Advertisement
Guest User

Untitled

a guest
Dec 5th, 2019
97
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 24.69 KB | None | 0 0
  1. quest skillquest begin
  2. state start begin
  3. when login with pc.is_gm() begin
  4. chat("skillquest.quest index "..q.getcurrentquestindex())
  5. end
  6. when button or info begin
  7. say_title("Set Skill Quest")
  8. local klasse
  9. if pc.job == 0 then
  10. klasse = "Krieger"
  11. local warriorSelect = select("Koerper-Kampf Skills", "Mental-Kampf Skills", "Abbrechen")
  12. if warriorSelect == 1 then
  13. say_title("Koerper-Kampf Skills")
  14. say("")
  15. local nnSel = select("3-Wege Schnitt", "Schwertwirbel", "Kampfrausch", "Aura des Schwertes", "Sausen", "Abbrechen")
  16. if nnSel == 1 then -- 3-Wege Schnitt
  17. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  18. if levelSelect == 1 then
  19. pc.set_skill_level(1, 59)
  20. elseif levelSelect == 2 then
  21. pc.set_skill_level(1, 30)
  22. elseif levelSelect == 3 then
  23. pc.set_skill_level(1, 29)
  24. elseif levelSelect == 4 then
  25. pc.set_skill_level(1, 20)
  26. elseif levelSelect == 5 then
  27. pc.set_skill_level(1, 1)
  28. else
  29. return
  30. end
  31. elseif nnSel == 2 then -- Schwertwirbel
  32. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  33. if levelSelect == 1 then
  34. pc.set_skill_level(2, 59)
  35. elseif levelSelect == 2 then
  36. pc.set_skill_level(2, 30)
  37. elseif levelSelect == 3 then
  38. pc.set_skill_level(2, 29)
  39. elseif levelSelect == 4 then
  40. pc.set_skill_level(2, 20)
  41. elseif levelSelect == 5 then
  42. pc.set_skill_level(2, 1)
  43. else
  44. return
  45. end
  46. elseif nnSel == 3 then -- Kampfrausch
  47. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  48. if levelSelect == 1 then
  49. pc.set_skill_level(3, 59)
  50. elseif levelSelect == 2 then
  51. pc.set_skill_level(3, 30)
  52. elseif levelSelect == 3 then
  53. pc.set_skill_level(3, 29)
  54. elseif levelSelect == 4 then
  55. pc.set_skill_level(3, 20)
  56. elseif levelSelect == 5 then
  57. pc.set_skill_level(3, 1)
  58. else
  59. return
  60. end
  61. elseif nnSel == 4 then -- Aura des Schwertes
  62. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  63. if levelSelect == 1 then
  64. pc.set_skill_level(4, 59)
  65. elseif levelSelect == 2 then
  66. pc.set_skill_level(4, 30)
  67. elseif levelSelect == 3 then
  68. pc.set_skill_level(4, 29)
  69. elseif levelSelect == 4 then
  70. pc.set_skill_level(4, 20)
  71. elseif levelSelect == 5 then
  72. pc.set_skill_level(4, 1)
  73. else
  74. return
  75. end
  76. elseif nnSel == 5 then -- Sausen
  77. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  78. if levelSelect == 1 then
  79. pc.set_skill_level(5, 59)
  80. elseif levelSelect == 2 then
  81. pc.set_skill_level(5, 30)
  82. elseif levelSelect == 3 then
  83. pc.set_skill_level(5, 29)
  84. elseif levelSelect == 4 then
  85. pc.set_skill_level(5, 20)
  86. elseif levelSelect == 5 then
  87. pc.set_skill_level(5, 1)
  88. else
  89. return
  90. end
  91. else
  92. return
  93. end
  94. elseif warriorSelect == 2 then
  95. say_title("Mental-Kampf Skills")
  96. say("")
  97. local nnSel = select("Durchschlag", "Heftiges Schlagen", "Stampfer", "Starker Koerper", "Schwertschlag", "Abbrechen")
  98. if nnSel == 1 then -- Durchschlag
  99. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  100. if levelSelect == 1 then
  101. pc.set_skill_level(16, 59)
  102. elseif levelSelect == 2 then
  103. pc.set_skill_level(16, 30)
  104. elseif levelSelect == 3 then
  105. pc.set_skill_level(16, 29)
  106. elseif levelSelect == 4 then
  107. pc.set_skill_level(16, 20)
  108. elseif levelSelect == 5 then
  109. pc.set_skill_level(16, 1)
  110. else
  111. return
  112. end
  113. elseif nnSel == 2 then -- Heftiges Schlagen
  114. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  115. if levelSelect == 1 then
  116. pc.set_skill_level(17, 59)
  117. elseif levelSelect == 2 then
  118. pc.set_skill_level(17, 30)
  119. elseif levelSelect == 3 then
  120. pc.set_skill_level(17, 29)
  121. elseif levelSelect == 4 then
  122. pc.set_skill_level(17, 20)
  123. elseif levelSelect == 5 then
  124. pc.set_skill_level(2, 1)
  125. else
  126. return
  127. end
  128. elseif nnSel == 3 then -- Stampfer
  129. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  130. if levelSelect == 1 then
  131. pc.set_skill_level(18, 59)
  132. elseif levelSelect == 2 then
  133. pc.set_skill_level(18, 30)
  134. elseif levelSelect == 3 then
  135. pc.set_skill_level(18, 29)
  136. elseif levelSelect == 4 then
  137. pc.set_skill_level(18, 20)
  138. elseif levelSelect == 5 then
  139. pc.set_skill_level(18, 1)
  140. else
  141. return
  142. end
  143. elseif nnSel == 4 then -- Starker Körper
  144. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  145. if levelSelect == 1 then
  146. pc.set_skill_level(19, 59)
  147. elseif levelSelect == 2 then
  148. pc.set_skill_level(19, 30)
  149. elseif levelSelect == 3 then
  150. pc.set_skill_level(19, 29)
  151. elseif levelSelect == 4 then
  152. pc.set_skill_level(19, 20)
  153. elseif levelSelect == 5 then
  154. pc.set_skill_level(19, 1)
  155. else
  156. return
  157. end
  158. elseif nnSel == 5 then -- Schwertschlag
  159. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  160. if levelSelect == 1 then
  161. pc.set_skill_level(20, 59)
  162. elseif levelSelect == 2 then
  163. pc.set_skill_level(20, 30)
  164. elseif levelSelect == 3 then
  165. pc.set_skill_level(20, 29)
  166. elseif levelSelect == 4 then
  167. pc.set_skill_level(20, 20)
  168. elseif levelSelect == 5 then
  169. pc.set_skill_level(20, 1)
  170. else
  171. return
  172. end
  173. else
  174. return
  175. end
  176. else
  177. return
  178. end
  179. elseif pc.job == 1 then
  180. klasse = "Ninja"
  181. say("")
  182. local ninjaSelect = select("Nah-Kampf Skills", "Fern-Kampf Skills", "Abbrechen")
  183. if ninjaSelect == 1 then
  184. say_title("Nah-Kampf Skills")
  185. say("")
  186. local nnSel = select("Hinterhalt", "Blitzangriff", "Degenwirbel", "Tarnung", "Giftwolke", "Abbrechen")
  187. if nnSel == 1 then -- Hinterhalt
  188. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  189. if levelSelect == 1 then
  190. pc.set_skill_level(31, 59)
  191. elseif levelSelect == 2 then
  192. pc.set_skill_level(31, 30)
  193. elseif levelSelect == 3 then
  194. pc.set_skill_level(31, 29)
  195. elseif levelSelect == 4 then
  196. pc.set_skill_level(31, 20)
  197. elseif levelSelect == 5 then
  198. pc.set_skill_level(31, 1)
  199. else
  200. return
  201. end
  202. elseif nnSel == 2 then -- Blitzangriff
  203. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  204. if levelSelect == 1 then
  205. pc.set_skill_level(32, 59)
  206. elseif levelSelect == 2 then
  207. pc.set_skill_level(32, 30)
  208. elseif levelSelect == 3 then
  209. pc.set_skill_level(32, 29)
  210. elseif levelSelect == 4 then
  211. pc.set_skill_level(32, 20)
  212. elseif levelSelect == 5 then
  213. pc.set_skill_level(32, 1)
  214. else
  215. return
  216. end
  217. elseif nnSel == 3 then -- Degenwirbel
  218. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  219. if levelSelect == 1 then
  220. pc.set_skill_level(33, 59)
  221. elseif levelSelect == 2 then
  222. pc.set_skill_level(33, 30)
  223. elseif levelSelect == 3 then
  224. pc.set_skill_level(33, 29)
  225. elseif levelSelect == 4 then
  226. pc.set_skill_level(33, 20)
  227. elseif levelSelect == 5 then
  228. pc.set_skill_level(33, 1)
  229. else
  230. return
  231. end
  232. elseif nnSel == 4 then -- Tarnung
  233. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  234. if levelSelect == 1 then
  235. pc.set_skill_level(34, 59)
  236. elseif levelSelect == 2 then
  237. pc.set_skill_level(34, 30)
  238. elseif levelSelect == 3 then
  239. pc.set_skill_level(34, 29)
  240. elseif levelSelect == 4 then
  241. pc.set_skill_level(34, 20)
  242. elseif levelSelect == 5 then
  243. pc.set_skill_level(34, 1)
  244. else
  245. return
  246. end
  247. elseif nnSel == 5 then -- Giftwolke
  248. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  249. if levelSelect == 1 then
  250. pc.set_skill_level(35, 59)
  251. elseif levelSelect == 2 then
  252. pc.set_skill_level(35, 30)
  253. elseif levelSelect == 3 then
  254. pc.set_skill_level(35, 29)
  255. elseif levelSelect == 4 then
  256. pc.set_skill_level(35, 20)
  257. elseif levelSelect == 5 then
  258. pc.set_skill_level(35, 1)
  259. else
  260. return
  261. end
  262. else
  263. return
  264. end
  265. elseif ninjaSelect == 2 then
  266. say_title("Fern-Kampf Skills")
  267. say("")
  268. local fnSel = select("Wiederholter Schuss", "Pfeilregen", "FeuerPfeil", "Federschreiten", "GiftPfeil", "Abbrechen")
  269. if fnSel == 1 then -- Wiederholter Schuss
  270. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  271. if levelSelect == 1 then
  272. pc.set_skill_level(46, 59)
  273. elseif levelSelect == 2 then
  274. pc.set_skill_level(46, 30)
  275. elseif levelSelect == 3 then
  276. pc.set_skill_level(46, 29)
  277. elseif levelSelect == 4 then
  278. pc.set_skill_level(46, 20)
  279. elseif levelSelect == 5 then
  280. pc.set_skill_level(46, 1)
  281. else
  282. return
  283. end
  284. elseif fnSel == 2 then -- Pfeilregen
  285. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  286. if levelSelect == 1 then
  287. pc.set_skill_level(47, 59)
  288. elseif levelSelect == 2 then
  289. pc.set_skill_level(47, 30)
  290. elseif levelSelect == 3 then
  291. pc.set_skill_level(47, 29)
  292. elseif levelSelect == 4 then
  293. pc.set_skill_level(47, 20)
  294. elseif levelSelect == 5 then
  295. pc.set_skill_level(47, 1)
  296. else
  297. return
  298. end
  299. elseif fnSel == 3 then -- FeuerPfeil
  300. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  301. if levelSelect == 1 then
  302. pc.set_skill_level(48, 59)
  303. elseif levelSelect == 2 then
  304. pc.set_skill_level(48, 30)
  305. elseif levelSelect == 3 then
  306. pc.set_skill_level(48, 29)
  307. elseif levelSelect == 4 then
  308. pc.set_skill_level(48, 20)
  309. elseif levelSelect == 5 then
  310. pc.set_skill_level(48, 1)
  311. else
  312. return
  313. end
  314. elseif fnSel == 4 then -- Federschreiten
  315. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  316. if levelSelect == 1 then
  317. pc.set_skill_level(49, 59)
  318. elseif levelSelect == 2 then
  319. pc.set_skill_level(49, 30)
  320. elseif levelSelect == 3 then
  321. pc.set_skill_level(49, 29)
  322. elseif levelSelect == 4 then
  323. pc.set_skill_level(49, 20)
  324. elseif levelSelect == 5 then
  325. pc.set_skill_level(49, 1)
  326. else
  327. return
  328. end
  329. elseif fnSel == 5 then -- GiftPfeil
  330. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  331. if levelSelect == 1 then
  332. pc.set_skill_level(50, 59)
  333. elseif levelSelect == 2 then
  334. pc.set_skill_level(50, 30)
  335. elseif levelSelect == 3 then
  336. pc.set_skill_level(50, 29)
  337. elseif levelSelect == 4 then
  338. pc.set_skill_level(50, 20)
  339. elseif levelSelect == 5 then
  340. pc.set_skill_level(50, 1)
  341. else
  342. return
  343. end
  344. else
  345. return
  346. end
  347. else
  348. return
  349. end
  350. elseif pc.job == 2 then
  351. klasse = "Sura"
  352. local suraSelect = select("Waffen-Sura Skills", "Magie-Sura Skills", "Abbrechen")
  353. if suraSelect == 1 then
  354. say_title("Magie-Sura Skills")
  355. say("")
  356. local fnSel = select("Dunkler Schlag", "Flammenschlag", "GDF", "Dunkler Schutz", "Geisterschlag", "Dunkler Stein", "Abbrechen")
  357. if fnSel == 1 then -- Dunkler Schlag
  358. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  359. if levelSelect == 1 then
  360. pc.set_skill_level(76, 59)
  361. elseif levelSelect == 2 then
  362. pc.set_skill_level(76, 30)
  363. elseif levelSelect == 3 then
  364. pc.set_skill_level(76, 29)
  365. elseif levelSelect == 4 then
  366. pc.set_skill_level(76, 20)
  367. elseif levelSelect == 5 then
  368. pc.set_skill_level(46, 1)
  369. else
  370. return
  371. end
  372. elseif fnSel == 2 then -- Flammenschlag
  373. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  374. if levelSelect == 1 then
  375. pc.set_skill_level(77, 59)
  376. elseif levelSelect == 2 then
  377. pc.set_skill_level(77, 30)
  378. elseif levelSelect == 3 then
  379. pc.set_skill_level(77, 29)
  380. elseif levelSelect == 4 then
  381. pc.set_skill_level(77, 20)
  382. elseif levelSelect == 5 then
  383. pc.set_skill_level(77, 1)
  384. else
  385. return
  386. end
  387. elseif fnSel == 3 then -- GDF
  388. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  389. if levelSelect == 1 then
  390. pc.set_skill_level(78, 59)
  391. elseif levelSelect == 2 then
  392. pc.set_skill_level(78, 30)
  393. elseif levelSelect == 3 then
  394. pc.set_skill_level(78, 29)
  395. elseif levelSelect == 4 then
  396. pc.set_skill_level(78, 20)
  397. elseif levelSelect == 5 then
  398. pc.set_skill_level(78, 1)
  399. else
  400. return
  401. end
  402. elseif fnSel == 4 then -- Dunkler Schutz
  403. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  404. if levelSelect == 1 then
  405. pc.set_skill_level(79, 59)
  406. elseif levelSelect == 2 then
  407. pc.set_skill_level(79, 30)
  408. elseif levelSelect == 3 then
  409. pc.set_skill_level(79, 29)
  410. elseif levelSelect == 4 then
  411. pc.set_skill_level(79, 20)
  412. elseif levelSelect == 5 then
  413. pc.set_skill_level(79, 1)
  414. else
  415. return
  416. end
  417. elseif fnSel == 5 then -- Geisterschlag
  418. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  419. if levelSelect == 1 then
  420. pc.set_skill_level(80, 59)
  421. elseif levelSelect == 2 then
  422. pc.set_skill_level(80, 30)
  423. elseif levelSelect == 3 then
  424. pc.set_skill_level(80, 29)
  425. elseif levelSelect == 4 then
  426. pc.set_skill_level(80, 20)
  427. elseif levelSelect == 5 then
  428. pc.set_skill_level(80, 1)
  429. else
  430. return
  431. end
  432. elseif fnSel == 6 then -- Dunkler Stein
  433. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  434. if levelSelect == 1 then
  435. pc.set_skill_level(81, 59)
  436. elseif levelSelect == 2 then
  437. pc.set_skill_level(81, 30)
  438. elseif levelSelect == 3 then
  439. pc.set_skill_level(81, 29)
  440. elseif levelSelect == 4 then
  441. pc.set_skill_level(81, 20)
  442. elseif levelSelect == 5 then
  443. pc.set_skill_level(81, 1)
  444. else
  445. return
  446. end
  447. else
  448. return
  449. end
  450. elseif suraSelect == 2 then
  451. say_title("Magie Skills")
  452. say("")
  453. local fnSel = select("Fingerschlag", "Drachenwirbel", "Verzauberte Klinge", "Furcht", "Verzauberte Rüstung", "Zauber Aufheben", "Abbrechen")
  454. if fnSel == 1 then -- Fingerschlag
  455. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  456. if levelSelect == 1 then
  457. pc.set_skill_level(61, 59)
  458. elseif levelSelect == 2 then
  459. pc.set_skill_level(61, 30)
  460. elseif levelSelect == 3 then
  461. pc.set_skill_level(61, 29)
  462. elseif levelSelect == 4 then
  463. pc.set_skill_level(61, 20)
  464. elseif levelSelect == 5 then
  465. pc.set_skill_level(61, 1)
  466. else
  467. return
  468. end
  469. elseif fnSel == 2 then -- Drachenwirbel
  470. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  471. if levelSelect == 1 then
  472. pc.set_skill_level(62, 59)
  473. elseif levelSelect == 2 then
  474. pc.set_skill_level(62, 30)
  475. elseif levelSelect == 3 then
  476. pc.set_skill_level(62, 29)
  477. elseif levelSelect == 4 then
  478. pc.set_skill_level(62, 20)
  479. elseif levelSelect == 5 then
  480. pc.set_skill_level(62, 1)
  481. else
  482. return
  483. end
  484. elseif fnSel == 3 then -- Verzauberte Klinge
  485. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  486. if levelSelect == 1 then
  487. pc.set_skill_level(63, 59)
  488. elseif levelSelect == 2 then
  489. pc.set_skill_level(63, 30)
  490. elseif levelSelect == 3 then
  491. pc.set_skill_level(63, 29)
  492. elseif levelSelect == 4 then
  493. pc.set_skill_level(63, 20)
  494. elseif levelSelect == 5 then
  495. pc.set_skill_level(63, 1)
  496. else
  497. return
  498. end
  499. elseif fnSel == 4 then -- Furcht
  500. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  501. if levelSelect == 1 then
  502. pc.set_skill_level(64, 59)
  503. elseif levelSelect == 2 then
  504. pc.set_skill_level(64, 30)
  505. elseif levelSelect == 3 then
  506. pc.set_skill_level(64, 29)
  507. elseif levelSelect == 4 then
  508. pc.set_skill_level(64, 20)
  509. elseif levelSelect == 5 then
  510. pc.set_skill_level(64, 1)
  511. else
  512. return
  513. end
  514. elseif fnSel == 5 then -- Verzauberte Rüstung
  515. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  516. if levelSelect == 1 then
  517. pc.set_skill_level(65, 59)
  518. elseif levelSelect == 2 then
  519. pc.set_skill_level(65, 30)
  520. elseif levelSelect == 3 then
  521. pc.set_skill_level(65, 29)
  522. elseif levelSelect == 4 then
  523. pc.set_skill_level(65, 20)
  524. elseif levelSelect == 5 then
  525. pc.set_skill_level(65, 1)
  526. else
  527. return
  528. end
  529. elseif fnSel == 6 then -- Zauber Aufheben
  530. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  531. if levelSelect == 1 then
  532. pc.set_skill_level(66, 59)
  533. elseif levelSelect == 2 then
  534. pc.set_skill_level(66, 30)
  535. elseif levelSelect == 3 then
  536. pc.set_skill_level(66, 29)
  537. elseif levelSelect == 4 then
  538. pc.set_skill_level(66, 20)
  539. elseif levelSelect == 5 then
  540. pc.set_skill_level(66, 1)
  541. else
  542. return
  543. end
  544. else
  545. return
  546. end
  547. else
  548. return
  549. end
  550. elseif pc.job == 3 then
  551. klasse = "Schamanen"
  552. local shamiSelect = select("Drachenmacht Skills", "Heilung Skills", "Abbrechen")
  553. if shamiSelect == 1 then
  554. say_title("Drachenmacht Skills")
  555. say("")
  556. local fnSel = select("Fliegender Talisman", "Drachenschießen", "Drachengebrüll", "Segen", "Reflektieren", "Hilfe des Drachen", "Abbrechen")
  557. if fnSel == 1 then -- Fliegender Talisman
  558. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  559. if levelSelect == 1 then
  560. pc.set_skill_level(91, 59)
  561. elseif levelSelect == 2 then
  562. pc.set_skill_level(91, 30)
  563. elseif levelSelect == 3 then
  564. pc.set_skill_level(91, 29)
  565. elseif levelSelect == 4 then
  566. pc.set_skill_level(91, 20)
  567. elseif levelSelect == 5 then
  568. pc.set_skill_level(91, 1)
  569. else
  570. return
  571. end
  572. elseif fnSel == 2 then -- Drachenschießen
  573. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  574. if levelSelect == 1 then
  575. pc.set_skill_level(92, 59)
  576. elseif levelSelect == 2 then
  577. pc.set_skill_level(92, 30)
  578. elseif levelSelect == 3 then
  579. pc.set_skill_level(92, 29)
  580. elseif levelSelect == 4 then
  581. pc.set_skill_level(92, 20)
  582. elseif levelSelect == 5 then
  583. pc.set_skill_level(92, 1)
  584. else
  585. return
  586. end
  587. elseif fnSel == 3 then -- Drachengebrüll
  588. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  589. if levelSelect == 1 then
  590. pc.set_skill_level(93, 59)
  591. elseif levelSelect == 2 then
  592. pc.set_skill_level(93, 30)
  593. elseif levelSelect == 3 then
  594. pc.set_skill_level(93, 29)
  595. elseif levelSelect == 4 then
  596. pc.set_skill_level(93, 20)
  597. elseif levelSelect == 5 then
  598. pc.set_skill_level(93, 1)
  599. else
  600. return
  601. end
  602. elseif fnSel == 4 then -- Segen
  603. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  604. if levelSelect == 1 then
  605. pc.set_skill_level(94, 59)
  606. elseif levelSelect == 2 then
  607. pc.set_skill_level(94, 30)
  608. elseif levelSelect == 3 then
  609. pc.set_skill_level(94, 29)
  610. elseif levelSelect == 4 then
  611. pc.set_skill_level(94, 20)
  612. elseif levelSelect == 5 then
  613. pc.set_skill_level(94, 1)
  614. else
  615. return
  616. end
  617. elseif fnSel == 5 then -- Reflektieren
  618. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  619. if levelSelect == 1 then
  620. pc.set_skill_level(95, 59)
  621. elseif levelSelect == 2 then
  622. pc.set_skill_level(95, 30)
  623. elseif levelSelect == 3 then
  624. pc.set_skill_level(95, 29)
  625. elseif levelSelect == 4 then
  626. pc.set_skill_level(95, 20)
  627. elseif levelSelect == 5 then
  628. pc.set_skill_level(95, 1)
  629. else
  630. return
  631. end
  632. elseif fnSel == 6 then -- Hilfe des Drachen
  633. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  634. if levelSelect == 1 then
  635. pc.set_skill_level(96, 59)
  636. elseif levelSelect == 2 then
  637. pc.set_skill_level(96, 30)
  638. elseif levelSelect == 3 then
  639. pc.set_skill_level(96, 29)
  640. elseif levelSelect == 4 then
  641. pc.set_skill_level(96, 20)
  642. elseif levelSelect == 5 then
  643. pc.set_skill_level(96, 1)
  644. else
  645. return
  646. end
  647. else
  648. return
  649. end
  650. elseif shamiSelect == 2 then
  651. say_title("Heilung Skills")
  652. say("")
  653. local fnSel = select("Blitzwurf", "Blitz Heraufbeschwoeren", "Blitzkralle", "Kurieren", "Schnelligkeit", "Angriff +", "Abbrechen")
  654. if fnSel == 1 then -- Blitzwurf
  655. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  656. if levelSelect == 1 then
  657. pc.set_skill_level(106, 59)
  658. elseif levelSelect == 2 then
  659. pc.set_skill_level(106, 30)
  660. elseif levelSelect == 3 then
  661. pc.set_skill_level(106, 29)
  662. elseif levelSelect == 4 then
  663. pc.set_skill_level(106, 20)
  664. elseif levelSelect == 5 then
  665. pc.set_skill_level(106, 1)
  666. else
  667. return
  668. end
  669. elseif fnSel == 2 then -- Blitz Heraufbeschwören
  670. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  671. if levelSelect == 1 then
  672. pc.set_skill_level(107, 59)
  673. elseif levelSelect == 2 then
  674. pc.set_skill_level(107, 30)
  675. elseif levelSelect == 3 then
  676. pc.set_skill_level(107, 29)
  677. elseif levelSelect == 4 then
  678. pc.set_skill_level(107, 20)
  679. elseif levelSelect == 5 then
  680. pc.set_skill_level(107, 1)
  681. else
  682. return
  683. end
  684. elseif fnSel == 3 then -- Blitzkralle
  685. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  686. if levelSelect == 1 then
  687. pc.set_skill_level(108, 59)
  688. elseif levelSelect == 2 then
  689. pc.set_skill_level(108, 30)
  690. elseif levelSelect == 3 then
  691. pc.set_skill_level(108, 29)
  692. elseif levelSelect == 4 then
  693. pc.set_skill_level(108, 20)
  694. elseif levelSelect == 5 then
  695. pc.set_skill_level(108, 1)
  696. else
  697. return
  698. end
  699. elseif fnSel == 4 then -- Kurieren
  700. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  701. if levelSelect == 1 then
  702. pc.set_skill_level(109, 59)
  703. elseif levelSelect == 2 then
  704. pc.set_skill_level(109, 30)
  705. elseif levelSelect == 3 then
  706. pc.set_skill_level(109, 29)
  707. elseif levelSelect == 4 then
  708. pc.set_skill_level(109, 20)
  709. elseif levelSelect == 5 then
  710. pc.set_skill_level(109, 1)
  711. else
  712. return
  713. end
  714. elseif fnSel == 5 then -- Schnelligkeit
  715. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  716. if levelSelect == 1 then
  717. pc.set_skill_level(110, 59)
  718. elseif levelSelect == 2 then
  719. pc.set_skill_level(110, 30)
  720. elseif levelSelect == 3 then
  721. pc.set_skill_level(110, 29)
  722. elseif levelSelect == 4 then
  723. pc.set_skill_level(110, 20)
  724. elseif levelSelect == 5 then
  725. pc.set_skill_level(110, 1)
  726. else
  727. return
  728. end
  729. elseif fnSel == 6 then -- Angriff +
  730. local levelSelect = select("P", "G", "M10", "M1", "1", "Abbrechen")
  731. if levelSelect == 1 then
  732. pc.set_skill_level(111, 59)
  733. elseif levelSelect == 2 then
  734. pc.set_skill_level(111, 30)
  735. elseif levelSelect == 3 then
  736. pc.set_skill_level(111, 29)
  737. elseif levelSelect == 4 then
  738. pc.set_skill_level(111, 20)
  739. elseif levelSelect == 5 then
  740. pc.set_skill_level(111, 1)
  741. else
  742. return
  743. end
  744. else
  745. return
  746. end
  747. else
  748. return
  749. end
  750. end
  751. end
  752. end
  753. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement