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Nowhere debuglog

a guest Aug 26th, 2014 212 Never
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  1. INFO:beige.config:Loading game info from /home/kednar/Software/nowhere-a91-linux64/data/game.json
  2. INFO:beige.config:Loading config from /home/kednar/.config/duangle/nowhere/settings.json
  3. INFO:liminal.model:Loading /home/kednar/Software/nowhere-a91-linux64/data/main.project...
  4. INFO:liminal.model:Loaded project nowhere
  5. INFO:beige.system:GL Vendor: NVIDIA Corporation
  6. INFO:beige.system:GL Renderer: Quadro 1000M/PCIe/SSE2
  7. INFO:beige.system:GL Version: 4.4.0 NVIDIA 331.38
  8. INFO:beige.system:GL Shadermodel: 4.40 NVIDIA via Cg compiler
  9. INFO:beige.system:GL Context Major Version: 2
  10. INFO:beige.system:GL Context Minor Version: 1
  11. INFO:beige.system:GL_MAJOR_VERSION: 4
  12. INFO:beige.system:GL_MINOR_VERSION: 4
  13. INFO:beige.system:MAX_DRAW_BUFFERS: 8
  14. INFO:beige.system:MAX_ELEMENTS_INDICES: 1048576
  15. INFO:beige.system:MAX_ELEMENTS_VERTICES: 1048576
  16. INFO:beige.system:MAX_COLOR_TEXTURE_SAMPLES: 64
  17. INFO:beige.system:MAX_DEPTH_TEXTURE_SAMPLES: 64
  18. INFO:beige.system:MAX_TEXTURE_IMAGE_UNITS: 32
  19. INFO:beige.system:MAX_TEXTURE_SIZE: 16384
  20. INFO:beige.system:MAX_RECTANGLE_TEXTURE_SIZE: 16384
  21. INFO:beige.system:MAX_3D_TEXTURE_SIZE: 2048
  22. INFO:beige.system:MAX_UNIFORM_BUFFER_BINDINGS: 84
  23. INFO:beige.system:MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
  24. INFO:beige.system:Initializing SDL subsystem...
  25. INFO:beige.system:Setting GL context version to 3.2
  26. INFO:beige.system:Creating window (1280x720 x:805240832 y:805240832)
  27. INFO:beige.system:Video Quality: 4
  28. INFO:beige.system:Creating context...
  29. INFO:beige.system:GL Vendor: NVIDIA Corporation
  30. INFO:beige.system:GL Renderer: Quadro 1000M/PCIe/SSE2
  31. INFO:beige.system:GL Version: 3.2.0 NVIDIA 331.38
  32. INFO:beige.system:GL Shadermodel: 1.50 NVIDIA via Cg compiler
  33. INFO:beige.system:GL Context Major Version: 3
  34. INFO:beige.system:GL Context Minor Version: 2
  35. INFO:beige.system:GL_MAJOR_VERSION: 3
  36. INFO:beige.system:GL_MINOR_VERSION: 2
  37. INFO:beige.system:MAX_DRAW_BUFFERS: 8
  38. INFO:beige.system:MAX_ELEMENTS_INDICES: 1048576
  39. INFO:beige.system:MAX_ELEMENTS_VERTICES: 1048576
  40. INFO:beige.system:MAX_COLOR_TEXTURE_SAMPLES: 64
  41. INFO:beige.system:MAX_DEPTH_TEXTURE_SAMPLES: 64
  42. INFO:beige.system:MAX_TEXTURE_IMAGE_UNITS: 32
  43. INFO:beige.system:MAX_TEXTURE_SIZE: 16384
  44. INFO:beige.system:MAX_RECTANGLE_TEXTURE_SIZE: 16384
  45. INFO:beige.system:MAX_3D_TEXTURE_SIZE: 2048
  46. INFO:beige.system:MAX_UNIFORM_BUFFER_BINDINGS: 84
  47. INFO:beige.system:MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
  48. INFO:beige.system:0 controller(s) connected.
  49. INFO:game.modules:importing module game.modules.amb_game...
  50. INFO:game.modules:importing module game.modules.amb_menu...
  51. INFO:game.modules:importing module game.modules.anatomy...
  52. INFO:game.modules:importing module game.modules.calendar...
  53. INFO:game.modules:importing module game.modules.camera_game...
  54. INFO:game.modules:importing module game.modules.grapple...
  55. INFO:game.modules:importing module game.modules.hdrsetup...
  56. INFO:game.modules:importing module game.modules.input_game...
  57. INFO:game.modules:importing module game.modules.names...
  58. INFO:game.modules:importing module game.modules.physics_game...
  59. INFO:game.modules:importing module game.modules.population...
  60. INFO:game.modules:importing module game.modules.scene_game...
  61. INFO:game.modules:importing module game.modules.skybox...
  62. INFO:game.modules:importing module game.modules.sun...
  63. WARNING:beige.scene:No scenes available to render
  64. INFO:game.music:SunVox lib version: 1.7.3
  65. INFO:game.music:Loading '//music/menu.sunvox'
  66. INFO:game.music:Loading '//music/world.sunvox'
  67. INFO:game.memory:game seed: 54b58a0cdbcb4a0c9cc96d1350bb31f5
  68. INFO:game.memory:delete or rename /home/kednar/.config/duangle/nowhere/seed.dat to roll a new world
  69. INFO:game.main:game loading
  70. INFO:beige.camera:Adding light ppfx for framebuffer Framebuffer(fb-scene)
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