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  1. RimWorld 1.4.3558 rev335
  2. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3. Verse.Log:Message (string)
  4. RimWorld.VersionControl:LogVersionNumber ()
  5. Verse.Root:CheckGlobalInit ()
  6. Verse.Root:Start ()
  7. Verse.Root_Entry:Start ()
  8.  
  9. Parsed 2287142613 as int.
  10. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  11. Verse.Log:Warning (string)
  12. Verse.ParseHelper:ParseIntPermissive (string)
  13. Verse.ParseHelper:FromString<int> (string)
  14. Verse.DirectXmlToObject:ObjectFromXml<int> (System.Xml.XmlNode,bool)
  15. Verse.DirectXmlToObject:ObjectFromXmlReflection<int> (System.Xml.XmlNode,bool)
  16. Verse.DirectXmlToObject:ObjectFromXml<Verse.ModMetaData/ModMetaDataInternal> (System.Xml.XmlNode,bool)
  17. Verse.DirectXmlLoader:ItemFromXmlString<Verse.ModMetaData/ModMetaDataInternal> (string,string,bool)
  18. Verse.DirectXmlLoader:ItemFromXmlFile<Verse.ModMetaData/ModMetaDataInternal> (string,bool)
  19. Verse.ModMetaData:Init ()
  20. Verse.ModMetaData:.ctor (Verse.Steam.WorkshopItem)
  21. Verse.ModLister:RebuildModList ()
  22. Verse.Steam.WorkshopItems:RebuildItemsList ()
  23. Verse.Steam.WorkshopItems:.cctor ()
  24. Verse.ModLister:RebuildModList ()
  25. Verse.ModLister:.cctor ()
  26. Verse.ModsConfig:.cctor ()
  27. Verse.LoadedModManager:InitializeMods ()
  28. Verse.LoadedModManager:LoadAllActiveMods ()
  29. Verse.PlayDataLoader:DoPlayLoad ()
  30. Verse.PlayDataLoader:LoadAllPlayData (bool)
  31. Verse.Root/<>c:<Start>b__6_1 ()
  32. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  33. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
  34. System.Threading.ThreadHelper:ThreadStart_Context (object)
  35. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  36. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  37. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  38. System.Threading.ThreadHelper:ThreadStart ()
  39.  
  40. More than one value for a same version of List`1 named modDependenciesByVersion
  41. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  42. Verse.Log:Warning (string)
  43. Verse.ModMetaData/VersionedData`1<System.Collections.Generic.List`1<Verse.ModDependency>>:LoadDataFromXmlCustom (System.Xml.XmlNode)
  44. System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
  45. System.Reflection.MethodBase:Invoke (object,object[])
  46. Verse.DirectXmlToObject:ObjectFromXml<Verse.ModMetaData/VersionedData`1<System.Collections.Generic.List`1<Verse.ModDependency>>> (System.Xml.XmlNode,bool)
  47. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ModMetaData/VersionedData`1<System.Collections.Generic.List`1<Verse.ModDependency>>> (System.Xml.XmlNode,bool)
  48. Verse.DirectXmlToObject:ObjectFromXml<Verse.ModMetaData/ModMetaDataInternal> (System.Xml.XmlNode,bool)
  49. Verse.DirectXmlLoader:ItemFromXmlString<Verse.ModMetaData/ModMetaDataInternal> (string,string,bool)
  50. Verse.DirectXmlLoader:ItemFromXmlFile<Verse.ModMetaData/ModMetaDataInternal> (string,bool)
  51. Verse.ModMetaData:Init ()
  52. Verse.ModMetaData:.ctor (Verse.Steam.WorkshopItem)
  53. Verse.ModLister:RebuildModList ()
  54. Verse.Steam.WorkshopItems:RebuildItemsList ()
  55. Verse.Steam.WorkshopItems:.cctor ()
  56. Verse.ModLister:RebuildModList ()
  57. Verse.ModLister:.cctor ()
  58. Verse.ModsConfig:.cctor ()
  59. Verse.LoadedModManager:InitializeMods ()
  60. Verse.LoadedModManager:LoadAllActiveMods ()
  61. Verse.PlayDataLoader:DoPlayLoad ()
  62. Verse.PlayDataLoader:LoadAllPlayData (bool)
  63. Verse.Root/<>c:<Start>b__6_1 ()
  64. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  65. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
  66. System.Threading.ThreadHelper:ThreadStart_Context (object)
  67. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  68. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  69. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  70. System.Threading.ThreadHelper:ThreadStart ()
  71.  
  72. Parsed 2287142613 as int.
  73. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  74. Verse.Log:Warning (string)
  75. Verse.ParseHelper:ParseIntPermissive (string)
  76. Verse.ParseHelper:FromString<int> (string)
  77. Verse.DirectXmlToObject:ObjectFromXml<int> (System.Xml.XmlNode,bool)
  78. Verse.DirectXmlToObject:ObjectFromXmlReflection<int> (System.Xml.XmlNode,bool)
  79. Verse.DirectXmlToObject:ObjectFromXml<Verse.ModMetaData/ModMetaDataInternal> (System.Xml.XmlNode,bool)
  80. Verse.DirectXmlLoader:ItemFromXmlString<Verse.ModMetaData/ModMetaDataInternal> (string,string,bool)
  81. Verse.DirectXmlLoader:ItemFromXmlFile<Verse.ModMetaData/ModMetaDataInternal> (string,bool)
  82. Verse.ModMetaData:Init ()
  83. Verse.ModMetaData:.ctor (Verse.Steam.WorkshopItem)
  84. Verse.ModLister:RebuildModList ()
  85. Verse.ModLister:.cctor ()
  86. Verse.ModsConfig:.cctor ()
  87. Verse.LoadedModManager:InitializeMods ()
  88. Verse.LoadedModManager:LoadAllActiveMods ()
  89. Verse.PlayDataLoader:DoPlayLoad ()
  90. Verse.PlayDataLoader:LoadAllPlayData (bool)
  91. Verse.Root/<>c:<Start>b__6_1 ()
  92. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  93. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
  94. System.Threading.ThreadHelper:ThreadStart_Context (object)
  95. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  96. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  97. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  98. System.Threading.ThreadHelper:ThreadStart ()
  99.  
  100. More than one value for a same version of List`1 named modDependenciesByVersion
  101. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  102. Verse.Log:Warning (string)
  103. Verse.ModMetaData/VersionedData`1<System.Collections.Generic.List`1<Verse.ModDependency>>:LoadDataFromXmlCustom (System.Xml.XmlNode)
  104. System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
  105. System.Reflection.MethodBase:Invoke (object,object[])
  106. Verse.DirectXmlToObject:ObjectFromXml<Verse.ModMetaData/VersionedData`1<System.Collections.Generic.List`1<Verse.ModDependency>>> (System.Xml.XmlNode,bool)
  107. Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ModMetaData/VersionedData`1<System.Collections.Generic.List`1<Verse.ModDependency>>> (System.Xml.XmlNode,bool)
  108. Verse.DirectXmlToObject:ObjectFromXml<Verse.ModMetaData/ModMetaDataInternal> (System.Xml.XmlNode,bool)
  109. Verse.DirectXmlLoader:ItemFromXmlString<Verse.ModMetaData/ModMetaDataInternal> (string,string,bool)
  110. Verse.DirectXmlLoader:ItemFromXmlFile<Verse.ModMetaData/ModMetaDataInternal> (string,bool)
  111. Verse.ModMetaData:Init ()
  112. Verse.ModMetaData:.ctor (Verse.Steam.WorkshopItem)
  113. Verse.ModLister:RebuildModList ()
  114. Verse.ModLister:.cctor ()
  115. Verse.ModsConfig:.cctor ()
  116. Verse.LoadedModManager:InitializeMods ()
  117. Verse.LoadedModManager:LoadAllActiveMods ()
  118. Verse.PlayDataLoader:DoPlayLoad ()
  119. Verse.PlayDataLoader:LoadAllPlayData (bool)
  120. Verse.Root/<>c:<Start>b__6_1 ()
  121. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  122. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
  123. System.Threading.ThreadHelper:ThreadStart_Context (object)
  124. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  125. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  126. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  127. System.Threading.ThreadHelper:ThreadStart ()
  128.  
  129. ReflectionTypeLoadException getting types in assembly CEFixes: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
  130. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
  131. at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
  132. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <1accd44a540548f58c5bf52235936b0d>:0
  133.  
  134. Loader exceptions:
  135. => System.TypeLoadException: Could not resolve type with token 01000012 (from typeref, class/assembly HugsLib.ModBase, HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
  136.  
  137. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  138. Verse.Log:Error (string)
  139. Verse.ModAssemblyHandler:AssemblyIsUsable (System.Reflection.Assembly)
  140. Verse.ModAssemblyHandler:ReloadAll ()
  141. Verse.ModContentPack:ReloadContent ()
  142. Verse.LoadedModManager:LoadModContent ()
  143. Verse.LoadedModManager:LoadAllActiveMods ()
  144. Verse.PlayDataLoader:DoPlayLoad ()
  145. Verse.PlayDataLoader:LoadAllPlayData (bool)
  146. Verse.Root/<>c:<Start>b__6_1 ()
  147. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  148. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
  149. System.Threading.ThreadHelper:ThreadStart_Context (object)
  150. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  151. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  152. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  153. System.Threading.ThreadHelper:ThreadStart ()
  154.  
  155. ReflectionTypeLoadException getting types in assembly CEFixes: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
  156. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
  157. at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
  158. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <1accd44a540548f58c5bf52235936b0d>:0
  159.  
  160. Loader exceptions:
  161. => System.TypeLoadException: Could not resolve type with token 01000012 (from typeref, class/assembly HugsLib.ModBase, HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:HugsLib.ModBase member:(null) signature:<none>
  162.  
  163. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  164. Verse.Log:Error (string)
  165. Verse.ModAssemblyHandler:AssemblyIsUsable (System.Reflection.Assembly)
  166. Verse.ModAssemblyHandler:ReloadAll ()
  167. Verse.ModContentPack:ReloadContent ()
  168. Verse.LoadedModManager:LoadModContent ()
  169. Verse.LoadedModManager:LoadAllActiveMods ()
  170. Verse.PlayDataLoader:DoPlayLoad ()
  171. Verse.PlayDataLoader:LoadAllPlayData (bool)
  172. Verse.Root/<>c:<Start>b__6_1 ()
  173. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  174. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
  175. System.Threading.ThreadHelper:ThreadStart_Context (object)
  176. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  177. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  178. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  179. System.Threading.ThreadHelper:ThreadStart ()
  180.  
  181. Error while instantiating a mod of type CombatExtended.Loader.Loader: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
  182. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
  183. at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
  184. at CombatExtended.Compatibility.Patches+<>c.<.ctor>b__1_0 (System.Reflection.Assembly x) [0x00000] in <92389964427a419a9ecb42c85a22c06d>:0
  185. at System.Linq.Enumerable+SelectManySingleSelectorIterator`2[TSource,TResult].MoveNext () [0x00051] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  186. at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () [0x0004e] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  187. at CombatExtended.Compatibility.Patches..ctor () [0x000b9] in <92389964427a419a9ecb42c85a22c06d>:0
  188. at CombatExtended.Controller..ctor () [0x00008] in <92389964427a419a9ecb42c85a22c06d>:0
  189. at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
  190. at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
  191. --- End of inner exception stack trace ---
  192. at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0
  193. at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <eae584ce26bc40229c1b1aa476bfa589>:0
  194. at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
  195. at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
  196. at CombatExtended.Loader.Loader..ctor (Verse.ModContentPack content) [0x00188] in <5ca58396063e41fcab8171beb58c9ef0>:0
  197. at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
  198. at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
  199. --- End of inner exception stack trace ---
  200. at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0
  201. at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <eae584ce26bc40229c1b1aa476bfa589>:0
  202. at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
  203. at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <eae584ce26bc40229c1b1aa476bfa589>:0
  204. at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <eae584ce26bc40229c1b1aa476bfa589>:0
  205. at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
  206. at Verse.LoadedModManager.CreateModClasses () [0x00076] in <1accd44a540548f58c5bf52235936b0d>:0
  207. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  208. Verse.Log:Error (string)
  209. Verse.LoadedModManager:CreateModClasses ()
  210. Verse.LoadedModManager:LoadAllActiveMods ()
  211. Verse.PlayDataLoader:DoPlayLoad ()
  212. Verse.PlayDataLoader:LoadAllPlayData (bool)
  213. Verse.Root/<>c:<Start>b__6_1 ()
  214. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  215. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
  216. System.Threading.ThreadHelper:ThreadStart_Context (object)
  217. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  218. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  219. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  220. System.Threading.ThreadHelper:ThreadStart ()
  221.  
  222. XML error: Could not find parent node named "BaseHumanMakeableGun_CE" for node "ThingDef". Full node: <ThingDef ParentName="BaseHumanMakeableGun_CE" MayRequire="CETeam.CombatExtendedGuns"><defName>CE_Gun_1894Winchester</defName><label>Winchester 94</label><description>Ancient lever-action rifle.</description><graphicData><texPath>Things/Weapons/1894_Winchester</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Interact_Rifle</soundInteract><weaponClasses /><statBases><WorkToMake>19000</WorkToMake><SightsEfficiency>1.0</SightsEfficiency><ShotSpread>0.05</ShotSpread><SwayFactor>1.42</SwayFactor><Bulk>10.32</Bulk><Mass>3.06</Mass><RangedWeapon_Cooldown>0.78</RangedWeapon_Cooldown></statBases><costList><WoodLog>5</WoodLog><Steel>55</Steel><ComponentIndustrial>2</ComponentIndustrial></costList><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_44Magnum_FMJ</defaultProjectile><warmupTime>1.3</warmupTime><range>62</range><soundCast>Shot_Revolver</soundCast><soundCastTail>GunTail_Light</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><comps><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>13</magazineSize><reloadOneAtATime>true</reloadOneAtATime><reloadTime>2</reloadTime><ammoSet>AmmoSet_44Magnum_24_Inch</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aiUseBurstMode>FALSE</aiUseBurstMode><aiAimMode>AimedShot</aiAimMode></li><li Class="CombatExtended.CompProperties_FireModes" /></comps><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><weaponTags Inherit="True"><li>CE_AI_SR</li><li>Gun</li></weaponTags><recipeMaker><researchPrerequisite>Gunsmithing</researchPrerequisite></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>stock</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.55</cooldownTime><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.755</armorPenetrationBlunt><linkedBodyPartsGroup>Stock</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>barrel</label><capacities><li>Blunt</li></capacities><power>5</power><cooldownTime>2.02</cooldownTime><armorPenetrationBlunt>1.630</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>muzzle</label><capacities><li>Poke</li></capacities><power>8</power><cooldownTime>1.55</cooldownTime><armorPenetrationBlunt>2.755</armorPenetrationBlunt><linkedBodyPartsGroup>Muzzle</linkedBodyPartsGroup></li></tools><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.55,1.40</DrawSize><DrawOffset>0.25,0.0</DrawOffset></li></modExtensions></ThingDef>
  223. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  224. Verse.Log:Error (string)
  225. Verse.XmlInheritance:GetBestParentFor (Verse.XmlInheritance/XmlInheritanceNode,string)
  226. Verse.XmlInheritance:ResolveParentsAndChildNodesLinks ()
  227. Verse.XmlInheritance:Resolve ()
  228. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
  229. Verse.LoadedModManager:LoadAllActiveMods ()
  230. Verse.PlayDataLoader:DoPlayLoad ()
  231. Verse.PlayDataLoader:LoadAllPlayData (bool)
  232. Verse.Root/<>c:<Start>b__6_1 ()
  233. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  234. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
  235. System.Threading.ThreadHelper:ThreadStart_Context (object)
  236. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  237. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  238. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  239. System.Threading.ThreadHelper:ThreadStart ()
  240.  
  241. XML error: Could not find parent node named "BaseHumanMakeableGun_CE" for node "ThingDef". Full node: <ThingDef ParentName="BaseHumanMakeableGun_CE" MayRequire="CETeam.CombatExtendedGuns"><defName>CE_Gun_1894Winchester3030Winchester</defName><label>Winchester 94 (.30-30)</label><description>Ancient lever-action rifle.</description><graphicData><texPath>Things/Weapons/1894_Winchester</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Interact_Rifle</soundInteract><weaponClasses /><statBases><WorkToMake>19000</WorkToMake><SightsEfficiency>1.0</SightsEfficiency><ShotSpread>0.05</ShotSpread><SwayFactor>1.42</SwayFactor><Bulk>10.32</Bulk><Mass>3.06</Mass><RangedWeapon_Cooldown>0.78</RangedWeapon_Cooldown></statBases><costList><WoodLog>5</WoodLog><Steel>55</Steel><ComponentIndustrial>2</ComponentIndustrial></costList><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_44Magnum_FMJ</defaultProjectile><warmupTime>1.3</warmupTime><range>75</range><soundCast>Shot_BoltActionRifle</soundCast><soundCastTail>GunTail_Light</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><comps><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>8</magazineSize><reloadOneAtATime>true</reloadOneAtATime><reloadTime>2</reloadTime><ammoSet>AmmoSet_30-30Winchester</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aiUseBurstMode>FALSE</aiUseBurstMode><aiAimMode>AimedShot</aiAimMode></li></comps><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><weaponTags Inherit="True"><li>CE_AI_SR</li><li>Gun</li></weaponTags><recipeMaker><researchPrerequisite>Gunsmithing</researchPrerequisite></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>stock</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.55</cooldownTime><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.755</armorPenetrationBlunt><linkedBodyPartsGroup>Stock</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>barrel</label><capacities><li>Blunt</li></capacities><power>5</power><cooldownTime>2.02</cooldownTime><armorPenetrationBlunt>1.630</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>muzzle</label><capacities><li>Poke</li></capacities><power>8</power><cooldownTime>1.55</cooldownTime><armorPenetrationBlunt>2.755</armorPenetrationBlunt><linkedBodyPartsGroup>Muzzle</linkedBodyPartsGroup></li></tools><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.55,1.40</DrawSize><DrawOffset>0.25,0.0</DrawOffset></li></modExtensions></ThingDef>
  242. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  243. Verse.Log:Error (string)
  244. Verse.XmlInheritance:GetBestParentFor (Verse.XmlInheritance/XmlInheritanceNode,string)
  245. Verse.XmlInheritance:ResolveParentsAndChildNodesLinks ()
  246. Verse.XmlInheritance:Resolve ()
  247. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
  248. Verse.LoadedModManager:LoadAllActiveMods ()
  249. Verse.PlayDataLoader:DoPlayLoad ()
  250. Verse.PlayDataLoader:LoadAllPlayData (bool)
  251. Verse.Root/<>c:<Start>b__6_1 ()
  252. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  253. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
  254. System.Threading.ThreadHelper:ThreadStart_Context (object)
  255. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  256. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  257. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  258. System.Threading.ThreadHelper:ThreadStart ()
  259.  
  260. XML error: Duplicate XML node name Mass in this XML block: <statBases><Mass>20.00</Mass><RangedWeapon_Cooldown>0.35</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.06</ShotSpread><SwayFactor>3.22</SwayFactor><Mass>37</Mass><WorkToMake>52000</WorkToMake></statBases>
  261.  
  262. Root node: <ThingDef ParentName="BaseHumanMakeableGun"><defName>Gun_Minigun</defName><label>minigun</label><description>A multi-barrel machine gun. It's unwieldy, but once it starts firing it fires very fast. Where most self-loading guns are powered by the energy from the gunpowder, the minigun uses an electric motor to rapidly cycle cartridges through the weapon.</description><graphicData><texPath>Things/Item/Equipment/WeaponRanged/Minigun</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Interact_Rifle</soundInteract><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><weaponClasses><li>RangedHeavy</li></weaponClasses><statBases><Mass>20.00</Mass><RangedWeapon_Cooldown>0.35</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.06</ShotSpread><SwayFactor>3.22</SwayFactor><Mass>37</Mass><WorkToMake>52000</WorkToMake></statBases><costList><Steel>110</Steel><ComponentIndustrial>11</ComponentIndustrial></costList><recipeMaker><researchPrerequisite>MultibarrelWeapons</researchPrerequisite><skillRequirements><Crafting>7</Crafting></skillRequirements><displayPriority>450</displayPriority></recipeMaker><techLevel>Industrial</techLevel><weaponTags><li>Minigun</li><li>CE_AI_Suppressive</li><li>NoSwitch</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0.97</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_762x51mmNATO_FMJ</defaultProjectile><warmupTime>2.1</warmupTime><range>62</range><burstShotCount>250</burstShotCount><ticksBetweenBurstShots>2</ticksBetweenBurstShots><soundCast>Shot_Minigun</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>barrels</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>2.44</cooldownTime><armorPenetrationBlunt>3.5</armorPenetrationBlunt><linkedBodyPartsGroup>Barrels</linkedBodyPartsGroup></li></tools><comps><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>500</magazineSize><reloadTime>9.2</reloadTime><ammoSet>AmmoSet_762x51mmNATO</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aimedBurstShotCount>25</aimedBurstShotCount><aiAimMode>Snapshot</aiAimMode></li></comps></ThingDef>
  263. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  264. Verse.Log:Error (string)
  265. Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
  266. Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
  267. Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode)
  268. Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
  269. Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
  270. Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
  271. Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
  272. Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
  273. Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
  274. Verse.XmlInheritance:ResolveXmlNodes ()
  275. Verse.XmlInheritance:Resolve ()
  276. Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
  277. Verse.LoadedModManager:LoadAllActiveMods ()
  278. Verse.PlayDataLoader:DoPlayLoad ()
  279. Verse.PlayDataLoader:LoadAllPlayData (bool)
  280. Verse.Root/<>c:<Start>b__6_1 ()
  281. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  282. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
  283. System.Threading.ThreadHelper:ThreadStart_Context (object)
  284. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  285. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  286. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  287. System.Threading.ThreadHelper:ThreadStart ()
  288.  
  289. [Combat Extended Fixes] Patch operation Verse.PatchOperationReplace(/Defs/ThingDef[defName="Gun_Minigun"]/statBases/Bulk) failed
  290. file: /Users/vladtikhonov/Library/Application Support/Steam/steamapps/workshop/content/294100/1776175645/Patches/minigun.xml
  291. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  292. Verse.Log:Error (string)
  293. Verse.PatchOperation:Complete (string)
  294. Verse.LoadedModManager:ClearCachedPatches ()
  295. Verse.LoadedModManager:LoadAllActiveMods ()
  296. Verse.PlayDataLoader:DoPlayLoad ()
  297. Verse.PlayDataLoader:LoadAllPlayData (bool)
  298. Verse.Root/<>c:<Start>b__6_1 ()
  299. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  300. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
  301. System.Threading.ThreadHelper:ThreadStart_Context (object)
  302. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  303. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  304. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  305. System.Threading.ThreadHelper:ThreadStart ()
  306.  
  307. [Combat Extended Fixes] Patch operation Verse.PatchOperationRemove(/Defs/ThingDef[defName="CE_Gun_WinchesterNintyFour"]) failed
  308. file: /Users/vladtikhonov/Library/Application Support/Steam/steamapps/workshop/content/294100/1776175645/Patches/winchester.xml
  309. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  310. Verse.Log:Error (string)
  311. Verse.PatchOperation:Complete (string)
  312. Verse.LoadedModManager:ClearCachedPatches ()
  313. Verse.LoadedModManager:LoadAllActiveMods ()
  314. Verse.PlayDataLoader:DoPlayLoad ()
  315. Verse.PlayDataLoader:LoadAllPlayData (bool)
  316. Verse.Root/<>c:<Start>b__6_1 ()
  317. Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
  318. Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
  319. System.Threading.ThreadHelper:ThreadStart_Context (object)
  320. System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  321. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
  322. System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
  323. System.Threading.ThreadHelper:ThreadStart ()
  324.  
  325. Error in static constructor of CombatExtended.GunAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.GunAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
  326. at CombatExtended.GunAutoPatcher..cctor () [0x00001] in <92389964427a419a9ecb42c85a22c06d>:0
  327. --- End of inner exception stack trace ---
  328. at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
  329. at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
  330. at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <1accd44a540548f58c5bf52235936b0d>:0
  331. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  332. Verse.Log:Error (string)
  333. Verse.StaticConstructorOnStartupUtility:CallAll ()
  334. Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
  335. Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
  336. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
  337. Verse.LongEventHandler:LongEventsUpdate (bool&)
  338. Verse.Root:Update ()
  339. Verse.Root_Entry:Update ()
  340.  
  341. Error in static constructor of CombatExtended.ApparelAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.ApparelAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
  342. at CombatExtended.ApparelAutoPatcher..cctor () [0x00007] in <92389964427a419a9ecb42c85a22c06d>:0
  343. --- End of inner exception stack trace ---
  344. at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
  345. at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
  346. at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <1accd44a540548f58c5bf52235936b0d>:0
  347. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  348. Verse.Log:Error (string)
  349. Verse.StaticConstructorOnStartupUtility:CallAll ()
  350. Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
  351. Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
  352. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
  353. Verse.LongEventHandler:LongEventsUpdate (bool&)
  354. Verse.Root:Update ()
  355. Verse.Root_Entry:Update ()
  356.  
  357. Error in static constructor of CombatExtended.AmmoGeneralizer: System.TypeInitializationException: The type initializer for 'CombatExtended.AmmoGeneralizer' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
  358. at CombatExtended.AmmoGeneralizer..cctor () [0x00001] in <92389964427a419a9ecb42c85a22c06d>:0
  359. --- End of inner exception stack trace ---
  360. at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
  361. at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
  362. at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <1accd44a540548f58c5bf52235936b0d>:0
  363. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  364. Verse.Log:Error (string)
  365. Verse.StaticConstructorOnStartupUtility:CallAll ()
  366. Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
  367. Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
  368. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
  369. Verse.LongEventHandler:LongEventsUpdate (bool&)
  370. Verse.Root:Update ()
  371. Verse.Root_Entry:Update ()
  372.  
  373. Error in static constructor of CombatExtended.Compatibility.WeaponToughnessAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.Compatibility.WeaponToughnessAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
  374. at CombatExtended.Compatibility.WeaponToughnessAutoPatcher..cctor () [0x00001] in <92389964427a419a9ecb42c85a22c06d>:0
  375. --- End of inner exception stack trace ---
  376. at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
  377. at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
  378. at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <1accd44a540548f58c5bf52235936b0d>:0
  379. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  380. Verse.Log:Error (string)
  381. Verse.StaticConstructorOnStartupUtility:CallAll ()
  382. Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
  383. Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
  384. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
  385. Verse.LongEventHandler:LongEventsUpdate (bool&)
  386. Verse.Root:Update ()
  387. Verse.Root_Entry:Update ()
  388.  
  389. Error in static constructor of CombatExtended.Compatibility.PawnKindPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.Compatibility.PawnKindPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
  390. at CombatExtended.Compatibility.PawnKindPatcher..cctor () [0x00001] in <92389964427a419a9ecb42c85a22c06d>:0
  391. --- End of inner exception stack trace ---
  392. at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
  393. at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
  394. at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <1accd44a540548f58c5bf52235936b0d>:0
  395. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  396. Verse.Log:Error (string)
  397. Verse.StaticConstructorOnStartupUtility:CallAll ()
  398. Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
  399. Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
  400. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
  401. Verse.LongEventHandler:LongEventsUpdate (bool&)
  402. Verse.Root:Update ()
  403. Verse.Root_Entry:Update ()
  404.  
  405. Error in static constructor of CombatExtended.Compatibility.RaceAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.Compatibility.RaceAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
  406. at CombatExtended.Compatibility.RaceAutoPatcher..cctor () [0x00001] in <92389964427a419a9ecb42c85a22c06d>:0
  407. --- End of inner exception stack trace ---
  408. at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
  409. at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
  410. at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <1accd44a540548f58c5bf52235936b0d>:0
  411. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  412. Verse.Log:Error (string)
  413. Verse.StaticConstructorOnStartupUtility:CallAll ()
  414. Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
  415. Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
  416. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
  417. Verse.LongEventHandler:LongEventsUpdate (bool&)
  418. Verse.Root:Update ()
  419. Verse.Root_Entry:Update ()
  420.  
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