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PixelDerpIsUber2

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Jun 16th, 2018
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  1. wait(2.0)
  2. local char = game.Players.LocalPlayer.Character
  3. for i,v in pairs(char:children()) do
  4. if v:IsA("Accessory") then
  5. v:Destroy()
  6. end
  7. end
  8. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  9. aura.Size = NumberSequence.new(0)
  10. aura.Lifetime = NumberRange.new(0)
  11. aura.LightEmission = 0
  12. local jun = game.Players.LocalPlayer
  13. local p = game.Players.LocalPlayer
  14. local char = p.Character
  15. local mouse = p:GetMouse()
  16. local larm = char["Left Arm"]
  17. local rarm = char["Right Arm"]
  18. local lleg = char["Left Leg"]
  19. local rleg = char["Right Leg"]
  20. local hed = char.Head
  21. local torso = char.Torso
  22. local hum = char.Humanoid
  23. local cam = game.Workspace.CurrentCamera
  24. local root = char.HumanoidRootPart
  25. local deb = false
  26. local shot = 0
  27. local debris=game:service"Debris"
  28. local l = game:GetService("Lighting")
  29. local rs = game:GetService("RunService").RenderStepped
  30.  
  31. ypcall(function()
  32. shirt = Instance.new("Shirt", char)
  33. shirt.Name = "Shirt"
  34. pants = Instance.new("Pants", char)
  35. pants.Name = "Pants"
  36. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=344639160"
  37. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=344639855"
  38. end)
  39. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  40. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  41. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  42. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  43. Hair99 = Instance.new("Part")
  44.  
  45. Hair99.Parent = jun.Character
  46. Hair99.Name = "Hair"
  47. Hair99.formFactor = "Symmetric"
  48. Hair99.Size = Vector3.new(1, 1, 1)
  49. Hair99.CFrame = jun.Character.Head.CFrame
  50. Hair99:BreakJoints()
  51. Hair99.CanCollide = false
  52. Hair99.TopSurface = "Smooth"
  53. Hair99.BottomSurface = "Smooth"
  54. Hair99.BrickColor = BrickColor.new("New Yeller")
  55. Hair99.Transparency = 1
  56.  
  57. Weld = Instance.new("Weld")
  58. Weld.Part0 = jun.Character.Head
  59. Weld.Part1 = Hair99
  60. Weld.Parent = jun.Character.Head
  61. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  62.  
  63. Hair7 = Instance.new("Part")
  64. Hair7.Parent = jun.Character
  65. Hair7.Name = "Hair"
  66. Hair7.CanCollide = false
  67. Hair7.Locked = true
  68. Hair7.TopSurface = "Smooth"
  69. Hair7.BottomSurface = "Smooth"
  70. Hair7.formFactor = "Symmetric"
  71. Hair7.Material = "Neon"
  72. Hair7.BrickColor = BrickColor.new("Pastel violet")
  73. Hair7.CFrame = jun.Character.Torso.CFrame
  74. Hair7.Size = Vector3.new(1, 1, 1)
  75. Hair7.Transparency = 1
  76.  
  77. Mesh = Instance.new("SpecialMesh")
  78. Mesh.Parent = Hair99
  79. Mesh.MeshType = "Sphere"
  80. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  81. Mesh.Scale = Vector3.new(0, 0, 0)
  82.  
  83.  
  84. Weld = Instance.new("Weld")
  85. Weld.Parent = jun.Character.Head
  86. Weld.Part0 = jun.Character.Head
  87. Weld.Part1 = Hair7
  88. Weld.C0 = CFrame.new(0, 1, 0)
  89.  
  90. Mesh = Instance.new("SpecialMesh")
  91. Mesh.Offset = Vector3.new(-.1, -0.7, .2)
  92. Mesh.Parent = Hair7
  93. Mesh.Scale = Vector3.new(1, 1, 1)
  94. Mesh.MeshType = "FileMesh"
  95. Mesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  96. Mesh.TextureId = ""
  97.  
  98.  
  99. for i = 1, 6 do
  100. Hair99.Transparency = Hair99.Transparency - .2
  101. Hair7.Transparency = Hair7.Transparency - .2
  102. wait(0)
  103. end
  104. local m = Instance.new("Model")
  105. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0"
  106. local p = game.Players.LocalPlayer
  107. local char = p.Character
  108. local mouse = p:GetMouse()
  109. local larm = char["Left Arm"]
  110. local rarm = char["Right Arm"]
  111. local lleg = char["Left Leg"]
  112. local rleg = char["Right Leg"]
  113. local hed = char.Head
  114. local torso = char.Torso
  115. local hum = char.Humanoid
  116. local cam = game.Workspace.CurrentCamera
  117. local root = char.HumanoidRootPart
  118. local deb = false
  119. local shot = 0
  120. local debris=game:service"Debris"
  121. local l = game:GetService("Lighting")
  122. local rs = game:GetService("RunService").RenderStepped
  123.  
  124.  
  125. local p = game.Players.LocalPlayer
  126. local char = p.Character
  127. z = Instance.new("Sound", char)
  128. z.SoundId = "rbxassetid://740161429"
  129. z.Pitch = 1
  130. z.Volume = 999
  131. wait(.1)
  132. z:Play()
  133. Dude = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  134. Dude.Name = "Dude"
  135. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Dude)
  136. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Dude)
  137. shirt.Name = "Shirt"
  138. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Dude)
  139. pants.Name = "Pants"
  140. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude)
  141. torso.Size = Vector3.new(2,2,1)
  142. torso.Rotation = Vector3.new(0,180,0)
  143. torso.Position = Vector3.new(0,4,0)
  144. torso.BrickColor = BrickColor.new("Pastel brown")
  145. torso.Name = "Torso"
  146. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude)
  147. head.Size = Vector3.new(1.25,1.25,1.25)
  148. head.BrickColor = BrickColor.new("Pastel brown")
  149. head.Name = "Head"
  150. head.Position = Vector3.new(0,6,0)
  151. headmesh = Instance.new("SpecialMesh",head)
  152. headmesh.MeshType = "Head"
  153. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude)
  154. larm.Size = Vector3.new(1,2,1)
  155. larm.BrickColor = BrickColor.new("Pastel brown")
  156. larm.Name = "Left Arm"
  157. larm.Position = Vector3.new(-2,4,0)
  158. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude)
  159. rarm.Size = Vector3.new(1,2,1)
  160. rarm.BrickColor = BrickColor.new("Pastel brown")
  161. rarm.Name = "Right Arm"
  162. rarm.Position = Vector3.new(2,4,0)
  163. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude)
  164. lleg.Size = Vector3.new(1,2,1)
  165. lleg.Name = "Left Leg"
  166. lleg.Position = Vector3.new(1,2,0)
  167. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude)
  168. rleg.Size = Vector3.new(1,2,1)
  169. rleg.Name = "Right Leg"
  170. rleg.Position = Vector3.new(-1,2,0)
  171. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Dude.Head)
  172. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Head
  173. headweld.Part1 = torso
  174. headweld.C0 = CFrame.new(0, -1.5, 0)
  175. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Dude.Torso)
  176. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Torso
  177. larmweld.Part1 = larm
  178. larmweld.C0 = CFrame.new(1.5, 0, 0)
  179. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Dude.Torso)
  180. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Torso
  181. rarmweld.Part1 = rarm
  182. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  183. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Dude.Torso)
  184. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Torso
  185. rlegweld.Part1 = rleg
  186. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  187. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Dude.Torso)
  188. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Torso
  189. llegweld.Part1 = lleg
  190. llegweld.C0 = CFrame.new(0.5, -2, 0)
  191. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Dude)
  192. modelhair.Name = "Hair"
  193. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude.Hair)
  194. hair.Name = "hair"
  195. hair.BrickColor = BrickColor.new("Magenta")
  196. hairmesh = Instance.new("SpecialMesh",hair)
  197. hairmesh.Scale = Vector3.new(1,1,1)
  198. hairmesh.Offset = Vector3.new(0, 0.5, 0)
  199. hairmesh.MeshType = "FileMesh"
  200. hairmesh.MeshId = "http://www.roblox.com/asset/?id=346578029"
  201. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Dude.Hair)
  202. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Head
  203. hairweld.Part1 = hair
  204. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  205. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  206. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  207. npctoplayer.Part1 = torso
  208. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  209. game.Players.LocalPlayer.Character.Torso.Dude.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=443857692"
  210. game.Players.LocalPlayer.Character.Torso.Dude.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=443857630"
  211. hum.WalkSpeed = 0
  212.  
  213.  
  214. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  215. earring1.Size = Vector3.new(2,2,2)
  216. earring1.CanCollide = false
  217. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  218. earring1.BrickColor = BrickColor.new("Forest green")
  219. earmesh1 = Instance.new("SpecialMesh",earring1)
  220. earmesh1.MeshType = "Sphere"
  221. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  222. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  223. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Dude.Head
  224. earweld1.Part1 = earring1
  225. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  226. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Dude.Head)
  227. earring2.Size = Vector3.new(2,2,2)
  228. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  229. earring2.CanCollide = false
  230. earring2.BrickColor = BrickColor.new("Forest green")
  231. earmesh2 = Instance.new("SpecialMesh",earring2)
  232. earmesh2.MeshType = "Sphere"
  233. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  234. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  235. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  236. earweld2.Part1 = earring2
  237. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  238. wait(3)
  239. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  240. wait(2.0)
  241. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  242. earring5.Size = Vector3.new(2,2,2)
  243. earring5.CanCollide = false
  244. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  245. earring5.BrickColor = BrickColor.new("White")
  246. earmesh5 = Instance.new("SpecialMesh",earring5)
  247. earmesh5.MeshType = "Sphere"
  248. earring5.TopSurface = "Smooth"
  249. earring5.BottomSurface = "Smooth"
  250. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  251. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  252. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  253. earweld5.Part1 = earring5
  254. earweld5.C0 = CFrame.new(2.5, 1, 0)
  255.  
  256. for i=1,5 do
  257. wait(0.1)
  258. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  259. end
  260.  
  261. wait(0.1)
  262.  
  263. game.Players.LocalPlayer.Character.Torso.Dude:Destroy()
  264.  
  265.  
  266. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  267. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  268. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  269. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  270. local p = game.Players.LocalPlayer
  271. local char = p.Character
  272. local mouse = p:GetMouse()
  273. local larm = char["Left Arm"]
  274. local rarm = char["Right Arm"]
  275. local lleg = char["Left Leg"]
  276. local rleg = char["Right Leg"]
  277. local hed = char.Head
  278. local torso = char.Torso
  279. local hum = char.Humanoid
  280. local cam = game.Workspace.CurrentCamera
  281. local root = char.HumanoidRootPart
  282. local deb = false
  283. local shot = 0
  284. local debris=game:service"Debris"
  285. local l = game:GetService("Lighting")
  286. local rs = game:GetService("RunService").RenderStepped
  287. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  288. function lerp(a, b, t) -- Linear interpolation
  289. return a + (b - a)*t
  290. end
  291.  
  292. function slerp(a, b, t) --Spherical interpolation
  293. dot = a:Dot(b)
  294. if dot > 0.99999 or dot < -0.99999 then
  295. return t <= 0.5 and a or b
  296. else
  297. r = math.acos(dot)
  298. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  299. end
  300. end
  301. function matrixInterpolate(a, b, t)
  302. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  303. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  304. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  305. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  306. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  307. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  308. local t = v1:Dot(v2)
  309. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  310. return CFrame.new()
  311. end
  312. return CFrame.new(
  313. v0.x, v0.y, v0.z,
  314. v1.x, v1.y, v1.z,
  315. v2.x, v2.y, v2.z,
  316. v3.x, v3.y, v3.z)
  317. end
  318. ----------------------------------------------------
  319. function genWeld(a,b)
  320. local w = Instance.new("Weld",a)
  321. w.Part0 = a
  322. w.Part1 = b
  323. return w
  324. end
  325. function weld(a, b)
  326. local weld = Instance.new("Weld")
  327. weld.Name = "W"
  328. weld.Part0 = a
  329. weld.Part1 = b
  330. weld.C0 = a.CFrame:inverse() * b.CFrame
  331. weld.Parent = a
  332. return weld;
  333. end
  334. ----------------------------------------------------
  335. function Lerp(c1,c2,al)
  336. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  337. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  338. for i,v in pairs(com1) do
  339. com1[i] = v+(com2[i]-v)*al
  340. end
  341. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  342. end
  343. ----------------------------------------------------
  344. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  345. local wld = Instance.new("Weld", wp1)
  346. wld.Part0 = wp0
  347. wld.Part1 = wp1
  348. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  349. end
  350. ----------------------------------------------------
  351. function weld5(part0, part1, c0, c1)
  352. weeld=Instance.new("Weld", part0)
  353. weeld.Part0=part0
  354. weeld.Part1=part1
  355. weeld.C0=c0
  356. weeld.C1=c1
  357. return weeld
  358. end
  359. ----------------------------------------------------
  360. function HasntTouched(plrname)
  361. local ret = true
  362. for _, v in pairs(Touche) do
  363. if v == plrname then
  364. ret = false
  365. end
  366. end
  367. return ret
  368. end
  369. newWeld(torso, larm, -1.5, 0.5, 0)
  370. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  371. newWeld(torso, rarm, 1.5, 0.5, 0)
  372. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  373. newWeld(torso, hed, 0, 1.5, 0)
  374. newWeld(torso, lleg, -0.5, -1, 0)
  375. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  376. newWeld(torso, rleg, 0.5, -1, 0)
  377. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  378. newWeld(root, torso, 0, -1, 0)
  379. torso.Weld.C1 = CFrame.new(0, -1, 0)
  380. hum.MaxHealth = math.huge
  381. wait(1)
  382. hum.Health = math.huge
  383. ----------------------------------------------------
  384. local p = game.Players.LocalPlayer
  385. local char = p.Character
  386. local mouse = p:GetMouse()
  387. local larm = char["Left Arm"]
  388. local rarm = char["Right Arm"]
  389. local lleg = char["Left Leg"]
  390. local rleg = char["Right Leg"]
  391. local hed = char.Head
  392. local torso = char.Torso
  393. local hum = char.Humanoid
  394. local cam = game.Workspace.CurrentCamera
  395. local root = char.HumanoidRootPart
  396. local deb = false
  397. local shot = 0
  398. local debris=game:service"Debris"
  399. local l = game:GetService("Lighting")
  400. local rs = game:GetService("RunService").RenderStepped
  401. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  402. math.randomseed(os.time())
  403. for i,v in pairs(char:children()) do
  404. if v:IsA("Hat") then
  405. v:Destroy()
  406. end
  407. end
  408. for i,v in pairs (hed:GetChildren()) do
  409. if v:IsA("Sound") then
  410. v:Destroy()
  411. end
  412. end
  413. ----------------------------------------------------
  414. Debounces = {
  415. CanAttack = true;
  416. NoIdl = false;
  417. Slashing = false;
  418. Slashed = false;
  419. RPunch = false;
  420. RPunched = false;
  421. LPunch = false;
  422. LPunched = false;
  423. }
  424. local Touche = {char.Name, }
  425. ----------------------------------------------------
  426.  
  427. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  428. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  429. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  430. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  431. ----------------------------------------------------
  432.  
  433. ----------------------------------------------------
  434. function lerp(a, b, t) -- Linear interpolation
  435. return a + (b - a)*t
  436. end
  437.  
  438. function slerp(a, b, t) --Spherical interpolation
  439. dot = a:Dot(b)
  440. if dot > 0.99999 or dot < -0.99999 then
  441. return t <= 0.5 and a or b
  442. else
  443. r = math.acos(dot)
  444. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  445. end
  446. end
  447.  
  448. function matrixInterpolate(a, b, t)
  449. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  450. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  451. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  452. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  453. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  454. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  455. local t = v1:Dot(v2)
  456. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  457. return CFrame.new()
  458. end
  459. return CFrame.new(
  460. v0.x, v0.y, v0.z,
  461. v1.x, v1.y, v1.z,
  462. v2.x, v2.y, v2.z,
  463. v3.x, v3.y, v3.z)
  464. end
  465. ----------------------------------------------------
  466. function genWeld(a,b)
  467. local w = Instance.new("Weld",a)
  468. w.Part0 = a
  469. w.Part1 = b
  470. return w
  471. end
  472. function weld(a, b)
  473. local weld = Instance.new("Weld")
  474. weld.Name = "W"
  475. weld.Part0 = a
  476. weld.Part1 = b
  477. weld.C0 = a.CFrame:inverse() * b.CFrame
  478. weld.Parent = a
  479. return weld;
  480. end
  481. ----------------------------------------------------
  482. function Lerp(c1,c2,al)
  483. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  484. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  485. for i,v in pairs(com1) do
  486. com1[i] = v+(com2[i]-v)*al
  487. end
  488. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  489. end
  490. ----------------------------------------------------
  491. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  492. local wld = Instance.new("Weld", wp1)
  493. wld.Part0 = wp0
  494. wld.Part1 = wp1
  495. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  496. end
  497. ----------------------------------------------------
  498. function weld5(part0, part1, c0, c1)
  499. weeld=Instance.new("Weld", part0)
  500. weeld.Part0=part0
  501. weeld.Part1=part1
  502. weeld.C0=c0
  503. weeld.C1=c1
  504. return weeld
  505. end
  506. ----------------------------------------------------
  507. function HasntTouched(plrname)
  508. local ret = true
  509. for _, v in pairs(Touche) do
  510. if v == plrname then
  511. ret = false
  512. end
  513. end
  514. return ret
  515. end
  516. ----------------------------------------------------
  517.  
  518. ----------------------------------------------------
  519.  
  520. ----------------------------------------------------
  521. local Transforming = true
  522.  
  523.  
  524.  
  525.  
  526. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  527. if c.className == "Hat" then -- base form hair.
  528. c.Handle.Transparency = 0 -- Put after transformation
  529. end
  530. if c.Name == "Hair" then
  531. c:Remove()
  532. end
  533. end
  534. wait(1.0)
  535. ypcall(function()
  536.  
  537. shirt = Instance.new("Shirt", char)
  538. shirt.Name = "Shirt"
  539. pants = Instance.new("Pants", char)
  540. pants.Name = "Pants"
  541. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1411595949"
  542. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1394596366"
  543. end)
  544. ----------------------------------------------------
  545. local m = Instance.new("Model")
  546. m.Name = "Hair"
  547. b1 = Instance.new("SpecialMesh", p)
  548. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  549. b1.TextureId = ""
  550. b1.MeshType = Enum.MeshType.FileMesh
  551. b1.Name = "Mesh"
  552. b1.VertexColor = Vector3.new(0, 0, 0)
  553. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  554. p2 = Instance.new("Part", m)
  555. p2.BrickColor = BrickColor.new("Pastel brown")
  556. p2.Transparency = 1
  557. p2.Name = "Head"
  558. p2.FormFactor = Enum.FormFactor.Symmetric
  559. p2.Size = Vector3.new(2, 1, 1)
  560. p2.CFrame = CFrame.new(9,9,9)
  561. p2.CanCollide = false
  562. p2.Locked = true
  563. p2.TopSurface = Enum.SurfaceType.Smooth
  564. b2 = Instance.new("SpecialMesh", p2)
  565. b2.MeshType = Enum.MeshType.Head
  566. b2.Name = "Mesh"
  567. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  568. p3 = Instance.new("Part", m)
  569. p3.BrickColor = BrickColor.new("Pastel green")
  570. p3.FormFactor = Enum.FormFactor.Symmetric
  571. p3.Size = Vector3.new(3,3,3)
  572. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  573. p3.CanCollide = false
  574. p3.Locked = true
  575. p3.BottomSurface = Enum.SurfaceType.Smooth
  576. p3.TopSurface = Enum.SurfaceType.Smooth
  577. b3 = Instance.new("SpecialMesh", p3)
  578. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  579. b3.TextureId = ""
  580. b3.MeshType = Enum.MeshType.FileMesh
  581. b3.Name = "Mesh"
  582. b3.VertexColor = Vector3.new(170, 0, 127)
  583. b3.Scale = Vector3.new(6.2,6.2,6.2)
  584. w1 = Instance.new("Weld", p1)
  585. w1.Name = "Head_Weld"
  586. w1.Part0 = p1
  587. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  588. w1.Part1 = p2
  589. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  590. w2 = Instance.new("Weld", p2)
  591. w2.Name = "Part_Weld"
  592. w2.Part0 = p2
  593. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  594. w2.Part1 = p3
  595. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  596. w3 = Instance.new("Weld", p3)
  597. w3.Name = "Part_Weld"
  598. w3.Part0 = p3
  599. w3.C0 = CFrame.new()
  600. w3.Part1 = p4
  601. w3.C1 = CFrame.new()
  602.  
  603. m.Parent = char
  604. m:MakeJoints()
  605. ----------------------------------------------------
  606. local cor = Instance.new("Part", char.Hair)
  607. cor.Name = "Link"
  608. cor.Locked = true
  609. cor.BottomSurface = 0
  610. cor.CanCollide = false
  611. cor.Size = Vector3.new(1, 9, 1)
  612. cor.Transparency = 1
  613. cor.TopSurface = 0
  614. corw = Instance.new("Weld", cor)
  615. corw.Part0 = hed
  616. corw.Part1 = cor
  617. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  618. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  619. weld1 = Instance.new("Weld", char.Hair)
  620. weld1.Part0 = cor
  621. weld1.Part1 = char.Hair.Head
  622. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  623. ----------------------------------------------------
  624. GroundWave1 = function()
  625. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  626. local Colors = {"Tawny", "Tawny"}
  627. local wave = Instance.new("Part", torso)
  628. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  629. wave.Anchored = true
  630. wave.CanCollide = false
  631. wave.Locked = true
  632. wave.Size = Vector3.new(1, 1, 1)
  633. wave.TopSurface = "Smooth"
  634. wave.BottomSurface = "Smooth"
  635. wave.Transparency = 0.35
  636. wave.CFrame = HandCF
  637. wm = Instance.new("SpecialMesh", wave)
  638. wm.MeshId = "rbxassetid://3270017"
  639. coroutine.wrap(function()
  640. for i = 1, 30, 1 do
  641. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  642. wave.Size = wm.Scale
  643. wave.CFrame = HandCF
  644. wave.Transparency = i/30
  645. wait()
  646. end
  647. wait()
  648. wave:Destroy()
  649. end)()
  650. end
  651. ----------------------------------------------------
  652. GroundWave = function()
  653. if Transforming == true then
  654. local wave = Instance.new("Part", torso)
  655. wave.BrickColor = BrickColor.new("Salmon")
  656. wave.Anchored = true
  657. wave.CanCollide = false
  658. wave.Locked = true
  659. wave.Size = Vector3.new(1, 1, 1)
  660. wave.TopSurface = "Smooth"
  661. wave.BottomSurface = "Smooth"
  662. wave.Transparency = 0.35
  663. wm = Instance.new("SpecialMesh", wave)
  664. wm.MeshType = "Sphere"
  665. wm.Scale = Vector3.new(1,1,1)
  666. coroutine.wrap(function()
  667.  
  668. wait()
  669. wave:Destroy()
  670. end)()
  671. elseif Transforming == false then
  672. wait()
  673. end
  674. end
  675.  
  676.  
  677.  
  678. spawn(function()
  679. while wait(1) do
  680. GroundWave()
  681. end
  682. end)
  683.  
  684. wait(4)
  685.  
  686. Transforming = false
  687. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  688. earring1.Size = Vector3.new(2,2,2)
  689. earring1.CanCollide = false
  690. earring1.Position = Vector3.new(999,999,999)
  691. earring1.BrickColor = BrickColor.new("Forest green")
  692. earmesh1 = Instance.new("SpecialMesh",earring1)
  693. earmesh1.MeshType = "Sphere"
  694. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  695. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  696. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  697. earweld1.Part1 = earring1
  698. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  699. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  700. earring2.Size = Vector3.new(2,2,2)
  701. earring2.CanCollide = false
  702. earring2.Position = Vector3.new(999,999,999)
  703. earring2.BrickColor = BrickColor.new("Forest green")
  704. earmesh2 = Instance.new("SpecialMesh",earring2)
  705. earmesh2.MeshType = "Sphere"
  706. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  707. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  708. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  709. earweld2.Part1 = earring2
  710. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  711. earring5:Destroy()
  712. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  713. hum.Jump = true
  714. burst = Instance.new("BodyThrust",torso)
  715. burst.Force = Vector3.new(0,5000,-8000)
  716. for i = 1,20 do
  717.  
  718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  723. end
  724. wait(1)
  725. for i = 1,20 do
  726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  729.  
  730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  732.  
  733. end
  734. burst:Destroy()
  735. wait(11)
  736. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  737. wait(4.5)
  738. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between dude and pixel","Red")
  739. wait(3.2)
  740. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Dudxel.","Red")
  741. wait(2)
  742. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  743. wait(1.3)
  744. for i = 1,20 do
  745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  746.  
  747. end
  748. wait(0.4)
  749. for i = 1,20 do
  750.  
  751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  752. end
  753. wait(0.8)
  754. for i = 1,20 do
  755. wait()
  756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  761. end
  762. wait(0.5)
  763. for i = 1,20 do
  764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  767.  
  768. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  769. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  770.  
  771. end
  772. wait()
  773. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"DUDEXEL KAIOKEN BLUE!","Red")
  774. bomb = Instance.new("Explosion",torso)
  775. bomb.BlastRadius = 0
  776. bomb.DestroyJointRadiusPercent = 100
  777. bomb.ExplosionType = "CratersAndDebris"
  778. bomb = Instance.new("Explosion",torso)
  779. bomb.BlastRadius = 0
  780. bomb.DestroyJointRadiusPercent = 100
  781. bomb.ExplosionType = "CratersAndDebris"
  782. bomb = Instance.new("Explosion",torso)
  783. bomb.BlastRadius = 0
  784. bomb.DestroyJointRadiusPercent = 100
  785. bomb.ExplosionType = "CratersAndDebris"
  786. bomb = Instance.new("Explosion",torso)
  787. bomb.BlastRadius = 0
  788. bomb.DestroyJointRadiusPercent = 100
  789. bomb.ExplosionType = "CratersAndDebris"
  790. wait()
  791.  
  792. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  793. if c.className == "Hat" then -- base form hair.
  794. c.Handle.Transparency = 0 -- Put after transformation
  795. end
  796. if c.Name == "Hair" then
  797. c:Remove()
  798. end
  799. end
  800. wait(0.00001)
  801. local m = Instance.new("Model")
  802. m.Name = "Hair"
  803. b1 = Instance.new("SpecialMesh", p)
  804. b1.MeshId = "http://www.roblox.com/asset/?id=1191145114"
  805. b1.TextureId = ""
  806. b1.MeshType = Enum.MeshType.FileMesh
  807. b1.Name = "Mesh"
  808. b1.VertexColor = Vector3.new(0, 0, 0)
  809. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  810. p2 = Instance.new("Part", m)
  811. p2.BrickColor = BrickColor.new("Pastel brown")
  812. p2.Transparency = 1
  813. p2.Name = "Head"
  814. p2.FormFactor = Enum.FormFactor.Symmetric
  815. p2.Size = Vector3.new(2, 1, 1)
  816. p2.CFrame = CFrame.new(9,9,9)
  817. p2.CanCollide = false
  818. p2.Locked = true
  819. p2.TopSurface = Enum.SurfaceType.Smooth
  820. b2 = Instance.new("SpecialMesh", p2)
  821. b2.MeshType = Enum.MeshType.Head
  822. b2.Name = "Mesh"
  823. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  824. p3 = Instance.new("Part", m)
  825. p3.BrickColor = BrickColor.new("Pastel green")
  826. p3.FormFactor = Enum.FormFactor.Symmetric
  827. p3.Size = Vector3.new(3,3,3)
  828. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  829. p3.CanCollide = false
  830. p3.Locked = true
  831. p3.BottomSurface = Enum.SurfaceType.Smooth
  832. p3.TopSurface = Enum.SurfaceType.Smooth
  833. b3 = Instance.new("SpecialMesh", p3)
  834. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  835. b3.TextureId = ""
  836. b3.MeshType = Enum.MeshType.FileMesh
  837. b3.Name = "Mesh"
  838. b3.VertexColor = Vector3.new(170, 0, 127)
  839. b3.Scale = Vector3.new(6.2,6.2,6.2)
  840. w1 = Instance.new("Weld", p1)
  841. w1.Name = "Head_Weld"
  842. w1.Part0 = p1
  843. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  844. w1.Part1 = p2
  845. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  846. w2 = Instance.new("Weld", p2)
  847. w2.Name = "Part_Weld"
  848. w2.Part0 = p2
  849. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  850. w2.Part1 = p3
  851. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  852. w3 = Instance.new("Weld", p3)
  853. w3.Name = "Part_Weld"
  854. w3.Part0 = p3
  855. w3.C0 = CFrame.new()
  856. w3.Part1 = p4
  857. w3.C1 = CFrame.new()
  858.  
  859. m.Parent = char
  860. m:MakeJoints()
  861. ----------------------------------------------------
  862. local cor = Instance.new("Part", char.Hair)
  863. cor.Name = "Link"
  864. cor.Locked = true
  865. cor.BottomSurface = 0
  866. cor.CanCollide = false
  867. cor.Size = Vector3.new(1, 9, 1)
  868. cor.Transparency = 1
  869. cor.TopSurface = 0
  870. corw = Instance.new("Weld", cor)
  871. corw.Part0 = hed
  872. corw.Part1 = cor
  873. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  874. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  875. weld1 = Instance.new("Weld", char.Hair)
  876. weld1.Part0 = cor
  877. weld1.Part1 = char.Hair.Head
  878. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  879.  
  880. local torso = game.Players.LocalPlayer.Character.Torso
  881. local block = Instance.new("Part",torso)
  882. block.Size = Vector3.new(0.1,0.1,0.1)
  883. block.Position = block.Position + Vector3.new(2,2,2)
  884. block.Transparency = 1
  885. local weld = Instance.new("Weld",torso)
  886. weld.Part0 = torso
  887. weld.Part1 = block
  888. weld.C0 = CFrame.new(0,5,0)
  889. local tables = {5,4,3,2,1}
  890. local part = Instance.new("ParticleEmitter")
  891. part.Parent = game.Players.LocalPlayer.Character.Torso
  892. part.LockedToPart = true
  893.  
  894. part.Texture = "rbxassetid://358965396"
  895. part.Color = ColorSequence.new(Color3.fromRGB(0,0,0))
  896. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  897. part.Transparency = NumberSequence.new(0.7)
  898. part.Lifetime = NumberRange.new(2)
  899. part.Rate = 25
  900. local part2 = Instance.new("ParticleEmitter",block)
  901. part2.Lifetime = NumberRange.new(5)
  902. part2.Speed = NumberRange.new(0)
  903. part2.Size = NumberSequence.new(18)
  904. part2.LockedToPart = true
  905. part2.Transparency = NumberSequence.new(0.5)
  906. part2.Rate = 3
  907. part2.Color = ColorSequence.new(Color3.fromRGB(50,33,143))
  908. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  909. local model = Instance.new("Model",torso)
  910.  
  911. local ball0 = Instance.new("Part",model)
  912. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  913. ball0.Transparency = 0.5
  914. ball0.BrickColor = BrickColor.new("Sunrise")
  915. ball0.Size = Vector3.new(1,1,1)
  916. ball0mesh = Instance.new("SpecialMesh",ball0)
  917. ball0mesh.MeshType = "Sphere"
  918. ball0mesh.Scale = Vector3.new(1,1,1)
  919. ballweld = Instance.new("Weld",model)
  920. ballweld.Part0 = torso
  921. ballweld.Part1 = ball0
  922. for i = 1,15 do
  923. wait(0.1)
  924. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  925. part2.Size = NumberSequence.new(15)
  926. for i = 1 , 3 do
  927. wait()
  928. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  929.  
  930. end
  931.  
  932. wait(0.1)
  933. part2.Size = NumberSequence.new(8)
  934. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  935. ball0mesh.Scale = Vector3.new(1,1,1)
  936.  
  937. end
  938.  
  939. hum.WalkSpeed = 16
  940. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  941. local wave = Instance.new("Part", torso)
  942. wave.BrickColor = BrickColor.new("Institutional white")
  943. wave.Anchored = true
  944. wave.CanCollide = false
  945. wave.Locked = true
  946. wave.Size = Vector3.new(1, 1, 1)
  947. wave.TopSurface = "Smooth"
  948. wave.BottomSurface = "Smooth"
  949. wave.Transparency = 0.35
  950. wave.CFrame = HandCF
  951. wm = Instance.new("SpecialMesh", wave)
  952. wm.MeshId = "rbxassetid://3270017"
  953. coroutine.wrap(function()
  954. for i = 1, 14, 1 do
  955. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  956. wave.Size = wm.Scale
  957. wave.CFrame = HandCF
  958. wave.Transparency = i/14
  959. wait()
  960. end
  961. wait()
  962. wave:Destroy()
  963. end)()
  964.  
  965.  
  966. z1 = Instance.new("Sound", char)
  967. z1.SoundId = "rbxassetid://600060450"
  968. z1.Pitch = 1
  969. z1.Volume = 1
  970. z1.Looped = true
  971. wait(.1)
  972. z1:Play()
  973. ----------------------------------------------------
  974. Blast = function()
  975. local Colors = {"Tawny", "Tawny"}
  976. local wave = Instance.new("Part", torso)
  977. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  978. wave.Anchored = true
  979. wave.CanCollide = false
  980. wave.Locked = true
  981. wave.Size = Vector3.new(1, 1, 1)
  982. wave.TopSurface = "Smooth"
  983. wave.BottomSurface = "Smooth"
  984. wave.Transparency = 0.35
  985. wave.CFrame = rarm.CFrame
  986. wm = Instance.new("SpecialMesh", wave)
  987. wm.MeshType = "Sphere"
  988. wm.Scale = Vector3.new(1,1,1)
  989. z = Instance.new("Sound",wave)
  990. z.SoundId = "rbxassetid://237035051"
  991. z.Volume = 1
  992. z.Pitch = .9
  993. z:Play()
  994. coroutine.wrap(function()
  995. for i = 1, 30, 1 do
  996. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  997. --wave.Size = wm.Scale
  998. wave.CFrame = rarm.CFrame
  999. wave.Transparency = (1/14)
  1000. rs:wait()
  1001. end
  1002. rs:wait()
  1003. wave:Destroy()
  1004. z:Destroy()
  1005. end)()
  1006. end
  1007. ----------------------------------------------------
  1008. rarm.Touched:connect(function(ht)
  1009. hit = ht.Parent
  1010. if ht and hit:IsA("Model") then
  1011. if hit:FindFirstChild("Humanoid") then
  1012. if hit.Name ~= p.Name then
  1013. if Debounces.RPunch == true and Debounces.RPunched == false then
  1014. Debounces.RPunched = true
  1015. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1016. if Debounces.ks==true then
  1017. z = Instance.new("Sound",hed)
  1018. z.SoundId = "rbxassetid://169380525"
  1019. z.Pitch = ptz[math.random(1,#ptz)]
  1020. z.Volume = 1
  1021. z:Play()
  1022. end
  1023. wait(.2)
  1024. Debounces.RPunched = false
  1025. end
  1026. end
  1027. end
  1028. elseif ht and hit:IsA("Hat") then
  1029. if hit.Parent.Name ~= p.Name then
  1030. if hit.Parent:FindFirstChild("Humanoid") then
  1031. if Debounces.RPunch == true and Debounces.RPunched == false then
  1032. Debounces.RPunched = true
  1033. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1034. if Debounces.ks==true then
  1035. z = Instance.new("Sound",hed)
  1036. z.SoundId = "rbxassetid://169380525"
  1037. z.Pitch = ptz[math.random(1,#ptz)]
  1038. z.Volume = 1
  1039. z:Play()
  1040. end
  1041. wait(.2)
  1042. Debounces.RPunched = false
  1043. end
  1044. end
  1045. end
  1046. end
  1047. end)
  1048. larm.Touched:connect(function(ht)
  1049. hit = ht.Parent
  1050. if ht and hit:IsA("Model") then
  1051. if hit:FindFirstChild("Humanoid") then
  1052. if hit.Name ~= p.Name then
  1053. if Debounces.LPunch == true and Debounces.LPunched == false then
  1054. Debounces.LPunched = true
  1055. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1056. if Debounces.ks2==true then
  1057. z = Instance.new("Sound",hed)
  1058. z.SoundId = "rbxassetid://169380525"
  1059. z.Pitch = ptz[math.random(1,#ptz)]
  1060. z.Volume = 1
  1061. z:Play()
  1062. end
  1063. wait(.2)
  1064. Debounces.LPunched = false
  1065. end
  1066. end
  1067. end
  1068. elseif ht and hit:IsA("Hat") then
  1069. if hit.Parent.Name ~= p.Name then
  1070. if hit.Parent:FindFirstChild("Humanoid") then
  1071. if Debounces.LPunch == true and Debounces.LPunched == false then
  1072. Debounces.LPunched = true
  1073. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1074. if Debounces.ks2==true then
  1075. z = Instance.new("Sound",hed)
  1076. z.SoundId = "rbxassetid://169380525"
  1077. z.Pitch = ptz[math.random(1,#ptz)]
  1078. z.Volume = 1
  1079. z:Play()
  1080. end
  1081. wait(.2)
  1082. Debounces.LPunched = false
  1083. end
  1084. end
  1085. end
  1086. end
  1087. end)
  1088. ----------------------------------------------------
  1089. mod4 = Instance.new("Model",char)
  1090.  
  1091. ptez = {0.7, 0.8, 0.9, 1}
  1092.  
  1093. function FindNearestTorso(Position,Distance,SinglePlayer)
  1094. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1095. local List = {}
  1096. for i,v in pairs(workspace:GetChildren())do
  1097. if v:IsA("Model")then
  1098. if v:findFirstChild("Torso")then
  1099. if v ~= char then
  1100. if(v.Torso.Position -Position).magnitude <= Distance then
  1101. table.insert(List,v)
  1102. end
  1103. end
  1104. end
  1105. end
  1106. end
  1107. return List
  1108. end
  1109.  
  1110. function Punch()
  1111. part=Instance.new('Part',mod4)
  1112. part.Anchored=true
  1113. part.CanCollide=false
  1114. part.FormFactor='Custom'
  1115. part.Size=Vector3.new(.2,.2,.2)
  1116. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1117. part.Transparency=.7
  1118. part.BrickColor=BrickColor.new('Tawny')
  1119. mesh=Instance.new('SpecialMesh',part)
  1120. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1121. mesh.Scale=Vector3.new(3,3,3)
  1122. part2=Instance.new('Part',mod4)
  1123. part2.Anchored=true
  1124. part2.CanCollide=false
  1125. part2.FormFactor='Custom'
  1126. part2.Size=Vector3.new(.2,.2,.2)
  1127. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1128. part2.Transparency=.7
  1129. part2.BrickColor=BrickColor.new('Tawny')
  1130. mesh2=Instance.new('SpecialMesh',part2)
  1131. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1132. mesh2.Scale=Vector3.new(3,1.5,3)
  1133. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1134. if v:FindFirstChild('Humanoid') then
  1135. v.Humanoid:TakeDamage(math.random(9999,9999))
  1136. end
  1137. end
  1138. coroutine.resume(coroutine.create(function()
  1139. for i=0,0.62,0.4 do
  1140. wait()
  1141. part.CFrame=part.CFrame
  1142. part.Transparency=i
  1143. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1144. part2.CFrame=part2.CFrame
  1145. part2.Transparency=i
  1146. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1147. end
  1148. part.Parent=nil
  1149. part2.Parent=nil
  1150. end))
  1151. end
  1152. ----------------------------------------------------
  1153. rarm.Touched:connect(function(ht)
  1154. hit = ht.Parent
  1155. if ht and hit:IsA("Model") then
  1156. if hit:FindFirstChild("Humanoid") then
  1157. if hit.Name ~= p.Name then
  1158. if Debounces.RPunch == true and Debounces.RPunched == false then
  1159. Debounces.RPunched = true
  1160. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1161. if Debounces.ks==true then
  1162. z = Instance.new("Sound",hed)
  1163. z.SoundId = "rbxassetid://169380525"
  1164. z.Pitch = ptz[math.random(1,#ptz)]
  1165. z.Volume = 1
  1166. z:Play()
  1167. end
  1168. wait(.2)
  1169. Debounces.RPunched = false
  1170. end
  1171. end
  1172. end
  1173. elseif ht and hit:IsA("Hat") then
  1174. if hit.Parent.Name ~= p.Name then
  1175. if hit.Parent:FindFirstChild("Humanoid") then
  1176. if Debounces.RPunch == true and Debounces.RPunched == false then
  1177. Debounces.RPunched = true
  1178. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1179. if Debounces.ks==true then
  1180. z = Instance.new("Sound",hed)
  1181. z.SoundId = "rbxassetid://169380525"
  1182. z.Pitch = ptz[math.random(1,#ptz)]
  1183. z.Volume = 1
  1184. z:Play()
  1185. end
  1186. wait(.2)
  1187. Debounces.RPunched = false
  1188. end
  1189. end
  1190. end
  1191. end
  1192. end)
  1193. larm.Touched:connect(function(ht)
  1194. hit = ht.Parent
  1195. if ht and hit:IsA("Model") then
  1196. if hit:FindFirstChild("Humanoid") then
  1197. if hit.Name ~= p.Name then
  1198. if Debounces.LPunch == true and Debounces.LPunched == false then
  1199. Debounces.LPunched = true
  1200. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1201. if Debounces.ks2==true then
  1202. z = Instance.new("Sound",hed)
  1203. z.SoundId = "rbxassetid://169380525"
  1204. z.Pitch = ptz[math.random(1,#ptz)]
  1205. z.Volume = 1
  1206. z:Play()
  1207. end
  1208. wait(.2)
  1209. Debounces.LPunched = false
  1210. end
  1211. end
  1212. end
  1213. elseif ht and hit:IsA("Hat") then
  1214. if hit.Parent.Name ~= p.Name then
  1215. if hit.Parent:FindFirstChild("Humanoid") then
  1216. if Debounces.LPunch == true and Debounces.LPunched == false then
  1217. Debounces.LPunched = true
  1218. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1219. if Debounces.ks2==true then
  1220. z = Instance.new("Sound",hed)
  1221. z.SoundId = "rbxassetid://169380525"
  1222. z.Pitch = ptz[math.random(1,#ptz)]
  1223. z.Volume = 1
  1224. z:Play()
  1225. end
  1226. wait(.2)
  1227. Debounces.LPunched = false
  1228. end
  1229. end
  1230. end
  1231. end
  1232. end)
  1233. ----------------------------------------------------
  1234. local player = game.Players.LocalPlayer
  1235. local pchar = player.Character
  1236. local mouse = player:GetMouse()
  1237. local cam = workspace.CurrentCamera
  1238.  
  1239. local rad = math.rad
  1240.  
  1241. local keysDown = {}
  1242. local flySpeed = 0
  1243. local MAX_FLY_SPEED = 150
  1244.  
  1245. local canFly = false
  1246. local flyToggled = false
  1247.  
  1248. local forward, side = 0, 0
  1249. local lastForward, lastSide = 0, 0
  1250.  
  1251. local floatBP = Instance.new("BodyPosition")
  1252. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1253. local flyBV = Instance.new("BodyVelocity")
  1254. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1255. local turnBG = Instance.new("BodyGyro")
  1256. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1257.  
  1258. mouse.KeyDown:connect(function(key)
  1259. keysDown[key] = true
  1260.  
  1261. if key == "f" then
  1262. flyToggled = not flyToggled
  1263.  
  1264. if not flyToggled then
  1265. stanceToggle = "Normal"
  1266. floatBP.Parent = nil
  1267. flyBV.Parent = nil
  1268. turnBG.Parent = nil
  1269. root.Velocity = Vector3.new()
  1270. pchar.Humanoid.PlatformStand = false
  1271. end
  1272. end
  1273.  
  1274. end)
  1275. mouse.KeyUp:connect(function(key)
  1276. keysDown[key] = nil
  1277. end)
  1278.  
  1279. local function updateFly()
  1280.  
  1281. if not flyToggled then return end
  1282.  
  1283. lastForward = forward
  1284. lastSide = side
  1285.  
  1286. forward = 0
  1287. side = 0
  1288.  
  1289. if keysDown.w then
  1290. forward = forward + 1
  1291. end
  1292. if keysDown.s then
  1293. forward = forward - 1
  1294. end
  1295. if keysDown.a then
  1296. side = side - 1
  1297. end
  1298. if keysDown.d then
  1299. side = side + 1
  1300. end
  1301.  
  1302. canFly = (forward ~= 0 or side ~= 0)
  1303.  
  1304. if canFly then
  1305. stanceToggle = "Floating"
  1306. turnBG.Parent = root
  1307. floatBP.Parent = nil
  1308. flyBV.Parent = root
  1309.  
  1310. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1311. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1312. else
  1313. floatBP.position = root.Position
  1314. floatBP.Parent = root
  1315.  
  1316. flySpeed = flySpeed - 1
  1317. if flySpeed < 0 then flySpeed = 0 end
  1318. end
  1319.  
  1320. local camCF = cam.CoordinateFrame
  1321. local in_forward = canFly and forward or lastForward
  1322. local in_side = canFly and side or lastSide
  1323.  
  1324. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1325. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1326.  
  1327. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1328. 0)
  1329. end
  1330.  
  1331. game:service'RunService'.RenderStepped:connect(function()
  1332. if flyToggled then
  1333. pchar.Humanoid.PlatformStand = true
  1334. end
  1335. updateFly()
  1336. end)
  1337. -------------------------------
  1338. mouse.KeyDown:connect(function(key)
  1339. if key == "q" then
  1340.  
  1341. if Debounces.CanAttack == true then
  1342. Debounces.CanAttack = false
  1343. Debounces.NoIdl = true
  1344. Debounces.on = true
  1345. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  1346. function FindNearestTorso(Position,Distance,SinglePlayer)
  1347. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1348. local List = {}
  1349. for i,v in pairs(workspace:GetChildren())do
  1350. if v:IsA("Model")then
  1351. if v:findFirstChild("Torso")then
  1352. if v ~= char then
  1353. if(v.Torso.Position -Position).magnitude <= Distance then
  1354. table.insert(List,v)
  1355. end
  1356. end
  1357. end
  1358. end
  1359. end
  1360. return List
  1361. end
  1362. z = Instance.new("Sound",hed)
  1363. z.SoundId = "rbxassetid://232213955"
  1364. z.Pitch = 1
  1365. z.Volume = 1
  1366. wait(0.2)
  1367. z:Play()
  1368. sp = Instance.new("Part",hed)
  1369. sp.Anchored = true
  1370. sp.CanCollide = false
  1371. sp.Locked = false
  1372. sp.Transparency = 0
  1373. sp.Material = "Neon"
  1374. sp.Size = Vector3.new(1,1,1)
  1375. sp.TopSurface = "SmoothNoOutlines"
  1376. sp.BottomSurface = "SmoothNoOutlines"
  1377. sp.BrickColor = BrickColor.new("Sunrise")
  1378. spm = Instance.new("SpecialMesh",sp)
  1379. spm.MeshType = "Sphere"
  1380. spm.Scale = Vector3.new(1,1,1)
  1381. sp2 = Instance.new("Part", rarm)
  1382. sp2.Name = "Energy"
  1383. sp2.BrickColor = BrickColor.new("Tawny")
  1384. sp2.Size = Vector3.new(1,1,1)
  1385. sp2.Shape = "Ball"
  1386. sp2.CanCollide = false
  1387. sp2.Anchored = true
  1388. sp2.Locked = true
  1389. sp2.TopSurface = 0
  1390. sp2.BottomSurface = 0
  1391. sp2.Transparency = 1
  1392. spm2 = Instance.new("SpecialMesh",sp2)
  1393. spm2.MeshId = "rbxassetid://9982590"
  1394. spm2.Scale = Vector3.new(1,1,1)
  1395. for i = 1, 20 do
  1396. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1397. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1404. if Debounces.on == false then break end
  1405. rs:wait()
  1406. end
  1407. for i = 1, 100, 20 do rs:wait()
  1408. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1409. end
  1410. for i = 1, 20 do
  1411. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1412. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1413. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1414. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1415. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1416. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1417. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1418. if Debounces.on == false then break end
  1419. rs:wait()
  1420. end
  1421. sp.Transparency = 0
  1422. for i = 1, 20 do
  1423. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1424. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1425. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1426. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1429. if Debounces.on == false then break end
  1430. rs:wait()
  1431. end
  1432. wait(1)
  1433. sp.Transparency = 0
  1434. sp2.Transparency = 0.84
  1435. for i = 1, 20 do
  1436. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1437. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1438. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1445. if Debounces.on == false then break end
  1446. rs:wait()
  1447. end
  1448. for i = 1, 2880, 50 do
  1449. rs:wait()
  1450. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1451. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1452. rs:wait()
  1453. end
  1454. sp:Destroy()
  1455. sp2:Destroy()
  1456. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1457. local X = Instance.new("Part",char)
  1458. local O = Instance.new("ObjectValue",X)
  1459. O.Name = "creator"
  1460. X.Locked = true
  1461. X.Name = "Shell"
  1462. X.Anchored = false
  1463. X.CanCollide = false
  1464. X.Transparency = 0
  1465. X.Reflectance = 0
  1466. X.BottomSurface = 0
  1467. X.TopSurface = 0
  1468. X.Shape = 0
  1469. local V = Instance.new("ObjectValue",X)
  1470. V.Value = char
  1471. V.Name = "creator"
  1472. X.BrickColor = BrickColor.new("Sunrise")
  1473. X.Size = Vector3.new(1,1,1)
  1474. X.Material = "Neon"
  1475. local Z = Instance.new("SpecialMesh",X)
  1476. Z.MeshType = "Sphere"
  1477. Z.Scale = Vector3.new(15,15,15)
  1478. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1479. local bv = Instance.new("BodyVelocity",X)
  1480. bv.maxForce = Vector3.new(99999,99999,99999)
  1481. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1482. bv.velocity = X.CFrame.lookVector*65
  1483.  
  1484. Explode = X.Touched:connect(function(hit)
  1485.  
  1486. local cf = X.CFrame
  1487. bv:Destroy()
  1488. X.Anchored = true
  1489. Z:Remove()
  1490. Explode:disconnect()
  1491. X.Size = Vector3.new(3,3,3)
  1492. X.Touched:connect(function(hit) end)
  1493. X.CanCollide = false
  1494. local part3 = Instance.new("Part", rarm)
  1495. part3.Anchored=true
  1496. part3.CanCollide=false
  1497. part3.Locked = true
  1498. part3.TopSurface = "SmoothNoOutlines"
  1499. part3.BottomSurface = "SmoothNoOutlines"
  1500. part3.FormFactor='Custom'
  1501. part3.Size=Vector3.new(1,1, 1)
  1502. part3.CFrame=X.CFrame
  1503. part3.Transparency=0
  1504. part3.BrickColor=BrickColor.new("Sunrise")
  1505. local mesh3 = Instance.new("SpecialMesh",part3)
  1506. mesh3.MeshType = "Sphere"
  1507. mesh3.Scale = Vector3.new(1,1,1)
  1508. --debris:AddItem(X,8)
  1509. local part4 = Instance.new("Part", rarm)
  1510. part4.Material = "Neon"
  1511. part4.Anchored=true
  1512. part4.CanCollide=false
  1513. part4.Locked = true
  1514. part4.TopSurface = "SmoothNoOutlines"
  1515. part4.BottomSurface = "SmoothNoOutlines"
  1516. part4.FormFactor='Custom'
  1517. part4.Size=Vector3.new(1,1, 1)
  1518. part4.CFrame=X.CFrame
  1519. part4.Transparency=0
  1520. part4.BrickColor=BrickColor.new("Sunrise")
  1521. local mesh4 = Instance.new("SpecialMesh",part4)
  1522. mesh4.MeshType = "Sphere"
  1523. mesh4.Scale = Vector3.new(.5,.5,.5)
  1524. local part7 = Instance.new("Part", rarm)
  1525. part7.Material = "Neon"
  1526. part7.Anchored=true
  1527. part7.CanCollide=false
  1528. part7.Locked = true
  1529. part7.TopSurface = "SmoothNoOutlines"
  1530. part7.BottomSurface = "SmoothNoOutlines"
  1531. part7.FormFactor='Custom'
  1532. part7.Size=Vector3.new(1,1, 1)
  1533. part7.CFrame=X.CFrame
  1534. part7.Transparency=0
  1535. part7.BrickColor=BrickColor.new("Sunrise")
  1536. local mesh7 = Instance.new("SpecialMesh",part7)
  1537. mesh7.MeshType = "Sphere"
  1538. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1539. --[[X.Touched:connect(function(ht)
  1540. hit = ht.Parent
  1541. if ht and hit:IsA("Model") then
  1542. if hit:FindFirstChild("Humanoid") then
  1543. if hit.Name ~= p.Name then
  1544. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1545. wait(.3)
  1546. end
  1547. end
  1548. elseif ht and hit:IsA("Hat") then
  1549. if hit.Parent.Name ~= p.Name then
  1550. if hit.Parent:FindFirstChild("Humanoid") then
  1551. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1552. wait(.3)
  1553. end
  1554. end
  1555. end
  1556. end)
  1557. part3.Touched:connect(function(ht)
  1558. hit = ht.Parent
  1559. if ht and hit:IsA("Model") then
  1560. if hit:FindFirstChild("Humanoid") then
  1561. if hit.Name ~= p.Name then
  1562. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1563. wait(.3)
  1564. end
  1565. end
  1566. elseif ht and hit:IsA("Hat") then
  1567. if hit.Parent.Name ~= p.Name then
  1568. if hit.Parent:FindFirstChild("Humanoid") then
  1569. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1570. wait(.3)
  1571. end
  1572. end
  1573. end
  1574. end)]]--
  1575. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1576. if v:FindFirstChild('Humanoid') then
  1577. v.Humanoid:TakeDamage(math.random(100,100))
  1578. v.Humanoid.PlatformStand = true
  1579. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1580. end
  1581. end
  1582.  
  1583. local acos = math.acos
  1584. local sqrt = math.sqrt
  1585. local Vec3 = Vector3.new
  1586. local fromAxisAngle = CFrame.fromAxisAngle
  1587.  
  1588. local function toAxisAngle(CFr)
  1589. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1590. local Angle = math.acos((R00+R11+R22-1)/2)
  1591. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1592. A = A == 0 and 0.00001 or A
  1593. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1594. B = B == 0 and 0.00001 or B
  1595. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1596. C = C == 0 and 0.00001 or C
  1597. local x = (R21-R12)/sqrt(A)
  1598. local y = (R02-R20)/sqrt(B)
  1599. local z = (R10-R01)/sqrt(C)
  1600. return Vec3(x,y,z),Angle
  1601. end
  1602.  
  1603. function ApplyTrig(Num,Func)
  1604. local Min,Max = Func(0),Func(1)
  1605. local i = Func(Num)
  1606. return (i-Min)/(Max-Min)
  1607. end
  1608.  
  1609. function LerpCFrame(CFrame1,CFrame2,Num)
  1610. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1611. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1612. end
  1613.  
  1614. function Crater(Torso,Radius)
  1615. Spawn(function()
  1616. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1617. local Ignore = {}
  1618. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1619. if v.Character ~= nil then
  1620. Ignore[#Ignore+1] = v.Character
  1621. end
  1622. end
  1623. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1624. if Hit == nil then return end
  1625. local Parts = {}
  1626. for i = 1,360,10 do
  1627. local P = Instance.new("Part",Torso.Parent)
  1628. P.Anchored = true
  1629. P.FormFactor = "Custom"
  1630. P.BrickColor = Hit.BrickColor
  1631. P.Material = Hit.Material
  1632. P.TopSurface = "Smooth"
  1633. P.BottomSurface = "Smooth"
  1634. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1635. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1636. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1637. if math.random(0,5) == 0 then -- rubble
  1638. local P = Instance.new("Part",Torso.Parent)
  1639. P.Anchored = true
  1640. P.FormFactor = "Custom"
  1641. P.BrickColor = Hit.BrickColor
  1642. P.Material = Hit.Material
  1643. P.TopSurface = "Smooth"
  1644. P.BottomSurface = "Smooth"
  1645. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1646. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1647. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1648. end
  1649. end
  1650. for i = 0,1,0.05 do
  1651. for i2,v in pairs(Parts) do
  1652. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1653. end
  1654. wait(0.02)
  1655. end
  1656. for i,v in pairs(Parts) do
  1657. if v[1].Size.X > 2.1 then
  1658. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1659. end
  1660. v[1].Anchored = false
  1661. end
  1662. for i = 0,1,0.05 do
  1663. for i2,v in pairs(Parts) do
  1664. v[1].Transparency = i
  1665. if i == 1 then
  1666. v[1]:Destroy()
  1667. elseif i >= 0.25 then
  1668. v[1].CanCollide = false
  1669. end
  1670. end
  1671. wait(0.02)
  1672. end
  1673. Parts = nil
  1674. end)
  1675. end
  1676.  
  1677. local ROW = function(out, trans, s, wt, t, ang, plus)
  1678. for i = 1, 360, 360/t do
  1679. local c = Instance.new("Part", game.Workspace)
  1680. c.FormFactor = 3
  1681. c.TopSurface = 0
  1682. c.BottomSurface = 0
  1683. c.Size = s
  1684. c.Anchored = true
  1685. c.CanCollide = wt
  1686. c.Material=workspace.Base.Material
  1687. c.Transparency = trans
  1688. c.BrickColor = workspace.Base.BrickColor
  1689. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1690. c.Locked=true
  1691. game.Debris:AddItem(c,15)
  1692. end
  1693. end
  1694.  
  1695. Part = function(x,y,z,color,tr,cc,an,parent)
  1696. local p = Instance.new('Part',parent or Weapon)
  1697. p.formFactor = 'Custom'
  1698. p.Size = Vector3.new(x,y,z)
  1699. p.BrickColor = BrickColor.new(color)
  1700. p.CanCollide = cc
  1701. p.Transparency = tr
  1702. p.Anchored = an
  1703. p.TopSurface,p.BottomSurface = 0,0
  1704. p.Locked=true
  1705. p:BreakJoints()
  1706. return p end
  1707.  
  1708. Mesh = function(par,num,x,y,z)
  1709. local msh = _
  1710. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1711. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1712. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1713. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1714. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1715. end msh.Scale = Vector3.new(x,y,z)
  1716. return msh end
  1717.  
  1718. function explosion(col1,col2,cfr,sz,rng,dmg)
  1719. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1720. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1721. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1722. v1,v2,v3=sz.x,sz.y,sz.z
  1723. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1724. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1725. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1726. a.CFrame=cfr
  1727. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1728. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1729.  
  1730. spawn(function()
  1731. while wait() do
  1732. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1733. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1734. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1735. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1736. a.Transparency=a.Transparency+0.05
  1737. a2.Transparency=a2.Transparency+0.05
  1738. a3.Transparency=a3.Transparency+0.05
  1739. end
  1740. end)
  1741. end
  1742.  
  1743. Crater(X,20)
  1744. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1745. z = Instance.new("Sound",X)
  1746. z.SoundId = "rbxassetid://231917744"
  1747. z.Pitch = .5
  1748. z.Volume = 10
  1749. z1 = Instance.new("Sound",X)
  1750. z1.SoundId = "rbxassetid://231917744"
  1751. z1.Pitch = .5
  1752. z1.Volume = 10
  1753. z2 = Instance.new("Sound",X)
  1754. z2.SoundId = "rbxassetid://231917744"
  1755. z2.Pitch = .5
  1756. z2.Volume = 10
  1757. z3 = Instance.new("Sound",X)
  1758. z3.SoundId = "rbxassetid://245537790"
  1759. z3.Pitch = .7
  1760. z3.Volume = 1
  1761. z4 = Instance.new("Sound",X)
  1762. z4.SoundId = "rbxassetid://245537790"
  1763. z4.Pitch = .7
  1764. z4.Volume = 1
  1765. wait(0.1)
  1766. z:Play()
  1767. z1:Play()
  1768. z2:Play()
  1769. z3:Play()
  1770. z4:Play()
  1771.  
  1772. local part=Instance.new('Part',rarm)
  1773. part.Anchored=true
  1774. part.CanCollide=false
  1775. part.Locked = true
  1776. part.FormFactor='Custom'
  1777. part.Size=Vector3.new(1,1,1)
  1778. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1779. part.Transparency=0
  1780. part.BrickColor=BrickColor.new('Sunrise')
  1781. local mesh=Instance.new('SpecialMesh',part)
  1782. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1783. mesh.Scale=Vector3.new(2,2,2)
  1784. local part2=part:clone()
  1785. part2.Parent = rarm
  1786. part2.BrickColor=BrickColor.new("Sunrise")
  1787. local part5=part:clone()
  1788. part5.Parent = rarm
  1789. part5.BrickColor=BrickColor.new("Sunrise")
  1790. local part6=part:clone()
  1791. part6.Parent = rarm
  1792. part6.BrickColor=BrickColor.new("Sunrise")
  1793. local mesh2=mesh:clone()
  1794. mesh2.Parent=part2
  1795. mesh2.Scale=Vector3.new(3, 3, 3)
  1796. local mesh5=mesh:clone()
  1797. mesh5.Parent=part5
  1798. mesh5.Scale=Vector3.new(3, 3, 3)
  1799. local mesh6=mesh:clone()
  1800. mesh6.Parent=part6
  1801. mesh6.Scale=Vector3.new(3, 3, 3)
  1802. local blast = Instance.new("Part", rarm)
  1803. blast.BrickColor = BrickColor.new("Tawny")
  1804. blast.Anchored = true
  1805. blast.CanCollide = false
  1806. blast.Locked = true
  1807. blast.Size = Vector3.new(1, 1, 1)
  1808. blast.TopSurface = "Smooth"
  1809. blast.BottomSurface = "Smooth"
  1810. blast.Transparency = 0
  1811. blast.CFrame = HandCF
  1812. local bm = Instance.new("SpecialMesh", blast)
  1813. bm.Scale = Vector3.new(5,1,5)
  1814. bm.MeshId = "rbxassetid://3270017"
  1815. local blast2 = Instance.new("Part", rarm)
  1816. blast2.BrickColor = BrickColor.new("Tawny")
  1817. blast2.Anchored = true
  1818. blast2.CanCollide = false
  1819. blast2.Locked = true
  1820. blast2.Size = Vector3.new(1, 1, 1)
  1821. blast2.TopSurface = "Smooth"
  1822. blast2.BottomSurface = "Smooth"
  1823. blast2.Transparency = 0
  1824. blast2.CFrame = HandCF
  1825. local bm2 = Instance.new("SpecialMesh", blast2)
  1826. bm2.Scale = Vector3.new(3,1,3)
  1827. bm2.MeshId = "rbxassetid://3270017"
  1828. local blast3 = Instance.new("Part", rarm)
  1829. blast3.BrickColor = BrickColor.new("Tawny")
  1830. blast3.Anchored = true
  1831. blast3.CanCollide = false
  1832. blast3.Locked = true
  1833. blast3.Size = Vector3.new(1, 1, 1)
  1834. blast3.TopSurface = "Smooth"
  1835. blast3.BottomSurface = "Smooth"
  1836. blast3.Transparency = 0
  1837. blast3.CFrame = HandCF
  1838. local bm3 = Instance.new("SpecialMesh", blast3)
  1839. bm3.Scale = Vector3.new(3,1,3)
  1840. bm3.MeshId = "rbxassetid://3270017"
  1841. for i = 1,120 do rs:wait()
  1842.  
  1843. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1844. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1845. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1846. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1847. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1848. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1849. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1850. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1851. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1852. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1853. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1854. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1855. X.CFrame = cf
  1856. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1857. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1858. part3.CFrame=X.CFrame
  1859. part4.CFrame=X.CFrame
  1860. part7.CFrame=X.CFrame
  1861. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1862. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1863. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1864. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1865. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1866. rs:wait()
  1867. end
  1868. X:Destroy()
  1869. part:Destroy()
  1870. part2:Destroy()
  1871. part3:Destroy()
  1872. part4:Destroy()
  1873. part5:Destroy()
  1874. part6:Destroy()
  1875. blast:Destroy()
  1876. blast2:Destroy()
  1877. blast3:Destroy()
  1878. z:Destroy()
  1879. z1:Destroy()
  1880. z2:Destroy()
  1881. z3:Destroy()
  1882. z4:Destroy()
  1883.  
  1884. end)
  1885. for i = 1, 20 do
  1886. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1887. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1888. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1889. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1890. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1891. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1892. if Debounces.on == false then break end
  1893. rs:wait()
  1894. end
  1895. if Debounces.CanAttack == false then
  1896. Debounces.CanAttack = true
  1897. Debounces.NoIdl = false
  1898. Debounces.on = false
  1899. end
  1900. end
  1901. end
  1902. end)
  1903. ----------------------------------------------------
  1904. mouse.KeyDown:connect(function(key)
  1905. if key == "e" then
  1906. if Debounces.CanAttack == true then
  1907. Debounces.CanAttack = false
  1908. Debounces.on = true
  1909. Debounces.NoIdl = true
  1910. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1911. z = Instance.new("Sound", rarm)
  1912. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1913. z.Volume = .6
  1914. z.Pitch = pt[math.random(1,#pt)]
  1915. z.Looped = false
  1916. z:Play()
  1917. Debounces.RPunch = true
  1918. Debounces.LPunch = true
  1919. Debounces.ks = true
  1920. Debounces.ks2 = true
  1921. for i = 1, 3 do
  1922. wait()
  1923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1929.  
  1930. end
  1931. z2 = Instance.new("Sound", larm)
  1932. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1933. z2.Volume = .6
  1934. z2.Pitch = pt[math.random(1,#pt)]
  1935. z2.Looped = false
  1936. z2:Play()
  1937. for i = 1, 3 do
  1938. wait()
  1939. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1945.  
  1946. end
  1947. z3 = Instance.new("Sound", rarm)
  1948. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1949. z3.Volume = 0.6
  1950. z3.Pitch = pt[math.random(1,#pt)]
  1951. z3.Looped = false
  1952. z3:Play()
  1953. for i = 1, 3 do
  1954. wait()
  1955. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1956. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1957. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1958. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1959. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1960. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1961.  
  1962. end
  1963. z4 = Instance.new("Sound", larm)
  1964. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1965. z4.Volume = .6
  1966. z4.Pitch = pt[math.random(1,#pt)]
  1967. z4.Looped = false
  1968. z4:Play()
  1969. for i = 1, 3 do
  1970. wait()
  1971. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1972. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1973. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1974. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1975. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1976. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1977.  
  1978. end
  1979. z5 = Instance.new("Sound", rarm)
  1980. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1981. z5.Volume = .6
  1982. z5.Pitch = pt[math.random(1,#pt)]
  1983. z5.Looped = false
  1984. z5:Play()
  1985. for i = 1, 3 do
  1986. wait()
  1987. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1988. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1989. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1990. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1991. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1992. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1993.  
  1994. end
  1995. z6 = Instance.new("Sound", larm)
  1996. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1997. z6.Volume = .6
  1998. z6.Pitch = pt[math.random(1,#pt)]
  1999. z6.Looped = false
  2000. z6:Play()
  2001. for i = 1, 3 do
  2002. wait()
  2003. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2004. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2005. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2006. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2007. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2008. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2009.  
  2010. end
  2011. z7 = Instance.new("Sound", rarm)
  2012. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2013. z7.Volume = .6
  2014. z7.Pitch = pt[math.random(1,#pt)]
  2015. z7.Looped = false
  2016. z7:Play()
  2017. for i = 1, 3 do
  2018. wait()
  2019. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2020. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2021. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2022. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2023. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2024. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2025.  
  2026. end
  2027. z8 = Instance.new("Sound", larm)
  2028. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2029. z8.Volume = .6
  2030. z8.Pitch = pt[math.random(1,#pt)]
  2031. z8.Looped = false
  2032. z8:Play()
  2033. for i = 1, 3 do
  2034. wait()
  2035. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2036. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2037. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2038. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2039. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2040. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2041.  
  2042. end
  2043. z9 = Instance.new("Sound", rarm)
  2044. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2045. z9.Volume = 0.6
  2046. z9.Pitch = pt[math.random(1,#pt)]
  2047. z9.Looped = false
  2048. z9:Play()
  2049. for i = 1, 3 do
  2050. wait()
  2051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2053. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2054. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2055. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2056. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2057.  
  2058. end
  2059. z10 = Instance.new("Sound", larm)
  2060. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2061. z10.Volume = .6
  2062. z10.Pitch = pt[math.random(1,#pt)]
  2063. z10.Looped = false
  2064. z10:Play()
  2065. for i = 1, 3 do
  2066. wait()
  2067. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2068. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2069. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2070. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2071. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2072. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2073.  
  2074. end
  2075. z11 = Instance.new("Sound", rarm)
  2076. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2077. z11.Volume = .6
  2078. z11.Pitch = pt[math.random(1,#pt)]
  2079. z11.Looped = false
  2080. z11:Play()
  2081. for i = 1, 3 do
  2082. wait()
  2083. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2084. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2085. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2086. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2087. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2088. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2089.  
  2090. end
  2091. z12 = Instance.new("Sound", larm)
  2092. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2093. z12.Volume = .6
  2094. z12.Pitch = pt[math.random(1,#pt)]
  2095. z12.Looped = false
  2096. z12:Play()
  2097. for i = 1, 3 do
  2098. wait()
  2099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2105.  
  2106.  
  2107. end
  2108. z13 = Instance.new("Sound", rarm)
  2109. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2110. z13.Volume = 0.6
  2111. z13.Pitch = pt[math.random(1,#pt)]
  2112. z13.Looped = false
  2113. z13:Play()
  2114. for i = 1, 3 do
  2115. wait()
  2116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2122.  
  2123. end
  2124. z14 = Instance.new("Sound", larm)
  2125. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2126. z14.Volume = .6
  2127. z14.Pitch = pt[math.random(1,#pt)]
  2128. z14.Looped = false
  2129. z14:Play()
  2130. for i = 1, 3 do
  2131. wait()
  2132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2136. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2137. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2138.  
  2139. end
  2140. z15 = Instance.new("Sound", rarm)
  2141. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2142. z15.Volume = .6
  2143. z15.Pitch = pt[math.random(1,#pt)]
  2144. z15.Looped = false
  2145. z15:Play()
  2146. for i = 1, 3 do
  2147. wait()
  2148. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2149. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2150. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2151. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2152. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2153. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2154.  
  2155. end
  2156. z16 = Instance.new("Sound", larm)
  2157. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2158. z16.Volume = .6
  2159. z16.Pitch = pt[math.random(1,#pt)]
  2160. z16.Looped = false
  2161. z16:Play()
  2162. for i = 1, 3 do
  2163. wait()
  2164. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2165. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2166. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2167. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2168. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2169. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2170.  
  2171. end
  2172. z17 = Instance.new("Sound", rarm)
  2173. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2174. z17.Volume = .6
  2175. z17.Pitch = pt[math.random(1,#pt)]
  2176. z17.Looped = false
  2177. z17:Play()
  2178. for i = 1, 3 do
  2179. wait()
  2180. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2184. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2185. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2186.  
  2187. end
  2188. z18 = Instance.new("Sound", larm)
  2189. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2190. z18.Volume = .6
  2191. z18.Pitch = pt[math.random(1,#pt)]
  2192. z18.Looped = false
  2193. z18:Play()
  2194. for i = 1, 3 do
  2195. wait()
  2196. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2197. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2198. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2199. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2202.  
  2203. end
  2204. z19 = Instance.new("Sound", rarm)
  2205. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2206. z19.Volume = 0.6
  2207. z19.Pitch = pt[math.random(1,#pt)]
  2208. z19.Looped = false
  2209. z19:Play()
  2210. for i = 1, 3 do
  2211. wait()
  2212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2216. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2217. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2218.  
  2219. end
  2220. z20 = Instance.new("Sound", larm)
  2221. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2222. z20.Volume = .6
  2223. z20.Pitch = pt[math.random(1,#pt)]
  2224. z20.Looped = false
  2225. z20:Play()
  2226. for i = 1, 3 do
  2227. wait()
  2228. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2229. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2230. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2231. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2232. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2233. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2234.  
  2235. end
  2236. z:Destroy()
  2237. z2:Destroy()
  2238. z3:Destroy()
  2239. z4:Destroy()
  2240. z5:Destroy()
  2241. z6:Destroy()
  2242. z7:Destroy()
  2243. z8:Destroy()
  2244. z9:Destroy()
  2245. z10:Destroy()
  2246. z11:Destroy()
  2247. z12:Destroy()
  2248. z13:Destroy()
  2249. z14:Destroy()
  2250. z15:Destroy()
  2251. z16:Destroy()
  2252. z17:Destroy()
  2253. z18:Destroy()
  2254. z19:Destroy()
  2255. z20:Destroy()
  2256. Debounces.LPunch = false
  2257. Debounces.RPunch = false
  2258. Debounces.ks = false
  2259. Debounces.ks2 = false
  2260. if Debounces.CanAttack == false then
  2261. Debounces.CanAttack = true
  2262. Debounces.on = false
  2263. Debounces.NoIdl = false
  2264. end
  2265. end
  2266. end
  2267. end)
  2268. -------------------------------
  2269. mouse.KeyDown:connect(function(key)
  2270. if key == "t" then
  2271. if Debounces.CanAttack == true then
  2272. Debounces.CanAttack = false
  2273. Debounces.NoIdl = true
  2274. Debounces.on = true
  2275. Debounces.ks = true
  2276. kik = rleg.Touched:connect(function(ht)
  2277. hit = ht.Parent
  2278. if ht and hit:IsA("Model") then
  2279. if hit:FindFirstChild("Humanoid") then
  2280. if hit.Name ~= p.Name then
  2281. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2282. Debounces.Slashed = true]]--
  2283. if Debounces.ks==true then
  2284. z = Instance.new("Sound",hed)
  2285. z.SoundId = "rbxassetid://169380525"
  2286. z.Volume = 1
  2287. z:Play()
  2288. Debounces.ks=false
  2289. end
  2290. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2291. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2292. --Debounces.Slashed = false
  2293. --end
  2294. end
  2295. end
  2296. elseif ht and hit:IsA("Hat") then
  2297. if hit.Parent.Name ~= p.Name then
  2298. if hit.Parent:FindFirstChild("Humanoid") then
  2299. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2300. Debounces.Slashed = true]]--
  2301. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2302. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2303. --Debounces.Slashed = false
  2304. --end
  2305. end
  2306. end
  2307. end
  2308. end)
  2309. for i = 1,20 do
  2310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2312. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2313. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2315. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2316. if Debounces.on == false then break end
  2317. rs:wait()
  2318. end
  2319. kik:disconnect()
  2320. if Debounces.CanAttack == false then
  2321. Debounces.CanAttack = true
  2322. Debounces.NoIdl = false
  2323. Debounces.on = false
  2324. end
  2325. end
  2326. end
  2327. end)
  2328. ----------------------------------------------------
  2329.  
  2330. mouse.KeyDown:connect(function(key)
  2331. if key == "y" then
  2332.  
  2333.  
  2334.  
  2335. if Debounces.CanAttack == true then
  2336. Debounces.CanAttack = false
  2337. Debounces.on = true
  2338. Debounces.NoIdl = true
  2339. for i = 1, 15 do
  2340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2341. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2342. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2343. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2344. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2345. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2346. if Debounces.on == false then break end
  2347. rs:wait(7.7)
  2348. end
  2349. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2350. wait(1.0)
  2351.  
  2352.  
  2353. Debounces.on = false
  2354. Debounces.Here = false
  2355. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2356. wait(1.8)
  2357. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2358. wait(1.8)
  2359. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2360. shot = shot + 1
  2361. for i = 1, 15 do
  2362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2368.  
  2369. rs:wait(7.7)
  2370. end
  2371. local rng = Instance.new("Part", larm)
  2372. rng.Anchored = true
  2373. rng.BrickColor = BrickColor.new("Tawny")
  2374. rng.CanCollide = false
  2375. rng.FormFactor = 3
  2376. rng.Name = "Ring"
  2377. rng.Size = Vector3.new(1, 1, 1)
  2378. rng.Transparency = 0.35
  2379. rng.TopSurface = 0
  2380. rng.BottomSurface = 0
  2381. rng2 = rng:clone()
  2382. rng3 = rng2:clone()
  2383. rng4 = rng2:clone()
  2384. local rngm = Instance.new("SpecialMesh", rng)
  2385. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2386. rngm.Scale = Vector3.new(10, 10, 1)
  2387. rngm2 = rngm:clone()
  2388. rngm2.Scale = Vector3.new(5, 5, 3)
  2389. rngm3=rngm2:clone()
  2390. rngm3.Parent = rng3
  2391. rngm3.Scale = Vector3.new(8, 8, 1)
  2392. rngm4 = rngm2:clone()
  2393. rngm4.Parent = rng4
  2394. rngm4.Scale = Vector3.new(6, 6, 1)
  2395. local bem = Instance.new("Part", larm)
  2396. bem.Anchored = true
  2397. bem.BrickColor = BrickColor.new("Tawny")
  2398. bem.CanCollide = false
  2399. bem.FormFactor = 3
  2400. bem.Name = "Beam" .. shot
  2401. bem.Size = Vector3.new(1, 1, 1)
  2402. bem.Transparency = 0.35
  2403. bem.TopSurface = 0
  2404. bem.BottomSurface = 0
  2405. local bemm = Instance.new("SpecialMesh", bem)
  2406. bemm.MeshType = 4
  2407. bemm.Scale = Vector3.new(1, 4, 4)
  2408. local out = Instance.new("Part", larm)
  2409. out.Anchored = true
  2410. out.BrickColor = BrickColor.new("Tawny")
  2411. out.CanCollide = false
  2412. out.FormFactor = 3
  2413. out.Name = "Out"
  2414. out.Size = Vector3.new(4, 4, 4)
  2415. out.Transparency = 0.35
  2416. out.TopSurface = 0
  2417. out.BottomSurface = 0
  2418. local outm = Instance.new("SpecialMesh", out)
  2419. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2420. outm.Scale = Vector3.new(6, 4, 6)
  2421. local bnd = Instance.new("Part", larm)
  2422. bnd.Anchored = true
  2423. bnd.BrickColor = BrickColor.new("Tawny")
  2424. bnd.CanCollide = false
  2425. bnd.FormFactor = 3
  2426. bnd.Name = "Bend"
  2427. bnd.Size = Vector3.new(1, 1, 1)
  2428. bnd.Transparency = 1
  2429. bnd.TopSurface = 0
  2430. bnd.BottomSurface = 0
  2431. local bndm = Instance.new("SpecialMesh", bnd)
  2432. bndm.MeshType = 3
  2433. bndm.Scale = Vector3.new(8, 8, 8)
  2434. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2435. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2436. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2437. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2438. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2439. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2440. Debounces.Shewt = true
  2441. coroutine.wrap(function()
  2442. for i = 1, 20, 0.2 do
  2443. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2444. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2445. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2446. rng.Transparency = i/20
  2447. rng3.Transparency = 1/24
  2448. rng4.Transparency = i/26
  2449. wait()
  2450. end
  2451. wait(3.0)
  2452. rng:Destroy()
  2453. end)()
  2454. if Debounces.Shewt == true then
  2455. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2456. hit = ht.Parent
  2457. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2458. if HasntTouched(hit.Name) == true and deb == false then
  2459. deb = true
  2460. coroutine.wrap(function()
  2461. hit:FindFirstChild("Humanoid").PlatformStand = true
  2462. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2463. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2464. end)()
  2465. table.insert(Touche, hit.Name)
  2466. deb = false
  2467. end
  2468. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2469. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2470. deb = true
  2471. coroutine.wrap(function()
  2472. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2473. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2474. wait(1)
  2475. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2476. end)()
  2477. table.insert(Touche, hit.Parent.Name)
  2478. deb = false
  2479. for i, v in pairs(Touche) do
  2480. print(v)
  2481. end
  2482. end
  2483. end
  2484. end)
  2485. end
  2486. for i = 0, 260, 8 do
  2487. bem.Size = Vector3.new(i, 3, 3)
  2488. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2489. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2490. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2491. bnd.Size = Vector3.new(1,1,1)
  2492. bndm.Scale = Vector3.new(8,8,8)
  2493. if i % 10 == 0 then
  2494. local newRng = rng2:Clone()
  2495. newRng.Parent = larm
  2496. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2497. local newRngm = rngm2:clone()
  2498. newRngm.Parent=newRng
  2499. coroutine.wrap(function()
  2500. for i = 1, 10, 0.2 do
  2501. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2502. newRng.Transparency = i/10
  2503. wait()
  2504. end
  2505. wait(3.0)
  2506. newRng:Destroy()
  2507. end)()
  2508. end
  2509. wait()
  2510. end
  2511. wait(3.0)
  2512. Debounces.Shewt = false
  2513. bem:Destroy()
  2514. out:Destroy()
  2515. bnd:Destroy()
  2516. Debounces.Ready = false
  2517. for i, v in pairs(Touche) do
  2518. table.remove(Touche, i)
  2519. end
  2520. wait()
  2521. table.insert(Touche, char.Name)
  2522. Debounces.NoIdl = false
  2523. if Debounces.CanAttack == false then
  2524. Debounces.CanAttack = true
  2525. end
  2526. end
  2527. end
  2528. end)
  2529. ----------------------------------------------------
  2530. --[[mouse.KeyDown:connect(function(key)
  2531. if key == "y" then
  2532. if Debounces.CanAttack == true then
  2533. Debounces.CanAttack = false
  2534. Debounces.NoIdl = true
  2535. Debounces.on = true
  2536. local shell = Instance.new("Part",torso)
  2537. shell.BrickColor = BrickColor.new("Tawny")
  2538. shell.Anchored = false
  2539. shell.CanCollide = false
  2540. shell.Locked = true
  2541. shell.TopSurface = "SmoothNoOutlines"
  2542. shell.BottomSurface = "SmoothNoOutlines"
  2543. shell.Size = Vector3.new(1.2,1.2,1.2)
  2544. shell.FormFactor = 3
  2545. local shellm = Instance.new("SpecialMesh",shell)
  2546. shellm.MeshType = "Sphere"
  2547. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2548. Omega = function()
  2549. local X = Instance.new("Part",char)
  2550. local O = Instance.new("ObjectValue",X)
  2551. O.Name = "creator"
  2552. X.Locked = true
  2553. X.Name = "Shell"
  2554. X.Anchored = false
  2555. X.CanCollide = false
  2556. X.Transparency = 0.5
  2557. X.Reflectance = 0
  2558. X.BottomSurface = 0
  2559. X.TopSurface = 0
  2560. X.Shape = 0
  2561. local V = Instance.new("ObjectValue",X)
  2562. V.Value = char
  2563. V.Name = "creator"
  2564. X.BrickColor = BrickColor.new("Tawny")
  2565. X.Size = Vector3.new(40,40,40)
  2566. --X.Material = "Neon"
  2567. local Z = Instance.new("SpecialMesh",X)
  2568. Z.MeshType = "Sphere"
  2569. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2570. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2571. local bv = Instance.new("BodyVelocity",X)
  2572. bv.maxForce = Vector3.new(99999,99999,99999)
  2573. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2574. bv.velocity = root.CFrame.lookVector*10
  2575. Explode = X.Touched:connect(function(hit)
  2576. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2577. local cf = X.CFrame
  2578. bv:Destroy()
  2579. X.Anchored = true
  2580. Z:Remove()
  2581. Explode:disconnect()
  2582. X.Size = Vector3.new(3,3,3)
  2583. X.Touched:connect(function(hit) end)
  2584. X.CanCollide = false
  2585. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2586. if v:FindFirstChild('Humanoid') then
  2587. v.Humanoid:TakeDamage(math.random(9999,9999))
  2588. end
  2589. end
  2590. for i = 1, (40) do rs:wait()
  2591. X.Transparency = X.Transparency + (1/40)
  2592. X.Size = X.Size + Vector3.new(1,1,1)
  2593. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2594. end
  2595. X:Destroy()
  2596. end
  2597. end)
  2598. end
  2599. for i = 1,200 do
  2600. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2601. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2605. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2607. if Debounces.on == false then break end
  2608. rs:wait()
  2609. end
  2610. for i = 1,30 do
  2611. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2618. if Debounces.on == false then break end
  2619. rs:wait()
  2620. end
  2621. for i = 1,40 do
  2622. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2623. shell.Size = shell.Size + Vector3.new(1,1,1)
  2624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2630. if Debounces.on == false then break end
  2631. rs:wait()
  2632. end
  2633. for i = 1,40 do
  2634. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2639. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2640. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2641. if Debounces.on == false then break end
  2642. rs:wait()
  2643. end
  2644. for i = 1,60 do
  2645. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2646. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2647. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2648. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2649. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2650. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2651. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2652. if Debounces.on == false then break end
  2653. rs:wait()
  2654. end
  2655. for i = 1,60 do
  2656. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2657. shell.Size = shell.Size + Vector3.new(1,1,1)
  2658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2664. if Debounces.on == false then break end
  2665. rs:wait()
  2666. end
  2667. if Debounces.CanAttack == false then
  2668. Debounces.CanAttack = true
  2669. Debounces.NoIdl = false
  2670. Debounces.on = false
  2671. end
  2672. end
  2673. end
  2674. end)]]
  2675. ----------------------------------------------------
  2676.  
  2677. mouse.KeyDown:connect(function(key)
  2678. if key == "h" then
  2679.  
  2680.  
  2681.  
  2682. if Debounces.CanAttack == true then
  2683. Debounces.CanAttack = false
  2684. Debounces.on = true
  2685. Debounces.NoIdl = true
  2686. for i = 1, 15 do
  2687. wait()
  2688. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2689. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2692. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2693. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2694. if Debounces.on == false then break end
  2695.  
  2696. end
  2697. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2698. wait(1.0)
  2699. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
  2700.  
  2701. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2702. local balls = Instance.new("Part",larm)
  2703. balls.Anchored = false
  2704. local aura = Instance.new("ParticleEmitter",balls)
  2705. aura.Size = NumberSequence.new(2)
  2706. aura.Lifetime = NumberRange.new(0.5)
  2707. aura.LightEmission = 1
  2708. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2709. aura.Speed = NumberRange.new(0)
  2710. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2711. aura.Rate = 20
  2712. balls.Material = "Neon"
  2713. balls.CanCollide = false
  2714. balls.Locked = true
  2715. balls.Transparency = 0
  2716. balls.Material = "SmoothPlastic"
  2717. balls.Size = Vector3.new(1,1,1)
  2718. balls.TopSurface = "SmoothNoOutlines"
  2719. balls.BottomSurface = "SmoothNoOutlines"
  2720. balls.BrickColor = BrickColor.new("Sunrise")
  2721. ballsm = Instance.new("SpecialMesh",balls)
  2722. ballsm.MeshType = "Sphere"
  2723. ballsm.Scale = Vector3.new(2,2,2)
  2724. local cor = Instance.new("Part", larm)
  2725. cor.Name = "Link"
  2726. cor.Locked = true
  2727. cor.BottomSurface = 0
  2728. cor.CanCollide = false
  2729. cor.Size = Vector3.new(1, 9, 1)
  2730. cor.Transparency = 1
  2731. cor.TopSurface = 0
  2732. corw = Instance.new("Weld",larm)
  2733. corw.Part0 = larm
  2734. corw.Part1 = cor
  2735. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2736. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2737. weld1 = Instance.new("Weld",larm)
  2738. weld1.Part0 = balls
  2739. weld1.Part1 = torso
  2740. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2741.  
  2742. x = Instance.new("Sound",char)
  2743. x.SoundId = "rbxassetid://670166779"
  2744. x.Pitch = 1
  2745. x.Volume = 5
  2746. wait(.0000001)
  2747. x:Play()
  2748. for i = 1, 15 do
  2749. wait()
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2756.  
  2757.  
  2758. end
  2759.  
  2760. wait(0.5)
  2761.  
  2762.  
  2763. Debounces.on = false
  2764. Debounces.Here = false
  2765. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2766.  
  2767. wait(0.7)
  2768.  
  2769. for i = 1, 15 do
  2770. wait()
  2771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2777. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2778. end
  2779.  
  2780. wait()
  2781. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2782. wait()
  2783. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2784. balls:Destroy()
  2785. wait()
  2786. for i = 1, 15 do
  2787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2793.  
  2794.  
  2795. end
  2796. wait(1.6)
  2797. shot = shot + 1
  2798.  
  2799.  
  2800. local rng = Instance.new("Part",larm)
  2801. rng.Anchored = true
  2802. rng.BrickColor = BrickColor.new("Tawny")
  2803. rng.CanCollide = false
  2804. rng.FormFactor = 3
  2805. rng.Name = "Ring"
  2806. rng.Size = Vector3.new(8,8,8)
  2807. rng.Transparency = 0.35
  2808. rng.TopSurface = 0
  2809. rng.BottomSurface = 0
  2810. rng2 = rng:clone()
  2811. rng3 = rng2:clone()
  2812. rng4 = rng2:clone()
  2813. local rngm = Instance.new("SpecialMesh", rng)
  2814. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2815. rngm.Scale = Vector3.new(1,1,1)
  2816. rngm2 = rngm:clone()
  2817. rngm2.Scale = Vector3.new(1,1,1)
  2818. rngm3=rngm2:clone()
  2819. rngm3.Parent = rng3
  2820. rngm3.Scale = Vector3.new(1,1,1)
  2821. rngm4 = rngm2:clone()
  2822. rngm4.Parent = rng4
  2823. rngm4.Scale = Vector3.new(1,1,1)
  2824. local bem = Instance.new("Part",larm)
  2825. bem.Anchored = true
  2826. bem.Position = bem.Position + Vector3.new(0,0,5)
  2827. bem.BrickColor = BrickColor.new("Sunrise")
  2828. bem.CanCollide = false
  2829. local aura = Instance.new("ParticleEmitter",bem)
  2830. aura.Size = NumberSequence.new(11)
  2831. aura.Lifetime = NumberRange.new(0.5)
  2832. aura.LightEmission = 1
  2833. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2834. aura.Speed = NumberRange.new(0)
  2835. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2836. aura.Rate = 400
  2837. bem.FormFactor = 3
  2838. bem.Name = "Beam" .. shot
  2839. bem.Size = Vector3.new(50,50,50)
  2840. bem.Transparency = 0.35
  2841. bem.TopSurface = 0
  2842. bem.BottomSurface = 0
  2843. local bemm = Instance.new("SpecialMesh", bem)
  2844. bemm.MeshType = 4
  2845. bemm.Scale = Vector3.new(1, 1, 1)
  2846. local out = Instance.new("Part",char)
  2847. out.Anchored = true
  2848. out.BrickColor = BrickColor.new("Sunrise")
  2849. out.CanCollide = false
  2850. out.FormFactor = 3
  2851. out.Name = "Out"
  2852. out.Size = Vector3.new(1,1,1)
  2853. out.Transparency = 0.35
  2854. out.TopSurface = 0
  2855. out.BottomSurface = 0
  2856. local outm = Instance.new("SpecialMesh", out)
  2857. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2858. outm.Scale = Vector3.new(1, 1, 1)
  2859. local bnd = Instance.new("Part", larm)
  2860. bnd.Anchored = true
  2861. bnd.BrickColor = BrickColor.new("Sunrise")
  2862. bnd.CanCollide = false
  2863. bnd.FormFactor = 3
  2864. bnd.Name = "Bend"
  2865. bnd.Size = Vector3.new(10,10,10)
  2866. bnd.Transparency = 1
  2867. bnd.TopSurface = 0
  2868. bnd.BottomSurface = 0
  2869. local bndm = Instance.new("SpecialMesh", bnd)
  2870. bndm.MeshType = 3
  2871. bndm.Scale = Vector3.new(1,1,1)
  2872. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2873. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2874. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2875. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2876. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2877. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2878. Debounces.Shewt = true
  2879. coroutine.wrap(function()
  2880. for i = 1, 20, 0.2 do
  2881. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2882. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2883. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2884. rng.Transparency = i/20
  2885. rng3.Transparency = 1/24
  2886. rng4.Transparency = i/26
  2887. wait()
  2888. end
  2889. wait(5.0)
  2890. rng:Destroy()
  2891. end)()
  2892. if Debounces.Shewt == true then
  2893. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2894. hit = ht.Parent
  2895. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2896. if HasntTouched(hit.Name) == true and deb == false then
  2897. deb = true
  2898. coroutine.wrap(function()
  2899. hit:FindFirstChild("Humanoid").PlatformStand = true
  2900. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2901. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2902. end)()
  2903. table.insert(Touche, hit.Name)
  2904. deb = false
  2905. end
  2906. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2907. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2908. deb = true
  2909. coroutine.wrap(function()
  2910. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2911. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2912. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2913. wait(1)
  2914. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2915. end)()
  2916. table.insert(Touche, hit.Parent.Name)
  2917. deb = false
  2918. for i, v in pairs(Touche) do
  2919. print(v)
  2920. end
  2921. end
  2922. end
  2923. end)
  2924. end
  2925. for i = 0, 260, 8 do
  2926. bem.Size = Vector3.new(i, 16,16)
  2927. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2928. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2929. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2930. bnd.Size = Vector3.new(10,10,10)
  2931. bndm.Scale = Vector3.new(10,10,10)
  2932. if i % 10 == 0 then
  2933. local newRng = rng2:Clone()
  2934. newRng.Parent = torso
  2935. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2936. local newRngm = rngm2:clone()
  2937. newRngm.Parent=newRng
  2938. coroutine.wrap(function()
  2939. for i = 1, 10, 0.2 do
  2940. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  2941. newRng.Transparency = i/10
  2942. wait()
  2943. end
  2944. wait(3.0)
  2945. newRng:Destroy()
  2946. pt:Destroy()
  2947. pt2:Destroy()
  2948. end)()
  2949. end
  2950. wait()
  2951. end
  2952. wait(3.0)
  2953. Debounces.Shewt = false
  2954. bem:Destroy()
  2955. out:Destroy()
  2956. bnd:Destroy()
  2957. Debounces.Ready = false
  2958. for i, v in pairs(Touche) do
  2959. table.remove(Touche, i)
  2960. end
  2961. wait()
  2962. table.insert(Touche, char.Name)
  2963. Debounces.NoIdl = false
  2964. if Debounces.CanAttack == false then
  2965. Debounces.CanAttack = true
  2966. end
  2967. end
  2968. end
  2969. end)
  2970. ----------------------------------------------------
  2971. --[[mouse.KeyDown:connect(function(key)
  2972. if key == "h" then
  2973. if Debounces.CanAttack == true then
  2974. Debounces.CanAttack = false
  2975. Debounces.NoIdl = true
  2976. Debounces.on = true
  2977. local shell = Instance.new("Part",torso)
  2978. shell.BrickColor = BrickColor.new("Tawny")
  2979. shell.Anchored = false
  2980. shell.CanCollide = false
  2981. shell.Locked = true
  2982. shell.TopSurface = "SmoothNoOutlines"
  2983. shell.BottomSurface = "SmoothNoOutlines"
  2984. shell.Size = Vector3.new(1.2,1.2,1.2)
  2985. shell.FormFactor = 3
  2986. local shellm = Instance.new("SpecialMesh",shell)
  2987. shellm.MeshType = "Sphere"
  2988. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2989. Omega = function()
  2990. local X = Instance.new("Part",char)
  2991. local O = Instance.new("ObjectValue",X)
  2992. O.Name = "creator"
  2993. X.Locked = true
  2994. X.Name = "Shell"
  2995. X.Anchored = false
  2996. X.CanCollide = false
  2997. X.Transparency = 0.5
  2998. X.Reflectance = 0
  2999. X.BottomSurface = 0
  3000. X.TopSurface = 0
  3001. X.Shape = 0
  3002. local V = Instance.new("ObjectValue",X)
  3003. V.Value = char
  3004. V.Name = "creator"
  3005. X.BrickColor = BrickColor.new("Tawny")
  3006. X.Size = Vector3.new(40,40,40)
  3007. --X.Material = "Neon"
  3008. local Z = Instance.new("SpecialMesh",X)
  3009. Z.MeshType = "Sphere"
  3010. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3011. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3012. local bv = Instance.new("BodyVelocity",X)
  3013. bv.maxForce = Vector3.new(99999,99999,99999)
  3014. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3015. bv.velocity = root.CFrame.lookVector*10
  3016. Explode = X.Touched:connect(function(hit)
  3017. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3018. local cf = X.CFrame
  3019. bv:Destroy()
  3020. X.Anchored = true
  3021. Z:Remove()
  3022. Explode:disconnect()
  3023. X.Size = Vector3.new(3,3,3)
  3024. X.Touched:connect(function(hit) end)
  3025. X.CanCollide = false
  3026. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3027. if v:FindFirstChild('Humanoid') then
  3028. v.Humanoid:TakeDamage(math.random(9999,9999))
  3029. end
  3030. end
  3031. for i = 1, (40) do rs:wait()
  3032. X.Transparency = X.Transparency + (1/40)
  3033. X.Size = X.Size + Vector3.new(1,1,1)
  3034. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3035. end
  3036. X:Destroy()
  3037. end
  3038. end)
  3039. end
  3040. for i = 1,200 do
  3041. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3042. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3043. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3044. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3045. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3046. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3047. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3048. if Debounces.on == false then break end
  3049. rs:wait()
  3050. end
  3051. for i = 1,30 do
  3052. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3053. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3054. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3055. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3057. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3058. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3059. if Debounces.on == false then break end
  3060. rs:wait()
  3061. end
  3062. for i = 1,40 do
  3063. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3064. shell.Size = shell.Size + Vector3.new(1,1,1)
  3065. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3066. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3067. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3068. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3069. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3070. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3071. if Debounces.on == false then break end
  3072. rs:wait()
  3073. end
  3074. for i = 1,40 do
  3075. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3076. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3077. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3078. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3079. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3080. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3081. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3082. if Debounces.on == false then break end
  3083. rs:wait()
  3084. end
  3085. for i = 1,60 do
  3086. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3089. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3090. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3091. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3092. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3093. if Debounces.on == false then break end
  3094. rs:wait()
  3095. end
  3096. for i = 1,60 do
  3097. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3098. shell.Size = shell.Size + Vector3.new(1,1,1)
  3099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3105. if Debounces.on == false then break end
  3106. rs:wait()
  3107. end
  3108. if Debounces.CanAttack == false then
  3109. Debounces.CanAttack = true
  3110. Debounces.NoIdl = false
  3111. Debounces.on = false
  3112. end
  3113. end
  3114. end
  3115. end)]]
  3116. ----------------------------------------------------
  3117. Charging = false
  3118. mouse.KeyDown:connect(function(key)
  3119. if key == "r" then
  3120. if Charging == false then
  3121. Charging = true
  3122. if Debounces.CanAttack == true then
  3123. Debounces.CanAttack = false
  3124. Debounces.NoIdl = true
  3125. Debounces.on = true
  3126. for i = 1,20 do
  3127. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3128. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3129. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3130. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3131. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3132. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3133. if Debounces.on == false then break end
  3134. rs:wait()
  3135. end
  3136. --[[for i = 1,20 do
  3137. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3138. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3139. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3140. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3141. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3142. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3143. if Debounces.on == false then break end
  3144. rs:wait()
  3145. end]]--
  3146. pt=Instance.new('Part',torso)
  3147. pt.Anchored=true
  3148. pt.CanCollide=false
  3149. pt.Locked = true
  3150. pt.FormFactor='Custom'
  3151. pt.Size=Vector3.new(1,1,1)
  3152. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3153. pt.Transparency=.6
  3154. pt.BrickColor=BrickColor.new('Mauve')
  3155. msh=Instance.new('SpecialMesh',pt)
  3156. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3157. msh.Scale=Vector3.new(8,4,8)
  3158. pt2=pt:clone()
  3159. pt2.Parent = torso
  3160. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3161. pt2.BrickColor=BrickColor.new("Mauve")
  3162. msh2=msh:clone()
  3163. msh2.Parent=pt2
  3164. msh2.Scale=Vector3.new(10,5,10)
  3165.  
  3166. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3167.  
  3168. bl = Instance.new("Part", char)
  3169. bl.Locked = true
  3170. bl.Name = "Shell"
  3171. bl.BrickColor = BrickColor.new("Mauve")
  3172. bl.Anchored = true
  3173. bl.CanCollide = false
  3174. bl.Transparency = 0
  3175. bl.Reflectance = 0
  3176. bl.BottomSurface = 0
  3177. bl.TopSurface = 0
  3178. bl.Shape = 0
  3179. blm = Instance.new("SpecialMesh",bl)
  3180. blm.MeshType = "Sphere"
  3181. blm.Scale = Vector3.new(1,1,1)
  3182. blm.MeshId = "rbxassetid://9982590"
  3183.  
  3184. coroutine.resume(coroutine.create(function()
  3185. for i=1, math.huge, 4 do
  3186. if Charging == true then
  3187. rs:wait()
  3188. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3189. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3190. bl.Transparency = bl.Transparency + 0.005
  3191. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3192. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3193. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3194. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3195. elseif Charging == false then break
  3196. end
  3197. end
  3198. end))
  3199.  
  3200. repeat
  3201. local p = Instance.new('Part',torso)
  3202. p.formFactor = 'Custom'
  3203. p.Size = Vector3.new(1,1,1)
  3204. p.BrickColor = workspace.Base.BrickColor
  3205. p.CanCollide = false
  3206. p.Transparency = 0
  3207. p.Anchored = true
  3208. p.Locked=true
  3209. p.Material = workspace.Base.Material
  3210. s = math.random(1,40)/10
  3211. local m = Instance.new("BlockMesh",p)
  3212. m.Scale = Vector3.new(s,s,s)
  3213. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3214. --[[coroutine.wrap(function()
  3215. wait(2)
  3216. while Charging == true do
  3217. wait(2)
  3218. GroundWave1()
  3219. wait(2)
  3220. end
  3221. end)()]]--
  3222. Spawn(function()
  3223. while rs:wait() do
  3224. if Charging == true then
  3225. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3226. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3227. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3228. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3229. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3230. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3231. elseif Charging == false then break
  3232. end
  3233. end
  3234. end)
  3235. Spawn(function()
  3236. while rs:wait() do
  3237. if p.Transparency >= 1 then p:Destroy() break end
  3238. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3239. p.Transparency = p.Transparency+0.01
  3240. end
  3241. end)
  3242. wait(.3)
  3243. until Charging == false
  3244. end
  3245. end
  3246. end
  3247. end)
  3248. ----------------------------------------------------
  3249. mouse.KeyUp:connect(function(key)
  3250. if key == "r" then
  3251. if Charging == true then
  3252. Charging = false
  3253. pt:Destroy()
  3254. pt2:Destroy()
  3255. bl:Destroy()
  3256. if Debounces.CanAttack == false then
  3257. Debounces.CanAttack = true
  3258. Debounces.NoIdl = false
  3259. Debounces.on = false
  3260. end
  3261. end
  3262. end
  3263. end)
  3264. ----------------------------------------------------
  3265. mouse.KeyDown:connect(function(key)
  3266. if key == "g" then
  3267. if Debounces.CanAttack == true then
  3268. Debounces.CanAttack = false
  3269. Debounces.NoIdl = true
  3270. Debounces.on = true
  3271. local shell = Instance.new("Part",torso)
  3272. shell.BrickColor = BrickColor.new("Tawny")
  3273. shell.Anchored = true
  3274. shell.CanCollide = false
  3275. shell.Locked = true
  3276. shell.TopSurface = "SmoothNoOutlines"
  3277. shell.BottomSurface = "SmoothNoOutlines"
  3278. shell.Size = Vector3.new(1,1,1)
  3279. shellm = Instance.new("SpecialMesh",shell)
  3280. shellm.MeshType = "Sphere"
  3281. shellm.Scale = Vector3.new(1,1,1)
  3282. local shell2 = Instance.new("Part",torso)
  3283. shell2.BrickColor = BrickColor.new("Tawny")
  3284. shell2.Anchored = true
  3285. shell2.CanCollide = false
  3286. shell2.Locked = true
  3287. shell2.TopSurface = "SmoothNoOutlines"
  3288. shell2.BottomSurface = "SmoothNoOutlines"
  3289. shell2.Size = Vector3.new(1,1,1)
  3290. shellm2 = Instance.new("SpecialMesh",shell2)
  3291. shellm2.MeshType = "Sphere"
  3292. shellm2.Scale = Vector3.new(1,1,1)
  3293.  
  3294. function FindNearestTorso(Position,Distance,SinglePlayer)
  3295. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3296. local List = {}
  3297. for i,v in pairs(workspace:GetChildren())do
  3298. if v:IsA("Model")then
  3299. if v:findFirstChild("Torso")then
  3300. if v ~= char then
  3301. if(v.Torso.Position -Position).magnitude <= Distance then
  3302. table.insert(List,v)
  3303. end
  3304. end
  3305. end
  3306. end
  3307. end
  3308. return List
  3309. end
  3310.  
  3311. Shell = function()
  3312. local X = Instance.new("Part",char)
  3313. local O = Instance.new("ObjectValue",X)
  3314. O.Name = "creator"
  3315. X.Locked = true
  3316. X.Name = "Shell"
  3317. X.Anchored = false
  3318. X.CanCollide = false
  3319. X.Transparency = 0
  3320. X.Reflectance = 0
  3321. X.BottomSurface = 0
  3322. X.TopSurface = 0
  3323. X.Shape = 0
  3324. local V = Instance.new("ObjectValue",X)
  3325. V.Value = char
  3326. V.Name = "creator"
  3327. X.BrickColor = BrickColor.new("Tawny")
  3328. X.Size = Vector3.new(1,1,1)
  3329. --X.Material = "Neon"
  3330. local Z = Instance.new("SpecialMesh",X)
  3331. Z.MeshType = "Sphere"
  3332. Z.Scale = Vector3.new(1,1,1)
  3333. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3334. local bv = Instance.new("BodyVelocity",X)
  3335. bv.maxForce = Vector3.new(99999,99999,99999)
  3336. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3337. bv.velocity = root.CFrame.lookVector*65
  3338. Explode = X.Touched:connect(function(hit)
  3339. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3340. local cf = X.CFrame
  3341. bv:Destroy()
  3342. X.Anchored = true
  3343. Z:Remove()
  3344. Explode:disconnect()
  3345. X.Size = Vector3.new(3,3,3)
  3346. X.Touched:connect(function(hit) end)
  3347. X.CanCollide = false
  3348. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3349. if v:FindFirstChild('Humanoid') then
  3350. v.Humanoid:TakeDamage(math.random(99999,99999))
  3351. end
  3352. end
  3353. for i = 1, (40) do rs:wait()
  3354. X.Transparency = X.Transparency + (1/40)
  3355. X.Size = X.Size + Vector3.new(1,1,1)
  3356. X.CFrame = cf
  3357. end
  3358. X:Destroy()
  3359. end
  3360. end)
  3361. end
  3362. Shell()
  3363. for i = 1, 10 do
  3364. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3365. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3366. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3367. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3368. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3369. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3370. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3371. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3372. if Debounces.on == false then break end
  3373. rs:wait()
  3374. end
  3375. Shell()
  3376. shell.Transparency = 1
  3377. for i = 1, 10 do
  3378. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3379. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3380. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3381. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3382. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3384. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3385. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3386. if Debounces.on == false then break end
  3387. rs:wait()
  3388. end
  3389. Shell()
  3390. shell.Transparency = 0
  3391. shell2.Transparency = 1
  3392. for i = 1, 10 do
  3393. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3394. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3397. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3398. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3400. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3401. if Debounces.on == false then break end
  3402. rs:wait()
  3403. end
  3404. Shell()
  3405. shell2.Transparency = 0
  3406. shell.Transparency = 1
  3407. for i = 1, 10 do
  3408. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3409. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3410. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3411. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3412. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3413. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3414. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3415. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3416. if Debounces.on == false then break end
  3417. rs:wait()
  3418. end
  3419. Shell()
  3420. shell.Transparency = 0
  3421. shell2.Transparency = 1
  3422. for i = 1, 10 do
  3423. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3424. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3431. if Debounces.on == false then break end
  3432. rs:wait()
  3433. end
  3434. Shell()
  3435. shell2.Transparency = 0
  3436. shell.Transparency = 1
  3437. for i = 1, 10 do
  3438. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3439. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3440. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3441. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3442. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3443. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3444. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3445. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3446. if Debounces.on == false then break end
  3447. rs:wait()
  3448. end
  3449. Shell()
  3450. shell.Transparency = 0
  3451. shell2.Transparency = 1
  3452. for i = 1, 10 do
  3453. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3454. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3458. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3459. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3460. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3461. if Debounces.on == false then break end
  3462. rs:wait()
  3463. end
  3464. Shell()
  3465. shell2.Transparency = 0
  3466. shell.Transparency = 1
  3467. for i = 1, 10 do
  3468. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3469. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3476. if Debounces.on == false then break end
  3477. rs:wait()
  3478. end
  3479. Shell()
  3480. shell.Transparency = 0
  3481. shell2.Transparency = 1
  3482. for i = 1, 10 do
  3483. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3484. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3485. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3486. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3487. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3488. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3489. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3490. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3491. if Debounces.on == false then break end
  3492. rs:wait()
  3493. end
  3494. Shell()
  3495. shell2.Transparency = 0
  3496. shell.Transparency = 1
  3497. for i = 1, 10 do
  3498. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3499. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3500. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3504. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3505. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3506. if Debounces.on == false then break end
  3507. rs:wait()
  3508. end
  3509. Shell()
  3510. shell.Transparency = 0
  3511. shell2.Transparency = 1
  3512. for i = 1, 10 do
  3513. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3514. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3515. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3521. if Debounces.on == false then break end
  3522. rs:wait()
  3523. end
  3524. Shell()
  3525. shell2.Transparency = 0
  3526. shell.Transparency = 1
  3527. for i = 1, 10 do
  3528. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3529. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3536. if Debounces.on == false then break end
  3537. rs:wait()
  3538. end
  3539. Shell()
  3540. shell.Transparency = 0
  3541. shell2.Transparency = 1
  3542. for i = 1, 10 do
  3543. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3544. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3551. if Debounces.on == false then break end
  3552. rs:wait()
  3553. end
  3554. shell.Transparency = 1
  3555. if Debounces.CanAttack == false then
  3556. Debounces.CanAttack = true
  3557. Debounces.NoIdl = false
  3558. Debounces.on = false
  3559. end
  3560. end
  3561. end
  3562. end)
  3563. ----------------------------------------------------
  3564. Search = false
  3565. mouse.KeyDown:connect(function(key)
  3566. if key == "n" then
  3567. if Search == false then
  3568. Search = true
  3569. for i,v in pairs(game.Players:getPlayers()) do
  3570. if v.Name~=char.Name then
  3571. for j,k in pairs(v.Character:GetChildren()) do
  3572. if k:IsA("BasePart") and k.Transparency >= 1 then
  3573. bawx=Instance.new("SelectionBox",cam)
  3574. bawx.Color = BrickColor.new("Bright red")
  3575. bawx.Transparency = .5
  3576. bawx.Adornee = k
  3577. end
  3578. end
  3579. end
  3580. end
  3581. elseif Search == true then
  3582. Search = false
  3583. for i, v in pairs(cam:GetChildren()) do
  3584. if v:IsA("SelectionBox") then
  3585. v:Destroy()
  3586. end
  3587. end
  3588. end
  3589. end
  3590. end)
  3591. ----------------------------------------------------
  3592. Grab = false
  3593. mouse.KeyDown:connect(function(key)
  3594. if key == "z" then
  3595. Debounces.on = true
  3596. Debounces.NoIdl = true
  3597. Debounces.ks = true
  3598. if Grab == false then
  3599. gp = nil
  3600. for i = 1, 20 do
  3601. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3605. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3607. if Debounces.on == false then break end
  3608. rs:wait()
  3609. end
  3610. con1=larm.Touched:connect(function(hit) -- this is grab
  3611. ht = hit.Parent
  3612. hum1=ht:FindFirstChild('Humanoid')
  3613. if hum1 ~= nil then
  3614. if Debounces.ks==true then
  3615. z = Instance.new("Sound",hed)
  3616. z.SoundId = "rbxassetid://169380525"
  3617. z.Volume = 1
  3618. z:Play()
  3619. Debounces.ks=false
  3620. end
  3621. hum1.PlatformStand=true
  3622. gp = ht
  3623. Grab = true
  3624. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3625. asd.Parent = larm
  3626. asd.Name = "asd"
  3627. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3628. --[[elseif hum1 == nil then
  3629. con1:disconnect()
  3630. wait() return]]--
  3631. end
  3632. end)
  3633. for i = 1, 20 do
  3634. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3635. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3636. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3637. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3638. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3639. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3640. if Debounces.on == false then break end
  3641. rs:wait()
  3642. end
  3643. if hum1 == nil then
  3644. Debounces.on = false
  3645. Debounces.NoIdl = false
  3646. end
  3647. con1:disconnect()
  3648. elseif Grab == true then
  3649. Grab = false
  3650. Punch()
  3651. z = Instance.new("Sound",hed)
  3652. z.SoundId = "rbxassetid://169380525"
  3653. z.Pitch = ptz[math.random(1,#ptz)]
  3654. z.Volume = 1
  3655. z:Play()
  3656. for i = 1, 10 do
  3657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3663. if Debounces.on == false then break end
  3664. rs:wait()
  3665. end
  3666. Punch()
  3667. z = Instance.new("Sound",hed)
  3668. z.SoundId = "rbxassetid://169380525"
  3669. z.Pitch = ptz[math.random(1,#ptz)]
  3670. z.Volume = 1
  3671. z:Play()
  3672. for i = 1, 10 do
  3673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3679. if Debounces.on == false then break end
  3680. rs:wait()
  3681. end
  3682. Punch()
  3683. z = Instance.new("Sound",hed)
  3684. z.SoundId = "rbxassetid://169380525"
  3685. z.Pitch = ptz[math.random(1,#ptz)]
  3686. z.Volume = 1
  3687. z:Play()
  3688. for i = 1, 10 do
  3689. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3690. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3695. if Debounces.on == false then break end
  3696. rs:wait()
  3697. end
  3698. Punch()
  3699. z = Instance.new("Sound",hed)
  3700. z.SoundId = "rbxassetid://169380525"
  3701. z.Pitch = ptz[math.random(1,#ptz)]
  3702. z.Volume = 1
  3703. z:Play()
  3704. for i = 1, 10 do
  3705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3711. if Debounces.on == false then break end
  3712. rs:wait()
  3713. end
  3714. Punch()
  3715. z = Instance.new("Sound",hed)
  3716. z.SoundId = "rbxassetid://169380525"
  3717. z.Pitch = ptz[math.random(1,#ptz)]
  3718. z.Volume = 1
  3719. z:Play()
  3720. for i = 1, 10 do
  3721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3727. if Debounces.on == false then break end
  3728. rs:wait()
  3729. end
  3730. Punch()
  3731. z = Instance.new("Sound",hed)
  3732. z.SoundId = "rbxassetid://169380525"
  3733. z.Pitch = ptz[math.random(1,#ptz)]
  3734. z.Volume = 1
  3735. z:Play()
  3736. for i = 1, 10 do
  3737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3743. if Debounces.on == false then break end
  3744. rs:wait()
  3745. end
  3746. Punch()
  3747. z = Instance.new("Sound",hed)
  3748. z.SoundId = "rbxassetid://169380525"
  3749. z.Pitch = ptz[math.random(1,#ptz)]
  3750. z.Volume = 1
  3751. z:Play()
  3752. for i = 1, 10 do
  3753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3759. if Debounces.on == false then break end
  3760. rs:wait()
  3761. end
  3762. Punch()
  3763. z = Instance.new("Sound",hed)
  3764. z.SoundId = "rbxassetid://169380525"
  3765. z.Pitch = ptz[math.random(1,#ptz)]
  3766. z.Volume = 1
  3767. z:Play()
  3768. for i = 1, 10 do
  3769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3775. if Debounces.on == false then break end
  3776. rs:wait()
  3777. end
  3778. Punch()
  3779. z = Instance.new("Sound",hed)
  3780. z.SoundId = "rbxassetid://169380525"
  3781. z.Pitch = ptz[math.random(1,#ptz)]
  3782. z.Volume = 1
  3783. z:Play()
  3784. for i = 1, 10 do
  3785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3791. if Debounces.on == false then break end
  3792. rs:wait()
  3793. end
  3794. Punch()
  3795. z = Instance.new("Sound",hed)
  3796. z.SoundId = "rbxassetid://169380525"
  3797. z.Pitch = ptz[math.random(1,#ptz)]
  3798. z.Volume = 1
  3799. z:Play()
  3800. for i = 1, 10 do
  3801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3805. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3807. if Debounces.on == false then break end
  3808. rs:wait()
  3809. end
  3810. Punch()
  3811. z = Instance.new("Sound",hed)
  3812. z.SoundId = "rbxassetid://169380525"
  3813. z.Pitch = ptz[math.random(1,#ptz)]
  3814. z.Volume = 1
  3815. z:Play()
  3816. for i = 1, 10 do
  3817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3823. if Debounces.on == false then break end
  3824. rs:wait()
  3825. end
  3826. Punch()
  3827. z = Instance.new("Sound",hed)
  3828. z.SoundId = "rbxassetid://169380525"
  3829. z.Pitch = ptz[math.random(1,#ptz)]
  3830. z.Volume = 1
  3831. z:Play()
  3832. for i = 1, 10 do
  3833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3835. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3838. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3839. if Debounces.on == false then break end
  3840. rs:wait()
  3841. end
  3842. con1:disconnect()
  3843. Debounces.on = false
  3844. Debounces.NoIdl = false
  3845. if gp ~= nil then
  3846. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3847. for i,v in pairs(larm:GetChildren()) do
  3848. if v.Name == "asd" and v:IsA("Weld") then
  3849. v:Remove()
  3850. end
  3851. end
  3852. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3853. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3854. bv.P = 125000
  3855. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3856. hum1=nil
  3857. ht=nil
  3858. Debounces.on = false
  3859. Debounces.NoIdl = false
  3860. elseif ht == nil then wait()
  3861. Grab = false
  3862. Debounces.on = false
  3863. Debounces.NoIdl = false
  3864. end
  3865. end
  3866. end
  3867. end)
  3868. ----------------------------------------------------
  3869. mouse.KeyDown:connect(function(key)
  3870. if string.byte(key) == 52 then
  3871. char.Humanoid.WalkSpeed = 60
  3872. end
  3873. end)
  3874. mouse.KeyUp:connect(function(key)
  3875. if string.byte(key) == 52 then
  3876. char.Humanoid.WalkSpeed = 8
  3877. end
  3878. end)
  3879. -------------------------------
  3880. local animpose = "Idle"
  3881. local lastanimpose = "Idle"
  3882. local sine = 0
  3883. local change = 1
  3884. local val = 0
  3885. local ffing = false
  3886. -------------------------------
  3887. game:GetService("RunService").RenderStepped:connect(function()
  3888. --[[if char.Humanoid.Jump == true then
  3889. jump = true
  3890. else
  3891. jump = false
  3892. end]]
  3893. char.Humanoid.FreeFalling:connect(function(f)
  3894. if f then
  3895. ffing = true
  3896. else
  3897. ffing = false
  3898. end
  3899. end)
  3900. sine = sine + change
  3901. if jumpn == true then
  3902. animpose = "Jumping"
  3903. elseif ffing == true then
  3904. animpose = "Freefalling"
  3905. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3906. animpose = "Idle"
  3907. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3908. animpose = "Walking"
  3909. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3910. animpose = "Running"
  3911. end
  3912. if animpose ~= lastanimpose then
  3913. sine = 0
  3914. if Debounces.NoIdl == false then
  3915. if animpose == "Idle" then
  3916. for i = 1, 2 do
  3917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3918. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3919. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3920. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3921. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3922. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3923. end
  3924. elseif animpose == "Walking" then
  3925. for i = 1, 2 do
  3926. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3928. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3929. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3930. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3931. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3932. end
  3933. elseif animpose == "Running" then
  3934. for i = 1, 2 do
  3935. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3936. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3937. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3938. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3939. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3940. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3941. wait()
  3942. end
  3943. end
  3944. else
  3945. end
  3946. end
  3947. lastanimpose = animpose
  3948. if Debounces.NoIdl == false then
  3949. if animpose == "Idle" then
  3950. change = 0.5
  3951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3953. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3954. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3955. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3956. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3957. elseif animpose == "Walking" then
  3958. change = 1
  3959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3961. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3963. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3964. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3965. elseif animpose == "Running" then
  3966. change = 1
  3967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3973. end
  3974. end
  3975. end)
  3976.  
  3977. hum.MaxHealth = math.huge
  3978. wait(1)
  3979. hum.Health = math.huge
  3980. local p = game.Players.LocalPlayer
  3981. local char = p.Character
  3982. z = Instance.new("Sound", char)
  3983. z.SoundId = "rbxassetid://1093233013"
  3984. z.Pitch = 1
  3985. z.Volume = 999
  3986. z.Looped = true
  3987. wait(.1)
  3988. z:Play()
  3989. while true do --Loop
  3990. wait(0.04)
  3991. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  3992. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  3993. wait(0.04) --wait 1 second, you can change this and make it different for every one
  3994. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  3995. wait(0.04)
  3996. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  3997. wait(0.04)
  3998. end
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