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- Initialize engine version: 5.6.5p1 (b5fcd78dd1ab)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor: NVIDIA
- VRAM: 4018 MB
- Driver: 24.21.13.9836
- Begin MonoManager ReloadAssembly
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless)
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless)
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\GalaxyCSharp.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain
- - Completed reload, in 2.083 seconds
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1600x900 60Hz; virtual: 2880x1024 at -1280,-49
- <RI> Initialized touch support.
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless)
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless)
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
- UnloadTime: 106.035583 ms
- WwiseUnity: Initialize sound engine ...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WwiseUnity: Sound engine initialized.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DebugBridge [LOG] Attempting to load default settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DebugBridge [LOG] Loading 0 other files on top of current file
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GOG Failure: Galaxy.Api.GalaxyInstance+RuntimeError: Could not start CommunicationService
- at Galaxy.Api.GalaxyInstance.Init (System.String clientID, System.String clientSecret) [0x00000] in <filename unknown>:0
- at GOGManager.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RuntimeError: Could not start CommunicationService
- at Galaxy.Api.IError.GetName () [0x00000] in <filename unknown>:0
- at Galaxy.Api.IError.ToString () [0x00000] in <filename unknown>:0
- at UnityEngine.Logger.GetString (System.Object message) [0x00000] in <filename unknown>:0
- at UnityEngine.Logger.Log (LogType logType, System.Object message) [0x00000] in <filename unknown>:0
- at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <filename unknown>:0
- at GOGManager.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- HBS.LazySingletonBehavior`1:get_Instance()
- BattleTech.UnityGameInstance:Awake()
- UnityEngine.GameObject:SetActive(Boolean)
- ActivateAfterInit:ActivateAndClose()
- ActivateAfterInit:Start()
- (Filename: Line: -1)
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\BattleTechModLoader.dll (this message is harmless)
- Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\0Harmony.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\BigAmmo.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\ExtendedInformation.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\InjuredPiloting.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\ModTek.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\RM_LessHeadInjuries.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\SkirmishMechbayEquipmentUnlock.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\AddYearToTimeline\AddYearToTimeline.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\AdjustedMechAssembly\AdjustedMechAssembly.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\AdjustedMechSalvage\AdjustedMechSalvage.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\AIM\AttackImprovementMod.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\ArmorRepair\ArmorRepair.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\Better_Juggernaut\BetterJuggernaut.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\CamZoom\CamZoom.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\CBTHeat\CBTHeat.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\CBTMovement\CBTMovement.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\CBTPiloting\CBTPiloting.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\CharacterCreationTree\CharacterCreationTree.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\CharlesB\CharlesB.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\CommanderPortraitLoader\CommanderPortraitLoader.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\ContractSort\ContractSort.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\CustomComponents\CustomComponents.dll (this message is harmless)
- CustomComponents [ERROR] System.TypeLoadException: Could not load type 'BattleTech.UI.ListElementController_SalvageGear_NotListView' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- at (wrapper managed-to-native) System.Reflection.MonoMethodInfo:get_method_info (intptr,System.Reflection.MonoMethodInfo&)
- at System.Reflection.MonoMethodInfo.GetMethodInfo (IntPtr handle) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00000] in <filename unknown>:0
- at System.MonoCustomAttrs.GetPseudoCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0
- at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0
- at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoMethod.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
- at Harmony.PatchTools+<>c__2`1[Harmony.HarmonyPrepare].<GetPatchMethod>b__2_0 (System.Reflection.MethodInfo m) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[MethodInfo] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[MethodInfo] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.PatchTools.GetPatchMethod[HarmonyPrepare] (System.Type patchType, System.String name, System.Type[] parameters) [0x00000] in <filename unknown>:0
- at Harmony.PatchProcessor.RunMethod[HarmonyPrepare,Boolean] (Boolean defaultIfNotExisting, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Harmony.PatchProcessor.PrepareType () [0x00000] in <filename unknown>:0
- at Harmony.PatchProcessor..ctor (Harmony.HarmonyInstance instance, System.Type type, Harmony.HarmonyMethod attributes) [0x00000] in <filename unknown>:0
- at Harmony.HarmonyInstance.<PatchAll>b__7_0 (System.Type type) [0x00000] in <filename unknown>:0
- at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
- at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
- at CustomComponents.Control.Init (System.String directory, System.String settingsJSON) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Non platform assembly: E:\Games\BATTLETECH\Mods\dirtyFreezeFix\dirtyFreezeFix.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\DropCostPerMech\DropCostPerMech.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\ExclusiveFilters\ExclusiveFilters.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\fastsavedelete\FastSaveDelete.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\FastWorkOrderMover\FastWorkOrderMover.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\GlobalDifficultyByCompany\GlobalDifficultyByCompany.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\InternalHeaters\InternalHeaters.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\MechMaintenanceByCost\MechMaintenanceByCost.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\MechResizer\MechResizer.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\MeleeMover\MeleeMover.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\MercDeployments\MercDeployments.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\MonthlyTechandMoraleAdjustment\MonthlyTechandMoraleAdjustment_base.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\MonthlyMoraleReset\MonthlyMoraleReset.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\OnePointArmorStep\OnePointArmorStep.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\PaperdollFlip\PaperdollFlip.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\Pilot_Fatigue\Pilot_Fatigue.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\PilotHealthPopup\PilotHealthPopup.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\RandomTravelContracts\RandomTravelContracts.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\RogueModuleShopFactionsRep\StoreTagEnabler.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\PanicSystem\RogueTechPanicSystem.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\ShopSeller\ShopSeller.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\SkipIntro\SkipIntro.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\SortByTonnage\SortByTonnage.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\WeaponVariance\WeaponVariance.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\InnerSphereMap\InnerSphereMap.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\RogueTech Core\RTVersion.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\RandomCampaignStart\RandomCampaignStart.dll (this message is harmless)
- Non platform assembly: E:\Games\BATTLETECH\Mods\LogoReplacement\LogoReplacement.dll (this message is harmless)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- MessageCenter [ERROR] CRITICAL ERROR, PLEASE REPORT:
- Delegate OnBehaviorVariableScopeLoaded - Standard for message type DataManagerRequestCompleteMessage failed with exception
- The requested value 'Float_PatrolRouteThrottlePercentage' was not found.
- at System.Enum.Parse (System.Type,string,bool) <0x005cb>
- at System.Enum.Parse (System.Type,string) <0x00027>
- at HBS.Util.JSONSerializationUtility.ConvertValue (System.Type,object) <0x001e7>
- at HBS.Util.JSONSerializationUtility.ConvertValue (System.Type,object) <0x00b93>
- at (wrapper dynamic-method) HBS.Util.JSONSerializationUtility.RehydrateObjectFromDictionary_Patch2 (object,System.Collections.Generic.Dictionary`2<string, object>,string,HBS.Stopwatch,HBS.Stopwatch,HBS.Util.JSONSerializationUtility/RehydrationFilteringMode,System.Func`2<string, bool>[]) <0x00841>
- at HBS.Util.JSONSerializationUtility.FromJSON<BehaviorVariableScope> (BehaviorVariableScope,string,HBS.Util.JSONSerializationUtility/RehydrationFilteringMode,System.Func`2<string, bool>[]) <0x000b6>
- at HBS.Util.JSONSerializationUtility.FromJSON<BehaviorVariableScope> (BehaviorVariableScope,string) <0x0004e>
- at BehaviorVariableScope.FromJSON (string) <0x0002e>
- at BattleTech.BehaviorVariableScopeManager.OnBehaviorVariableScopeLoaded (MessageCenterMessage) <0x002ae>
- at MessageCenter.SendMessagesForType (MessageCenterMessageType,MessageCenterMessage) <0x00186>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib
- Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib
- Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib
- Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib
- Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib
- Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib
- Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib
- Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib
- Attached unity initializer to BattleTechGame
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Starting ThreadPool with 1 thread(s).
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Analytics [ERROR] Galaxy not initialized
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 11363.
- Total: 50.074394 ms (FindLiveObjects: 0.549858 ms CreateObjectMapping: 0.643905 ms MarkObjects: 48.844879 ms DeleteObjects: 0.035154 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Node UIRoot already contains module uixPrf_UIManagerFader(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Singleton UIManagerFader canceled AddModule
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Singleton UIManagerFader canceled AddModule
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Singleton UIManagerFader canceled AddModule
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11897.
- Total: 33.164589 ms (FindLiveObjects: 0.430572 ms CreateObjectMapping: 0.552262 ms MarkObjects: 32.144196 ms DeleteObjects: 0.036957 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- LoginManager [LOG] Successfully authenticated with OPS. Moving onto ComStar connection proper.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- UnloadTime: 0.630985 ms
- Setting up 3 worker threads for Enlighten.
- Thread -> id: 190c -> priority: 1
- Thread -> id: 3938 -> priority: 1
- Thread -> id: 2a10 -> priority: 1
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 11857.
- Total: 37.290333 ms (FindLiveObjects: 0.606947 ms CreateObjectMapping: 0.625877 ms MarkObjects: 36.009731 ms DeleteObjects: 0.046873 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 0.353351 ms
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11853.
- Total: 36.943291 ms (FindLiveObjects: 0.467229 ms CreateObjectMapping: 0.539642 ms MarkObjects: 35.906071 ms DeleteObjects: 0.029746 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11853.
- Total: 38.404171 ms (FindLiveObjects: 0.593727 ms CreateObjectMapping: 1.081088 ms MarkObjects: 36.709526 ms DeleteObjects: 0.019230 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 0.328112 ms
- BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch.
- (Filename: Line: 598)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15416.
- Total: 49.628803 ms (FindLiveObjects: 0.758985 ms CreateObjectMapping: 0.867755 ms MarkObjects: 47.957291 ms DeleteObjects: 0.043868 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 15420.
- Total: 47.085930 ms (FindLiveObjects: 0.585914 ms CreateObjectMapping: 0.853933 ms MarkObjects: 45.580578 ms DeleteObjects: 0.064901 ms)
- Counted 0 save slots
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Counted 104 save slots
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- State Changed Connecting => Closed
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SSE Closed...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MainMenu::OnPooled
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Pooling MainMenu after attaching showing loading curtain
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member displayName from type HeraldryDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member HERALDRY_VERSION from type HeraldryDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member LoathedRepPaymentAdjustment from type StoryConstantsDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member HatedRepPaymentAdjustment from type StoryConstantsDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member CalledShotBonusDegradeLerpFactor from type HitTableConstantsDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member CameraConstants from type CombatGameConstants
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member ExclusionTags from type SimGameEventResult
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member ExclusionTags from type SimGameEventResult
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member ExclusionTags from type SimGameEventResult
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member tagSetSourceFile from type RequirementDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member items from type RequirementDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member ExclusionTags from type SimGameEventResult
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type WeaponDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type WeaponDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type WeaponDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type WeaponDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type WeaponDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type WeaponDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type WeaponDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type WeaponDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member MinTonnage from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member MaxTonnage from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Flags from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Flags from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Flags from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Flags from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Flags from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Flags from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type UpgradeDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type HeatSinkDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type HeatSinkDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type HeatSinkDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type HeatSinkDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type HeatSinkDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type HeatSinkDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not retrieve member Custom from type AmmunitionBoxDef
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SimGameState [LOG] [AttachUX] Attaching head!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SimGameState [WARNING] [AttachUX] Head attachment request already active
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Pooling MainMenu after attaching UX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit dragon and component Weapon_Flamer_Flamer_P-Cockpit, ideal match name was: chrPrfWeap_dragon_head_flamer_ah, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit locust and component Weapon_HandyVac_Industrial_Construction_1_PlasmaTorch, ideal match name was: chrPrfWeap_locust_righttorso_flamer_ah, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit centurion and component Weapon_Laser_TAG, ideal match name was: chrPrfWeap_centurion_leftarm_laser_ah, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit centurion and component Weapon_Laser_TAG, ideal match name was: chrPrfWeap_centurion_leftarm_laser_ah, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit kingcrab and component Weapon_Laser_TAG, ideal match name was: chrPrfWeap_kingcrab_head_laser_ah, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit locust and component Weapon_Laser_TAG, ideal match name was: chrPrfWeap_locust_righttorso_laser_ah, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit urbanmech and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_urbanmech_righttorso_laser_eh, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit commando and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_commando_lefttorso_laser_eh, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit commando and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_commando_lefttorso_laser_eh, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit commando and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_commando_righttorso_laser_eh, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit commando and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_commando_righttorso_laser_eh, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit highlander and component Weapon_MachineGun_MachineGun_1-HEAVY, ideal match name was: chrPrfWeap_highlander_centertorso_machinegun_bh, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit highlander and component Weapon_MachineGun_MachineGun_1-HEAVY, ideal match name was: chrPrfWeap_highlander_centertorso_machinegun_bh, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit spider and component Weapon_LRM_ROCKETLAUNCHER10, ideal match name was: chrPrfWeap_spider_lefttorso_lrm10_mh, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit spider and component Weapon_LRM_ROCKETLAUNCHER10, ideal match name was: chrPrfWeap_spider_lefttorso_lrm10_mh, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit spider and component Weapon_LRM_ROCKETLAUNCHER10, ideal match name was: chrPrfWeap_spider_righttorso_lrm10_mh, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit spider and component Weapon_LRM_ROCKETLAUNCHER10, ideal match name was: chrPrfWeap_spider_righttorso_lrm10_mh, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit spider and component Weapon_LRM_ROCKETLAUNCHER10, ideal match name was: chrPrfWeap_spider_lefttorso_lrm10_mh, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit spider and component Weapon_LRM_ROCKETLAUNCHER10, ideal match name was: chrPrfWeap_spider_righttorso_lrm10_mh, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit vindicator and component Weapon_SRM_SRM_HAYWIRE, ideal match name was: chrPrfWeap_vindicator_righttorso_srm2_ah, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit kintaro and component Weapon_SRM_SRM_NARC, ideal match name was: chrPrfWeap_kintaro_lefttorso_srm2_ah, falling back to default item
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MessageCenter [ERROR] CRITICAL ERROR, PLEASE REPORT:
- Delegate RespondToDefsLoadComplete - Standard for message type DataManagerLoadCompleteMessage failed with exception
- Method not found: 'BattleTech.MechDef..ctor'.
- at (wrapper dynamic-method) BattleTech.SimGameState.FirstTimeInitializeDataFromDefs_Patch1 (object) <0x00a40>
- at (wrapper dynamic-method) BattleTech.SimGameState._OnDefsLoadComplete_Patch3 (object) <0x00065>
- at BattleTech.SimGameState.RespondToDefsLoadComplete (MessageCenterMessage) <0x000e5>
- at MessageCenter.SendMessagesForType (MessageCenterMessageType,MessageCenterMessage) <0x00186>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Analytics [ERROR] Galaxy not initialized
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Stopping ThreadPool
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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