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  1. Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.1]
  7.     Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8.     Vendor:  
  9.     VRAM:     8088 MB
  10.     Driver:   26.21.14.4097
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  0.133 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 15.711100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 9:53:14 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31.   Thread -> id: 2830 -> priority: 1
  32.   Thread -> id: 4b70 -> priority: 1
  33.   Thread -> id: 2d54 -> priority: 1
  34.   Thread -> id: 4e4c -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174249.
  41. Total: 407.108900 ms (FindLiveObjects: 15.600400 ms CreateObjectMapping: 22.926100 ms MarkObjects: 367.887400 ms  DeleteObjects: 0.694700 ms)
  42.  
  43. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  44. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  45.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  46. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  47. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  48.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  49. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  50. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  51.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  52. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  53. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  54.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  55. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  56. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  57.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  58. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  59. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  60.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  61. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  62. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  63.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  64. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  65. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  66.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  67. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  68. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  69.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  70. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  71. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  72.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  73. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  74. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  75.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  76. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  77. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  78.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  79. Tamer ID: 103334
  80.  
  81. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  82.  
  83. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  84.  
  85. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175447.
  86. Total: 291.172700 ms (FindLiveObjects: 8.662100 ms CreateObjectMapping: 12.988000 ms MarkObjects: 269.362200 ms  DeleteObjects: 0.160200 ms)
  87.  
  88. Unloading 14 Unused Serialized files (Serialized files now loaded: 5)
  89.  
  90. Unloading 1466 unused Assets to reduce memory usage. Loaded Objects now: 189131.
  91. Total: 277.508300 ms (FindLiveObjects: 7.609900 ms CreateObjectMapping: 12.967800 ms MarkObjects: 255.483400 ms  DeleteObjects: 1.446900 ms)
  92.  
  93. Unloading 8 Unused Serialized files (Serialized files now loaded: 6)
  94.  
  95. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 196740.
  96. Total: 278.892000 ms (FindLiveObjects: 7.752200 ms CreateObjectMapping: 14.597300 ms MarkObjects: 256.220700 ms  DeleteObjects: 0.321400 ms)
  97.  
  98. Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
  99.  
  100. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196740.
  101. Total: 275.715500 ms (FindLiveObjects: 7.711000 ms CreateObjectMapping: 12.841600 ms MarkObjects: 254.884800 ms  DeleteObjects: 0.277700 ms)
  102.  
  103. Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
  104.  
  105. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196740.
  106. Total: 280.490300 ms (FindLiveObjects: 7.811100 ms CreateObjectMapping: 12.774400 ms MarkObjects: 259.653800 ms  DeleteObjects: 0.250800 ms)
  107.  
  108. Join 20
  109.  
  110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  111.  
  112. Unloading 12 Unused Serialized files (Serialized files now loaded: 23)
  113.  
  114. Unloading 2629 unused Assets to reduce memory usage. Loaded Objects now: 211912.
  115. Total: 386.819200 ms (FindLiveObjects: 15.118900 ms CreateObjectMapping: 22.871600 ms MarkObjects: 346.212200 ms  DeleteObjects: 2.616200 ms)
  116.  
  117. Unloading 5 Unused Serialized files (Serialized files now loaded: 23)
  118.  
  119. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211938.
  120. Total: 420.949500 ms (FindLiveObjects: 15.011000 ms CreateObjectMapping: 27.407200 ms MarkObjects: 378.103200 ms  DeleteObjects: 0.427700 ms)
  121.  
  122. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  123.  
  124. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 211938.
  125. Total: 389.402400 ms (FindLiveObjects: 12.955500 ms CreateObjectMapping: 22.584800 ms MarkObjects: 353.555300 ms  DeleteObjects: 0.306400 ms)
  126.  
  127. Join 20
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  130.  
  131. Unloading 11 Unused Serialized files (Serialized files now loaded: 28)
  132.  
  133. Unloading 3226 unused Assets to reduce memory usage. Loaded Objects now: 218163.
  134. Total: 344.055000 ms (FindLiveObjects: 14.189500 ms CreateObjectMapping: 21.395200 ms MarkObjects: 305.631100 ms  DeleteObjects: 2.838700 ms)
  135.  
  136. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  137.  
  138. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 218163.
  139. Total: 329.089200 ms (FindLiveObjects: 9.592900 ms CreateObjectMapping: 19.813100 ms MarkObjects: 299.399400 ms  DeleteObjects: 0.283100 ms)
  140.  
  141. Join 20
  142.  
  143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  144.  
  145. Join 21
  146.  
  147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  148.  
  149. Exit 21
  150.  
  151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  152.  
  153. Exit 20
  154.  
  155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  156.  
  157. Join 20
  158.  
  159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  160.  
  161.   at Temtem.Network.NetworkLogic.ogqdeljnihp (Sfs2X.Entities.Data.SFSObject pjefijgecqc) [0x0004f] in <189b734f3217433a9fa38fc5832a2abb>:0
  162.   at Temtem.Network.NetworkLogic.ohqjfgrljid (System.String mliegckpqek, Sfs2X.Entities.Data.SFSObject pjefijgecqc) [0x00140] in <189b734f3217433a9fa38fc5832a2abb>:0
  163.   at Temtem.Network.NetworkLogic.mpfonilfjhh (Sfs2X.Core.BaseEvent ojrmhopplhk) [0x003fc] in <189b734f3217433a9fa38fc5832a2abb>:0
  164.  
  165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  166.  
  167. Join 21
  168.  
  169. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  170.  
  171. Exit 21
  172.  
  173. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  174.  
  175. Join 21
  176.  
  177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  178.  
  179. Exit 21
  180.  
  181. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  182.  
  183. Unloading 8 Unused Serialized files (Serialized files now loaded: 33)
  184.  
  185. Unloading 1142 unused Assets to reduce memory usage. Loaded Objects now: 231700.
  186. Total: 377.786800 ms (FindLiveObjects: 15.110500 ms CreateObjectMapping: 18.832300 ms MarkObjects: 341.606500 ms  DeleteObjects: 2.237100 ms)
  187.  
  188. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  189.  
  190. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 231700.
  191. Total: 379.543800 ms (FindLiveObjects: 12.352200 ms CreateObjectMapping: 20.833300 ms MarkObjects: 346.061400 ms  DeleteObjects: 0.296600 ms)
  192.  
  193. Join 20
  194.  
  195. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  196.  
  197. Join 21
  198.  
  199. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  200.  
  201. Unloading 11 Unused Serialized files (Serialized files now loaded: 34)
  202.  
  203. Unloading 628 unused Assets to reduce memory usage. Loaded Objects now: 234592.
  204. Total: 356.111000 ms (FindLiveObjects: 12.290600 ms CreateObjectMapping: 18.202400 ms MarkObjects: 324.621800 ms  DeleteObjects: 0.996000 ms)
  205.  
  206. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  207.  
  208. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234592.
  209. Total: 354.687400 ms (FindLiveObjects: 10.244400 ms CreateObjectMapping: 18.210300 ms MarkObjects: 326.027900 ms  DeleteObjects: 0.204500 ms)
  210.  
  211. Join 20
  212.  
  213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  214.  
  215. Join 21
  216.  
  217. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  218.  
  219. Exit 21
  220.  
  221. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  222.  
  223. Unloading 11 Unused Serialized files (Serialized files now loaded: 37)
  224.  
  225. Unloading 187 unused Assets to reduce memory usage. Loaded Objects now: 240333.
  226. Total: 375.545900 ms (FindLiveObjects: 12.705000 ms CreateObjectMapping: 18.440500 ms MarkObjects: 343.560400 ms  DeleteObjects: 0.839700 ms)
  227.  
  228. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  229.  
  230. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240333.
  231. Total: 363.726300 ms (FindLiveObjects: 11.174800 ms CreateObjectMapping: 18.018900 ms MarkObjects: 334.308600 ms  DeleteObjects: 0.223700 ms)
  232.  
  233. Join 20
  234.  
  235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  236.  
  237. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  238.  
  239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  240.  
  241. Unloading 11 Unused Serialized files (Serialized files now loaded: 39)
  242.  
  243. Unloading 830 unused Assets to reduce memory usage. Loaded Objects now: 241565.
  244. Total: 369.676800 ms (FindLiveObjects: 12.058700 ms CreateObjectMapping: 18.609100 ms MarkObjects: 337.612100 ms  DeleteObjects: 1.396600 ms)
  245.  
  246. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  247.  
  248. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241565.
  249. Total: 363.334200 ms (FindLiveObjects: 10.127900 ms CreateObjectMapping: 18.103300 ms MarkObjects: 334.784900 ms  DeleteObjects: 0.317800 ms)
  250.  
  251. Join 20
  252.  
  253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  254.  
  255. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  256.  
  257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  258.  
  259. Unloading 11 Unused Serialized files (Serialized files now loaded: 39)
  260.  
  261. Unloading 203 unused Assets to reduce memory usage. Loaded Objects now: 242339.
  262. Total: 369.885800 ms (FindLiveObjects: 12.024600 ms CreateObjectMapping: 18.341400 ms MarkObjects: 338.649600 ms  DeleteObjects: 0.869800 ms)
  263.  
  264. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  265.  
  266. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242339.
  267. Total: 366.742900 ms (FindLiveObjects: 10.107500 ms CreateObjectMapping: 18.466100 ms MarkObjects: 337.849700 ms  DeleteObjects: 0.319200 ms)
  268.  
  269. Join 20
  270.  
  271. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  272.  
  273. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  274.  
  275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  276.  
  277. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  278.  
  279. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 245942.
  280. Total: 398.950500 ms (FindLiveObjects: 11.260600 ms CreateObjectMapping: 21.078400 ms MarkObjects: 366.253400 ms  DeleteObjects: 0.357700 ms)
  281.  
  282. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  283.  
  284. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245942.
  285. Total: 395.079700 ms (FindLiveObjects: 12.975300 ms CreateObjectMapping: 22.724000 ms MarkObjects: 358.998000 ms  DeleteObjects: 0.381900 ms)
  286.  
  287. Join 20
  288.  
  289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  290.  
  291. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  292.  
  293. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  294.  
  295. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  296.  
  297. Unloading 731 unused Assets to reduce memory usage. Loaded Objects now: 247196.
  298. Total: 391.709100 ms (FindLiveObjects: 13.325600 ms CreateObjectMapping: 19.203000 ms MarkObjects: 357.601100 ms  DeleteObjects: 1.579100 ms)
  299.  
  300. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  301.  
  302. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247196.
  303. Total: 373.098200 ms (FindLiveObjects: 11.879700 ms CreateObjectMapping: 18.638600 ms MarkObjects: 342.354400 ms  DeleteObjects: 0.224900 ms)
  304.  
  305. Join 20
  306.  
  307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  308.  
  309. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  310.  
  311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  312.  
  313. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  314.  
  315. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 247459.
  316. Total: 371.961300 ms (FindLiveObjects: 11.343100 ms CreateObjectMapping: 17.856600 ms MarkObjects: 342.419600 ms  DeleteObjects: 0.341700 ms)
  317.  
  318. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  319.  
  320. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247459.
  321. Total: 367.045300 ms (FindLiveObjects: 10.863000 ms CreateObjectMapping: 18.325000 ms MarkObjects: 337.627400 ms  DeleteObjects: 0.229500 ms)
  322.  
  323. Join 20
  324.  
  325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  326.  
  327. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  328.  
  329. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 247114.
  330. Total: 395.647000 ms (FindLiveObjects: 15.878500 ms CreateObjectMapping: 20.062500 ms MarkObjects: 358.710800 ms  DeleteObjects: 0.994900 ms)
  331.  
  332. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  333.  
  334. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247114.
  335. Total: 373.418800 ms (FindLiveObjects: 10.819500 ms CreateObjectMapping: 18.053700 ms MarkObjects: 344.318600 ms  DeleteObjects: 0.226800 ms)
  336.  
  337. Join 20
  338.  
  339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  340.  
  341. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  342.  
  343. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 247228.
  344. Total: 372.141800 ms (FindLiveObjects: 11.273000 ms CreateObjectMapping: 18.333000 ms MarkObjects: 342.214300 ms  DeleteObjects: 0.321200 ms)
  345.  
  346. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  347.  
  348. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247228.
  349. Total: 368.958900 ms (FindLiveObjects: 10.449900 ms CreateObjectMapping: 18.844400 ms MarkObjects: 339.395600 ms  DeleteObjects: 0.268600 ms)
  350.  
  351. Join 20
  352.  
  353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  354.  
  355. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  356.  
  357. Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 247246.
  358. Total: 377.234700 ms (FindLiveObjects: 11.796000 ms CreateObjectMapping: 18.412200 ms MarkObjects: 346.656200 ms  DeleteObjects: 0.369900 ms)
  359.  
  360. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  361.  
  362. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247246.
  363. Total: 370.525500 ms (FindLiveObjects: 10.530800 ms CreateObjectMapping: 17.983900 ms MarkObjects: 341.756600 ms  DeleteObjects: 0.253800 ms)
  364.  
  365. Join 20
  366.  
  367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  368.  
  369. Exit 20
  370.  
  371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  372.  
  373. Join 20
  374.  
  375. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  376.  
  377. Join 21
  378.  
  379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  380.  
  381. Exit 21
  382.  
  383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  384.  
  385. Join 21
  386.  
  387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  388.  
  389. Exit 21
  390.  
  391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  392.  
  393. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  394.  
  395. Unloading 183 unused Assets to reduce memory usage. Loaded Objects now: 249518.
  396. Total: 381.786700 ms (FindLiveObjects: 11.662000 ms CreateObjectMapping: 19.615300 ms MarkObjects: 349.605500 ms  DeleteObjects: 0.903700 ms)
  397.  
  398. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  399.  
  400. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249518.
  401. Total: 373.488400 ms (FindLiveObjects: 11.018700 ms CreateObjectMapping: 18.345200 ms MarkObjects: 343.686900 ms  DeleteObjects: 0.436900 ms)
  402.  
  403. Join 20
  404.  
  405. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  406.  
  407. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  408.  
  409. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 247889.
  410. Total: 382.518200 ms (FindLiveObjects: 12.511800 ms CreateObjectMapping: 17.991000 ms MarkObjects: 350.757100 ms  DeleteObjects: 1.257700 ms)
  411.  
  412. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  413.  
  414. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247889.
  415. Total: 407.322400 ms (FindLiveObjects: 13.918700 ms CreateObjectMapping: 20.090700 ms MarkObjects: 373.085400 ms  DeleteObjects: 0.227300 ms)
  416.  
  417. Join 20
  418.  
  419. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  420.  
  421. Unloading 7 Unused Serialized files (Serialized files now loaded: 41)
  422.  
  423. Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 247627.
  424. Total: 379.622600 ms (FindLiveObjects: 12.451300 ms CreateObjectMapping: 18.830600 ms MarkObjects: 347.600700 ms  DeleteObjects: 0.739600 ms)
  425.  
  426. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  427.  
  428. Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 248816.
  429. Total: 375.395200 ms (FindLiveObjects: 11.598800 ms CreateObjectMapping: 18.126100 ms MarkObjects: 345.243900 ms  DeleteObjects: 0.426000 ms)
  430.  
  431. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  432.  
  433. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248816.
  434. Total: 373.380300 ms (FindLiveObjects: 11.621200 ms CreateObjectMapping: 18.683400 ms MarkObjects: 342.739100 ms  DeleteObjects: 0.336200 ms)
  435.  
  436. Join 20
  437.  
  438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  439.  
  440. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  441.  
  442. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 248820.
  443. Total: 384.964400 ms (FindLiveObjects: 14.573300 ms CreateObjectMapping: 19.493800 ms MarkObjects: 350.585500 ms  DeleteObjects: 0.311500 ms)
  444.  
  445. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  446.  
  447. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248820.
  448. Total: 369.057800 ms (FindLiveObjects: 11.218300 ms CreateObjectMapping: 18.189100 ms MarkObjects: 339.370200 ms  DeleteObjects: 0.279600 ms)
  449.  
  450. Join 20
  451.  
  452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  453.  
  454. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  455.  
  456. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 249172.
  457. Total: 382.074600 ms (FindLiveObjects: 11.557500 ms CreateObjectMapping: 19.319600 ms MarkObjects: 350.859700 ms  DeleteObjects: 0.337400 ms)
  458.  
  459. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  460.  
  461. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249172.
  462. Total: 379.629900 ms (FindLiveObjects: 10.699700 ms CreateObjectMapping: 18.910200 ms MarkObjects: 349.784400 ms  DeleteObjects: 0.235200 ms)
  463.  
  464. Join 20
  465.  
  466. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  467.  
  468. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  469.  
  470. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 249172.
  471. Total: 377.787400 ms (FindLiveObjects: 10.897200 ms CreateObjectMapping: 18.803600 ms MarkObjects: 347.736100 ms  DeleteObjects: 0.350100 ms)
  472.  
  473. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  474.  
  475. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249172.
  476. Total: 377.868600 ms (FindLiveObjects: 11.646300 ms CreateObjectMapping: 18.268600 ms MarkObjects: 347.747000 ms  DeleteObjects: 0.206500 ms)
  477.  
  478. Join 20
  479.  
  480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  481.  
  482. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  483.  
  484. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 249449.
  485. Total: 387.446700 ms (FindLiveObjects: 12.401000 ms CreateObjectMapping: 18.761700 ms MarkObjects: 355.839800 ms  DeleteObjects: 0.444000 ms)
  486.  
  487. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  488.  
  489. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249449.
  490. Total: 387.466200 ms (FindLiveObjects: 10.572300 ms CreateObjectMapping: 18.537300 ms MarkObjects: 358.110600 ms  DeleteObjects: 0.245600 ms)
  491.  
  492. Join 20
  493.  
  494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  495.  
  496. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  497.  
  498. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 249448.
  499. Total: 373.036000 ms (FindLiveObjects: 10.707500 ms CreateObjectMapping: 18.301200 ms MarkObjects: 343.566600 ms  DeleteObjects: 0.460300 ms)
  500.  
  501. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  502.  
  503. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249448.
  504. Total: 370.556300 ms (FindLiveObjects: 10.327200 ms CreateObjectMapping: 18.466100 ms MarkObjects: 341.524800 ms  DeleteObjects: 0.237800 ms)
  505.  
  506. Join 20
  507.  
  508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  509.  
  510. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  511.  
  512. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 249449.
  513. Total: 379.369200 ms (FindLiveObjects: 11.005000 ms CreateObjectMapping: 18.962500 ms MarkObjects: 349.059400 ms  DeleteObjects: 0.342100 ms)
  514.  
  515. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  516.  
  517. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249449.
  518. Total: 374.168000 ms (FindLiveObjects: 10.342600 ms CreateObjectMapping: 18.073100 ms MarkObjects: 345.454500 ms  DeleteObjects: 0.297400 ms)
  519.  
  520. Join 20
  521.  
  522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  523.  
  524. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  525.  
  526. Unloading 643 unused Assets to reduce memory usage. Loaded Objects now: 250384.
  527. Total: 378.570700 ms (FindLiveObjects: 12.811100 ms CreateObjectMapping: 18.124100 ms MarkObjects: 346.629500 ms  DeleteObjects: 1.005600 ms)
  528.  
  529. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  530.  
  531. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250384.
  532. Total: 375.212900 ms (FindLiveObjects: 10.758500 ms CreateObjectMapping: 18.325200 ms MarkObjects: 345.855100 ms  DeleteObjects: 0.273700 ms)
  533.  
  534. Join 20
  535.  
  536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  537.  
  538. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  539.  
  540. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 250384.
  541. Total: 377.658500 ms (FindLiveObjects: 12.518900 ms CreateObjectMapping: 18.084600 ms MarkObjects: 346.692800 ms  DeleteObjects: 0.361900 ms)
  542.  
  543. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  544.  
  545. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250384.
  546. Total: 373.204800 ms (FindLiveObjects: 10.987000 ms CreateObjectMapping: 18.128000 ms MarkObjects: 343.874000 ms  DeleteObjects: 0.215500 ms)
  547.  
  548. Join 20
  549.  
  550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  551.  
  552. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  553.  
  554. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 250494.
  555. Total: 376.309200 ms (FindLiveObjects: 10.874400 ms CreateObjectMapping: 18.195700 ms MarkObjects: 346.897900 ms  DeleteObjects: 0.340900 ms)
  556.  
  557. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  558.  
  559. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250494.
  560. Total: 373.280600 ms (FindLiveObjects: 11.700700 ms CreateObjectMapping: 18.013700 ms MarkObjects: 343.342200 ms  DeleteObjects: 0.223600 ms)
  561.  
  562. Join 20
  563.  
  564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  565.  
  566. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  567.  
  568. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 250569.
  569. Total: 379.331900 ms (FindLiveObjects: 10.897500 ms CreateObjectMapping: 19.655300 ms MarkObjects: 348.383500 ms  DeleteObjects: 0.395200 ms)
  570.  
  571. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  572.  
  573. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250569.
  574. Total: 375.747500 ms (FindLiveObjects: 10.330500 ms CreateObjectMapping: 18.899500 ms MarkObjects: 346.257300 ms  DeleteObjects: 0.259700 ms)
  575.  
  576. Join 20
  577.  
  578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  579.  
  580. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  581.  
  582. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 250569.
  583. Total: 381.473100 ms (FindLiveObjects: 11.127800 ms CreateObjectMapping: 18.156500 ms MarkObjects: 351.606000 ms  DeleteObjects: 0.582600 ms)
  584.  
  585. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  586.  
  587. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250569.
  588. Total: 367.814700 ms (FindLiveObjects: 9.916300 ms CreateObjectMapping: 18.200100 ms MarkObjects: 339.393900 ms  DeleteObjects: 0.304000 ms)
  589.  
  590. Join 20
  591.  
  592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  593.  
  594. Join 17
  595.  
  596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  597.  
  598. Exit 20
  599.  
  600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  601.  
  602. Join 21
  603.  
  604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  605.  
  606. Exit 17
  607.  
  608. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  609.  
  610. Join 17
  611.  
  612. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  613.  
  614. Exit 17
  615.  
  616. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  617.  
  618. Unloading 8 Unused Serialized files (Serialized files now loaded: 43)
  619.  
  620. Unloading 513 unused Assets to reduce memory usage. Loaded Objects now: 255501.
  621. Total: 389.842700 ms (FindLiveObjects: 14.214700 ms CreateObjectMapping: 18.540400 ms MarkObjects: 355.853200 ms  DeleteObjects: 1.234000 ms)
  622.  
  623. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  624.  
  625. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 255501.
  626. Total: 385.044900 ms (FindLiveObjects: 11.188100 ms CreateObjectMapping: 18.582600 ms MarkObjects: 354.980900 ms  DeleteObjects: 0.293100 ms)
  627.  
  628. Join 21
  629.  
  630. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  631.  
  632. Join 17
  633.  
  634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  635.  
  636. Exit 21
  637.  
  638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  639.  
  640. Close Time: 1/25/2020 12:08:43 AM
  641.  
  642. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  643.  
  644. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  645. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  646.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  647. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  648.  
  649. [SFS - ERROR] [UDPSocketLayer] General error reading data from socket: Cannot access a disposed object.
  650. Object name: 'System.Net.Sockets.Socket'.   at System.Net.Sockets.Socket.ThrowIfDisposedAndClosed () [0x0001b] in <0079a30f96a047348857e1cecc6c638a>:0
  651.   at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  652.   at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  653.   at System.Net.Sockets.UdpClient.Receive (System.Net.IPEndPoint& remoteEP) [0x00036] in <0079a30f96a047348857e1cecc6c638a>:0
  654.   at Sfs2X.Core.Sockets.UDPSocketLayer.Read () [0x0002a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
RAW Paste Data
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