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- <?xml version="1.0" encoding="utf-8"?>
- <Buildings>
- <ThingDef Name="BuildingBase" Abstract="True">
- <category>Building</category>
- <soundImpactDefault>BulletImpactMetal</soundImpactDefault>
- <selectable>true</selectable>
- <drawerType>MapMeshAndRealTime</drawerType>
- <terrainAffordanceNeeded>Light</terrainAffordanceNeeded>
- <repairEffect>Repair</repairEffect>
- <filthLeaving>BuildingRubble</filthLeaving>
- </ThingDef>
- <ThingDef ParentName="BuildingBase">
- <designationCategory>Structure</designationCategory>
- <defName>SimpleBlock</defName>
- <label>Simple block</label>
- <description>An ugly thing.</description>
- <graphicPath>Things/Building/SimpleBlock_Atlas</graphicPath>
- <blueprintgraphicPath>Things/Building/SimpleBlock_BluePrint</blueprintgraphicPath>
- <graphicClass>Graphic_Single</graphicClass>
- <uiIconPath>Things/Building/SimpleBlock_MenuIcon</uiIconPath>
- <statBases>
- <MaxHealth>450</MaxHealth>
- <Beauty>2</Beauty>
- <WorkToMake>100</WorkToMake>
- <Flammability>0</Flammability>
- </statBases>
- <size>(1,1)</size>
- <costList>
- <Steel>7</Steel>
- </costList>
- <filthLeaving>BuildingRubble</filthLeaving>
- <eType>BuildingComplex</eType>
- <thingClass>Building</thingClass>
- <altitudeLayer>BuildingTall</altitudeLayer>
- <passability>Impassable</passability>
- <castEdgeShadows>true</castEdgeShadows>
- <fillPercent>1</fillPercent>
- <placingDraggableDimensions>0</placingDraggableDimensions>
- <tickerType>Never</tickerType>
- <rotatable>true</rotatable>
- <neverMultiSelect>true</neverMultiSelect>
- <holdsRoof>false</holdsRoof>
- <staticSunShadowHeight>0.5</staticSunShadowHeight>
- <blockLight>true</blockLight>
- </ThingDef>
- </Buildings>
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