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- {
- if (side _x == west) then
- {
- _x addAction ["Teleport", "teleport_enable_once.sqf", [],1];
- { _x addWeapon _x } forEach ["ACRE_PRC117F","ACE_DAGR","ACE_Map_Tools"];
- _x addEventHandler ["Respawn", {player addAction ["Teleport", "teleport_enable_once.sqf", [],1];}];
- _x addEventhandler ["Respawn", {{ _this addWeapon _x } forEach ["ACRE_PRC117F","ACE_DAGR","ACE_Map_Tools"];}];
- _x addEventHandler ["killed", {_this execVM "f\f_removeBody.sqf"}];
- }
- } foreach allUnits;
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