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Rat Fink 2019-12-13 Danger Zone Jungle fps drop after 1 kill

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Dec 13th, 2019
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  1. Ping measurement completed
  2. Ping location: gru=20+2,scl=87+8/72+2,lim=111+11/102+2,iad=143+14,atl=155+15/151+2,ord=156+15,okc=187+18/178+2,sea=210+21/199+15,eat=227+22/201+15,lax=204+20/207+2,fra=243+24/234+14,sgp=397+39/382+15
  3. RelayNetWorkStatus: avail=OK config=OK anyrelay=OK (Refreshing ping measurements)
  4. Refreshing ping measurements
  5. RelayNetWorkStatus: avail=OK config=OK anyrelay=OK (Refreshing ping measurements)
  6. DispatchAsyncEvent backlog, failed to dispatch all this frame. 724 of 770 remaining
  7. ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
  8. SignalXWriteOpportunity(4)
  9. **** Unable to localize '#DemoPlayback_Restart' on panel descendant of 'HudDemoPlayback'
  10. **** Unable to localize '#DemoPlayback_Back' on panel descendant of 'HudDemoPlayback'
  11. **** Unable to localize '#DemoPlayback_Pause' on panel descendant of 'HudDemoPlayback'
  12. **** Unable to localize '#DemoPlayback_Slow' on panel descendant of 'HudDemoPlayback'
  13. **** Unable to localize '#DemoPlayback_Play' on panel descendant of 'HudDemoPlayback'
  14. **** Unable to localize '#DemoPlayback_Fast' on panel descendant of 'HudDemoPlayback'
  15. **** Unable to localize '#DemoPlayback_Next' on panel descendant of 'HudDemoPlayback'
  16. **** Unable to localize '#Panorama_CSGO_Spray_Cursor_Hint' on panel 'RosettaInfoText'
  17. ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
  18. DispatchAsyncEvent backlog, failed to dispatch all this frame. 2443 of 2786 remaining
  19. **** Panel has fill-parent-flow for height, but isn't in a flowing down or up layout
  20. DispatchAsyncEvent backlog, failed to dispatch all this frame. 136 of 2458 remaining
  21. DispatchAsyncEvent backlog, failed to dispatch all this frame. 1965 of 1967 remaining
  22. DispatchAsyncEvent backlog, failed to dispatch all this frame. 2668 of 2770 remaining
  23. Connecting to public(=[A:1:1725000712:13776]:0) ...
  24. Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
  25. Associating NetChan CLIENT (=[A:1:1725000712:13776]:0) with Steam Net Connection handle e52f83c7
  26. Connected to =[A:1:1725000712:13776]:0
  27.  
  28. Counter-Strike: Global Offensive
  29. Map: dz_junglety
  30. Players: 16 (0 bots) / 16 humans
  31. Build: 7621
  32. Server Number: 2
  33.  
  34. SignalXWriteOpportunity(3)
  35. Ping measurement has been active for 25.4s. Sending what we have to GC
  36. ams: 232ms via iad (front=144ms, back=88ms)
  37. atl: 149ms via gru (front=18ms, back=131ms)
  38. bom: 369ms via direct route
  39. can: 379ms via canu (front=379ms, back=0ms)
  40. canm: 379ms via canu (front=379ms, back=0ms)
  41. cant: 379ms via canu (front=379ms, back=0ms)
  42. canu: 379ms via direct route
  43. dxb: 365ms via direct route
  44. eat: 213ms via gru (front=18ms, back=195ms)
  45. fra: 235ms via iad (front=144ms, back=91ms)
  46. gru: 18ms via direct route
  47. hkg: 366ms via gru (front=18ms, back=348ms)
  48. iad: 144ms via direct route
  49. jnb: 376ms via iad (front=144ms, back=232ms)
  50. lax: 205ms via gru (front=18ms, back=187ms)
  51. lhr: 216ms via iad (front=144ms, back=72ms)
  52. lim: 100ms via gru (front=18ms, back=82ms)
  53. lux: 241ms via iad (front=144ms, back=97ms)
  54. maa: 428ms via gru (front=18ms, back=410ms)
  55. mad: 246ms via iad (front=144ms, back=102ms)
  56. man: 404ms via ord (front=157ms, back=247ms)
  57. okc: 176ms via gru (front=18ms, back=158ms)
  58. ord: 167ms via gru (front=18ms, back=149ms)
  59. par: 230ms via direct route
  60. pwg: 431ms via direct route
  61. pwj: 376ms via direct route
  62. pwu: 379ms via direct route
  63. pww: 441ms via direct route
  64. pwz: 462ms via direct route
  65. scl: 70ms via gru (front=18ms, back=52ms)
  66. sea: 213ms via gru (front=18ms, back=195ms)
  67. sgp: 396ms via gru (front=18ms, back=378ms)
  68. sha: 375ms via sham (front=375ms, back=0ms)
  69. sham: 375ms via direct route
  70. shat: 375ms via sham (front=375ms, back=0ms)
  71. shau: 375ms via sham (front=375ms, back=0ms)
  72. shb: 423ms via direct route
  73. sto: 254ms via iad (front=144ms, back=110ms)
  74. sto2: 254ms via iad (front=144ms, back=110ms)
  75. syd: 363ms via gru (front=18ms, back=345ms)
  76. tsn: 390ms via tsnu (front=390ms, back=0ms)
  77. tsnm: 390ms via tsnu (front=390ms, back=0ms)
  78. tsnt: 390ms via tsnu (front=390ms, back=0ms)
  79. tsnu: 390ms via direct route
  80. tyo: 313ms via gru (front=18ms, back=295ms)
  81. tyo1: 313ms via gru (front=18ms, back=295ms)
  82. vie: 248ms via iad (front=144ms, back=104ms)
  83. waw: 251ms via iad (front=144ms, back=107ms)
  84. DispatchAsyncEvent backlog, failed to dispatch all this frame. 82 of 790 remaining
  85. Got pure server whitelist: sv_pure = 1.
  86. Error reading file resource/overviews/dz_junglety_radar_spectate.dds.
  87. Rat Fink connected.
  88. ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
  89. ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
  90. CCSGO_BlurTarget - Unable to find panel with the given id "sliding-panel--TERRORIST"! Panel is possibly created dynamically.
  91. CCSGO_BlurTarget - Unable to find panel with the given id "sliding-panel--CT"! Panel is possibly created dynamically.
  92. 0: Reinitialized 2 predictable entities
  93. rObOcOp ︻芫══------ - ҉ connected.
  94. Resource materials/panorama/images/icons/equipment/world.svg failed to load.
  95. Ping measurement completed
  96. Ping location: gru=19+1,scl=89+8/71+1,lim=109+10/101+1,iad=143+14,atl=154+15/150+1,ord=157+15/168+1,okc=186+18/177+1,sea=210+21/200+15,lax=203+20/206+1,eat=228+22/214+1,fra=243+24/234+14,sgp=397+39/388+10
  97. RelayNetWorkStatus: avail=OK config=OK anyrelay=OK (Refreshing ping measurements)
  98. Dr-Corvinsky connected.
  99. Resource materials/panorama/images/icons/equipment/world.svg failed to load.
  100. Resource materials/panorama/images/icons/equipment/world.svg failed to load.
  101. DispatchAsyncEvent backlog, failed to dispatch all this frame. 55 of 78 remaining
  102. Unknown command: survival_equip
  103. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  104. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  105. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  106. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  107. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  108. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  109. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  110. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  111. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  112. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  113. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  114. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  115. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  116. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  117. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  118. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  119. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  120. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  121. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  122. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  123. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  124. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  125. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  126. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  127. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  128. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  129. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  130. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  131. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  132. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  133. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  134. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  135. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  136. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  137. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  138. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  139. CCSPlayer in solid list (not solid) (2, 0014) models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl
  140. Tried to look up command use as if it were a variable.
  141. Tried to look up command use as if it were a variable.
  142. Tried to look up command use as if it were a variable.
  143. Tried to look up command use as if it were a variable.
  144. Tried to look up command use as if it were a variable.
  145. Player: Rat Fink - Damage Given
  146. -------------------------
  147. Damage Given to "Dr-Corvinsky" - 128 in 4 hits
  148. Player: Rat Fink - Damage Taken
  149. -------------------------
  150. Damage Taken from "Chris" - 263 in 1 hit
  151. DispatchAsyncEvent backlog, failed to dispatch all this frame. 81 of 84 remaining
  152. 0: Reinitialized 3 predictable entities
  153. Tried to look up command use as if it were a variable.
  154. Tried to look up command use as if it were a variable.
  155. Tried to look up command use as if it were a variable.
  156. Tried to look up command use as if it were a variable.
  157. Tried to look up command use as if it were a variable.
  158. Tried to look up command use as if it were a variable.
  159. Tried to look up command use as if it were a variable.
  160. Tried to look up command use as if it were a variable.
  161. Relay tsnt#60 (119.90.27.15:27020) is going offline in 509 seconds
  162. Player: Rat Fink - Damage Given
  163. -------------------------
  164. Damage Given to "Dr-Corvinsky" - 128 in 4 hits
  165. Player: Rat Fink - Damage Taken
  166. -------------------------
  167. Damage Taken from "Chris" - 263 in 1 hit
  168. Damage Taken from "World" - 21 in 7 hits
  169. Damage Taken from "Pobre" - 113 in 5 hits
  170. DispatchAsyncEvent backlog, failed to dispatch all this frame. 74 of 96 remaining
  171. DispatchAsyncEvent backlog, failed to dispatch all this frame. 130 of 327 remaining
  172. PNG load error Interlace handling should be turned on when using png_read_image
  173. Achievements disabled: demo playing.
  174. DispatchAsyncEvent backlog, failed to dispatch all this frame. 108 of 1118 remaining
  175. Error reading file materials/panorama/images/ui_textures/flare.png.
  176. ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_PAUSEMENU
  177. PNG load error Interlace handling should be turned on when using png_read_image
  178. **** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'PopupManager'
  179. Closing Steam Net Connection to =[A:1:1725000712:13776]:0, handle e52f83c7 (1000 Disconnect)
  180. Disassociating NetChan CLIENT (=[A:1:1725000712:13776]:0) from Steam Net Connection handle e52f83c7
  181. Summary of connection to #3845096391 SDR server steamid:90131161741880328(vport 0):
  182. End-to-end connection: connected
  183. Remote host is in data center 'gru'
  184. Current rates:
  185. Sent: 14.4 pkts/sec 1.4 K/sec
  186. Recv: 64.1 pkts/sec 17.9 K/sec
  187. Ping:19ms Max latency variance: 2.5ms
  188. Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
  189. Est avail bandwidth: 1024.0KB/s
  190. Bytes buffered: 0
  191. Lifetime stats:
  192. Totals
  193. Sent: 19,966 pkts 2,611,339 bytes
  194. Recv: 51,658 pkts 30,419,777 bytes
  195. Recv w seq: 51,657 pkts
  196. Dropped : 0 pkts 0.00%
  197. OutOfOrder: 0 pkts 0.00%
  198. Duplicate : 0 pkts 0.00%
  199. SeqLurch : 0 pkts 0.00%
  200. Ping histogram: (19107 total samples)
  201. 0-25 :19101 100%
  202. 25-50 : 6 0%
  203. 50-75 : 0 0%
  204. 75-100 : 0 0%
  205. 100-125 : 0 0%
  206. 125-150 : 0 0%
  207. 150-200 : 0 0%
  208. 200-300 : 0 0%
  209. 300+ : 0 0%
  210. Ping distribution:
  211. 5% of pings <= 18ms
  212. 50% of pings <= 19ms
  213. 75% of pings <= 20ms
  214. 95% of pings <= 21ms
  215. 98% of pings <= 21ms
  216. Connection quality histogram: (164 measurement intervals)
  217. 100 : 164 100% (All packets received in order)
  218. 99+ : 0 0%
  219. 97-99 : 0 0%
  220. 95-97 : 0 0%
  221. 90-95 : 0 0%
  222. 75-90 : 0 0%
  223. 50-75 : 0 0%
  224. <50 : 0 0%
  225. dead : 0 0% (Expected to receive something but didn't)
  226. Connection quality distribution:
  227. 50% of intervals >= 100%
  228. 75% of intervals >= 100%
  229. 95% of intervals >= 100%
  230. 98% of intervals >= 100%
  231. Latency variance histogram: (51601 total measurements)
  232. <1 : 51308 99%
  233. 1-2 : 186 0%
  234. 2-5 : 75 0%
  235. 5-10 : 25 0%
  236. 10-20 : 7 0%
  237. >20 : 0 0%
  238. TX Speed histogram: (814 total samples)
  239. 0 - 16 KB/s: 814 100%
  240. 16 - 32 KB/s: 0 0%
  241. 32 - 64 KB/s: 0 0%
  242. 64 - 128 KB/s: 0 0%
  243. 128 - 256 KB/s: 0 0%
  244. 256 - 512 KB/s: 0 0%
  245. 512 - 1024 KB/s: 0 0%
  246. 1024+ KB/s: 0 0%
  247. Transmit speed distribution:
  248. 5% of speeds <= 0 KB/s
  249. 50% of speeds <= 0 KB/s
  250. 75% of speeds <= 0 KB/s
  251. 95% of speeds <= 0 KB/s
  252. 98% of speeds <= 0 KB/s
  253. RX Speed histogram: (814 total samples)
  254. 0 - 16 KB/s: 814 100%
  255. 16 - 32 KB/s: 0 0%
  256. 32 - 64 KB/s: 0 0%
  257. 64 - 128 KB/s: 0 0%
  258. 128 - 256 KB/s: 0 0%
  259. 256 - 512 KB/s: 0 0%
  260. 512 - 1024 KB/s: 0 0%
  261. 1024+ KB/s: 0 0%
  262. Receive speed distribution:
  263. 5% of speeds <= 0 KB/s
  264. 50% of speeds <= 0 KB/s
  265. 75% of speeds <= 0 KB/s
  266. 95% of speeds <= 0 KB/s
  267. 98% of speeds <= 0 KB/s
  268. Rate stats received from remote host 0.4s ago:
  269. Sent: 63.9 pkts/sec 17.2 K/sec
  270. Recv: 14.1 pkts/sec 1.5 K/sec
  271. Ping:19ms Max latency variance: ???ms
  272. Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
  273. Bytes buffered: 0
  274. Lifetime stats received from remote host 0.4s ago:
  275. Totals
  276. Sent: 51,633 pkts 29,735,936 bytes
  277. Recv: 19,964 pkts 2,755,584 bytes
  278. Recv w seq: 19,955 pkts
  279. Dropped : 0 pkts 0.00%
  280. OutOfOrder: 0 pkts 0.00%
  281. Duplicate : 0 pkts 0.00%
  282. SeqLurch : 0 pkts 0.00%
  283. Ping histogram: (18956 total samples)
  284. 0-25 :18952 100%
  285. 25-50 : 4 0%
  286. 50-75 : 0 0%
  287. 75-100 : 0 0%
  288. 100-125 : 0 0%
  289. 125-150 : 0 0%
  290. 150-200 : 0 0%
  291. 200-300 : 0 0%
  292. 300+ : 0 0%
  293. Ping distribution:
  294. 5% of pings <= 18ms
  295. 50% of pings <= 19ms
  296. 75% of pings <= 20ms
  297. 95% of pings <= 21ms
  298. 98% of pings <= 21ms
  299. Connection quality histogram: (160 measurement intervals)
  300. 100 : 160 100% (All packets received in order)
  301. 99+ : 0 0%
  302. 97-99 : 0 0%
  303. 95-97 : 0 0%
  304. 90-95 : 0 0%
  305. 75-90 : 0 0%
  306. 50-75 : 0 0%
  307. <50 : 0 0%
  308. dead : 0 0% (Expected to receive something but didn't)
  309. Connection quality distribution:
  310. 50% of intervals >= 100%
  311. 75% of intervals >= 100%
  312. 95% of intervals >= 100%
  313. 98% of intervals >= 100%
  314. Latency variance histogram not available
  315. TX Speed histogram: (834 total samples)
  316. 0 - 16 KB/s: 834 100%
  317. 16 - 32 KB/s: 0 0%
  318. 32 - 64 KB/s: 0 0%
  319. 64 - 128 KB/s: 0 0%
  320. 128 - 256 KB/s: 0 0%
  321. 256 - 512 KB/s: 0 0%
  322. 512 - 1024 KB/s: 0 0%
  323. 1024+ KB/s: 0 0%
  324. Transmit speed distribution:
  325. 5% of speeds <= 0 KB/s
  326. 50% of speeds <= 0 KB/s
  327. 75% of speeds <= 0 KB/s
  328. 95% of speeds <= 0 KB/s
  329. 98% of speeds <= 0 KB/s
  330. RX Speed histogram: (834 total samples)
  331. 0 - 16 KB/s: 834 100%
  332. 16 - 32 KB/s: 0 0%
  333. 32 - 64 KB/s: 0 0%
  334. 64 - 128 KB/s: 0 0%
  335. 128 - 256 KB/s: 0 0%
  336. 256 - 512 KB/s: 0 0%
  337. 512 - 1024 KB/s: 0 0%
  338. 1024+ KB/s: 0 0%
  339. Receive speed distribution:
  340. 5% of speeds <= 0 KB/s
  341. 50% of speeds <= 0 KB/s
  342. 75% of speeds <= 0 KB/s
  343. 95% of speeds <= 0 KB/s
  344. 98% of speeds <= 0 KB/s
  345. Primary router: gru#147 (205.185.194.50:27015) Ping = 19+0=19 (front+back=total)
  346. Current rates:
  347. Sent: 14.6 pkts/sec 1.6 K/sec
  348. Recv: 64.0 pkts/sec 18.0 K/sec
  349. Ping:19ms Max latency variance: 2.5ms
  350. Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
  351. Bytes buffered: 0
  352. Lifetime stats:
  353. Totals
  354. Sent: 58,401 pkts 7,715,377 bytes
  355. Recv: 97,621 pkts 62,890,661 bytes
  356. Recv w seq: 97,566 pkts
  357. Dropped : 0 pkts 0.00%
  358. OutOfOrder: 0 pkts 0.00%
  359. Duplicate : 0 pkts 0.00%
  360. SeqLurch : 0 pkts 0.00%
  361. Ping histogram: (368 total samples)
  362. 0-25 : 368 100%
  363. 25-50 : 0 0%
  364. 50-75 : 0 0%
  365. 75-100 : 0 0%
  366. 100-125 : 0 0%
  367. 125-150 : 0 0%
  368. 150-200 : 0 0%
  369. 200-300 : 0 0%
  370. 300+ : 0 0%
  371. Ping distribution:
  372. 5% of pings <= 18ms
  373. 50% of pings <= 19ms
  374. 75% of pings <= 20ms
  375. 95% of pings <= 20ms
  376. 98% of pings <= 21ms
  377. Connection quality histogram: (318 measurement intervals)
  378. 100 : 318 100% (All packets received in order)
  379. 99+ : 0 0%
  380. 97-99 : 0 0%
  381. 95-97 : 0 0%
  382. 90-95 : 0 0%
  383. 75-90 : 0 0%
  384. 50-75 : 0 0%
  385. <50 : 0 0%
  386. dead : 0 0% (Expected to receive something but didn't)
  387. Connection quality distribution:
  388. 50% of intervals >= 100%
  389. 75% of intervals >= 100%
  390. 95% of intervals >= 100%
  391. 98% of intervals >= 100%
  392. Latency variance histogram: (97369 total measurements)
  393. <1 : 96740 99%
  394. 1-2 : 397 0%
  395. 2-5 : 166 0%
  396. 5-10 : 52 0%
  397. 10-20 : 13 0%
  398. >20 : 1 0%
  399. No connection transmit speed distribution available. (0 measurement intervals)
  400. No connection recieve speed distribution available. (0 measurement intervals)
  401. Rate stats received from remote host 4.6s ago:
  402. Sent: 65.1 pkts/sec 27.5 K/sec
  403. Recv: 13.9 pkts/sec 1.5 K/sec
  404. Ping:18ms Max latency variance: ???ms
  405. Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
  406. Bytes buffered: 0
  407. Lifetime stats received from remote host 4.6s ago:
  408. Totals
  409. Sent: 51,378 pkts 30,321,664 bytes
  410. Recv: 19,933 pkts 2,792,448 bytes
  411. Recv w seq: 19,918 pkts
  412. Dropped : 0 pkts 0.00%
  413. OutOfOrder: 0 pkts 0.00%
  414. Duplicate : 0 pkts 0.00%
  415. SeqLurch : 0 pkts 0.00%
  416. Ping histogram: (167 total samples)
  417. 0-25 : 167 100%
  418. 25-50 : 0 0%
  419. 50-75 : 0 0%
  420. 75-100 : 0 0%
  421. 100-125 : 0 0%
  422. 125-150 : 0 0%
  423. 150-200 : 0 0%
  424. 200-300 : 0 0%
  425. 300+ : 0 0%
  426. Ping distribution:
  427. 5% of pings <= 18ms
  428. 50% of pings <= 19ms
  429. 75% of pings <= 20ms
  430. 95% of pings <= 20ms
  431. 98% of pings <= 21ms
  432. Connection quality histogram: (160 measurement intervals)
  433. 100 : 160 100% (All packets received in order)
  434. 99+ : 0 0%
  435. 97-99 : 0 0%
  436. 95-97 : 0 0%
  437. 90-95 : 0 0%
  438. 75-90 : 0 0%
  439. 50-75 : 0 0%
  440. <50 : 0 0%
  441. dead : 0 0% (Expected to receive something but didn't)
  442. Connection quality distribution:
  443. 50% of intervals >= 100%
  444. 75% of intervals >= 100%
  445. 95% of intervals >= 100%
  446. 98% of intervals >= 100%
  447. Latency variance histogram not available
  448. No connection transmit speed distribution available. (0 measurement intervals)
  449. No connection recieve speed distribution available. (0 measurement intervals)
  450. Backup router: scl#6 (155.133.249.162:27020) Ping = 77+52=129 (front+back=total)
  451.  
  452. Removing Steam Net Connection for =[A:1:1725000712:13776]:0, handle e52f83c7
  453. ChangeGameUIState: CSGO_GAME_UI_STATE_PAUSEMENU -> CSGO_GAME_UI_STATE_MAINMENU
  454. ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
  455. DispatchAsyncEvent backlog, failed to dispatch all this frame. 767 of 1254 remaining
  456. DispatchAsyncEvent backlog, failed to dispatch all this frame. 830 of 862 remaining
  457. DispatchAsyncEvent backlog, failed to dispatch all this frame. 367 of 836 remaining
  458. Discarding inactive session scl#6 (155.133.249.162:27020) for connection 3845096391. ConnectionShutdown
  459. Discarding inactive session gru#147 (205.185.194.50:27015) for connection 3845096391. ConnectionShutdown
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