name = "Background"
- Background.Parent = DraggingFrame
- Background.BackgroundColor3 = Color3.fromRGB(79, 79, 79)
- Background.BackgroundTransparency = 0.600
- Background.Position = UDim2.new(0, 0, 0.986076713, 0)
- Background.Size = UDim2.new(0, 271, 0, 122)
- Back.Name = "Back"
- Back.Parent = Background
- Back.BackgroundColor3 = Color3.fromRGB(31, 31, 31)
- Back.BackgroundTransparency = 0.600
- Back.LayoutOrder = -985624
- Back.Position = UDim2.new(0, 0, 0.0573770478, 0)
- Back.Size = UDim2.new(0, 271, 0, 26)
- Back.Font = Enum.Font.SourceSans
- Back.Text = ""
- Back.TextColor3 = Color3.fromRGB(255, 255, 255)
- Back.TextSize = 14.000
- HTUS.Name = "HTUS"
- HTUS.Parent = Background
- HTUS.BackgroundColor3 = Color3.fromRGB(31, 31, 31)
- HTUS.BackgroundTransparency = 0.600
- HTUS.LayoutOrder = -985624
- HTUS.Position = UDim2.new(0, 0, 0.0983606577, 0)
- HTUS.Size = UDim2.new(0, 271, 0, 16)
- HTUS.Font = Enum.Font.SourceSans
- HTUS.Text = "Learn how to use script:"
- HTUS.TextColor3 = Color3.fromRGB(255, 255, 255)
- HTUS.TextSize = 14.000
- Link.Name = "Link"
- Link.Parent = Background
- Link.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
- Link.BackgroundTransparency = 0.600
- Link.Position = UDim2.new(0, 0, 0.295081973, 0)
- Link.Size = UDim2.new(0, 270, 0, 50)
- Link.Font = Enum.Font.SourceSans
- Link.Text = "https://www.youtube.com/watch?v=8YBIVEve9FE"
- Link.TextColor3 = Color3.fromRGB(0, 0, 0)
- Link.TextSize = 14.000
- game:GetService('RunService').Stepped:connect(function()
- Link.Text = "https://www.youtube.com/watch?v=8YBIVEve9FE"
- end)
- Execute.Name = "Execute"
- Execute.Parent = Background
- Execute.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- Execute.Position = UDim2.new(0.129151285, 0, 0.704918027, 0)
- Execute.Size = UDim2.new(0, 200, 0, 36)
- Execute.Font = Enum.Font.Code
- Execute.Text = "PRESS IF YOURE READY"
- Execute.TextColor3 = Color3.fromRGB(255, 255, 255)
- Execute.TextScaled = true
- Execute.TextSize = 14.000
- Execute.TextWrapped = true
- Execute.MouseButton1Click:connect(function()
- AnchorPlr.Visible = true
- DraggingFrame:Destroy()
- loadstring(game:HttpGet("https://pastebin.com/raw/r0Lg2CP5", true))()
- end)
- clothes.Name = "clothes"
- clothes.Parent = Background
- clothes.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- clothes.Position = UDim2.new(0.922509253, 0, -0.172131151, 0)
- clothes.Size = UDim2.new(0, 21, 0, 21)
- clothes.Font = Enum.Font.Code
- clothes.Text = "X"
- clothes.TextColor3 = Color3.fromRGB(255, 0, 4)
- clothes.TextScaled = true
- clothes.TextSize = 14.000
- clothes.TextWrapped = true
- clothes.MouseButton1Click:connect(function()
- AnchorPlr.Visible = true
- ConfirmationGui:Destroy()
- end)
- end)
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