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- accountManager = false
- namelockManager = true
- newPlayerChooseVoc = true
- newPlayerSpawnPosX = 998
- newPlayerSpawnPosY = 1957
- newPlayerSpawnPosZ = 7
- newPlayerTownId = 1
- newPlayerLevel = 9
- newPlayerMagicLevel = 2
- generateAccountNumber = false
- comboTime = 100
- comboMembers = 2
- comboFriends = 3
- comboFriendsClearTime = 5 * 60 * 1000
- comboFriendsClearInterval = 1 * 60 * 1000
- comboShowAnimation = 1
- paralyzeSlow = 10
- paralyzeMinTime = 200 -- if unparalyze time under (miliseconds) count it as too fast
- paralyzeChecks = 3 -- after how many too fast unparalyzes punish player (slow)
- -- Anti MC
- -- At data/creaturescripts/scripts/Antimagebomb.lua --You can configure it!
- antimulticlient = false --Do you want allow the player to check max players on one ip?
- -- Unjustified kills
- -- NOTE: *Banishment and *BlackSkull variables are >summed up<
- -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
- -- *RedSkull equivalents.
- -- Auto banishing works only if useBlackSkull set to negative.
- -- advancedFragList is not advised if you use huge frags
- -- requirements.
- redSkullLength = 1 * 12 * 60 * 60
- blackSkullLength = 6 * 24 * 60 * 60
- dailyFragsToRedSkull = 8
- weeklyFragsToRedSkull = 40
- monthlyFragsToRedSkull = 140
- dailyFragsToBlackSkull = 16
- weeklyFragsToBlackSkull = 80
- monthlyFragsToBlackSkull = 280
- dailyFragsToBanishment = 20
- weeklyFragsToBanishment = 140
- monthlyFragsToBanishment = 500
- blackSkulledDeathHealth = 40
- blackSkulledDeathMana = 0
- useBlackSkull = true
- useFragHandler = true
- advancedFragList = false
- -- Banishments
- -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
- -- killsBanLength works only if useBlackSkull option is disabled.
- notationsToBan = 3
- warningsToFinalBan = 4
- warningsToDeletion = 5
- banLength = 7 * 24 * 60 * 60
- killsBanLength = 7 * 24 * 60 * 60
- finalBanLength = 30 * 24 * 60 * 60
- ipBanishmentLength = 1 * 24 * 60 * 60
- broadcastBanishments = true
- maxViolationCommentSize = 200
- violationNameReportActionType = 2
- autoBanishUnknownBytes = false
- -- Battle
- -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
- -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
- -- deathLostPercent set to nil enables manual mode.
- worldType = "pvp-enforced"
- protectionLevel = 100
- pvpTileIgnoreLevelAndVocationProtection = true
- pzLocked = 30 * 1000
- huntingDuration = 60 * 1000
- criticalHitChance = 14
- criticalHitMultiplier = 1
- displayCriticalHitNotify = true
- removeWeaponAmmunition = false
- removeWeaponCharges = false
- removeRuneCharges = false
- whiteSkullTime = 5 * 60 * 1000
- noDamageToSameLookfeet = false
- showHealingDamage = true
- showHealingDamageForMonsters = false
- fieldOwnershipDuration = 3 * 1000
- stopAttackingAtExit = false
- oldConditionAccuracy = false
- loginProtectionPeriod = 5 * 1000
- deathLostPercent = 10
- stairhopDelay = 2 * 100
- pushCreatureDelay = 2 * 100
- deathContainerId = 1987
- gainExperienceColor = 57
- addManaSpentInPvPZone = true
- squareColor = 0
- allowFightback = true
- -- Connection config
- worldId = 0
- ip = "no.jpg"
- bindOnlyConfiguredIpAddress = false
- loginPort = 7171
- gamePort = 7172
- adminPort = 7171
- statusPort = 7171
- loginTries = 10
- retryTimeout = 5 * 1000
- loginTimeout = 60 * 1000
- maxPlayers = 1000
- motd = "Welcome to the Forgotten Server 8.60!"
- displayOnOrOffAtCharlist = false
- onePlayerOnlinePerAccount = true
- allowClones = false
- serverName = "Forgotten 8.60"
- loginMessage = "Welcome to the Forgotten Server 8.60!"
- statusTimeout = 5 * 60 * 1000
- replaceKickOnLogin = true
- forceSlowConnectionsToDisconnect = false
- loginOnlyWithLoginServer = false
- premiumPlayerSkipWaitList = false
- -- Database
- -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
- -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
- sqlType = "mysql"
- sqlHost = "localhost"
- sqlPort = 3306
- sqlUser = "otserv"
- sqlPass = "oops"
- sqlDatabase = "otserv"
- sqlFile = ""
- sqlKeepAlive = 0
- mysqlReadTimeout = 10
- mysqlWriteTimeout = 10
- encryptionType = "plain"
- -- Deathlist
- deathListEnabled = true
- deathListRequiredTime = 1 * 60 * 1000
- deathAssistCount = 19
- maxDeathRecords = 5
- -- Guilds
- ingameGuildManagement = true
- levelToFormGuild = 8
- premiumDaysToFormGuild = 0
- guildNameMinLength = 4
- guildNameMaxLength = 20
- -- Highscores
- highscoreDisplayPlayers = 15
- updateHighscoresAfterMinutes = 60
- -- Houses
- buyableAndSellableHouses = true
- houseNeedPremium = true
- bedsRequirePremium = true
- levelToBuyHouse = 500
- housesPerAccount = 0
- houseRentAsPrice = false
- housePriceAsRent = true
- housePriceEachSquare = 2000
- houseRentPeriod = "daily"
- houseCleanOld = 0
- guildHalls = false
- -- Item usage
- timeBetweenActions = 200
- timeBetweenExActions = 1000
- hotkeyAimbotEnabled = true
- -- Map
- -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
- mapName = "forgotten"
- mapAuthor = "Komic"
- randomizeTiles = true
- storeTrash = true
- cleanProtectedZones = true
- mailboxDisabledTowns = "-1"
- -- Process
- -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
- -- coresUsed are seperated by comma cores ids used by server process,
- -- default is -1, so it stays untouched (automaticaly assigned by OS).
- defaultPriority = "high"
- niceLevel = 5
- coresUsed = "-1"
- -- Startup
- optimizeDatabaseAtStartup = true
- removePremiumOnInit = true
- confirmOutdatedVersion = false
- -- Spells
- formulaLevel = 5.0
- formulaMagic = 1.0
- bufferMutedOnSpellFailure = false
- spellNameInsteadOfWords = false
- emoteSpells = true
- -- Outfits
- allowChangeOutfit = true
- allowChangeColors = true
- allowChangeAddons = true
- disableOutfitsForPrivilegedPlayers = false
- addonsOnlyPremium = true
- -- Miscellaneous
- -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
- -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
- dataDirectory = "data/"
- bankSystem = true
- displaySkillLevelOnAdvance = false
- promptExceptionTracerErrorBox = true
- separateViplistPerCharacter = false
- maximumDoorLevel = 500
- maxMessageBuffer = 6
- -- Saving-related
- -- useHouseDataStorage usage may be found at README.
- saveGlobalStorage = true
- useHouseDataStorage = false
- storePlayerDirection = false
- -- Loot
- -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
- checkCorpseOwner = true
- monsterLootMessage = 3
- monsterLootMessageType = 19
- -- Ghost mode
- ghostModeInvisibleEffect = false
- ghostModeSpellEffects = true
- -- Limits
- idleWarningTime = 14 * 60 * 10000
- idleKickTime = 15 * 60 * 10000
- expireReportsAfterReads = 1
- playerQueryDeepness = 2
- maxItemsPerPZTile = 12
- maxItemsPerHouseTile = 12
- -- Premium-related
- freePremium = true
- premiumForPromotion = true
- -- Blessings
- -- NOTE: blessingReduction* regards items/containers loss.
- -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
- blessingOnlyPremium = true
- blessingReductionBase = 30
- blessingReductionDecreament = 5
- eachBlessReduction = 8
- -- Rates
- -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
- -- rateExperienceFromPlayers 0 to disable.
- experienceStages = true
- rateExperience = 5.0
- rateExperienceFromPlayers = 2
- rateSkill = 100.0
- rateMagic = 60.0
- rateLoot = 12.0
- rateSpawn = 1
- -- Monster rates
- rateMonsterHealth = 1.0
- rateMonsterMana = 1.0
- rateMonsterAttack = 1.0
- rateMonsterDefense = 1.0
- -- Experience from players
- -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
- -- player will gain experience from every lower leveled player.
- -- max~Threshold* set to 0 will disable the maximum threshold:
- -- player will gain experience from every higher leveled player.
- minLevelThresholdForKilledPlayer = 0
- maxLevelThresholdForKilledPlayer = 0
- -- Stamina
- -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
- -- rateStaminaHits multiplies every hit done a creature, which are later
- -- multiplied by player attack speed.
- -- rateStaminaGain is divider of every logged out second, eg:
- -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
- -- rateStaminaThresholdGain is divider for the premium stamina.
- -- staminaRatingLimit* is in minutes.
- rateStaminaLoss = 1
- rateStaminaGain = 0
- rateStaminaThresholdGain = 12
- staminaRatingLimitTop = 41 * 60
- staminaRatingLimitBottom = 14 * 60
- rateStaminaAboveNormal = 1.5
- rateStaminaUnderNormal = 0.5
- staminaThresholdOnlyPremium = true
- -- Party
- -- NOTE: experienceShareLevelDifference is float number.
- -- experienceShareLevelDifference is highestLevel * value
- experienceShareRadiusX = 60
- experienceShareRadiusY = 60
- experienceShareRadiusZ = 3
- experienceShareLevelDifference = 1 / 6
- extraPartyExperienceLimit = 60
- extraPartyExperiencePercent = 15
- experienceShareActivity = 2 * 60 * 1000
- -- Global save
- -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
- -- if you want such a system please check out data/globalevents/globalevents.xml.
- globalSaveEnabled = false
- globalSaveHour = 8
- shutdownAtGlobalSave = true
- cleanMapAtGlobalSave = false
- -- Spawns
- deSpawnRange = 2
- deSpawnRadius = 50
- -- Summons
- maxPlayerSummons = 4
- teleportAllSummons = true
- teleportPlayerSummons = true
- -- Status
- ownerName = ""
- ownerEmail = "@otland.net"
- url = "http://otland.net/"
- location = "Europe"
- displayGamemastersWithOnlineCommand = false
- -- Logs
- -- NOTE: This kind of logging does not work in GUI version.
- -- For such, please compile the software with __GUI_LOGS__ flag.
- adminLogsEnabled = false
- displayPlayersLogging = true
- prefixChannelLogs = ""
- runFile = ""
- outLogName = ""
- errorLogName = ""
- truncateLogsOnStartup = false
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