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- 2017-12-22 02:37:16.100 - Thread: 1 -> Log Started
- 2017-12-22 02:37:16.102 - Thread: 1 -> Timezone (local - UTC): 1h
- 2017-12-22 02:37:16.102 - Thread: 1 -> App Version: 01_185_500
- 2017-12-22 02:37:16.102 - Thread: 1 -> Steam build: Always true
- 2017-12-22 02:37:16.102 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-12-22 02:37:16.102 - Thread: 1 -> Environment.ProcessorCount: 12
- 2017-12-22 02:37:16.141 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Ultimate (Microsoft Windows NT 6.1.7601 Service Pack 1)
- 2017-12-22 02:37:16.141 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2017-12-22 02:37:16.141 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-12-22 02:37:16.141 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-12-22 02:37:16.142 - Thread: 1 -> Environment.Version: 4.6.2 or later (460805)
- 2017-12-22 02:37:16.142 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-12-22 02:37:17.338 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz
- 2017-12-22 02:37:17.338 - Thread: 1 -> IntPtr.Size: 8
- 2017-12-22 02:37:17.338 - Thread: 1 -> Default Culture: cs-CZ
- 2017-12-22 02:37:17.338 - Thread: 1 -> Default UI Culture: cs-CZ
- 2017-12-22 02:37:17.338 - Thread: 1 -> IsAdmin: True
- 2017-12-22 02:37:17.341 - Thread: 1 -> MyConfig.Load() - START
- 2017-12-22 02:37:17.345 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-12-22 02:37:17.390 - Thread: 1 -> EnableDamageEffects: True
- 2017-12-22 02:37:17.390 - Thread: 1 -> VegetationViewDistance: 522
- 2017-12-22 02:37:17.390 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-12-22 02:37:17.390 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-12-22 02:37:17.390 - Thread: 1 -> Language: 1
- 2017-12-22 02:37:17.390 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-12-22 02:37:17.390 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-12-22 02:37:17.390 - Thread: 1 -> FirstTimeRun: False
- 2017-12-22 02:37:17.390 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2017-12-22 02:37:17.390 - Thread: 1 -> VideoAdapter: 0
- 2017-12-22 02:37:17.390 - Thread: 1 -> ScreenWidth: 1920
- 2017-12-22 02:37:17.390 - Thread: 1 -> ScreenHeight: 1080
- 2017-12-22 02:37:17.390 - Thread: 1 -> RefreshRate: 60000
- 2017-12-22 02:37:17.390 - Thread: 1 -> WindowMode: 1
- 2017-12-22 02:37:17.390 - Thread: 1 -> VerticalSync: True
- 2017-12-22 02:37:17.390 - Thread: 1 -> FieldOfView: 90.22276
- 2017-12-22 02:37:17.390 - Thread: 1 -> FlaresIntensity: 1
- 2017-12-22 02:37:17.390 - Thread: 1 -> GrassDensity: 3
- 2017-12-22 02:37:17.390 - Thread: 1 -> GrassDrawDistance: 1000
- 2017-12-22 02:37:17.390 - Thread: 1 -> AntialiasingMode: 1
- 2017-12-22 02:37:17.390 - Thread: 1 -> ShadowMapResolution: 2
- 2017-12-22 02:37:17.390 - Thread: 1 -> AmbientOcclusionEnabled: True
- 2017-12-22 02:37:17.390 - Thread: 1 -> TextureQuality: 2
- 2017-12-22 02:37:17.390 - Thread: 1 -> AnisotropicFiltering: 4
- 2017-12-22 02:37:17.390 - Thread: 1 -> ModelQuality: 1
- 2017-12-22 02:37:17.390 - Thread: 1 -> VoxelQuality: 1
- 2017-12-22 02:37:17.390 - Thread: 1 -> ShaderQuality: 1
- 2017-12-22 02:37:17.390 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-12-22 02:37:17.390 - Thread: 1 -> GameVolume: 1
- 2017-12-22 02:37:17.390 - Thread: 1 -> MusicVolume: 0.4949481
- 2017-12-22 02:37:17.390 - Thread: 1 -> VoiceChatVolume: 1
- 2017-12-22 02:37:17.390 - Thread: 1 -> HudWarnings: True
- 2017-12-22 02:37:17.390 - Thread: 1 -> VoiceChat: True
- 2017-12-22 02:37:17.390 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-12-22 02:37:17.390 - Thread: 1 -> EnableReverb: True
- 2017-12-22 02:37:17.390 - Thread: 1 -> EnableDynamicMusic: True
- 2017-12-22 02:37:17.390 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
- 2017-12-22 02:37:17.390 - Thread: 1 -> ShowCrosshair: True
- 2017-12-22 02:37:17.390 - Thread: 1 -> UiTransparency: 1
- 2017-12-22 02:37:17.390 - Thread: 1 -> UiBkTransparency: 1
- 2017-12-22 02:37:17.390 - Thread: 1 -> HUDBkTransparency: 0.6
- 2017-12-22 02:37:17.390 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2017-12-22 02:37:17.390 - Thread: 1 -> ControlsHints: True
- 2017-12-22 02:37:17.390 - Thread: 1 -> RotationHints: True
- 2017-12-22 02:37:17.390 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions
- 2017-12-22 02:37:17.392 - Thread: 1 -> MyConfig.Load() - END
- 2017-12-22 02:37:17.393 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-12-22 02:37:18.301 - Thread: 1 -> AdapterInfo = {
- 2017-12-22 02:37:18.302 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1
- 2017-12-22 02:37:18.302 - Thread: 1 -> Description = dev id: 6918, mem: 11682906112, shared mem: 8279803904, Luid: 242905, rev: 161, subsys id: 1721120834, vendor id: 4318
- 2017-12-22 02:37:18.302 - Thread: 1 -> Driver version = 23.21.13.8871
- 2017-12-22 02:37:18.302 - Thread: 1 -> Driver date = 20171215000000.000000-000
- 2017-12-22 02:37:18.302 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-12-22 02:37:18.302 - Thread: 1 -> Adapter id = 0
- 2017-12-22 02:37:18.302 - Thread: 1 -> Supported = True
- 2017-12-22 02:37:18.302 - Thread: 1 -> RAM = 11682906112
- 2017-12-22 02:37:18.302 - Thread: 1 -> Priority = 2
- 2017-12-22 02:37:18.302 - Thread: 1 -> Multithreaded rendering supported = False
- 2017-12-22 02:37:18.302 - Thread: 1 -> Output is attached = True
- 2017-12-22 02:37:18.302 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-12-22 02:37:18.302 - Thread: 1 -> Display modes = {
- 2017-12-22 02:37:18.303 - Thread: 1 -> DXGIOutput id = 0
- 2017-12-22 02:37:18.303 - Thread: 1 -> 640x480@60Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 640x480@75Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 640x480@72Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@75Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@75Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@56.25Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@56.25Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@60.317Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@60.317Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@72.188Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@72.188Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@75Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@75Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@56.25Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@56.25Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@60.317Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@60.317Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@72.188Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@72.188Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 800x600@75Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 800x600@56.25Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 800x600@60.317Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 800x600@72.188Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1024x768@60.004Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1024x768@70.069Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1024x768@75.029Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1152x864@59.997Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x720@60Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x768@59.81Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x768@59.81Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x800@59.81Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x960@60Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1360x768@60Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1360x768@60Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1366x768@60Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1366x768@60Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1400x1050@59.978Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1600x900@60Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> 1920x1080@60Hz
- 2017-12-22 02:37:18.303 - Thread: 1 -> }
- 2017-12-22 02:37:18.303 - Thread: 1 -> }
- 2017-12-22 02:37:18.304 - Thread: 1 -> AdapterInfo = {
- 2017-12-22 02:37:18.305 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY2
- 2017-12-22 02:37:18.305 - Thread: 1 -> Description = dev id: 6918, mem: 11682906112, shared mem: 8279803904, Luid: 242905, rev: 161, subsys id: 1721120834, vendor id: 4318
- 2017-12-22 02:37:18.305 - Thread: 1 -> Driver version = 23.21.13.8871
- 2017-12-22 02:37:18.305 - Thread: 1 -> Driver date = 20171215000000.000000-000
- 2017-12-22 02:37:18.305 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-12-22 02:37:18.305 - Thread: 1 -> Adapter id = 0
- 2017-12-22 02:37:18.305 - Thread: 1 -> Supported = True
- 2017-12-22 02:37:18.305 - Thread: 1 -> RAM = 11682906112
- 2017-12-22 02:37:18.305 - Thread: 1 -> Priority = 2
- 2017-12-22 02:37:18.305 - Thread: 1 -> Multithreaded rendering supported = False
- 2017-12-22 02:37:18.305 - Thread: 1 -> Output is attached = True
- 2017-12-22 02:37:18.305 - Thread: 1 -> DesktopBounds = {X:-1920 Y:-120 Width:1920 Height:1200}
- 2017-12-22 02:37:18.305 - Thread: 1 -> Display modes = {
- 2017-12-22 02:37:18.306 - Thread: 1 -> DXGIOutput id = 1
- 2017-12-22 02:37:18.306 - Thread: 1 -> 640x480@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 640x480@75Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 640x480@72Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 720x480@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 720x480@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 720x576@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 800x600@75Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 800x600@56.25Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 800x600@60.317Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 800x600@72.188Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1024x768@60.004Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1024x768@70.069Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1024x768@75.029Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1152x864@75Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1176x664@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1176x664@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1176x664@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1176x664@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1176x664@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1176x664@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x720@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x720@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x720@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x768@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x768@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x800@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x800@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x960@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@59.94006Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@59.94006Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@59.94006Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@59.94006Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@59.94006Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@59.94006Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@59.94006Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@59.94006Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@59.94006Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@59.94006Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1200@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@59.94006Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@59.94006Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1768x992@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1768x992@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1768x992@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1768x992@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1768x992@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1768x992@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1080@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1080@60Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1080@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1080@50Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1200@59.95Hz
- 2017-12-22 02:37:18.306 - Thread: 1 -> }
- 2017-12-22 02:37:18.306 - Thread: 1 -> }
- 2017-12-22 02:37:18.324 - Thread: 1 -> Steam.IsActive: True
- 2017-12-22 02:37:18.325 - Thread: 1 -> Steam.IsOnline: True
- 2017-12-22 02:37:18.325 - Thread: 1 -> Steam.OwnsGame: True
- 2017-12-22 02:37:18.325 - Thread: 1 -> Steam.UserId: 76561198170503825
- 2017-12-22 02:37:18.325 - Thread: 1 -> Steam.UserName: ANGERFIST
- 2017-12-22 02:37:18.325 - Thread: 1 -> Steam.Branch: default
- 2017-12-22 02:37:18.325 - Thread: 1 -> Build date: 2017-12-21 10:48
- 2017-12-22 02:37:18.325 - Thread: 1 -> Build version: 0.1.6564.19454
- 2017-12-22 02:37:18.355 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-12-22 02:37:18.356 - Thread: 1 -> MyScreenManager()
- 2017-12-22 02:37:18.356 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-12-22 02:37:18.356 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content
- 2017-12-22 02:37:18.356 - Thread: 1 -> Found processor count: 12
- 2017-12-22 02:37:18.356 - Thread: 1 -> Using processor count: 12
- 2017-12-22 02:37:19.387 - Thread: 1 -> Preallocate - START
- 2017-12-22 02:37:19.388 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-12-22 02:37:19.388 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-12-22 02:37:19.388 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-12-22 02:37:19.395 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-12-22 02:37:19.395 - Thread: 1 -> MyEntities - START
- 2017-12-22 02:37:19.402 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - START
- 2017-12-22 02:37:19.409 - Thread: 7 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
- 2017-12-22 02:37:19.415 - Thread: 1 -> MyEntities - END
- 2017-12-22 02:37:19.415 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-12-22 02:37:19.415 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-12-22 02:37:19.415 - Thread: 1 -> MyTransparentGeometry - START
- 2017-12-22 02:37:19.420 - Thread: 1 -> MyTransparentGeometry - END
- 2017-12-22 02:37:19.420 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-12-22 02:37:19.433 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-12-22 02:37:19.433 - Thread: 1 -> MyMath - START
- 2017-12-22 02:37:19.433 - Thread: 1 -> MyMath - END
- 2017-12-22 02:37:19.433 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-12-22 02:37:19.434 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-12-22 02:37:19.439 - Thread: 1 -> MyDefinitionManager - START
- 2017-12-22 02:37:19.439 - Thread: 1 -> MyDefinitionManager - END
- 2017-12-22 02:37:19.439 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-12-22 02:37:19.482 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-12-22 02:37:19.482 - Thread: 1 -> MyAIActionsParser - START
- 2017-12-22 02:37:19.482 - Thread: 1 -> MyAIActionsParser - END
- 2017-12-22 02:37:19.482 - Thread: 1 -> MyMultiplayerBase - START
- 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerBase - END
- 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-12-22 02:37:19.483 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-12-22 02:37:19.483 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-12-22 02:37:19.483 - Thread: 1 -> MyServerDebugCommands - START
- 2017-12-22 02:37:19.488 - Thread: 1 -> MyServerDebugCommands - END
- 2017-12-22 02:37:19.488 - Thread: 1 -> MyClientDebugCommands - START
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyClientDebugCommands - END
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyMultiplayerClient - START
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyMultiplayerClient - END
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyDedicatedServer - START
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyDedicatedServer - END
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyAiTargetManager - START
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyAiTargetManager - END
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyChatHistory - START
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyChatHistory - END
- 2017-12-22 02:37:19.489 - Thread: 1 -> MySyncDestructions - START
- 2017-12-22 02:37:19.489 - Thread: 1 -> MySyncDestructions - END
- 2017-12-22 02:37:19.489 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-12-22 02:37:19.516 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-12-22 02:37:19.516 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-12-22 02:37:19.516 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-12-22 02:37:19.516 - Thread: 1 -> MyCommandCharacter - START
- 2017-12-22 02:37:19.518 - Thread: 1 -> MyCommandCharacter - END
- 2017-12-22 02:37:19.518 - Thread: 1 -> MyCommandConsole - START
- 2017-12-22 02:37:19.519 - Thread: 1 -> MyCommandConsole - END
- 2017-12-22 02:37:19.519 - Thread: 1 -> MyCommandEntity - START
- 2017-12-22 02:37:19.520 - Thread: 1 -> MyCommandEntity - END
- 2017-12-22 02:37:19.520 - Thread: 1 -> MySyncScenario - START
- 2017-12-22 02:37:19.520 - Thread: 1 -> MySyncScenario - END
- 2017-12-22 02:37:19.520 - Thread: 1 -> MySyncEntity - START
- 2017-12-22 02:37:19.520 - Thread: 1 -> MySyncEntity - END
- 2017-12-22 02:37:19.520 - Thread: 1 -> Preallocate - END
- 2017-12-22 02:37:19.530 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-12-22 02:37:19.589 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-12-22 02:37:19.589 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-12-22 02:37:19.590 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-12-22 02:37:19.591 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6564.19454, Culture=neutral, PublicKeyToken=null
- 2017-12-22 02:37:19.591 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6564.19454, Culture=neutral, PublicKeyToken=null
- 2017-12-22 02:37:19.591 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-12-22 02:37:19.591 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-12-22 02:37:19.591 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-12-22 02:37:19.593 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-12-22 02:37:19.598 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
- 2017-12-22 02:37:19.598 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
- 2017-12-22 02:37:19.598 - Thread: 1 -> Virtualized: False
- 2017-12-22 02:37:19.639 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz
- 2017-12-22 02:37:19.641 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,096,478,720 bytes
- 2017-12-22 02:37:19.641 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2017-12-22 02:37:19.641 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,345,055,744 bytes
- 2017-12-22 02:37:19.641 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,756,300,435,456 bytes
- 2017-12-22 02:37:19.643 - Thread: 1 -> Drive C: | Capacity: 249,819,033,600 bytes | Free space: 103,273,283,584 bytes
- 2017-12-22 02:37:19.643 - Thread: 1 -> Drive D: | Capacity: 250,057,060,352 bytes | Free space: 4,559,740,928 bytes
- 2017-12-22 02:37:19.644 - Thread: 1 -> Drive E: | Capacity: 3,000,457,228,288 bytes | Free space: 1,328,392,675,328 bytes
- 2017-12-22 02:37:19.644 - Thread: 1 -> Drive F: | Capacity: 2,000,263,573,504 bytes | Free space: 437,507,117,056 bytes
- 2017-12-22 02:37:19.644 - Thread: 1 -> Drive G: | Capacity: 500,103,639,040 bytes | Free space: 231,818,903,552 bytes
- 2017-12-22 02:37:19.644 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-12-22 02:37:19.644 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-12-22 02:37:19.676 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-12-22 02:37:19.757 - Thread: 1 -> Havok: Physics.Init
- 2017-12-22 02:37:19.758 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-12-22 02:37:19.763 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-12-22 02:37:19.775 - Thread: 7 -> Loading scenarios
- 2017-12-22 02:37:19.779 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-12-22 02:37:19.787 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-12-22 02:37:19.815 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - END
- 2017-12-22 02:37:19.951 - Thread: 1 -> Loading shadow textures definitions
- 2017-12-22 02:37:19.952 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-12-22 02:37:20.028 - Thread: 1 -> Loading sound definitions
- 2017-12-22 02:37:20.032 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-12-22 02:37:20.039 - Thread: 1 -> MyAudio.LoadData - START
- 2017-12-22 02:37:20.087 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Realtek Digital Output (2 - Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-12-22 02:37:20.219 - Thread: 1 -> MyAudio.LoadData - END
- 2017-12-22 02:37:20.221 - Thread: 1 -> MyConfig.Save() - START
- 2017-12-22 02:37:20.222 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-12-22 02:37:20.245 - Thread: 1 -> MyConfig.Save() - END
- 2017-12-22 02:37:20.253 - Thread: 1 -> MyGuiManager()
- 2017-12-22 02:37:20.439 - Thread: 1 -> MyConfig.Save() - START
- 2017-12-22 02:37:20.439 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-12-22 02:37:20.457 - Thread: 1 -> MyConfig.Save() - END
- 2017-12-22 02:37:20.528 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-12-22 02:37:21.812 - Thread: 16 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-12-22 02:37:22.591 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-12-22 02:37:22.592 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-12-22 02:37:22.592 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-12-22 02:37:22.680 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-12-22 02:37:23.515 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-12-22 02:37:23.526 - Thread: 1 -> Timer Frequency: 3416992
- 2017-12-22 02:37:23.526 - Thread: 1 -> Ticks per frame: 56950
- 2017-12-22 02:37:23.655 - Thread: 16 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-12-22 02:37:23.924 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-12-22 02:37:23.924 - Thread: 1 -> Flares Intensity: 1
- 2017-12-22 02:37:23.924 - Thread: 1 -> Field of view: 1.574684
- 2017-12-22 02:37:23.924 - Thread: 1 -> Render.GrassDensityFactor: 3
- 2017-12-22 02:37:23.924 - Thread: 1 -> Render.GrassDrawDistance: 1000
- 2017-12-22 02:37:23.924 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2017-12-22 02:37:23.924 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2017-12-22 02:37:23.924 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2017-12-22 02:37:23.924 - Thread: 1 -> Render.TextureQuality: HIGH
- 2017-12-22 02:37:23.924 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16
- 2017-12-22 02:37:23.924 - Thread: 1 -> Render.VoxelShaderQuality: HIGH
- 2017-12-22 02:37:23.924 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH
- 2017-12-22 02:37:23.924 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH
- 2017-12-22 02:37:24.084 - Thread: 1 -> Analytics helper process start reported
- 2017-12-22 02:38:19.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:38:19.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:38:22.462 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings)
- 2017-12-22 02:38:22.463 - Thread: 1 -> VideoAdapter: 0
- 2017-12-22 02:38:22.463 - Thread: 1 -> Width: 1920
- 2017-12-22 02:38:22.463 - Thread: 1 -> Height: 1080
- 2017-12-22 02:38:22.463 - Thread: 1 -> RefreshRate: 60000
- 2017-12-22 02:38:22.463 - Thread: 1 -> WindowMode: Fullscreen
- 2017-12-22 02:38:22.463 - Thread: 1 -> VerticalSync: True
- 2017-12-22 02:38:25.779 - Thread: 1 -> MyConfig.Save() - START
- 2017-12-22 02:38:25.780 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-12-22 02:38:25.799 - Thread: 1 -> MyConfig.Save() - END
- 2017-12-22 02:38:25.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:38:25.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:38:25.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:38:25.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:38:29.408 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings)
- 2017-12-22 02:38:29.409 - Thread: 1 -> VideoAdapter: 0
- 2017-12-22 02:38:29.409 - Thread: 1 -> Width: 1920
- 2017-12-22 02:38:29.409 - Thread: 1 -> Height: 1080
- 2017-12-22 02:38:29.409 - Thread: 1 -> RefreshRate: 60000
- 2017-12-22 02:38:29.409 - Thread: 1 -> WindowMode: Fullscreen window
- 2017-12-22 02:38:29.409 - Thread: 1 -> VerticalSync: True
- 2017-12-22 02:38:32.065 - Thread: 1 -> MyConfig.Save() - START
- 2017-12-22 02:38:32.066 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-12-22 02:38:32.084 - Thread: 1 -> MyConfig.Save() - END
- 2017-12-22 02:38:32.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:38:32.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:38:32.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:38:32.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:38:34.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:38:34.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:38:37.852 - Thread: 20 -> Loading available saves - START
- 2017-12-22 02:38:37.853 - Thread: 20 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825'
- 2017-12-22 02:38:37.857 - Thread: 20 -> Loading available saves - END
- 2017-12-22 02:38:38.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:38:38.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:38:39.732 - Thread: 1 -> LoadSandbox() - Start
- 2017-12-22 02:38:39.732 - Thread: 1 -> LoadSession() - Start
- 2017-12-22 02:38:39.732 - Thread: 1 -> C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world
- 2017-12-22 02:38:40.408 - Thread: 1 -> LoadSession() - End
- 2017-12-22 02:38:40.408 - Thread: 1 -> LoadSandbox() - End
- 2017-12-22 02:38:40.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:38:40.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:38:40.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:38:40.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:38:40.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:38:40.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:38:40.421 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-12-22 02:38:40.422 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-12-22 02:38:40.826 - Thread: 1 -> RunLoadingAction - START
- 2017-12-22 02:38:40.827 - Thread: 1 -> Loading session: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world
- 2017-12-22 02:38:41.400 - Thread: 1 -> GC Memory: 850,685,840 B
- 2017-12-22 02:38:41.404 - Thread: 1 -> Process Memory: 1,854,251,008 B
- 2017-12-22 02:38:42.393 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-12-22 02:38:42.397 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-12-22 02:38:42.400 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-12-22 02:38:42.401 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-12-22 02:38:42.403 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
- 2017-12-22 02:38:42.514 - Thread: 1 -> Loading scenarios
- 2017-12-22 02:38:42.514 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-12-22 02:38:42.518 - Thread: 1 -> Loading transparent material properties
- 2017-12-22 02:38:42.519 - Thread: 1 -> Loading grid creators
- 2017-12-22 02:38:42.521 - Thread: 1 -> Loading stat definitions
- 2017-12-22 02:38:42.522 - Thread: 1 -> Loading sound categories
- 2017-12-22 02:38:42.523 - Thread: 1 -> Loading ship sound groups
- 2017-12-22 02:38:42.536 - Thread: 1 -> Loading ship sound groups
- 2017-12-22 02:38:42.536 - Thread: 1 -> Loading shadow textures definitions
- 2017-12-22 02:38:42.536 - Thread: 1 -> Loading LCD texture categories
- 2017-12-22 02:38:42.565 - Thread: 1 -> Loading physical items
- 2017-12-22 02:38:42.570 - Thread: 1 -> Loading event definitions
- 2017-12-22 02:38:42.571 - Thread: 1 -> Loading gas property definitions
- 2017-12-22 02:38:42.571 - Thread: 1 -> Loading component containers
- 2017-12-22 02:38:42.574 - Thread: 1 -> Loading entity components
- 2017-12-22 02:38:42.578 - Thread: 1 -> Loading emissive color definitions
- 2017-12-22 02:38:42.581 - Thread: 1 -> Loading emissive color default states
- 2017-12-22 02:38:42.583 - Thread: 1 -> Loading edges
- 2017-12-22 02:38:42.584 - Thread: 1 -> Loading drone behaviors
- 2017-12-22 02:38:42.586 - Thread: 1 -> Loading decal global definitions
- 2017-12-22 02:38:42.586 - Thread: 1 -> Loading decal definitions
- 2017-12-22 02:38:42.589 - Thread: 1 -> Loading block positions
- 2017-12-22 02:38:42.592 - Thread: 1 -> Loading container types
- 2017-12-22 02:38:42.593 - Thread: 1 -> Loading configuration
- 2017-12-22 02:38:42.594 - Thread: 1 -> Loading components
- 2017-12-22 02:38:42.595 - Thread: 1 -> Loading character definitions
- 2017-12-22 02:38:42.607 - Thread: 1 -> Loading agent definitions
- 2017-12-22 02:38:42.609 - Thread: 1 -> Loading blueprints
- 2017-12-22 02:38:42.610 - Thread: 1 -> Loading blueprint classes
- 2017-12-22 02:38:42.612 - Thread: 1 -> Loading blueprint class entries
- 2017-12-22 02:38:42.612 - Thread: 1 -> Loading category classes
- 2017-12-22 02:38:42.613 - Thread: 1 -> Loading sound definitions
- 2017-12-22 02:38:42.613 - Thread: 1 -> Loading sound definitions
- 2017-12-22 02:38:42.613 - Thread: 1 -> Loading sound definitions
- 2017-12-22 02:38:42.613 - Thread: 1 -> Loading sound definitions
- 2017-12-22 02:38:42.613 - Thread: 1 -> Loading sound definitions
- 2017-12-22 02:38:42.614 - Thread: 1 -> Loading animations
- 2017-12-22 02:38:42.616 - Thread: 1 -> Loading animations
- 2017-12-22 02:38:42.616 - Thread: 1 -> Loading ammo definitions
- 2017-12-22 02:38:42.617 - Thread: 1 -> Loading ammo magazines
- 2017-12-22 02:38:42.619 - Thread: 1 -> Loading behaviors
- 2017-12-22 02:38:42.627 - Thread: 1 -> Loading voxel material definitions
- 2017-12-22 02:38:42.629 - Thread: 1 -> Loading voxel material definitions
- 2017-12-22 02:38:42.629 - Thread: 1 -> Loading voxel map storage definitions
- 2017-12-22 02:38:42.630 - Thread: 1 -> Loading resource distribution groups
- 2017-12-22 02:38:42.635 - Thread: 1 -> Loading pirate antennas
- 2017-12-22 02:38:42.636 - Thread: 1 -> Loading physical material properties
- 2017-12-22 02:38:42.639 - Thread: 1 -> Loading physical items
- 2017-12-22 02:38:42.640 - Thread: 1 -> Loading flare definitions
- 2017-12-22 02:38:42.641 - Thread: 1 -> Loading factions
- 2017-12-22 02:38:42.642 - Thread: 1 -> Loading environment items entries
- 2017-12-22 02:38:42.643 - Thread: 1 -> Loading environment items entries
- 2017-12-22 02:38:42.643 - Thread: 1 -> Loading debris
- 2017-12-22 02:38:42.644 - Thread: 1 -> Loading curve definitions
- 2017-12-22 02:38:42.646 - Thread: 1 -> Loading character definitions
- 2017-12-22 02:38:42.655 - Thread: 1 -> Loading weapon definitions
- 2017-12-22 02:38:42.659 - Thread: 1 -> Loading environment item definitions
- 2017-12-22 02:38:42.662 - Thread: 1 -> Loading particle effect definitions
- 2017-12-22 02:38:42.728 - Thread: 1 -> Loading physical material properties
- 2017-12-22 02:38:42.733 - Thread: 1 -> Loading environment items definitions
- 2017-12-22 02:38:42.734 - Thread: 1 -> Loading environment items definitions
- 2017-12-22 02:38:42.734 - Thread: 1 -> Audio effects definitions
- 2017-12-22 02:38:42.742 - Thread: 1 -> Loading cube blocks
- 2017-12-22 02:38:42.828 - Thread: 1 -> Created block definitions
- 2017-12-22 02:38:42.837 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-12-22 02:38:42.838 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
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- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
- 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-12-22 02:38:42.841 - Thread: 1 -> Loading spawn groups
- 2017-12-22 02:38:42.844 - Thread: 1 -> Loading respawn ships
- 2017-12-22 02:38:42.845 - Thread: 1 -> Loading drop containers
- 2017-12-22 02:38:42.847 - Thread: 1 -> List of used mods (0) - START
- 2017-12-22 02:38:42.848 - Thread: 1 -> List of used mods - END
- 2017-12-22 02:38:42.878 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-12-22 02:38:42.885 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-12-22 02:38:42.885 - Thread: 1 -> MyAudio.LoadData - START
- 2017-12-22 02:38:42.903 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Realtek Digital Output (2 - Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-12-22 02:38:42.917 - Thread: 1 -> MyAudio.LoadData - END
- 2017-12-22 02:38:42.959 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-12-22 02:38:42.962 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-12-22 02:38:42.974 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6564.19431, Culture=neutral, PublicKeyToken=null
- 2017-12-22 02:38:42.975 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-12-22 02:38:42.975 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-12-22 02:38:42.983 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6564.19454, Culture=neutral, PublicKeyToken=null
- 2017-12-22 02:38:43.153 - Thread: 31 -> External debugger: listening...
- 2017-12-22 02:38:43.154 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-12-22 02:38:43.191 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35
- 2017-12-22 02:38:43.405 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-12-22 02:38:43.411 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-12-22 02:38:43.411 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-12-22 02:38:43.412 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-12-22 02:38:43.414 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-12-22 02:38:43.414 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-12-22 02:38:43.414 - Thread: 1 -> MyLights.LoadData() - START
- 2017-12-22 02:38:43.417 - Thread: 1 -> MyLights.LoadData() - END
- 2017-12-22 02:38:43.473 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-12-22 02:38:43.527 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False
- 2017-12-22 02:38:43.530 - Thread: 19 -> Loading voxel storage from file 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\EarthLike-1490369077d120000.vx2'
- 2017-12-22 02:38:44.683 - Thread: 19 -> Info: Planet generator name: EarthLike
- 2017-12-22 02:38:44.693 - Thread: 19 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1490369077d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-12-22 02:38:44.704 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False
- 2017-12-22 02:38:44.704 - Thread: 19 -> Loading voxel storage from file 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\Moon-1321135827d19000.vx2'
- 2017-12-22 02:38:45.548 - Thread: 19 -> Info: Planet generator name: Moon
- 2017-12-22 02:38:45.548 - Thread: 19 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1321135827d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-12-22 02:38:45.548 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False
- 2017-12-22 02:38:45.548 - Thread: 19 -> Loading voxel storage from file 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\Alien-1494130250d120000.vx2'
- 2017-12-22 02:38:46.039 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False
- 2017-12-22 02:38:46.040 - Thread: 1 -> Loading voxel storage from file 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\Europa-374791280d19000.vx2'
- 2017-12-22 02:38:46.642 - Thread: 19 -> Info: Planet generator name: Alien
- 2017-12-22 02:38:46.642 - Thread: 19 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-1494130250d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-12-22 02:38:46.642 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False
- 2017-12-22 02:38:46.642 - Thread: 19 -> Loading voxel storage from file 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\Titan-813248659d19000.vx2'
- 2017-12-22 02:38:46.941 - Thread: 1 -> Info: Planet generator name: Europa
- 2017-12-22 02:38:46.941 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-374791280d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-12-22 02:38:47.422 - Thread: 19 -> Info: Planet generator name: Titan
- 2017-12-22 02:38:47.422 - Thread: 19 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-813248659d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-12-22 02:38:47.422 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False
- 2017-12-22 02:38:47.422 - Thread: 19 -> Loading voxel storage from file 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\Mars-1323953731d120000.vx2'
- 2017-12-22 02:38:48.251 - Thread: 19 -> Info: Planet generator name: Mars
- 2017-12-22 02:38:48.251 - Thread: 19 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-1323953731d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-12-22 02:38:48.879 - Thread: 19 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2017-12-22 02:38:48.880 - Thread: 19 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2017-12-22 02:38:50.548 - Thread: 1 -> Clusters reordered
- 2017-12-22 02:38:50.811 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110
- 2017-12-22 02:38:50.837 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-12-22 02:38:50.838 - Thread: 1 -> Name = My test world
- 2017-12-22 02:38:50.838 - Thread: 1 -> Description =
- 2017-12-22 02:38:50.838 - Thread: 1 -> GameDateTime = 01/01/2081 00:13:12
- 2017-12-22 02:38:50.838 - Thread: 1 -> Password =
- 2017-12-22 02:38:50.838 - Thread: 1 -> CurrentPath = C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world
- 2017-12-22 02:38:50.838 - Thread: 1 -> WorkshopId =
- 2017-12-22 02:38:50.838 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-12-22 02:38:50.838 - Thread: 1 -> ThumbPath = C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\thumb.jpg
- 2017-12-22 02:38:50.840 - Thread: 1 -> Settings:
- 2017-12-22 02:38:50.841 - Thread: 1 -> GameMode = Creative
- 2017-12-22 02:38:50.841 - Thread: 1 -> MaxPlayers = 4
- 2017-12-22 02:38:50.841 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-12-22 02:38:50.841 - Thread: 1 -> AutoHealing = True
- 2017-12-22 02:38:50.841 - Thread: 1 -> WeaponsEnabled = True
- 2017-12-22 02:38:50.841 - Thread: 1 -> ThrusterDamage = True
- 2017-12-22 02:38:50.841 - Thread: 1 -> EnableSpectator = False
- 2017-12-22 02:38:50.841 - Thread: 1 -> EnableCopyPaste = True
- 2017-12-22 02:38:50.841 - Thread: 1 -> MaxFloatingObjects = 216
- 2017-12-22 02:38:50.841 - Thread: 1 -> MaxGridSize = 0
- 2017-12-22 02:38:50.841 - Thread: 1 -> MaxBlocksPerPlayer = 0
- 2017-12-22 02:38:50.841 - Thread: 1 -> CargoShipsEnabled = True
- 2017-12-22 02:38:50.841 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-12-22 02:38:50.841 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-12-22 02:38:50.841 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-12-22 02:38:50.841 - Thread: 1 -> RefinerySpeedMultiplier = 10
- 2017-12-22 02:38:50.841 - Thread: 1 -> AssemblerSpeedMultiplier = 10
- 2017-12-22 02:38:50.841 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
- 2017-12-22 02:38:50.841 - Thread: 1 -> WelderSpeedMultiplier = 5
- 2017-12-22 02:38:50.841 - Thread: 1 -> GrinderSpeedMultiplier = 5
- 2017-12-22 02:38:50.841 - Thread: 1 -> ClientCanSave = False
- 2017-12-22 02:38:50.841 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-12-22 02:38:50.841 - Thread: 1 -> PermanentDeath = False
- 2017-12-22 02:38:50.841 - Thread: 1 -> DestructibleBlocks = True
- 2017-12-22 02:38:50.841 - Thread: 1 -> EnableScripts = True
- 2017-12-22 02:38:50.841 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-12-22 02:38:50.841 - Thread: 1 -> SpawnShipTimeMultiplier = 0
- 2017-12-22 02:38:50.841 - Thread: 1 -> ProceduralDensity = 0.35
- 2017-12-22 02:38:50.841 - Thread: 1 -> ProceduralSeed = 0
- 2017-12-22 02:38:50.841 - Thread: 1 -> DestructibleBlocks = True
- 2017-12-22 02:38:50.841 - Thread: 1 -> EnableIngameScripts = True
- 2017-12-22 02:38:50.841 - Thread: 1 -> ViewDistance = 30000
- 2017-12-22 02:38:50.841 - Thread: 1 -> Voxel destruction = True
- 2017-12-22 02:38:50.841 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-12-22 02:38:50.841 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-12-22 02:38:50.841 - Thread: 1 -> EnableContainerDrops = True
- 2017-12-22 02:38:50.841 - Thread: 1 -> MinDropContainerRespawnTime = 5
- 2017-12-22 02:38:50.841 - Thread: 1 -> MaxDropContainerRespawnTime = 20
- 2017-12-22 02:38:50.841 - Thread: 1 -> EnableTurretsFriendlyFire = False
- 2017-12-22 02:38:50.841 - Thread: 1 -> EnableSubgridDamage = False
- 2017-12-22 02:38:50.841 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-12-22 02:38:50.945 - Thread: 1 -> Session loaded
- 2017-12-22 02:38:50.945 - Thread: 1 -> RunLoadingAction - END
- 2017-12-22 02:38:50.946 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-12-22 02:38:50.978 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-12-22 02:38:50.978 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-12-22 02:38:50.979 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-12-22 02:38:50.987 - Thread: 1 -> Updating continues.
- 2017-12-22 02:38:51.023 - Thread: 1 -> GC Memory: 2,084,854,848 B
- 2017-12-22 02:39:02.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:39:02.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:39:04.762 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-12-22 02:39:21.026 - Thread: 1 -> GC Memory: 3,410,392,568 B
- 2017-12-22 02:39:33.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:39:33.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:39:35.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:39:35.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:39:37.191 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-12-22 02:39:37.191 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-12-22 02:39:37.191 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-12-22 02:39:37.237 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-12-22 02:39:51.041 - Thread: 1 -> GC Memory: 3,487,604,672 B
- 2017-12-22 02:39:53.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:39:53.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:39:58.191 - Thread: 1 -> Updating stopped.
- 2017-12-22 02:40:25.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:40:25.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:40:26.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:40:26.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:40:27.040 - Thread: 1 -> Updating continues.
- 2017-12-22 02:40:27.042 - Thread: 1 -> GC Memory: 3,513,533,432 B
- 2017-12-22 02:40:27.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:40:27.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:40:57.058 - Thread: 1 -> GC Memory: 3,176,075,520 B
- 2017-12-22 02:41:27.059 - Thread: 1 -> GC Memory: 3,178,892,104 B
- 2017-12-22 02:41:57.075 - Thread: 1 -> GC Memory: 3,183,654,640 B
- 2017-12-22 02:42:27.092 - Thread: 1 -> GC Memory: 3,185,278,648 B
- 2017-12-22 02:42:57.093 - Thread: 1 -> GC Memory: 3,191,867,448 B
- 2017-12-22 02:43:27.109 - Thread: 1 -> GC Memory: 3,197,399,968 B
- 2017-12-22 02:43:40.642 - Thread: 1 -> Autosave initiated
- 2017-12-22 02:43:40.642 - Thread: 1 -> Character state: True
- 2017-12-22 02:43:40.642 - Thread: 1 -> IsServer: True
- 2017-12-22 02:43:40.642 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-12-22 02:43:40.642 - Thread: 1 -> Autosave
- 2017-12-22 02:43:40.645 - Thread: 1 -> Saving world - START
- 2017-12-22 02:43:40.648 - Thread: 1 -> Making world state snapshot.
- 2017-12-22 02:43:40.648 - Thread: 1 -> Before snapshot.: GC Memory: 3,199,067,576 B
- 2017-12-22 02:43:40.818 - Thread: 1 -> After snapshot.: GC Memory: 3,210,806,480 B
- 2017-12-22 02:43:40.820 - Thread: 1 -> Directory cleanup: GC Memory: 3,210,814,648 B
- 2017-12-22 02:43:40.820 - Thread: 1 -> Saving world - END
- 2017-12-22 02:43:40.825 - Thread: 16 -> Session snapshot save - START
- 2017-12-22 02:43:40.827 - Thread: 16 -> Checking file access for files in target dir.
- 2017-12-22 02:43:43.272 - Thread: 16 -> Session snapshot save - END
- 2017-12-22 02:43:57.110 - Thread: 1 -> GC Memory: 3,233,532,936 B
- 2017-12-22 02:44:06.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:44:06.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:44:27.111 - Thread: 1 -> GC Memory: 3,187,814,136 B
- 2017-12-22 02:44:57.127 - Thread: 1 -> GC Memory: 3,194,584,008 B
- 2017-12-22 02:45:27.127 - Thread: 1 -> GC Memory: 3,199,405,200 B
- 2017-12-22 02:45:47.243 - Thread: 1 -> Updating stopped.
- 2017-12-22 02:46:00.132 - Thread: 1 -> MyConfig.Save() - START
- 2017-12-22 02:46:00.135 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-12-22 02:46:00.153 - Thread: 1 -> MyConfig.Save() - END
- 2017-12-22 02:46:00.155 - Thread: 1 -> MyConfig.Save() - START
- 2017-12-22 02:46:00.155 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-12-22 02:46:00.175 - Thread: 1 -> MyConfig.Save() - END
- 2017-12-22 02:46:00.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:46:00.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:46:01.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:46:01.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:46:01.992 - Thread: 1 -> Updating continues.
- 2017-12-22 02:46:01.994 - Thread: 1 -> GC Memory: 3,196,304,648 B
- 2017-12-22 02:46:02.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:46:02.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:46:14.459 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-12-22 02:46:14.459 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-12-22 02:46:14.459 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-12-22 02:46:14.462 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-12-22 02:46:32.011 - Thread: 1 -> GC Memory: 3,216,162,000 B
- 2017-12-22 02:46:35.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:46:35.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:46:45.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:46:45.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:46:45.460 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-12-22 02:46:45.460 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-12-22 02:46:45.460 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-12-22 02:46:45.465 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-12-22 02:46:59.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:46:59.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:47:02.028 - Thread: 1 -> GC Memory: 3,221,741,568 B
- 2017-12-22 02:47:02.660 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-12-22 02:47:02.660 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-12-22 02:47:02.660 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-12-22 02:47:02.664 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-12-22 02:47:08.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:47:08.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:47:32.028 - Thread: 1 -> GC Memory: 3,198,671,944 B
- 2017-12-22 02:48:02.045 - Thread: 1 -> GC Memory: 3,238,060,552 B
- 2017-12-22 02:48:25.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:48:25.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:48:32.062 - Thread: 1 -> GC Memory: 3,242,356,064 B
- 2017-12-22 02:48:40.645 - Thread: 1 -> Autosave initiated
- 2017-12-22 02:48:40.645 - Thread: 1 -> Character state: True
- 2017-12-22 02:48:40.645 - Thread: 1 -> IsServer: True
- 2017-12-22 02:48:40.645 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-12-22 02:48:40.645 - Thread: 1 -> Autosave
- 2017-12-22 02:48:40.645 - Thread: 1 -> Saving world - START
- 2017-12-22 02:48:40.648 - Thread: 1 -> Making world state snapshot.
- 2017-12-22 02:48:40.648 - Thread: 1 -> Before snapshot.: GC Memory: 3,242,873,144 B
- 2017-12-22 02:48:40.729 - Thread: 1 -> After snapshot.: GC Memory: 3,263,078,320 B
- 2017-12-22 02:48:40.729 - Thread: 1 -> Directory cleanup: GC Memory: 3,263,078,320 B
- 2017-12-22 02:48:40.729 - Thread: 1 -> Saving world - END
- 2017-12-22 02:48:40.731 - Thread: 16 -> Session snapshot save - START
- 2017-12-22 02:48:40.733 - Thread: 16 -> Checking file access for files in target dir.
- 2017-12-22 02:48:41.683 - Thread: 16 -> Session snapshot save - END
- 2017-12-22 02:48:48.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:48:48.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:48:50.093 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:48:50.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:49:02.063 - Thread: 1 -> GC Memory: 3,281,675,696 B
- 2017-12-22 02:49:31.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:49:31.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:49:32.079 - Thread: 1 -> GC Memory: 3,210,874,712 B
- 2017-12-22 02:49:36.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:49:36.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:49:41.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:49:41.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:49:58.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:49:58.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:50:02.080 - Thread: 1 -> GC Memory: 3,219,033,632 B
- 2017-12-22 02:50:08.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:50:08.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:50:08.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:50:08.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:50:22.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:50:22.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:50:32.097 - Thread: 1 -> GC Memory: 3,215,540,384 B
- 2017-12-22 02:50:56.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:50:56.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:50:59.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:50:59.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:51:02.114 - Thread: 1 -> GC Memory: 3,203,914,928 B
- 2017-12-22 02:51:10.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:51:10.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:51:11.361 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:51:11.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:51:19.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:51:19.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:51:32.114 - Thread: 1 -> GC Memory: 3,211,044,464 B
- 2017-12-22 02:51:41.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:51:41.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:52:02.132 - Thread: 1 -> GC Memory: 3,216,665,992 B
- 2017-12-22 02:52:13.163 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-12-22 02:52:13.232 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-12-22 02:52:23.162 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-12-22 02:52:23.165 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-12-22 02:52:32.148 - Thread: 1 -> GC Memory: 3,204,962,000 B
- 2017-12-22 02:52:33.163 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-12-22 02:52:33.166 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-12-22 02:52:41.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:52:41.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:52:43.162 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-12-22 02:52:43.163 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-12-22 02:52:43.163 - Thread: 1 -> Next activation in 00:13:58.0521696
- 2017-12-22 02:53:02.164 - Thread: 1 -> GC Memory: 3,212,956,208 B
- 2017-12-22 02:53:32.169 - Thread: 1 -> GC Memory: 3,219,409,504 B
- 2017-12-22 02:53:40.653 - Thread: 1 -> Autosave initiated
- 2017-12-22 02:53:40.653 - Thread: 1 -> Character state: True
- 2017-12-22 02:53:40.653 - Thread: 1 -> IsServer: True
- 2017-12-22 02:53:40.653 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-12-22 02:53:40.653 - Thread: 1 -> Autosave
- 2017-12-22 02:53:40.653 - Thread: 1 -> Saving world - START
- 2017-12-22 02:53:40.655 - Thread: 1 -> Making world state snapshot.
- 2017-12-22 02:53:40.655 - Thread: 1 -> Before snapshot.: GC Memory: 3,223,845,464 B
- 2017-12-22 02:53:40.725 - Thread: 1 -> After snapshot.: GC Memory: 3,234,518,592 B
- 2017-12-22 02:53:40.725 - Thread: 1 -> Directory cleanup: GC Memory: 3,234,518,592 B
- 2017-12-22 02:53:40.725 - Thread: 1 -> Saving world - END
- 2017-12-22 02:53:40.726 - Thread: 17 -> Session snapshot save - START
- 2017-12-22 02:53:40.727 - Thread: 17 -> Checking file access for files in target dir.
- 2017-12-22 02:53:41.655 - Thread: 17 -> Session snapshot save - END
- 2017-12-22 02:53:52.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:53:52.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:54:02.170 - Thread: 1 -> GC Memory: 3,259,261,304 B
- 2017-12-22 02:54:32.188 - Thread: 1 -> GC Memory: 3,217,946,856 B
- 2017-12-22 02:55:02.188 - Thread: 1 -> GC Memory: 3,262,292,360 B
- 2017-12-22 02:55:32.203 - Thread: 1 -> GC Memory: 3,270,491,680 B
- 2017-12-22 02:56:02.221 - Thread: 1 -> GC Memory: 3,216,168,000 B
- 2017-12-22 02:56:27.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:56:27.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:56:32.237 - Thread: 1 -> GC Memory: 3,224,266,312 B
- 2017-12-22 02:56:45.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:56:45.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:56:47.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:56:47.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:56:58.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:56:58.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:56:59.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:56:59.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:57:02.238 - Thread: 1 -> GC Memory: 3,250,425,992 B
- 2017-12-22 02:57:21.935 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:57:21.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:57:23.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:57:23.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:57:32.256 - Thread: 1 -> GC Memory: 3,225,758,880 B
- 2017-12-22 02:58:02.272 - Thread: 1 -> GC Memory: 3,264,985,920 B
- 2017-12-22 02:58:32.272 - Thread: 1 -> GC Memory: 3,309,593,112 B
- 2017-12-22 02:58:36.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:58:36.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:58:40.657 - Thread: 1 -> Autosave initiated
- 2017-12-22 02:58:40.657 - Thread: 1 -> Character state: True
- 2017-12-22 02:58:40.657 - Thread: 1 -> IsServer: True
- 2017-12-22 02:58:40.657 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-12-22 02:58:40.657 - Thread: 1 -> Autosave
- 2017-12-22 02:58:40.657 - Thread: 1 -> Saving world - START
- 2017-12-22 02:58:40.658 - Thread: 1 -> Making world state snapshot.
- 2017-12-22 02:58:40.658 - Thread: 1 -> Before snapshot.: GC Memory: 3,327,975,520 B
- 2017-12-22 02:58:40.728 - Thread: 1 -> After snapshot.: GC Memory: 3,338,921,728 B
- 2017-12-22 02:58:40.728 - Thread: 1 -> Directory cleanup: GC Memory: 3,338,921,728 B
- 2017-12-22 02:58:40.728 - Thread: 1 -> Saving world - END
- 2017-12-22 02:58:40.729 - Thread: 17 -> Session snapshot save - START
- 2017-12-22 02:58:40.731 - Thread: 17 -> Checking file access for files in target dir.
- 2017-12-22 02:58:41.658 - Thread: 17 -> Session snapshot save - END
- 2017-12-22 02:58:45.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:58:45.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:58:46.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:58:46.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:58:57.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:58:57.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:59:02.289 - Thread: 1 -> GC Memory: 3,386,738,944 B
- 2017-12-22 02:59:16.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 02:59:16.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 02:59:32.306 - Thread: 1 -> GC Memory: 3,274,894,904 B
- 2017-12-22 03:00:02.322 - Thread: 1 -> GC Memory: 3,295,008,768 B
- 2017-12-22 03:00:32.323 - Thread: 1 -> GC Memory: 3,334,528,000 B
- 2017-12-22 03:01:02.340 - Thread: 1 -> GC Memory: 3,269,100,136 B
- 2017-12-22 03:01:32.341 - Thread: 1 -> GC Memory: 3,309,762,352 B
- 2017-12-22 03:01:57.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 03:01:57.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 03:02:02.341 - Thread: 1 -> GC Memory: 3,349,222,096 B
- 2017-12-22 03:02:07.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 03:02:07.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 03:02:32.358 - Thread: 1 -> GC Memory: 3,258,444,744 B
- 2017-12-22 03:02:36.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-22 03:02:36.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-22 03:02:58.722 - Thread: 28 -> Exception in render!
- Aftermath: Main() Deferred()
- Exception: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Pro dokončení operace není dostatečný prostor.
- at SharpDX.Result.CheckError()
- at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut)
- at VRage.Render11.Resources.Internal.MyFileArrayTexture.OnDeviceInit(MyFileArrayTexture source)
- at VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Update(Boolean isDeviceInit)
- at VRage.Render11.Resources.MyDynamicFileArrayTextureManager.VRage.Render11.Common.IManagerUpdate.OnUpdate()
- at VRage.Render11.Common.MyGeneralManager.OnUpdate()
- at VRageRender.MyRender11.Present()
- at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async)
- at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async)
- Statistics: Resources:
- Resources count
- Array textures: 14
- DepthStencils: 1
- Custom textures: 1
- Blend states: 20
- Depth stencil states: 32
- Rasterizer states: 11
- Sampler states: 10
- Deferred RCs: 46
- Hardware Buffers
- Srv TotalBuffers: 3
- Srv TotalBytes: 1,978,368
- Srv TotalBuffersPeak: 3
- Srv TotalBytesPeak: 1,978,368
- Uav TotalBuffers: 1
- Uav TotalBytes: 1,638,400
- Uav TotalBuffersPeak: 1
- Uav TotalBytesPeak: 1,638,400
- SrvUav TotalBuffers: 6
- SrvUav TotalBytes: 44,433,540
- SrvUav TotalBuffersPeak: 6
- SrvUav TotalBytesPeak: 44,433,540
- Indirect TotalBuffers: 2
- Indirect TotalBytes: 36
- Indirect TotalBuffersPeak: 2
- Indirect TotalBytesPeak: 36
- Read TotalBuffers: 3
- Read TotalBytes: 48
- Read TotalBuffersPeak: 3
- Read TotalBytesPeak: 48
- Index TotalBuffers: 3,795
- Index TotalBytes: 41,506,260
- Index TotalBuffersPeak: 3,961
- Index TotalBytesPeak: 43,361,376
- Vertex TotalBuffers: 8,206
- Vertex TotalBytes: 370,079,660
- Vertex TotalBuffersPeak: 8,649
- Vertex TotalBytesPeak: 449,213,336
- Constant TotalBuffers: 46
- Constant TotalBytes: 116,304
- Constant TotalBuffersPeak: 46
- Constant TotalBytesPeak: 116,304
- Total TotalBuffers: 12,062
- Total TotalBytes: 459,752,616
- Total TotalBuffersPeak: 0
- Total TotalBytesPeak: 0
- File Textures
- Total: 1,630
- Loaded: 1,436
- Memory KB: 1,934,887
- Total (peak): 1,630
- Loaded (peak): 1,436
- Memory (peak) KB: 1,934,887
- Loaded File Textures: COLOR_METAL
- Compressed Count: 192
- Compressed Memory KB: 733,013
- Loaded File Textures: NORMALMAP_GLOSS
- Compressed Count: 173
- Compressed Memory KB: 580,778
- Loaded File Textures: EXTENSIONS
- Compressed Count: 161
- Compressed Memory KB: 390,500
- Loaded File Textures: ALPHAMASK
- Compressed Count: 20
- Compressed Memory KB: 71,509
- NonCompressed Count: 6
- NonCompressed Memory KB: 34,133
- Loaded File Textures: GUI
- Compressed Count: 450
- Compressed Memory KB: 33,526
- NonCompressed Count: 429
- NonCompressed Memory KB: 52,513
- Loaded File Textures: CUBEMAP
- Compressed Count: 1
- Compressed Memory KB: 32,768
- Loaded File Textures: SYSTEM
- Loaded File Textures: CUSTOM
- Compressed Count: 2
- Compressed Memory KB: 426
- NonCompressed Count: 1
- NonCompressed Memory KB: 256
- Loaded File Textures: GPUPARTICLES
- Compressed Count: 1
- Compressed Memory KB: 5,461
- Texture Arrays
- Total: 22
- Memory KB: 861,525
- Total (peak): 23
- Memory (peak) KB: 1,205,589
- RW Textures
- Total: 28
- Memory KB: 114,970
- Total (peak): 43
- Memory (peak) KB: 158,339
- Generated Textures
- Total: 45
- Memory KB: 86,016
- Total (peak): 45
- Memory (peak) KB: 86,016
- 2017-12-22 03:03:02.374 - Thread: 1 -> GC Memory: 3,339,155,480 B
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