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Jamesheller

SpaceEngineers.log

Dec 21st, 2017
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  1. 2017-12-22 02:37:16.100 - Thread: 1 -> Log Started
  2. 2017-12-22 02:37:16.102 - Thread: 1 -> Timezone (local - UTC): 1h
  3. 2017-12-22 02:37:16.102 - Thread: 1 -> App Version: 01_185_500
  4. 2017-12-22 02:37:16.102 - Thread: 1 -> Steam build: Always true
  5. 2017-12-22 02:37:16.102 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2017-12-22 02:37:16.102 - Thread: 1 -> Environment.ProcessorCount: 12
  7. 2017-12-22 02:37:16.141 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Ultimate (Microsoft Windows NT 6.1.7601 Service Pack 1)
  8. 2017-12-22 02:37:16.141 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
  9. 2017-12-22 02:37:16.141 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2017-12-22 02:37:16.141 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2017-12-22 02:37:16.142 - Thread: 1 -> Environment.Version: 4.6.2 or later (460805)
  12. 2017-12-22 02:37:16.142 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64
  13. 2017-12-22 02:37:17.338 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz
  14. 2017-12-22 02:37:17.338 - Thread: 1 -> IntPtr.Size: 8
  15. 2017-12-22 02:37:17.338 - Thread: 1 -> Default Culture: cs-CZ
  16. 2017-12-22 02:37:17.338 - Thread: 1 -> Default UI Culture: cs-CZ
  17. 2017-12-22 02:37:17.338 - Thread: 1 -> IsAdmin: True
  18. 2017-12-22 02:37:17.341 - Thread: 1 -> MyConfig.Load() - START
  19. 2017-12-22 02:37:17.345 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  20. 2017-12-22 02:37:17.390 - Thread: 1 -> EnableDamageEffects: True
  21. 2017-12-22 02:37:17.390 - Thread: 1 -> VegetationViewDistance: 522
  22. 2017-12-22 02:37:17.390 - Thread: 1 -> GraphicsRenderer: DirectX 11
  23. 2017-12-22 02:37:17.390 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  24. 2017-12-22 02:37:17.390 - Thread: 1 -> Language: 1
  25. 2017-12-22 02:37:17.390 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  26. 2017-12-22 02:37:17.390 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  27. 2017-12-22 02:37:17.390 - Thread: 1 -> FirstTimeRun: False
  28. 2017-12-22 02:37:17.390 - Thread: 1 -> ScreenshotSizeMultiplier: 1
  29. 2017-12-22 02:37:17.390 - Thread: 1 -> VideoAdapter: 0
  30. 2017-12-22 02:37:17.390 - Thread: 1 -> ScreenWidth: 1920
  31. 2017-12-22 02:37:17.390 - Thread: 1 -> ScreenHeight: 1080
  32. 2017-12-22 02:37:17.390 - Thread: 1 -> RefreshRate: 60000
  33. 2017-12-22 02:37:17.390 - Thread: 1 -> WindowMode: 1
  34. 2017-12-22 02:37:17.390 - Thread: 1 -> VerticalSync: True
  35. 2017-12-22 02:37:17.390 - Thread: 1 -> FieldOfView: 90.22276
  36. 2017-12-22 02:37:17.390 - Thread: 1 -> FlaresIntensity: 1
  37. 2017-12-22 02:37:17.390 - Thread: 1 -> GrassDensity: 3
  38. 2017-12-22 02:37:17.390 - Thread: 1 -> GrassDrawDistance: 1000
  39. 2017-12-22 02:37:17.390 - Thread: 1 -> AntialiasingMode: 1
  40. 2017-12-22 02:37:17.390 - Thread: 1 -> ShadowMapResolution: 2
  41. 2017-12-22 02:37:17.390 - Thread: 1 -> AmbientOcclusionEnabled: True
  42. 2017-12-22 02:37:17.390 - Thread: 1 -> TextureQuality: 2
  43. 2017-12-22 02:37:17.390 - Thread: 1 -> AnisotropicFiltering: 4
  44. 2017-12-22 02:37:17.390 - Thread: 1 -> ModelQuality: 1
  45. 2017-12-22 02:37:17.390 - Thread: 1 -> VoxelQuality: 1
  46. 2017-12-22 02:37:17.390 - Thread: 1 -> ShaderQuality: 1
  47. 2017-12-22 02:37:17.390 - Thread: 1 -> LowMemSwitchToLow: 0
  48. 2017-12-22 02:37:17.390 - Thread: 1 -> GameVolume: 1
  49. 2017-12-22 02:37:17.390 - Thread: 1 -> MusicVolume: 0.4949481
  50. 2017-12-22 02:37:17.390 - Thread: 1 -> VoiceChatVolume: 1
  51. 2017-12-22 02:37:17.390 - Thread: 1 -> HudWarnings: True
  52. 2017-12-22 02:37:17.390 - Thread: 1 -> VoiceChat: True
  53. 2017-12-22 02:37:17.390 - Thread: 1 -> EnableMuteWhenNotInFocus: True
  54. 2017-12-22 02:37:17.390 - Thread: 1 -> EnableReverb: True
  55. 2017-12-22 02:37:17.390 - Thread: 1 -> EnableDynamicMusic: True
  56. 2017-12-22 02:37:17.390 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
  57. 2017-12-22 02:37:17.390 - Thread: 1 -> ShowCrosshair: True
  58. 2017-12-22 02:37:17.390 - Thread: 1 -> UiTransparency: 1
  59. 2017-12-22 02:37:17.390 - Thread: 1 -> UiBkTransparency: 1
  60. 2017-12-22 02:37:17.390 - Thread: 1 -> HUDBkTransparency: 0.6
  61. 2017-12-22 02:37:17.390 - Thread: 1 -> CubeBuilderBuildingMode: 0
  62. 2017-12-22 02:37:17.390 - Thread: 1 -> ControlsHints: True
  63. 2017-12-22 02:37:17.390 - Thread: 1 -> RotationHints: True
  64. 2017-12-22 02:37:17.390 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions
  65. 2017-12-22 02:37:17.392 - Thread: 1 -> MyConfig.Load() - END
  66. 2017-12-22 02:37:17.393 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  67. 2017-12-22 02:37:18.301 - Thread: 1 -> AdapterInfo = {
  68. 2017-12-22 02:37:18.302 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1
  69. 2017-12-22 02:37:18.302 - Thread: 1 -> Description = dev id: 6918, mem: 11682906112, shared mem: 8279803904, Luid: 242905, rev: 161, subsys id: 1721120834, vendor id: 4318
  70. 2017-12-22 02:37:18.302 - Thread: 1 -> Driver version = 23.21.13.8871
  71. 2017-12-22 02:37:18.302 - Thread: 1 -> Driver date = 20171215000000.000000-000
  72. 2017-12-22 02:37:18.302 - Thread: 1 -> DriverUpdateNecessary = False
  73. 2017-12-22 02:37:18.302 - Thread: 1 -> Adapter id = 0
  74. 2017-12-22 02:37:18.302 - Thread: 1 -> Supported = True
  75. 2017-12-22 02:37:18.302 - Thread: 1 -> RAM = 11682906112
  76. 2017-12-22 02:37:18.302 - Thread: 1 -> Priority = 2
  77. 2017-12-22 02:37:18.302 - Thread: 1 -> Multithreaded rendering supported = False
  78. 2017-12-22 02:37:18.302 - Thread: 1 -> Output is attached = True
  79. 2017-12-22 02:37:18.302 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  80. 2017-12-22 02:37:18.302 - Thread: 1 -> Display modes = {
  81. 2017-12-22 02:37:18.303 - Thread: 1 -> DXGIOutput id = 0
  82. 2017-12-22 02:37:18.303 - Thread: 1 -> 640x480@60Hz
  83. 2017-12-22 02:37:18.303 - Thread: 1 -> 640x480@75Hz
  84. 2017-12-22 02:37:18.303 - Thread: 1 -> 640x480@72Hz
  85. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@75Hz
  86. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@75Hz
  87. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@56.25Hz
  88. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@56.25Hz
  89. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@60.317Hz
  90. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@60.317Hz
  91. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@72.188Hz
  92. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x480@72.188Hz
  93. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@75Hz
  94. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@75Hz
  95. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@56.25Hz
  96. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@56.25Hz
  97. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@60.317Hz
  98. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@60.317Hz
  99. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@72.188Hz
  100. 2017-12-22 02:37:18.303 - Thread: 1 -> 720x576@72.188Hz
  101. 2017-12-22 02:37:18.303 - Thread: 1 -> 800x600@75Hz
  102. 2017-12-22 02:37:18.303 - Thread: 1 -> 800x600@56.25Hz
  103. 2017-12-22 02:37:18.303 - Thread: 1 -> 800x600@60.317Hz
  104. 2017-12-22 02:37:18.303 - Thread: 1 -> 800x600@72.188Hz
  105. 2017-12-22 02:37:18.303 - Thread: 1 -> 1024x768@60.004Hz
  106. 2017-12-22 02:37:18.303 - Thread: 1 -> 1024x768@70.069Hz
  107. 2017-12-22 02:37:18.303 - Thread: 1 -> 1024x768@75.029Hz
  108. 2017-12-22 02:37:18.303 - Thread: 1 -> 1152x864@59.997Hz
  109. 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x720@60Hz
  110. 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x768@59.81Hz
  111. 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x768@59.81Hz
  112. 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x800@59.81Hz
  113. 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x960@60Hz
  114. 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x1024@60.02Hz
  115. 2017-12-22 02:37:18.303 - Thread: 1 -> 1280x1024@75.025Hz
  116. 2017-12-22 02:37:18.303 - Thread: 1 -> 1360x768@60Hz
  117. 2017-12-22 02:37:18.303 - Thread: 1 -> 1360x768@60Hz
  118. 2017-12-22 02:37:18.303 - Thread: 1 -> 1366x768@60Hz
  119. 2017-12-22 02:37:18.303 - Thread: 1 -> 1366x768@60Hz
  120. 2017-12-22 02:37:18.303 - Thread: 1 -> 1400x1050@59.978Hz
  121. 2017-12-22 02:37:18.303 - Thread: 1 -> 1600x900@60Hz
  122. 2017-12-22 02:37:18.303 - Thread: 1 -> 1600x1024@59.954Hz
  123. 2017-12-22 02:37:18.303 - Thread: 1 -> 1600x1024@59.954Hz
  124. 2017-12-22 02:37:18.303 - Thread: 1 -> 1680x1050@59.954Hz
  125. 2017-12-22 02:37:18.303 - Thread: 1 -> 1920x1080@60Hz
  126. 2017-12-22 02:37:18.303 - Thread: 1 -> }
  127. 2017-12-22 02:37:18.303 - Thread: 1 -> }
  128. 2017-12-22 02:37:18.304 - Thread: 1 -> AdapterInfo = {
  129. 2017-12-22 02:37:18.305 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY2
  130. 2017-12-22 02:37:18.305 - Thread: 1 -> Description = dev id: 6918, mem: 11682906112, shared mem: 8279803904, Luid: 242905, rev: 161, subsys id: 1721120834, vendor id: 4318
  131. 2017-12-22 02:37:18.305 - Thread: 1 -> Driver version = 23.21.13.8871
  132. 2017-12-22 02:37:18.305 - Thread: 1 -> Driver date = 20171215000000.000000-000
  133. 2017-12-22 02:37:18.305 - Thread: 1 -> DriverUpdateNecessary = False
  134. 2017-12-22 02:37:18.305 - Thread: 1 -> Adapter id = 0
  135. 2017-12-22 02:37:18.305 - Thread: 1 -> Supported = True
  136. 2017-12-22 02:37:18.305 - Thread: 1 -> RAM = 11682906112
  137. 2017-12-22 02:37:18.305 - Thread: 1 -> Priority = 2
  138. 2017-12-22 02:37:18.305 - Thread: 1 -> Multithreaded rendering supported = False
  139. 2017-12-22 02:37:18.305 - Thread: 1 -> Output is attached = True
  140. 2017-12-22 02:37:18.305 - Thread: 1 -> DesktopBounds = {X:-1920 Y:-120 Width:1920 Height:1200}
  141. 2017-12-22 02:37:18.305 - Thread: 1 -> Display modes = {
  142. 2017-12-22 02:37:18.306 - Thread: 1 -> DXGIOutput id = 1
  143. 2017-12-22 02:37:18.306 - Thread: 1 -> 640x480@60Hz
  144. 2017-12-22 02:37:18.306 - Thread: 1 -> 640x480@75Hz
  145. 2017-12-22 02:37:18.306 - Thread: 1 -> 640x480@72Hz
  146. 2017-12-22 02:37:18.306 - Thread: 1 -> 720x480@60Hz
  147. 2017-12-22 02:37:18.306 - Thread: 1 -> 720x480@59.94Hz
  148. 2017-12-22 02:37:18.306 - Thread: 1 -> 720x576@50Hz
  149. 2017-12-22 02:37:18.306 - Thread: 1 -> 800x600@75Hz
  150. 2017-12-22 02:37:18.306 - Thread: 1 -> 800x600@56.25Hz
  151. 2017-12-22 02:37:18.306 - Thread: 1 -> 800x600@60.317Hz
  152. 2017-12-22 02:37:18.306 - Thread: 1 -> 800x600@72.188Hz
  153. 2017-12-22 02:37:18.306 - Thread: 1 -> 1024x768@60.004Hz
  154. 2017-12-22 02:37:18.306 - Thread: 1 -> 1024x768@70.069Hz
  155. 2017-12-22 02:37:18.306 - Thread: 1 -> 1024x768@75.029Hz
  156. 2017-12-22 02:37:18.306 - Thread: 1 -> 1152x864@75Hz
  157. 2017-12-22 02:37:18.306 - Thread: 1 -> 1176x664@60Hz
  158. 2017-12-22 02:37:18.306 - Thread: 1 -> 1176x664@60Hz
  159. 2017-12-22 02:37:18.306 - Thread: 1 -> 1176x664@50Hz
  160. 2017-12-22 02:37:18.306 - Thread: 1 -> 1176x664@50Hz
  161. 2017-12-22 02:37:18.306 - Thread: 1 -> 1176x664@59.94Hz
  162. 2017-12-22 02:37:18.306 - Thread: 1 -> 1176x664@59.94Hz
  163. 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x720@60Hz
  164. 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x720@50Hz
  165. 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x720@59.94Hz
  166. 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x768@60Hz
  167. 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x768@60Hz
  168. 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x800@60Hz
  169. 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x800@60Hz
  170. 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x960@60Hz
  171. 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x1024@60.02Hz
  172. 2017-12-22 02:37:18.306 - Thread: 1 -> 1280x1024@75.025Hz
  173. 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@60Hz
  174. 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@60Hz
  175. 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@60Hz
  176. 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@60Hz
  177. 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@50Hz
  178. 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@50Hz
  179. 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@50Hz
  180. 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@50Hz
  181. 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@59.94Hz
  182. 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@59.94Hz
  183. 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@59.94006Hz
  184. 2017-12-22 02:37:18.306 - Thread: 1 -> 1360x768@59.94006Hz
  185. 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@60Hz
  186. 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@60Hz
  187. 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@60Hz
  188. 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@60Hz
  189. 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@50Hz
  190. 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@50Hz
  191. 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@50Hz
  192. 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@50Hz
  193. 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@59.94Hz
  194. 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@59.94Hz
  195. 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@59.94006Hz
  196. 2017-12-22 02:37:18.306 - Thread: 1 -> 1366x768@59.94006Hz
  197. 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@60Hz
  198. 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@60Hz
  199. 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@60Hz
  200. 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@60Hz
  201. 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@50Hz
  202. 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@50Hz
  203. 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@50Hz
  204. 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@50Hz
  205. 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@59.94Hz
  206. 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@59.94Hz
  207. 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@59.94006Hz
  208. 2017-12-22 02:37:18.306 - Thread: 1 -> 1400x1050@59.94006Hz
  209. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@60Hz
  210. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@60Hz
  211. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@60Hz
  212. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@60Hz
  213. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@50Hz
  214. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@50Hz
  215. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@50Hz
  216. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@50Hz
  217. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@59.94Hz
  218. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@59.94Hz
  219. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@59.94006Hz
  220. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x900@59.94006Hz
  221. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@60Hz
  222. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@60Hz
  223. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@60Hz
  224. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@60Hz
  225. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@50Hz
  226. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@50Hz
  227. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@50Hz
  228. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@50Hz
  229. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@59.94Hz
  230. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@59.94Hz
  231. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@59.94006Hz
  232. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1024@59.94006Hz
  233. 2017-12-22 02:37:18.306 - Thread: 1 -> 1600x1200@60Hz
  234. 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@60Hz
  235. 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@60Hz
  236. 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@60Hz
  237. 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@60Hz
  238. 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@50Hz
  239. 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@50Hz
  240. 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@50Hz
  241. 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@50Hz
  242. 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@59.94Hz
  243. 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@59.94Hz
  244. 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@59.94006Hz
  245. 2017-12-22 02:37:18.306 - Thread: 1 -> 1680x1050@59.94006Hz
  246. 2017-12-22 02:37:18.306 - Thread: 1 -> 1768x992@60Hz
  247. 2017-12-22 02:37:18.306 - Thread: 1 -> 1768x992@60Hz
  248. 2017-12-22 02:37:18.306 - Thread: 1 -> 1768x992@50Hz
  249. 2017-12-22 02:37:18.306 - Thread: 1 -> 1768x992@50Hz
  250. 2017-12-22 02:37:18.306 - Thread: 1 -> 1768x992@59.94Hz
  251. 2017-12-22 02:37:18.306 - Thread: 1 -> 1768x992@59.94Hz
  252. 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1080@60Hz
  253. 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1080@60Hz
  254. 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1080@50Hz
  255. 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1080@50Hz
  256. 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1080@59.94Hz
  257. 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1080@59.94006Hz
  258. 2017-12-22 02:37:18.306 - Thread: 1 -> 1920x1200@59.95Hz
  259. 2017-12-22 02:37:18.306 - Thread: 1 -> }
  260. 2017-12-22 02:37:18.306 - Thread: 1 -> }
  261. 2017-12-22 02:37:18.324 - Thread: 1 -> Steam.IsActive: True
  262. 2017-12-22 02:37:18.325 - Thread: 1 -> Steam.IsOnline: True
  263. 2017-12-22 02:37:18.325 - Thread: 1 -> Steam.OwnsGame: True
  264. 2017-12-22 02:37:18.325 - Thread: 1 -> Steam.UserId: 76561198170503825
  265. 2017-12-22 02:37:18.325 - Thread: 1 -> Steam.UserName: ANGERFIST
  266. 2017-12-22 02:37:18.325 - Thread: 1 -> Steam.Branch: default
  267. 2017-12-22 02:37:18.325 - Thread: 1 -> Build date: 2017-12-21 10:48
  268. 2017-12-22 02:37:18.325 - Thread: 1 -> Build version: 0.1.6564.19454
  269. 2017-12-22 02:37:18.355 - Thread: 1 -> MySandboxGame.Constructor() - START
  270. 2017-12-22 02:37:18.356 - Thread: 1 -> MyScreenManager()
  271. 2017-12-22 02:37:18.356 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64
  272. 2017-12-22 02:37:18.356 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content
  273. 2017-12-22 02:37:18.356 - Thread: 1 -> Found processor count: 12
  274. 2017-12-22 02:37:18.356 - Thread: 1 -> Using processor count: 12
  275. 2017-12-22 02:37:19.387 - Thread: 1 -> Preallocate - START
  276. 2017-12-22 02:37:19.388 - Thread: 1 -> MySpaceBuildComponent - START
  277. 2017-12-22 02:37:19.388 - Thread: 1 -> MySpaceBuildComponent - END
  278. 2017-12-22 02:37:19.388 - Thread: 1 -> MySpaceWorldGenerator - START
  279. 2017-12-22 02:37:19.395 - Thread: 1 -> MySpaceWorldGenerator - END
  280. 2017-12-22 02:37:19.395 - Thread: 1 -> MyEntities - START
  281. 2017-12-22 02:37:19.402 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - START
  282. 2017-12-22 02:37:19.409 - Thread: 7 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
  283. 2017-12-22 02:37:19.415 - Thread: 1 -> MyEntities - END
  284. 2017-12-22 02:37:19.415 - Thread: 1 -> MyObjectBuilder_Base - START
  285. 2017-12-22 02:37:19.415 - Thread: 1 -> MyObjectBuilder_Base - END
  286. 2017-12-22 02:37:19.415 - Thread: 1 -> MyTransparentGeometry - START
  287. 2017-12-22 02:37:19.420 - Thread: 1 -> MyTransparentGeometry - END
  288. 2017-12-22 02:37:19.420 - Thread: 1 -> MyCubeGridDeformationTables - START
  289. 2017-12-22 02:37:19.433 - Thread: 1 -> MyCubeGridDeformationTables - END
  290. 2017-12-22 02:37:19.433 - Thread: 1 -> MyMath - START
  291. 2017-12-22 02:37:19.433 - Thread: 1 -> MyMath - END
  292. 2017-12-22 02:37:19.433 - Thread: 1 -> MySimpleObjectDraw - START
  293. 2017-12-22 02:37:19.434 - Thread: 1 -> MySimpleObjectDraw - END
  294. 2017-12-22 02:37:19.439 - Thread: 1 -> MyDefinitionManager - START
  295. 2017-12-22 02:37:19.439 - Thread: 1 -> MyDefinitionManager - END
  296. 2017-12-22 02:37:19.439 - Thread: 1 -> MyCubeGridDefinitions - START
  297. 2017-12-22 02:37:19.482 - Thread: 1 -> MyCubeGridDefinitions - END
  298. 2017-12-22 02:37:19.482 - Thread: 1 -> MyAIActionsParser - START
  299. 2017-12-22 02:37:19.482 - Thread: 1 -> MyAIActionsParser - END
  300. 2017-12-22 02:37:19.482 - Thread: 1 -> MyMultiplayerBase - START
  301. 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerBase - END
  302. 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerServerBase - START
  303. 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerServerBase - END
  304. 2017-12-22 02:37:19.483 - Thread: 1 -> MyDedicatedServerBase - START
  305. 2017-12-22 02:37:19.483 - Thread: 1 -> MyDedicatedServerBase - END
  306. 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerClientBase - START
  307. 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerClientBase - END
  308. 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerLobbyClient - START
  309. 2017-12-22 02:37:19.483 - Thread: 1 -> MyMultiplayerLobbyClient - END
  310. 2017-12-22 02:37:19.483 - Thread: 1 -> MyServerDebugCommands - START
  311. 2017-12-22 02:37:19.488 - Thread: 1 -> MyServerDebugCommands - END
  312. 2017-12-22 02:37:19.488 - Thread: 1 -> MyClientDebugCommands - START
  313. 2017-12-22 02:37:19.489 - Thread: 1 -> MyClientDebugCommands - END
  314. 2017-12-22 02:37:19.489 - Thread: 1 -> MyMultiplayerClient - START
  315. 2017-12-22 02:37:19.489 - Thread: 1 -> MyMultiplayerClient - END
  316. 2017-12-22 02:37:19.489 - Thread: 1 -> MyMultiplayerLobby - START
  317. 2017-12-22 02:37:19.489 - Thread: 1 -> MyMultiplayerLobby - END
  318. 2017-12-22 02:37:19.489 - Thread: 1 -> MyDedicatedServer - START
  319. 2017-12-22 02:37:19.489 - Thread: 1 -> MyDedicatedServer - END
  320. 2017-12-22 02:37:19.489 - Thread: 1 -> MyAiTargetManager - START
  321. 2017-12-22 02:37:19.489 - Thread: 1 -> MyAiTargetManager - END
  322. 2017-12-22 02:37:19.489 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  323. 2017-12-22 02:37:19.489 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  324. 2017-12-22 02:37:19.489 - Thread: 1 -> MyChatHistory - START
  325. 2017-12-22 02:37:19.489 - Thread: 1 -> MyChatHistory - END
  326. 2017-12-22 02:37:19.489 - Thread: 1 -> MySyncDestructions - START
  327. 2017-12-22 02:37:19.489 - Thread: 1 -> MySyncDestructions - END
  328. 2017-12-22 02:37:19.489 - Thread: 1 -> MyGuiIngameScriptsPage - START
  329. 2017-12-22 02:37:19.516 - Thread: 1 -> MyGuiIngameScriptsPage - END
  330. 2017-12-22 02:37:19.516 - Thread: 1 -> MyGuiScreenAdminMenu - START
  331. 2017-12-22 02:37:19.516 - Thread: 1 -> MyGuiScreenAdminMenu - END
  332. 2017-12-22 02:37:19.516 - Thread: 1 -> MyCommandCharacter - START
  333. 2017-12-22 02:37:19.518 - Thread: 1 -> MyCommandCharacter - END
  334. 2017-12-22 02:37:19.518 - Thread: 1 -> MyCommandConsole - START
  335. 2017-12-22 02:37:19.519 - Thread: 1 -> MyCommandConsole - END
  336. 2017-12-22 02:37:19.519 - Thread: 1 -> MyCommandEntity - START
  337. 2017-12-22 02:37:19.520 - Thread: 1 -> MyCommandEntity - END
  338. 2017-12-22 02:37:19.520 - Thread: 1 -> MySyncScenario - START
  339. 2017-12-22 02:37:19.520 - Thread: 1 -> MySyncScenario - END
  340. 2017-12-22 02:37:19.520 - Thread: 1 -> MySyncEntity - START
  341. 2017-12-22 02:37:19.520 - Thread: 1 -> MySyncEntity - END
  342. 2017-12-22 02:37:19.520 - Thread: 1 -> Preallocate - END
  343. 2017-12-22 02:37:19.530 - Thread: 1 -> MyCampaignManager.Constructor() - START
  344. 2017-12-22 02:37:19.589 - Thread: 1 -> MyCampaignManager.Constructor() - END
  345. 2017-12-22 02:37:19.589 - Thread: 1 -> MySandboxGame.Constructor() - END
  346. 2017-12-22 02:37:19.590 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  347. 2017-12-22 02:37:19.591 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6564.19454, Culture=neutral, PublicKeyToken=null
  348. 2017-12-22 02:37:19.591 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6564.19454, Culture=neutral, PublicKeyToken=null
  349. 2017-12-22 02:37:19.591 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  350. 2017-12-22 02:37:19.591 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  351. 2017-12-22 02:37:19.591 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  352. 2017-12-22 02:37:19.593 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  353. 2017-12-22 02:37:19.598 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
  354. 2017-12-22 02:37:19.598 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
  355. 2017-12-22 02:37:19.598 - Thread: 1 -> Virtualized: False
  356. 2017-12-22 02:37:19.639 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz
  357. 2017-12-22 02:37:19.641 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,096,478,720 bytes
  358. 2017-12-22 02:37:19.641 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  359. 2017-12-22 02:37:19.641 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,345,055,744 bytes
  360. 2017-12-22 02:37:19.641 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,756,300,435,456 bytes
  361. 2017-12-22 02:37:19.643 - Thread: 1 -> Drive C: | Capacity: 249,819,033,600 bytes | Free space: 103,273,283,584 bytes
  362. 2017-12-22 02:37:19.643 - Thread: 1 -> Drive D: | Capacity: 250,057,060,352 bytes | Free space: 4,559,740,928 bytes
  363. 2017-12-22 02:37:19.644 - Thread: 1 -> Drive E: | Capacity: 3,000,457,228,288 bytes | Free space: 1,328,392,675,328 bytes
  364. 2017-12-22 02:37:19.644 - Thread: 1 -> Drive F: | Capacity: 2,000,263,573,504 bytes | Free space: 437,507,117,056 bytes
  365. 2017-12-22 02:37:19.644 - Thread: 1 -> Drive G: | Capacity: 500,103,639,040 bytes | Free space: 231,818,903,552 bytes
  366. 2017-12-22 02:37:19.644 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  367. 2017-12-22 02:37:19.644 - Thread: 1 -> MySandboxGame.Initialize() - START
  368. 2017-12-22 02:37:19.676 - Thread: 1 -> MyGuiGameControlsHelpers()
  369. 2017-12-22 02:37:19.757 - Thread: 1 -> Havok: Physics.Init
  370. 2017-12-22 02:37:19.758 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
  371. 2017-12-22 02:37:19.763 - Thread: 1 -> HkGameName: SpaceEngineers Release
  372. 2017-12-22 02:37:19.775 - Thread: 7 -> Loading scenarios
  373. 2017-12-22 02:37:19.779 - Thread: 1 -> MySandboxGame.LoadData() - START
  374. 2017-12-22 02:37:19.787 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  375. 2017-12-22 02:37:19.815 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - END
  376. 2017-12-22 02:37:19.951 - Thread: 1 -> Loading shadow textures definitions
  377. 2017-12-22 02:37:19.952 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  378. 2017-12-22 02:37:20.028 - Thread: 1 -> Loading sound definitions
  379. 2017-12-22 02:37:20.032 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  380. 2017-12-22 02:37:20.039 - Thread: 1 -> MyAudio.LoadData - START
  381. 2017-12-22 02:37:20.087 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Realtek Digital Output (2 - Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
  382. 2017-12-22 02:37:20.219 - Thread: 1 -> MyAudio.LoadData - END
  383. 2017-12-22 02:37:20.221 - Thread: 1 -> MyConfig.Save() - START
  384. 2017-12-22 02:37:20.222 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  385. 2017-12-22 02:37:20.245 - Thread: 1 -> MyConfig.Save() - END
  386. 2017-12-22 02:37:20.253 - Thread: 1 -> MyGuiManager()
  387. 2017-12-22 02:37:20.439 - Thread: 1 -> MyConfig.Save() - START
  388. 2017-12-22 02:37:20.439 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  389. 2017-12-22 02:37:20.457 - Thread: 1 -> MyConfig.Save() - END
  390. 2017-12-22 02:37:20.528 - Thread: 1 -> MyGuiManager.LoadContent() - START
  391. 2017-12-22 02:37:21.812 - Thread: 16 -> MyDefinitionManager.PrepareBaseDefinitions() - START
  392. 2017-12-22 02:37:22.591 - Thread: 1 -> MyGuiManager.LoadContent() - START
  393. 2017-12-22 02:37:22.592 - Thread: 1 -> MyGuiManager.LoadContent() - END
  394. 2017-12-22 02:37:22.592 - Thread: 1 -> MyGuiManager.LoadContent() - END
  395. 2017-12-22 02:37:22.680 - Thread: 1 -> MySandboxGame.LoadData() - END
  396. 2017-12-22 02:37:23.515 - Thread: 1 -> MySandboxGame.Initialize() - END
  397. 2017-12-22 02:37:23.526 - Thread: 1 -> Timer Frequency: 3416992
  398. 2017-12-22 02:37:23.526 - Thread: 1 -> Ticks per frame: 56950
  399. 2017-12-22 02:37:23.655 - Thread: 16 -> MyDefinitionManager.PrepareBaseDefinitions() - END
  400. 2017-12-22 02:37:23.924 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
  401. 2017-12-22 02:37:23.924 - Thread: 1 -> Flares Intensity: 1
  402. 2017-12-22 02:37:23.924 - Thread: 1 -> Field of view: 1.574684
  403. 2017-12-22 02:37:23.924 - Thread: 1 -> Render.GrassDensityFactor: 3
  404. 2017-12-22 02:37:23.924 - Thread: 1 -> Render.GrassDrawDistance: 1000
  405. 2017-12-22 02:37:23.924 - Thread: 1 -> Render.AntialiasingMode: FXAA
  406. 2017-12-22 02:37:23.924 - Thread: 1 -> Render.ShadowQuality: HIGH
  407. 2017-12-22 02:37:23.924 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
  408. 2017-12-22 02:37:23.924 - Thread: 1 -> Render.TextureQuality: HIGH
  409. 2017-12-22 02:37:23.924 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16
  410. 2017-12-22 02:37:23.924 - Thread: 1 -> Render.VoxelShaderQuality: HIGH
  411. 2017-12-22 02:37:23.924 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH
  412. 2017-12-22 02:37:23.924 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH
  413. 2017-12-22 02:37:24.084 - Thread: 1 -> Analytics helper process start reported
  414. 2017-12-22 02:38:19.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  415. 2017-12-22 02:38:19.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  416. 2017-12-22 02:38:22.462 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings)
  417. 2017-12-22 02:38:22.463 - Thread: 1 -> VideoAdapter: 0
  418. 2017-12-22 02:38:22.463 - Thread: 1 -> Width: 1920
  419. 2017-12-22 02:38:22.463 - Thread: 1 -> Height: 1080
  420. 2017-12-22 02:38:22.463 - Thread: 1 -> RefreshRate: 60000
  421. 2017-12-22 02:38:22.463 - Thread: 1 -> WindowMode: Fullscreen
  422. 2017-12-22 02:38:22.463 - Thread: 1 -> VerticalSync: True
  423. 2017-12-22 02:38:25.779 - Thread: 1 -> MyConfig.Save() - START
  424. 2017-12-22 02:38:25.780 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  425. 2017-12-22 02:38:25.799 - Thread: 1 -> MyConfig.Save() - END
  426. 2017-12-22 02:38:25.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  427. 2017-12-22 02:38:25.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  428. 2017-12-22 02:38:25.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  429. 2017-12-22 02:38:25.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  430. 2017-12-22 02:38:29.408 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings)
  431. 2017-12-22 02:38:29.409 - Thread: 1 -> VideoAdapter: 0
  432. 2017-12-22 02:38:29.409 - Thread: 1 -> Width: 1920
  433. 2017-12-22 02:38:29.409 - Thread: 1 -> Height: 1080
  434. 2017-12-22 02:38:29.409 - Thread: 1 -> RefreshRate: 60000
  435. 2017-12-22 02:38:29.409 - Thread: 1 -> WindowMode: Fullscreen window
  436. 2017-12-22 02:38:29.409 - Thread: 1 -> VerticalSync: True
  437. 2017-12-22 02:38:32.065 - Thread: 1 -> MyConfig.Save() - START
  438. 2017-12-22 02:38:32.066 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  439. 2017-12-22 02:38:32.084 - Thread: 1 -> MyConfig.Save() - END
  440. 2017-12-22 02:38:32.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  441. 2017-12-22 02:38:32.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  442. 2017-12-22 02:38:32.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  443. 2017-12-22 02:38:32.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  444. 2017-12-22 02:38:34.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  445. 2017-12-22 02:38:34.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  446. 2017-12-22 02:38:37.852 - Thread: 20 -> Loading available saves - START
  447. 2017-12-22 02:38:37.853 - Thread: 20 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825'
  448. 2017-12-22 02:38:37.857 - Thread: 20 -> Loading available saves - END
  449. 2017-12-22 02:38:38.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  450. 2017-12-22 02:38:38.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  451. 2017-12-22 02:38:39.732 - Thread: 1 -> LoadSandbox() - Start
  452. 2017-12-22 02:38:39.732 - Thread: 1 -> LoadSession() - Start
  453. 2017-12-22 02:38:39.732 - Thread: 1 -> C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world
  454. 2017-12-22 02:38:40.408 - Thread: 1 -> LoadSession() - End
  455. 2017-12-22 02:38:40.408 - Thread: 1 -> LoadSandbox() - End
  456. 2017-12-22 02:38:40.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  457. 2017-12-22 02:38:40.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  458. 2017-12-22 02:38:40.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  459. 2017-12-22 02:38:40.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  460. 2017-12-22 02:38:40.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  461. 2017-12-22 02:38:40.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  462. 2017-12-22 02:38:40.421 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  463. 2017-12-22 02:38:40.422 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  464. 2017-12-22 02:38:40.826 - Thread: 1 -> RunLoadingAction - START
  465. 2017-12-22 02:38:40.827 - Thread: 1 -> Loading session: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world
  466. 2017-12-22 02:38:41.400 - Thread: 1 -> GC Memory: 850,685,840 B
  467. 2017-12-22 02:38:41.404 - Thread: 1 -> Process Memory: 1,854,251,008 B
  468. 2017-12-22 02:38:42.393 - Thread: 1 -> MyScriptManager.LoadData() - START
  469. 2017-12-22 02:38:42.397 - Thread: 1 -> MyScriptManager.LoadData() - END
  470. 2017-12-22 02:38:42.400 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  471. 2017-12-22 02:38:42.401 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  472. 2017-12-22 02:38:42.403 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
  473. 2017-12-22 02:38:42.514 - Thread: 1 -> Loading scenarios
  474. 2017-12-22 02:38:42.514 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  475. 2017-12-22 02:38:42.518 - Thread: 1 -> Loading transparent material properties
  476. 2017-12-22 02:38:42.519 - Thread: 1 -> Loading grid creators
  477. 2017-12-22 02:38:42.521 - Thread: 1 -> Loading stat definitions
  478. 2017-12-22 02:38:42.522 - Thread: 1 -> Loading sound categories
  479. 2017-12-22 02:38:42.523 - Thread: 1 -> Loading ship sound groups
  480. 2017-12-22 02:38:42.536 - Thread: 1 -> Loading ship sound groups
  481. 2017-12-22 02:38:42.536 - Thread: 1 -> Loading shadow textures definitions
  482. 2017-12-22 02:38:42.536 - Thread: 1 -> Loading LCD texture categories
  483. 2017-12-22 02:38:42.565 - Thread: 1 -> Loading physical items
  484. 2017-12-22 02:38:42.570 - Thread: 1 -> Loading event definitions
  485. 2017-12-22 02:38:42.571 - Thread: 1 -> Loading gas property definitions
  486. 2017-12-22 02:38:42.571 - Thread: 1 -> Loading component containers
  487. 2017-12-22 02:38:42.574 - Thread: 1 -> Loading entity components
  488. 2017-12-22 02:38:42.578 - Thread: 1 -> Loading emissive color definitions
  489. 2017-12-22 02:38:42.581 - Thread: 1 -> Loading emissive color default states
  490. 2017-12-22 02:38:42.583 - Thread: 1 -> Loading edges
  491. 2017-12-22 02:38:42.584 - Thread: 1 -> Loading drone behaviors
  492. 2017-12-22 02:38:42.586 - Thread: 1 -> Loading decal global definitions
  493. 2017-12-22 02:38:42.586 - Thread: 1 -> Loading decal definitions
  494. 2017-12-22 02:38:42.589 - Thread: 1 -> Loading block positions
  495. 2017-12-22 02:38:42.592 - Thread: 1 -> Loading container types
  496. 2017-12-22 02:38:42.593 - Thread: 1 -> Loading configuration
  497. 2017-12-22 02:38:42.594 - Thread: 1 -> Loading components
  498. 2017-12-22 02:38:42.595 - Thread: 1 -> Loading character definitions
  499. 2017-12-22 02:38:42.607 - Thread: 1 -> Loading agent definitions
  500. 2017-12-22 02:38:42.609 - Thread: 1 -> Loading blueprints
  501. 2017-12-22 02:38:42.610 - Thread: 1 -> Loading blueprint classes
  502. 2017-12-22 02:38:42.612 - Thread: 1 -> Loading blueprint class entries
  503. 2017-12-22 02:38:42.612 - Thread: 1 -> Loading category classes
  504. 2017-12-22 02:38:42.613 - Thread: 1 -> Loading sound definitions
  505. 2017-12-22 02:38:42.613 - Thread: 1 -> Loading sound definitions
  506. 2017-12-22 02:38:42.613 - Thread: 1 -> Loading sound definitions
  507. 2017-12-22 02:38:42.613 - Thread: 1 -> Loading sound definitions
  508. 2017-12-22 02:38:42.613 - Thread: 1 -> Loading sound definitions
  509. 2017-12-22 02:38:42.614 - Thread: 1 -> Loading animations
  510. 2017-12-22 02:38:42.616 - Thread: 1 -> Loading animations
  511. 2017-12-22 02:38:42.616 - Thread: 1 -> Loading ammo definitions
  512. 2017-12-22 02:38:42.617 - Thread: 1 -> Loading ammo magazines
  513. 2017-12-22 02:38:42.619 - Thread: 1 -> Loading behaviors
  514. 2017-12-22 02:38:42.627 - Thread: 1 -> Loading voxel material definitions
  515. 2017-12-22 02:38:42.629 - Thread: 1 -> Loading voxel material definitions
  516. 2017-12-22 02:38:42.629 - Thread: 1 -> Loading voxel map storage definitions
  517. 2017-12-22 02:38:42.630 - Thread: 1 -> Loading resource distribution groups
  518. 2017-12-22 02:38:42.635 - Thread: 1 -> Loading pirate antennas
  519. 2017-12-22 02:38:42.636 - Thread: 1 -> Loading physical material properties
  520. 2017-12-22 02:38:42.639 - Thread: 1 -> Loading physical items
  521. 2017-12-22 02:38:42.640 - Thread: 1 -> Loading flare definitions
  522. 2017-12-22 02:38:42.641 - Thread: 1 -> Loading factions
  523. 2017-12-22 02:38:42.642 - Thread: 1 -> Loading environment items entries
  524. 2017-12-22 02:38:42.643 - Thread: 1 -> Loading environment items entries
  525. 2017-12-22 02:38:42.643 - Thread: 1 -> Loading debris
  526. 2017-12-22 02:38:42.644 - Thread: 1 -> Loading curve definitions
  527. 2017-12-22 02:38:42.646 - Thread: 1 -> Loading character definitions
  528. 2017-12-22 02:38:42.655 - Thread: 1 -> Loading weapon definitions
  529. 2017-12-22 02:38:42.659 - Thread: 1 -> Loading environment item definitions
  530. 2017-12-22 02:38:42.662 - Thread: 1 -> Loading particle effect definitions
  531. 2017-12-22 02:38:42.728 - Thread: 1 -> Loading physical material properties
  532. 2017-12-22 02:38:42.733 - Thread: 1 -> Loading environment items definitions
  533. 2017-12-22 02:38:42.734 - Thread: 1 -> Loading environment items definitions
  534. 2017-12-22 02:38:42.734 - Thread: 1 -> Audio effects definitions
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  675. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
  676. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
  677. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
  678. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
  679. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc
  680. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc
  681. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc
  682. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc
  683. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc
  684. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc
  685. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc
  686. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc
  687. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
  688. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
  689. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
  690. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
  691. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
  692. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
  693. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
  694. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
  695. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
  696. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
  697. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
  698. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
  699. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
  700. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
  701. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
  702. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
  703. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
  704. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
  705. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
  706. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
  707. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
  708. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
  709. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
  710. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
  711. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
  712. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
  713. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
  714. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
  715. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
  716. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
  717. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
  718. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
  719. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
  720. 2017-12-22 02:38:42.840 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
  721. 2017-12-22 02:38:42.841 - Thread: 1 -> Loading spawn groups
  722. 2017-12-22 02:38:42.844 - Thread: 1 -> Loading respawn ships
  723. 2017-12-22 02:38:42.845 - Thread: 1 -> Loading drop containers
  724. 2017-12-22 02:38:42.847 - Thread: 1 -> List of used mods (0) - START
  725. 2017-12-22 02:38:42.848 - Thread: 1 -> List of used mods - END
  726. 2017-12-22 02:38:42.878 - Thread: 1 -> MyAudio.UnloadData - START
  727. 2017-12-22 02:38:42.885 - Thread: 1 -> MyAudio.UnloadData - END
  728. 2017-12-22 02:38:42.885 - Thread: 1 -> MyAudio.LoadData - START
  729. 2017-12-22 02:38:42.903 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Realtek Digital Output (2 - Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
  730. 2017-12-22 02:38:42.917 - Thread: 1 -> MyAudio.LoadData - END
  731. 2017-12-22 02:38:42.959 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  732. 2017-12-22 02:38:42.962 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  733. 2017-12-22 02:38:42.974 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6564.19431, Culture=neutral, PublicKeyToken=null
  734. 2017-12-22 02:38:42.975 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  735. 2017-12-22 02:38:42.975 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  736. 2017-12-22 02:38:42.983 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6564.19454, Culture=neutral, PublicKeyToken=null
  737. 2017-12-22 02:38:43.153 - Thread: 31 -> External debugger: listening...
  738. 2017-12-22 02:38:43.154 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  739. 2017-12-22 02:38:43.191 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35
  740. 2017-12-22 02:38:43.405 - Thread: 1 -> MyExplosions.LoadData() - START
  741. 2017-12-22 02:38:43.411 - Thread: 1 -> MyExplosions.LoadData() - END
  742. 2017-12-22 02:38:43.411 - Thread: 1 -> MyMissiles.LoadContent() - START
  743. 2017-12-22 02:38:43.412 - Thread: 1 -> MyMissiles.LoadContent() - END
  744. 2017-12-22 02:38:43.414 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  745. 2017-12-22 02:38:43.414 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  746. 2017-12-22 02:38:43.414 - Thread: 1 -> MyLights.LoadData() - START
  747. 2017-12-22 02:38:43.417 - Thread: 1 -> MyLights.LoadData() - END
  748. 2017-12-22 02:38:43.473 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
  749. 2017-12-22 02:38:43.527 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False
  750. 2017-12-22 02:38:43.530 - Thread: 19 -> Loading voxel storage from file 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\EarthLike-1490369077d120000.vx2'
  751. 2017-12-22 02:38:44.683 - Thread: 19 -> Info: Planet generator name: EarthLike
  752. 2017-12-22 02:38:44.693 - Thread: 19 -> Info: Planet init values: Planet init arguments:
  753. Storage name: EarthLike-1490369077d120000
  754. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  755. PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
  756. Radius: 0
  757. AtmosphereRadius: 105000
  758. MaxRadius: 0
  759. MinRadius: 0
  760. HasAtmosphere: True
  761. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  762. GravityFalloff: 7
  763. MarkAreaEmpty: True
  764. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  765. SurfaceGravity: 1
  766. AddGps: False
  767. SpherizeWithDistance: True
  768. Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  769. EnvironmentId = <null>
  770. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
  771. HasAtmosphere = True
  772. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  773. PlanetMaps = VRage.Game.MyPlanetMaps
  774. HillParams = Range[-0.01, 0.12]
  775. MaterialsMaxDepth = Range[4000, 4000]
  776. MaterialsMinDepth = Range[20, 20]
  777. OreMappings = VRage.Game.MyPlanetOreMapping[]
  778. GravityFalloffPower = 7
  779. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  780. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  781. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  782. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  783. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  784. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  785. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  786. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  787. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  788. SurfaceGravity = 1
  789. AtmosphereHeight = 0
  790. SectorDensity = 0.0017
  791. Atmosphere = VRage.Game.MyPlanetAtmosphere
  792. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  793. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  794. FolderName = EarthLike
  795. Detail = VRage.Game.MyPlanetSurfaceDetail
  796. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  797. NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  798. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  799. Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  800. DisplayNameEnum = <null>
  801. DescriptionEnum = <null>
  802. DisplayNameString = <null>
  803. DescriptionString = <null>
  804. Icons = <null>
  805. Enabled = True
  806. Public = True
  807. AvailableInSurvival = True
  808. Context = VRage.Game.MyModContext
  809. DisplayNameText = <null>
  810. DescriptionText = <null>
  811. UserCreated: False
  812. InitializeComponents: False
  813. 2017-12-22 02:38:44.704 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False
  814. 2017-12-22 02:38:44.704 - Thread: 19 -> Loading voxel storage from file 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\Moon-1321135827d19000.vx2'
  815. 2017-12-22 02:38:45.548 - Thread: 19 -> Info: Planet generator name: Moon
  816. 2017-12-22 02:38:45.548 - Thread: 19 -> Info: Planet init values: Planet init arguments:
  817. Storage name: Moon-1321135827d19000
  818. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  819. PositionMinCorner: {X:0 Y:120000 Z:-130000}
  820. Radius: 0
  821. AtmosphereRadius: 16625
  822. MaxRadius: 0
  823. MinRadius: 0
  824. HasAtmosphere: False
  825. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  826. GravityFalloff: 7
  827. MarkAreaEmpty: True
  828. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  829. SurfaceGravity: 0.25
  830. AddGps: False
  831. SpherizeWithDistance: True
  832. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
  833. EnvironmentId = <null>
  834. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
  835. HasAtmosphere = False
  836. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  837. PlanetMaps = VRage.Game.MyPlanetMaps
  838. HillParams = Range[-0.03, 0.03]
  839. MaterialsMaxDepth = Range[4000, 4000]
  840. MaterialsMinDepth = Range[20, 20]
  841. OreMappings = VRage.Game.MyPlanetOreMapping[]
  842. GravityFalloffPower = 7
  843. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  844. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  845. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  846. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  847. DefaultSubSurfaceMaterial = <null>
  848. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  849. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  850. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  851. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  852. SurfaceGravity = 0.25
  853. AtmosphereHeight = 0
  854. SectorDensity = 0.0017
  855. Atmosphere = VRage.Game.MyPlanetAtmosphere
  856. AtmosphereSettings = <null>
  857. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  858. FolderName = Moon
  859. Detail = VRage.Game.MyPlanetSurfaceDetail
  860. AnimalSpawnInfo = <null>
  861. NightAnimalSpawnInfo = <null>
  862. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  863. Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
  864. DisplayNameEnum = <null>
  865. DescriptionEnum = <null>
  866. DisplayNameString = <null>
  867. DescriptionString = <null>
  868. Icons = <null>
  869. Enabled = True
  870. Public = True
  871. AvailableInSurvival = True
  872. Context = VRage.Game.MyModContext
  873. DisplayNameText = <null>
  874. DescriptionText = <null>
  875. UserCreated: False
  876. InitializeComponents: False
  877. 2017-12-22 02:38:45.548 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False
  878. 2017-12-22 02:38:45.548 - Thread: 19 -> Loading voxel storage from file 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\Alien-1494130250d120000.vx2'
  879. 2017-12-22 02:38:46.039 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False
  880. 2017-12-22 02:38:46.040 - Thread: 1 -> Loading voxel storage from file 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\Europa-374791280d19000.vx2'
  881. 2017-12-22 02:38:46.642 - Thread: 19 -> Info: Planet generator name: Alien
  882. 2017-12-22 02:38:46.642 - Thread: 19 -> Info: Planet init values: Planet init arguments:
  883. Storage name: Alien-1494130250d120000
  884. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  885. PositionMinCorner: {X:0 Y:0 Z:5600000}
  886. Radius: 0
  887. AtmosphereRadius: 105000
  888. MaxRadius: 0
  889. MinRadius: 0
  890. HasAtmosphere: True
  891. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  892. GravityFalloff: 7
  893. MarkAreaEmpty: True
  894. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  895. SurfaceGravity: 1.1
  896. AddGps: False
  897. SpherizeWithDistance: True
  898. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
  899. EnvironmentId = <null>
  900. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
  901. HasAtmosphere = True
  902. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  903. PlanetMaps = VRage.Game.MyPlanetMaps
  904. HillParams = Range[-0.01, 0.12]
  905. MaterialsMaxDepth = Range[4000, 4000]
  906. MaterialsMinDepth = Range[20, 20]
  907. OreMappings = VRage.Game.MyPlanetOreMapping[]
  908. GravityFalloffPower = 7
  909. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  910. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  911. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  912. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  913. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  914. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  915. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  916. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  917. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  918. SurfaceGravity = 1.1
  919. AtmosphereHeight = 0
  920. SectorDensity = 0.0017
  921. Atmosphere = VRage.Game.MyPlanetAtmosphere
  922. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  923. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  924. FolderName = Alien
  925. Detail = VRage.Game.MyPlanetSurfaceDetail
  926. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  927. NightAnimalSpawnInfo = <null>
  928. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  929. Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
  930. DisplayNameEnum = <null>
  931. DescriptionEnum = <null>
  932. DisplayNameString = <null>
  933. DescriptionString = <null>
  934. Icons = <null>
  935. Enabled = True
  936. Public = True
  937. AvailableInSurvival = True
  938. Context = VRage.Game.MyModContext
  939. DisplayNameText = <null>
  940. DescriptionText = <null>
  941. UserCreated: False
  942. InitializeComponents: False
  943. 2017-12-22 02:38:46.642 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False
  944. 2017-12-22 02:38:46.642 - Thread: 19 -> Loading voxel storage from file 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\Titan-813248659d19000.vx2'
  945. 2017-12-22 02:38:46.941 - Thread: 1 -> Info: Planet generator name: Europa
  946. 2017-12-22 02:38:46.941 - Thread: 1 -> Info: Planet init values: Planet init arguments:
  947. Storage name: Europa-374791280d19000
  948. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  949. PositionMinCorner: {X:900000 Y:0 Z:1600000}
  950. Radius: 0
  951. AtmosphereRadius: 16625
  952. MaxRadius: 0
  953. MinRadius: 0
  954. HasAtmosphere: True
  955. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  956. GravityFalloff: 7
  957. MarkAreaEmpty: True
  958. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  959. SurfaceGravity: 0.25
  960. AddGps: False
  961. SpherizeWithDistance: True
  962. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
  963. EnvironmentId = <null>
  964. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
  965. HasAtmosphere = True
  966. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  967. PlanetMaps = VRage.Game.MyPlanetMaps
  968. HillParams = Range[-0.03, 0.06]
  969. MaterialsMaxDepth = Range[4000, 4000]
  970. MaterialsMinDepth = Range[20, 20]
  971. OreMappings = VRage.Game.MyPlanetOreMapping[]
  972. GravityFalloffPower = 7
  973. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  974. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  975. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  976. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  977. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  978. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  979. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  980. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  981. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  982. SurfaceGravity = 0.25
  983. AtmosphereHeight = 0
  984. SectorDensity = 0.0017
  985. Atmosphere = VRage.Game.MyPlanetAtmosphere
  986. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  987. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  988. FolderName = Europa
  989. Detail = VRage.Game.MyPlanetSurfaceDetail
  990. AnimalSpawnInfo = <null>
  991. NightAnimalSpawnInfo = <null>
  992. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  993. Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
  994. DisplayNameEnum = <null>
  995. DescriptionEnum = <null>
  996. DisplayNameString = <null>
  997. DescriptionString = <null>
  998. Icons = <null>
  999. Enabled = True
  1000. Public = True
  1001. AvailableInSurvival = True
  1002. Context = VRage.Game.MyModContext
  1003. DisplayNameText = <null>
  1004. DescriptionText = <null>
  1005. UserCreated: False
  1006. InitializeComponents: False
  1007. 2017-12-22 02:38:47.422 - Thread: 19 -> Info: Planet generator name: Titan
  1008. 2017-12-22 02:38:47.422 - Thread: 19 -> Info: Planet init values: Planet init arguments:
  1009. Storage name: Titan-813248659d19000
  1010. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1011. PositionMinCorner: {X:20000 Y:210000 Z:5780000}
  1012. Radius: 0
  1013. AtmosphereRadius: 16625
  1014. MaxRadius: 0
  1015. MinRadius: 0
  1016. HasAtmosphere: True
  1017. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1018. GravityFalloff: 7
  1019. MarkAreaEmpty: True
  1020. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1021. SurfaceGravity: 0.25
  1022. AddGps: False
  1023. SpherizeWithDistance: True
  1024. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
  1025. EnvironmentId = <null>
  1026. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
  1027. HasAtmosphere = True
  1028. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1029. PlanetMaps = VRage.Game.MyPlanetMaps
  1030. HillParams = Range[-0.03, 0.03]
  1031. MaterialsMaxDepth = Range[4000, 4000]
  1032. MaterialsMinDepth = Range[20, 20]
  1033. OreMappings = VRage.Game.MyPlanetOreMapping[]
  1034. GravityFalloffPower = 7
  1035. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1036. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1037. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1038. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1039. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1040. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1041. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1042. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1043. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1044. SurfaceGravity = 0.25
  1045. AtmosphereHeight = 0
  1046. SectorDensity = 0.0017
  1047. Atmosphere = VRage.Game.MyPlanetAtmosphere
  1048. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1049. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1050. FolderName = Titan
  1051. Detail = VRage.Game.MyPlanetSurfaceDetail
  1052. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  1053. NightAnimalSpawnInfo = <null>
  1054. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1055. Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
  1056. DisplayNameEnum = <null>
  1057. DescriptionEnum = <null>
  1058. DisplayNameString = <null>
  1059. DescriptionString = <null>
  1060. Icons = <null>
  1061. Enabled = True
  1062. Public = True
  1063. AvailableInSurvival = True
  1064. Context = VRage.Game.MyModContext
  1065. DisplayNameText = <null>
  1066. DescriptionText = <null>
  1067. UserCreated: False
  1068. InitializeComponents: False
  1069. 2017-12-22 02:38:47.422 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False
  1070. 2017-12-22 02:38:47.422 - Thread: 19 -> Loading voxel storage from file 'C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\Mars-1323953731d120000.vx2'
  1071. 2017-12-22 02:38:48.251 - Thread: 19 -> Info: Planet generator name: Mars
  1072. 2017-12-22 02:38:48.251 - Thread: 19 -> Info: Planet init values: Planet init arguments:
  1073. Storage name: Mars-1323953731d120000
  1074. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1075. PositionMinCorner: {X:900000 Y:0 Z:1500000}
  1076. Radius: 0
  1077. AtmosphereRadius: 105000
  1078. MaxRadius: 0
  1079. MinRadius: 0
  1080. HasAtmosphere: True
  1081. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1082. GravityFalloff: 7
  1083. MarkAreaEmpty: True
  1084. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1085. SurfaceGravity: 0.9
  1086. AddGps: False
  1087. SpherizeWithDistance: True
  1088. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
  1089. EnvironmentId = <null>
  1090. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
  1091. HasAtmosphere = True
  1092. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1093. PlanetMaps = VRage.Game.MyPlanetMaps
  1094. HillParams = Range[-0.01, 0.12]
  1095. MaterialsMaxDepth = Range[4000, 4000]
  1096. MaterialsMinDepth = Range[20, 20]
  1097. OreMappings = VRage.Game.MyPlanetOreMapping[]
  1098. GravityFalloffPower = 7
  1099. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1100. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1101. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1102. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1103. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1104. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1105. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1106. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1107. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1108. SurfaceGravity = 0.9
  1109. AtmosphereHeight = 0
  1110. SectorDensity = 0.0017
  1111. Atmosphere = VRage.Game.MyPlanetAtmosphere
  1112. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1113. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1114. FolderName = Mars
  1115. Detail = VRage.Game.MyPlanetSurfaceDetail
  1116. AnimalSpawnInfo = <null>
  1117. NightAnimalSpawnInfo = <null>
  1118. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1119. Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
  1120. DisplayNameEnum = <null>
  1121. DescriptionEnum = <null>
  1122. DisplayNameString = <null>
  1123. DescriptionString = <null>
  1124. Icons = <null>
  1125. Enabled = True
  1126. Public = True
  1127. AvailableInSurvival = True
  1128. Context = VRage.Game.MyModContext
  1129. DisplayNameText = <null>
  1130. DescriptionText = <null>
  1131. UserCreated: False
  1132. InitializeComponents: False
  1133. 2017-12-22 02:38:48.879 - Thread: 19 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
  1134. 2017-12-22 02:38:48.880 - Thread: 19 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
  1135. 2017-12-22 02:38:50.548 - Thread: 1 -> Clusters reordered
  1136. 2017-12-22 02:38:50.811 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110
  1137. 2017-12-22 02:38:50.837 - Thread: 1 -> MySession.Static.LogSettings - START
  1138. 2017-12-22 02:38:50.838 - Thread: 1 -> Name = My test world
  1139. 2017-12-22 02:38:50.838 - Thread: 1 -> Description =
  1140. 2017-12-22 02:38:50.838 - Thread: 1 -> GameDateTime = 01/01/2081 00:13:12
  1141. 2017-12-22 02:38:50.838 - Thread: 1 -> Password =
  1142. 2017-12-22 02:38:50.838 - Thread: 1 -> CurrentPath = C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world
  1143. 2017-12-22 02:38:50.838 - Thread: 1 -> WorkshopId =
  1144. 2017-12-22 02:38:50.838 - Thread: 1 -> CameraController = Default_Astronaut
  1145. 2017-12-22 02:38:50.838 - Thread: 1 -> ThumbPath = C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\Saves\76561198170503825\My test world\thumb.jpg
  1146. 2017-12-22 02:38:50.840 - Thread: 1 -> Settings:
  1147. 2017-12-22 02:38:50.841 - Thread: 1 -> GameMode = Creative
  1148. 2017-12-22 02:38:50.841 - Thread: 1 -> MaxPlayers = 4
  1149. 2017-12-22 02:38:50.841 - Thread: 1 -> OnlineMode = OFFLINE
  1150. 2017-12-22 02:38:50.841 - Thread: 1 -> AutoHealing = True
  1151. 2017-12-22 02:38:50.841 - Thread: 1 -> WeaponsEnabled = True
  1152. 2017-12-22 02:38:50.841 - Thread: 1 -> ThrusterDamage = True
  1153. 2017-12-22 02:38:50.841 - Thread: 1 -> EnableSpectator = False
  1154. 2017-12-22 02:38:50.841 - Thread: 1 -> EnableCopyPaste = True
  1155. 2017-12-22 02:38:50.841 - Thread: 1 -> MaxFloatingObjects = 216
  1156. 2017-12-22 02:38:50.841 - Thread: 1 -> MaxGridSize = 0
  1157. 2017-12-22 02:38:50.841 - Thread: 1 -> MaxBlocksPerPlayer = 0
  1158. 2017-12-22 02:38:50.841 - Thread: 1 -> CargoShipsEnabled = True
  1159. 2017-12-22 02:38:50.841 - Thread: 1 -> EnvironmentHostility = SAFE
  1160. 2017-12-22 02:38:50.841 - Thread: 1 -> ShowPlayerNamesOnHud = True
  1161. 2017-12-22 02:38:50.841 - Thread: 1 -> InventorySizeMultiplier = 10
  1162. 2017-12-22 02:38:50.841 - Thread: 1 -> RefinerySpeedMultiplier = 10
  1163. 2017-12-22 02:38:50.841 - Thread: 1 -> AssemblerSpeedMultiplier = 10
  1164. 2017-12-22 02:38:50.841 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
  1165. 2017-12-22 02:38:50.841 - Thread: 1 -> WelderSpeedMultiplier = 5
  1166. 2017-12-22 02:38:50.841 - Thread: 1 -> GrinderSpeedMultiplier = 5
  1167. 2017-12-22 02:38:50.841 - Thread: 1 -> ClientCanSave = False
  1168. 2017-12-22 02:38:50.841 - Thread: 1 -> HackSpeedMultiplier = 0.33
  1169. 2017-12-22 02:38:50.841 - Thread: 1 -> PermanentDeath = False
  1170. 2017-12-22 02:38:50.841 - Thread: 1 -> DestructibleBlocks = True
  1171. 2017-12-22 02:38:50.841 - Thread: 1 -> EnableScripts = True
  1172. 2017-12-22 02:38:50.841 - Thread: 1 -> AutoSaveInMinutes = 5
  1173. 2017-12-22 02:38:50.841 - Thread: 1 -> SpawnShipTimeMultiplier = 0
  1174. 2017-12-22 02:38:50.841 - Thread: 1 -> ProceduralDensity = 0.35
  1175. 2017-12-22 02:38:50.841 - Thread: 1 -> ProceduralSeed = 0
  1176. 2017-12-22 02:38:50.841 - Thread: 1 -> DestructibleBlocks = True
  1177. 2017-12-22 02:38:50.841 - Thread: 1 -> EnableIngameScripts = True
  1178. 2017-12-22 02:38:50.841 - Thread: 1 -> ViewDistance = 30000
  1179. 2017-12-22 02:38:50.841 - Thread: 1 -> Voxel destruction = True
  1180. 2017-12-22 02:38:50.841 - Thread: 1 -> EnableStructuralSimulation = False
  1181. 2017-12-22 02:38:50.841 - Thread: 1 -> MaxActiveFracturePieces = 50
  1182. 2017-12-22 02:38:50.841 - Thread: 1 -> EnableContainerDrops = True
  1183. 2017-12-22 02:38:50.841 - Thread: 1 -> MinDropContainerRespawnTime = 5
  1184. 2017-12-22 02:38:50.841 - Thread: 1 -> MaxDropContainerRespawnTime = 20
  1185. 2017-12-22 02:38:50.841 - Thread: 1 -> EnableTurretsFriendlyFire = False
  1186. 2017-12-22 02:38:50.841 - Thread: 1 -> EnableSubgridDamage = False
  1187. 2017-12-22 02:38:50.841 - Thread: 1 -> MySession.Static.LogSettings - END
  1188. 2017-12-22 02:38:50.945 - Thread: 1 -> Session loaded
  1189. 2017-12-22 02:38:50.945 - Thread: 1 -> RunLoadingAction - END
  1190. 2017-12-22 02:38:50.946 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  1191. 2017-12-22 02:38:50.978 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  1192. 2017-12-22 02:38:50.978 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  1193. 2017-12-22 02:38:50.979 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  1194. 2017-12-22 02:38:50.987 - Thread: 1 -> Updating continues.
  1195. 2017-12-22 02:38:51.023 - Thread: 1 -> GC Memory: 2,084,854,848 B
  1196. 2017-12-22 02:39:02.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1197. 2017-12-22 02:39:02.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1198. 2017-12-22 02:39:04.762 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1199. 2017-12-22 02:39:21.026 - Thread: 1 -> GC Memory: 3,410,392,568 B
  1200. 2017-12-22 02:39:33.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1201. 2017-12-22 02:39:33.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1202. 2017-12-22 02:39:35.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1203. 2017-12-22 02:39:35.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1204. 2017-12-22 02:39:37.191 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1205. 2017-12-22 02:39:37.191 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1206. 2017-12-22 02:39:37.191 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1207. 2017-12-22 02:39:37.237 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1208. 2017-12-22 02:39:51.041 - Thread: 1 -> GC Memory: 3,487,604,672 B
  1209. 2017-12-22 02:39:53.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1210. 2017-12-22 02:39:53.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1211. 2017-12-22 02:39:58.191 - Thread: 1 -> Updating stopped.
  1212. 2017-12-22 02:40:25.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1213. 2017-12-22 02:40:25.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1214. 2017-12-22 02:40:26.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1215. 2017-12-22 02:40:26.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1216. 2017-12-22 02:40:27.040 - Thread: 1 -> Updating continues.
  1217. 2017-12-22 02:40:27.042 - Thread: 1 -> GC Memory: 3,513,533,432 B
  1218. 2017-12-22 02:40:27.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1219. 2017-12-22 02:40:27.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1220. 2017-12-22 02:40:57.058 - Thread: 1 -> GC Memory: 3,176,075,520 B
  1221. 2017-12-22 02:41:27.059 - Thread: 1 -> GC Memory: 3,178,892,104 B
  1222. 2017-12-22 02:41:57.075 - Thread: 1 -> GC Memory: 3,183,654,640 B
  1223. 2017-12-22 02:42:27.092 - Thread: 1 -> GC Memory: 3,185,278,648 B
  1224. 2017-12-22 02:42:57.093 - Thread: 1 -> GC Memory: 3,191,867,448 B
  1225. 2017-12-22 02:43:27.109 - Thread: 1 -> GC Memory: 3,197,399,968 B
  1226. 2017-12-22 02:43:40.642 - Thread: 1 -> Autosave initiated
  1227. 2017-12-22 02:43:40.642 - Thread: 1 -> Character state: True
  1228. 2017-12-22 02:43:40.642 - Thread: 1 -> IsServer: True
  1229. 2017-12-22 02:43:40.642 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1230. 2017-12-22 02:43:40.642 - Thread: 1 -> Autosave
  1231. 2017-12-22 02:43:40.645 - Thread: 1 -> Saving world - START
  1232. 2017-12-22 02:43:40.648 - Thread: 1 -> Making world state snapshot.
  1233. 2017-12-22 02:43:40.648 - Thread: 1 -> Before snapshot.: GC Memory: 3,199,067,576 B
  1234. 2017-12-22 02:43:40.818 - Thread: 1 -> After snapshot.: GC Memory: 3,210,806,480 B
  1235. 2017-12-22 02:43:40.820 - Thread: 1 -> Directory cleanup: GC Memory: 3,210,814,648 B
  1236. 2017-12-22 02:43:40.820 - Thread: 1 -> Saving world - END
  1237. 2017-12-22 02:43:40.825 - Thread: 16 -> Session snapshot save - START
  1238. 2017-12-22 02:43:40.827 - Thread: 16 -> Checking file access for files in target dir.
  1239. 2017-12-22 02:43:43.272 - Thread: 16 -> Session snapshot save - END
  1240. 2017-12-22 02:43:57.110 - Thread: 1 -> GC Memory: 3,233,532,936 B
  1241. 2017-12-22 02:44:06.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1242. 2017-12-22 02:44:06.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1243. 2017-12-22 02:44:27.111 - Thread: 1 -> GC Memory: 3,187,814,136 B
  1244. 2017-12-22 02:44:57.127 - Thread: 1 -> GC Memory: 3,194,584,008 B
  1245. 2017-12-22 02:45:27.127 - Thread: 1 -> GC Memory: 3,199,405,200 B
  1246. 2017-12-22 02:45:47.243 - Thread: 1 -> Updating stopped.
  1247. 2017-12-22 02:46:00.132 - Thread: 1 -> MyConfig.Save() - START
  1248. 2017-12-22 02:46:00.135 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  1249. 2017-12-22 02:46:00.153 - Thread: 1 -> MyConfig.Save() - END
  1250. 2017-12-22 02:46:00.155 - Thread: 1 -> MyConfig.Save() - START
  1251. 2017-12-22 02:46:00.155 - Thread: 1 -> Path: C:\Users\MOZEK\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  1252. 2017-12-22 02:46:00.175 - Thread: 1 -> MyConfig.Save() - END
  1253. 2017-12-22 02:46:00.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1254. 2017-12-22 02:46:00.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1255. 2017-12-22 02:46:01.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1256. 2017-12-22 02:46:01.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1257. 2017-12-22 02:46:01.992 - Thread: 1 -> Updating continues.
  1258. 2017-12-22 02:46:01.994 - Thread: 1 -> GC Memory: 3,196,304,648 B
  1259. 2017-12-22 02:46:02.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1260. 2017-12-22 02:46:02.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1261. 2017-12-22 02:46:14.459 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1262. 2017-12-22 02:46:14.459 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1263. 2017-12-22 02:46:14.459 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1264. 2017-12-22 02:46:14.462 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1265. 2017-12-22 02:46:32.011 - Thread: 1 -> GC Memory: 3,216,162,000 B
  1266. 2017-12-22 02:46:35.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1267. 2017-12-22 02:46:35.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1268. 2017-12-22 02:46:45.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1269. 2017-12-22 02:46:45.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1270. 2017-12-22 02:46:45.460 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1271. 2017-12-22 02:46:45.460 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1272. 2017-12-22 02:46:45.460 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1273. 2017-12-22 02:46:45.465 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1274. 2017-12-22 02:46:59.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1275. 2017-12-22 02:46:59.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1276. 2017-12-22 02:47:02.028 - Thread: 1 -> GC Memory: 3,221,741,568 B
  1277. 2017-12-22 02:47:02.660 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1278. 2017-12-22 02:47:02.660 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1279. 2017-12-22 02:47:02.660 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1280. 2017-12-22 02:47:02.664 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1281. 2017-12-22 02:47:08.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1282. 2017-12-22 02:47:08.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1283. 2017-12-22 02:47:32.028 - Thread: 1 -> GC Memory: 3,198,671,944 B
  1284. 2017-12-22 02:48:02.045 - Thread: 1 -> GC Memory: 3,238,060,552 B
  1285. 2017-12-22 02:48:25.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1286. 2017-12-22 02:48:25.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1287. 2017-12-22 02:48:32.062 - Thread: 1 -> GC Memory: 3,242,356,064 B
  1288. 2017-12-22 02:48:40.645 - Thread: 1 -> Autosave initiated
  1289. 2017-12-22 02:48:40.645 - Thread: 1 -> Character state: True
  1290. 2017-12-22 02:48:40.645 - Thread: 1 -> IsServer: True
  1291. 2017-12-22 02:48:40.645 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1292. 2017-12-22 02:48:40.645 - Thread: 1 -> Autosave
  1293. 2017-12-22 02:48:40.645 - Thread: 1 -> Saving world - START
  1294. 2017-12-22 02:48:40.648 - Thread: 1 -> Making world state snapshot.
  1295. 2017-12-22 02:48:40.648 - Thread: 1 -> Before snapshot.: GC Memory: 3,242,873,144 B
  1296. 2017-12-22 02:48:40.729 - Thread: 1 -> After snapshot.: GC Memory: 3,263,078,320 B
  1297. 2017-12-22 02:48:40.729 - Thread: 1 -> Directory cleanup: GC Memory: 3,263,078,320 B
  1298. 2017-12-22 02:48:40.729 - Thread: 1 -> Saving world - END
  1299. 2017-12-22 02:48:40.731 - Thread: 16 -> Session snapshot save - START
  1300. 2017-12-22 02:48:40.733 - Thread: 16 -> Checking file access for files in target dir.
  1301. 2017-12-22 02:48:41.683 - Thread: 16 -> Session snapshot save - END
  1302. 2017-12-22 02:48:48.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1303. 2017-12-22 02:48:48.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1304. 2017-12-22 02:48:50.093 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1305. 2017-12-22 02:48:50.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1306. 2017-12-22 02:49:02.063 - Thread: 1 -> GC Memory: 3,281,675,696 B
  1307. 2017-12-22 02:49:31.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1308. 2017-12-22 02:49:31.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1309. 2017-12-22 02:49:32.079 - Thread: 1 -> GC Memory: 3,210,874,712 B
  1310. 2017-12-22 02:49:36.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1311. 2017-12-22 02:49:36.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1312. 2017-12-22 02:49:41.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1313. 2017-12-22 02:49:41.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1314. 2017-12-22 02:49:58.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1315. 2017-12-22 02:49:58.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1316. 2017-12-22 02:50:02.080 - Thread: 1 -> GC Memory: 3,219,033,632 B
  1317. 2017-12-22 02:50:08.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1318. 2017-12-22 02:50:08.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1319. 2017-12-22 02:50:08.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1320. 2017-12-22 02:50:08.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1321. 2017-12-22 02:50:22.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1322. 2017-12-22 02:50:22.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1323. 2017-12-22 02:50:32.097 - Thread: 1 -> GC Memory: 3,215,540,384 B
  1324. 2017-12-22 02:50:56.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1325. 2017-12-22 02:50:56.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1326. 2017-12-22 02:50:59.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1327. 2017-12-22 02:50:59.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1328. 2017-12-22 02:51:02.114 - Thread: 1 -> GC Memory: 3,203,914,928 B
  1329. 2017-12-22 02:51:10.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1330. 2017-12-22 02:51:10.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1331. 2017-12-22 02:51:11.361 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1332. 2017-12-22 02:51:11.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1333. 2017-12-22 02:51:19.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1334. 2017-12-22 02:51:19.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1335. 2017-12-22 02:51:32.114 - Thread: 1 -> GC Memory: 3,211,044,464 B
  1336. 2017-12-22 02:51:41.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1337. 2017-12-22 02:51:41.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1338. 2017-12-22 02:52:02.132 - Thread: 1 -> GC Memory: 3,216,665,992 B
  1339. 2017-12-22 02:52:13.163 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1340. 2017-12-22 02:52:13.232 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1341. 2017-12-22 02:52:23.162 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1342. 2017-12-22 02:52:23.165 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1343. 2017-12-22 02:52:32.148 - Thread: 1 -> GC Memory: 3,204,962,000 B
  1344. 2017-12-22 02:52:33.163 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1345. 2017-12-22 02:52:33.166 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1346. 2017-12-22 02:52:41.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1347. 2017-12-22 02:52:41.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1348. 2017-12-22 02:52:43.162 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1349. 2017-12-22 02:52:43.163 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1350. 2017-12-22 02:52:43.163 - Thread: 1 -> Next activation in 00:13:58.0521696
  1351. 2017-12-22 02:53:02.164 - Thread: 1 -> GC Memory: 3,212,956,208 B
  1352. 2017-12-22 02:53:32.169 - Thread: 1 -> GC Memory: 3,219,409,504 B
  1353. 2017-12-22 02:53:40.653 - Thread: 1 -> Autosave initiated
  1354. 2017-12-22 02:53:40.653 - Thread: 1 -> Character state: True
  1355. 2017-12-22 02:53:40.653 - Thread: 1 -> IsServer: True
  1356. 2017-12-22 02:53:40.653 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1357. 2017-12-22 02:53:40.653 - Thread: 1 -> Autosave
  1358. 2017-12-22 02:53:40.653 - Thread: 1 -> Saving world - START
  1359. 2017-12-22 02:53:40.655 - Thread: 1 -> Making world state snapshot.
  1360. 2017-12-22 02:53:40.655 - Thread: 1 -> Before snapshot.: GC Memory: 3,223,845,464 B
  1361. 2017-12-22 02:53:40.725 - Thread: 1 -> After snapshot.: GC Memory: 3,234,518,592 B
  1362. 2017-12-22 02:53:40.725 - Thread: 1 -> Directory cleanup: GC Memory: 3,234,518,592 B
  1363. 2017-12-22 02:53:40.725 - Thread: 1 -> Saving world - END
  1364. 2017-12-22 02:53:40.726 - Thread: 17 -> Session snapshot save - START
  1365. 2017-12-22 02:53:40.727 - Thread: 17 -> Checking file access for files in target dir.
  1366. 2017-12-22 02:53:41.655 - Thread: 17 -> Session snapshot save - END
  1367. 2017-12-22 02:53:52.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1368. 2017-12-22 02:53:52.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1369. 2017-12-22 02:54:02.170 - Thread: 1 -> GC Memory: 3,259,261,304 B
  1370. 2017-12-22 02:54:32.188 - Thread: 1 -> GC Memory: 3,217,946,856 B
  1371. 2017-12-22 02:55:02.188 - Thread: 1 -> GC Memory: 3,262,292,360 B
  1372. 2017-12-22 02:55:32.203 - Thread: 1 -> GC Memory: 3,270,491,680 B
  1373. 2017-12-22 02:56:02.221 - Thread: 1 -> GC Memory: 3,216,168,000 B
  1374. 2017-12-22 02:56:27.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1375. 2017-12-22 02:56:27.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1376. 2017-12-22 02:56:32.237 - Thread: 1 -> GC Memory: 3,224,266,312 B
  1377. 2017-12-22 02:56:45.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1378. 2017-12-22 02:56:45.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1379. 2017-12-22 02:56:47.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1380. 2017-12-22 02:56:47.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1381. 2017-12-22 02:56:58.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1382. 2017-12-22 02:56:58.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1383. 2017-12-22 02:56:59.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1384. 2017-12-22 02:56:59.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1385. 2017-12-22 02:57:02.238 - Thread: 1 -> GC Memory: 3,250,425,992 B
  1386. 2017-12-22 02:57:21.935 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1387. 2017-12-22 02:57:21.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1388. 2017-12-22 02:57:23.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1389. 2017-12-22 02:57:23.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1390. 2017-12-22 02:57:32.256 - Thread: 1 -> GC Memory: 3,225,758,880 B
  1391. 2017-12-22 02:58:02.272 - Thread: 1 -> GC Memory: 3,264,985,920 B
  1392. 2017-12-22 02:58:32.272 - Thread: 1 -> GC Memory: 3,309,593,112 B
  1393. 2017-12-22 02:58:36.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1394. 2017-12-22 02:58:36.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1395. 2017-12-22 02:58:40.657 - Thread: 1 -> Autosave initiated
  1396. 2017-12-22 02:58:40.657 - Thread: 1 -> Character state: True
  1397. 2017-12-22 02:58:40.657 - Thread: 1 -> IsServer: True
  1398. 2017-12-22 02:58:40.657 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1399. 2017-12-22 02:58:40.657 - Thread: 1 -> Autosave
  1400. 2017-12-22 02:58:40.657 - Thread: 1 -> Saving world - START
  1401. 2017-12-22 02:58:40.658 - Thread: 1 -> Making world state snapshot.
  1402. 2017-12-22 02:58:40.658 - Thread: 1 -> Before snapshot.: GC Memory: 3,327,975,520 B
  1403. 2017-12-22 02:58:40.728 - Thread: 1 -> After snapshot.: GC Memory: 3,338,921,728 B
  1404. 2017-12-22 02:58:40.728 - Thread: 1 -> Directory cleanup: GC Memory: 3,338,921,728 B
  1405. 2017-12-22 02:58:40.728 - Thread: 1 -> Saving world - END
  1406. 2017-12-22 02:58:40.729 - Thread: 17 -> Session snapshot save - START
  1407. 2017-12-22 02:58:40.731 - Thread: 17 -> Checking file access for files in target dir.
  1408. 2017-12-22 02:58:41.658 - Thread: 17 -> Session snapshot save - END
  1409. 2017-12-22 02:58:45.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1410. 2017-12-22 02:58:45.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1411. 2017-12-22 02:58:46.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1412. 2017-12-22 02:58:46.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1413. 2017-12-22 02:58:57.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1414. 2017-12-22 02:58:57.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1415. 2017-12-22 02:59:02.289 - Thread: 1 -> GC Memory: 3,386,738,944 B
  1416. 2017-12-22 02:59:16.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1417. 2017-12-22 02:59:16.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1418. 2017-12-22 02:59:32.306 - Thread: 1 -> GC Memory: 3,274,894,904 B
  1419. 2017-12-22 03:00:02.322 - Thread: 1 -> GC Memory: 3,295,008,768 B
  1420. 2017-12-22 03:00:32.323 - Thread: 1 -> GC Memory: 3,334,528,000 B
  1421. 2017-12-22 03:01:02.340 - Thread: 1 -> GC Memory: 3,269,100,136 B
  1422. 2017-12-22 03:01:32.341 - Thread: 1 -> GC Memory: 3,309,762,352 B
  1423. 2017-12-22 03:01:57.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1424. 2017-12-22 03:01:57.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1425. 2017-12-22 03:02:02.341 - Thread: 1 -> GC Memory: 3,349,222,096 B
  1426. 2017-12-22 03:02:07.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1427. 2017-12-22 03:02:07.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1428. 2017-12-22 03:02:32.358 - Thread: 1 -> GC Memory: 3,258,444,744 B
  1429. 2017-12-22 03:02:36.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1430. 2017-12-22 03:02:36.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1431. 2017-12-22 03:02:58.722 - Thread: 28 -> Exception in render!
  1432.  
  1433. Aftermath: Main() Deferred()
  1434. Exception: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Pro dokončení operace není dostatečný prostor.
  1435.  
  1436. at SharpDX.Result.CheckError()
  1437. at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut)
  1438. at VRage.Render11.Resources.Internal.MyFileArrayTexture.OnDeviceInit(MyFileArrayTexture source)
  1439. at VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Update(Boolean isDeviceInit)
  1440. at VRage.Render11.Resources.MyDynamicFileArrayTextureManager.VRage.Render11.Common.IManagerUpdate.OnUpdate()
  1441. at VRage.Render11.Common.MyGeneralManager.OnUpdate()
  1442. at VRageRender.MyRender11.Present()
  1443. at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async)
  1444. at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async)
  1445. Statistics: Resources:
  1446. Resources count
  1447. Array textures: 14
  1448. DepthStencils: 1
  1449. Custom textures: 1
  1450. Blend states: 20
  1451. Depth stencil states: 32
  1452. Rasterizer states: 11
  1453. Sampler states: 10
  1454. Deferred RCs: 46
  1455.  
  1456. Hardware Buffers
  1457. Srv TotalBuffers: 3
  1458. Srv TotalBytes: 1,978,368
  1459. Srv TotalBuffersPeak: 3
  1460. Srv TotalBytesPeak: 1,978,368
  1461. Uav TotalBuffers: 1
  1462. Uav TotalBytes: 1,638,400
  1463. Uav TotalBuffersPeak: 1
  1464. Uav TotalBytesPeak: 1,638,400
  1465. SrvUav TotalBuffers: 6
  1466. SrvUav TotalBytes: 44,433,540
  1467. SrvUav TotalBuffersPeak: 6
  1468. SrvUav TotalBytesPeak: 44,433,540
  1469. Indirect TotalBuffers: 2
  1470. Indirect TotalBytes: 36
  1471. Indirect TotalBuffersPeak: 2
  1472. Indirect TotalBytesPeak: 36
  1473. Read TotalBuffers: 3
  1474. Read TotalBytes: 48
  1475. Read TotalBuffersPeak: 3
  1476. Read TotalBytesPeak: 48
  1477. Index TotalBuffers: 3,795
  1478. Index TotalBytes: 41,506,260
  1479. Index TotalBuffersPeak: 3,961
  1480. Index TotalBytesPeak: 43,361,376
  1481. Vertex TotalBuffers: 8,206
  1482. Vertex TotalBytes: 370,079,660
  1483. Vertex TotalBuffersPeak: 8,649
  1484. Vertex TotalBytesPeak: 449,213,336
  1485. Constant TotalBuffers: 46
  1486. Constant TotalBytes: 116,304
  1487. Constant TotalBuffersPeak: 46
  1488. Constant TotalBytesPeak: 116,304
  1489. Total TotalBuffers: 12,062
  1490. Total TotalBytes: 459,752,616
  1491. Total TotalBuffersPeak: 0
  1492. Total TotalBytesPeak: 0
  1493.  
  1494. File Textures
  1495. Total: 1,630
  1496. Loaded: 1,436
  1497. Memory KB: 1,934,887
  1498. Total (peak): 1,630
  1499. Loaded (peak): 1,436
  1500. Memory (peak) KB: 1,934,887
  1501.  
  1502. Loaded File Textures: COLOR_METAL
  1503. Compressed Count: 192
  1504. Compressed Memory KB: 733,013
  1505.  
  1506. Loaded File Textures: NORMALMAP_GLOSS
  1507. Compressed Count: 173
  1508. Compressed Memory KB: 580,778
  1509.  
  1510. Loaded File Textures: EXTENSIONS
  1511. Compressed Count: 161
  1512. Compressed Memory KB: 390,500
  1513.  
  1514. Loaded File Textures: ALPHAMASK
  1515. Compressed Count: 20
  1516. Compressed Memory KB: 71,509
  1517. NonCompressed Count: 6
  1518. NonCompressed Memory KB: 34,133
  1519.  
  1520. Loaded File Textures: GUI
  1521. Compressed Count: 450
  1522. Compressed Memory KB: 33,526
  1523. NonCompressed Count: 429
  1524. NonCompressed Memory KB: 52,513
  1525.  
  1526. Loaded File Textures: CUBEMAP
  1527. Compressed Count: 1
  1528. Compressed Memory KB: 32,768
  1529.  
  1530. Loaded File Textures: SYSTEM
  1531.  
  1532. Loaded File Textures: CUSTOM
  1533. Compressed Count: 2
  1534. Compressed Memory KB: 426
  1535. NonCompressed Count: 1
  1536. NonCompressed Memory KB: 256
  1537.  
  1538. Loaded File Textures: GPUPARTICLES
  1539. Compressed Count: 1
  1540. Compressed Memory KB: 5,461
  1541.  
  1542. Texture Arrays
  1543. Total: 22
  1544. Memory KB: 861,525
  1545. Total (peak): 23
  1546. Memory (peak) KB: 1,205,589
  1547.  
  1548. RW Textures
  1549. Total: 28
  1550. Memory KB: 114,970
  1551. Total (peak): 43
  1552. Memory (peak) KB: 158,339
  1553.  
  1554. Generated Textures
  1555. Total: 45
  1556. Memory KB: 86,016
  1557. Total (peak): 45
  1558. Memory (peak) KB: 86,016
  1559.  
  1560.  
  1561. 2017-12-22 03:03:02.374 - Thread: 1 -> GC Memory: 3,339,155,480 B
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