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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\bin\vbsp.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf" "C:\Users\Tal\Documents\BSPSource\koth_digsite.vmf"
- Valve Software - vbsp.exe (Oct 14 2017)
- 4 threads
- materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading C:\Users\Tal\Documents\BSPSource\koth_digsite.vmf
- material "maps/koth_digsite/dev/dev_blendmeasure2_wvt_patch" not found.
- Material not found!: MAPS/KOTH_DIGSITE/DEV/DEV_BLENDMEASURE2_WVT_PATCH
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- **** leaked ****
- Entity item_healthkit_medium (-18.00 -3530.00 29.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- Error! Entity sky_camera in solid volume! at 1426.5 -2704.5 154.0
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf" -fast "C:\Users\Tal\Documents\BSPSource\koth_digsite"
- Valve Software - vvis.exe (Oct 14 2017)
- fastvis = true
- 4 threads
- reading c:\users\tal\documents\bspsource\koth_digsite.bsp
- reading c:\users\tal\documents\bspsource\koth_digsite.prt
- LoadPortals: couldn't read c:\users\tal\documents\bspsource\koth_digsite.prt
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\bin\vrad.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf" -noextra "C:\Users\Tal\Documents\BSPSource\koth_digsite"
- Valve Software - vrad.exe SSE (Oct 14 2017)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- unknown light specifier type - lights
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\tal\documents\bspsource\koth_digsite.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.13 seconds)
- 1249 faces
- 1686511 square feet [242857696.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- sun extent from map=0.000000
- 21 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (3)
- Build Patch/Sample Hash Table(s).....Done<0.0088 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (21)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 11/1024 528/49152 ( 1.1%)
- brushes 152/8192 1824/98304 ( 1.9%)
- brushsides 968/65536 7744/524288 ( 1.5%)
- planes 718/65536 14360/1310720 ( 1.1%)
- vertexes 1817/65536 21804/786432 ( 2.8%)
- nodes 1111/65536 35552/2097152 ( 1.7%)
- texinfos 161/12288 11592/884736 ( 1.3%)
- texdata 20/2048 640/65536 ( 1.0%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1249/65536 69944/3670016 ( 1.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 468/65536 26208/3670016 ( 0.7%)
- leaves 1123/65536 35936/2097152 ( 1.7%)
- leaffaces 1420/65536 2840/131072 ( 2.2%)
- leafbrushes 418/65536 836/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 7490/512000 29960/2048000 ( 1.5%)
- edges 4212/256000 16848/1024000 ( 1.6%)
- LDR worldlights 21/8192 1848/720896 ( 0.3%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 92/32768 920/327680 ( 0.3%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 1665/65536 3330/131072 ( 2.5%)
- cubemapsamples 2/1024 32/16384 ( 0.2%)
- overlays 2/512 704/180224 ( 0.4%)
- LDR lightdata [variable] 911420/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17537/393216 ( 4.5%)
- LDR ambient table 1123/65536 4492/262144 ( 1.7%)
- HDR ambient table 1123/65536 4492/262144 ( 1.7%)
- LDR leaf ambient 8264/65536 231392/1835008 (12.6%)
- HDR leaf ambient 1123/65536 31444/1835008 ( 1.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/2230 ( 0.0%)
- pakfile [variable] 396/0 ( 0.0%)
- physics [variable] 55671/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 3129
- Writing c:\users\tal\documents\bspsource\koth_digsite.bsp
- 25 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\Tal\Documents\BSPSource\koth_digsite.bsp" "C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\maps\koth_digsite.bsp"
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