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  1. Initialize engine version: 5.6.5p1 (b5fcd78dd1ab)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
  6. Vendor: NVIDIA
  7. VRAM: 4018 MB
  8. Driver: 24.21.13.9836
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless)
  13. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless)
  14. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  15. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  16. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  17. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  18. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  21. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  22. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless)
  23. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain
  24. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless)
  25. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain
  26. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless)
  27. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain
  28. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless)
  29. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain
  30. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless)
  31. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain
  32. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless)
  33. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain
  34. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless)
  35. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain
  36. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless)
  37. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain
  38. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless)
  39. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain
  40. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  41. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  42. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless)
  43. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain
  44. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless)
  45. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain
  46. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless)
  47. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain
  48. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless)
  49. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain
  50. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless)
  51. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain
  52. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless)
  53. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain
  54. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless)
  55. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain
  56. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless)
  57. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain
  58. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless)
  59. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain
  60. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless)
  61. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain
  62. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless)
  63. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain
  64. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless)
  65. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain
  66. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless)
  67. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain
  68. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\GalaxyCSharp.dll (this message is harmless)
  69. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
  70. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless)
  71. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain
  72. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless)
  73. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain
  74. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless)
  75. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain
  76. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless)
  77. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain
  78. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless)
  79. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain
  80. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless)
  81. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain
  82. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless)
  83. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain
  84. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless)
  85. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain
  86. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless)
  87. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain
  88. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless)
  89. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain
  90. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless)
  91. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain
  92. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless)
  93. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain
  94. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless)
  95. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain
  96. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless)
  97. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain
  98. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless)
  99. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain
  100. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless)
  101. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain
  102. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless)
  103. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain
  104. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless)
  105. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain
  106. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless)
  107. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain
  108. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless)
  109. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain
  110. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless)
  111. Loading E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain
  112. - Completed reload, in 2.083 seconds
  113. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless)
  114. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless)
  115. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
  116. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
  117. <RI> Initializing input.
  118.  
  119. <RI> Input initialized.
  120.  
  121. desktop: 1600x900 60Hz; virtual: 2880x1024 at -1280,-49
  122. <RI> Initialized touch support.
  123.  
  124. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless)
  125. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless)
  126. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless)
  127. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless)
  128. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless)
  129. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  130. UnloadTime: 106.035583 ms
  131. WwiseUnity: Initialize sound engine ...
  132.  
  133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  134.  
  135. WwiseUnity: Sound engine initialized.
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  138.  
  139. DebugBridge [LOG] Attempting to load default settings
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  142.  
  143. DebugBridge [LOG] Loading 0 other files on top of current file
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  146.  
  147. GOG Failure: Galaxy.Api.GalaxyInstance+RuntimeError: Could not start CommunicationService
  148. at Galaxy.Api.GalaxyInstance.Init (System.String clientID, System.String clientSecret) [0x00000] in <filename unknown>:0
  149. at GOGManager.Awake () [0x00000] in <filename unknown>:0
  150.  
  151. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  152.  
  153. RuntimeError: Could not start CommunicationService
  154. at Galaxy.Api.IError.GetName () [0x00000] in <filename unknown>:0
  155. at Galaxy.Api.IError.ToString () [0x00000] in <filename unknown>:0
  156. at UnityEngine.Logger.GetString (System.Object message) [0x00000] in <filename unknown>:0
  157. at UnityEngine.Logger.Log (LogType logType, System.Object message) [0x00000] in <filename unknown>:0
  158. at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <filename unknown>:0
  159. at GOGManager.Awake () [0x00000] in <filename unknown>:0
  160. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  161. UnityEngine.GameObject:AddComponent(Type)
  162. UnityEngine.GameObject:AddComponent()
  163. HBS.LazySingletonBehavior`1:get_Instance()
  164. BattleTech.UnityGameInstance:Awake()
  165. UnityEngine.GameObject:SetActive(Boolean)
  166. ActivateAfterInit:ActivateAndClose()
  167. ActivateAfterInit:Start()
  168.  
  169. (Filename: Line: -1)
  170.  
  171. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\BattleTechModLoader.dll (this message is harmless)
  172. Platform assembly: E:\Games\BATTLETECH\BattleTech_Data\Managed\0Harmony.dll (this message is harmless)
  173. Non platform assembly: E:\Games\BATTLETECH\Mods\BigAmmo.dll (this message is harmless)
  174. Non platform assembly: E:\Games\BATTLETECH\Mods\ExtendedInformation.dll (this message is harmless)
  175. Non platform assembly: E:\Games\BATTLETECH\Mods\InjuredPiloting.dll (this message is harmless)
  176. Non platform assembly: E:\Games\BATTLETECH\Mods\ModTek.dll (this message is harmless)
  177. Non platform assembly: E:\Games\BATTLETECH\Mods\RM_LessHeadInjuries.dll (this message is harmless)
  178. Non platform assembly: E:\Games\BATTLETECH\Mods\SkirmishMechbayEquipmentUnlock.dll (this message is harmless)
  179. Non platform assembly: E:\Games\BATTLETECH\Mods\AddYearToTimeline\AddYearToTimeline.dll (this message is harmless)
  180. Non platform assembly: E:\Games\BATTLETECH\Mods\AdjustedMechAssembly\AdjustedMechAssembly.dll (this message is harmless)
  181. Non platform assembly: E:\Games\BATTLETECH\Mods\AdjustedMechSalvage\AdjustedMechSalvage.dll (this message is harmless)
  182. Non platform assembly: E:\Games\BATTLETECH\Mods\AIM\AttackImprovementMod.dll (this message is harmless)
  183. Non platform assembly: E:\Games\BATTLETECH\Mods\ArmorRepair\ArmorRepair.dll (this message is harmless)
  184. Non platform assembly: E:\Games\BATTLETECH\Mods\Better_Juggernaut\BetterJuggernaut.dll (this message is harmless)
  185. Non platform assembly: E:\Games\BATTLETECH\Mods\CamZoom\CamZoom.dll (this message is harmless)
  186. Non platform assembly: E:\Games\BATTLETECH\Mods\CBTHeat\CBTHeat.dll (this message is harmless)
  187. Non platform assembly: E:\Games\BATTLETECH\Mods\CBTMovement\CBTMovement.dll (this message is harmless)
  188. Non platform assembly: E:\Games\BATTLETECH\Mods\CBTPiloting\CBTPiloting.dll (this message is harmless)
  189. Non platform assembly: E:\Games\BATTLETECH\Mods\CharacterCreationTree\CharacterCreationTree.dll (this message is harmless)
  190. Non platform assembly: E:\Games\BATTLETECH\Mods\CharlesB\CharlesB.dll (this message is harmless)
  191. Non platform assembly: E:\Games\BATTLETECH\Mods\CommanderPortraitLoader\CommanderPortraitLoader.dll (this message is harmless)
  192. Non platform assembly: E:\Games\BATTLETECH\Mods\ContractSort\ContractSort.dll (this message is harmless)
  193. Non platform assembly: E:\Games\BATTLETECH\Mods\CustomComponents\CustomComponents.dll (this message is harmless)
  194. CustomComponents [ERROR] System.TypeLoadException: Could not load type 'BattleTech.UI.ListElementController_SalvageGear_NotListView' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  195. at (wrapper managed-to-native) System.Reflection.MonoMethodInfo:get_method_info (intptr,System.Reflection.MonoMethodInfo&)
  196. at System.Reflection.MonoMethodInfo.GetMethodInfo (IntPtr handle) [0x00000] in <filename unknown>:0
  197. at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00000] in <filename unknown>:0
  198. at System.MonoCustomAttrs.GetPseudoCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0
  199. at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0
  200. at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
  201. at System.Reflection.MonoMethod.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
  202. at Harmony.PatchTools+<>c__2`1[Harmony.HarmonyPrepare].<GetPatchMethod>b__2_0 (System.Reflection.MethodInfo m) [0x00000] in <filename unknown>:0
  203. at System.Linq.Enumerable.First[MethodInfo] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  204. at System.Linq.Enumerable.FirstOrDefault[MethodInfo] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  205. at Harmony.PatchTools.GetPatchMethod[HarmonyPrepare] (System.Type patchType, System.String name, System.Type[] parameters) [0x00000] in <filename unknown>:0
  206. at Harmony.PatchProcessor.RunMethod[HarmonyPrepare,Boolean] (Boolean defaultIfNotExisting, System.Object[] parameters) [0x00000] in <filename unknown>:0
  207. at Harmony.PatchProcessor.PrepareType () [0x00000] in <filename unknown>:0
  208. at Harmony.PatchProcessor..ctor (Harmony.HarmonyInstance instance, System.Type type, Harmony.HarmonyMethod attributes) [0x00000] in <filename unknown>:0
  209. at Harmony.HarmonyInstance.<PatchAll>b__7_0 (System.Type type) [0x00000] in <filename unknown>:0
  210. at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
  211. at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
  212. at CustomComponents.Control.Init (System.String directory, System.String settingsJSON) [0x00000] in <filename unknown>:0
  213.  
  214. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  215.  
  216. Non platform assembly: E:\Games\BATTLETECH\Mods\dirtyFreezeFix\dirtyFreezeFix.dll (this message is harmless)
  217. Non platform assembly: E:\Games\BATTLETECH\Mods\DropCostPerMech\DropCostPerMech.dll (this message is harmless)
  218. Non platform assembly: E:\Games\BATTLETECH\Mods\ExclusiveFilters\ExclusiveFilters.dll (this message is harmless)
  219. Non platform assembly: E:\Games\BATTLETECH\Mods\fastsavedelete\FastSaveDelete.dll (this message is harmless)
  220. Non platform assembly: E:\Games\BATTLETECH\Mods\FastWorkOrderMover\FastWorkOrderMover.dll (this message is harmless)
  221. Non platform assembly: E:\Games\BATTLETECH\Mods\GlobalDifficultyByCompany\GlobalDifficultyByCompany.dll (this message is harmless)
  222. Non platform assembly: E:\Games\BATTLETECH\Mods\InternalHeaters\InternalHeaters.dll (this message is harmless)
  223. Non platform assembly: E:\Games\BATTLETECH\Mods\MechMaintenanceByCost\MechMaintenanceByCost.dll (this message is harmless)
  224. Non platform assembly: E:\Games\BATTLETECH\Mods\MechResizer\MechResizer.dll (this message is harmless)
  225. Non platform assembly: E:\Games\BATTLETECH\Mods\MeleeMover\MeleeMover.dll (this message is harmless)
  226. Non platform assembly: E:\Games\BATTLETECH\Mods\MercDeployments\MercDeployments.dll (this message is harmless)
  227. Non platform assembly: E:\Games\BATTLETECH\Mods\MonthlyTechandMoraleAdjustment\MonthlyTechandMoraleAdjustment_base.dll (this message is harmless)
  228. Non platform assembly: E:\Games\BATTLETECH\Mods\MonthlyMoraleReset\MonthlyMoraleReset.dll (this message is harmless)
  229. Non platform assembly: E:\Games\BATTLETECH\Mods\OnePointArmorStep\OnePointArmorStep.dll (this message is harmless)
  230. Non platform assembly: E:\Games\BATTLETECH\Mods\PaperdollFlip\PaperdollFlip.dll (this message is harmless)
  231. Non platform assembly: E:\Games\BATTLETECH\Mods\Pilot_Fatigue\Pilot_Fatigue.dll (this message is harmless)
  232. Non platform assembly: E:\Games\BATTLETECH\Mods\PilotHealthPopup\PilotHealthPopup.dll (this message is harmless)
  233. Non platform assembly: E:\Games\BATTLETECH\Mods\RandomTravelContracts\RandomTravelContracts.dll (this message is harmless)
  234. Non platform assembly: E:\Games\BATTLETECH\Mods\RogueModuleShopFactionsRep\StoreTagEnabler.dll (this message is harmless)
  235. Non platform assembly: E:\Games\BATTLETECH\Mods\PanicSystem\RogueTechPanicSystem.dll (this message is harmless)
  236. Non platform assembly: E:\Games\BATTLETECH\Mods\ShopSeller\ShopSeller.dll (this message is harmless)
  237. Non platform assembly: E:\Games\BATTLETECH\Mods\SkipIntro\SkipIntro.dll (this message is harmless)
  238. Non platform assembly: E:\Games\BATTLETECH\Mods\SortByTonnage\SortByTonnage.dll (this message is harmless)
  239. Non platform assembly: E:\Games\BATTLETECH\Mods\WeaponVariance\WeaponVariance.dll (this message is harmless)
  240. Non platform assembly: E:\Games\BATTLETECH\Mods\InnerSphereMap\InnerSphereMap.dll (this message is harmless)
  241. Non platform assembly: E:\Games\BATTLETECH\Mods\RogueTech Core\RTVersion.dll (this message is harmless)
  242. Non platform assembly: E:\Games\BATTLETECH\Mods\RandomCampaignStart\RandomCampaignStart.dll (this message is harmless)
  243. Non platform assembly: E:\Games\BATTLETECH\Mods\LogoReplacement\LogoReplacement.dll (this message is harmless)
  244. Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
  245. MessageCenter [ERROR] CRITICAL ERROR, PLEASE REPORT:
  246. Delegate OnBehaviorVariableScopeLoaded - Standard for message type DataManagerRequestCompleteMessage failed with exception
  247. The requested value 'Float_PatrolRouteThrottlePercentage' was not found.
  248. at System.Enum.Parse (System.Type,string,bool) <0x005cb>
  249. at System.Enum.Parse (System.Type,string) <0x00027>
  250. at HBS.Util.JSONSerializationUtility.ConvertValue (System.Type,object) <0x001e7>
  251. at HBS.Util.JSONSerializationUtility.ConvertValue (System.Type,object) <0x00b93>
  252. at (wrapper dynamic-method) HBS.Util.JSONSerializationUtility.RehydrateObjectFromDictionary_Patch2 (object,System.Collections.Generic.Dictionary`2<string, object>,string,HBS.Stopwatch,HBS.Stopwatch,HBS.Util.JSONSerializationUtility/RehydrationFilteringMode,System.Func`2<string, bool>[]) <0x00841>
  253. at HBS.Util.JSONSerializationUtility.FromJSON<BehaviorVariableScope> (BehaviorVariableScope,string,HBS.Util.JSONSerializationUtility/RehydrationFilteringMode,System.Func`2<string, bool>[]) <0x000b6>
  254. at HBS.Util.JSONSerializationUtility.FromJSON<BehaviorVariableScope> (BehaviorVariableScope,string) <0x0004e>
  255. at BehaviorVariableScope.FromJSON (string) <0x0002e>
  256. at BattleTech.BehaviorVariableScopeManager.OnBehaviorVariableScopeLoaded (MessageCenterMessage) <0x002ae>
  257. at MessageCenter.SendMessagesForType (MessageCenterMessageType,MessageCenterMessage) <0x00186>
  258.  
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262. Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib
  263. Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib
  264. Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib
  265. Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib
  266. Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib
  267. Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib
  268. Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib
  269. Fallback handler could not load library E:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib
  270. Attached unity initializer to BattleTechGame
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  273.  
  274. Starting ThreadPool with 1 thread(s).
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  277.  
  278. Analytics [ERROR] Galaxy not initialized
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  281.  
  282.  
  283. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 11363.
  284. Total: 50.074394 ms (FindLiveObjects: 0.549858 ms CreateObjectMapping: 0.643905 ms MarkObjects: 48.844879 ms DeleteObjects: 0.035154 ms)
  285.  
  286. Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
  287. Node UIRoot already contains module uixPrf_UIManagerFader(Clone)
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  290.  
  291. Singleton UIManagerFader canceled AddModule
  292.  
  293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  294.  
  295. Singleton UIManagerFader canceled AddModule
  296.  
  297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  298.  
  299. Singleton UIManagerFader canceled AddModule
  300.  
  301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  302.  
  303.  
  304. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11897.
  305. Total: 33.164589 ms (FindLiveObjects: 0.430572 ms CreateObjectMapping: 0.552262 ms MarkObjects: 32.144196 ms DeleteObjects: 0.036957 ms)
  306.  
  307. Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
  308. LoginManager [LOG] Successfully authenticated with OPS. Moving onto ComStar connection proper.
  309.  
  310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  311.  
  312. UnloadTime: 0.630985 ms
  313. Setting up 3 worker threads for Enlighten.
  314. Thread -> id: 190c -> priority: 1
  315. Thread -> id: 3938 -> priority: 1
  316. Thread -> id: 2a10 -> priority: 1
  317.  
  318. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 11857.
  319. Total: 37.290333 ms (FindLiveObjects: 0.606947 ms CreateObjectMapping: 0.625877 ms MarkObjects: 36.009731 ms DeleteObjects: 0.046873 ms)
  320.  
  321. Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
  322. UnloadTime: 0.353351 ms
  323.  
  324. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11853.
  325. Total: 36.943291 ms (FindLiveObjects: 0.467229 ms CreateObjectMapping: 0.539642 ms MarkObjects: 35.906071 ms DeleteObjects: 0.029746 ms)
  326.  
  327. Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
  328.  
  329. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11853.
  330. Total: 38.404171 ms (FindLiveObjects: 0.593727 ms CreateObjectMapping: 1.081088 ms MarkObjects: 36.709526 ms DeleteObjects: 0.019230 ms)
  331.  
  332. Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
  333. UnloadTime: 0.328112 ms
  334. BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch.
  335.  
  336. (Filename: Line: 598)
  337.  
  338.  
  339. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15416.
  340. Total: 49.628803 ms (FindLiveObjects: 0.758985 ms CreateObjectMapping: 0.867755 ms MarkObjects: 47.957291 ms DeleteObjects: 0.043868 ms)
  341.  
  342. Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
  343.  
  344. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 15420.
  345. Total: 47.085930 ms (FindLiveObjects: 0.585914 ms CreateObjectMapping: 0.853933 ms MarkObjects: 45.580578 ms DeleteObjects: 0.064901 ms)
  346.  
  347. Counted 0 save slots
  348.  
  349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  350.  
  351. Counted 104 save slots
  352.  
  353. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  354.  
  355. State Changed Connecting => Closed
  356.  
  357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  358.  
  359. SSE Closed...
  360.  
  361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  362.  
  363. MainMenu::OnPooled
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  366.  
  367. Pooling MainMenu after attaching showing loading curtain
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  370.  
  371. Could not retrieve member displayName from type HeraldryDef
  372.  
  373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  374.  
  375. Could not retrieve member HERALDRY_VERSION from type HeraldryDef
  376.  
  377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  378.  
  379. Could not retrieve member LoathedRepPaymentAdjustment from type StoryConstantsDef
  380.  
  381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  382.  
  383. Could not retrieve member HatedRepPaymentAdjustment from type StoryConstantsDef
  384.  
  385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  386.  
  387. Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef
  388.  
  389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  390.  
  391. Could not retrieve member CalledShotBonusDegradeLerpFactor from type HitTableConstantsDef
  392.  
  393. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  394.  
  395. Could not retrieve member CameraConstants from type CombatGameConstants
  396.  
  397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  398.  
  399. Could not retrieve member ExclusionTags from type SimGameEventResult
  400.  
  401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  402.  
  403. Could not retrieve member ExclusionTags from type SimGameEventResult
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  406.  
  407. Could not retrieve member ExclusionTags from type SimGameEventResult
  408.  
  409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  410.  
  411. Could not retrieve member tagSetSourceFile from type RequirementDef
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  414.  
  415. Could not retrieve member items from type RequirementDef
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  418.  
  419. Could not retrieve member ExclusionTags from type SimGameEventResult
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  422.  
  423. Could not retrieve member Custom from type WeaponDef
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  426.  
  427. Could not retrieve member Custom from type WeaponDef
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  430.  
  431. Could not retrieve member Custom from type WeaponDef
  432.  
  433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  434.  
  435. Could not retrieve member Custom from type WeaponDef
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  438.  
  439. Could not retrieve member Custom from type WeaponDef
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  442.  
  443. Could not retrieve member Custom from type WeaponDef
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  446.  
  447. Could not retrieve member Custom from type WeaponDef
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  450.  
  451. Could not retrieve member Custom from type WeaponDef
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  454.  
  455. Could not retrieve member Custom from type UpgradeDef
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  458.  
  459. Could not retrieve member Custom from type UpgradeDef
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  462.  
  463. Could not retrieve member Custom from type UpgradeDef
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  466.  
  467. Could not retrieve member Custom from type UpgradeDef
  468.  
  469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  470.  
  471. Could not retrieve member Custom from type UpgradeDef
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  474.  
  475. Could not retrieve member Custom from type UpgradeDef
  476.  
  477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  478.  
  479. Could not retrieve member Custom from type UpgradeDef
  480.  
  481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  482.  
  483. Could not retrieve member Custom from type UpgradeDef
  484.  
  485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  486.  
  487. Could not retrieve member Custom from type UpgradeDef
  488.  
  489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  490.  
  491. Could not retrieve member Custom from type UpgradeDef
  492.  
  493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  494.  
  495. Could not retrieve member Custom from type UpgradeDef
  496.  
  497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  498.  
  499. Could not retrieve member Custom from type UpgradeDef
  500.  
  501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  502.  
  503. Could not retrieve member Custom from type UpgradeDef
  504.  
  505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  506.  
  507. Could not retrieve member Custom from type UpgradeDef
  508.  
  509. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  510.  
  511. Could not retrieve member Custom from type UpgradeDef
  512.  
  513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  514.  
  515. Could not retrieve member Custom from type UpgradeDef
  516.  
  517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  518.  
  519. Could not retrieve member Custom from type UpgradeDef
  520.  
  521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  522.  
  523. Could not retrieve member Custom from type UpgradeDef
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  526.  
  527. Could not retrieve member Custom from type UpgradeDef
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  530.  
  531. Could not retrieve member Custom from type UpgradeDef
  532.  
  533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  534.  
  535. Could not retrieve member Custom from type UpgradeDef
  536.  
  537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  538.  
  539. Could not retrieve member Custom from type UpgradeDef
  540.  
  541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  542.  
  543. Could not retrieve member Custom from type UpgradeDef
  544.  
  545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  546.  
  547. Could not retrieve member Custom from type UpgradeDef
  548.  
  549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  550.  
  551. Could not retrieve member Custom from type UpgradeDef
  552.  
  553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  554.  
  555. Could not retrieve member Custom from type UpgradeDef
  556.  
  557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  558.  
  559. Could not retrieve member Custom from type UpgradeDef
  560.  
  561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  562.  
  563. Could not retrieve member MinTonnage from type UpgradeDef
  564.  
  565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  566.  
  567. Could not retrieve member MaxTonnage from type UpgradeDef
  568.  
  569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  570.  
  571. Could not retrieve member Custom from type UpgradeDef
  572.  
  573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  574.  
  575. Could not retrieve member Custom from type UpgradeDef
  576.  
  577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  578.  
  579. Could not retrieve member Flags from type UpgradeDef
  580.  
  581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  582.  
  583. Could not retrieve member Flags from type UpgradeDef
  584.  
  585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  586.  
  587. Could not retrieve member Flags from type UpgradeDef
  588.  
  589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  590.  
  591. Could not retrieve member Custom from type UpgradeDef
  592.  
  593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  594.  
  595. Could not retrieve member Custom from type UpgradeDef
  596.  
  597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  598.  
  599. Could not retrieve member Custom from type UpgradeDef
  600.  
  601. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  602.  
  603. Could not retrieve member Custom from type UpgradeDef
  604.  
  605. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  606.  
  607. Could not retrieve member Custom from type UpgradeDef
  608.  
  609. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  610.  
  611. Could not retrieve member Flags from type UpgradeDef
  612.  
  613. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  614.  
  615. Could not retrieve member Flags from type UpgradeDef
  616.  
  617. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  618.  
  619. Could not retrieve member Custom from type UpgradeDef
  620.  
  621. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  622.  
  623. Could not retrieve member Flags from type UpgradeDef
  624.  
  625. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  626.  
  627. Could not retrieve member Custom from type UpgradeDef
  628.  
  629. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  630.  
  631. Could not retrieve member Custom from type UpgradeDef
  632.  
  633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  634.  
  635. Could not retrieve member Custom from type UpgradeDef
  636.  
  637. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  638.  
  639. Could not retrieve member Custom from type UpgradeDef
  640.  
  641. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  642.  
  643. Could not retrieve member Custom from type UpgradeDef
  644.  
  645. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  646.  
  647. Could not retrieve member Custom from type UpgradeDef
  648.  
  649. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  650.  
  651. Could not retrieve member Custom from type UpgradeDef
  652.  
  653. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  654.  
  655. Could not retrieve member Custom from type UpgradeDef
  656.  
  657. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  658.  
  659. Could not retrieve member Custom from type UpgradeDef
  660.  
  661. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  662.  
  663. Could not retrieve member Custom from type UpgradeDef
  664.  
  665. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  666.  
  667. Could not retrieve member Custom from type HeatSinkDef
  668.  
  669. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  670.  
  671. Could not retrieve member Custom from type HeatSinkDef
  672.  
  673. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  674.  
  675. Could not retrieve member Custom from type AmmunitionBoxDef
  676.  
  677. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  678.  
  679. Could not retrieve member Custom from type AmmunitionBoxDef
  680.  
  681. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  682.  
  683. Could not retrieve member Custom from type AmmunitionBoxDef
  684.  
  685. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  686.  
  687. Could not retrieve member Custom from type AmmunitionBoxDef
  688.  
  689. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  690.  
  691. Could not retrieve member Custom from type AmmunitionBoxDef
  692.  
  693. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  694.  
  695. Could not retrieve member Custom from type HeatSinkDef
  696.  
  697. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  698.  
  699. Could not retrieve member Custom from type HeatSinkDef
  700.  
  701. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  702.  
  703. Could not retrieve member Custom from type HeatSinkDef
  704.  
  705. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  706.  
  707. Could not retrieve member Custom from type HeatSinkDef
  708.  
  709. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  710.  
  711. Could not retrieve member Custom from type AmmunitionBoxDef
  712.  
  713. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  714.  
  715. Could not retrieve member Custom from type AmmunitionBoxDef
  716.  
  717. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  718.  
  719. Could not retrieve member Custom from type AmmunitionBoxDef
  720.  
  721. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  722.  
  723. Could not retrieve member Custom from type AmmunitionBoxDef
  724.  
  725. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  726.  
  727. Could not retrieve member Custom from type AmmunitionBoxDef
  728.  
  729. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  730.  
  731. Could not retrieve member Custom from type AmmunitionBoxDef
  732.  
  733. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  734.  
  735. Could not retrieve member Custom from type AmmunitionBoxDef
  736.  
  737. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  738.  
  739. Could not retrieve member Custom from type AmmunitionBoxDef
  740.  
  741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  742.  
  743. Could not retrieve member Custom from type AmmunitionBoxDef
  744.  
  745. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  746.  
  747. Could not retrieve member Custom from type AmmunitionBoxDef
  748.  
  749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  750.  
  751. Could not retrieve member Custom from type AmmunitionBoxDef
  752.  
  753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  754.  
  755. SimGameState [LOG] [AttachUX] Attaching head!
  756.  
  757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  758.  
  759. SimGameState [WARNING] [AttachUX] Head attachment request already active
  760.  
  761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  762.  
  763. Pooling MainMenu after attaching UX
  764.  
  765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  766.  
  767. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit dragon and component Weapon_Flamer_Flamer_P-Cockpit, ideal match name was: chrPrfWeap_dragon_head_flamer_ah, falling back to default item
  768.  
  769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  770.  
  771. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit locust and component Weapon_HandyVac_Industrial_Construction_1_PlasmaTorch, ideal match name was: chrPrfWeap_locust_righttorso_flamer_ah, falling back to default item
  772.  
  773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  774.  
  775. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit centurion and component Weapon_Laser_TAG, ideal match name was: chrPrfWeap_centurion_leftarm_laser_ah, falling back to default item
  776.  
  777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  778.  
  779. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit centurion and component Weapon_Laser_TAG, ideal match name was: chrPrfWeap_centurion_leftarm_laser_ah, falling back to default item
  780.  
  781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  782.  
  783. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit kingcrab and component Weapon_Laser_TAG, ideal match name was: chrPrfWeap_kingcrab_head_laser_ah, falling back to default item
  784.  
  785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  786.  
  787. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit locust and component Weapon_Laser_TAG, ideal match name was: chrPrfWeap_locust_righttorso_laser_ah, falling back to default item
  788.  
  789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  790.  
  791. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit urbanmech and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_urbanmech_righttorso_laser_eh, falling back to default item
  792.  
  793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  794.  
  795. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit commando and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_commando_lefttorso_laser_eh, falling back to default item
  796.  
  797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  798.  
  799. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit commando and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_commando_lefttorso_laser_eh, falling back to default item
  800.  
  801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  802.  
  803. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit commando and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_commando_righttorso_laser_eh, falling back to default item
  804.  
  805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  806.  
  807. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit commando and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_commando_righttorso_laser_eh, falling back to default item
  808.  
  809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  810.  
  811. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit highlander and component Weapon_MachineGun_MachineGun_1-HEAVY, ideal match name was: chrPrfWeap_highlander_centertorso_machinegun_bh, falling back to default item
  812.  
  813. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  814.  
  815. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit highlander and component Weapon_MachineGun_MachineGun_1-HEAVY, ideal match name was: chrPrfWeap_highlander_centertorso_machinegun_bh, falling back to default item
  816.  
  817. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  818.  
  819. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit spider and component Weapon_LRM_ROCKETLAUNCHER10, ideal match name was: chrPrfWeap_spider_lefttorso_lrm10_mh, falling back to default item
  820.  
  821. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  822.  
  823. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit spider and component Weapon_LRM_ROCKETLAUNCHER10, ideal match name was: chrPrfWeap_spider_lefttorso_lrm10_mh, falling back to default item
  824.  
  825. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  826.  
  827. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit spider and component Weapon_LRM_ROCKETLAUNCHER10, ideal match name was: chrPrfWeap_spider_righttorso_lrm10_mh, falling back to default item
  828.  
  829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  830.  
  831. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit spider and component Weapon_LRM_ROCKETLAUNCHER10, ideal match name was: chrPrfWeap_spider_righttorso_lrm10_mh, falling back to default item
  832.  
  833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  834.  
  835. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit spider and component Weapon_LRM_ROCKETLAUNCHER10, ideal match name was: chrPrfWeap_spider_lefttorso_lrm10_mh, falling back to default item
  836.  
  837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  838.  
  839. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit spider and component Weapon_LRM_ROCKETLAUNCHER10, ideal match name was: chrPrfWeap_spider_righttorso_lrm10_mh, falling back to default item
  840.  
  841. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  842.  
  843. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit vindicator and component Weapon_SRM_SRM_HAYWIRE, ideal match name was: chrPrfWeap_vindicator_righttorso_srm2_ah, falling back to default item
  844.  
  845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  846.  
  847. MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit kintaro and component Weapon_SRM_SRM_NARC, ideal match name was: chrPrfWeap_kintaro_lefttorso_srm2_ah, falling back to default item
  848.  
  849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  850.  
  851. MessageCenter [ERROR] CRITICAL ERROR, PLEASE REPORT:
  852. Delegate RespondToDefsLoadComplete - Standard for message type DataManagerLoadCompleteMessage failed with exception
  853. Method not found: 'BattleTech.MechDef..ctor'.
  854. at (wrapper dynamic-method) BattleTech.SimGameState.FirstTimeInitializeDataFromDefs_Patch1 (object) <0x00a40>
  855. at (wrapper dynamic-method) BattleTech.SimGameState._OnDefsLoadComplete_Patch3 (object) <0x00065>
  856. at BattleTech.SimGameState.RespondToDefsLoadComplete (MessageCenterMessage) <0x000e5>
  857. at MessageCenter.SendMessagesForType (MessageCenterMessageType,MessageCenterMessage) <0x00186>
  858.  
  859.  
  860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  861.  
  862. Analytics [ERROR] Galaxy not initialized
  863.  
  864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  865.  
  866. Stopping ThreadPool
  867.  
  868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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