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  1.  
  2. local cfg = {}
  3.  
  4. -- define each group with a set of permissions
  5. -- _config property:
  6. --- gtype (optional): used to have only one group with the same gtype per player (example: a job gtype to only have one job)
  7. --- onspawn (optional): function(player) (called when the player spawn with the group)
  8. --- onjoin (optional): function(player) (called when the player join the group)
  9. --- onleave (optional): function(player) (called when the player leave the group)
  10. --- (you have direct access to vRP and vRPclient, the tunnel to client, in the config callbacks)
  11.  
  12. cfg.groups = {
  13.   ["Ejer"] = {
  14.     _config = {onspawn = function(player) vRPclient.notify(player,{"Du er nu EJER!"}) end},
  15.     "player.group.add",
  16.     "player.group.add.superadmin",
  17.     "player.group.add.admin",
  18.     "player.group.remove",
  19.     "player.givemoney",
  20.     "player.giveitem",
  21.     "admin.tickets",
  22.     "admin.announce",
  23.     "admin.menu",
  24.     "admin.easy_unjail",
  25.     "admin.spikes",
  26.     "admin.godmode",
  27.     "admin.spawnveh",
  28.     "admin.deleteveh",
  29.     "player.blips",
  30.     "player.tptowaypoint",
  31.     "player.list",
  32.     "player.whitelist",
  33.     "player.unwhitelist",
  34.     "player.kick",
  35.     "player.ban",
  36.     "player.unban",
  37.     "player.noclip",
  38.     "player.custom_emote",
  39.     "player.custom_sound",
  40.     "player.display_custom",
  41.     "player.coords",
  42.     "player.tptome",
  43.     "emergency.revive",
  44.     "emergency.shop",
  45.     "player.tpto"
  46.   },
  47.   ["Admin"] = {
  48.     "admin.tickets",
  49.     "admin.announce",
  50.     "admin.menu",
  51.     "admin.easy_unjail",
  52.     "admin.spikes",
  53.     -- "admin.godmode",
  54.     "admin.spawnveh",
  55.     "admin.deleteveh",
  56.     "player.blips",
  57.     "player.tptowaypoint",
  58.     "player.list",
  59.     "player.whitelist",
  60.     "player.unwhitelist",
  61.     "player.kick",
  62.     "player.ban",
  63.     "player.unban",
  64.     "player.noclip",
  65.     "player.custom_emote",
  66.     "player.custom_sound",
  67.     "player.display_custom",
  68.     "player.coords",
  69.     "player.tptome",
  70.     "emergency.revive",
  71.     "emergency.shop",
  72.     "player.tpto"
  73.   },
  74.   ["Mod"] = {
  75.     "admin.tickets",
  76.     "admin.announce",
  77.     "player.list",
  78.     "player.kick",
  79.     "player.coords",
  80.     "player.tptome",
  81.     "emergency.revive",
  82.     "emergency.shop",
  83.     "player.tpto"
  84.   },
  85.       ["Borger"] = {  
  86.     "player.phone",
  87.     "player.calladmin",
  88.     "player.fix_haircut",
  89.     "player.check",
  90.     "police.askid",
  91.     "police.store_weapons",
  92.     "player.skip_coma",
  93.     "player.store_money",
  94.     "player.check",
  95.     "player.loot",
  96.     "player.player_menu",
  97.     "player.userlist",
  98.     "police.seizable",
  99.     "user.paycheck"
  100.   },
  101.   -- politi
  102.   ["Rigspolitichef"] = {
  103.     _config = {
  104.       gtype = "job",
  105.       onjoin = function(player) vRPclient.setCop(player,{true}) end,
  106.       onspawn = function(player) vRPclient.setCop(player,{true}) end,
  107.       onleave = function(player) vRPclient.setCop(player,{true}) end
  108.     },
  109.     "Officer.cloakroom",
  110.     "highway.cloakroom",
  111.     "police.pc",
  112.     "police.handcuff",
  113.     "police.putinveh",
  114.     "police.getoutveh",
  115.     "police.drag",
  116.     "police.easy_cuff",
  117.     "police.easy_fine",
  118.     "police.easy_jail",
  119.     "police.easy_unjail",
  120.     "police.spikes",
  121.     "police.menu",
  122.     "police.check",
  123.     "toggle.service",
  124.     "police.freeze",
  125.     "police.service",
  126.     "police.wanted",
  127.     "police.seize.weapons",
  128.     "police.seize.items",
  129.     "police.jail",
  130.     "police.fine",
  131.     "police.announce",
  132.     "-police.store_weapons",
  133.     "-police.seizable",
  134.     "police.vehicle",
  135.     "police.loadshop",
  136.     "cop.whitelisted",
  137.     "emergency.market",
  138.     "emergency.revive",
  139.     "emergency.shop",
  140.     "player.list",
  141.     "police.paycheck",
  142.     "police.mission",
  143.     "player.blips",
  144.     "police.menu_interaction"
  145.   },
  146.   ["Vicerigspolitichef"] = {  
  147.     _config = {
  148.       gtype = "job",
  149.       onjoin = function(player) vRPclient.setCop(player,{true}) end,
  150.       onspawn = function(player) vRPclient.setCop(player,{true}) end,
  151.       onleave = function(player) vRPclient.setCop(player,{true}) end
  152.     },
  153.     "Officer.cloakroom",
  154.     "highway.cloakroom",
  155.     "police.pc",
  156.     "police.handcuff",
  157.     "police.putinveh",
  158.     "police.getoutveh",
  159.     "police.drag",
  160.     "police.easy_cuff",
  161.     "police.easy_fine",
  162.     "police.easy_jail",
  163.     "police.easy_unjail",
  164.     "police.spikes",
  165.     "police.menu",
  166.     "police.check",
  167.     "toggle.service",
  168.     "police.freeze",
  169.     "police.service",
  170.     "police.wanted",
  171.     "police.seize.weapons",
  172.     "police.seize.items",
  173.     "police.jail",
  174.     "police.fine",
  175.     "police.announce",
  176.     "-police.store_weapons",
  177.     "-police.seizable",
  178.     "police.vehicle",
  179.     "police.loadshop",
  180.     "cop.whitelisted",
  181.     "emergency.market",
  182.     "emergency.revive",
  183.     "emergency.shop",
  184.     "player.list",
  185.     "police.paycheck",
  186.     "police.mission",
  187.     "player.blips",
  188.     "police.menu_interaction"
  189.   },
  190.     ["Politi Direktoer"] = {  
  191.     _config = {
  192.       gtype = "job",
  193.       onjoin = function(player) vRPclient.setCop(player,{true}) end,
  194.       onspawn = function(player) vRPclient.setCop(player,{true}) end,
  195.       onleave = function(player) vRPclient.setCop(player,{true}) end
  196.     },
  197.     "Officer.cloakroom",
  198.     "highway.cloakroom",
  199.     "police.pc",
  200.     "police.handcuff",
  201.     "police.putinveh",
  202.     "police.getoutveh",
  203.     "police.drag",
  204.     "police.easy_cuff",
  205.     "police.easy_fine",
  206.     "police.easy_jail",
  207.     "police.easy_unjail",
  208.     "police.spikes",
  209.     "police.menu",
  210.     "police.check",
  211.     "toggle.service",
  212.     "police.freeze",
  213.     "police.service",
  214.     "police.wanted",
  215.     "police.seize.weapons",
  216.     "police.seize.items",
  217.     "police.jail",
  218.     "police.fine",
  219.     "police.announce",
  220.     "-police.store_weapons",
  221.     "-police.seizable",
  222.     "police.vehicle",
  223.     "police.loadshop",
  224.     "cop.whitelisted",
  225.     "emergency.market",
  226.     "emergency.revive",
  227.     "emergency.shop",
  228.     "player.list",
  229.     "police.paycheck",
  230.     "police.mission",
  231.     "player.blips",
  232.     "police.menu_interaction"
  233.   },
  234.     ["Politi Kommisaer"] = {  
  235.     _config = {
  236.       gtype = "job",
  237.       onjoin = function(player) vRPclient.setCop(player,{true}) end,
  238.       onspawn = function(player) vRPclient.setCop(player,{true}) end,
  239.       onleave = function(player) vRPclient.setCop(player,{true}) end
  240.     },
  241.     "Officer.cloakroom",
  242.     "highway.cloakroom",
  243.     "police.pc",
  244.     "police.handcuff",
  245.     "police.putinveh",
  246.     "police.getoutveh",
  247.     "police.drag",
  248.     "police.easy_cuff",
  249.     "police.easy_fine",
  250.     "police.easy_jail",
  251.     "police.easy_unjail",
  252.     "police.spikes",
  253.     "police.menu",
  254.     "police.check",
  255.     "toggle.service",
  256.     "police.freeze",
  257.     "police.service",
  258.     "police.wanted",
  259.     "police.seize.weapons",
  260.     "police.seize.items",
  261.     "police.jail",
  262.     "police.fine",
  263.     "police.announce",
  264.     "-police.store_weapons",
  265.     "-police.seizable",
  266.     "police.vehicle",
  267.     "police.loadshop",
  268.     "cop.whitelisted",
  269.     "emergency.market",
  270.     "emergency.revive",
  271.     "emergency.shop",
  272.     "player.list",
  273.     "police.paycheck",
  274.     "police.mission",
  275.     "player.blips",
  276.     "police.menu_interaction"
  277.   },
  278.     ["AKS Leder"] = {  
  279.     _config = {
  280.       gtype = "job",
  281.       onjoin = function(player) vRPclient.setCop(player,{true}) end,
  282.       onspawn = function(player) vRPclient.setCop(player,{true}) end,
  283.       onleave = function(player) vRPclient.setCop(player,{true}) end
  284.     },
  285.     "Officer.cloakroom",
  286.     "highway.cloakroom",
  287.     "police.pc",
  288.     "police.handcuff",
  289.     "police.putinveh",
  290.     "police.getoutveh",
  291.     "police.drag",
  292.     "police.easy_cuff",
  293.     "police.easy_fine",
  294.     "police.easy_jail",
  295.     "police.easy_unjail",
  296.     "police.spikes",
  297.     "police.menu",
  298.     "police.check",
  299.     "toggle.service",
  300.     "police.freeze",
  301.     "police.service",
  302.     "police.wanted",
  303.     "police.seize.weapons",
  304.     "police.seize.items",
  305.     "police.jail",
  306.     "police.fine",
  307.     "police.announce",
  308.     "-police.store_weapons",
  309.     "-police.seizable",
  310.     "police.vehicle",
  311.     "police.loadshop",
  312.     "cop.whitelisted",
  313.     "emergency.market",
  314.     "emergency.revive",
  315.     "emergency.shop",
  316.     "player.list",
  317.     "police.paycheck",
  318.     "police.mission",
  319.     "player.blips",
  320.     "police.menu_interaction"
  321.   },
  322.     ["AKS"] = {  
  323.     _config = {
  324.       gtype = "job",
  325.       onjoin = function(player) vRPclient.setCop(player,{true}) end,
  326.       onspawn = function(player) vRPclient.setCop(player,{true}) end,
  327.       onleave = function(player) vRPclient.setCop(player,{true}) end
  328.     },
  329.     "Officer.cloakroom",
  330.     "highway.cloakroom",
  331.     "police.pc",
  332.     "police.handcuff",
  333.     "police.putinveh",
  334.     "police.getoutveh",
  335.     "police.drag",
  336.     "police.easy_cuff",
  337.     "police.easy_fine",
  338.     "police.easy_jail",
  339.     "police.easy_unjail",
  340.     "police.spikes",
  341.     "police.menu",
  342.     "police.check",
  343.     "toggle.service",
  344.     "police.freeze",
  345.     "police.service",
  346.     "police.wanted",
  347.     "police.seize.weapons",
  348.     "police.seize.items",
  349.     "police.jail",
  350.     "police.fine",
  351.     "police.announce",
  352.     "-police.store_weapons",
  353.     "-police.seizable",
  354.     "police.vehicle",
  355.     "police.loadshop",
  356.     "cop.whitelisted",
  357.     "emergency.market",
  358.     "emergency.revive",
  359.     "emergency.shop",
  360.     "player.list",
  361.     "police.paycheck",
  362.     "police.mission",
  363.     "player.blips",
  364.     "police.menu_interaction"
  365.   },
  366.     ["Politi Assistent"] = {  
  367.     _config = {
  368.       gtype = "job",
  369.       onjoin = function(player) vRPclient.setCop(player,{true}) end,
  370.       onspawn = function(player) vRPclient.setCop(player,{true}) end,
  371.       onleave = function(player) vRPclient.setCop(player,{true}) end
  372.     },
  373.     "Officer.cloakroom",
  374.     "highway.cloakroom",
  375.     "police.pc",
  376.     "police.handcuff",
  377.     "police.putinveh",
  378.     "police.getoutveh",
  379.     "police.drag",
  380.     "police.easy_cuff",
  381.     "police.easy_fine",
  382.     "police.easy_jail",
  383.     "police.easy_unjail",
  384.     "police.spikes",
  385.     "police.menu",
  386.     "police.check",
  387.     "toggle.service",
  388.     "police.freeze",
  389.     "police.service",
  390.     "police.wanted",
  391.     "police.seize.weapons",
  392.     "police.seize.items",
  393.     "police.jail",
  394.     "police.fine",
  395.     "police.announce",
  396.     "-police.store_weapons",
  397.     "-police.seizable",
  398.     "police.vehicle",
  399.     "police.loadshop",
  400.     "cop.whitelisted",
  401.     "emergency.market",
  402.     "emergency.revive",
  403.     "emergency.shop",
  404.     "player.list",
  405.     "police.paycheck",
  406.     "police.mission",
  407.     "player.blips",
  408.     "police.menu_interaction"
  409.   },
  410.     ["Civil Betjent"] = {  
  411.     _config = {
  412.       gtype = "job",
  413.       onjoin = function(player) vRPclient.setCop(player,{true}) end,
  414.       onspawn = function(player) vRPclient.setCop(player,{true}) end,
  415.       onleave = function(player) vRPclient.setCop(player,{true}) end
  416.     },
  417.     "Officer.cloakroom",
  418.     "highway.cloakroom",
  419.     "police.pc",
  420.     "police.handcuff",
  421.     "police.putinveh",
  422.     "police.getoutveh",
  423.     "police.drag",
  424.     "police.easy_cuff",
  425.     "police.easy_fine",
  426.     "police.easy_jail",
  427.     "police.easy_unjail",
  428.     "police.spikes",
  429.     "police.menu",
  430.     "police.check",
  431.     "toggle.service",
  432.     "police.freeze",
  433.     "police.service",
  434.     "police.wanted",
  435.     "police.seize.weapons",
  436.     "police.seize.items",
  437.     "police.jail",
  438.     "police.fine",
  439.     "police.announce",
  440.     "-police.store_weapons",
  441.     "-police.seizable",
  442.     "police.vehicle",
  443.     "police.loadshop",
  444.     "cop.whitelisted",
  445.     "emergency.market",
  446.     "emergency.revive",
  447.     "emergency.shop",
  448.     "player.list",
  449.     "police.paycheck",
  450.     "police.mission",
  451.     "player.blips",
  452.     "police.menu_interaction"
  453.   },
  454.     ["MC Betjent"] = {  
  455.     _config = {
  456.       gtype = "job",
  457.       onjoin = function(player) vRPclient.setCop(player,{true}) end,
  458.       onspawn = function(player) vRPclient.setCop(player,{true}) end,
  459.       onleave = function(player) vRPclient.setCop(player,{true}) end
  460.     },
  461.     "Officer.cloakroom",
  462.     "highway.cloakroom",
  463.     "police.pc",
  464.     "police.handcuff",
  465.     "police.putinveh",
  466.     "police.getoutveh",
  467.     "police.drag",
  468.     "police.easy_cuff",
  469.     "police.easy_fine",
  470.     "police.easy_jail",
  471.     "police.easy_unjail",
  472.     "police.spikes",
  473.     "police.menu",
  474.     "police.check",
  475.     "toggle.service",
  476.     "police.freeze",
  477.     "police.service",
  478.     "police.wanted",
  479.     "police.seize.weapons",
  480.     "police.seize.items",
  481.     "police.jail",
  482.     "police.fine",
  483.     "police.announce",
  484.     "-police.store_weapons",
  485.     "-police.seizable",
  486.     "police.vehicle",
  487.     "police.loadshop",
  488.     "cop.whitelisted",
  489.     "emergency.market",
  490.     "emergency.revive",
  491.     "emergency.shop",
  492.     "player.list",
  493.     "police.paycheck",
  494.     "police.mission",
  495.     "player.blips",
  496.     "police.menu_interaction"
  497.   },
  498.     ["Politi Betjent"] = {  
  499.     _config = {
  500.       gtype = "job",
  501.       onjoin = function(player) vRPclient.setCop(player,{true}) end,
  502.       onspawn = function(player) vRPclient.setCop(player,{true}) end,
  503.       onleave = function(player) vRPclient.setCop(player,{true}) end
  504.     },
  505.     "Officer.cloakroom",
  506.     "highway.cloakroom",
  507.     "police.pc",
  508.     "police.handcuff",
  509.     "police.putinveh",
  510.     "police.getoutveh",
  511.     "police.drag",
  512.     "police.easy_cuff",
  513.     "police.easy_fine",
  514.     "police.easy_jail",
  515.     "police.easy_unjail",
  516.     "police.spikes",
  517.     "police.menu",
  518.     "police.check",
  519.     "toggle.service",
  520.     "police.freeze",
  521.     "police.service",
  522.     "police.wanted",
  523.     "police.seize.weapons",
  524.     "police.seize.items",
  525.     "police.jail",
  526.     "police.fine",
  527.     "police.announce",
  528.     "-police.store_weapons",
  529.     "-police.seizable",
  530.     "police.vehicle",
  531.     "police.loadshop",
  532.     "cop.whitelisted",
  533.     "emergency.market",
  534.     "emergency.revive",
  535.     "emergency.shop",
  536.     "player.list",
  537.     "police.paycheck",
  538.     "police.mission",
  539.     "player.blips",
  540.     "police.menu_interaction"
  541.   },
  542.     ["Politi Elev"] = {  
  543.     _config = {
  544.       gtype = "job",
  545.       onjoin = function(player) vRPclient.setCop(player,{true}) end,
  546.       onspawn = function(player) vRPclient.setCop(player,{true}) end,
  547.       onleave = function(player) vRPclient.setCop(player,{true}) end
  548.     },
  549.     "Officer.cloakroom",
  550.     "highway.cloakroom",
  551.     "police.pc",
  552.     "police.handcuff",
  553.     "police.putinveh",
  554.     "police.getoutveh",
  555.     "police.drag",
  556.     "police.easy_cuff",
  557.     "police.easy_fine",
  558.     "police.easy_jail",
  559.     "police.easy_unjail",
  560.     "police.spikes",
  561.     "police.menu",
  562.     "police.check",
  563.     "toggle.service",
  564.     "police.freeze",
  565.     "police.service",
  566.     "police.wanted",
  567.     "police.seize.weapons",
  568.     "police.seize.items",
  569.     "police.jail",
  570.     "police.fine",
  571.     "police.announce",
  572.     "-police.store_weapons",
  573.     "-police.seizable",
  574.     "police.vehicle",
  575.     "police.loadshop",
  576.     "cop.whitelisted",
  577.     "emergency.market",
  578.     "emergency.revive",
  579.     "emergency.shop",
  580.     "player.list",
  581.     "police.paycheck",
  582.     "police.mission",
  583.     "player.blips",
  584.     "police.menu_interaction"
  585.   },
  586.   -- Ems
  587.   ["Regionchef"] = {
  588.     _config = { gtype = "job",
  589.     onspawn = function(player) vRPclient.notify(player,{"Du er nu REGIONCHEF"}) end
  590.     },
  591.     "emergency.revive",
  592.     "police.pc",
  593.     "police.wanted",
  594.     "emergency.shop",
  595.     "emergency.service",
  596.     "emergency.cloakroom",
  597.     "emscheck.revive",
  598.     "emergency.vehicle",
  599.     "emergency.market",
  600.     "ems.whitelisted",
  601.     "ems.loadshop",
  602.     "player.list",
  603.     "police.menu_interaction",
  604.     "emsChief.paycheck",
  605.     "player.blips",
  606.     "ems.mission"
  607.   },
  608.   ["Viceregionchef"] = {
  609.     _config = { gtype = "job",
  610.     onspawn = function(player) vRPclient.notify(player,{"Du er nu VICEREGIONCHEF"}) end
  611.     },
  612.     "emergency.revive",
  613.     "police.pc",
  614.     "police.wanted",
  615.     "emergency.shop",
  616.     "emergency.service",
  617.     "emergency.cloakroom",
  618.     "emscheck.revive",
  619.     "emergency.vehicle",
  620.     "emergency.market",
  621.     "ems.whitelisted",
  622.     "ems.loadshop",
  623.     "player.list",
  624.     "police.menu_interaction",
  625.     "emsChief.paycheck",
  626.     "player.blips",
  627.     "ems.mission"
  628.   },
  629.   ["Overems"] = {
  630.     _config = { gtype = "job",
  631.     onspawn = function(player) vRPclient.notify(player,{"Du er nu overems"}) end
  632.     },
  633.     "emergency.revive",
  634.     "police.pc",
  635.     "police.wanted",
  636.     "emergency.shop",
  637.     "emergency.service",
  638.     "emergency.cloakroom",
  639.     "emscheck.revive",
  640.     "emergency.vehicle",
  641.     "emergency.market",
  642.     "ems.whitelisted",
  643.     "ems.loadshop",
  644.     "player.list",
  645.     "police.menu_interaction",
  646.     "emsChief.paycheck",
  647.     "player.blips",
  648.     "ems.mission"
  649.   },
  650.   ["Ambulancereder"] = {
  651.     _config = { gtype = "job",
  652.     onspawn = function(player) vRPclient.notify(player,{"Du er nu AMBULANCEREDER"}) end
  653.     },
  654.     "emergency.revive",
  655.     "police.pc",
  656.     "police.wanted",
  657.     "emergency.shop",
  658.     "emergency.service",
  659.     "emergency.cloakroom",
  660.     "emscheck.revive",
  661.     "emergency.vehicle",
  662.     "emergency.market",
  663.     "ems.whitelisted",
  664.     "ems.loadshop",
  665.     "player.list",
  666.     "police.menu_interaction",
  667.     "emsChief.paycheck",
  668.     "player.blips",
  669.     "ems.mission"
  670.   },
  671.     ["Abulance elev"] = {
  672.     _config = { gtype = "job",
  673.     onspawn = function(player) vRPclient.notify(player,{"Du er nu AMBULANCEREDER"}) end
  674.     },
  675.     "emergency.revive",
  676.     "police.pc",
  677.     "police.wanted",
  678.     "emergency.shop",
  679.     "emergency.service",
  680.     "emergency.cloakroom",
  681.     "emscheck.revive",
  682.     "emergency.vehicle",
  683.     "emergency.market",
  684.     "ems.whitelisted",
  685.     "ems.loadshop",
  686.     "player.list",
  687.     "police.menu_interaction",
  688.     "emsChief.paycheck",
  689.     "player.blips",
  690.     "ems.mission"
  691.   },
  692.  -- Mekaniker
  693.   ["Mekaniker"] = {
  694.     _config = { gtype = "job",
  695.     onspawn = function(player) vRPclient.notify(player,{"Du er nu MEKANIKER"}) end
  696.     },
  697.     "vehicle.repair",
  698.     "vehicle.replace",
  699.     "repair.service",
  700.     "mission.repair.satellite_dishes",
  701.     "mission.repair.wind_turbines",
  702.     "repair.vehicle",
  703.     "repair.market",
  704.     "repair.paycheck"
  705.   },
  706.  -- Advokat
  707.   ["Advokat"] = {
  708.     _config = { gtype = "job",
  709.     onspawn = function(player) vRPclient.notify(player,{"You are a Lawyer, Salary : $2000."}) end
  710.     },
  711.     "Lawyer.vehicle",
  712.     "Lawyer.whitelisted",
  713.     "Lawyer.cloakroom",
  714.     "Lawyer.paycheck"
  715.   },
  716.   -- Privat Jobs
  717.     ["Civil"] = {  
  718.     _config = {
  719.       gtype = "job",
  720.       onjoin = function(player) vRPclient.setCop(player,{true}) end,
  721.       onspawn = function(player) vRPclient.setCop(player,{true}) end,
  722.       onleave = function(player) vRPclient.setCop(player,{true}) end
  723.     },
  724.     "player.phone",
  725.     "player.calladmin",
  726.     "player.fix_haircut",
  727.     "player.check",
  728.     "police.askid",
  729.     "police.store_weapons",
  730.     "player.skip_coma",
  731.     "player.store_money",
  732.     "player.check",
  733.     "player.loot",
  734.     "player.player_menu",
  735.     "player.userlist",
  736.     "police.seizable",
  737.     "user.paycheck"
  738.   },
  739.       ["Kriminel"] = {  
  740.     _config = {
  741.       gtype = "job",
  742.       onjoin = function(player) vRPclient.setCop(player,{true}) end,
  743.       onspawn = function(player) vRPclient.setCop(player,{true}) end,
  744.       onleave = function(player) vRPclient.setCop(player,{true}) end
  745.     },
  746.     "player.phone",
  747.     "player.calladmin",
  748.     "player.fix_haircut",
  749.     "player.check",
  750.     "police.askid",
  751.     "police.store_weapons",
  752.     "player.skip_coma",
  753.     "player.store_money",
  754.     "player.check",
  755.     "player.loot",
  756.     "player.player_menu",
  757.     "player.userlist",
  758.     "police.seizable",
  759.     "Stoffer.Krimminel"
  760.   }
  761.   }
  762. -- group selectors
  763. -- _config
  764. --- x,y,z, blipid, blipcolor, permissions (optional)
  765.  
  766. cfg.selectors = {
  767.   ["Job Selector"] = {
  768.     _config = {x = -268.363739013672, y = -957.255126953125, z = 31.22313880920410, blipid = 351, blipcolor = 47},
  769.     "Civil",
  770.     "kriminel"
  771.   },
  772.   ["Politi job"] = { -- Alta Street
  773.     _config = {x = 447.35137939453, y = -975.57592773438, z = 30.689584732056, blipid = 351, blipcolor = 38, permissions = {"cop.whitelisted"} },
  774.     "Rigspolitichef",
  775.     "Vicerigspolitichef",
  776.     "Politi Direktoer",
  777.     "Politi Kommisaer",
  778.     "AKS Leder",
  779.     "AKS",
  780.     "Politi Assistent",
  781.     "Civil Betjent",
  782.     "MC Betjent",
  783.     "Politi Betjent",
  784.     "Politi Elev",
  785.     "Civil"
  786.     },
  787.   ["Emergency job"] = { -- Spawn Hospital
  788.     _config = {x =  249.50639343262, y = -1375.0694580078, z = 39.534378051758, blipid = 351, blipcolor = 3, permissions = {"ems.whitelisted"} },
  789.     "Regionchef",
  790.     "Viceregionchef",
  791.     "Overems",
  792.     "Ambulancereder",
  793.     "Abulance elev",
  794.     "Civil"
  795.   }
  796. }
  797.  
  798. return cfg
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