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- RimWorld 1.4.3558 rev335
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RimWorld.VersionControl:LogVersionNumber ()
- Verse.Root:CheckGlobalInit ()
- Verse.Root:Start ()
- Verse.Root_Entry:Start ()
- Parsed 2287142613 as int.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.ParseHelper:ParseIntPermissive (string)
- Verse.ParseHelper:FromString<int> (string)
- Verse.DirectXmlToObject:ObjectFromXml<int> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXmlReflection<int> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXml<Verse.ModMetaData/ModMetaDataInternal> (System.Xml.XmlNode,bool)
- Verse.DirectXmlLoader:ItemFromXmlString<Verse.ModMetaData/ModMetaDataInternal> (string,string,bool)
- Verse.DirectXmlLoader:ItemFromXmlFile<Verse.ModMetaData/ModMetaDataInternal> (string,bool)
- Verse.ModMetaData:Init ()
- Verse.ModMetaData:.ctor (Verse.Steam.WorkshopItem)
- Verse.ModLister:RebuildModList ()
- Verse.Steam.WorkshopItems:RebuildItemsList ()
- Verse.Steam.WorkshopItems:.cctor ()
- Verse.ModLister:RebuildModList ()
- Verse.ModLister:.cctor ()
- Verse.ModsConfig:.cctor ()
- Verse.LoadedModManager:InitializeMods ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- More than one value for a same version of List`1 named modDependenciesByVersion
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.ModMetaData/VersionedData`1<System.Collections.Generic.List`1<Verse.ModDependency>>:LoadDataFromXmlCustom (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.DirectXmlToObject:ObjectFromXml<Verse.ModMetaData/VersionedData`1<System.Collections.Generic.List`1<Verse.ModDependency>>> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ModMetaData/VersionedData`1<System.Collections.Generic.List`1<Verse.ModDependency>>> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXml<Verse.ModMetaData/ModMetaDataInternal> (System.Xml.XmlNode,bool)
- Verse.DirectXmlLoader:ItemFromXmlString<Verse.ModMetaData/ModMetaDataInternal> (string,string,bool)
- Verse.DirectXmlLoader:ItemFromXmlFile<Verse.ModMetaData/ModMetaDataInternal> (string,bool)
- Verse.ModMetaData:Init ()
- Verse.ModMetaData:.ctor (Verse.Steam.WorkshopItem)
- Verse.ModLister:RebuildModList ()
- Verse.Steam.WorkshopItems:RebuildItemsList ()
- Verse.Steam.WorkshopItems:.cctor ()
- Verse.ModLister:RebuildModList ()
- Verse.ModLister:.cctor ()
- Verse.ModsConfig:.cctor ()
- Verse.LoadedModManager:InitializeMods ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Parsed 2287142613 as int.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.ParseHelper:ParseIntPermissive (string)
- Verse.ParseHelper:FromString<int> (string)
- Verse.DirectXmlToObject:ObjectFromXml<int> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXmlReflection<int> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXml<Verse.ModMetaData/ModMetaDataInternal> (System.Xml.XmlNode,bool)
- Verse.DirectXmlLoader:ItemFromXmlString<Verse.ModMetaData/ModMetaDataInternal> (string,string,bool)
- Verse.DirectXmlLoader:ItemFromXmlFile<Verse.ModMetaData/ModMetaDataInternal> (string,bool)
- Verse.ModMetaData:Init ()
- Verse.ModMetaData:.ctor (Verse.Steam.WorkshopItem)
- Verse.ModLister:RebuildModList ()
- Verse.ModLister:.cctor ()
- Verse.ModsConfig:.cctor ()
- Verse.LoadedModManager:InitializeMods ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- More than one value for a same version of List`1 named modDependenciesByVersion
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.ModMetaData/VersionedData`1<System.Collections.Generic.List`1<Verse.ModDependency>>:LoadDataFromXmlCustom (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.DirectXmlToObject:ObjectFromXml<Verse.ModMetaData/VersionedData`1<System.Collections.Generic.List`1<Verse.ModDependency>>> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ModMetaData/VersionedData`1<System.Collections.Generic.List`1<Verse.ModDependency>>> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXml<Verse.ModMetaData/ModMetaDataInternal> (System.Xml.XmlNode,bool)
- Verse.DirectXmlLoader:ItemFromXmlString<Verse.ModMetaData/ModMetaDataInternal> (string,string,bool)
- Verse.DirectXmlLoader:ItemFromXmlFile<Verse.ModMetaData/ModMetaDataInternal> (string,bool)
- Verse.ModMetaData:Init ()
- Verse.ModMetaData:.ctor (Verse.Steam.WorkshopItem)
- Verse.ModLister:RebuildModList ()
- Verse.ModLister:.cctor ()
- Verse.ModsConfig:.cctor ()
- Verse.LoadedModManager:InitializeMods ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- ReflectionTypeLoadException getting types in assembly CEFixes: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <1accd44a540548f58c5bf52235936b0d>:0
- Loader exceptions:
- => System.TypeLoadException: Could not resolve type with token 01000012 (from typeref, class/assembly HugsLib.ModBase, HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.ModAssemblyHandler:AssemblyIsUsable (System.Reflection.Assembly)
- Verse.ModAssemblyHandler:ReloadAll ()
- Verse.ModContentPack:ReloadContent ()
- Verse.LoadedModManager:LoadModContent ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- ReflectionTypeLoadException getting types in assembly CEFixes: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <1accd44a540548f58c5bf52235936b0d>:0
- Loader exceptions:
- => System.TypeLoadException: Could not resolve type with token 01000012 (from typeref, class/assembly HugsLib.ModBase, HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:HugsLib.ModBase member:(null) signature:<none>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.ModAssemblyHandler:AssemblyIsUsable (System.Reflection.Assembly)
- Verse.ModAssemblyHandler:ReloadAll ()
- Verse.ModContentPack:ReloadContent ()
- Verse.LoadedModManager:LoadModContent ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Error while instantiating a mod of type CombatExtended.Loader.Loader: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at CombatExtended.Compatibility.Patches+<>c.<.ctor>b__1_0 (System.Reflection.Assembly x) [0x00000] in <92389964427a419a9ecb42c85a22c06d>:0
- at System.Linq.Enumerable+SelectManySingleSelectorIterator`2[TSource,TResult].MoveNext () [0x00051] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
- at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () [0x0004e] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
- at CombatExtended.Compatibility.Patches..ctor () [0x000b9] in <92389964427a419a9ecb42c85a22c06d>:0
- at CombatExtended.Controller..ctor () [0x00008] in <92389964427a419a9ecb42c85a22c06d>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at CombatExtended.Loader.Loader..ctor (Verse.ModContentPack content) [0x00188] in <5ca58396063e41fcab8171beb58c9ef0>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at Verse.LoadedModManager.CreateModClasses () [0x00076] in <1accd44a540548f58c5bf52235936b0d>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- XML error: Could not find parent node named "BaseHumanMakeableGun_CE" for node "ThingDef". Full node: <ThingDef ParentName="BaseHumanMakeableGun_CE" MayRequire="CETeam.CombatExtendedGuns"><defName>CE_Gun_1894Winchester</defName><label>Winchester 94</label><description>Ancient lever-action rifle.</description><graphicData><texPath>Things/Weapons/1894_Winchester</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Interact_Rifle</soundInteract><weaponClasses /><statBases><WorkToMake>19000</WorkToMake><SightsEfficiency>1.0</SightsEfficiency><ShotSpread>0.05</ShotSpread><SwayFactor>1.42</SwayFactor><Bulk>10.32</Bulk><Mass>3.06</Mass><RangedWeapon_Cooldown>0.78</RangedWeapon_Cooldown></statBases><costList><WoodLog>5</WoodLog><Steel>55</Steel><ComponentIndustrial>2</ComponentIndustrial></costList><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_44Magnum_FMJ</defaultProjectile><warmupTime>1.3</warmupTime><range>62</range><soundCast>Shot_Revolver</soundCast><soundCastTail>GunTail_Light</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><comps><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>13</magazineSize><reloadOneAtATime>true</reloadOneAtATime><reloadTime>2</reloadTime><ammoSet>AmmoSet_44Magnum_24_Inch</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aiUseBurstMode>FALSE</aiUseBurstMode><aiAimMode>AimedShot</aiAimMode></li><li Class="CombatExtended.CompProperties_FireModes" /></comps><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><weaponTags Inherit="True"><li>CE_AI_SR</li><li>Gun</li></weaponTags><recipeMaker><researchPrerequisite>Gunsmithing</researchPrerequisite></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>stock</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.55</cooldownTime><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.755</armorPenetrationBlunt><linkedBodyPartsGroup>Stock</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>barrel</label><capacities><li>Blunt</li></capacities><power>5</power><cooldownTime>2.02</cooldownTime><armorPenetrationBlunt>1.630</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>muzzle</label><capacities><li>Poke</li></capacities><power>8</power><cooldownTime>1.55</cooldownTime><armorPenetrationBlunt>2.755</armorPenetrationBlunt><linkedBodyPartsGroup>Muzzle</linkedBodyPartsGroup></li></tools><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.55,1.40</DrawSize><DrawOffset>0.25,0.0</DrawOffset></li></modExtensions></ThingDef>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.XmlInheritance:GetBestParentFor (Verse.XmlInheritance/XmlInheritanceNode,string)
- Verse.XmlInheritance:ResolveParentsAndChildNodesLinks ()
- Verse.XmlInheritance:Resolve ()
- Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- XML error: Could not find parent node named "BaseHumanMakeableGun_CE" for node "ThingDef". Full node: <ThingDef ParentName="BaseHumanMakeableGun_CE" MayRequire="CETeam.CombatExtendedGuns"><defName>CE_Gun_1894Winchester3030Winchester</defName><label>Winchester 94 (.30-30)</label><description>Ancient lever-action rifle.</description><graphicData><texPath>Things/Weapons/1894_Winchester</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Interact_Rifle</soundInteract><weaponClasses /><statBases><WorkToMake>19000</WorkToMake><SightsEfficiency>1.0</SightsEfficiency><ShotSpread>0.05</ShotSpread><SwayFactor>1.42</SwayFactor><Bulk>10.32</Bulk><Mass>3.06</Mass><RangedWeapon_Cooldown>0.78</RangedWeapon_Cooldown></statBases><costList><WoodLog>5</WoodLog><Steel>55</Steel><ComponentIndustrial>2</ComponentIndustrial></costList><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_44Magnum_FMJ</defaultProjectile><warmupTime>1.3</warmupTime><range>75</range><soundCast>Shot_BoltActionRifle</soundCast><soundCastTail>GunTail_Light</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><comps><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>8</magazineSize><reloadOneAtATime>true</reloadOneAtATime><reloadTime>2</reloadTime><ammoSet>AmmoSet_30-30Winchester</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aiUseBurstMode>FALSE</aiUseBurstMode><aiAimMode>AimedShot</aiAimMode></li></comps><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><weaponTags Inherit="True"><li>CE_AI_SR</li><li>Gun</li></weaponTags><recipeMaker><researchPrerequisite>Gunsmithing</researchPrerequisite></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>stock</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.55</cooldownTime><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.755</armorPenetrationBlunt><linkedBodyPartsGroup>Stock</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>barrel</label><capacities><li>Blunt</li></capacities><power>5</power><cooldownTime>2.02</cooldownTime><armorPenetrationBlunt>1.630</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>muzzle</label><capacities><li>Poke</li></capacities><power>8</power><cooldownTime>1.55</cooldownTime><armorPenetrationBlunt>2.755</armorPenetrationBlunt><linkedBodyPartsGroup>Muzzle</linkedBodyPartsGroup></li></tools><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.55,1.40</DrawSize><DrawOffset>0.25,0.0</DrawOffset></li></modExtensions></ThingDef>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.XmlInheritance:GetBestParentFor (Verse.XmlInheritance/XmlInheritanceNode,string)
- Verse.XmlInheritance:ResolveParentsAndChildNodesLinks ()
- Verse.XmlInheritance:Resolve ()
- Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- XML error: Duplicate XML node name Mass in this XML block: <statBases><Mass>20.00</Mass><RangedWeapon_Cooldown>0.35</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.06</ShotSpread><SwayFactor>3.22</SwayFactor><Mass>37</Mass><WorkToMake>52000</WorkToMake></statBases>
- Root node: <ThingDef ParentName="BaseHumanMakeableGun"><defName>Gun_Minigun</defName><label>minigun</label><description>A multi-barrel machine gun. It's unwieldy, but once it starts firing it fires very fast. Where most self-loading guns are powered by the energy from the gunpowder, the minigun uses an electric motor to rapidly cycle cartridges through the weapon.</description><graphicData><texPath>Things/Item/Equipment/WeaponRanged/Minigun</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Interact_Rifle</soundInteract><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><weaponClasses><li>RangedHeavy</li></weaponClasses><statBases><Mass>20.00</Mass><RangedWeapon_Cooldown>0.35</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.06</ShotSpread><SwayFactor>3.22</SwayFactor><Mass>37</Mass><WorkToMake>52000</WorkToMake></statBases><costList><Steel>110</Steel><ComponentIndustrial>11</ComponentIndustrial></costList><recipeMaker><researchPrerequisite>MultibarrelWeapons</researchPrerequisite><skillRequirements><Crafting>7</Crafting></skillRequirements><displayPriority>450</displayPriority></recipeMaker><techLevel>Industrial</techLevel><weaponTags><li>Minigun</li><li>CE_AI_Suppressive</li><li>NoSwitch</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0.97</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_762x51mmNATO_FMJ</defaultProjectile><warmupTime>2.1</warmupTime><range>62</range><burstShotCount>250</burstShotCount><ticksBetweenBurstShots>2</ticksBetweenBurstShots><soundCast>Shot_Minigun</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>barrels</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>2.44</cooldownTime><armorPenetrationBlunt>3.5</armorPenetrationBlunt><linkedBodyPartsGroup>Barrels</linkedBodyPartsGroup></li></tools><comps><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>500</magazineSize><reloadTime>9.2</reloadTime><ammoSet>AmmoSet_762x51mmNATO</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aimedBurstShotCount>25</aimedBurstShotCount><aiAimMode>Snapshot</aiAimMode></li></comps></ThingDef>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
- Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
- Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodes ()
- Verse.XmlInheritance:Resolve ()
- Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended Fixes] Patch operation Verse.PatchOperationReplace(/Defs/ThingDef[defName="Gun_Minigun"]/statBases/Bulk) failed
- file: /Users/vladtikhonov/Library/Application Support/Steam/steamapps/workshop/content/294100/1776175645/Patches/minigun.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended Fixes] Patch operation Verse.PatchOperationRemove(/Defs/ThingDef[defName="CE_Gun_WinchesterNintyFour"]) failed
- file: /Users/vladtikhonov/Library/Application Support/Steam/steamapps/workshop/content/294100/1776175645/Patches/winchester.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Error in static constructor of CombatExtended.GunAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.GunAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at CombatExtended.GunAutoPatcher..cctor () [0x00001] in <92389964427a419a9ecb42c85a22c06d>:0
- --- End of inner exception stack trace ---
- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
- at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <1accd44a540548f58c5bf52235936b0d>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.StaticConstructorOnStartupUtility:CallAll ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- Verse.Root:Update ()
- Verse.Root_Entry:Update ()
- Error in static constructor of CombatExtended.ApparelAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.ApparelAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at CombatExtended.ApparelAutoPatcher..cctor () [0x00007] in <92389964427a419a9ecb42c85a22c06d>:0
- --- End of inner exception stack trace ---
- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
- at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <1accd44a540548f58c5bf52235936b0d>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.StaticConstructorOnStartupUtility:CallAll ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- Verse.Root:Update ()
- Verse.Root_Entry:Update ()
- Error in static constructor of CombatExtended.AmmoGeneralizer: System.TypeInitializationException: The type initializer for 'CombatExtended.AmmoGeneralizer' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at CombatExtended.AmmoGeneralizer..cctor () [0x00001] in <92389964427a419a9ecb42c85a22c06d>:0
- --- End of inner exception stack trace ---
- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
- at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <1accd44a540548f58c5bf52235936b0d>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.StaticConstructorOnStartupUtility:CallAll ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- Verse.Root:Update ()
- Verse.Root_Entry:Update ()
- Error in static constructor of CombatExtended.Compatibility.WeaponToughnessAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.Compatibility.WeaponToughnessAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at CombatExtended.Compatibility.WeaponToughnessAutoPatcher..cctor () [0x00001] in <92389964427a419a9ecb42c85a22c06d>:0
- --- End of inner exception stack trace ---
- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
- at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <1accd44a540548f58c5bf52235936b0d>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.StaticConstructorOnStartupUtility:CallAll ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- Verse.Root:Update ()
- Verse.Root_Entry:Update ()
- Error in static constructor of CombatExtended.Compatibility.PawnKindPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.Compatibility.PawnKindPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at CombatExtended.Compatibility.PawnKindPatcher..cctor () [0x00001] in <92389964427a419a9ecb42c85a22c06d>:0
- --- End of inner exception stack trace ---
- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
- at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <1accd44a540548f58c5bf52235936b0d>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.StaticConstructorOnStartupUtility:CallAll ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- Verse.Root:Update ()
- Verse.Root_Entry:Update ()
- Error in static constructor of CombatExtended.Compatibility.RaceAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.Compatibility.RaceAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at CombatExtended.Compatibility.RaceAutoPatcher..cctor () [0x00001] in <92389964427a419a9ecb42c85a22c06d>:0
- --- End of inner exception stack trace ---
- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
- at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <1accd44a540548f58c5bf52235936b0d>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.StaticConstructorOnStartupUtility:CallAll ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- Verse.Root:Update ()
- Verse.Root_Entry:Update ()
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