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  1. holoCreate(I) #alphanum l c 1
  2. holoParent(I, entity())
  3. holoColor(I, vec(255, 255, 255))
  4. holoAlpha(I, 255)
  5. holoScale(I, vec(0.6, 0.6, 0.6))
  6. holoPos(I, entity():toWorld(vec(23.1332, -26.8712, -47.2859)))
  7. holoAng(I, entity():toWorld(ang(-2.9321, 178.4738, -62.4842)))
  8. holoMaterial(I, "")
  9. holoModel(I, "models/sprops/misc/alphanum/alphanum_l_c.mdl")
  10. holoSkin(I, 0)
  11. I++
  12.  
  13. PAC > Code printed to console and saved in your Expression 2 folder.
  14. holoCreate(I) #alphanum n
  15. holoParent(I, entity())
  16. holoColor(I, vec(255, 255, 255))
  17. holoAlpha(I, 255)
  18. holoScale(I, vec(0.825, 0.825, 0.825))
  19. holoPos(I, entity():toWorld(vec(25.7349, -9.3605, -54.7341)))
  20. holoAng(I, entity():toWorld(ang(-1.4494, 175.7206, 113.7053)))
  21. holoMaterial(I, "")
  22. holoModel(I, "models/sprops/misc/alphanum/alphanum_n.mdl")
  23. holoSkin(I, 0)
  24. I++
  25.  
  26. PAC > Code printed to console and saved in your Expression 2 folder.
  27. holoCreate(I) #alphanum l r
  28. holoParent(I, entity())
  29. holoColor(I, vec(255, 255, 255))
  30. holoAlpha(I, 255)
  31. holoScale(I, vec(0.9, 0.9, 0.9))
  32. holoPos(I, entity():toWorld(vec(-23.9403, -25.5804, -45.0039)))
  33. holoAng(I, entity():toWorld(ang(-5.5425, -178.4549, -64.6506)))
  34. holoMaterial(I, "")
  35. holoModel(I, "models/sprops/misc/alphanum/alphanum_l_r.mdl")
  36. holoSkin(I, 0)
  37. I++
  38.  
  39. PAC > Code printed to console and saved in your Expression 2 folder.
  40. holoCreate(I) #alphanum plu
  41. holoParent(I, entity())
  42. holoColor(I, vec(255, 255, 255))
  43. holoAlpha(I, 255)
  44. holoScale(I, vec(1.45, 1.45, 1.45))
  45. holoPos(I, entity():toWorld(vec(19.2181, -22.2218, -47.917)))
  46. holoAng(I, entity():toWorld(ang(0, 0, 62.5233)))
  47. holoMaterial(I, "")
  48. holoModel(I, "models/sprops/misc/alphanum/alphanum_plu.mdl")
  49. holoSkin(I, 0)
  50. I++
  51.  
  52. PAC > Code printed to console and saved in your Expression 2 folder.
  53. holoCreate(I) #alphanum h
  54. holoParent(I, entity())
  55. holoColor(I, vec(255, 255, 255))
  56. holoAlpha(I, 255)
  57. holoScale(I, vec(0.8, 0.8, 0.8))
  58. holoPos(I, entity():toWorld(vec(-7.1236, -10.7561, -54.4163)))
  59. holoAng(I, entity():toWorld(ang(-5.1821, 179.6663, -63.5829)))
  60. holoMaterial(I, "")
  61. holoModel(I, "models/sprops/misc/alphanum/alphanum_h.mdl")
  62. holoSkin(I, 0)
  63. I++
  64.  
  65. PAC > Code printed to console and saved in your Expression 2 folder.
  66. holoCreate(I) #alphanum bar 1
  67. holoParent(I, entity())
  68. holoColor(I, vec(255, 255, 255))
  69. holoAlpha(I, 255)
  70. holoScale(I, vec(0.6, 0.72, 0.42))
  71. holoPos(I, entity():toWorld(vec(-23.1544, -14.2476, -51.1614)))
  72. holoAng(I, entity():toWorld(ang(-27.0241, -85.4532, 80.17)))
  73. holoMaterial(I, "")
  74. holoModel(I, "models/sprops/misc/alphanum/alphanum_bar.mdl")
  75. holoSkin(I, 0)
  76. I++
  77.  
  78. PAC > Code printed to console and saved in your Expression 2 folder.
  79. holoCreate(I) #alphanum l c 2
  80. holoParent(I, entity())
  81. holoColor(I, vec(255, 255, 255))
  82. holoAlpha(I, 255)
  83. holoScale(I, vec(0.6, 0.6, 0.6))
  84. holoPos(I, entity():toWorld(vec(15.1874, -19.0984, -51.3916)))
  85. holoAng(I, entity():toWorld(ang(0, 0, 62.5233)))
  86. holoMaterial(I, "")
  87. holoModel(I, "models/sprops/misc/alphanum/alphanum_l_c.mdl")
  88. holoSkin(I, 0)
  89. I++
  90.  
  91. PAC > Code printed to console and saved in your Expression 2 folder.
  92. holoCreate(I) #alphanum l p 1
  93. holoParent(I, entity())
  94. holoColor(I, vec(255, 255, 255))
  95. holoAlpha(I, 255)
  96. holoScale(I, vec(0.825, 0.825, 0.825))
  97. holoPos(I, entity():toWorld(vec(-9.1169, -25.895, -46.4163)))
  98. holoAng(I, entity():toWorld(ang(-3.3002, 176.3462, -62.9187)))
  99. holoMaterial(I, "")
  100. holoModel(I, "models/sprops/misc/alphanum/alphanum_l_p.mdl")
  101. holoSkin(I, 0)
  102. I++
  103.  
  104. PAC > Code printed to console and saved in your Expression 2 folder.
  105. holoCreate(I) #alphanum l e
  106. holoParent(I, entity())
  107. holoColor(I, vec(255, 255, 255))
  108. holoAlpha(I, 255)
  109. holoScale(I, vec(0.975, 0.975, 0.975))
  110. holoPos(I, entity():toWorld(vec(8.7018, -11.0642, -53.8184)))
  111. holoAng(I, entity():toWorld(ang(2.9359, -177.7839, -63.6877)))
  112. holoMaterial(I, "")
  113. holoModel(I, "models/sprops/misc/alphanum/alphanum_l_e.mdl")
  114. holoSkin(I, 0)
  115. I++
  116.  
  117. PAC > Code printed to console and saved in your Expression 2 folder.
  118. holoCreate(I) #alphanum l a 1
  119. holoParent(I, entity())
  120. holoColor(I, vec(255, 255, 255))
  121. holoAlpha(I, 255)
  122. holoScale(I, vec(0.75, 0.75, 0.75))
  123. holoPos(I, entity():toWorld(vec(5.6075, -26.1161, -47.2866)))
  124. holoAng(I, entity():toWorld(ang(5.4027, -179.322, -63.174)))
  125. holoMaterial(I, "")
  126. holoModel(I, "models/sprops/misc/alphanum/alphanum_l_a.mdl")
  127. holoSkin(I, 0)
  128. I++
  129.  
  130. PAC > Code printed to console and saved in your Expression 2 folder.
  131. holoCreate(I) #alphanum l c 3
  132. holoParent(I, entity())
  133. holoColor(I, vec(255, 255, 255))
  134. holoAlpha(I, 255)
  135. holoScale(I, vec(0.6, 0.6, 0.6))
  136. holoPos(I, entity():toWorld(vec(23.233, -18.9241, -51.1958)))
  137. holoAng(I, entity():toWorld(ang(0, -180, -62.5137)))
  138. holoMaterial(I, "")
  139. holoModel(I, "models/sprops/misc/alphanum/alphanum_l_c.mdl")
  140. holoSkin(I, 0)
  141. I++
  142.  
  143. PAC > Code printed to console and saved in your Expression 2 folder.
  144. holoCreate(I) #alphanum l c 4
  145. holoParent(I, entity())
  146. holoColor(I, vec(255, 255, 255))
  147. holoAlpha(I, 255)
  148. holoScale(I, vec(0.6, 0.6, 0.6))
  149. holoPos(I, entity():toWorld(vec(15.2534, -26.3961, -47.186)))
  150. holoAng(I, entity():toWorld(ang(0, 0, 62.5233)))
  151. holoMaterial(I, "")
  152. holoModel(I, "models/sprops/misc/alphanum/alphanum_l_c.mdl")
  153. holoSkin(I, 0)
  154. I++
  155.  
  156. PAC > Code printed to console and saved in your Expression 2 folder.
  157. holoCreate(I) #alphanum bar 2
  158. holoParent(I, entity())
  159. holoColor(I, vec(255, 255, 255))
  160. holoAlpha(I, 255)
  161. holoScale(I, vec(0.6, 0.6, 0.6))
  162. holoPos(I, entity():toWorld(vec(-25.9308, -9.5181, -53.3909)))
  163. holoAng(I, entity():toWorld(ang(-11.2441, -180, 117.5006)))
  164. holoMaterial(I, "")
  165. holoModel(I, "models/sprops/misc/alphanum/alphanum_bar.mdl")
  166. holoSkin(I, 0)
  167. I++
  168.  
  169. PAC > Code printed to console and saved in your Expression 2 folder.
  170. holoCreate(I) #alphanum t
  171. holoParent(I, entity())
  172. holoColor(I, vec(255, 255, 255))
  173. holoAlpha(I, 255)
  174. holoScale(I, vec(0.775, 0.775, 0.775))
  175. holoPos(I, entity():toWorld(vec(1.3843, -10.7059, -54.8792)))
  176. holoAng(I, entity():toWorld(ang(3.1358, -178.1889, -63.7091)))
  177. holoMaterial(I, "")
  178. holoModel(I, "models/sprops/misc/alphanum/alphanum_t.mdl")
  179. holoSkin(I, 0)
  180. I++
  181.  
  182. PAC > Code printed to console and saved in your Expression 2 folder.
  183. holoCreate(I) #alphanum a
  184. holoParent(I, entity())
  185. holoColor(I, vec(255, 255, 255))
  186. holoAlpha(I, 255)
  187. holoScale(I, vec(0.75, 0.75, 0.6))
  188. holoPos(I, entity():toWorld(vec(-1.4196, -25.4404, -47.7842)))
  189. holoAng(I, entity():toWorld(ang(-4.6792, 179.0602, -63.1076)))
  190. holoMaterial(I, "")
  191. holoModel(I, "models/sprops/misc/alphanum/alphanum_a.mdl")
  192. holoSkin(I, 0)
  193. I++
  194.  
  195. PAC > Code printed to console and saved in your Expression 2 folder.
  196. holoCreate(I) #alphanum bar 3
  197. holoParent(I, entity())
  198. holoColor(I, vec(255, 255, 255))
  199. holoAlpha(I, 255)
  200. holoScale(I, vec(0.6, 0.6, 0.6))
  201. holoPos(I, entity():toWorld(vec(-20.2445, -9.8414, -54.1309)))
  202. holoAng(I, entity():toWorld(ang(-11.2441, -180, 117.5006)))
  203. holoMaterial(I, "")
  204. holoModel(I, "models/sprops/misc/alphanum/alphanum_bar.mdl")
  205. holoSkin(I, 0)
  206. I++
  207.  
  208. PAC > Code printed to console and saved in your Expression 2 folder.
  209. holoCreate(I) #alphanum l a 2
  210. holoParent(I, entity())
  211. holoColor(I, vec(255, 255, 255))
  212. holoAlpha(I, 255)
  213. holoScale(I, vec(0.975, 0.975, 0.975))
  214. holoPos(I, entity():toWorld(vec(-15.367, -11.7466, -53.1514)))
  215. holoAng(I, entity():toWorld(ang(-3.7458, 176.7811, -63.3583)))
  216. holoMaterial(I, "")
  217. holoModel(I, "models/sprops/misc/alphanum/alphanum_l_a.mdl")
  218. holoSkin(I, 0)
  219. I++
  220.  
  221. PAC > Code printed to console and saved in your Expression 2 folder.
  222. holoCreate(I) #alphanum l a 3
  223. holoParent(I, entity())
  224. holoColor(I, vec(255, 255, 255))
  225. holoAlpha(I, 255)
  226. holoScale(I, vec(0.8, 0.8, 0.8))
  227. holoPos(I, entity():toWorld(vec(-17.1643, -25.8511, -45.9553)))
  228. holoAng(I, entity():toWorld(ang(-4.7555, 178.8059, -63.5084)))
  229. holoMaterial(I, "")
  230. holoModel(I, "models/sprops/misc/alphanum/alphanum_l_a.mdl")
  231. holoSkin(I, 0)
  232. I++
  233.  
  234. PAC > Code printed to console and saved in your Expression 2 folder.
  235. holoCreate(I) #alphanum l p 2
  236. holoParent(I, entity())
  237. holoColor(I, vec(255, 255, 255))
  238. holoAlpha(I, 255)
  239. holoScale(I, vec(0.975, 0.975, 0.975))
  240. holoPos(I, entity():toWorld(vec(17.7003, -10.8433, -53.6096)))
  241. holoAng(I, entity():toWorld(ang(0.5974, 177.4591, -63.6401)))
  242. holoMaterial(I, "")
  243. holoModel(I, "models/sprops/misc/alphanum/alphanum_l_p.mdl")
  244. holoSkin(I, 0)
  245. I++
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