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- //*********************** Anti DBF
- //***************** Created By :
- //********** -KillerDVX
- #include <a_samp>
- #pragma tabsize 0
- new AntiDBF[MAX_PLAYERS];
- public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
- {
- new playerState = GetPlayerState(issuerid);
- new vehicle = GetPlayerVehicleID(issuerid);
- if(
- playerState == PLAYER_STATE_PASSENGER && !IsPlayerInAnyVehicle(playerid) ||
- playerState == PLAYER_STATE_DRIVER && !IsPlayerInAnyVehicle(playerid) && GetVehicleModel(vehicle) != 520 && GetVehicleModel(vehicle) != 425 && GetVehicleModel(vehicle) != 447 && GetVehicleModel(vehicle) != 464 && GetVehicleModel(vehicle) != 465 && GetVehicleModel(vehicle) != 432 && GetVehicleModel(vehicle) != 501 && GetVehicleModel(vehicle) != 476
- )
- {
- new Float:h;
- GetPlayerHealth(issuerid,h);
- SetPlayerHealth(issuerid,h-amount);
- SetPlayerHealth(issuerid,h-amount);
- AntiDBF[playerid] = 1;
- AntiDBF[issuerid] = 1;
- GameTextForPlayer(issuerid, "DM - DBF - TEAMKILL INTERDIT !", 2000, 5);
- GetPlayerHealth(playerid,h);
- if( h < 100 )
- {
- SetPlayerHealth(playerid, h+amount);
- }
- }
- return 1;
- }
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