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  1.         holoCreate(I) #alphanum l c 1
  2.         holoParent(I, entity())
  3.         holoColor(I, vec(255, 255, 255))
  4.         holoAlpha(I, 255)
  5.         holoScale(I, vec(0.6, 0.6, 0.6))
  6.         holoPos(I, entity():toWorld(vec(23.1332, -26.8712, -47.2859)))
  7.         holoAng(I, entity():toWorld(ang(-2.9321, 178.4738, -62.4842)))
  8.         holoMaterial(I, "")
  9.         holoModel(I, "models/sprops/misc/alphanum/alphanum_l_c.mdl")
  10.         holoSkin(I, 0)
  11.         I++
  12.    
  13. PAC > Code printed to console and saved in your Expression 2 folder.
  14.         holoCreate(I) #alphanum n
  15.         holoParent(I, entity())
  16.         holoColor(I, vec(255, 255, 255))
  17.         holoAlpha(I, 255)
  18.         holoScale(I, vec(0.825, 0.825, 0.825))
  19.         holoPos(I, entity():toWorld(vec(25.7349, -9.3605, -54.7341)))
  20.         holoAng(I, entity():toWorld(ang(-1.4494, 175.7206, 113.7053)))
  21.         holoMaterial(I, "")
  22.         holoModel(I, "models/sprops/misc/alphanum/alphanum_n.mdl")
  23.         holoSkin(I, 0)
  24.         I++
  25.    
  26. PAC > Code printed to console and saved in your Expression 2 folder.
  27.         holoCreate(I) #alphanum l r
  28.         holoParent(I, entity())
  29.         holoColor(I, vec(255, 255, 255))
  30.         holoAlpha(I, 255)
  31.         holoScale(I, vec(0.9, 0.9, 0.9))
  32.         holoPos(I, entity():toWorld(vec(-23.9403, -25.5804, -45.0039)))
  33.         holoAng(I, entity():toWorld(ang(-5.5425, -178.4549, -64.6506)))
  34.         holoMaterial(I, "")
  35.         holoModel(I, "models/sprops/misc/alphanum/alphanum_l_r.mdl")
  36.         holoSkin(I, 0)
  37.         I++
  38.    
  39. PAC > Code printed to console and saved in your Expression 2 folder.
  40.         holoCreate(I) #alphanum plu
  41.         holoParent(I, entity())
  42.         holoColor(I, vec(255, 255, 255))
  43.         holoAlpha(I, 255)
  44.         holoScale(I, vec(1.45, 1.45, 1.45))
  45.         holoPos(I, entity():toWorld(vec(19.2181, -22.2218, -47.917)))
  46.         holoAng(I, entity():toWorld(ang(0, 0, 62.5233)))
  47.         holoMaterial(I, "")
  48.         holoModel(I, "models/sprops/misc/alphanum/alphanum_plu.mdl")
  49.         holoSkin(I, 0)
  50.         I++
  51.    
  52. PAC > Code printed to console and saved in your Expression 2 folder.
  53.         holoCreate(I) #alphanum h
  54.         holoParent(I, entity())
  55.         holoColor(I, vec(255, 255, 255))
  56.         holoAlpha(I, 255)
  57.         holoScale(I, vec(0.8, 0.8, 0.8))
  58.         holoPos(I, entity():toWorld(vec(-7.1236, -10.7561, -54.4163)))
  59.         holoAng(I, entity():toWorld(ang(-5.1821, 179.6663, -63.5829)))
  60.         holoMaterial(I, "")
  61.         holoModel(I, "models/sprops/misc/alphanum/alphanum_h.mdl")
  62.         holoSkin(I, 0)
  63.         I++
  64.    
  65. PAC > Code printed to console and saved in your Expression 2 folder.
  66.         holoCreate(I) #alphanum bar 1
  67.         holoParent(I, entity())
  68.         holoColor(I, vec(255, 255, 255))
  69.         holoAlpha(I, 255)
  70.         holoScale(I, vec(0.6, 0.72, 0.42))
  71.         holoPos(I, entity():toWorld(vec(-23.1544, -14.2476, -51.1614)))
  72.         holoAng(I, entity():toWorld(ang(-27.0241, -85.4532, 80.17)))
  73.         holoMaterial(I, "")
  74.         holoModel(I, "models/sprops/misc/alphanum/alphanum_bar.mdl")
  75.         holoSkin(I, 0)
  76.         I++
  77.    
  78. PAC > Code printed to console and saved in your Expression 2 folder.
  79.         holoCreate(I) #alphanum l c 2
  80.         holoParent(I, entity())
  81.         holoColor(I, vec(255, 255, 255))
  82.         holoAlpha(I, 255)
  83.         holoScale(I, vec(0.6, 0.6, 0.6))
  84.         holoPos(I, entity():toWorld(vec(15.1874, -19.0984, -51.3916)))
  85.         holoAng(I, entity():toWorld(ang(0, 0, 62.5233)))
  86.         holoMaterial(I, "")
  87.         holoModel(I, "models/sprops/misc/alphanum/alphanum_l_c.mdl")
  88.         holoSkin(I, 0)
  89.         I++
  90.    
  91. PAC > Code printed to console and saved in your Expression 2 folder.
  92.         holoCreate(I) #alphanum l p 1
  93.         holoParent(I, entity())
  94.         holoColor(I, vec(255, 255, 255))
  95.         holoAlpha(I, 255)
  96.         holoScale(I, vec(0.825, 0.825, 0.825))
  97.         holoPos(I, entity():toWorld(vec(-9.1169, -25.895, -46.4163)))
  98.         holoAng(I, entity():toWorld(ang(-3.3002, 176.3462, -62.9187)))
  99.         holoMaterial(I, "")
  100.         holoModel(I, "models/sprops/misc/alphanum/alphanum_l_p.mdl")
  101.         holoSkin(I, 0)
  102.         I++
  103.    
  104. PAC > Code printed to console and saved in your Expression 2 folder.
  105.         holoCreate(I) #alphanum l e
  106.         holoParent(I, entity())
  107.         holoColor(I, vec(255, 255, 255))
  108.         holoAlpha(I, 255)
  109.         holoScale(I, vec(0.975, 0.975, 0.975))
  110.         holoPos(I, entity():toWorld(vec(8.7018, -11.0642, -53.8184)))
  111.         holoAng(I, entity():toWorld(ang(2.9359, -177.7839, -63.6877)))
  112.         holoMaterial(I, "")
  113.         holoModel(I, "models/sprops/misc/alphanum/alphanum_l_e.mdl")
  114.         holoSkin(I, 0)
  115.         I++
  116.    
  117. PAC > Code printed to console and saved in your Expression 2 folder.
  118.         holoCreate(I) #alphanum l a 1
  119.         holoParent(I, entity())
  120.         holoColor(I, vec(255, 255, 255))
  121.         holoAlpha(I, 255)
  122.         holoScale(I, vec(0.75, 0.75, 0.75))
  123.         holoPos(I, entity():toWorld(vec(5.6075, -26.1161, -47.2866)))
  124.         holoAng(I, entity():toWorld(ang(5.4027, -179.322, -63.174)))
  125.         holoMaterial(I, "")
  126.         holoModel(I, "models/sprops/misc/alphanum/alphanum_l_a.mdl")
  127.         holoSkin(I, 0)
  128.         I++
  129.    
  130. PAC > Code printed to console and saved in your Expression 2 folder.
  131.         holoCreate(I) #alphanum l c 3
  132.         holoParent(I, entity())
  133.         holoColor(I, vec(255, 255, 255))
  134.         holoAlpha(I, 255)
  135.         holoScale(I, vec(0.6, 0.6, 0.6))
  136.         holoPos(I, entity():toWorld(vec(23.233, -18.9241, -51.1958)))
  137.         holoAng(I, entity():toWorld(ang(0, -180, -62.5137)))
  138.         holoMaterial(I, "")
  139.         holoModel(I, "models/sprops/misc/alphanum/alphanum_l_c.mdl")
  140.         holoSkin(I, 0)
  141.         I++
  142.    
  143. PAC > Code printed to console and saved in your Expression 2 folder.
  144.         holoCreate(I) #alphanum l c 4
  145.         holoParent(I, entity())
  146.         holoColor(I, vec(255, 255, 255))
  147.         holoAlpha(I, 255)
  148.         holoScale(I, vec(0.6, 0.6, 0.6))
  149.         holoPos(I, entity():toWorld(vec(15.2534, -26.3961, -47.186)))
  150.         holoAng(I, entity():toWorld(ang(0, 0, 62.5233)))
  151.         holoMaterial(I, "")
  152.         holoModel(I, "models/sprops/misc/alphanum/alphanum_l_c.mdl")
  153.         holoSkin(I, 0)
  154.         I++
  155.    
  156. PAC > Code printed to console and saved in your Expression 2 folder.
  157.         holoCreate(I) #alphanum bar 2
  158.         holoParent(I, entity())
  159.         holoColor(I, vec(255, 255, 255))
  160.         holoAlpha(I, 255)
  161.         holoScale(I, vec(0.6, 0.6, 0.6))
  162.         holoPos(I, entity():toWorld(vec(-25.9308, -9.5181, -53.3909)))
  163.         holoAng(I, entity():toWorld(ang(-11.2441, -180, 117.5006)))
  164.         holoMaterial(I, "")
  165.         holoModel(I, "models/sprops/misc/alphanum/alphanum_bar.mdl")
  166.         holoSkin(I, 0)
  167.         I++
  168.    
  169. PAC > Code printed to console and saved in your Expression 2 folder.
  170.         holoCreate(I) #alphanum t
  171.         holoParent(I, entity())
  172.         holoColor(I, vec(255, 255, 255))
  173.         holoAlpha(I, 255)
  174.         holoScale(I, vec(0.775, 0.775, 0.775))
  175.         holoPos(I, entity():toWorld(vec(1.3843, -10.7059, -54.8792)))
  176.         holoAng(I, entity():toWorld(ang(3.1358, -178.1889, -63.7091)))
  177.         holoMaterial(I, "")
  178.         holoModel(I, "models/sprops/misc/alphanum/alphanum_t.mdl")
  179.         holoSkin(I, 0)
  180.         I++
  181.    
  182. PAC > Code printed to console and saved in your Expression 2 folder.
  183.         holoCreate(I) #alphanum a
  184.         holoParent(I, entity())
  185.         holoColor(I, vec(255, 255, 255))
  186.         holoAlpha(I, 255)
  187.         holoScale(I, vec(0.75, 0.75, 0.6))
  188.         holoPos(I, entity():toWorld(vec(-1.4196, -25.4404, -47.7842)))
  189.         holoAng(I, entity():toWorld(ang(-4.6792, 179.0602, -63.1076)))
  190.         holoMaterial(I, "")
  191.         holoModel(I, "models/sprops/misc/alphanum/alphanum_a.mdl")
  192.         holoSkin(I, 0)
  193.         I++
  194.    
  195. PAC > Code printed to console and saved in your Expression 2 folder.
  196.         holoCreate(I) #alphanum bar 3
  197.         holoParent(I, entity())
  198.         holoColor(I, vec(255, 255, 255))
  199.         holoAlpha(I, 255)
  200.         holoScale(I, vec(0.6, 0.6, 0.6))
  201.         holoPos(I, entity():toWorld(vec(-20.2445, -9.8414, -54.1309)))
  202.         holoAng(I, entity():toWorld(ang(-11.2441, -180, 117.5006)))
  203.         holoMaterial(I, "")
  204.         holoModel(I, "models/sprops/misc/alphanum/alphanum_bar.mdl")
  205.         holoSkin(I, 0)
  206.         I++
  207.    
  208. PAC > Code printed to console and saved in your Expression 2 folder.
  209.         holoCreate(I) #alphanum l a 2
  210.         holoParent(I, entity())
  211.         holoColor(I, vec(255, 255, 255))
  212.         holoAlpha(I, 255)
  213.         holoScale(I, vec(0.975, 0.975, 0.975))
  214.         holoPos(I, entity():toWorld(vec(-15.367, -11.7466, -53.1514)))
  215.         holoAng(I, entity():toWorld(ang(-3.7458, 176.7811, -63.3583)))
  216.         holoMaterial(I, "")
  217.         holoModel(I, "models/sprops/misc/alphanum/alphanum_l_a.mdl")
  218.         holoSkin(I, 0)
  219.         I++
  220.    
  221. PAC > Code printed to console and saved in your Expression 2 folder.
  222.         holoCreate(I) #alphanum l a 3
  223.         holoParent(I, entity())
  224.         holoColor(I, vec(255, 255, 255))
  225.         holoAlpha(I, 255)
  226.         holoScale(I, vec(0.8, 0.8, 0.8))
  227.         holoPos(I, entity():toWorld(vec(-17.1643, -25.8511, -45.9553)))
  228.         holoAng(I, entity():toWorld(ang(-4.7555, 178.8059, -63.5084)))
  229.         holoMaterial(I, "")
  230.         holoModel(I, "models/sprops/misc/alphanum/alphanum_l_a.mdl")
  231.         holoSkin(I, 0)
  232.         I++
  233.    
  234. PAC > Code printed to console and saved in your Expression 2 folder.
  235.         holoCreate(I) #alphanum l p 2
  236.         holoParent(I, entity())
  237.         holoColor(I, vec(255, 255, 255))
  238.         holoAlpha(I, 255)
  239.         holoScale(I, vec(0.975, 0.975, 0.975))
  240.         holoPos(I, entity():toWorld(vec(17.7003, -10.8433, -53.6096)))
  241.         holoAng(I, entity():toWorld(ang(0.5974, 177.4591, -63.6401)))
  242.         holoMaterial(I, "")
  243.         holoModel(I, "models/sprops/misc/alphanum/alphanum_l_p.mdl")
  244.         holoSkin(I, 0)
  245.         I++
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