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- [Apr 19, 2022 6:10:38 AM UTC -4] ------------ BEGIN log session -------------
- [Apr 19, 2022 6:10:38 AM UTC -4] ----------- Switched to pipe mode ----------
- [2022-04-19 06:10:38.250 UTC -4] dT: 0 OpenGL provider: Opengl32.dll
- [2022-04-19 06:10:38.942 UTC -4] dT: 0 OpenGL library:
- [2022-04-19 06:10:38.942 UTC -4] dT: 0 Vendor: NVIDIA Corporation
- [2022-04-19 06:10:38.942 UTC -4] dT: 0 Render: GeForce GTX 770M/PCIe/SSE2
- [2022-04-19 06:10:38.942 UTC -4] dT: 0 Version: 4.6.0 NVIDIA 425.31
- [2022-04-19 06:10:38.943 UTC -4] dT: 0 Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- [2022-04-19 06:10:38.943 UTC -4] dT: 0 Size: 1920x1080
- [2022-04-19 06:10:38.943 UTC -4] dT: 0 ColorBits: 32
- [2022-04-19 06:10:38.943 UTC -4] dT: 0 DepthBits: 24
- [2022-04-19 06:10:38.943 UTC -4] dT: 0 StencilBits: 8
- [2022-04-19 06:10:38.944 UTC -4] dT: 0 isDoubleBuffered: true
- [2022-04-19 06:10:39.037 UTC -4] dT: 0
- [2022-04-19 06:10:39.037 UTC -4] dT: 0 *** Looking for Advanced CPU Instructions...
- [2022-04-19 06:10:39.037 UTC -4] dT: 0 [x] PentiumPro
- [2022-04-19 06:10:39.037 UTC -4] dT: 0 [x] Multimedia (MMX)
- [2022-04-19 06:10:39.037 UTC -4] dT: 0 [x] 3D (SSE)
- [2022-04-19 06:10:39.037 UTC -4] dT: 0 [x] 3D (SSE2)
- [2022-04-19 06:10:39.037 UTC -4] dT: 0 [-] 3D (3DNow)
- [2022-04-19 06:10:39.037 UTC -4] dT: 0 ColourBits 32, ABits 0, ZBits 24
- [2022-04-19 06:10:39.040 UTC -4] dT: 0
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 *** Looking for Render API Extensions ...
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 [x] 'GL_ARB_multitexture' extension - Multitexturing.
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
- [2022-04-19 06:10:39.040 UTC -4] dT: 0
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 Maximum texture size : 16384
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 Maximum simultaneous textures :4
- [2022-04-19 06:10:39.040 UTC -4] dT: 0 MaxAnisotropic (1.0 = none) : 16.000000
- [2022-04-19 06:10:39.205 UTC -4] dT: 0 15 Splashscreens available.
- [2022-04-19 06:10:49.369 UTC -4] dT: 0 ScreenMode Library Version 0.01 loaded successfully.
- [2022-04-19 06:10:53.311 UTC -4] dT: 51 Initializing DirectSound playback device...
- [2022-04-19 06:10:53.311 UTC -4] dT: 0 Primary buffer created.
- [2022-04-19 06:10:53.311 UTC -4] dT: 0 Playback format is set : sampling rate = 44100, num channels = 2.
- [2022-04-19 06:10:53.311 UTC -4] dT: 0 Not enought hardware buffers (0), hardware disabled
- [2022-04-19 06:10:53.311 UTC -4] dT: 0 Buffer caps : Transfer rate = 0, CPU overhead = 0.
- [2022-04-19 06:10:53.311 UTC -4] dT: 0 Default speaker config is : 1310724.
- [2022-04-19 06:10:53.311 UTC -4] dT: 0 Direct sound audio device initialized successfully :
- [2022-04-19 06:10:53.311 UTC -4] dT: 0 DX Version : 7
- [2022-04-19 06:10:53.311 UTC -4] dT: 0 Hardware - disabled [buffers : 0]
- [2022-04-19 06:10:53.311 UTC -4] dT: 0 Extensions - enabled :
- [2022-04-19 06:10:53.311 UTC -4] dT: 0 EAX ver. 1 [ ] - disabled
- [2022-04-19 06:10:53.311 UTC -4] dT: 0 EAX ver. 2 [ ] - disabled
- [2022-04-19 06:10:53.311 UTC -4] dT: 0 EAX ver. 3 [ ] - disabled
- [2022-04-19 06:10:53.312 UTC -4] dT: 0 I3D ver. 2 [ ] - disabled
- [2022-04-19 06:10:53.312 UTC -4] dT: 0 ZoomFX [ ] - disabled
- [2022-04-19 06:10:53.312 UTC -4] dT: 0 MacroFX [ ] - disabled
- [2022-04-19 06:10:53.312 UTC -4] dT: 0 SIMD render [X]
- [2022-04-19 06:10:53.312 UTC -4] dT: 0 num channels 16
- [2022-04-19 06:10:53.312 UTC -4] dT: 0 Cannot open audio file samples/infinite 1
- [2022-04-19 06:10:53.312 UTC -4] dT: 0
- [2022-04-19 06:12:21.747 UTC -4] dT: -51 Loading mission QuickQMBPro/BAT_Ardennes_S/BAT_Ardennes_Srednone00.mis...
- [2022-04-19 06:12:21.973 UTC -4] dT: 0 Y=1999 / M=6 / H= 12 , Temperature - 0m = 22.0 .
- [2022-04-19 06:12:21.973 UTC -4] dT: 0 Loading map.ini defined airfields:
- [2022-04-19 06:12:21.974 UTC -4] dT: 0 Detected Vertex Shaders 3.0.
- [2022-04-19 06:12:21.974 UTC -4] dT: 0 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- [2022-04-19 06:12:21.974 UTC -4] dT: 0 Vertex texture units: 32
- [2022-04-19 06:12:21.974 UTC -4] dT: 0
- [2022-04-19 06:12:23.840 UTC -4] dT: 0 PBuffer: suitable formats: 12
- [2022-04-19 06:12:23.840 UTC -4] dT: 0
- [2022-04-19 06:12:23.848 UTC -4] dT: 0 Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- [2022-04-19 06:12:23.848 UTC -4] dT: 0 Depth = 24, stencil = 8
- [2022-04-19 06:12:23.880 UTC -4] dT: 0 PBuffer: suitable formats: 12
- [2022-04-19 06:12:23.880 UTC -4] dT: 0
- [2022-04-19 06:12:23.886 UTC -4] dT: 0 Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- [2022-04-19 06:12:23.886 UTC -4] dT: 0 Depth = 24, stencil = 8
- [2022-04-19 06:12:25.148 UTC -4] dT: 0 Loading vertex/fragment programs: *703016584*
- [2022-04-19 06:12:25.149 UTC -4] dT: 0 *** Loading: [vpFogFar2Tex2D]
- [2022-04-19 06:12:25.149 UTC -4] dT: 0 *** Loading: [vpFog2Tex2DBlend]
- [2022-04-19 06:12:25.149 UTC -4] dT: 0 *** Loading: [vpFogFar4Tex2D]
- [2022-04-19 06:12:25.150 UTC -4] dT: 0 *** Loading: [vpFogFar8Tex2D]
- [2022-04-19 06:12:25.150 UTC -4] dT: 0 *** Loading: [vpFogNoTex]
- [2022-04-19 06:12:25.150 UTC -4] dT: 0 *** Loading: [vpFog4Tex2D]
- [2022-04-19 06:12:25.150 UTC -4] dT: 0 *** Loading: [vpFog4Tex2D_UV2]
- [2022-04-19 06:12:25.151 UTC -4] dT: 0 *** Loading: [vp4Tex2D]
- [2022-04-19 06:12:25.151 UTC -4] dT: 0 *** Loading: [vp6Tex2D]
- [2022-04-19 06:12:25.151 UTC -4] dT: 0 *** Loading: [vpTexUVTex2D]
- [2022-04-19 06:12:25.151 UTC -4] dT: 0 *** Loading: [vpWaterGrid_NV]
- [2022-04-19 06:12:25.151 UTC -4] dT: 0 *** Loading: [vpWaterSunLight_NV]
- [2022-04-19 06:12:25.152 UTC -4] dT: 0 *** Loading: [vpWaterSunLight_ATI]
- [2022-04-19 06:12:25.152 UTC -4] dT: 0 *** Loading: [vpWaterSunLight_FP]
- [2022-04-19 06:12:25.152 UTC -4] dT: 0 *** Loading: [vpTreeSprite]
- [2022-04-19 06:12:25.152 UTC -4] dT: 0 *** Loading: [vpTreeTrunk]
- [2022-04-19 06:12:25.153 UTC -4] dT: 0 *** Loading: [vpVAObjectsN]
- [2022-04-19 06:12:25.153 UTC -4] dT: 0 *** Loading: [vpVAObjectsL0]
- [2022-04-19 06:12:25.153 UTC -4] dT: 0 *** Loading: [vpSprites]
- [2022-04-19 06:12:25.154 UTC -4] dT: 0 *** Loading: [vpSimpleGL]
- [2022-04-19 06:12:25.154 UTC -4] dT: 0 *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- [2022-04-19 06:12:25.154 UTC -4] dT: 0 *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- [2022-04-19 06:12:25.154 UTC -4] dT: 0 *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- [2022-04-19 06:12:25.155 UTC -4] dT: 0 *** Loading: [fpCoastBump] -> NV3X Optimized!
- [2022-04-19 06:12:25.155 UTC -4] dT: 0 *** Loading: [fpCoastFoam] -> NV3X Optimized!
- [2022-04-19 06:12:25.155 UTC -4] dT: 0 *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- [2022-04-19 06:12:25.156 UTC -4] dT: 0 *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- [2022-04-19 06:12:25.156 UTC -4] dT: 0 *** Loading: [fpCausticSimple] -> NV3X Optimized!
- [2022-04-19 06:12:25.156 UTC -4] dT: 0 *** Loading: [fpCaustic] -> NV3X Optimized!
- [2022-04-19 06:12:25.156 UTC -4] dT: 0 *** Loading: [fpSprites] -> NV3X Optimized!
- [2022-04-19 06:12:25.157 UTC -4] dT: 0 *** Loading: [fpObjectsL0] -> NV3X Optimized!
- [2022-04-19 06:12:25.157 UTC -4] dT: 0 *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- [2022-04-19 06:12:25.157 UTC -4] dT: 0 *** Loading: [fpSimpleGL]
- [2022-04-19 06:12:25.157 UTC -4] dT: 0 *** Loading: [fpNearLandFog] -> NV3X Optimized!
- [2022-04-19 06:12:25.157 UTC -4] dT: 0 *** Loading: [fpFarLandFog] -> NV3X Optimized!
- [2022-04-19 06:12:25.157 UTC -4] dT: 0 *** Loading: [fpRiverCoastAA]
- [2022-04-19 06:12:25.158 UTC -4] dT: 0 *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- [2022-04-19 06:12:25.158 UTC -4] dT: 0 *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- [2022-04-19 06:12:25.159 UTC -4] dT: 0 *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- [2022-04-19 06:12:25.159 UTC -4] dT: 0 *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- [2022-04-19 06:12:25.159 UTC -4] dT: 0 *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- [2022-04-19 06:12:25.160 UTC -4] dT: 0 *** Loading: [vpWaterDM_CPU]
- [2022-04-19 06:12:25.160 UTC -4] dT: 0 *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- [2022-04-19 06:12:25.161 UTC -4] dT: 0 *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- [2022-04-19 06:12:25.161 UTC -4] dT: 0 *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- [2022-04-19 06:12:25.161 UTC -4] dT: 0 *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- [2022-04-19 06:12:25.162 UTC -4] dT: 0 *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- [2022-04-19 06:12:25.162 UTC -4] dT: 0 *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- [2022-04-19 06:12:25.162 UTC -4] dT: 0 *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- [2022-04-19 06:12:25.163 UTC -4] dT: 0 *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- [2022-04-19 06:12:25.163 UTC -4] dT: 0 *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- [2022-04-19 06:12:25.163 UTC -4] dT: 0 *** Loading: [fpWaterLFogDM]
- [2022-04-19 06:12:25.163 UTC -4] dT: 0 *** Loading: [fpIceWater] -> NV3X Optimized!
- [2022-04-19 06:12:25.163 UTC -4] dT: 0 *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- [2022-04-19 06:12:25.164 UTC -4] dT: 0 *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- [2022-04-19 06:12:25.164 UTC -4] dT: 0 *** Loading: [fpNearBlend] -> NV3X Optimized!
- [2022-04-19 06:12:25.164 UTC -4] dT: 0 *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- [2022-04-19 06:12:25.164 UTC -4] dT: 0 *** Loading: [fpFarBlend] -> NV3X Optimized!
- [2022-04-19 06:12:25.164 UTC -4] dT: 0 *** Loading: [fpForestPlane] -> NV3X Optimized!
- [2022-04-19 06:12:25.164 UTC -4] dT: 0 *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- [2022-04-19 06:12:25.165 UTC -4] dT: 0 *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- [2022-04-19 06:12:25.165 UTC -4] dT: 0 *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- [2022-04-19 06:12:25.312 UTC -4] dT: 0 Load bridges
- [2022-04-19 06:12:25.549 UTC -4] dT: 0 Load static objects
- [2022-04-19 06:12:26.183 UTC -4] dT: 0 ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
- [2022-04-19 06:12:26.242 UTC -4] dT: 0 ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
- [2022-04-19 06:12:27.964 UTC -4] dT: 0 ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
- [2022-04-19 06:12:28.014 UTC -4] dT: 0 ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
- [2022-04-19 06:12:28.312 UTC -4] dT: 0 ##### House without collision (3do/Trains/PRVZb_B/body.sim)
- [2022-04-19 06:12:29.955 UTC -4] dT: 0 ##### House without collision (3do/Buildings/46/Trench7/live.sim)
- [2022-04-19 06:12:29.971 UTC -4] dT: 0 ##### House without collision (3do/Buildings/46/Trench1/live.sim)
- [2022-04-19 06:12:29.982 UTC -4] dT: 0 ##### House without collision (3do/Buildings/46/Trench6/live.sim)
- [2022-04-19 06:12:29.990 UTC -4] dT: 0 ##### House without collision (3do/Buildings/46/Trench5/live.sim)
- [2022-04-19 06:12:29.992 UTC -4] dT: 0 ##### House without collision (3do/Buildings/46/Trench4/live.sim)
- [2022-04-19 06:12:30.098 UTC -4] dT: 0 ##### House without collision (3do/Buildings/46/Trench3/live.sim)
- [2022-04-19 06:12:30.304 UTC -4] dT: 0 ##### House without collision (3do/Buildings/46/Trench2/live.sim)
- [2022-04-19 06:12:31.221 UTC -4] dT: 0 ERROR loading sound control sample.339/339_idle_x4.wav.rpm
- [2022-04-19 06:12:31.224 UTC -4] dT: 0 ERROR loading sound control sample.339/339_flyby_narrow.wav.dist
- [2022-04-19 06:12:31.944 UTC -4] dT: 0 cannot open file for reading
- [2022-04-19 06:12:31.944 UTC -4] dT: 0 Cannot open audio file samples/339/339_fuelsystem.wav
- [2022-04-19 06:12:31.944 UTC -4] dT: 0
- [2022-04-19 06:12:33.776 UTC -4] dT: 0 ERROR file: File users/doe/Icons not found
- [2022-04-19 06:12:33.806 UTC -4] dT: 0 Mission: QuickQMBPro/BAT_Ardennes_S/BAT_Ardennes_Srednone00.mis is Playing
- [2022-04-19 06:12:33.836 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'L_MC'
- [2022-04-19 06:12:38.724 UTC -4] dT: 1 INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust1'
- [2022-04-19 06:12:38.724 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust2'
- [2022-04-19 06:12:38.724 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust3'
- [2022-04-19 06:12:38.724 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust4'
- [2022-04-19 06:12:38.724 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust5'
- [2022-04-19 06:12:38.725 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap1'
- [2022-04-19 06:12:38.725 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap2'
- [2022-04-19 06:12:38.725 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap3'
- [2022-04-19 06:12:38.725 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap4'
- [2022-04-19 06:12:38.725 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap5'
- [2022-04-19 06:12:38.725 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap6'
- [2022-04-19 06:12:38.725 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap7'
- [2022-04-19 06:12:38.725 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap8'
- [2022-04-19 06:12:38.725 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap9'
- [2022-04-19 06:12:38.726 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap10'
- [2022-04-19 06:12:38.726 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap11'
- [2022-04-19 06:12:38.726 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap12'
- [2022-04-19 06:12:38.726 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap13'
- [2022-04-19 06:12:38.726 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap14'
- [2022-04-19 06:12:38.726 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap15'
- [2022-04-19 06:12:38.726 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap16'
- [2022-04-19 06:12:38.726 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap17'
- [2022-04-19 06:12:38.726 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap18'
- [2022-04-19 06:12:38.726 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap19'
- [2022-04-19 06:12:38.726 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap20'
- [2022-04-19 06:12:38.726 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap21'
- [2022-04-19 06:12:38.727 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap22'
- [2022-04-19 06:12:38.727 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap23'
- [2022-04-19 06:12:38.727 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap24'
- [2022-04-19 06:12:38.727 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap25'
- [2022-04-19 06:12:38.727 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap26'
- [2022-04-19 06:12:38.727 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap27'
- [2022-04-19 06:12:38.727 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap28'
- [2022-04-19 06:12:38.727 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap29'
- [2022-04-19 06:12:38.727 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap30'
- [2022-04-19 06:12:38.727 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap31'
- [2022-04-19 06:12:38.727 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap32'
- [2022-04-19 06:12:38.780 UTC -4] dT: 1 INTERNAL ERROR: HierMesh: Can't find chunk 'Slat01_D0'
- [2022-04-19 06:12:38.781 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Slat02_D0'
- [2022-04-19 06:12:39.632 UTC -4] dT: 30 warning: no files : music/inflight
- [2022-04-19 06:13:05.480 UTC -4] dT: 1435 WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 45 was clamped to (1 .. 20)
- [2022-04-19 06:13:08.060 UTC -4] dT: 170 INTERNAL ERROR: HierMesh: Can't find chunk 'Pilot2_D0'
- [2022-04-19 06:13:08.060 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Head2_D0'
- [2022-04-19 06:13:08.060 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
- [2022-04-19 06:13:08.060 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Pilot2_D1'
- [2022-04-19 06:13:08.062 UTC -4] dT: 0 -------------------------------- MISSION FAILED ---------------------
- [2022-04-19 06:13:08.062 UTC -4] dT: 0 warning: no files : music/crash
- [2022-04-19 06:13:44.918 UTC -4] dT:-1637 Loading mission QuickQMBPro/BAT_Centmed/BAT_CentmedRedNoneA00.mis...
- [2022-04-19 06:13:44.986 UTC -4] dT: 0 Y=1999 / M=6 / H= 12 , Temperature - 0m = 17.0 .
- [2022-04-19 06:13:44.986 UTC -4] dT: 0 Loading map.ini defined airfields:
- [2022-04-19 06:13:45.001 UTC -4] dT: 0 Map file: line <451441.22 169960.19 452773.53 168887.55 1.95> is valid!
- [2022-04-19 06:13:45.002 UTC -4] dT: 0 Map file: line <401840.44 69706.95 403330.56 68434.23 1.95> is valid!
- [2022-04-19 06:13:45.002 UTC -4] dT: 0 Map file: line <399931.56 71809.74 401008.9 70775.29 1.95> is valid!
- [2022-04-19 06:13:45.002 UTC -4] dT: 0 Map file: line <393784.12 72005.14 394894.62 71151.24 1.95> is valid!
- [2022-04-19 06:13:45.002 UTC -4] dT: 0 Map file: line <399708.7 75187.35 401048.66 74677.29 1.95> is valid!
- [2022-04-19 06:13:45.002 UTC -4] dT: 0 Map file: line <234503.58 34701.2 235587.45 34008.55 1.95> is valid!
- [2022-04-19 06:13:45.002 UTC -4] dT: 0 Map file: line <176828.98 181096.44 178037.06 179621.78 1.95> is valid!
- [2022-04-19 06:13:45.002 UTC -4] dT: 0 Map file: line <24361.86 183546.08 25596.1 182763.81 1.95> is valid!
- [2022-04-19 06:13:45.002 UTC -4] dT: 0 Map file: line <46385.39 126839.18 47281.24 125869.75 1.95> is valid!
- [2022-04-19 06:13:45.002 UTC -4] dT: 0 Map file: line <10398.66 56692.42 11199.66 55902.88 1.95> is valid!
- [2022-04-19 06:13:45.003 UTC -4] dT: 0 Detected Vertex Shaders 3.0.
- [2022-04-19 06:13:45.003 UTC -4] dT: 0 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- [2022-04-19 06:13:45.003 UTC -4] dT: 0 Vertex texture units: 32
- [2022-04-19 06:13:45.003 UTC -4] dT: 0
- [2022-04-19 06:13:45.062 UTC -4] dT: 0 WARNING: ObjectVACache_Clear()
- [2022-04-19 06:13:45.062 UTC -4] dT: 0 WARNING: * Buf0 : Obj: 2, Vert 12, Ind 24
- [2022-04-19 06:13:45.063 UTC -4] dT: 0 WARNING: * Buf1 : Obj: 319, Vert 111901, Ind 266673
- [2022-04-19 06:13:45.065 UTC -4] dT: 0 WARNING: * Buf2 : Obj: 23, Vert 14285, Ind 29115
- [2022-04-19 06:13:47.249 UTC -4] dT: 0 PBuffer: suitable formats: 12
- [2022-04-19 06:13:47.249 UTC -4] dT: 0
- [2022-04-19 06:13:47.256 UTC -4] dT: 0 Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- [2022-04-19 06:13:47.256 UTC -4] dT: 0 Depth = 24, stencil = 8
- [2022-04-19 06:13:47.285 UTC -4] dT: 0 PBuffer: suitable formats: 12
- [2022-04-19 06:13:47.285 UTC -4] dT: 0
- [2022-04-19 06:13:47.292 UTC -4] dT: 0 Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- [2022-04-19 06:13:47.292 UTC -4] dT: 0 Depth = 24, stencil = 8
- [2022-04-19 06:13:48.814 UTC -4] dT: 0 Loading vertex/fragment programs: *703016584*
- [2022-04-19 06:13:48.814 UTC -4] dT: 0 *** Loading: [vpFogFar2Tex2D]
- [2022-04-19 06:13:48.814 UTC -4] dT: 0 *** Loading: [vpFog2Tex2DBlend]
- [2022-04-19 06:13:48.814 UTC -4] dT: 0 *** Loading: [vpFogFar4Tex2D]
- [2022-04-19 06:13:48.814 UTC -4] dT: 0 *** Loading: [vpFogFar8Tex2D]
- [2022-04-19 06:13:48.814 UTC -4] dT: 0 *** Loading: [vpFogNoTex]
- [2022-04-19 06:13:48.815 UTC -4] dT: 0 *** Loading: [vpFog4Tex2D]
- [2022-04-19 06:13:48.815 UTC -4] dT: 0 *** Loading: [vpFog4Tex2D_UV2]
- [2022-04-19 06:13:48.815 UTC -4] dT: 0 *** Loading: [vp4Tex2D]
- [2022-04-19 06:13:48.815 UTC -4] dT: 0 *** Loading: [vp6Tex2D]
- [2022-04-19 06:13:48.815 UTC -4] dT: 0 *** Loading: [vpTexUVTex2D]
- [2022-04-19 06:13:48.815 UTC -4] dT: 0 *** Loading: [vpWaterGrid_NV]
- [2022-04-19 06:13:48.815 UTC -4] dT: 0 *** Loading: [vpWaterSunLight_NV]
- [2022-04-19 06:13:48.816 UTC -4] dT: 0 *** Loading: [vpWaterSunLight_ATI]
- [2022-04-19 06:13:48.816 UTC -4] dT: 0 *** Loading: [vpWaterSunLight_FP]
- [2022-04-19 06:13:48.816 UTC -4] dT: 0 *** Loading: [vpTreeSprite]
- [2022-04-19 06:13:48.816 UTC -4] dT: 0 *** Loading: [vpTreeTrunk]
- [2022-04-19 06:13:48.817 UTC -4] dT: 0 *** Loading: [vpVAObjectsN]
- [2022-04-19 06:13:48.817 UTC -4] dT: 0 *** Loading: [vpVAObjectsL0]
- [2022-04-19 06:13:48.817 UTC -4] dT: 0 *** Loading: [vpSprites]
- [2022-04-19 06:13:48.817 UTC -4] dT: 0 *** Loading: [vpSimpleGL]
- [2022-04-19 06:13:48.817 UTC -4] dT: 0 *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- [2022-04-19 06:13:48.818 UTC -4] dT: 0 *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- [2022-04-19 06:13:48.818 UTC -4] dT: 0 *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- [2022-04-19 06:13:48.818 UTC -4] dT: 0 *** Loading: [fpCoastBump] -> NV3X Optimized!
- [2022-04-19 06:13:48.818 UTC -4] dT: 0 *** Loading: [fpCoastFoam] -> NV3X Optimized!
- [2022-04-19 06:13:48.819 UTC -4] dT: 0 *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- [2022-04-19 06:13:48.819 UTC -4] dT: 0 *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- [2022-04-19 06:13:48.819 UTC -4] dT: 0 *** Loading: [fpCausticSimple] -> NV3X Optimized!
- [2022-04-19 06:13:48.819 UTC -4] dT: 0 *** Loading: [fpCaustic] -> NV3X Optimized!
- [2022-04-19 06:13:48.820 UTC -4] dT: 0 *** Loading: [fpSprites] -> NV3X Optimized!
- [2022-04-19 06:13:48.820 UTC -4] dT: 0 *** Loading: [fpObjectsL0] -> NV3X Optimized!
- [2022-04-19 06:13:48.820 UTC -4] dT: 0 *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- [2022-04-19 06:13:48.820 UTC -4] dT: 0 *** Loading: [fpSimpleGL]
- [2022-04-19 06:13:48.820 UTC -4] dT: 0 *** Loading: [fpNearLandFog] -> NV3X Optimized!
- [2022-04-19 06:13:48.820 UTC -4] dT: 0 *** Loading: [fpFarLandFog] -> NV3X Optimized!
- [2022-04-19 06:13:48.820 UTC -4] dT: 0 *** Loading: [fpRiverCoastAA]
- [2022-04-19 06:13:48.821 UTC -4] dT: 0 *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- [2022-04-19 06:13:48.821 UTC -4] dT: 0 *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- [2022-04-19 06:13:48.821 UTC -4] dT: 0 *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- [2022-04-19 06:13:48.822 UTC -4] dT: 0 *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- [2022-04-19 06:13:48.822 UTC -4] dT: 0 *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- [2022-04-19 06:13:48.822 UTC -4] dT: 0 *** Loading: [vpWaterDM_CPU]
- [2022-04-19 06:13:48.823 UTC -4] dT: 0 *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- [2022-04-19 06:13:48.823 UTC -4] dT: 0 *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- [2022-04-19 06:13:48.823 UTC -4] dT: 0 *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- [2022-04-19 06:13:48.824 UTC -4] dT: 0 *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- [2022-04-19 06:13:48.824 UTC -4] dT: 0 *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- [2022-04-19 06:13:48.824 UTC -4] dT: 0 *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- [2022-04-19 06:13:48.825 UTC -4] dT: 0 *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- [2022-04-19 06:13:48.825 UTC -4] dT: 0 *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- [2022-04-19 06:13:48.825 UTC -4] dT: 0 *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- [2022-04-19 06:13:48.825 UTC -4] dT: 0 *** Loading: [fpWaterLFogDM]
- [2022-04-19 06:13:48.826 UTC -4] dT: 0 *** Loading: [fpIceWater] -> NV3X Optimized!
- [2022-04-19 06:13:48.826 UTC -4] dT: 0 *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- [2022-04-19 06:13:48.826 UTC -4] dT: 0 *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- [2022-04-19 06:13:48.826 UTC -4] dT: 0 *** Loading: [fpNearBlend] -> NV3X Optimized!
- [2022-04-19 06:13:48.826 UTC -4] dT: 0 *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- [2022-04-19 06:13:48.826 UTC -4] dT: 0 *** Loading: [fpFarBlend] -> NV3X Optimized!
- [2022-04-19 06:13:48.826 UTC -4] dT: 0 *** Loading: [fpForestPlane] -> NV3X Optimized!
- [2022-04-19 06:13:48.826 UTC -4] dT: 0 *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- [2022-04-19 06:13:48.827 UTC -4] dT: 0 *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- [2022-04-19 06:13:48.827 UTC -4] dT: 0 *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- [2022-04-19 06:13:49.268 UTC -4] dT: 0 Load bridges
- [2022-04-19 06:13:49.351 UTC -4] dT: 0 Load static objects
- [2022-04-19 06:13:49.548 UTC -4] dT: 0 ##### House without collision (3do/flora/palms/LiveBs1.sim)
- [2022-04-19 06:13:49.555 UTC -4] dT: 0 ##### House without collision (3do/flora/palms/LiveBs2.sim)
- [2022-04-19 06:13:49.728 UTC -4] dT: 0 ##### House without collision (3do/flora/palms/LiveAs2.sim)
- [2022-04-19 06:13:49.754 UTC -4] dT: 0 ##### House without collision (3do/flora/palms/LiveAs1.sim)
- [2022-04-19 06:13:49.878 UTC -4] dT: 0 ##### House without collision (3do/Buildings/Port/Floor/live.sim)
- [2022-04-19 06:13:49.909 UTC -4] dT: 0 ##### House without collision (3do/flora/palms/LiveAg2.sim)
- [2022-04-19 06:13:50.871 UTC -4] dT: 0 ##### House without collision (3do/flora/palms/LiveAg1.sim)
- [2022-04-19 06:13:50.882 UTC -4] dT: 0 ##### House without collision (3do/flora/palms/LiveBg1.sim)
- [2022-04-19 06:13:50.926 UTC -4] dT: 0 ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
- [2022-04-19 06:13:58.398 UTC -4] dT: 0 WARNING: ****( Unexpected txr reload (tfMipmap): '3do/Trains/textures/sh1.tga'
- [2022-04-19 06:13:58.404 UTC -4] dT: 0 WARNING: ****( Unexpected txr reload (tfMipmap): '3do/Trains/textures/sh2.tga'
- [2022-04-19 06:13:58.406 UTC -4] dT: 0 WARNING: ****( Unexpected txr reload (tfMipmap): '3do/Trains/textures/sh3.tga'
- [2022-04-19 06:14:04.613 UTC -4] dT: 0 Mission: class 'ships.Shipgio$HMSEncounterDD1938' not found
- [2022-04-19 06:14:04.646 UTC -4] dT: 0 Mission: class 'ships.Shipgio$HMSEclipseDD1939' not found
- [2022-04-19 06:14:09.544 UTC -4] dT: 0 ERROR file: File users/doe/Icons not found
- [2022-04-19 06:14:09.567 UTC -4] dT: 0 Mission: QuickQMBPro/BAT_Centmed/BAT_CentmedRedNoneA00.mis is Playing
- [2022-04-19 06:14:09.590 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'L_MC'
- [2022-04-19 06:14:12.110 UTC -4] dT: 1 INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust1'
- [2022-04-19 06:14:12.110 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust2'
- [2022-04-19 06:14:12.110 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust3'
- [2022-04-19 06:14:12.110 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust4'
- [2022-04-19 06:14:12.110 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust5'
- [2022-04-19 06:14:12.110 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap1'
- [2022-04-19 06:14:12.111 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap2'
- [2022-04-19 06:14:12.111 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap3'
- [2022-04-19 06:14:12.111 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap4'
- [2022-04-19 06:14:12.111 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap5'
- [2022-04-19 06:14:12.111 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap6'
- [2022-04-19 06:14:12.111 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap7'
- [2022-04-19 06:14:12.111 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap8'
- [2022-04-19 06:14:12.111 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap9'
- [2022-04-19 06:14:12.111 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap10'
- [2022-04-19 06:14:12.111 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap11'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap12'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap13'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap14'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap15'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap16'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap17'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap18'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap19'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap20'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap21'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap22'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap23'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap24'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap25'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap26'
- [2022-04-19 06:14:12.112 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap27'
- [2022-04-19 06:14:12.113 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap28'
- [2022-04-19 06:14:12.113 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap29'
- [2022-04-19 06:14:12.113 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap30'
- [2022-04-19 06:14:12.113 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap31'
- [2022-04-19 06:14:12.113 UTC -4] dT: 0 INTERNAL ERROR: HierMesh: Can't find chunk 'Eflap32'
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 java.lang.AbstractMethodError
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.objects.air.RadarWarningReceiverUtils.RWRRadarLockWarning(RadarWarningReceiverUtils.java:1058)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.objects.air.RadarWarningReceiverUtils.update(RadarWarningReceiverUtils.java:629)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.objects.air.Skyhawk.update(Skyhawk.java:1329)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.objects.air.SkyhawkFuelReceiver.update(SkyhawkFuelReceiver.java:48)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.objects.air.SkyhawkA4M.update(SkyhawkA4M.java:515)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1243)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:482)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.fm.FlightModel.update(FlightModel.java:472)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.fm.AIFlightModel.update(AIFlightModel.java:44)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:841)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.ai.air.Pilot.update(Pilot.java:180)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1268)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:380)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.rts.Message._send(Message.java:1217)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.rts.Message.sendTo(Message.java:1134)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.rts.Message.trySend(Message.java:1115)
- [2022-04-19 06:14:12.114 UTC -4] dT: 0 at com.maddox.rts.Time.loopMessages(Time.java:252)
- [2022-04-19 06:14:12.115 UTC -4] dT: 0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [2022-04-19 06:14:12.115 UTC -4] dT: 0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [2022-04-19 06:14:12.115 UTC -4] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:422)
- [2022-04-19 06:14:12.115 UTC -4] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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