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- holoCreate(I) #alphanum l c 1
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.6, 0.6, 0.6))
- holoPos(I, entity():toWorld(vec(23.1332, -26.8712, -47.2859)))
- holoAng(I, entity():toWorld(ang(-2.9321, 178.4738, -62.4842)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_l_c.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum n
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.825, 0.825, 0.825))
- holoPos(I, entity():toWorld(vec(25.7349, -9.3605, -54.7341)))
- holoAng(I, entity():toWorld(ang(-1.4494, 175.7206, 113.7053)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_n.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum l r
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.9, 0.9, 0.9))
- holoPos(I, entity():toWorld(vec(-23.9403, -25.5804, -45.0039)))
- holoAng(I, entity():toWorld(ang(-5.5425, -178.4549, -64.6506)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_l_r.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum plu
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(1.45, 1.45, 1.45))
- holoPos(I, entity():toWorld(vec(19.2181, -22.2218, -47.917)))
- holoAng(I, entity():toWorld(ang(0, 0, 62.5233)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_plu.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum h
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.8, 0.8, 0.8))
- holoPos(I, entity():toWorld(vec(-7.1236, -10.7561, -54.4163)))
- holoAng(I, entity():toWorld(ang(-5.1821, 179.6663, -63.5829)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_h.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum bar 1
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.6, 0.72, 0.42))
- holoPos(I, entity():toWorld(vec(-23.1544, -14.2476, -51.1614)))
- holoAng(I, entity():toWorld(ang(-27.0241, -85.4532, 80.17)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_bar.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum l c 2
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.6, 0.6, 0.6))
- holoPos(I, entity():toWorld(vec(15.1874, -19.0984, -51.3916)))
- holoAng(I, entity():toWorld(ang(0, 0, 62.5233)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_l_c.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum l p 1
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.825, 0.825, 0.825))
- holoPos(I, entity():toWorld(vec(-9.1169, -25.895, -46.4163)))
- holoAng(I, entity():toWorld(ang(-3.3002, 176.3462, -62.9187)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_l_p.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum l e
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.975, 0.975, 0.975))
- holoPos(I, entity():toWorld(vec(8.7018, -11.0642, -53.8184)))
- holoAng(I, entity():toWorld(ang(2.9359, -177.7839, -63.6877)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_l_e.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum l a 1
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.75, 0.75, 0.75))
- holoPos(I, entity():toWorld(vec(5.6075, -26.1161, -47.2866)))
- holoAng(I, entity():toWorld(ang(5.4027, -179.322, -63.174)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_l_a.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum l c 3
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.6, 0.6, 0.6))
- holoPos(I, entity():toWorld(vec(23.233, -18.9241, -51.1958)))
- holoAng(I, entity():toWorld(ang(0, -180, -62.5137)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_l_c.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum l c 4
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.6, 0.6, 0.6))
- holoPos(I, entity():toWorld(vec(15.2534, -26.3961, -47.186)))
- holoAng(I, entity():toWorld(ang(0, 0, 62.5233)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_l_c.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum bar 2
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.6, 0.6, 0.6))
- holoPos(I, entity():toWorld(vec(-25.9308, -9.5181, -53.3909)))
- holoAng(I, entity():toWorld(ang(-11.2441, -180, 117.5006)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_bar.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum t
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.775, 0.775, 0.775))
- holoPos(I, entity():toWorld(vec(1.3843, -10.7059, -54.8792)))
- holoAng(I, entity():toWorld(ang(3.1358, -178.1889, -63.7091)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_t.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum a
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.75, 0.75, 0.6))
- holoPos(I, entity():toWorld(vec(-1.4196, -25.4404, -47.7842)))
- holoAng(I, entity():toWorld(ang(-4.6792, 179.0602, -63.1076)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_a.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum bar 3
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.6, 0.6, 0.6))
- holoPos(I, entity():toWorld(vec(-20.2445, -9.8414, -54.1309)))
- holoAng(I, entity():toWorld(ang(-11.2441, -180, 117.5006)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_bar.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum l a 2
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.975, 0.975, 0.975))
- holoPos(I, entity():toWorld(vec(-15.367, -11.7466, -53.1514)))
- holoAng(I, entity():toWorld(ang(-3.7458, 176.7811, -63.3583)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_l_a.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum l a 3
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.8, 0.8, 0.8))
- holoPos(I, entity():toWorld(vec(-17.1643, -25.8511, -45.9553)))
- holoAng(I, entity():toWorld(ang(-4.7555, 178.8059, -63.5084)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_l_a.mdl")
- holoSkin(I, 0)
- I++
- PAC > Code printed to console and saved in your Expression 2 folder.
- holoCreate(I) #alphanum l p 2
- holoParent(I, entity())
- holoColor(I, vec(255, 255, 255))
- holoAlpha(I, 255)
- holoScale(I, vec(0.975, 0.975, 0.975))
- holoPos(I, entity():toWorld(vec(17.7003, -10.8433, -53.6096)))
- holoAng(I, entity():toWorld(ang(0.5974, 177.4591, -63.6401)))
- holoMaterial(I, "")
- holoModel(I, "models/sprops/misc/alphanum/alphanum_l_p.mdl")
- holoSkin(I, 0)
- I++
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